Some antag fixes. (#35690)
* Removes misleading comment * Fixes devil ascension visible in lobby * Fixes nuke op reinforcements. * ADVANCED COPYPASTE * Missed this one.
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CitadelStationBot
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3e12e1b2f6
@@ -9,13 +9,13 @@ GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys,
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//Since it didn't really belong in any other category, I'm putting this here
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//This is for procs to replace all the goddamn 'in world's that are chilling around the code
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GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**. Excludes /mob/dead/new_player
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GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**.
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GLOBAL_LIST_EMPTY(mob_list) //all mobs, including clientless
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GLOBAL_LIST_EMPTY(mob_directory) //mob_id -> mob
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GLOBAL_LIST_EMPTY(mob_directory) //mob_id -> mob
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GLOBAL_LIST_EMPTY(alive_mob_list) //all alive mobs, including clientless. Excludes /mob/dead/new_player
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GLOBAL_LIST_EMPTY(drones_list)
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GLOBAL_LIST_EMPTY(dead_mob_list) //all dead mobs, including clientless. Excludes /mob/dead/new_player
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GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
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GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
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GLOBAL_LIST_EMPTY(silicon_mobs) //all silicon mobs
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GLOBAL_LIST_EMPTY(mob_living_list) //all instances of /mob/living and subtypes
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GLOBAL_LIST_EMPTY(carbon_list) //all instances of /mob/living/carbon and subtypes, notably does not contain brains or simple animals
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@@ -41,7 +41,7 @@
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set waitfor = FALSE
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var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [owner]'s imaginary friend?", ROLE_PAI, null, null, 75, friend)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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friend.key = C.key
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friend_initialized = TRUE
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else
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@@ -25,7 +25,7 @@
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set waitfor = FALSE
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var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [owner]'s split personality?", ROLE_PAI, null, null, 75, stranger_backseat)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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stranger_backseat.key = C.key
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log_game("[key_name(stranger_backseat)] became [key_name(owner)]'s split personality.")
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message_admins("[key_name_admin(stranger_backseat)] became [key_name_admin(owner)]'s split personality.")
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@@ -183,7 +183,7 @@
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set waitfor = FALSE
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var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [owner]'s brainwashed mind?", null, null, null, 75, stranger_backseat)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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stranger_backseat.key = C.key
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else
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qdel(src)
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@@ -243,7 +243,7 @@
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var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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var/mob/living/simple_animal/shade/S = new(src)
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S.real_name = name
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S.name = name
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@@ -53,7 +53,7 @@
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var/question = "Would you like to be [group_name]?"
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var/list/candidates = pollCandidatesForMobs(question, ROLE_PAI, null, FALSE, 100, bodies)
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while(LAZYLEN(candidates) && LAZYLEN(bodies))
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var/client/C = pick_n_take(candidates)
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var/mob/dead/observer/C = pick_n_take(candidates)
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var/mob/living/body = pick_n_take(bodies)
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to_chat(body, "Your mob has been taken over by a ghost!")
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@@ -80,7 +80,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [name]?", "[name]", null, job_rank, 50, owner.current)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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to_chat(owner, "Your mob has been taken over by a ghost! Appeal your job ban if you want to avoid this in the future!")
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message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(owner.current)]) to replace a jobbaned player.")
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owner.current.ghostize(0)
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@@ -62,8 +62,8 @@
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to_chat(H, "You already used this contract!")
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return
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used = TRUE
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var/client/C = pick(candidates)
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spawn_antag(C, get_turf(src), href_list["school"],H.mind)
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var/mob/dead/observer/C = pick(candidates)
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spawn_antag(C.client, get_turf(src), href_list["school"],H.mind)
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else
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to_chat(H, "Unable to reach your apprentice! You can either attack the spellbook with the contract to refund your points, or wait and try again later.")
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@@ -124,8 +124,8 @@
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if(!(check_usability(user)))
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return
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used = TRUE
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var/client/C = pick(nuke_candidates)
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spawn_antag(C, get_turf(src), "syndieborg", user.mind)
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var/mob/dead/observer/G = pick(nuke_candidates)
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spawn_antag(G.client, get_turf(src), "syndieborg", user.mind)
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do_sparks(4, TRUE, src)
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qdel(src)
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else
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@@ -218,8 +218,8 @@
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if(used)
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return
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used = TRUE
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var/client/C = pick(candidates)
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spawn_antag(C, get_turf(src), initial(demon_type.name),user.mind)
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var/mob/dead/observer/C = pick(candidates)
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spawn_antag(C.client, get_turf(src), initial(demon_type.name),user.mind)
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to_chat(user, shatter_msg)
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to_chat(user, veil_msg)
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playsound(user.loc, 'sound/effects/glassbr1.ogg', 100, 1)
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@@ -171,7 +171,7 @@
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blobber.update_icons()
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blobber.adjustHealth(blobber.maxHealth * 0.5)
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blob_mobs += blobber
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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blobber.key = C.key
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SEND_SOUND(blobber, sound('sound/effects/blobattack.ogg'))
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SEND_SOUND(blobber, sound('sound/effects/attackblob.ogg'))
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@@ -338,7 +338,7 @@
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set waitfor = FALSE
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var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [L.name], an inactive clock cultist?", ROLE_SERVANT_OF_RATVAR, null, ROLE_SERVANT_OF_RATVAR, 50, L)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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to_chat(L, "<span class='userdanger'>Your physical form has been taken over by another soul due to your inactivity! Ahelp if you wish to regain your form!</span>")
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message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(L)]) to replace an inactive clock cultist.")
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L.ghostize(0)
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@@ -575,7 +575,7 @@ structure_check() searches for nearby cultist structures required for the invoca
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set waitfor = FALSE
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var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as a [mob_to_revive.name], an inactive blood cultist?", ROLE_CULTIST, null, ROLE_CULTIST, 50, mob_to_revive)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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to_chat(mob_to_revive.mind, "Your physical form has been taken over by another soul due to your inactivity! Ahelp if you wish to regain your form.")
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message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(mob_to_revive)]) to replace an AFK player.")
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mob_to_revive.ghostize(0)
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@@ -300,8 +300,8 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
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sleep(1)
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if(!D)
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return
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to_chat(world, "<font size=5><span class='danger'><b>\"SLOTH, WRATH, GLUTTONY, ACEDIA, ENVY, GREED, PRIDE! FIRES OF HELL AWAKEN!!\"</font></span>")
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SEND_SOUND(world, sound('sound/hallucinations/veryfar_noise.ogg'))
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send_to_playing_players("<font size=5><span class='danger'><b>\"SLOTH, WRATH, GLUTTONY, ACEDIA, ENVY, GREED, PRIDE! FIRES OF HELL AWAKEN!!\"</font></span>")
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sound_to_playing_players('sound/hallucinations/veryfar_noise.ogg')
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give_appropriate_spells()
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D.convert_to_archdevil()
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if(istype(D.loc, /obj/effect/dummy/slaughter/))
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@@ -382,7 +382,7 @@
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inert = TRUE
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visible_message("<span class='revenwarning'>[src] settles down and seems lifeless.</span>")
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return
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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key_of_revenant = C.key
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if(!key_of_revenant)
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qdel(revenant)
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@@ -130,7 +130,7 @@
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var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as Wizard Academy Defender?", ROLE_WIZARD, null, ROLE_WIZARD, 50, current_wizard)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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message_admins("[key_name_admin(C)] was spawned as Wizard Academy Defender")
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current_wizard.ghostize() // on the off chance braindead defender gets back in
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current_wizard.key = C.key
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@@ -272,7 +272,7 @@
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var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [user.real_name] Servant?", ROLE_WIZARD, null, ROLE_WIZARD, 50, H)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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message_admins("[key_name_admin(C)] was spawned as Dice Servant")
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H.key = C.key
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@@ -75,7 +75,7 @@
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/datum/round_event/santa/start()
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var/list/candidates = pollGhostCandidates("Santa is coming to town! Do you want to be Santa?", poll_time=150)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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santa = new /mob/living/carbon/human(pick(GLOB.blobstart))
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santa.key = C.key
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@@ -13,7 +13,7 @@
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var/list/candidates = pollGhostCandidates("Would you like to be an imposter wizard?", ROLE_WIZARD)
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if(!candidates)
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return //Sad Trombone
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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new /obj/effect/particle_effect/smoke(W.loc)
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@@ -420,7 +420,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
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to_chat(src, "<span class='holoparasite'>You attempt to reset <font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font>'s personality...</span>")
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var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as [src.real_name]'s [G.real_name]?", ROLE_PAI, null, FALSE, 100)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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to_chat(G, "<span class='holoparasite'>Your user reset you, and your body was taken over by a ghost. Looks like they weren't happy with your performance.</span>")
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to_chat(src, "<span class='holoparasite bold'>Your <font color=\"[G.namedatum.colour]\">[G.real_name]</font> has been successfully reset.</span>")
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message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(G)])")
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@@ -495,7 +495,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
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var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the [mob_name] of [user.real_name]?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_HOLOPARASITE)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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spawn_guardian(user, C.key)
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else
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to_chat(user, "[failure_message]")
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@@ -445,7 +445,7 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
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var/list/mob/dead/observer/candidates = pollCandidatesForMob(poll_message, ROLE_PAI, null, FALSE, 100, M)
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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to_chat(M, "Your mob has been taken over by a ghost!")
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message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(M)])")
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M.ghostize(0)
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@@ -593,7 +593,7 @@
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var/list/candidates = pollCandidatesForMob("Do you want to play as [SM.name]?", ROLE_ALIEN, null, ROLE_ALIEN, 50, SM, POLL_IGNORE_SENTIENCE_POTION) // see poll_ignore.dm
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if(LAZYLEN(candidates))
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var/client/C = pick(candidates)
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var/mob/dead/observer/C = pick(candidates)
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SM.key = C.key
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SM.mind.enslave_mind_to_creator(user)
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SM.sentience_act()
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