Merge branch 'master' into random-engine
This commit is contained in:
@@ -50,9 +50,7 @@
|
||||
/area/survivalpod)
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||||
"l" = (
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/obj/structure/tubes,
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||||
/obj/structure/chair/comfy/black{
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||||
dir = 8
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||||
},
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||||
/obj/machinery/recharge_station,
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/turf/open/floor/pod,
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||||
/area/survivalpod)
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||||
"m" = (
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||||
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||||
@@ -67,8 +67,7 @@
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||||
layer = 3
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},
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||||
/obj/machinery/door/window/survival_pod{
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dir = 1;
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icon_state = "windoor"
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dir = 1
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},
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/turf/open/floor/carpet/black,
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/area/survivalpod)
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@@ -133,7 +132,6 @@
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||||
/area/survivalpod)
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"u" = (
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/obj/machinery/door/window/survival_pod{
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icon_state = "windoor";
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dir = 1
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},
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/turf/open/floor/carpet/black,
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@@ -169,10 +167,10 @@
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/area/survivalpod)
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"y" = (
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/obj/structure/sink/kitchen{
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||||
icon_state = "sink_alt";
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||||
dir = 4;
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||||
pixel_x = -13
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},
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||||
/obj/machinery/recharge_station/upgraded,
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/turf/open/floor/carpet/black,
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/area/survivalpod)
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"z" = (
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||||
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||||
@@ -268,6 +268,10 @@
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||||
/obj/structure/fans/tiny,
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||||
/turf/open/floor/carpet/black,
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||||
/area/survivalpod)
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||||
"T" = (
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||||
/obj/machinery/recharge_station/fullupgrade,
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||||
/turf/open/floor/carpet/black,
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/area/survivalpod)
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||||
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||||
(1,1,1) = {"
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||||
a
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||||
@@ -287,7 +291,7 @@ b
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||||
f
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||||
q
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||||
s
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||||
x
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||||
T
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||||
y
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||||
D
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||||
F
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||||
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||||
@@ -47,6 +47,7 @@
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// Subsystems shutdown in the reverse of the order they initialize in
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// The numbers just define the ordering, they are meaningless otherwise.
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#define INIT_ORDER_FAIL2TOPIC 22
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#define INIT_ORDER_TITLE 20
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#define INIT_ORDER_GARBAGE 19
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#define INIT_ORDER_DBCORE 18
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@@ -78,7 +78,6 @@
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||||
if (CONFIG_GET(flag/log_manifest))
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WRITE_LOG(GLOB.world_manifest_log, "[ckey] \\ [body.real_name] \\ [mind.assigned_role] \\ [mind.special_role ? mind.special_role : "NONE"] \\ [latejoin ? "LATEJOIN":"ROUNDSTART"]")
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||||
|
||||
|
||||
/proc/log_say(text)
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if (CONFIG_GET(flag/log_say))
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WRITE_LOG(GLOB.world_game_log, "SAY: [text]")
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@@ -121,7 +120,6 @@
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if (CONFIG_GET(flag/log_vote))
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WRITE_LOG(GLOB.world_game_log, "VOTE: [text]")
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/proc/log_topic(text)
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WRITE_LOG(GLOB.world_game_log, "TOPIC: [text]")
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||||
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||||
@@ -141,6 +139,9 @@
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||||
if (CONFIG_GET(flag/log_job_debug))
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WRITE_LOG(GLOB.world_job_debug_log, "JOB: [text]")
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||||
|
||||
/proc/log_subsystem(subsystem, text)
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WRITE_LOG(GLOB.subsystem_log, "[subsystem]: [text]")
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|
||||
/* Log to both DD and the logfile. */
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||||
/proc/log_world(text)
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||||
#ifdef USE_CUSTOM_ERROR_HANDLER
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||||
|
||||
@@ -43,6 +43,13 @@
|
||||
var/static/blacklisted_areas = typecacheof(list(
|
||||
/area/space,
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||||
))
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||||
|
||||
if(creator)
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if(creator.create_area_cooldown >= world.time)
|
||||
to_chat(creator, "<span class='warning'>You're trying to create a new area a little too fast.</span>")
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||||
return
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||||
creator.create_area_cooldown = world.time + 10
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||||
|
||||
var/list/turfs = detect_room(get_turf(creator), area_or_turf_fail_types)
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||||
if(!turfs)
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||||
to_chat(creator, "<span class='warning'>The new area must be completely airtight and not a part of a shuttle.</span>")
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||||
|
||||
@@ -30,6 +30,8 @@ GLOBAL_VAR(world_virus_log)
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||||
GLOBAL_PROTECT(world_virus_log)
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||||
GLOBAL_VAR(world_map_error_log)
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||||
GLOBAL_PROTECT(world_map_error_log)
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||||
GLOBAL_VAR(subsystem_log)
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||||
GLOBAL_PROTECT(subsystem_log)
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||||
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||||
GLOBAL_LIST_EMPTY(bombers)
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GLOBAL_PROTECT(bombers)
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||||
|
||||
@@ -236,7 +236,6 @@
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||||
if(!(M.config_tag in modes)) // ensure each mode is added only once
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||||
modes += M.config_tag
|
||||
mode_names[M.config_tag] = M.name
|
||||
probabilities[M.config_tag] = M.probability
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mode_reports[M.config_tag] = M.generate_report()
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||||
if(probabilities[M.config_tag]>0)
|
||||
mode_false_report_weight[M.config_tag] = M.false_report_weight
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@@ -342,6 +341,9 @@
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||||
if(probabilities[M.config_tag]<=0)
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||||
qdel(M)
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||||
continue
|
||||
if(M.config_tag in SSvote.stored_modetier_results && SSvote.stored_modetier_results[M.config_tag] < Get(/datum/config_entry/number/dropped_modes))
|
||||
qdel(M)
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||||
continue
|
||||
if(min_pop[M.config_tag])
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||||
M.required_players = min_pop[M.config_tag]
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||||
if(max_pop[M.config_tag])
|
||||
|
||||
@@ -0,0 +1,19 @@
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||||
/datum/config_entry/number/fail2topic_rate_limit
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||||
config_entry_value = 10 //deciseconds
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||||
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||||
/datum/config_entry/number/fail2topic_max_fails
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||||
config_entry_value = 5
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||||
|
||||
/datum/config_entry/string/fail2topic_rule_name
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||||
config_entry_value = "_dd_fail2topic"
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||||
protection = CONFIG_ENTRY_LOCKED //affects physical server configuration, no touchies!!
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||||
|
||||
/datum/config_entry/flag/fail2topic_enabled
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/number/topic_max_size
|
||||
config_entry_value = 8192
|
||||
|
||||
/datum/config_entry/keyed_list/topic_rate_limit_whitelist
|
||||
key_mode = KEY_MODE_TEXT
|
||||
value_mode = VALUE_MODE_FLAG
|
||||
@@ -394,3 +394,9 @@
|
||||
|
||||
/datum/config_entry/flag/allow_clockwork_marauder_on_station
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/flag/modetier_voting
|
||||
config_entry_value = TRUE
|
||||
|
||||
/datum/config_entry/number/dropped_modes
|
||||
config_entry_value = 3
|
||||
|
||||
@@ -54,7 +54,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
var/static/restart_clear = 0
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||||
var/static/restart_timeout = 0
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||||
var/static/restart_count = 0
|
||||
|
||||
|
||||
var/static/random_seed
|
||||
|
||||
//current tick limit, assigned before running a subsystem.
|
||||
@@ -69,7 +69,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
if(!random_seed)
|
||||
random_seed = (TEST_RUN_PARAMETER in world.params) ? 29051994 : rand(1, 1e9)
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||||
rand_seed(random_seed)
|
||||
|
||||
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||||
var/list/_subsystems = list()
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||||
subsystems = _subsystems
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||||
if (Master != src)
|
||||
|
||||
@@ -155,6 +155,8 @@
|
||||
if(SS_SLEEPING)
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||||
state = SS_PAUSING
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||||
|
||||
/datum/controller/subsystem/proc/subsystem_log(msg)
|
||||
return log_subsystem(name, msg)
|
||||
|
||||
//used to initialize the subsystem AFTER the map has loaded
|
||||
/datum/controller/subsystem/Initialize(start_timeofday)
|
||||
@@ -162,7 +164,7 @@
|
||||
var/time = (REALTIMEOFDAY - start_timeofday) / 10
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||||
var/msg = "Initialized [name] subsystem within [time] second[time == 1 ? "" : "s"]!"
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||||
to_chat(world, "<span class='boldannounce'>[msg]</span>")
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||||
log_world(msg)
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||||
log_subsystem("INIT", msg)
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return time
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||||
|
||||
//hook for printing stats to the "MC" statuspanel for admins to see performance and related stats etc.
|
||||
|
||||
@@ -0,0 +1,113 @@
|
||||
SUBSYSTEM_DEF(fail2topic)
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||||
name = "Fail2Topic"
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||||
init_order = INIT_ORDER_FAIL2TOPIC
|
||||
flags = SS_BACKGROUND
|
||||
runlevels = ALL
|
||||
|
||||
var/list/rate_limiting = list()
|
||||
var/list/fail_counts = list()
|
||||
var/list/active_bans = list()
|
||||
|
||||
var/rate_limit
|
||||
var/max_fails
|
||||
var/rule_name
|
||||
var/enabled = FALSE
|
||||
|
||||
/datum/controller/subsystem/fail2topic/Initialize(timeofday)
|
||||
rate_limit = CONFIG_GET(number/fail2topic_rate_limit)
|
||||
max_fails = CONFIG_GET(number/fail2topic_max_fails)
|
||||
rule_name = CONFIG_GET(string/fail2topic_rule_name)
|
||||
enabled = CONFIG_GET(flag/fail2topic_enabled)
|
||||
|
||||
DropFirewallRule() // Clear the old bans if any still remain
|
||||
|
||||
if (world.system_type == UNIX && enabled)
|
||||
enabled = FALSE
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||||
subsystem_log("DISABLED - UNIX systems are not supported.")
|
||||
if(!enabled)
|
||||
flags |= SS_NO_FIRE
|
||||
can_fire = FALSE
|
||||
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/fail2topic/fire()
|
||||
while (rate_limiting.len)
|
||||
var/ip = rate_limiting[1]
|
||||
var/last_attempt = rate_limiting[ip]
|
||||
|
||||
if (world.time - last_attempt > rate_limit)
|
||||
rate_limiting -= ip
|
||||
fail_counts -= ip
|
||||
|
||||
if (MC_TICK_CHECK)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/fail2topic/Shutdown()
|
||||
DropFirewallRule()
|
||||
|
||||
/datum/controller/subsystem/fail2topic/proc/IsRateLimited(ip)
|
||||
var/last_attempt = rate_limiting[ip]
|
||||
|
||||
var/static/datum/config_entry/keyed_list/topic_rate_limit_whitelist/cached_whitelist_entry
|
||||
if(!istype(cached_whitelist_entry))
|
||||
cached_whitelist_entry = CONFIG_GET(keyed_list/topic_rate_limit_whitelist)
|
||||
|
||||
if(istype(cached_whitelist_entry))
|
||||
if(cached_whitelist_entry.config_entry_value[ip])
|
||||
return FALSE
|
||||
|
||||
if (active_bans[ip])
|
||||
return TRUE
|
||||
|
||||
rate_limiting[ip] = world.time
|
||||
|
||||
if (isnull(last_attempt))
|
||||
return FALSE
|
||||
|
||||
if (world.time - last_attempt > rate_limit)
|
||||
fail_counts -= ip
|
||||
return FALSE
|
||||
else
|
||||
var/failures = fail_counts[ip]
|
||||
|
||||
if (isnull(failures))
|
||||
fail_counts[ip] = 1
|
||||
return TRUE
|
||||
else if (failures > max_fails)
|
||||
BanFromFirewall(ip)
|
||||
return TRUE
|
||||
else
|
||||
fail_counts[ip] = failures + 1
|
||||
return TRUE
|
||||
|
||||
/datum/controller/subsystem/fail2topic/proc/BanFromFirewall(ip)
|
||||
if (!enabled)
|
||||
return
|
||||
|
||||
active_bans[ip] = world.time
|
||||
fail_counts -= ip
|
||||
rate_limiting -= ip
|
||||
|
||||
. = shell("netsh advfirewall firewall add rule name=\"[rule_name]\" dir=in interface=any action=block remoteip=[ip]")
|
||||
|
||||
if (.)
|
||||
subsystem_log("Failed to ban [ip]. Exit code: [.].")
|
||||
else if (isnull(.))
|
||||
subsystem_log("Failed to invoke shell to ban [ip].")
|
||||
else
|
||||
subsystem_log("Banned [ip].")
|
||||
|
||||
/datum/controller/subsystem/fail2topic/proc/DropFirewallRule()
|
||||
if (!enabled)
|
||||
return
|
||||
|
||||
active_bans = list()
|
||||
|
||||
. = shell("netsh advfirewall firewall delete rule name=\"[rule_name]\"")
|
||||
|
||||
if (.)
|
||||
subsystem_log("Failed to drop firewall rule. Exit code: [.].")
|
||||
else if (isnull(.))
|
||||
subsystem_log("Failed to invoke shell for firewall rule drop.")
|
||||
else
|
||||
subsystem_log("Firewall rule dropped.")
|
||||
@@ -221,6 +221,12 @@ SUBSYSTEM_DEF(ticker)
|
||||
var/init_start = world.timeofday
|
||||
//Create and announce mode
|
||||
var/list/datum/game_mode/runnable_modes
|
||||
if(SSvote.mode && (SSvote.mode == "roundtype" || SSvote.mode == "dynamic" || SSvote.mode == "mode tiers"))
|
||||
SSvote.result()
|
||||
SSpersistence.SaveSavedVotes()
|
||||
for(var/client/C in SSvote.voting)
|
||||
C << browse(null, "window=vote;can_close=0")
|
||||
SSvote.reset()
|
||||
if(GLOB.master_mode == "random" || GLOB.master_mode == "secret")
|
||||
runnable_modes = config.get_runnable_modes()
|
||||
|
||||
@@ -484,9 +490,10 @@ SUBSYSTEM_DEF(ticker)
|
||||
SSticker.modevoted = TRUE
|
||||
var/dynamic = CONFIG_GET(flag/dynamic_voting)
|
||||
if(dynamic)
|
||||
SSvote.initiate_vote("dynamic","server",hideresults=TRUE,votesystem=SCORE_VOTING,forced=TRUE,vote_time = 2 MINUTES)
|
||||
SSvote.initiate_vote("dynamic","server",hideresults=TRUE,votesystem=SCORE_VOTING,forced=TRUE,vote_time = 20 MINUTES)
|
||||
else
|
||||
SSvote.initiate_vote("roundtype","server",hideresults=TRUE,votesystem=PLURALITY_VOTING,forced=TRUE, vote_time = 2 MINUTES)
|
||||
SSvote.initiate_vote("roundtype","server",hideresults=TRUE,votesystem=PLURALITY_VOTING,forced=TRUE, \
|
||||
vote_time = (CONFIG_GET(flag/modetier_voting) ? 1 MINUTES : 20 MINUTES))
|
||||
|
||||
/datum/controller/subsystem/ticker/Recover()
|
||||
current_state = SSticker.current_state
|
||||
|
||||
@@ -15,6 +15,7 @@ SUBSYSTEM_DEF(vote)
|
||||
var/vote_system = PLURALITY_VOTING
|
||||
var/question = null
|
||||
var/list/choices = list()
|
||||
var/list/scores = list()
|
||||
var/list/choice_descs = list() // optional descriptions
|
||||
var/list/voted = list()
|
||||
var/list/voting = list()
|
||||
@@ -26,6 +27,8 @@ SUBSYSTEM_DEF(vote)
|
||||
|
||||
var/list/stored_gamemode_votes = list() //Basically the last voted gamemode is stored here for end-of-round use.
|
||||
|
||||
var/list/stored_modetier_results = list() // The aggregated tier list of the modes available in secret.
|
||||
|
||||
/datum/controller/subsystem/vote/fire() //called by master_controller
|
||||
if(mode)
|
||||
if(end_time < world.time)
|
||||
@@ -33,7 +36,8 @@ SUBSYSTEM_DEF(vote)
|
||||
SSpersistence.SaveSavedVotes()
|
||||
for(var/client/C in voting)
|
||||
C << browse(null, "window=vote;can_close=0")
|
||||
reset()
|
||||
if(end_time < world.time) // result() can change this
|
||||
reset()
|
||||
else if(next_pop < world.time)
|
||||
var/datum/browser/client_popup
|
||||
for(var/client/C in voting)
|
||||
@@ -54,6 +58,7 @@ SUBSYSTEM_DEF(vote)
|
||||
choice_descs.Cut()
|
||||
voted.Cut()
|
||||
voting.Cut()
|
||||
scores.Cut()
|
||||
obfuscated = FALSE //CIT CHANGE - obfuscated votes
|
||||
remove_action_buttons()
|
||||
|
||||
@@ -116,10 +121,8 @@ SUBSYSTEM_DEF(vote)
|
||||
var/opposite_pref = d[j][i]
|
||||
if(pref_number>opposite_pref)
|
||||
p[i][j] = d[i][j]
|
||||
p[j][i] = 0
|
||||
else
|
||||
p[i][j] = 0
|
||||
p[j][i] = d[i][j]
|
||||
for(var/i in 1 to choices.len)
|
||||
for(var/j in 1 to choices.len)
|
||||
if(i != j)
|
||||
@@ -180,6 +183,22 @@ SUBSYSTEM_DEF(vote)
|
||||
score.Cut(median_pos,median_pos+1)
|
||||
choices[score_name]++
|
||||
|
||||
/datum/controller/subsystem/vote/proc/calculate_scores(var/blackbox_text)
|
||||
var/list/scores_by_choice = list()
|
||||
for(var/choice in choices)
|
||||
scores_by_choice[choice] = list()
|
||||
for(var/ckey in voted)
|
||||
var/list/this_vote = voted[ckey]
|
||||
for(var/choice in this_vote)
|
||||
sorted_insert(scores_by_choice[choice],this_vote[choice],/proc/cmp_numeric_asc)
|
||||
var/middle_score = round(GLOB.vote_score_options.len/2,1)
|
||||
for(var/score_name in scores_by_choice)
|
||||
var/list/score = scores_by_choice[score_name]
|
||||
for(var/S in score)
|
||||
scores[score_name] += S-middle_score
|
||||
SSblackbox.record_feedback("nested tally","voting",scores[score_name],list(blackbox_text,"Total scores",score_name))
|
||||
|
||||
|
||||
/datum/controller/subsystem/vote/proc/announce_result()
|
||||
var/vote_title_text
|
||||
var/text
|
||||
@@ -234,6 +253,8 @@ SUBSYSTEM_DEF(vote)
|
||||
var/admintext = "Obfuscated results"
|
||||
if(vote_system == RANKED_CHOICE_VOTING)
|
||||
admintext += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
|
||||
else if(vote_system == SCORE_VOTING)
|
||||
admintext += "\nIt should be noted that this is not a raw tally of votes but the number of runoffs done by majority judgement!"
|
||||
for(var/i=1,i<=choices.len,i++)
|
||||
var/votes = choices[choices[i]]
|
||||
admintext += "\n<b>[choices[i]]:</b> [votes]"
|
||||
@@ -252,6 +273,12 @@ SUBSYSTEM_DEF(vote)
|
||||
SSticker.save_mode(.)
|
||||
message_admins("The gamemode has been voted for, and has been changed to: [GLOB.master_mode]")
|
||||
log_admin("Gamemode has been voted for and switched to: [GLOB.master_mode].")
|
||||
if(CONFIG_GET(flag/modetier_voting))
|
||||
reset()
|
||||
started_time = 0
|
||||
initiate_vote("mode tiers","server",hideresults=FALSE,votesystem=RANKED_CHOICE_VOTING,forced=TRUE, vote_time = 30 MINUTES)
|
||||
to_chat(world,"<b>The vote will end right as the round starts.</b>")
|
||||
return .
|
||||
if("restart")
|
||||
if(. == "Restart Round")
|
||||
restart = 1
|
||||
@@ -262,6 +289,8 @@ SUBSYSTEM_DEF(vote)
|
||||
restart = 1
|
||||
else
|
||||
GLOB.master_mode = .
|
||||
if("mode tiers")
|
||||
stored_modetier_results = choices.Copy()
|
||||
if("dynamic")
|
||||
if(SSticker.current_state > GAME_STATE_PREGAME)//Don't change the mode if the round already started.
|
||||
return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.")
|
||||
@@ -382,6 +411,13 @@ SUBSYSTEM_DEF(vote)
|
||||
choices |= M
|
||||
if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote
|
||||
choices.Add("secret", "extended")
|
||||
if("mode tiers")
|
||||
var/list/modes_to_add = config.votable_modes
|
||||
var/list/probabilities = CONFIG_GET(keyed_list/probability)
|
||||
for(var/tag in modes_to_add)
|
||||
if(probabilities[tag] <= 0)
|
||||
modes_to_add -= tag
|
||||
choices.Add(modes_to_add)
|
||||
if("dynamic")
|
||||
for(var/T in config.storyteller_cache)
|
||||
var/datum/dynamic_storyteller/S = T
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
|
||||
/datum/element/wuv //D'awwwww
|
||||
element_flags = ELEMENT_BESPOKE
|
||||
id_arg_index = 2
|
||||
//the for the me emote proc call when petted.
|
||||
var/pet_emote
|
||||
//whether the emote is visible or audible
|
||||
var/pet_type
|
||||
//same as above, except when harmed. "You are going into orbit, you stupid mutt!"
|
||||
var/punt_emote
|
||||
//same as pet_type
|
||||
var/punt_type
|
||||
//mood typepath for the moodlet signal when petted.
|
||||
var/pet_moodlet
|
||||
//same as above but for harm
|
||||
var/punt_moodlet
|
||||
|
||||
/datum/element/wuv/Attach(datum/target, pet, pet_t, pet_mood, punt, punt_t, punt_mood)
|
||||
. = ..()
|
||||
|
||||
if(!isliving(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
|
||||
pet_emote = pet
|
||||
pet_type = pet_t
|
||||
punt_emote = punt
|
||||
punt_type = punt_t
|
||||
pet_moodlet = pet_mood
|
||||
punt_moodlet = punt_mood
|
||||
|
||||
RegisterSignal(target, COMSIG_MOB_ATTACK_HAND, .proc/on_attack_hand)
|
||||
|
||||
/datum/element/wuv/proc/on_attack_hand(datum/source, mob/user)
|
||||
var/mob/living/L = source
|
||||
|
||||
if(L.stat == DEAD)
|
||||
return
|
||||
//we want to delay the effect to be displayed after the mob is petted, not before.
|
||||
switch(user.a_intent)
|
||||
if(INTENT_HARM, INTENT_DISARM)
|
||||
addtimer(CALLBACK(src, .proc/kick_the_dog, source, user), 1)
|
||||
if(INTENT_HELP)
|
||||
addtimer(CALLBACK(src, .proc/pet_the_dog, source, user), 1)
|
||||
|
||||
/datum/element/wuv/proc/pet_the_dog(mob/target, mob/user)
|
||||
if(!QDELETED(target) || !QDELETED(user) || target.stat != CONSCIOUS)
|
||||
return
|
||||
new /obj/effect/temp_visual/heart(target.loc)
|
||||
if(pet_emote)
|
||||
target.emote("me", pet_type, pet_emote)
|
||||
if(pet_moodlet && !CHECK_BITFIELD(target.flags_1, HOLOGRAM_1)) //prevents unlimited happiness petting park exploit.
|
||||
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, target, pet_moodlet, target)
|
||||
|
||||
/datum/element/wuv/proc/kick_the_dog(mob/target, mob/user)
|
||||
if(!QDELETED(target) || !QDELETED(user) || target.stat != CONSCIOUS)
|
||||
return
|
||||
if(punt_emote)
|
||||
target.emote("me", punt_type, punt_emote)
|
||||
if(punt_moodlet && !CHECK_BITFIELD(target.flags_1, HOLOGRAM_1))
|
||||
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, target, punt_moodlet, target)
|
||||
+1
-1
@@ -525,7 +525,7 @@
|
||||
if(!objective)
|
||||
to_chat(usr,"Invalid objective.")
|
||||
return
|
||||
//qdel(objective) Needs cleaning objective destroys
|
||||
qdel(objective) //TODO: Needs cleaning objective destroys (whatever that means)
|
||||
message_admins("[key_name_admin(usr)] removed an objective for [current]: [objective.explanation_text]")
|
||||
log_admin("[key_name(usr)] removed an objective for [current]: [objective.explanation_text]")
|
||||
|
||||
|
||||
@@ -23,10 +23,13 @@
|
||||
mood_change = 3
|
||||
timeout = 3000
|
||||
|
||||
/datum/mood_event/pet_corgi
|
||||
description = "<span class='nicegreen'>Corgis are adorable! I can't stop petting them!</span>\n"
|
||||
mood_change = 3
|
||||
timeout = 3000
|
||||
/datum/mood_event/pet_animal
|
||||
description = "<span class='nicegreen'>Animals are adorable! I can't stop petting them!</span>\n"
|
||||
mood_change = 2
|
||||
timeout = 5 MINUTES
|
||||
|
||||
/datum/mood_event/pet_animal/add_effects(mob/animal)
|
||||
description = "<span class='nicegreen'>\The [animal.name] is adorable! I can't stop petting [animal.p_them()]!</span>\n"
|
||||
|
||||
/datum/mood_event/honk
|
||||
description = "<span class='nicegreen'>Maybe clowns aren't so bad after all. Honk!</span>\n"
|
||||
|
||||
@@ -99,6 +99,12 @@
|
||||
id = "Mesmerize"
|
||||
alert_type = /obj/screen/alert/status_effect/mesmerized
|
||||
|
||||
/datum/status_effect/no_combat_mode/mesmerize/on_apply()
|
||||
ADD_TRAIT(owner, TRAIT_MUTE, "mesmerize")
|
||||
|
||||
/datum/status_effect/no_combat_mode/mesmerize/on_remove()
|
||||
REMOVE_TRAIT(owner, TRAIT_MUTE, "mesmerize")
|
||||
|
||||
/obj/screen/alert/status_effect/mesmerized
|
||||
name = "Mesmerized"
|
||||
desc = "You cant tear your sight from who is in front of you...Their gaze is simply too enthralling.."
|
||||
|
||||
@@ -122,6 +122,15 @@
|
||||
gain_text = "<span class='notice'>You feel like exposing yourself to the world.</span>"
|
||||
lose_text = "<span class='notice'>Indecent exposure doesn't sound as charming to you anymore.</span>"
|
||||
|
||||
/datum/quirk/coldblooded
|
||||
name = "Cold-blooded"
|
||||
desc = "Your body doesn't create its own internal heat, requiring external heat regulation."
|
||||
value = 0
|
||||
medical_record_text = "Patient is ectothermic."
|
||||
mob_trait = TRAIT_COLDBLOODED
|
||||
gain_text = "<span class='notice'>You feel cold-blooded.</span>"
|
||||
lose_text = "<span class='notice'>You feel more warm-blooded.</span>"
|
||||
|
||||
/datum/quirk/alcohol_intolerance
|
||||
name = "Alcohol Intolerance"
|
||||
desc = "You take toxin damage from alcohol rather than getting drunk."
|
||||
|
||||
+15
-15
@@ -25,16 +25,16 @@
|
||||
var/key_valid
|
||||
var/require_comms_key = FALSE
|
||||
|
||||
/datum/world_topic/proc/TryRun(list/input)
|
||||
/datum/world_topic/proc/TryRun(list/input, addr)
|
||||
key_valid = config && (CONFIG_GET(string/comms_key) == input["key"])
|
||||
if(require_comms_key && !key_valid)
|
||||
return "Bad Key"
|
||||
input -= "key"
|
||||
. = Run(input)
|
||||
. = Run(input, addr)
|
||||
if(islist(.))
|
||||
. = list2params(.)
|
||||
|
||||
/datum/world_topic/proc/Run(list/input)
|
||||
/datum/world_topic/proc/Run(list/input, addr)
|
||||
CRASH("Run() not implemented for [type]!")
|
||||
|
||||
// TOPICS
|
||||
@@ -43,7 +43,7 @@
|
||||
keyword = "ping"
|
||||
log = FALSE
|
||||
|
||||
/datum/world_topic/ping/Run(list/input)
|
||||
/datum/world_topic/ping/Run(list/input, addr)
|
||||
. = 0
|
||||
for (var/client/C in GLOB.clients)
|
||||
++.
|
||||
@@ -52,7 +52,7 @@
|
||||
keyword = "playing"
|
||||
log = FALSE
|
||||
|
||||
/datum/world_topic/playing/Run(list/input)
|
||||
/datum/world_topic/playing/Run(list/input, addr)
|
||||
return GLOB.player_list.len
|
||||
|
||||
/datum/world_topic/pr_announce
|
||||
@@ -60,7 +60,7 @@
|
||||
require_comms_key = TRUE
|
||||
var/static/list/PRcounts = list() //PR id -> number of times announced this round
|
||||
|
||||
/datum/world_topic/pr_announce/Run(list/input)
|
||||
/datum/world_topic/pr_announce/Run(list/input, addr)
|
||||
var/list/payload = json_decode(input["payload"])
|
||||
var/id = "[payload["pull_request"]["id"]]"
|
||||
if(!PRcounts[id])
|
||||
@@ -78,14 +78,14 @@
|
||||
keyword = "Ahelp"
|
||||
require_comms_key = TRUE
|
||||
|
||||
/datum/world_topic/ahelp_relay/Run(list/input)
|
||||
/datum/world_topic/ahelp_relay/Run(list/input, addr)
|
||||
relay_msg_admins("<span class='adminnotice'><b><font color=red>HELP: </font> [input["source"]] [input["message_sender"]]: [input["message"]]</b></span>")
|
||||
|
||||
/datum/world_topic/comms_console
|
||||
keyword = "Comms_Console"
|
||||
require_comms_key = TRUE
|
||||
|
||||
/datum/world_topic/comms_console/Run(list/input)
|
||||
/datum/world_topic/comms_console/Run(list/input, addr)
|
||||
minor_announce(input["message"], "Incoming message from [input["message_sender"]]")
|
||||
for(var/obj/machinery/computer/communications/CM in GLOB.machines)
|
||||
CM.overrideCooldown()
|
||||
@@ -94,17 +94,17 @@
|
||||
keyword = "News_Report"
|
||||
require_comms_key = TRUE
|
||||
|
||||
/datum/world_topic/news_report/Run(list/input)
|
||||
/datum/world_topic/news_report/Run(list/input, addr)
|
||||
minor_announce(input["message"], "Breaking Update From [input["message_sender"]]")
|
||||
|
||||
/datum/world_topic/server_hop
|
||||
keyword = "server_hop"
|
||||
|
||||
/datum/world_topic/server_hop/Run(list/input)
|
||||
/datum/world_topic/server_hop/Run(list/input, addr)
|
||||
var/expected_key = input[keyword]
|
||||
for(var/mob/dead/observer/O in GLOB.player_list)
|
||||
if(O.key == expected_key)
|
||||
if(O.client)
|
||||
if(O.client?.address == addr)
|
||||
new /obj/screen/splash(O.client, TRUE)
|
||||
break
|
||||
|
||||
@@ -112,14 +112,14 @@
|
||||
keyword = "adminmsg"
|
||||
require_comms_key = TRUE
|
||||
|
||||
/datum/world_topic/adminmsg/Run(list/input)
|
||||
/datum/world_topic/adminmsg/Run(list/input, addr)
|
||||
return IrcPm(input[keyword], input["msg"], input["sender"])
|
||||
|
||||
/datum/world_topic/namecheck
|
||||
keyword = "namecheck"
|
||||
require_comms_key = TRUE
|
||||
|
||||
/datum/world_topic/namecheck/Run(list/input)
|
||||
/datum/world_topic/namecheck/Run(list/input, addr)
|
||||
//Oh this is a hack, someone refactor the functionality out of the chat command PLS
|
||||
var/datum/tgs_chat_command/namecheck/NC = new
|
||||
var/datum/tgs_chat_user/user = new
|
||||
@@ -131,13 +131,13 @@
|
||||
keyword = "adminwho"
|
||||
require_comms_key = TRUE
|
||||
|
||||
/datum/world_topic/adminwho/Run(list/input)
|
||||
/datum/world_topic/adminwho/Run(list/input, addr)
|
||||
return ircadminwho()
|
||||
|
||||
/datum/world_topic/status
|
||||
keyword = "status"
|
||||
|
||||
/datum/world_topic/status/Run(list/input)
|
||||
/datum/world_topic/status/Run(list/input, addr)
|
||||
. = list()
|
||||
.["version"] = GLOB.game_version
|
||||
.["mode"] = "hidden" //CIT CHANGE - hides the gamemode in topic() calls to prevent meta'ing the gamemode
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
var/list/vassal_allowed_antags = list(/datum/antagonist/brother, /datum/antagonist/traitor, /datum/antagonist/traitor/internal_affairs, /datum/antagonist/survivalist, \
|
||||
/datum/antagonist/rev, /datum/antagonist/nukeop, /datum/antagonist/pirate, /datum/antagonist/cult, /datum/antagonist/abductee)
|
||||
// The antags you're allowed to be if turning Vassal.
|
||||
/proc/isvamp(mob/living/M)
|
||||
return istype(M) && M.mind && M.mind.has_antag_datum(/datum/antagonist/bloodsucker)
|
||||
|
||||
/datum/game_mode/bloodsucker
|
||||
name = "bloodsucker"
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
circuit = /obj/item/circuitboard/machine/sleeper
|
||||
req_access = list(ACCESS_CMO) //Used for reagent deletion and addition of non medicines
|
||||
var/efficiency = 1
|
||||
var/min_health = -25
|
||||
var/min_health = 30
|
||||
var/list/available_chems
|
||||
var/controls_inside = FALSE
|
||||
var/list/possible_chems = list(
|
||||
|
||||
@@ -155,6 +155,8 @@
|
||||
mess = TRUE
|
||||
update_icon()
|
||||
return FALSE
|
||||
if(isvamp(clonemind)) //If the mind is a bloodsucker
|
||||
return FALSE
|
||||
|
||||
attempting = TRUE //One at a time!!
|
||||
countdown.start()
|
||||
|
||||
@@ -7,26 +7,51 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
icon_state = "tdoppler"
|
||||
density = TRUE
|
||||
var/integrated = FALSE
|
||||
var/list_limit = 100
|
||||
var/cooldown = 10
|
||||
var/next_announce = 0
|
||||
var/max_dist = 150
|
||||
verb_say = "states coldly"
|
||||
var/list/message_log = list()
|
||||
|
||||
/obj/machinery/doppler_array/Initialize()
|
||||
. = ..()
|
||||
GLOB.doppler_arrays += src
|
||||
|
||||
/obj/machinery/doppler_array/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE,null,null,CALLBACK(src,.proc/rot_message))
|
||||
|
||||
/obj/machinery/doppler_array/Destroy()
|
||||
GLOB.doppler_arrays -= src
|
||||
return ..()
|
||||
|
||||
/obj/machinery/doppler_array/examine(mob/user)
|
||||
/obj/machinery/doppler_array/ui_interact(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>"
|
||||
if(stat)
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/doppler_array/process()
|
||||
return PROCESS_KILL
|
||||
var/list/dat = list()
|
||||
for(var/i in 1 to LAZYLEN(message_log))
|
||||
dat += "Log recording #[i]: [message_log[i]]<br/><br>"
|
||||
dat += "<A href='?src=[REF(src)];delete_log=1'>Delete logs</A><br>"
|
||||
dat += "<hr>"
|
||||
dat += "<A href='?src=[REF(src)];refresh=1'>(Refresh)</A><br>"
|
||||
dat += "</body></html>"
|
||||
var/datum/browser/popup = new(user, "computer", name, 400, 500)
|
||||
popup.set_content(dat.Join(" "))
|
||||
popup.open()
|
||||
|
||||
/obj/machinery/doppler_array/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if(href_list["delete_log"])
|
||||
LAZYCLEARLIST(message_log)
|
||||
if(href_list["refresh"])
|
||||
updateUsrDialog()
|
||||
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
/obj/machinery/doppler_array/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/wrench))
|
||||
@@ -46,15 +71,18 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
to_chat(user, "<span class='notice'>You adjust [src]'s dish to face to the [dir2text(dir)].</span>")
|
||||
playsound(src, 'sound/items/screwdriver2.ogg', 50, 1)
|
||||
|
||||
/obj/machinery/doppler_array/proc/sense_explosion(turf/epicenter,devastation_range,heavy_impact_range,light_impact_range,
|
||||
took,orig_dev_range,orig_heavy_range,orig_light_range)
|
||||
/obj/machinery/doppler_array/proc/sense_explosion(turf/epicenter, devastation_range, heavy_impact_range, light_impact_range,
|
||||
took, orig_dev_range, orig_heavy_range, orig_light_range)
|
||||
if(stat & NOPOWER)
|
||||
return FALSE
|
||||
var/turf/zone = get_turf(src)
|
||||
|
||||
if(zone.z != epicenter.z)
|
||||
return FALSE
|
||||
|
||||
if(next_announce > world.time)
|
||||
return FALSE
|
||||
next_announce = world.time + cooldown
|
||||
|
||||
var/distance = get_dist(epicenter, zone)
|
||||
var/direct = get_dir(zone, epicenter)
|
||||
|
||||
@@ -80,8 +108,19 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
else
|
||||
for(var/message in messages)
|
||||
say(message)
|
||||
if(LAZYLEN(message_log) > list_limit)
|
||||
say("Storage buffer is full! Clearing buffers...")
|
||||
LAZYCLEARLIST(message_log)
|
||||
LAZYADD(message_log, messages.Join(" "))
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/doppler_array/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>"
|
||||
|
||||
/obj/machinery/doppler_array/process()
|
||||
return PROCESS_KILL
|
||||
|
||||
/obj/machinery/doppler_array/power_change()
|
||||
if(stat & BROKEN)
|
||||
icon_state = "[initial(icon_state)]-broken"
|
||||
|
||||
@@ -256,7 +256,6 @@
|
||||
return
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/machinery/firealarm/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
|
||||
. = ..()
|
||||
if(.) //damage received
|
||||
|
||||
@@ -18,6 +18,28 @@
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/recharge_station/upgraded
|
||||
|
||||
/obj/machinery/recharge_station/upgraded/Initialize()
|
||||
. = ..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/cyborgrecharger(null)
|
||||
component_parts += new /obj/item/stock_parts/capacitor/super(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/pico(null)
|
||||
component_parts += new /obj/item/stock_parts/cell/hyper(null)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/recharge_station/fullupgrade
|
||||
|
||||
/obj/machinery/recharge_station/fullupgrade/Initialize()
|
||||
. = ..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/cyborgrecharger(null)
|
||||
component_parts += new /obj/item/stock_parts/capacitor/quadratic(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/femto(null)
|
||||
component_parts += new /obj/item/stock_parts/cell/bluespace(null)
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/recharge_station/RefreshParts()
|
||||
recharge_speed = 0
|
||||
repairs = 0
|
||||
|
||||
@@ -700,10 +700,10 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
U << browse(null, "window=pda")
|
||||
return
|
||||
|
||||
/obj/item/pda/proc/remove_id()
|
||||
if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
/obj/item/pda/proc/remove_id(mob/user)
|
||||
if(issilicon(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
do_remove_id(usr)
|
||||
do_remove_id(user)
|
||||
|
||||
/obj/item/pda/proc/do_remove_id(mob/user)
|
||||
if(!id)
|
||||
@@ -827,23 +827,23 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
/obj/item/pda/proc/create_message(mob/living/U, obj/item/pda/P)
|
||||
send_message(U,list(P))
|
||||
|
||||
/obj/item/pda/AltClick()
|
||||
/obj/item/pda/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(id)
|
||||
remove_id()
|
||||
remove_id(user)
|
||||
playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1)
|
||||
else
|
||||
remove_pen()
|
||||
remove_pen(user)
|
||||
playsound(src, 'sound/machines/button4.ogg', 50, 1)
|
||||
return TRUE
|
||||
|
||||
/obj/item/pda/CtrlClick()
|
||||
/obj/item/pda/CtrlClick(mob/user)
|
||||
..()
|
||||
|
||||
if(isturf(loc)) //stops the user from dragging the PDA by ctrl-clicking it.
|
||||
return
|
||||
|
||||
remove_pen()
|
||||
remove_pen(user)
|
||||
|
||||
/obj/item/pda/verb/verb_toggle_light()
|
||||
set category = "Object"
|
||||
@@ -857,7 +857,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
set src in usr
|
||||
|
||||
if(id)
|
||||
remove_id()
|
||||
remove_id(usr)
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>This PDA does not have an ID in it!</span>")
|
||||
|
||||
@@ -896,7 +896,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
/obj/item/pda/proc/id_check(mob/user, obj/item/card/id/I)
|
||||
if(!I)
|
||||
if(id && (src in user.contents))
|
||||
remove_id()
|
||||
remove_id(user)
|
||||
return TRUE
|
||||
else
|
||||
var/obj/item/card/id/C = user.get_active_held_item()
|
||||
|
||||
@@ -814,3 +814,93 @@
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='danger'>Your gripper cannot hold \the [target].</span>")
|
||||
|
||||
/obj/item/weapon/gripper/mining
|
||||
name = "shelter capsule deployer"
|
||||
desc = "A simple grasping tool for carrying and deploying shelter capsules."
|
||||
icon_state = "gripper_mining"
|
||||
can_hold = list(
|
||||
/obj/item/survivalcapsule
|
||||
)
|
||||
|
||||
/obj/item/weapon/gripper/mining/attack_self()
|
||||
if(wrapped)
|
||||
wrapped.forceMove(get_turf(wrapped))
|
||||
wrapped.attack_self()
|
||||
wrapped = null
|
||||
return
|
||||
|
||||
/obj/item/gun/energy/plasmacutter/cyborg
|
||||
name = "cyborg plasma cutter"
|
||||
desc = "A basic variation of the plasma cutter, compressed into a cyborg chassis. Less effective than normal plasma cutters."
|
||||
force = 15
|
||||
ammo_type = list(/obj/item/ammo_casing/energy/plasma/weak)
|
||||
can_charge = FALSE
|
||||
selfcharge = EGUN_SELFCHARGE_BORG
|
||||
cell_type = /obj/item/stock_parts/cell/secborg
|
||||
charge_delay = 5
|
||||
|
||||
/obj/item/cyborg_clamp
|
||||
name = "cyborg loading clamp"
|
||||
desc = "Equipment for supply cyborgs. Lifts objects and loads them into cargo. Will not carry living beings."
|
||||
icon = 'icons/mecha/mecha_equipment.dmi'
|
||||
icon_state = "mecha_clamp"
|
||||
tool_behaviour = TOOL_RETRACTOR
|
||||
item_flags = NOBLUDGEON
|
||||
flags_1 = NONE
|
||||
var/cargo_capacity = 8
|
||||
var/cargo = list()
|
||||
|
||||
/obj/item/cyborg_clamp/attack(mob/M, mob/user, def_zone)
|
||||
return
|
||||
|
||||
/obj/item/cyborg_clamp/afterattack(atom/movable/target, mob/user, proximity)
|
||||
. = ..()
|
||||
if(!proximity)
|
||||
return FALSE
|
||||
if(isobj(target))
|
||||
var/obj/O = target
|
||||
if(!O.anchored)
|
||||
if(contents.len < cargo_capacity)
|
||||
user.visible_message("[user] lifts [target] and starts to load it into its cargo compartment.")
|
||||
O.anchored = TRUE
|
||||
if(do_mob(user, O, 20))
|
||||
for(var/mob/chump in target.GetAllContents())
|
||||
to_chat(user, "<span class='warning'>Error: Living entity detected in [target]. Cannot load.</span>")
|
||||
O.anchored = initial(O.anchored)
|
||||
return
|
||||
for(var/obj/item/disk/nuclear/diskie in target.GetAllContents())
|
||||
to_chat(user, "<span class='warning'>Error: Nuclear class authorization device detected in [target]. Cannot load.</span>")
|
||||
O.anchored = initial(O.anchored)
|
||||
return
|
||||
if(contents.len < cargo_capacity) //check both before and after
|
||||
cargo += O
|
||||
O.forceMove(src)
|
||||
O.anchored = FALSE
|
||||
to_chat(user, "<span class='notice'>[target] successfully loaded.</span>")
|
||||
playsound(loc, 'sound/effects/bin_close.ogg', 50, 0)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Not enough room in cargo compartment! Maximum of [cargo_capacity] objects!</span>")
|
||||
O.anchored = initial(O.anchored)
|
||||
return
|
||||
else
|
||||
O.anchored = initial(O.anchored)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Not enough room in cargo compartment! Maximum of eight objects!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>[target] is firmly secured!</span>")
|
||||
|
||||
/obj/item/cyborg_clamp/attack_self(mob/user)
|
||||
var/obj/chosen_cargo = input(user, "Drop what?") as null|anything in cargo
|
||||
if(!chosen_cargo)
|
||||
return
|
||||
chosen_cargo.forceMove(get_turf(chosen_cargo))
|
||||
cargo -= chosen_cargo
|
||||
user.visible_message("[user] unloads [chosen_cargo] from its cargo.")
|
||||
playsound(loc, 'sound/effects/bin_close.ogg', 50, 0)
|
||||
|
||||
/obj/item/card/id/miningborg
|
||||
name = "mining point card"
|
||||
desc = "A robotic ID strip used for claiming and transferring mining points. Must be held in an active slot to transfer points."
|
||||
access = list(ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM)
|
||||
icon_state = "data_1"
|
||||
@@ -173,32 +173,64 @@
|
||||
R.module.basic_modules += S
|
||||
R.module.add_module(S, FALSE, TRUE)
|
||||
|
||||
/obj/item/borg/upgrade/soh
|
||||
name = "mining cyborg satchel of holding"
|
||||
desc = "A satchel of holding replacement for mining cyborg's ore satchel module."
|
||||
/obj/item/borg/upgrade/premiumka
|
||||
name = "mining cyborg premium KA"
|
||||
desc = "A premium kinetic accelerator replacement for the mining module's standard kinetic accelerator."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
require_module = 1
|
||||
module_type = list(/obj/item/robot_module/miner)
|
||||
|
||||
/obj/item/borg/upgrade/soh/action(mob/living/silicon/robot/R)
|
||||
/obj/item/borg/upgrade/premiumka/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if(.)
|
||||
for(var/obj/item/storage/bag/ore/cyborg/S in R.module)
|
||||
R.module.remove_module(S, TRUE)
|
||||
for(var/obj/item/gun/energy/kinetic_accelerator/cyborg/KA in R.module)
|
||||
for(var/obj/item/borg/upgrade/modkit/M in KA.modkits)
|
||||
M.uninstall(src)
|
||||
R.module.remove_module(KA, TRUE)
|
||||
|
||||
var/obj/item/storage/bag/ore/holding/H = new /obj/item/storage/bag/ore/holding(R.module)
|
||||
R.module.basic_modules += H
|
||||
R.module.add_module(H, FALSE, TRUE)
|
||||
var/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg/PKA = new /obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg(R.module)
|
||||
R.module.basic_modules += PKA
|
||||
R.module.add_module(PKA, FALSE, TRUE)
|
||||
|
||||
/obj/item/borg/upgrade/soh/deactivate(mob/living/silicon/robot/R, user = usr)
|
||||
/obj/item/borg/upgrade/premiumka/deactivate(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if (.)
|
||||
for(var/obj/item/storage/bag/ore/holding/H in R.module)
|
||||
R.module.remove_module(H, TRUE)
|
||||
for(var/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg/PKA in R.module)
|
||||
for(var/obj/item/borg/upgrade/modkit/M in PKA.modkits)
|
||||
M.uninstall(src)
|
||||
R.module.remove_module(PKA, TRUE)
|
||||
|
||||
var/obj/item/storage/bag/ore/cyborg/S = new (R.module)
|
||||
R.module.basic_modules += S
|
||||
R.module.add_module(S, FALSE, TRUE)
|
||||
var/obj/item/gun/energy/kinetic_accelerator/cyborg/KA = new (R.module)
|
||||
R.module.basic_modules += KA
|
||||
R.module.add_module(KA, FALSE, TRUE)
|
||||
|
||||
|
||||
/obj/item/borg/upgrade/advcutter
|
||||
name = "mining cyborg advanced plasma cutter"
|
||||
desc = "An upgrade for the mining cyborgs plasma cutter, bringing it to advanced operation."
|
||||
icon_state = "cyborg_upgrade3"
|
||||
require_module = 1
|
||||
module_type = list(/obj/item/robot_module/miner)
|
||||
|
||||
/obj/item/borg/upgrade/advcutter/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if(.)
|
||||
for(var/obj/item/gun/energy/plasmacutter/cyborg/C in R.module)
|
||||
C.name = "advanced cyborg plasma cutter"
|
||||
C.desc = "An improved version of the cyborg plasma cutter. Baring functionality identical to the standard hand held version."
|
||||
C.icon_state = "adv_plasmacutter"
|
||||
for(var/obj/item/ammo_casing/energy/plasma/weak/L in C.ammo_type)
|
||||
L.projectile_type = /obj/item/projectile/plasma/adv
|
||||
|
||||
/obj/item/borg/upgrade/advcutter/deactivate(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if (.)
|
||||
for(var/obj/item/gun/energy/plasmacutter/cyborg/C in R.module)
|
||||
C.name = initial(name)
|
||||
C.desc = initial(desc)
|
||||
C.icon_state = initial(icon_state)
|
||||
for(var/obj/item/ammo_casing/energy/plasma/weak/L in C.ammo_type)
|
||||
L.projectile_type = initial(L.projectile_type)
|
||||
|
||||
/obj/item/borg/upgrade/tboh
|
||||
name = "janitor cyborg trash bag of holding"
|
||||
|
||||
@@ -110,6 +110,7 @@
|
||||
var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
|
||||
var/mob/listeningTo
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
|
||||
var/range = null
|
||||
|
||||
/obj/item/storage/bag/ore/ComponentInitialize()
|
||||
. = ..()
|
||||
@@ -130,7 +131,8 @@
|
||||
|
||||
/obj/item/storage/bag/ore/dropped()
|
||||
. = ..()
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
if(listeningTo)
|
||||
UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
|
||||
listeningTo = null
|
||||
|
||||
/obj/item/storage/bag/ore/proc/Pickup_ores(mob/living/user)
|
||||
@@ -141,12 +143,21 @@
|
||||
return
|
||||
if (istype(user.pulling, /obj/structure/ore_box))
|
||||
box = user.pulling
|
||||
if(issilicon(user))
|
||||
var/mob/living/silicon/robot/borgo = user
|
||||
for(var/obj/item/cyborg_clamp/C in borgo.module.modules)
|
||||
for(var/obj/structure/ore_box/B in C)
|
||||
box = B
|
||||
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
if(STR)
|
||||
for(var/A in tile)
|
||||
if (!is_type_in_typecache(A, STR.can_hold))
|
||||
continue
|
||||
if (box)
|
||||
if(range)
|
||||
for(var/obj/item/stack/ore/ore in range(range, user))
|
||||
user.transferItemToLoc(ore, box)
|
||||
user.transferItemToLoc(A, box)
|
||||
show_message = TRUE
|
||||
else if(SEND_SIGNAL(src, COMSIG_TRY_STORAGE_INSERT, A, user, TRUE))
|
||||
@@ -168,6 +179,7 @@
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg
|
||||
name = "cyborg mining satchel"
|
||||
range = 1
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
|
||||
. = ..()
|
||||
|
||||
@@ -88,6 +88,28 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/chair/alt_attack_hand(mob/living/user)
|
||||
if(Adjacent(user) && istype(user))
|
||||
if(!item_chair || !user.can_hold_items() || !has_buckled_mobs() || buckled_mobs.len > 1 || dir != user.dir || flags_1 & NODECONSTRUCT_1)
|
||||
return TRUE
|
||||
if(!user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
to_chat(user, "<span class='warning'>You can't do that right now!</span>")
|
||||
return TRUE
|
||||
if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)
|
||||
to_chat(user, "<span class='warning'>You're too exhausted for that.</span>")
|
||||
return TRUE
|
||||
var/mob/living/poordude = buckled_mobs[1]
|
||||
if(!istype(poordude))
|
||||
return TRUE
|
||||
user.visible_message("<span class='notice'>[user] pulls [src] out from under [poordude].</span>", "<span class='notice'>You pull [src] out from under [poordude].</span>")
|
||||
var/C = new item_chair(loc)
|
||||
user.put_in_hands(C)
|
||||
poordude.Knockdown(20)//rip in peace
|
||||
user.adjustStaminaLoss(5)
|
||||
unbuckle_all_mobs(TRUE)
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
/obj/structure/chair/attack_tk(mob/user)
|
||||
if(!anchored || has_buckled_mobs() || !isturf(user.loc))
|
||||
..()
|
||||
|
||||
@@ -22,7 +22,9 @@
|
||||
if(opened || move_delay || user.stat || user.IsStun() || user.IsKnockdown() || user.IsUnconscious() || !isturf(loc) || !has_gravity(loc))
|
||||
return
|
||||
move_delay = TRUE
|
||||
if(step(src, direction))
|
||||
var/oldloc = loc
|
||||
step(src, direction)
|
||||
if(oldloc != loc)
|
||||
addtimer(CALLBACK(src, .proc/ResetMoveDelay), (use_mob_movespeed ? user.movement_delay() : CONFIG_GET(number/movedelay/walk_delay)) * move_speed_multiplier)
|
||||
else
|
||||
ResetMoveDelay()
|
||||
|
||||
@@ -237,6 +237,12 @@
|
||||
start_showpiece_type = /obj/item/clothing/mask/facehugger/lamarr
|
||||
req_access = list(ACCESS_RD)
|
||||
|
||||
/obj/structure/displaycase/clown
|
||||
desc = "In the event of clown, honk glass."
|
||||
alert = TRUE
|
||||
start_showpiece_type = /obj/item/bikehorn
|
||||
req_access = list(ACCESS_CENT_GENERAL)
|
||||
|
||||
/obj/structure/displaycase/trophy
|
||||
name = "trophy display case"
|
||||
desc = "Store your trophies of accomplishment in here, and they will stay forever."
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
|
||||
/obj/structure/grille/attack_animal(mob/user)
|
||||
. = ..()
|
||||
if(!shock(user, 70))
|
||||
if(!shock(user, 70) && !QDELETED(src)) //Last hit still shocks but shouldn't deal damage to the grille)
|
||||
take_damage(rand(5,10), BRUTE, "melee", 1)
|
||||
|
||||
/obj/structure/grille/attack_paw(mob/user)
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
// flags = CONDUCT_1
|
||||
|
||||
/obj/structure/lattice/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
. += deconstruction_hints(user)
|
||||
|
||||
/obj/structure/lattice/proc/deconstruction_hints(mob/user)
|
||||
|
||||
@@ -182,6 +182,17 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/table/alt_attack_hand(mob/user)
|
||||
if(user && Adjacent(user) && !user.incapacitated())
|
||||
user.setClickCooldown(CLICK_CD_MELEE)
|
||||
if(istype(user) && user.a_intent == INTENT_HARM)
|
||||
user.visible_message("<span class='warning'>[user] slams [user.p_their()] palms down on [src].</span>", "<span class='warning'>You slam your palms down on [src].</span>")
|
||||
playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, 1)
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] slaps [user.p_their()] hands on [src].</span>", "<span class='notice'>You slap your hands on [src].</span>")
|
||||
playsound(src, 'sound/weapons/tap.ogg', 50, 1)
|
||||
user.do_attack_animation(src)
|
||||
return TRUE
|
||||
|
||||
/obj/structure/table/deconstruct(disassembled = TRUE, wrench_disassembly = 0)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
|
||||
@@ -177,7 +177,7 @@
|
||||
I.play_tool_sound(src, 80)
|
||||
return remove_tile(user, silent)
|
||||
|
||||
/turf/open/floor/proc/remove_tile(mob/user, silent = FALSE, make_tile = TRUE)
|
||||
/turf/open/floor/proc/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, forced = FALSE)
|
||||
if(broken || burnt)
|
||||
broken = 0
|
||||
burnt = 0
|
||||
@@ -191,24 +191,20 @@
|
||||
return make_plating()
|
||||
|
||||
/turf/open/floor/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size == STAGE_THREE)
|
||||
if(prob(30))
|
||||
. = ..()
|
||||
switch(current_size)
|
||||
if(STAGE_THREE)
|
||||
if(floor_tile && prob(30))
|
||||
remove_tile()
|
||||
if(STAGE_FOUR)
|
||||
if(floor_tile && prob(50))
|
||||
remove_tile()
|
||||
if(STAGE_FIVE to INFINITY)
|
||||
if(floor_tile)
|
||||
new floor_tile(src)
|
||||
make_plating()
|
||||
else if(current_size == STAGE_FOUR)
|
||||
if(prob(50))
|
||||
if(floor_tile)
|
||||
new floor_tile(src)
|
||||
make_plating()
|
||||
else if(current_size >= STAGE_FIVE)
|
||||
if(floor_tile)
|
||||
if(prob(70))
|
||||
new floor_tile(src)
|
||||
make_plating()
|
||||
else if(prob(50))
|
||||
ReplaceWithLattice()
|
||||
if(prob(70))
|
||||
remove_tile()
|
||||
else if(prob(50))
|
||||
ReplaceWithLattice()
|
||||
|
||||
/turf/open/floor/narsie_act(force, ignore_mobs, probability = 20)
|
||||
. = ..()
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
C.play_tool_sound(src, 80)
|
||||
return remove_tile(user, silent, (C.tool_behaviour == TOOL_SCREWDRIVER))
|
||||
|
||||
/turf/open/floor/wood/remove_tile(mob/user, silent = FALSE, make_tile = TRUE)
|
||||
/turf/open/floor/wood/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, forced = FALSE)
|
||||
if(broken || burnt)
|
||||
broken = 0
|
||||
burnt = 0
|
||||
|
||||
@@ -76,14 +76,16 @@
|
||||
|
||||
/turf/open/floor/engine/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FIVE)
|
||||
if(current_size >= STAGE_FIVE && prob(30))
|
||||
if(floor_tile)
|
||||
if(prob(30))
|
||||
new floor_tile(src)
|
||||
make_plating()
|
||||
else if(prob(30))
|
||||
remove_tile(forced = TRUE)
|
||||
else
|
||||
ReplaceWithLattice()
|
||||
|
||||
/turf/open/floor/engine/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, forced = FALSE)
|
||||
if(forced)
|
||||
return ..()
|
||||
|
||||
/turf/open/floor/engine/attack_paw(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
|
||||
@@ -47,7 +47,8 @@
|
||||
return ..()
|
||||
|
||||
|
||||
/turf/closed/mineral/attackby(obj/item/I, mob/user, params)
|
||||
/turf/closed/mineral/attackby(obj/item/pickaxe/I, mob/user, params)
|
||||
var/stored_dir = user.dir
|
||||
if (!user.IsAdvancedToolUser())
|
||||
to_chat(usr, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return
|
||||
@@ -63,7 +64,12 @@
|
||||
to_chat(user, "<span class='notice'>You start picking...</span>")
|
||||
|
||||
if(I.use_tool(src, user, 40, volume=50))
|
||||
var/range = I.digrange //Store the current digrange so people don't cheese digspeed swapping for faster mining
|
||||
if(ismineralturf(src))
|
||||
if(I.digrange > 0)
|
||||
for(var/turf/closed/mineral/M in range(user,range))
|
||||
if(get_dir(user,M)&stored_dir)
|
||||
M.gets_drilled()
|
||||
to_chat(user, "<span class='notice'>You finish cutting into the rock.</span>")
|
||||
gets_drilled(user)
|
||||
SSblackbox.record_feedback("tally", "pick_used_mining", 1, I.type)
|
||||
|
||||
+11
-1
@@ -112,6 +112,7 @@ GLOBAL_VAR(restart_counter)
|
||||
GLOB.world_runtime_log = "[GLOB.log_directory]/runtime.log"
|
||||
GLOB.query_debug_log = "[GLOB.log_directory]/query_debug.log"
|
||||
GLOB.world_job_debug_log = "[GLOB.log_directory]/job_debug.log"
|
||||
GLOB.subsystem_log = "[GLOB.log_directory]/subsystem.log"
|
||||
|
||||
#ifdef UNIT_TESTS
|
||||
GLOB.test_log = file("[GLOB.log_directory]/tests.log")
|
||||
@@ -126,6 +127,7 @@ GLOBAL_VAR(restart_counter)
|
||||
start_log(GLOB.world_qdel_log)
|
||||
start_log(GLOB.world_runtime_log)
|
||||
start_log(GLOB.world_job_debug_log)
|
||||
start_log(GLOB.subsystem_log)
|
||||
|
||||
GLOB.changelog_hash = md5('html/changelog.html') //for telling if the changelog has changed recently
|
||||
if(fexists(GLOB.config_error_log))
|
||||
@@ -143,6 +145,14 @@ GLOBAL_VAR(restart_counter)
|
||||
/world/Topic(T, addr, master, key)
|
||||
TGS_TOPIC //redirect to server tools if necessary
|
||||
|
||||
if(!SSfail2topic)
|
||||
return "Server not initialized."
|
||||
else if(SSfail2topic.IsRateLimited(addr))
|
||||
return "Rate limited."
|
||||
|
||||
if(length(T) > CONFIG_GET(number/topic_max_size))
|
||||
return "Payload too large!"
|
||||
|
||||
var/static/list/topic_handlers = TopicHandlers()
|
||||
|
||||
var/list/input = params2list(T)
|
||||
@@ -159,7 +169,7 @@ GLOBAL_VAR(restart_counter)
|
||||
return
|
||||
|
||||
handler = new handler()
|
||||
return handler.TryRun(input)
|
||||
return handler.TryRun(input, addr)
|
||||
|
||||
/world/proc/AnnouncePR(announcement, list/payload)
|
||||
var/static/list/PRcounts = list() //PR id -> number of times announced this round
|
||||
|
||||
@@ -84,8 +84,8 @@
|
||||
//It is called from your coffin on close (by you only)
|
||||
if(poweron_masquerade == TRUE || owner.current.AmStaked())
|
||||
return FALSE
|
||||
owner.current.adjustStaminaLoss(-2 + (regenRate * -10) * mult, 0) // Humans lose stamina damage really quickly. Vamps should heal more.
|
||||
owner.current.adjustCloneLoss(-1 * (regenRate * 4) * mult, 0)
|
||||
owner.current.adjustStaminaLoss(-2 + (regenRate * 8) * mult, 0) // Humans lose stamina damage really quickly. Vamps should heal more.
|
||||
owner.current.adjustCloneLoss(-0.1 * (regenRate * 2) * mult, 0)
|
||||
owner.current.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1 * (regenRate * 4) * mult) //adjustBrainLoss(-1 * (regenRate * 4) * mult, 0)
|
||||
// No Bleeding
|
||||
if(ishuman(owner.current)) //NOTE Current bleeding is horrible, not to count the amount of blood ballistics delete.
|
||||
@@ -97,7 +97,7 @@
|
||||
var/fireheal = 0 // BURN: Heal in Coffin while Fakedeath, or when damage above maxhealth (you can never fully heal fire)
|
||||
var/amInCoffinWhileTorpor = istype(C.loc, /obj/structure/closet/crate/coffin) && (mult == 0 || HAS_TRAIT(C, TRAIT_DEATHCOMA)) // Check for mult 0 OR death coma. (mult 0 means we're testing from coffin)
|
||||
if(amInCoffinWhileTorpor)
|
||||
mult *= 5 // Increase multiplier if we're sleeping in a coffin.
|
||||
mult *= 4 // Increase multiplier if we're sleeping in a coffin.
|
||||
fireheal = min(C.getFireLoss_nonProsthetic(), regenRate) // NOTE: Burn damage ONLY heals in torpor.
|
||||
costMult = 0.25
|
||||
C.ExtinguishMob()
|
||||
@@ -118,6 +118,8 @@
|
||||
if(bruteheal + fireheal + toxinheal > 0) // Just a check? Don't heal/spend, and return.
|
||||
if(mult == 0)
|
||||
return TRUE
|
||||
if(owner.current.stat >= UNCONSCIOUS) //Faster regeneration while unconcious, so you dont have to wait all day
|
||||
mult *= 2
|
||||
// We have damage. Let's heal (one time)
|
||||
C.adjustBruteLoss(-bruteheal * mult, forced = TRUE)// Heal BRUTE / BURN in random portions throughout the body.
|
||||
C.adjustFireLoss(-fireheal * mult, forced = TRUE)
|
||||
@@ -187,19 +189,19 @@
|
||||
/datum/antagonist/bloodsucker/proc/HandleDeath()
|
||||
// FINAL DEATH
|
||||
// Fire Damage? (above double health)
|
||||
if (owner.current.getFireLoss_nonProsthetic() >= owner.current.getMaxHealth() * 2)
|
||||
if(owner.current.getFireLoss_nonProsthetic() >= owner.current.getMaxHealth() * 1.5)
|
||||
FinalDeath()
|
||||
return
|
||||
// Staked while "Temp Death" or Asleep
|
||||
if (owner.current.StakeCanKillMe() && owner.current.AmStaked())
|
||||
if(owner.current.StakeCanKillMe() && owner.current.AmStaked())
|
||||
FinalDeath()
|
||||
return
|
||||
// Not "Alive"?
|
||||
if (!owner.current || !isliving(owner.current) || isbrain(owner.current) || !get_turf(owner.current))
|
||||
if(!owner.current || !isliving(owner.current) || isbrain(owner.current) || !get_turf(owner.current))
|
||||
FinalDeath()
|
||||
return
|
||||
// Missing Brain or Heart?
|
||||
if (!owner.current.HaveBloodsuckerBodyparts())
|
||||
if(!owner.current.HaveBloodsuckerBodyparts())
|
||||
FinalDeath()
|
||||
return
|
||||
// Disable Powers: Masquerade * NOTE * This should happen as a FLAW!
|
||||
@@ -212,21 +214,21 @@
|
||||
var/total_toxloss = owner.current.getToxLoss() //This is neater than just putting it in total_damage
|
||||
var/total_damage = total_brute + total_burn + total_toxloss
|
||||
// Died? Convert to Torpor (fake death)
|
||||
if (owner.current.stat >= DEAD)
|
||||
if(owner.current.stat >= DEAD)
|
||||
Torpor_Begin()
|
||||
to_chat(owner, "<span class='danger'>Your immortal body will not yet relinquish your soul to the abyss. You enter Torpor.</span>")
|
||||
sleep(30) //To avoid spam
|
||||
if (poweron_masquerade == TRUE)
|
||||
to_chat(owner, "<span class='warning'>Your wounds will not heal until you disable the <span class='boldnotice'>Masquerade</span> power.</span>")
|
||||
// End Torpor:
|
||||
else // No damage, OR toxin healed AND brute healed and NOT in coffin (since you cannot heal burn)
|
||||
if (total_damage <= 0 || total_toxloss <= 0 && total_brute <= 0 && !istype(owner.current.loc, /obj/structure/closet/crate/coffin))
|
||||
if(total_damage <= 0 || total_toxloss <= 0 && total_brute <= 0 && !istype(owner.current.loc, /obj/structure/closet/crate/coffin))
|
||||
// Not Daytime, Not in Torpor
|
||||
if (!SSticker.mode.is_daylight() && HAS_TRAIT_FROM(owner.current, TRAIT_DEATHCOMA, "bloodsucker"))
|
||||
if(!SSticker.mode.is_daylight() && HAS_TRAIT_FROM(owner.current, TRAIT_DEATHCOMA, "bloodsucker"))
|
||||
Torpor_End()
|
||||
// Fake Unconscious
|
||||
if (poweron_masquerade == TRUE && total_damage >= owner.current.getMaxHealth() - HEALTH_THRESHOLD_FULLCRIT)
|
||||
if(poweron_masquerade == TRUE && total_damage >= owner.current.getMaxHealth() - HEALTH_THRESHOLD_FULLCRIT)
|
||||
owner.current.Unconscious(20,1)
|
||||
|
||||
//HEALTH_THRESHOLD_CRIT 0
|
||||
//HEALTH_THRESHOLD_FULLCRIT -30
|
||||
//HEALTH_THRESHOLD_DEAD -100
|
||||
@@ -241,8 +243,8 @@
|
||||
owner.current.update_sight()
|
||||
owner.current.reload_fullscreen()
|
||||
// Disable ALL Powers
|
||||
for (var/datum/action/bloodsucker/power in powers)
|
||||
if (power.active && !power.can_use_in_torpor)
|
||||
for(var/datum/action/bloodsucker/power in powers)
|
||||
if(power.active && !power.can_use_in_torpor)
|
||||
power.DeactivatePower()
|
||||
|
||||
|
||||
@@ -281,7 +283,7 @@
|
||||
// Free my Vassals!
|
||||
FreeAllVassals()
|
||||
// Elders get Dusted
|
||||
if (vamplevel >= 4) // (vamptitle)
|
||||
if(vamplevel >= 4) // (vamptitle)
|
||||
owner.current.visible_message("<span class='warning'>[owner.current]'s skin crackles and dries, their skin and bones withering to dust. A hollow cry whips from what is now a sandy pile of remains.</span>", \
|
||||
"<span class='userdanger'>Your soul escapes your withering body as the abyss welcomes you to your Final Death.</span>", \
|
||||
"<span class='italics'>You hear a dry, crackling sound.</span>")
|
||||
@@ -306,7 +308,7 @@
|
||||
if (!isliving(src))
|
||||
return
|
||||
var/mob/living/L = src
|
||||
if (!L.AmBloodsucker())
|
||||
if(!L.AmBloodsucker())
|
||||
return
|
||||
// We're a vamp? Try to eat food...
|
||||
var/datum/antagonist/bloodsucker/bloodsuckerdatum = mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
|
||||
@@ -315,7 +317,7 @@
|
||||
|
||||
/datum/antagonist/bloodsucker/proc/handle_eat_human_food(var/food_nutrition) // Called from snacks.dm and drinks.dm
|
||||
set waitfor = FALSE
|
||||
if (!owner.current || !iscarbon(owner.current))
|
||||
if(!owner.current || !iscarbon(owner.current))
|
||||
return
|
||||
var/mob/living/carbon/C = owner.current
|
||||
// Remove Nutrition, Give Bad Food
|
||||
|
||||
@@ -35,8 +35,8 @@
|
||||
var/warn_sun_burn = FALSE // So we only get the sun burn message once per day.
|
||||
var/had_toxlover = FALSE
|
||||
// LISTS
|
||||
var/static/list/defaultTraits = list (TRAIT_STABLEHEART, TRAIT_NOBREATH, TRAIT_SLEEPIMMUNE, TRAIT_NOCRITDAMAGE, TRAIT_RESISTCOLD, TRAIT_RADIMMUNE, TRAIT_VIRUSIMMUNE, TRAIT_NIGHT_VISION, \
|
||||
TRAIT_NOSOFTCRIT, TRAIT_NOHARDCRIT, TRAIT_AGEUSIA, TRAIT_COLDBLOODED, TRAIT_NONATURALHEAL, TRAIT_NOMARROW, TRAIT_NOPULSE, TRAIT_NOCLONE)
|
||||
var/static/list/defaultTraits = list (TRAIT_STABLEHEART, TRAIT_NOBREATH, TRAIT_SLEEPIMMUNE, TRAIT_NOCRITDAMAGE, TRAIT_RESISTCOLD, TRAIT_RADIMMUNE, TRAIT_NIGHT_VISION, \
|
||||
TRAIT_NOSOFTCRIT, TRAIT_NOHARDCRIT, TRAIT_AGEUSIA, TRAIT_COLDBLOODED, TRAIT_NONATURALHEAL, TRAIT_NOMARROW, TRAIT_NOPULSE, TRAIT_VIRUSIMMUNE)
|
||||
// NOTES: TRAIT_AGEUSIA <-- Doesn't like flavors.
|
||||
// REMOVED: TRAIT_NODEATH
|
||||
// TO ADD:
|
||||
@@ -334,7 +334,7 @@ datum/antagonist/bloodsucker/proc/SpendRank()
|
||||
// Assign True Reputation
|
||||
if(vamplevel == 4)
|
||||
SelectReputation(am_fledgling = FALSE, forced = TRUE)
|
||||
to_chat(owner.current, "<span class='notice'>You are now a rank [vamplevel] Bloodsucker. Your strength, resistence, health, feed rate, regen rate, and maximum blood have all increased!</span>")
|
||||
to_chat(owner.current, "<span class='notice'>You are now a rank [vamplevel] Bloodsucker. Your strength, health, feed rate, regen rate, and maximum blood have all increased!</span>")
|
||||
to_chat(owner.current, "<span class='notice'>Your existing powers have all ranked up as well!</span>")
|
||||
update_hud(TRUE)
|
||||
owner.current.playsound_local(null, 'sound/effects/pope_entry.ogg', 25, 1) // Play THIS sound for user only. The "null" is where turf would go if a location was needed. Null puts it right in their head.
|
||||
|
||||
@@ -56,11 +56,6 @@
|
||||
var/obj/item/organ/eyes/vassal/E = new
|
||||
E.Insert(owner.current)
|
||||
|
||||
/obj/item/organ/eyes/vassal/
|
||||
lighting_alpha = 180 // LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE <--- This is too low a value at 128. We need to SEE what the darkness is so we can hide in it.
|
||||
see_in_dark = 12
|
||||
flash_protect = -1 //These eyes are weaker to flashes, but let you see in the dark
|
||||
|
||||
/datum/antagonist/vassal/proc/remove_thrall_eyes()
|
||||
var/obj/item/organ/eyes/E = new
|
||||
E.Insert(owner.current)
|
||||
|
||||
@@ -51,6 +51,11 @@
|
||||
return "<span class='danger'>no</span>" // Bloodsuckers don't have a heartbeat at all when stopped (default is "an unstable")
|
||||
// EYES //
|
||||
|
||||
/obj/item/organ/eyes/vassal/
|
||||
lighting_alpha = 180 // LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE <--- This is too low a value at 128. We need to SEE what the darkness is so we can hide in it.
|
||||
see_in_dark = 12
|
||||
flash_protect = -1 //These eyes are weaker to flashes, but let you see in the dark
|
||||
|
||||
/obj/item/organ/eyes/vassal/bloodsucker
|
||||
flash_protect = 2 //Eye healing isnt working properly
|
||||
sight_flags = SEE_MOBS // Taken from augmented_eyesight.dm
|
||||
|
||||
@@ -78,7 +78,7 @@
|
||||
var/mob/living/carbon/C = target
|
||||
// Needs to be Down/Slipped in some way to Stake.
|
||||
if(!C.can_be_staked() || target == user)
|
||||
to_chat(user, "<span class='danger'>You cant stake [target] when they are moving moving about! They have to be laying down!</span>")
|
||||
to_chat(user, "<span class='danger'>You can't stake [target] when they are moving about! They have to be laying down or grabbed by the neck!</span>")
|
||||
return
|
||||
// Oops! Can't.
|
||||
if(HAS_TRAIT(C, TRAIT_PIERCEIMMUNE))
|
||||
@@ -113,7 +113,7 @@
|
||||
// Can this target be staked? If someone stands up before this is complete, it fails. Best used on someone stationary.
|
||||
/mob/living/carbon/proc/can_be_staked()
|
||||
//return resting || IsKnockdown() || IsUnconscious() || (stat && (stat != SOFT_CRIT || pulledby)) || (has_trait(TRAIT_FAKEDEATH)) || resting || IsStun() || IsFrozen() || (pulledby && pulledby.grab_state >= GRAB_NECK)
|
||||
return (src.resting || src.lying)
|
||||
return (resting || lying || IsUnconscious() || pulledby && pulledby.grab_state >= GRAB_NECK)
|
||||
// ABOVE: Taken from update_mobility() in living.dm
|
||||
|
||||
/obj/item/stake/hardened
|
||||
|
||||
@@ -130,7 +130,7 @@
|
||||
/obj/structure/bloodsucker/vassalrack/MouseDrop_T(atom/movable/O, mob/user)
|
||||
if(!O.Adjacent(src) || O == user || !isliving(O) || !isliving(user) || useLock || has_buckled_mobs() || user.incapacitated())
|
||||
return
|
||||
if(!anchored && user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
|
||||
if(!anchored && isvamp(user))
|
||||
to_chat(user, "<span class='danger'>Until this rack is secured in place, it cannot serve its purpose.</span>")
|
||||
return
|
||||
// PULL TARGET: Remember if I was pullin this guy, so we can restore this
|
||||
@@ -183,7 +183,7 @@
|
||||
|
||||
/obj/structure/bloodsucker/vassalrack/user_unbuckle_mob(mob/living/M, mob/user)
|
||||
// Attempt Unbuckle
|
||||
if(!user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
|
||||
if(!isvamp(user))
|
||||
if(M == user)
|
||||
M.visible_message("<span class='danger'>[user] tries to release themself from the rack!</span>",\
|
||||
"<span class='danger'>You attempt to release yourself from the rack!</span>") // For sound if not seen --> "<span class='italics'>You hear a squishy wet noise.</span>")
|
||||
@@ -453,7 +453,7 @@
|
||||
|
||||
/obj/structure/bloodsucker/candelabrum/examine(mob/user)
|
||||
. = ..()
|
||||
if((user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) || isobserver(user))
|
||||
if((isvamp()) || isobserver(user))
|
||||
. += {"<span class='cult'>This is a magical candle which drains at the sanity of mortals who are not under your command while it is active.</span>"}
|
||||
. += {"<span class='cult'>You can alt click on it from any range to turn it on remotely, or simply be next to it and click on it to turn it on and off normally.</span>"}
|
||||
/* if(user.mind.has_antag_datum(ANTAG_DATUM_VASSAL)
|
||||
@@ -461,15 +461,13 @@
|
||||
You can turn it on and off by clicking on it while you are next to it</span>"} */
|
||||
|
||||
/obj/structure/bloodsucker/candelabrum/attack_hand(mob/user)
|
||||
var/datum/antagonist/bloodsucker/V = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER) //I wish there was a better way to do this
|
||||
var/datum/antagonist/vassal/T = user.mind.has_antag_datum(ANTAG_DATUM_VASSAL)
|
||||
if(istype(V) || istype(T))
|
||||
if(isvamp(user) || istype(T))
|
||||
toggle()
|
||||
|
||||
/obj/structure/bloodsucker/candelabrum/AltClick(mob/user)
|
||||
var/datum/antagonist/bloodsucker/V = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
|
||||
// Bloodsuckers can turn their candles on from a distance. SPOOOOKY.
|
||||
if(istype(V))
|
||||
if(isvamp(user))
|
||||
toggle()
|
||||
|
||||
/obj/structure/bloodsucker/candelabrum/proc/toggle(mob/user)
|
||||
@@ -486,8 +484,7 @@
|
||||
if(lit)
|
||||
for(var/mob/living/carbon/human/H in viewers(7, src))
|
||||
var/datum/antagonist/vassal/T = H.mind.has_antag_datum(ANTAG_DATUM_VASSAL)
|
||||
var/datum/antagonist/bloodsucker/V = H.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
|
||||
if(V || T) //We dont want vassals or vampires affected by this
|
||||
if(isvamp(H) || T) //We dont want vassals or vampires affected by this
|
||||
return
|
||||
H.hallucination = 20
|
||||
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "vampcandle", /datum/mood_event/vampcandle)
|
||||
|
||||
@@ -9,8 +9,9 @@
|
||||
bloodsucker_can_buy = TRUE
|
||||
amToggle = TRUE
|
||||
warn_constant_cost = TRUE
|
||||
var/was_running
|
||||
|
||||
var/light_min = 0.5 // If lum is above this, no good.
|
||||
var/light_min = 0.2 // If lum is above this, no good.
|
||||
|
||||
/datum/action/bloodsucker/cloak/CheckCanUse(display_error)
|
||||
. = ..()
|
||||
@@ -26,18 +27,16 @@
|
||||
/datum/action/bloodsucker/cloak/ActivatePower()
|
||||
var/datum/antagonist/bloodsucker/bloodsuckerdatum = owner.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
|
||||
var/mob/living/user = owner
|
||||
var/was_running = (user.m_intent == MOVE_INTENT_RUN)
|
||||
was_running = (user.m_intent == MOVE_INTENT_RUN)
|
||||
if(was_running)
|
||||
user.toggle_move_intent()
|
||||
ADD_TRAIT(user, TRAIT_NORUNNING, "cloak of darkness")
|
||||
while(bloodsuckerdatum && ContinueActive(user) || user.m_intent == MOVE_INTENT_RUN)
|
||||
// Pay Blood Toll (if awake)
|
||||
owner.alpha = max(0, owner.alpha - min(75, 20 + 15 * level_current))
|
||||
owner.alpha = max(20, owner.alpha - min(75, 10 + 5 * level_current))
|
||||
bloodsuckerdatum.AddBloodVolume(-0.2)
|
||||
sleep(5) // Check every few ticks that we haven't disabled this power
|
||||
// Return to Running (if you were before)
|
||||
if(was_running && user.m_intent != MOVE_INTENT_RUN)
|
||||
user.toggle_move_intent()
|
||||
|
||||
/datum/action/bloodsucker/cloak/ContinueActive(mob/living/user, mob/living/target)
|
||||
if (!..())
|
||||
@@ -55,3 +54,5 @@
|
||||
..()
|
||||
REMOVE_TRAIT(user, TRAIT_NORUNNING, "cloak of darkness")
|
||||
user.alpha = 255
|
||||
if(was_running && user.m_intent != MOVE_INTENT_RUN)
|
||||
user.toggle_move_intent()
|
||||
|
||||
@@ -51,14 +51,17 @@
|
||||
REMOVE_TRAIT(user, TRAIT_COLDBLOODED, "bloodsucker")
|
||||
REMOVE_TRAIT(user, TRAIT_NOHARDCRIT, "bloodsucker")
|
||||
REMOVE_TRAIT(user, TRAIT_NOSOFTCRIT, "bloodsucker")
|
||||
REMOVE_TRAIT(user, TRAIT_VIRUSIMMUNE, "bloodsucker")
|
||||
var/obj/item/organ/heart/vampheart/H = user.getorganslot(ORGAN_SLOT_HEART)
|
||||
|
||||
var/obj/item/organ/eyes/vassal/bloodsucker/E = user.getorganslot(ORGAN_SLOT_EYES)
|
||||
E.flash_protect = 0
|
||||
|
||||
// WE ARE ALIVE! //
|
||||
bloodsuckerdatum.poweron_masquerade = TRUE
|
||||
while(bloodsuckerdatum && ContinueActive(user))
|
||||
|
||||
// HEART
|
||||
if (istype(H))
|
||||
if(istype(H))
|
||||
H.FakeStart()
|
||||
|
||||
// PASSIVE (done from LIFE)
|
||||
@@ -67,7 +70,7 @@
|
||||
// Don't Heal
|
||||
|
||||
// Pay Blood Toll (if awake)
|
||||
if (user.stat == CONSCIOUS)
|
||||
if(user.stat == CONSCIOUS)
|
||||
bloodsuckerdatum.AddBloodVolume(-0.2)
|
||||
|
||||
sleep(20) // Check every few ticks that we haven't disabled this power
|
||||
@@ -89,9 +92,13 @@
|
||||
ADD_TRAIT(user, TRAIT_COLDBLOODED, "bloodsucker")
|
||||
ADD_TRAIT(user, TRAIT_NOHARDCRIT, "bloodsucker")
|
||||
ADD_TRAIT(user, TRAIT_NOSOFTCRIT, "bloodsucker")
|
||||
ADD_TRAIT(user, TRAIT_VIRUSIMMUNE, "bloodsucker")
|
||||
|
||||
// HEART
|
||||
var/obj/item/organ/heart/H = user.getorganslot(ORGAN_SLOT_HEART)
|
||||
var/obj/item/organ/eyes/vassal/bloodsucker/E = user.getorganslot(ORGAN_SLOT_EYES)
|
||||
H.Stop()
|
||||
|
||||
E.flash_protect = 2
|
||||
|
||||
to_chat(user, "<span class='notice'>Your heart beats one final time, while your skin dries out and your icy pallor returns.</span>")
|
||||
|
||||
@@ -89,17 +89,14 @@
|
||||
|
||||
if(istype(target))
|
||||
target.Stun(40) //Utterly useless without this, its okay since there are so many checks to go through
|
||||
target.silent = 45 //Shhhh little lamb
|
||||
target.apply_status_effect(STATUS_EFFECT_MESMERIZE, 45) //So you cant rotate with combat mode, plus fancy status alert
|
||||
|
||||
if(do_mob(user, target, 40, 0, TRUE, extra_checks=CALLBACK(src, .proc/ContinueActive, user, target)))
|
||||
PowerActivatedSuccessfully() // PAY COST! BEGIN COOLDOWN!
|
||||
var/power_time = 90 + level_current * 12
|
||||
target.silent = power_time + 20
|
||||
target.apply_status_effect(STATUS_EFFECT_MESMERIZE, 100 + level_current * 15)
|
||||
target.apply_status_effect(STATUS_EFFECT_MESMERIZE, power_time + 80)
|
||||
to_chat(user, "<span class='notice'>[target] is fixed in place by your hypnotic gaze.</span>")
|
||||
target.Stun(power_time)
|
||||
//target.silent += power_time / 10 // Silent isn't based on ticks.
|
||||
target.next_move = world.time + power_time // <--- Use direct change instead. We want an unmodified delay to their next move // target.changeNext_move(power_time) // check click.dm
|
||||
target.notransform = TRUE // <--- Fuck it. We tried using next_move, but they could STILL resist. We're just doing a hard freeze.
|
||||
spawn(power_time)
|
||||
|
||||
@@ -89,13 +89,7 @@
|
||||
user.invisibility = INVISIBILITY_MAXIMUM
|
||||
|
||||
// LOSE CUFFS
|
||||
if(user.handcuffed)
|
||||
var/obj/O = user.handcuffed
|
||||
user.dropItemToGround(O)
|
||||
if(user.legcuffed)
|
||||
var/obj/O = user.legcuffed
|
||||
user.dropItemToGround(O)
|
||||
|
||||
|
||||
// Wait...
|
||||
sleep(mist_delay / 2)
|
||||
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
spacewalk = TRUE
|
||||
sight = SEE_SELF
|
||||
throwforce = 0
|
||||
blood_volume = 0
|
||||
|
||||
see_in_dark = 8
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
|
||||
@@ -182,7 +182,7 @@
|
||||
destroy_objective.owner = owner
|
||||
destroy_objective.find_target()
|
||||
add_objective(destroy_objective)
|
||||
else if(prob(30) || (mode.storyteller.flags & NO_ASSASSIN))
|
||||
else if(prob(30) || (is_dynamic && (mode.storyteller.flags & NO_ASSASSIN)))
|
||||
var/datum/objective/maroon/maroon_objective = new
|
||||
maroon_objective.owner = owner
|
||||
maroon_objective.find_target()
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
/obj/item/assembly/playback
|
||||
name = "playback device"
|
||||
desc = "A small electronic device able to record a voice sample, and repeat that sample when it receive a signal."
|
||||
icon_state = "radio"
|
||||
materials = list(MAT_METAL=500, MAT_GLASS=50)
|
||||
flags_1 = HEAR_1
|
||||
attachable = TRUE
|
||||
verb_say = "beeps"
|
||||
verb_ask = "beeps"
|
||||
verb_exclaim = "beeps"
|
||||
var/listening = FALSE
|
||||
var/recorded = "" //the activation message
|
||||
var/languages
|
||||
|
||||
/obj/item/assembly/playback/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
|
||||
. = ..()
|
||||
if(speaker == src)
|
||||
return
|
||||
|
||||
if(listening && !radio_freq)
|
||||
record_speech(speaker, raw_message, message_language)
|
||||
|
||||
/obj/item/assembly/playback/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
|
||||
recorded = raw_message
|
||||
listening = FALSE
|
||||
languages = message_language
|
||||
say("Activation message is '[recorded]'.", language = message_language)
|
||||
|
||||
/obj/item/assembly/playback/activate()
|
||||
if(recorded == "") // Why say anything when there isn't anything to say
|
||||
return FALSE
|
||||
say("[recorded]", language = languages) // Repeat the message in the language it was said in
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/playback/proc/record()
|
||||
if(!secured || holder)
|
||||
return FALSE
|
||||
listening = !listening
|
||||
say("[listening ? "Now" : "No longer"] recording input.")
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/playback/attack_self(mob/user)
|
||||
if(!user)
|
||||
return FALSE
|
||||
record()
|
||||
return TRUE
|
||||
|
||||
/obj/item/assembly/playback/toggle_secure()
|
||||
. = ..()
|
||||
listening = FALSE
|
||||
@@ -15,6 +15,7 @@
|
||||
verb_exclaim = "beeps"
|
||||
var/listening = FALSE
|
||||
var/recorded = "" //the activation message
|
||||
var/languages // The Message's language
|
||||
var/mode = 1
|
||||
var/static/list/modes = list("inclusive",
|
||||
"exclusive",
|
||||
@@ -33,23 +34,25 @@
|
||||
if(listening && !radio_freq)
|
||||
record_speech(speaker, raw_message, message_language)
|
||||
else
|
||||
if(check_activation(speaker, raw_message))
|
||||
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
|
||||
if(message_language == languages) // If it isn't in the same language as the message, don't try to find the message
|
||||
if(check_activation(speaker, raw_message))
|
||||
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
|
||||
|
||||
/obj/item/assembly/voice/proc/record_speech(atom/movable/speaker, raw_message, datum/language/message_language)
|
||||
languages = message_language // Assign the message's language to a variable to use it elsewhere
|
||||
switch(mode)
|
||||
if(INCLUSIVE_MODE)
|
||||
recorded = raw_message
|
||||
listening = FALSE
|
||||
say("Activation message is '[recorded]'.", message_language)
|
||||
say("Activation message is '[recorded]'.", language = languages) // Say the message in the language it was said in
|
||||
if(EXCLUSIVE_MODE)
|
||||
recorded = raw_message
|
||||
listening = FALSE
|
||||
say("Activation message is '[recorded]'.", message_language)
|
||||
say("Activation message is '[recorded]'.", language = languages)
|
||||
if(RECOGNIZER_MODE)
|
||||
recorded = speaker.GetVoice()
|
||||
listening = FALSE
|
||||
say("Your voice pattern is saved.", message_language)
|
||||
say("Your voice pattern is saved.", language = languages)
|
||||
if(VOICE_SENSOR_MODE)
|
||||
if(length(raw_message))
|
||||
addtimer(CALLBACK(src, .proc/pulse, 0), 10)
|
||||
|
||||
@@ -488,8 +488,7 @@
|
||||
/obj/item/grenade/clusterbuster/smoke = 15,
|
||||
/obj/item/clothing/under/chameleon = 13,
|
||||
/obj/item/clothing/shoes/chameleon/noslip = 10,
|
||||
/obj/item/borg/upgrade/ddrill = 3,
|
||||
/obj/item/borg/upgrade/soh = 3)
|
||||
/obj/item/borg/upgrade/ddrill = 3)
|
||||
|
||||
/obj/effect/spawner/lootdrop/snowdin/dungeonmid
|
||||
name = "dungeon mid"
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
department_flag = ENGSEC
|
||||
faction = "Station"
|
||||
total_positions = 0
|
||||
spawn_positions = 1
|
||||
spawn_positions = 3
|
||||
supervisors = "your laws and the AI" //Nodrak
|
||||
selection_color = "#ddffdd"
|
||||
minimal_player_age = 21
|
||||
|
||||
@@ -29,6 +29,15 @@
|
||||
var/light_on = FALSE
|
||||
var/brightness_on = 7
|
||||
|
||||
/obj/item/twohanded/kinetic_crusher/cyborg //probably give this a unique sprite later
|
||||
desc = "An integrated version of the standard kinetic crusher with a grinded down axe head to dissuade mis-use against crewmen. Deals damage equal to the standard crusher against creatures, however."
|
||||
force = 10 //wouldn't want to give a borg a 20 brute melee weapon unemagged now would we
|
||||
detonation_damage = 60
|
||||
wielded = 1
|
||||
|
||||
/obj/item/twohanded/kinetic_crusher/cyborg/unwield()
|
||||
return
|
||||
|
||||
/obj/item/twohanded/kinetic_crusher/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/butchering, 60, 110) //technically it's huge and bulky, but this provides an incentive to use it
|
||||
|
||||
@@ -16,6 +16,20 @@
|
||||
toolspeed = 1
|
||||
usesound = list('sound/effects/picaxe1.ogg', 'sound/effects/picaxe2.ogg', 'sound/effects/picaxe3.ogg')
|
||||
attack_verb = list("hit", "pierced", "sliced", "attacked")
|
||||
var/digrange = 1
|
||||
|
||||
/obj/item/pickaxe/attack_self(mob/user)
|
||||
if(initial(digrange) > 0)
|
||||
if(digrange == 0)
|
||||
digrange = initial(digrange)
|
||||
toolspeed = initial(toolspeed)
|
||||
to_chat(user, "<span class='notice'>You increase the tools dig range, decreasing its mining speed.</span>")
|
||||
else
|
||||
digrange = 0
|
||||
toolspeed = toolspeed/2
|
||||
to_chat(user, "<span class='notice'>You decrease the tools dig range, increasing its mining speed.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Tool does not have a configureable dig range.</span>")
|
||||
|
||||
/obj/item/pickaxe/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins digging into [user.p_their()] chest! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
@@ -66,6 +80,7 @@
|
||||
name = "cyborg mining drill"
|
||||
desc = "An integrated electric mining drill."
|
||||
flags_1 = NONE
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/pickaxe/drill/cyborg/Initialize()
|
||||
. = ..()
|
||||
@@ -74,23 +89,25 @@
|
||||
/obj/item/pickaxe/drill/diamonddrill
|
||||
name = "diamond-tipped mining drill"
|
||||
icon_state = "diamonddrill"
|
||||
toolspeed = 0.2
|
||||
toolspeed = 0.4
|
||||
desc = "Yours is the drill that will pierce the heavens!"
|
||||
|
||||
/obj/item/pickaxe/drill/cyborg/diamond //This is the BORG version!
|
||||
name = "diamond-tipped cyborg mining drill" //To inherit the NODROP_1 flag, and easier to change borg specific drill mechanics.
|
||||
icon_state = "diamonddrill"
|
||||
toolspeed = 0.1
|
||||
toolspeed = 0.4
|
||||
digrange = 2
|
||||
|
||||
/obj/item/pickaxe/drill/jackhammer
|
||||
name = "sonic jackhammer"
|
||||
icon_state = "jackhammer"
|
||||
item_state = "jackhammer"
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
toolspeed = 0.1 //the epitome of powertools. extremely fast mining, laughs at puny walls
|
||||
toolspeed = 0.2 //the epitome of powertools. extremely fast mining, laughs at puny walls
|
||||
usesound = 'sound/weapons/sonic_jackhammer.ogg'
|
||||
hitsound = 'sound/weapons/sonic_jackhammer.ogg'
|
||||
desc = "Cracks rocks with sonic blasts, and doubles as a demolition power tool for smashing walls."
|
||||
digrange = 2
|
||||
|
||||
/obj/item/shovel
|
||||
name = "shovel"
|
||||
|
||||
@@ -1,144 +1,147 @@
|
||||
/*********************Hivelord stabilizer****************/
|
||||
/obj/item/hivelordstabilizer
|
||||
name = "stabilizing serum"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle19"
|
||||
desc = "Inject certain types of monster organs with this stabilizer to preserve their healing powers indefinitely."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/hivelordstabilizer/afterattack(obj/item/organ/M, mob/user)
|
||||
. = ..()
|
||||
var/obj/item/organ/regenerative_core/C = M
|
||||
if(!istype(C, /obj/item/organ/regenerative_core))
|
||||
to_chat(user, "<span class='warning'>The stabilizer only works on certain types of monster organs, generally regenerative in nature.</span>")
|
||||
return ..()
|
||||
|
||||
C.preserved()
|
||||
to_chat(user, "<span class='notice'>You inject the [M] with the stabilizer. It will no longer go inert.</span>")
|
||||
qdel(src)
|
||||
|
||||
/************************Hivelord core*******************/
|
||||
/obj/item/organ/regenerative_core
|
||||
name = "regenerative core"
|
||||
desc = "All that remains of a hivelord. It can be used to heal completely, but it will rapidly decay into uselessness."
|
||||
icon_state = "roro core 2"
|
||||
item_flags = NOBLUDGEON
|
||||
slot = "hivecore"
|
||||
force = 0
|
||||
actions_types = list(/datum/action/item_action/organ_action/use)
|
||||
var/inert = 0
|
||||
var/preserved = 0
|
||||
|
||||
/obj/item/organ/regenerative_core/Initialize()
|
||||
. = ..()
|
||||
addtimer(CALLBACK(src, .proc/inert_check), 2400)
|
||||
|
||||
/obj/item/organ/regenerative_core/proc/inert_check()
|
||||
if(!preserved)
|
||||
go_inert()
|
||||
|
||||
/obj/item/organ/regenerative_core/proc/preserved(implanted = 0)
|
||||
inert = FALSE
|
||||
preserved = TRUE
|
||||
update_icon()
|
||||
desc = "All that remains of a hivelord. It is preserved, allowing you to use it to heal completely without danger of decay."
|
||||
if(implanted)
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "implanted"))
|
||||
else
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "stabilizer"))
|
||||
|
||||
/obj/item/organ/regenerative_core/proc/go_inert()
|
||||
inert = TRUE
|
||||
name = "decayed regenerative core"
|
||||
desc = "All that remains of a hivelord. It has decayed, and is completely useless."
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "inert"))
|
||||
update_icon()
|
||||
|
||||
/obj/item/organ/regenerative_core/ui_action_click()
|
||||
if(inert)
|
||||
to_chat(owner, "<span class='notice'>[src] breaks down as it tries to activate.</span>")
|
||||
else
|
||||
owner.revive(full_heal = 1)
|
||||
owner.log_message("[owner] used an implanted [src] to heal themselves! Keep fighting, it's just a flesh wound!", LOG_ATTACK, color="green") //Logging for implanted legion core use
|
||||
qdel(src)
|
||||
|
||||
/obj/item/organ/regenerative_core/on_life()
|
||||
..()
|
||||
if(owner.health < owner.crit_threshold)
|
||||
ui_action_click()
|
||||
|
||||
/obj/item/organ/regenerative_core/afterattack(atom/target, mob/user, proximity_flag)
|
||||
. = ..()
|
||||
if(proximity_flag && ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
if(inert)
|
||||
to_chat(user, "<span class='notice'>[src] has decayed and can no longer be used to heal.</span>")
|
||||
return
|
||||
else
|
||||
if(H.stat == DEAD)
|
||||
to_chat(user, "<span class='notice'>[src] are useless on the dead.</span>")
|
||||
return
|
||||
if(H != user)
|
||||
H.visible_message("[user] forces [H] to apply [src]... [H.p_they()] quickly regenerate all injuries!")
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "other"))
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start to smear [src] on yourself. It feels and smells disgusting, but you feel amazingly refreshed in mere moments.</span>")
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "self"))
|
||||
H.revive(full_heal = 1)
|
||||
qdel(src)
|
||||
user.log_message("[user] used [src] to heal [H]! Wake the fuck up, Samurai!", LOG_ATTACK, color="green") //Logging for 'old' style legion core use, when clicking on a sprite of yourself or another.
|
||||
|
||||
/obj/item/organ/regenerative_core/attack_self(mob/user) //Knouli's first hack! Allows for the use of the core in hand rather than needing to click on the target, yourself, to selfheal. Its a rip of the proc just above - but skips on distance check and only uses 'user' rather than 'target'
|
||||
if(ishuman(user)) //Check if user is human, no need for distance check as it's self heal
|
||||
var/mob/living/carbon/human/H = user //Set H to user rather than target
|
||||
if(inert) //Inert cores are useless
|
||||
to_chat(user, "<span class='notice'>[src] has decayed and can no longer be used to heal.</span>")
|
||||
return
|
||||
else //Skip on check if the target to be healed is dead as, if you are dead, you're not going to be able to use it on yourself!
|
||||
to_chat(user, "<span class='notice'>You start to smear [src] on yourself. It feels and smells disgusting, but you feel amazingly refreshed in mere moments.</span>")
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "self"))
|
||||
H.revive(full_heal = 1)
|
||||
qdel(src)
|
||||
H.log_message("[H] used [src] to heal themselves! Making use of Knouli's sexy and intelligent use-in-hand proc!", LOG_ATTACK, color="green") //Logging for 'new' style legion core use, when using the core in-hand.
|
||||
|
||||
|
||||
/obj/item/organ/regenerative_core/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE)
|
||||
. = ..()
|
||||
if(!preserved && !inert)
|
||||
preserved(TRUE)
|
||||
owner.visible_message("<span class='notice'>[src] stabilizes as it's inserted.</span>")
|
||||
|
||||
/obj/item/organ/regenerative_core/Remove(mob/living/carbon/M, special = 0)
|
||||
if(!inert && !special)
|
||||
owner.visible_message("<span class='notice'>[src] rapidly decays as it's removed.</span>")
|
||||
go_inert()
|
||||
return ..()
|
||||
|
||||
/obj/item/organ/regenerative_core/prepare_eat()
|
||||
return null
|
||||
|
||||
/*************************Legion core********************/
|
||||
/obj/item/organ/regenerative_core/legion
|
||||
desc = "A strange rock that crackles with power. It can be used to heal completely, but it will rapidly decay into uselessness."
|
||||
icon_state = "legion_soul"
|
||||
|
||||
/obj/item/organ/regenerative_core/legion/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/organ/regenerative_core/update_icon()
|
||||
icon_state = inert ? "legion_soul_inert" : "legion_soul"
|
||||
cut_overlays()
|
||||
if(!inert && !preserved)
|
||||
add_overlay("legion_soul_crackle")
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
|
||||
/obj/item/organ/regenerative_core/legion/go_inert()
|
||||
..()
|
||||
desc = "[src] has become inert. It has decayed, and is completely useless."
|
||||
|
||||
/obj/item/organ/regenerative_core/legion/preserved(implanted = 0)
|
||||
..()
|
||||
desc = "[src] has been stabilized. It is preserved, allowing you to use it to heal completely without danger of decay."
|
||||
/*********************Hivelord stabilizer****************/
|
||||
/obj/item/hivelordstabilizer
|
||||
name = "stabilizing serum"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle19"
|
||||
desc = "Inject certain types of monster organs with this stabilizer to preserve their healing powers indefinitely."
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
/obj/item/hivelordstabilizer/afterattack(obj/item/organ/M, mob/user)
|
||||
. = ..()
|
||||
var/obj/item/organ/regenerative_core/C = M
|
||||
if(!istype(C, /obj/item/organ/regenerative_core))
|
||||
to_chat(user, "<span class='warning'>The stabilizer only works on certain types of monster organs, generally regenerative in nature.</span>")
|
||||
return ..()
|
||||
|
||||
C.preserved()
|
||||
to_chat(user, "<span class='notice'>You inject the [M] with the stabilizer. It will no longer go inert.</span>")
|
||||
qdel(src)
|
||||
|
||||
/************************Hivelord core*******************/
|
||||
/obj/item/organ/regenerative_core
|
||||
name = "regenerative core"
|
||||
desc = "All that remains of a hivelord. It can be used to heal completely, but it will rapidly decay into uselessness."
|
||||
icon_state = "roro core 2"
|
||||
item_flags = NOBLUDGEON
|
||||
slot = "hivecore"
|
||||
force = 0
|
||||
actions_types = list(/datum/action/item_action/organ_action/use)
|
||||
var/inert = 0
|
||||
var/preserved = 0
|
||||
|
||||
/obj/item/organ/regenerative_core/Initialize()
|
||||
. = ..()
|
||||
addtimer(CALLBACK(src, .proc/inert_check), 2400)
|
||||
|
||||
/obj/item/organ/regenerative_core/proc/inert_check()
|
||||
if(!preserved)
|
||||
go_inert()
|
||||
|
||||
/obj/item/organ/regenerative_core/proc/preserved(implanted = 0)
|
||||
inert = FALSE
|
||||
preserved = TRUE
|
||||
update_icon()
|
||||
desc = "All that remains of a hivelord. It is preserved, allowing you to use it to heal completely without danger of decay."
|
||||
if(implanted)
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "implanted"))
|
||||
else
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "stabilizer"))
|
||||
|
||||
/obj/item/organ/regenerative_core/proc/go_inert()
|
||||
inert = TRUE
|
||||
name = "decayed regenerative core"
|
||||
desc = "All that remains of a hivelord. It has decayed, and is completely useless."
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "inert"))
|
||||
update_icon()
|
||||
|
||||
/obj/item/organ/regenerative_core/ui_action_click()
|
||||
if(inert)
|
||||
to_chat(owner, "<span class='notice'>[src] breaks down as it tries to activate.</span>")
|
||||
else
|
||||
owner.revive(full_heal = 1)
|
||||
owner.log_message("[owner] used an implanted [src] to heal themselves! Keep fighting, it's just a flesh wound!", LOG_ATTACK, color="green") //Logging for implanted legion core use
|
||||
qdel(src)
|
||||
|
||||
/obj/item/organ/regenerative_core/on_life()
|
||||
..()
|
||||
if(owner.health < owner.crit_threshold)
|
||||
ui_action_click()
|
||||
|
||||
/obj/item/organ/regenerative_core/afterattack(atom/target, mob/user, proximity_flag)
|
||||
. = ..()
|
||||
if(proximity_flag && ishuman(target))
|
||||
var/mob/living/carbon/human/H = target
|
||||
if(inert)
|
||||
to_chat(user, "<span class='notice'>[src] has decayed and can no longer be used to heal.</span>")
|
||||
return
|
||||
if(isvamp(user))
|
||||
to_chat(user, "<span class='notice'>[src] breaks down as it fails to heal your unholy self</span>")
|
||||
return
|
||||
else
|
||||
if(H.stat == DEAD)
|
||||
to_chat(user, "<span class='notice'>[src] are useless on the dead.</span>")
|
||||
return
|
||||
if(H != user)
|
||||
H.visible_message("[user] forces [H] to apply [src]... [H.p_they()] quickly regenerate all injuries!")
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "other"))
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start to smear [src] on yourself. It feels and smells disgusting, but you feel amazingly refreshed in mere moments.</span>")
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "self"))
|
||||
H.revive(full_heal = 1)
|
||||
qdel(src)
|
||||
user.log_message("[user] used [src] to heal [H]! Wake the fuck up, Samurai!", LOG_ATTACK, color="green") //Logging for 'old' style legion core use, when clicking on a sprite of yourself or another.
|
||||
|
||||
/obj/item/organ/regenerative_core/attack_self(mob/user) //Knouli's first hack! Allows for the use of the core in hand rather than needing to click on the target, yourself, to selfheal. Its a rip of the proc just above - but skips on distance check and only uses 'user' rather than 'target'
|
||||
if(ishuman(user)) //Check if user is human, no need for distance check as it's self heal
|
||||
var/mob/living/carbon/human/H = user //Set H to user rather than target
|
||||
if(inert) //Inert cores are useless
|
||||
to_chat(user, "<span class='notice'>[src] has decayed and can no longer be used to heal.</span>")
|
||||
return
|
||||
else //Skip on check if the target to be healed is dead as, if you are dead, you're not going to be able to use it on yourself!
|
||||
to_chat(user, "<span class='notice'>You start to smear [src] on yourself. It feels and smells disgusting, but you feel amazingly refreshed in mere moments.</span>")
|
||||
SSblackbox.record_feedback("nested tally", "hivelord_core", 1, list("[type]", "used", "self"))
|
||||
H.revive(full_heal = 1)
|
||||
qdel(src)
|
||||
H.log_message("[H] used [src] to heal themselves! Making use of Knouli's sexy and intelligent use-in-hand proc!", LOG_ATTACK, color="green") //Logging for 'new' style legion core use, when using the core in-hand.
|
||||
|
||||
|
||||
/obj/item/organ/regenerative_core/Insert(mob/living/carbon/M, special = 0, drop_if_replaced = TRUE)
|
||||
. = ..()
|
||||
if(!preserved && !inert)
|
||||
preserved(TRUE)
|
||||
owner.visible_message("<span class='notice'>[src] stabilizes as it's inserted.</span>")
|
||||
|
||||
/obj/item/organ/regenerative_core/Remove(mob/living/carbon/M, special = 0)
|
||||
if(!inert && !special)
|
||||
owner.visible_message("<span class='notice'>[src] rapidly decays as it's removed.</span>")
|
||||
go_inert()
|
||||
return ..()
|
||||
|
||||
/obj/item/organ/regenerative_core/prepare_eat()
|
||||
return null
|
||||
|
||||
/*************************Legion core********************/
|
||||
/obj/item/organ/regenerative_core/legion
|
||||
desc = "A strange rock that crackles with power. It can be used to heal completely, but it will rapidly decay into uselessness."
|
||||
icon_state = "legion_soul"
|
||||
|
||||
/obj/item/organ/regenerative_core/legion/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/organ/regenerative_core/update_icon()
|
||||
icon_state = inert ? "legion_soul_inert" : "legion_soul"
|
||||
cut_overlays()
|
||||
if(!inert && !preserved)
|
||||
add_overlay("legion_soul_crackle")
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
|
||||
/obj/item/organ/regenerative_core/legion/go_inert()
|
||||
..()
|
||||
desc = "[src] has become inert. It has decayed, and is completely useless."
|
||||
|
||||
/obj/item/organ/regenerative_core/legion/preserved(implanted = 0)
|
||||
..()
|
||||
desc = "[src] has been stabilized. It is preserved, allowing you to use it to heal completely without danger of decay."
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
/obj/machinery/point_bank
|
||||
name = "mining point bank"
|
||||
desc = "A wall mounted machine that can be used to store and transfer mining points. Sharing is caring!"
|
||||
icon = 'icons/obj/machines/mining_machines.dmi'
|
||||
icon_state = "ore_redemption"
|
||||
density = FALSE
|
||||
req_access = list(ACCESS_MINERAL_STOREROOM)
|
||||
circuit = null
|
||||
layer = BELOW_OBJ_LAYER
|
||||
var/points = 0
|
||||
|
||||
/obj/machinery/point_bank/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "point_bank", "Point Bank", 200, 100, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/point_bank/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["totalPoints"] = points
|
||||
return data
|
||||
|
||||
/obj/machinery/mineral/ore_redemption/ui_act(action, params)
|
||||
if(..())
|
||||
return
|
||||
switch(action)
|
||||
if("Claim")
|
||||
var/mob/M = usr
|
||||
var/obj/item/card/id/I = M.get_idcard(TRUE)
|
||||
if(points)
|
||||
if(I)
|
||||
I.mining_points += points
|
||||
points = 0
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>No ID detected.</span>")
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>No points to claim.</span>")
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/point_bank/power_change()
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/point_bank/update_icon()
|
||||
if(powered())
|
||||
icon_state = initial(icon_state)
|
||||
else
|
||||
icon_state = "[initial(icon_state)]-off"
|
||||
return
|
||||
@@ -988,4 +988,4 @@
|
||||
if(H.clothing_flags & SCAN_REAGENTS)
|
||||
return TRUE
|
||||
if(isclothing(wear_mask) && (wear_mask.clothing_flags & SCAN_REAGENTS))
|
||||
return TRUE
|
||||
return TRUE
|
||||
@@ -114,6 +114,10 @@
|
||||
|
||||
var/cansprint = 1
|
||||
|
||||
var/orebox = null
|
||||
|
||||
/mob/living/silicon/robot
|
||||
|
||||
/mob/living/silicon/robot/get_cell()
|
||||
return cell
|
||||
|
||||
|
||||
@@ -121,6 +121,10 @@
|
||||
else if(istype(S, /obj/item/stack/marker_beacon))
|
||||
S.cost = 1
|
||||
S.source = get_or_create_estorage(/datum/robot_energy_storage/beacon)
|
||||
|
||||
else if(istype(S, /obj/item/stack/packageWrap))
|
||||
S.cost = 1
|
||||
S.source = get_or_create_estorage(/datum/robot_energy_storage/wrapping_paper)
|
||||
|
||||
if(S && S.source)
|
||||
S.materials = list()
|
||||
@@ -139,6 +143,9 @@
|
||||
|
||||
//Adds flavoursome dogborg items to dogborg variants without mechanical benefits
|
||||
/obj/item/robot_module/proc/dogborg_equip()
|
||||
has_snowflake_deadsprite = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
hat_offset = INFINITY
|
||||
var/obj/item/I = new /obj/item/analyzer/nose/flavour(src)
|
||||
basic_modules += I
|
||||
I = new /obj/item/soap/tongue/flavour(src)
|
||||
@@ -362,30 +369,21 @@
|
||||
sleeper_overlay = "msleeper"
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
hat_offset = INFINITY
|
||||
if("Medihound Dark")
|
||||
cyborg_base_icon = "medihounddark"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "mdsleeper"
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
hat_offset = INFINITY
|
||||
if("Vale")
|
||||
cyborg_base_icon = "valemed"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "valemedsleeper"
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
hat_offset = INFINITY
|
||||
if("Alina")
|
||||
cyborg_base_icon = "alina-med"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
@@ -393,10 +391,7 @@
|
||||
sleeper_overlay = "alinasleeper"
|
||||
moduleselect_icon = "medihound"
|
||||
moduleselect_alternate_icon = 'modular_citadel/icons/ui/screen_cyborg.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
hat_offset = INFINITY
|
||||
return ..()
|
||||
|
||||
/obj/item/robot_module/engineering
|
||||
@@ -477,29 +472,20 @@
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
|
||||
if("Pup Dozer")
|
||||
cyborg_base_icon = "pupdozer"
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
sleeper_overlay = "dozersleeper"
|
||||
dogborg = TRUE
|
||||
if("Vale")
|
||||
cyborg_base_icon = "valeeng"
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
sleeper_overlay = "valeengsleeper"
|
||||
dogborg = TRUE
|
||||
if("Alina")
|
||||
cyborg_base_icon = "alina-eng"
|
||||
special_light_key = "alina"
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
sleeper_overlay = "alinasleeper"
|
||||
dogborg = TRUE
|
||||
return ..()
|
||||
|
||||
/obj/item/robot_module/security
|
||||
@@ -558,36 +544,24 @@
|
||||
if("K9")
|
||||
cyborg_base_icon = "k9"
|
||||
sleeper_overlay = "ksleeper"
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
if("Alina")
|
||||
cyborg_base_icon = "alina-sec"
|
||||
special_light_key = "alina"
|
||||
sleeper_overlay = "alinasleeper"
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
if("K9 Dark")
|
||||
cyborg_base_icon = "k9dark"
|
||||
sleeper_overlay = "k9darksleeper"
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
if("Vale")
|
||||
cyborg_base_icon = "valesec"
|
||||
sleeper_overlay = "valesecsleeper"
|
||||
hat_offset = INFINITY
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
return ..()
|
||||
|
||||
/obj/item/robot_module/security/Initialize()
|
||||
@@ -795,24 +769,18 @@
|
||||
if("(Service) DarkK9")
|
||||
cyborg_base_icon = "k50"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
sleeper_overlay = "ksleeper"
|
||||
dogborg = TRUE
|
||||
if("(Service) Vale")
|
||||
cyborg_base_icon = "valeserv"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
sleeper_overlay = "valeservsleeper"
|
||||
dogborg = TRUE
|
||||
if("(Service) ValeDark")
|
||||
cyborg_base_icon = "valeservdark"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
dogborg = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
sleeper_overlay = "valeservsleeper"
|
||||
dogborg = TRUE
|
||||
if("(Janitor) Default")
|
||||
cyborg_base_icon = "janitor"
|
||||
if("(Janitor) Marina")
|
||||
@@ -830,10 +798,8 @@
|
||||
if("(Janitor) Scrubpuppy")
|
||||
cyborg_base_icon = "scrubpup"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
has_snowflake_deadsprite = TRUE
|
||||
cyborg_pixel_offset = -16
|
||||
dogborg = TRUE
|
||||
sleeper_overlay = "jsleeper"
|
||||
dogborg = TRUE
|
||||
return ..()
|
||||
|
||||
/obj/item/robot_module/miner
|
||||
@@ -845,13 +811,19 @@
|
||||
/obj/item/borg/sight/meson,
|
||||
/obj/item/storage/bag/ore/cyborg,
|
||||
/obj/item/pickaxe/drill/cyborg,
|
||||
/obj/item/shovel,
|
||||
/obj/item/twohanded/kinetic_crusher/cyborg,
|
||||
/obj/item/weldingtool/mini,
|
||||
/obj/item/storage/bag/sheetsnatcher/borg,
|
||||
/obj/item/t_scanner/adv_mining_scanner,
|
||||
/obj/item/gun/energy/kinetic_accelerator/cyborg,
|
||||
/obj/item/gun/energy/plasmacutter/cyborg,
|
||||
/obj/item/gps/cyborg,
|
||||
/obj/item/stack/marker_beacon)
|
||||
/obj/item/weapon/gripper/mining,
|
||||
/obj/item/cyborg_clamp,
|
||||
/obj/item/card/id/miningborg,
|
||||
/obj/item/stack/marker_beacon,
|
||||
/obj/item/destTagger,
|
||||
/obj/item/stack/packageWrap)
|
||||
emag_modules = list(/obj/item/borg/stun)
|
||||
ratvar_modules = list(
|
||||
/obj/item/clockwork/slab/cyborg/miner,
|
||||
@@ -863,7 +835,7 @@
|
||||
|
||||
/obj/item/robot_module/miner/be_transformed_to(obj/item/robot_module/old_module)
|
||||
var/mob/living/silicon/robot/R = loc
|
||||
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Lavaland", "Heavy", "Sleek", "Marina", "Can", "Spider", "Asteroid", "Droid")
|
||||
var/borg_icon = input(R, "Select an icon!", "Robot Icon", null) as null|anything in list("Lavaland", "Heavy", "Sleek", "Marina", "Can", "Spider", "Asteroid", "Droid", "Blade")
|
||||
if(!borg_icon)
|
||||
return FALSE
|
||||
switch(borg_icon)
|
||||
@@ -891,6 +863,11 @@
|
||||
if("Heavy")
|
||||
cyborg_base_icon = "heavymin"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/robots.dmi'
|
||||
if("Blade")
|
||||
cyborg_base_icon = "blade"
|
||||
cyborg_icon_override = 'modular_citadel/icons/mob/widerobot.dmi'
|
||||
sleeper_overlay = "bladesleeper"
|
||||
dogborg = TRUE
|
||||
return ..()
|
||||
|
||||
/obj/item/robot_module/syndicate
|
||||
@@ -1036,3 +1013,8 @@
|
||||
max_energy = 30
|
||||
recharge_rate = 1
|
||||
name = "Marker Beacon Storage"
|
||||
|
||||
/datum/robot_energy_storage/wrapping_paper
|
||||
max_energy = 30
|
||||
recharge_rate = 1
|
||||
name = "Wrapping Paper Storage"
|
||||
|
||||
@@ -151,7 +151,8 @@
|
||||
return
|
||||
|
||||
/mob/living/simple_animal/bot/mulebot/bullet_act(obj/item/projectile/Proj)
|
||||
if(..())
|
||||
. = ..()
|
||||
if(. && !QDELETED(src)) //Got hit and not blown up yet.
|
||||
if(prob(50) && !isnull(load))
|
||||
unload(0)
|
||||
if(prob(25))
|
||||
|
||||
@@ -38,6 +38,10 @@
|
||||
. = ..()
|
||||
verbs += /mob/living/proc/lay_down
|
||||
|
||||
/mob/living/simple_animal/pet/cat/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/wuv, "purrs!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "hisses!", EMOTE_AUDIBLE)
|
||||
|
||||
/mob/living/simple_animal/pet/cat/update_canmove()
|
||||
..()
|
||||
if(client && stat != DEAD)
|
||||
@@ -229,24 +233,6 @@
|
||||
stop_automated_movement = 1
|
||||
walk_to(src,movement_target,0,3)
|
||||
|
||||
/mob/living/simple_animal/pet/cat/attack_hand(mob/living/carbon/human/M)
|
||||
. = ..()
|
||||
switch(M.a_intent)
|
||||
if(INTENT_HELP)
|
||||
wuv(1, M)
|
||||
if(INTENT_HARM)
|
||||
wuv(-1, M)
|
||||
|
||||
/mob/living/simple_animal/pet/cat/proc/wuv(change, mob/M)
|
||||
if(change)
|
||||
if(change > 0)
|
||||
if(M && stat != DEAD)
|
||||
new /obj/effect/temp_visual/heart(loc)
|
||||
emote("me", EMOTE_VISIBLE, "purrs!")
|
||||
else
|
||||
if(M && stat != DEAD)
|
||||
emote("me", EMOTE_VISIBLE, "hisses!")
|
||||
|
||||
/mob/living/simple_animal/pet/cat/cak //I told you I'd do it, Remie
|
||||
name = "Keeki"
|
||||
desc = "It's a cat made out of cake."
|
||||
|
||||
@@ -16,6 +16,11 @@
|
||||
|
||||
do_footstep = TRUE
|
||||
can_be_held = TRUE
|
||||
|
||||
/mob/living/simple_animal/pet/dog/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/wuv, "yaps_happily!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "growls!", EMOTE_AUDIBLE)
|
||||
|
||||
//Corgis and pugs are now under one dog subtype
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi
|
||||
@@ -268,7 +273,7 @@
|
||||
return
|
||||
if(!item_to_add)
|
||||
user.visible_message("[user] pets [src].","<span class='notice'>You rest your hand on [src]'s head for a moment.</span>")
|
||||
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "pet_corgi", /datum/mood_event/pet_corgi)
|
||||
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, src, /datum/mood_event/pet_animal, src)
|
||||
return
|
||||
|
||||
if(user && !user.temporarilyRemoveItemFromInventory(item_to_add))
|
||||
@@ -639,22 +644,3 @@
|
||||
for(var/i in list(1,2,4,8,4,2,1,2,4,8,4,2,1,2,4,8,4,2))
|
||||
setDir(i)
|
||||
sleep(1)
|
||||
|
||||
/mob/living/simple_animal/pet/dog/attack_hand(mob/living/carbon/human/M)
|
||||
. = ..()
|
||||
switch(M.a_intent)
|
||||
if(INTENT_HELP)
|
||||
wuv(1,M)
|
||||
if(INTENT_HARM)
|
||||
wuv(-1,M)
|
||||
|
||||
/mob/living/simple_animal/pet/dog/proc/wuv(change, mob/M)
|
||||
if(change)
|
||||
if(change > 0)
|
||||
if(M && stat != DEAD) // Added check to see if this mob (the dog) is dead to fix issue 2454
|
||||
new /obj/effect/temp_visual/heart(loc)
|
||||
emote("me", EMOTE_VISIBLE, "yaps happily!")
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "pet_corgi", /datum/mood_event/pet_corgi)
|
||||
else
|
||||
if(M && stat != DEAD) // Same check here, even though emote checks it as well (poor form to check it only in the help case)
|
||||
emote("me", EMOTE_VISIBLE, "growls!")
|
||||
|
||||
@@ -240,7 +240,8 @@ obj/structure/elite_tumor/proc/return_elite()
|
||||
INVOKE_ASYNC(src, .proc/fighters_check) //Checks to see if our fighters died.
|
||||
INVOKE_ASYNC(src, .proc/arena_trap) //Gets another arena trap queued up for when this one runs out.
|
||||
INVOKE_ASYNC(src, .proc/border_check) //Checks to see if our fighters got out of the arena somehow.
|
||||
addtimer(CALLBACK(src, .proc/arena_checks), 50)
|
||||
if(!QDELETED(src))
|
||||
addtimer(CALLBACK(src, .proc/arena_checks), 50)
|
||||
|
||||
/obj/structure/elite_tumor/proc/fighters_check()
|
||||
if(activator != null && activator.stat == DEAD || activity == TUMOR_ACTIVE && QDELETED(activator))
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
var/obj/machinery/machine = null
|
||||
|
||||
var/next_move = null
|
||||
var/create_area_cooldown
|
||||
var/notransform = null //Carbon
|
||||
var/eye_blind = 0 //Carbon
|
||||
var/eye_blurry = 0 //Carbon
|
||||
|
||||
@@ -45,8 +45,8 @@
|
||||
eject()
|
||||
else
|
||||
var/gasdrained = min(powerproduction_drain*drainratio,loaded_tank.air_contents.gases[/datum/gas/plasma])
|
||||
loaded_tank.air_contents.gases[/datum/gas/plasma] -= gasdrained
|
||||
loaded_tank.air_contents.gases[/datum/gas/tritium] += gasdrained
|
||||
loaded_tank.air_contents.gases[/datum/gas/plasma] -= 2.7 * gasdrained
|
||||
loaded_tank.air_contents.gases[/datum/gas/tritium] += 2.7 * gasdrained
|
||||
GAS_GARBAGE_COLLECT(loaded_tank.air_contents.gases)
|
||||
|
||||
var/power_produced = RAD_COLLECTOR_OUTPUT
|
||||
|
||||
@@ -9,3 +9,7 @@
|
||||
projectile_type = /obj/item/projectile/plasma/adv
|
||||
delay = 10
|
||||
e_cost = 10
|
||||
|
||||
/obj/item/ammo_casing/energy/plasma/weak
|
||||
projectile_type = /obj/item/projectile/plasma/weak
|
||||
e_cost = 100
|
||||
@@ -112,7 +112,10 @@
|
||||
/obj/item/gun/energy/kinetic_accelerator/cyborg
|
||||
holds_charge = TRUE
|
||||
unique_frequency = TRUE
|
||||
max_mod_capacity = 80
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/premiumka/cyborg
|
||||
holds_charge = TRUE
|
||||
unique_frequency = TRUE
|
||||
|
||||
/obj/item/gun/energy/kinetic_accelerator/minebot
|
||||
trigger_guard = TRIGGER_GUARD_ALLOW_ALL
|
||||
@@ -280,7 +283,7 @@
|
||||
. += "<span class='notice'>Occupies <b>[cost]%</b> of mod capacity.</span>"
|
||||
|
||||
/obj/item/borg/upgrade/modkit/attackby(obj/item/A, mob/user)
|
||||
if(istype(A, /obj/item/gun/energy/kinetic_accelerator) && !issilicon(user))
|
||||
if(istype(A, /obj/item/gun/energy/kinetic_accelerator))
|
||||
install(A, user)
|
||||
else
|
||||
..()
|
||||
|
||||
@@ -47,3 +47,9 @@
|
||||
damage = 24
|
||||
range = 7
|
||||
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
|
||||
|
||||
/obj/item/projectile/plasma/weak
|
||||
dismemberment = 0
|
||||
damage = 10
|
||||
range = 4
|
||||
mine_range = 0
|
||||
@@ -155,7 +155,7 @@
|
||||
reagent_state = SOLID
|
||||
color = "#FFFFFF" // rgb: 255, 255, 255
|
||||
taste_mult = 1.5 // stop sugar drowning out other flavours
|
||||
nutriment_factor = 10 * REAGENTS_METABOLISM
|
||||
nutriment_factor = 5 * REAGENTS_METABOLISM
|
||||
metabolization_rate = 2 * REAGENTS_METABOLISM
|
||||
overdose_threshold = 200 // Hyperglycaemic shock
|
||||
taste_description = "sweetness"
|
||||
|
||||
@@ -624,12 +624,21 @@
|
||||
construction_time = 120
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
/datum/design/borg_upgrade_holding
|
||||
name = "Cyborg Upgrade (Ore Satchel of Holding)"
|
||||
id = "borg_upgrade_holding"
|
||||
/datum/design/borg_upgrade_advcutter
|
||||
name = "Cyborg Upgrade (Advanced Plasma Cutter)"
|
||||
id = "borg_upgrade_advcutter"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/borg/upgrade/soh
|
||||
materials = list(MAT_METAL = 10000, MAT_GOLD = 250, MAT_URANIUM = 500)
|
||||
build_path = /obj/item/borg/upgrade/advcutter
|
||||
materials = list(MAT_METAL=8000, MAT_PLASMA=2000, MAT_GOLD= 2000)
|
||||
construction_time = 120
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
/datum/design/borg_upgrade_premiumka
|
||||
name = "Cyborg Upgrade (Premium Kinetic Accelerator)"
|
||||
id = "borg_upgrade_premiumka"
|
||||
build_type = MECHFAB
|
||||
build_path = /obj/item/borg/upgrade/premiumka
|
||||
materials = list(MAT_METAL=8000, MAT_GLASS=4000, MAT_TITANIUM=2000)
|
||||
construction_time = 120
|
||||
category = list("Cyborg Upgrade Modules")
|
||||
|
||||
|
||||
@@ -365,7 +365,7 @@
|
||||
display_name = "Advanced Robotics Research"
|
||||
description = "It can even do the dishes!"
|
||||
prereq_ids = list("robotics")
|
||||
design_ids = list("borg_upgrade_diamonddrill", "borg_upgrade_advancedmop")
|
||||
design_ids = list("borg_upgrade_diamonddrill", "borg_upgrade_advancedmop", "borg_upgrade_advcutter", "borg_upgrade_premiumka")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 3000)
|
||||
export_price = 5000
|
||||
|
||||
@@ -391,7 +391,7 @@
|
||||
display_name = "Cyborg Upgrades: Utility"
|
||||
description = "Utility upgrades for cyborgs."
|
||||
prereq_ids = list("engineering", "robotics")
|
||||
design_ids = list("borg_upgrade_holding", "borg_upgrade_lavaproof", "borg_upgrade_thrusters", "borg_upgrade_selfrepair", "borg_upgrade_expand", "borg_upgrade_rped")
|
||||
design_ids = list("borg_upgrade_lavaproof", "borg_upgrade_thrusters", "borg_upgrade_selfrepair", "borg_upgrade_expand", "borg_upgrade_rped")
|
||||
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2000)
|
||||
export_price = 5000
|
||||
|
||||
|
||||
@@ -172,9 +172,8 @@
|
||||
var/total_damage = brute + burn
|
||||
|
||||
if(total_damage > can_inflict)
|
||||
var/excess = total_damage - can_inflict
|
||||
brute = round(brute * (excess / total_damage),DAMAGE_PRECISION)
|
||||
burn = round(burn * (excess / total_damage),DAMAGE_PRECISION)
|
||||
brute = round(brute * (max_damage / total_damage),DAMAGE_PRECISION)
|
||||
burn = round(burn * (max_damage / total_damage),DAMAGE_PRECISION)
|
||||
|
||||
brute_dam += brute
|
||||
burn_dam += burn
|
||||
|
||||
@@ -22,11 +22,14 @@
|
||||
SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "dismembered", /datum/mood_event/dismembered)
|
||||
drop_limb()
|
||||
|
||||
C.bleed(40)
|
||||
|
||||
if(QDELETED(src)) //Could have dropped into lava/explosion/chasm/whatever
|
||||
return TRUE
|
||||
if(dam_type == BURN)
|
||||
burn()
|
||||
return 1
|
||||
return TRUE
|
||||
add_mob_blood(C)
|
||||
C.bleed(40)
|
||||
var/direction = pick(GLOB.cardinals)
|
||||
var/t_range = rand(2,max(throw_range/2, 2))
|
||||
var/turf/target_turf = get_turf(src)
|
||||
@@ -38,7 +41,7 @@
|
||||
if(new_turf.density)
|
||||
break
|
||||
throw_at(target_turf, throw_range, throw_speed)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/bodypart/chest/dismember()
|
||||
@@ -149,7 +152,6 @@
|
||||
LB.brainmob = brainmob
|
||||
brainmob = null
|
||||
LB.brainmob.forceMove(LB)
|
||||
LB.brainmob.container = LB
|
||||
LB.brainmob.stat = DEAD
|
||||
|
||||
/obj/item/organ/eyes/transfer_to_limb(obj/item/bodypart/head/LB, mob/living/carbon/human/C)
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
TGS_ERROR_LOG("Custom command [command_name] can't be used as it is empty or contains illegal characters!")
|
||||
warned_command_names[command_name] = TRUE
|
||||
continue
|
||||
|
||||
|
||||
if(command_name_types[command_name])
|
||||
if(warnings_only)
|
||||
TGS_ERROR_LOG("Custom commands [command_name_types[command_name]] and [stc] have the same name, only [command_name_types[command_name]] will be available!")
|
||||
@@ -55,24 +55,24 @@ The MIT License
|
||||
|
||||
Copyright (c) 2017 Jordan Brown
|
||||
|
||||
Permission is hereby granted, free of charge,
|
||||
to any person obtaining a copy of this software and
|
||||
associated documentation files (the "Software"), to
|
||||
deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify,
|
||||
merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom
|
||||
the Software is furnished to do so,
|
||||
Permission is hereby granted, free of charge,
|
||||
to any person obtaining a copy of this software and
|
||||
associated documentation files (the "Software"), to
|
||||
deal in the Software without restriction, including
|
||||
without limitation the rights to use, copy, modify,
|
||||
merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom
|
||||
the Software is furnished to do so,
|
||||
subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice
|
||||
The above copyright notice and this permission notice
|
||||
shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
|
||||
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
|
||||
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/obj/machinery/vending/assist
|
||||
products = list(/obj/item/assembly/prox_sensor = 7,
|
||||
/obj/item/assembly/igniter = 6,
|
||||
/obj/item/assembly/playback = 4,
|
||||
/obj/item/assembly/signaler = 6,
|
||||
/obj/item/wirecutters = 3,
|
||||
/obj/item/stock_parts/cell/crap = 6,
|
||||
|
||||
@@ -473,3 +473,15 @@ DISABLE_HIGH_POP_MC_MODE_AMOUNT 60
|
||||
## For reference, Goonstation uses a resolution of 21x15 for it's widescreen mode.
|
||||
## Do note that changing this value will affect the title screen. The title screen will have to be updated manually if this is changed.
|
||||
DEFAULT_VIEW 21x15
|
||||
|
||||
### FAIL2TOPIC:
|
||||
### Automated IP bans for world/Topic() spammers
|
||||
## Enabled
|
||||
FAIL2TOPIC_ENABLED
|
||||
## Minimum wait time in deciseconds between valid requests
|
||||
FAIL2TOPIC_RATE_LIMIT 10
|
||||
## Number of requests after breaching rate limit that triggers a ban
|
||||
FAIL2TOPIC_MAX_FAILS 5
|
||||
## Firewall rule name used on physical server
|
||||
FAIL2TOPIC_RULE_NAME _dd_fail2topic
|
||||
|
||||
|
||||
@@ -582,3 +582,9 @@ BOX_RANDOM_ENGINE Box Singulo,3
|
||||
BOX_RANDOM_ENGINE Box SM 1x3,1
|
||||
BOX_RANDOM_ENGINE Box SM 5x5,1
|
||||
BOX_RANDOM_ENGINE Box SM 3x,0
|
||||
|
||||
## Whether or not there's a mode tier list vote after the secret/extended vote.
|
||||
MODETIER_VOTING
|
||||
|
||||
## Number of modes dropped by the modetier vote during mode selection, after vote.
|
||||
DROPPED_MODES 3
|
||||
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed singularity pulls duping rods out of engine floors."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "MrJWhit"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Increases plasma usage in radiation collectors"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "LetterN"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Doppler logs"
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Putnam3145"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added a sort of \"game mode ban\" by way of having people rank their game modes favorite to least favorite after the secret/extended vote."
|
||||
- bugfix: "Turns out the schulze scoring was written wrong and it was setting things to 0 that shouldn't have been, so that's fixed."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Halfs the nutriments in sugar"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Lattices can be examined yet again."
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "r4d6"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added a playback device"
|
||||
- bugfix: "Made the Voice Analyzer actually care about languages"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Putnam"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Cold-blooded quirk"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Seris02"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "cardboard box speed"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "keronshb"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "fixed the missing icons from Dermal Button nanites"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Bhijn"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "server_hop can no longer be used to remotely lobotomize a spaceman"
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Putnam3145"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Traitor objectives don't take a dump when they try to add an assassinate anymore"
|
||||
- admin: "Objective removal with antag panel no longer commented out silently while still being an option that gives useful feedback on stuff it's not doing in any respect"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Putnam3145"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Limb damage works now"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "add a click cooldown to the overly spammable table slamming."
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 8.9 KiB After Width: | Height: | Size: 11 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 48 KiB |
@@ -1,2 +0,0 @@
|
||||
/obj/machinery/sleeper
|
||||
min_health = 30
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user