Some antag fixes. (#35690)

* Removes misleading comment

* Fixes devil ascension visible in lobby

* Fixes nuke op reinforcements.

* ADVANCED COPYPASTE

* Missed this one.
This commit is contained in:
AnturK
2018-02-16 17:34:38 +01:00
committed by CitadelStationBot
parent 879d15c18d
commit 3e12e1b2f6
18 changed files with 29 additions and 29 deletions
+3 -3
View File
@@ -9,13 +9,13 @@ GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys,
//Since it didn't really belong in any other category, I'm putting this here
//This is for procs to replace all the goddamn 'in world's that are chilling around the code
GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**. Excludes /mob/dead/new_player
GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**.
GLOBAL_LIST_EMPTY(mob_list) //all mobs, including clientless
GLOBAL_LIST_EMPTY(mob_directory) //mob_id -> mob
GLOBAL_LIST_EMPTY(mob_directory) //mob_id -> mob
GLOBAL_LIST_EMPTY(alive_mob_list) //all alive mobs, including clientless. Excludes /mob/dead/new_player
GLOBAL_LIST_EMPTY(drones_list)
GLOBAL_LIST_EMPTY(dead_mob_list) //all dead mobs, including clientless. Excludes /mob/dead/new_player
GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
GLOBAL_LIST_EMPTY(silicon_mobs) //all silicon mobs
GLOBAL_LIST_EMPTY(mob_living_list) //all instances of /mob/living and subtypes
GLOBAL_LIST_EMPTY(carbon_list) //all instances of /mob/living/carbon and subtypes, notably does not contain brains or simple animals