Updates to tgstation commit 78e471d

This commit is contained in:
deathride58
2018-07-05 01:22:27 -04:00
parent ac6fddcfb3
commit 3e18d8208e
107 changed files with 1054 additions and 1013 deletions

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@@ -45996,9 +45996,6 @@
sortType = 20
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/effect/turf_decal/stripes/line{
dir = 8
},

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@@ -1,6 +1,6 @@
#define SEND_SIGNAL(target, sigtype, arguments...) ( !target.datum_components ? NONE : target._SendSignal(sigtype, list(##arguments)) )
#define SEND_SIGNAL(target, sigtype, arguments...) ( !target.comp_lookup || !target.comp_lookup[sigtype] ? NONE : target._SendSignal(sigtype, list(##arguments)) )
#define SEND_GLOBAL_SIGNAL(sigtype, arguments...) ( !SSdcs.comp_lookup[sigtype] ? NONE : SSdcs._SendGlobalSignal(sigtype, list(##arguments)) )
#define SEND_GLOBAL_SIGNAL(sigtype, arguments...) ( SEND_SIGNAL(SSdcs, sigtype, ##arguments) )
//shorthand
#define GET_COMPONENT_FROM(varname, path, target) var##path/##varname = ##target.GetComponent(##path)
@@ -20,7 +20,7 @@
// global signals
// These are signals which can be listened to by any component on any parent
// GLOBAL SIGNALS MUST START WITH "!"
// start global signals with "!", this used to be necessary but now it's just a formatting choice
#define COMSIG_GLOB_NEW_Z "!new_z" //from base of datum/controller/subsystem/mapping/proc/add_new_zlevel(): (list/args)
#define COMSIG_GLOB_VAR_EDIT "!var_edit" //called after a successful var edit somewhere in the world: (list/args)
@@ -44,6 +44,8 @@
//End positions
#define COMPONENT_EXNAME_CHANGED 1
#define COMSIG_ATOM_ENTERED "atom_entered" //from base of atom/Entered(): (atom/movable/entering, /atom)
#define COMSIG_ATOM_EXIT "atom_exit" //from base of atom/Exit(): (/atom/movable/exiting, /atom/newloc)
#define COMPONENT_ATOM_BLOCK_EXIT 1
#define COMSIG_ATOM_EXITED "atom_exited" //from base of atom/Exited(): (atom/movable/exiting, atom/newloc)
#define COMSIG_ATOM_EX_ACT "atom_ex_act" //from base of atom/ex_act(): (severity, target)
#define COMSIG_ATOM_EMP_ACT "atom_emp_act" //from base of atom/emp_act(): (severity)
@@ -90,6 +92,8 @@
// /atom/movable signals
#define COMSIG_MOVABLE_MOVED "movable_moved" //from base of atom/movable/Moved(): (/atom, dir)
#define COMSIG_MOVABLE_CROSSED "movable_crossed" //from base of atom/movable/Crossed(): (/atom/movable)
#define COMSIG_MOVABLE_UNCROSS "movable_uncross" //from base of atom/movable/Uncross(): (/atom/movable)
#define COMPONENT_MOVABLE_BLOCK_UNCROSS 1
#define COMSIG_MOVABLE_UNCROSSED "movable_uncrossed" //from base of atom/movable/Uncrossed(): (/atom/movable)
#define COMSIG_MOVABLE_COLLIDE "movable_collide" //from base of atom/movable/Collide(): (/atom)
#define COMSIG_MOVABLE_IMPACT "movable_impact" //from base of atom/movable/throw_impact(): (/atom/hit_atom, /datum/thrownthing/throwingdatum)
@@ -119,7 +123,7 @@
#define COMSIG_ITEM_PRE_ATTACK "item_pre_attack" //from base of obj/item/pre_attack(): (atom/target, mob/user, params)
#define COMPONENT_NO_ATTACK 1
#define COMSIG_ITEM_EQUIPPED "item_equip" //from base of obj/item/equipped(): (/mob/equipper, slot)
#define COMSIG_ITEM_DROPPED "item_drop"
#define COMSIG_ITEM_DROPPED "item_drop" //from base of obj/item/dropped(): (mob/user)
#define COMSIG_ITEM_PICKUP "item_pickup" //from base of obj/item/pickup(): (/mob/taker)
#define COMSIG_ITEM_ATTACK_ZONE "item_attack_zone" //from base of mob/living/carbon/attacked_by(): (mob/living/carbon/target, mob/living/user, hit_zone)
#define COMSIG_ITEM_IMBUE_SOUL "item_imbue_soul" //return a truthy value to prevent ensouling, checked in /obj/effect/proc_holder/spell/targeted/lichdom/cast(): (mob/user)

7
code/__DEFINES/rust_g.dm Normal file
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@@ -0,0 +1,7 @@
// rust_g.dm - DM API for rust_g extension library
#define RUST_G "rust_g"
#define rustg_dmi_strip_metadata(fname) call(RUST_G, "dmi_strip_metadata")(fname)
#define rustg_log_write(fname, text) call(RUST_G, "log_write")(fname, text)
/proc/rustg_log_close_all() return call(RUST_G, "log_close_all")()

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@@ -1,13 +1,10 @@
//location of the rust-g library
#define RUST_G "rust_g"
//wrapper macros for easier grepping
#define DIRECT_OUTPUT(A, B) A << B
#define SEND_IMAGE(target, image) DIRECT_OUTPUT(target, image)
#define SEND_SOUND(target, sound) DIRECT_OUTPUT(target, sound)
#define SEND_TEXT(target, text) DIRECT_OUTPUT(target, text)
#define WRITE_FILE(file, text) DIRECT_OUTPUT(file, text)
#define WRITE_LOG(log, text) call(RUST_G, "log_write")(log, text)
#define WRITE_LOG(log, text) rustg_log_write(log, text)
//print a warning message to world.log
#define WARNING(MSG) warning("[MSG] in [__FILE__] at line [__LINE__] src: [src] usr: [usr].")
@@ -156,7 +153,7 @@
/* Close open log handles. This should be called as late as possible, and no logging should hapen after. */
/proc/shutdown_logging()
call(RUST_G, "log_close_all")()
rustg_log_close_all()
/* Helper procs for building detailed log lines */
@@ -176,6 +173,3 @@
return "[A.loc] [COORD(T)] ([A.loc.type])"
else if(A.loc)
return "[A.loc] (0, 0, 0) ([A.loc.type])"
//this is only used here (for now)
#undef RUST_G

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@@ -314,6 +314,9 @@ or shoot a gun to move around via Newton's 3rd Law of Motion."
/obj/screen/alert/bloodsense/process()
var/atom/blood_target
if(!mob_viewer.mind)
return
var/datum/antagonist/cult/antag = mob_viewer.mind.has_antag_datum(/datum/antagonist/cult,TRUE)
if(!antag)
return

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@@ -20,6 +20,7 @@ SUBSYSTEM_DEF(blackbox)
record_feedback("amount", "random_seed", Master.random_seed)
record_feedback("amount", "dm_version", DM_VERSION)
record_feedback("amount", "byond_version", world.byond_version)
record_feedback("amount", "byond_build", world.byond_build)
. = ..()
//poll population

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@@ -2,34 +2,5 @@ SUBSYSTEM_DEF(dcs)
name = "Datum Component System"
flags = SS_NO_INIT | SS_NO_FIRE
var/list/comp_lookup = list() // A signal:list(components) assoc list
/datum/controller/subsystem/dcs/proc/_SendGlobalSignal(sigtype, list/arguments)
. = NONE
for(var/i in comp_lookup[sigtype])
var/datum/component/comp = i
if(!comp.enabled)
continue
var/datum/callback/CB = comp.signal_procs[sigtype]
if(!CB)
continue // Should we error from this?
. |= CB.InvokeAsync(arglist(arguments))
/datum/controller/subsystem/dcs/proc/RegisterSignal(datum/component/comp, sigtype)
if(!comp_lookup[sigtype])
comp_lookup[sigtype] = list()
comp_lookup[sigtype][comp] = TRUE
/datum/controller/subsystem/dcs/proc/UnregisterSignal(datum/component/comp, list/sigtypes)
if(!length(sigtypes))
sigtypes = list(sigtypes)
for(var/sigtype in sigtypes)
switch(length(comp_lookup[sigtype]))
if(1)
comp_lookup -= sigtype
if(2 to INFINITY)
comp_lookup[sigtype] -= comp
/datum/controller/subsystem/dcs/Recover()
comp_lookup = SSdcs.comp_lookup

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@@ -49,7 +49,11 @@ SUBSYSTEM_DEF(mapping)
if(initialized)
return
if(config.defaulted)
to_chat(world, "<span class='boldannounce'>Unable to load next map config, defaulting to Box Station</span>")
var/old_config = config
config = global.config.defaultmap
if(!config || config.defaulted)
to_chat(world, "<span class='boldannounce'>Unable to load next or default map config, defaulting to Box Station</span>")
config = old_config
loader = new
loadWorld()
repopulate_sorted_areas()

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@@ -392,8 +392,8 @@ SUBSYSTEM_DEF(ticker)
captainless=0
if(player.mind.assigned_role != player.mind.special_role)
SSjob.EquipRank(N, player.mind.assigned_role, 0)
if(CONFIG_GET(flag/roundstart_traits))
SSquirks.AssignQuirks(player, N.client, TRUE)
if(CONFIG_GET(flag/roundstart_traits) && ishuman(N.new_character))
SSquirks.AssignQuirks(N.new_character, N.client, TRUE)
CHECK_TICK
if(captainless)
for(var/mob/dead/new_player/N in GLOB.player_list)

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@@ -115,7 +115,7 @@ Stands have a lot of procs which mimic mob procs. Rather than inserting hooks fo
* Clears `parent` and removes the component from it's component list
1. `/datum/component/proc/_JoinParent` (private, final)
* Tries to add the component to it's `parent`s `datum_components` list
1. `/datum/component/proc/RegisterSignal(signal(string/list of strings), proc_ref(type), override(boolean))` (protected, final) (Consider removing for performance gainz)
1. `/datum/component/proc/RegisterSignal(datum/target, signal(string/list of strings), proc_ref(type), override(boolean))` (protected, final)
* If signal is a list it will be as if RegisterSignal was called for each of the entries with the same following arguments
* Makes a component listen for the specified `signal` on it's `parent` datum.
* When that signal is received `proc_ref` will be called on the component, along with associated arguments

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@@ -58,8 +58,8 @@
if(!silent)
SEND_SIGNAL(P, COMSIG_COMPONENT_REMOVING, src)
parent = null
SSdcs.UnregisterSignal(src, signal_procs)
LAZYCLEARLIST(signal_procs)
for(var/target in signal_procs)
UnregisterSignal(target, signal_procs[target])
return ..()
/datum/component/proc/_RemoveFromParent()
@@ -78,34 +78,69 @@
if(!dc.len)
P.datum_components = null
/datum/component/proc/RegisterSignal(sig_type_or_types, proc_or_callback, override = FALSE)
if(QDELETED(src))
/datum/component/proc/RegisterSignal(datum/target, sig_type_or_types, proc_or_callback, override = FALSE)
if(QDELETED(src) || QDELETED(target))
return
var/list/procs = signal_procs
if(!procs)
procs = list()
signal_procs = procs
signal_procs = procs = list()
if(!procs[target])
procs[target] = list()
var/list/lookup = target.comp_lookup
if(!lookup)
target.comp_lookup = lookup = list()
if(!istype(proc_or_callback, /datum/callback)) //if it wasnt a callback before, it is now
proc_or_callback = CALLBACK(src, proc_or_callback)
var/list/sig_types = islist(sig_type_or_types) ? sig_type_or_types : list(sig_type_or_types)
for(var/sig_type in sig_types)
if(!override && procs[sig_type])
if(!override && procs[target][sig_type])
stack_trace("[sig_type] overridden. Use override = TRUE to suppress this warning")
if(sig_type[1] == "!")
SSdcs.RegisterSignal(src, sig_type)
procs[sig_type] = proc_or_callback
procs[target][sig_type] = proc_or_callback
if(!lookup[sig_type]) // Nothing has registered here yet
lookup[sig_type] = src
else if(lookup[sig_type] == src) // We already registered here
continue
else if(!length(lookup[sig_type])) // One other thing registered here
lookup[sig_type] = list(lookup[sig_type]=TRUE)
lookup[sig_type][src] = TRUE
else // Many other things have registered here
lookup[sig_type][src] = TRUE
enabled = TRUE
/datum/component/proc/HasSignal(sig_type)
return signal_procs[sig_type] != null
/datum/component/proc/UnregisterSignal(datum/target, sig_type_or_types)
var/list/lookup = target.comp_lookup
if(!signal_procs || !signal_procs[target] || !lookup)
return
if(!islist(sig_type_or_types))
sig_type_or_types = list(sig_type_or_types)
for(var/sig in sig_type_or_types)
switch(length(lookup[sig]))
if(2)
lookup[sig] = (lookup[sig]-src)[1]
if(1)
stack_trace("[target] ([target.type]) somehow has single length list inside comp_lookup")
if(src in lookup[sig])
lookup -= sig
if(!length(lookup))
target.comp_lookup = null
break
if(0)
lookup -= sig
if(!length(lookup))
target.comp_lookup = null
break
else
lookup[sig] -= src
/datum/component/proc/UnregisterSignal(sig_type_or_types)
signal_procs -= sig_type_or_types
signal_procs[target] -= sig_type_or_types
if(!signal_procs[target].len)
signal_procs -= target
/datum/component/proc/InheritComponent(datum/component/C, i_am_original)
return
@@ -126,23 +161,19 @@
. += current_type
/datum/proc/_SendSignal(sigtype, list/arguments)
var/target = datum_components[/datum/component]
var/target = comp_lookup[sigtype]
if(!length(target))
var/datum/component/C = target
if(!C.enabled)
return NONE
var/datum/callback/CB = C.signal_procs[sigtype]
if(!CB)
return NONE
var/datum/callback/CB = C.signal_procs[src][sigtype]
return CB.InvokeAsync(arglist(arguments))
. = NONE
for(var/I in target)
var/datum/component/C = I
if(!C.enabled)
continue
var/datum/callback/CB = C.signal_procs[sigtype]
if(!CB)
continue
var/datum/callback/CB = C.signal_procs[src][sigtype]
. |= CB.InvokeAsync(arglist(arguments))
/datum/proc/GetComponent(c_type)

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@@ -15,9 +15,9 @@
archdrops[i][ARCH_PROB] = 100
stack_trace("ARCHAEOLOGY WARNING: [parent] contained a null probability value in [i].")
callback = _callback
RegisterSignal(COMSIG_PARENT_ATTACKBY,.proc/Dig)
RegisterSignal(COMSIG_ATOM_EX_ACT, .proc/BombDig)
RegisterSignal(COMSIG_ATOM_SING_PULL, .proc/SingDig)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY,.proc/Dig)
RegisterSignal(parent, COMSIG_ATOM_EX_ACT, .proc/BombDig)
RegisterSignal(parent, COMSIG_ATOM_SING_PULL, .proc/SingDig)
/datum/component/archaeology/InheritComponent(datum/component/archaeology/A, i_am_original)
var/list/other_archdrops = A.archdrops

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@@ -9,9 +9,9 @@
if(!isobj(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(COMSIG_PARENT_EXAMINE, .proc/examine)
RegisterSignal(COMSIG_PARENT_ATTACKBY, .proc/applyplate)
RegisterSignal(COMSIG_PARENT_PREQDELETED, .proc/dropplates)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/examine)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/applyplate)
RegisterSignal(parent, COMSIG_PARENT_PREQDELETED, .proc/dropplates)
if(_maxamount)
maxamount = _maxamount

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@@ -5,8 +5,8 @@
if(!ismovableatom(parent))
return COMPONENT_INCOMPATIBLE
beauty = beautyamount
RegisterSignal(COMSIG_ENTER_AREA, .proc/enter_area)
RegisterSignal(COMSIG_EXIT_AREA, .proc/exit_area)
RegisterSignal(parent, COMSIG_ENTER_AREA, .proc/enter_area)
RegisterSignal(parent, COMSIG_EXIT_AREA, .proc/exit_area)
var/area/A = get_area(parent)
if(!A || A.outdoors)
return

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@@ -12,7 +12,7 @@
probability = _probability
flags = _flags
RegisterSignal(list(COMSIG_MOVABLE_CROSSED), .proc/Crossed)
RegisterSignal(parent, list(COMSIG_MOVABLE_CROSSED), .proc/Crossed)
/datum/component/caltrop/proc/Crossed(atom/movable/AM)
var/atom/A = parent

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@@ -23,7 +23,7 @@
))
/datum/component/chasm/Initialize(turf/target)
RegisterSignal(list(COMSIG_MOVABLE_CROSSED, COMSIG_ATOM_ENTERED), .proc/Entered)
RegisterSignal(parent, list(COMSIG_MOVABLE_CROSSED, COMSIG_ATOM_ENTERED), .proc/Entered)
target_turf = target
START_PROCESSING(SSobj, src) // process on create, in case stuff is still there

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@@ -4,7 +4,7 @@
/datum/component/cleaning/Initialize()
if(!ismovableatom(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(list(COMSIG_MOVABLE_MOVED), .proc/Clean)
RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/Clean)
/datum/component/cleaning/proc/Clean()
var/atom/movable/AM = parent

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@@ -15,8 +15,8 @@
if(!isatom(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(COMSIG_PARENT_EXAMINE, .proc/examine)
RegisterSignal(COMSIG_PARENT_ATTACKBY,.proc/action)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/examine)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY,.proc/action)
update_parent(index)
/datum/component/construction/proc/examine(mob/user)

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@@ -12,11 +12,11 @@
cleanable = _cleanable
if(_dir) // If no dir is assigned at start then it follows the atom's dir
RegisterSignal(COMSIG_ATOM_DIR_CHANGE, .proc/rotate_react)
RegisterSignal(parent, COMSIG_ATOM_DIR_CHANGE, .proc/rotate_react)
if(_cleanable)
RegisterSignal(COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_react)
RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_react)
if(_description)
RegisterSignal(COMSIG_PARENT_EXAMINE, .proc/examine)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/examine)
apply()
/datum/component/decal/Destroy()

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@@ -5,7 +5,7 @@
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
. = ..()
RegisterSignal(COMSIG_ATOM_GET_EXAMINE_NAME, .proc/get_examine_name)
RegisterSignal(parent, COMSIG_ATOM_GET_EXAMINE_NAME, .proc/get_examine_name)
/datum/component/decal/blood/generate_appearance(_icon, _icon_state, _dir, _layer, _color)
var/obj/item/I = parent

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@@ -7,7 +7,7 @@
/datum/component/earhealing/Initialize()
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED), .proc/equippedChanged)
RegisterSignal(parent, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED), .proc/equippedChanged)
/datum/component/earhealing/proc/equippedChanged(mob/living/carbon/user, slot)
if (slot == SLOT_EARS && istype(user))

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@@ -16,7 +16,7 @@
)
say_lines = text || default_lines
RegisterSignal(COMSIG_GLOB_VAR_EDIT, .proc/var_edit_react)
RegisterSignal(SSdcs, COMSIG_GLOB_VAR_EDIT, .proc/var_edit_react)
/datum/component/edit_complainer/proc/var_edit_react(list/arguments)
var/atom/movable/master = parent

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@@ -5,7 +5,7 @@
if(!istype(parent, /atom))
return COMPONENT_INCOMPATIBLE
flags = _flags
RegisterSignal(list(COMSIG_ATOM_EMP_ACT), .proc/getEmpFlags)
RegisterSignal(parent, list(COMSIG_ATOM_EMP_ACT), .proc/getEmpFlags)
/datum/component/empprotection/proc/getEmpFlags(severity)
return flags

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@@ -21,7 +21,7 @@
blood_DNA = new_blood_DNA
fibers = new_fibers
check_blood()
RegisterSignal(COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_act)
RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_act)
/datum/component/forensics/proc/wipe_fingerprints()
fingerprints = null

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@@ -12,15 +12,15 @@
if(expire_in)
expire_time = world.time + expire_in
QDEL_IN(src, expire_in)
RegisterSignal(COMSIG_MOVABLE_BUCKLE, .proc/try_infect_buckle)
RegisterSignal(COMSIG_MOVABLE_COLLIDE, .proc/try_infect_collide)
RegisterSignal(COMSIG_MOVABLE_CROSSED, .proc/try_infect_crossed)
RegisterSignal(COMSIG_ITEM_ATTACK_ZONE, .proc/try_infect_attack_zone)
RegisterSignal(COMSIG_ITEM_ATTACK, .proc/try_infect_attack)
RegisterSignal(COMSIG_ITEM_EQUIPPED, .proc/try_infect_equipped)
RegisterSignal(COMSIG_MOVABLE_IMPACT_ZONE, .proc/try_infect_impact_zone)
RegisterSignal(COMSIG_FOOD_EATEN, .proc/try_infect_eat)
RegisterSignal(COMSIG_COMPONENT_CLEAN_ACT, .proc/clean)
RegisterSignal(parent, COMSIG_MOVABLE_BUCKLE, .proc/try_infect_buckle)
RegisterSignal(parent, COMSIG_MOVABLE_COLLIDE, .proc/try_infect_collide)
RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/try_infect_crossed)
RegisterSignal(parent, COMSIG_ITEM_ATTACK_ZONE, .proc/try_infect_attack_zone)
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/try_infect_attack)
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/try_infect_equipped)
RegisterSignal(parent, COMSIG_MOVABLE_IMPACT_ZONE, .proc/try_infect_impact_zone)
RegisterSignal(parent, COMSIG_FOOD_EATEN, .proc/try_infect_eat)
RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean)
/datum/component/infective/proc/try_infect_eat(mob/living/eater, mob/living/feeder)
for(var/V in diseases)

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@@ -13,31 +13,21 @@
var/requires_mob_riding = TRUE //whether this only works if the attacker is riding a mob, rather than anything they can buckle to.
var/requires_mount = TRUE //kinda defeats the point of jousting if you're not mounted but whatever.
var/mob/current_holder
var/datum/component/redirect/listener
var/current_timerid
/datum/component/jousting/Initialize()
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(COMSIG_ITEM_EQUIPPED, .proc/on_equip)
RegisterSignal(COMSIG_ITEM_DROPPED, .proc/on_drop)
RegisterSignal(COMSIG_ITEM_ATTACK, .proc/on_attack)
/datum/component/jousting/Destroy()
QDEL_NULL(listener)
return ..()
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip)
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/on_drop)
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/on_attack)
/datum/component/jousting/proc/on_equip(mob/user, slot)
RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/mob_move, TRUE)
current_holder = user
if(!listener)
listener = user.AddComponent(/datum/component/redirect, COMSIG_MOVABLE_MOVED, CALLBACK(src, .proc/mob_move))
else
user.TakeComponent(listener)
if(QDELING(listener))
listener = null
/datum/component/jousting/proc/on_drop(mob/user)
QDEL_NULL(listener)
UnregisterSignal(user, COMSIG_MOVABLE_MOVED)
current_holder = null
current_direction = NONE
current_tile_charge = 0

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@@ -8,8 +8,8 @@
/datum/component/knockoff/Initialize(knockoff_chance,zone_override,slots_knockoffable)
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(COMSIG_ITEM_EQUIPPED,.proc/OnEquipped)
RegisterSignal(COMSIG_ITEM_DROPPED,.proc/OnDropped)
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED,.proc/OnEquipped)
RegisterSignal(parent, COMSIG_ITEM_DROPPED,.proc/OnDropped)
src.knockoff_chance = knockoff_chance
@@ -37,16 +37,9 @@
if(!istype(H))
return
if(slots_knockoffable && !(slot in slots_knockoffable))
if(disarm_redirect)
QDEL_NULL(disarm_redirect)
UnregisterSignal(H, COMSIG_HUMAN_DISARM_HIT)
return
if(!disarm_redirect)
disarm_redirect = H.AddComponent(/datum/component/redirect,list(COMSIG_HUMAN_DISARM_HIT),CALLBACK(src,.proc/Knockoff))
RegisterSignal(H, COMSIG_HUMAN_DISARM_HIT, .proc/Knockoff, TRUE)
/datum/component/knockoff/proc/OnDropped(mob/living/M)
if(disarm_redirect)
QDEL_NULL(disarm_redirect)
/datum/component/knockoff/Destroy()
QDEL_NULL(disarm_redirect)
. = ..()
UnregisterSignal(M, COMSIG_HUMAN_DISARM_HIT)

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@@ -0,0 +1,23 @@
/datum/component/magnetic_catch/Initialize()
if(!isatom(parent))
return COMPONENT_INCOMPATIBLE
if(ismovableatom(parent))
RegisterSignal(parent, COMSIG_MOVABLE_UNCROSS, .proc/uncross_react)
else
RegisterSignal(parent, COMSIG_ATOM_EXIT, .proc/exit_react)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/examine)
/datum/component/magnetic_catch/proc/uncross_react(atom/movable/thing)
if(!thing.throwing || thing.throwing.thrower)
return
qdel(thing.throwing)
return COMPONENT_MOVABLE_BLOCK_UNCROSS
/datum/component/magnetic_catch/proc/exit_react(atom/movable/thing, atom/newloc)
if(!thing.throwing || thing.throwing.thrower)
return
qdel(thing.throwing)
return COMPONENT_ATOM_BLOCK_EXIT
/datum/component/magnetic_catch/proc/examine(mob/user)
to_chat(user, "It has been installed with inertia dampening to prevent coffee spills.")

View File

@@ -32,8 +32,8 @@
precondition = _precondition
after_insert = _after_insert
RegisterSignal(COMSIG_PARENT_ATTACKBY, .proc/OnAttackBy)
RegisterSignal(COMSIG_PARENT_EXAMINE, .proc/OnExamine)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/OnAttackBy)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/OnExamine)
var/list/possible_mats = list()
for(var/mat_type in subtypesof(/datum/material))

View File

@@ -14,9 +14,9 @@
START_PROCESSING(SSmood, src)
owner = parent
soundloop = new(list(owner), FALSE, TRUE)
RegisterSignal(COMSIG_ADD_MOOD_EVENT, .proc/add_event)
RegisterSignal(COMSIG_CLEAR_MOOD_EVENT, .proc/clear_event)
RegisterSignal(COMSIG_ENTER_AREA, .proc/update_beauty)
RegisterSignal(parent, COMSIG_ADD_MOOD_EVENT, .proc/add_event)
RegisterSignal(parent, COMSIG_CLEAR_MOOD_EVENT, .proc/clear_event)
RegisterSignal(parent, COMSIG_ENTER_AREA, .proc/update_beauty)
/datum/component/mood/Destroy()
STOP_PROCESSING(SSmood, src)

View File

@@ -2,7 +2,7 @@
var/current_paint
/datum/component/spraycan_paintable/Initialize()
RegisterSignal(COMSIG_PARENT_ATTACKBY, .proc/Repaint)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/Repaint)
/datum/component/spraycan_paintable/Destroy()
RemoveCurrentCoat()

View File

@@ -19,10 +19,10 @@
can_contaminate = _can_contaminate
if(istype(parent, /atom))
RegisterSignal(COMSIG_PARENT_EXAMINE, .proc/rad_examine)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/rad_examine)
if(istype(parent, /obj/item))
RegisterSignal(COMSIG_ITEM_ATTACK, .proc/rad_attack)
RegisterSignal(COMSIG_ITEM_ATTACK_OBJ, .proc/rad_attack)
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/rad_attack)
RegisterSignal(parent, COMSIG_ITEM_ATTACK_OBJ, .proc/rad_attack)
else
CRASH("Something that wasn't an atom was given /datum/component/radioactive")
return

View File

@@ -22,9 +22,9 @@
/datum/component/riding/Initialize()
if(!ismovableatom(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(COMSIG_MOVABLE_BUCKLE, .proc/vehicle_mob_buckle)
RegisterSignal(COMSIG_MOVABLE_UNBUCKLE, .proc/vehicle_mob_unbuckle)
RegisterSignal(COMSIG_MOVABLE_MOVED, .proc/vehicle_moved)
RegisterSignal(parent, COMSIG_MOVABLE_BUCKLE, .proc/vehicle_mob_buckle)
RegisterSignal(parent, COMSIG_MOVABLE_UNBUCKLE, .proc/vehicle_mob_unbuckle)
RegisterSignal(parent, COMSIG_MOVABLE_MOVED, .proc/vehicle_moved)
/datum/component/riding/proc/vehicle_mob_unbuckle(mob/living/M, force = FALSE)
restore_position(M)
@@ -193,7 +193,7 @@
/datum/component/riding/human/Initialize()
. = ..()
RegisterSignal(COMSIG_HUMAN_MELEE_UNARMED_ATTACK, .proc/on_host_unarmed_melee)
RegisterSignal(parent, COMSIG_HUMAN_MELEE_UNARMED_ATTACK, .proc/on_host_unarmed_melee)
/datum/component/riding/human/proc/on_host_unarmed_melee(atom/target)
var/mob/living/carbon/human/AM = parent

View File

@@ -45,10 +45,10 @@
default_rotation_direction = ROTATION_CLOCKWISE
if(src.rotation_flags & ROTATION_ALTCLICK)
RegisterSignal(COMSIG_CLICK_ALT, .proc/HandRot)
RegisterSignal(COMSIG_PARENT_EXAMINE, .proc/ExamineMessage)
RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/HandRot)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/ExamineMessage)
if(src.rotation_flags & ROTATION_WRENCH)
RegisterSignal(COMSIG_PARENT_ATTACKBY, .proc/WrenchRot)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/WrenchRot)
if(src.rotation_flags & ROTATION_VERBS)
var/atom/movable/AM = parent

View File

@@ -1,3 +1,6 @@
// This should only be used by non components trying to listen to a signal
// If you use this inside a component I will replace your eyes with lemons ~ninjanomnom
/datum/component/redirect
dupe_mode = COMPONENT_DUPE_ALLOWED
@@ -7,8 +10,8 @@
warning("signals are [list2params(signals)], callback is [_callback]]")
return COMPONENT_INCOMPATIBLE
if(flags & REDIRECT_TRANSFER_WITH_TURF && isturf(parent))
RegisterSignal(COMSIG_TURF_CHANGE, .proc/turf_change)
RegisterSignal(signals, _callback)
RegisterSignal(parent, COMSIG_TURF_CHANGE, .proc/turf_change)
RegisterSignal(parent, signals, _callback)
/datum/component/redirect/proc/turf_change(path, new_baseturfs, flags, list/transfers)
transfers += src

View File

@@ -7,7 +7,7 @@
intensity = max(_intensity, 0)
lube_flags = _lube_flags
callback = _callback
RegisterSignal(list(COMSIG_MOVABLE_CROSSED, COMSIG_ATOM_ENTERED), .proc/Slip)
RegisterSignal(parent, list(COMSIG_MOVABLE_CROSSED, COMSIG_ATOM_ENTERED), .proc/Slip)
/datum/component/slippery/proc/Slip(atom/movable/AM)
var/mob/victim = AM

View File

@@ -2,7 +2,7 @@
var/too_spooky = TRUE //will it spawn a new instrument?
/datum/component/spooky/Initialize()
RegisterSignal(COMSIG_ITEM_ATTACK, .proc/spectral_attack)
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/spectral_attack)
/datum/component/spooky/proc/spectral_attack(mob/living/carbon/C, mob/user)
if(ishuman(user)) //this weapon wasn't meant for mortals.

View File

@@ -24,10 +24,10 @@
if(use_delay_override)
use_delay = use_delay_override
RegisterSignal(list(COMSIG_ATOM_ENTERED, COMSIG_ATOM_BLOB_ACT, COMSIG_ATOM_HULK_ATTACK, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_COLLIDE, COMSIG_MOVABLE_IMPACT, COMSIG_ITEM_ATTACK, COMSIG_ITEM_ATTACK_OBJ), .proc/play_squeak)
RegisterSignal(COMSIG_MOVABLE_CROSSED, .proc/play_squeak_turf)
RegisterSignal(COMSIG_ITEM_ATTACK_SELF, .proc/use_squeak)
RegisterSignal(COMSIG_SHOES_STEP_ACTION, .proc/step_squeak)
RegisterSignal(parent, list(COMSIG_ATOM_ENTERED, COMSIG_ATOM_BLOB_ACT, COMSIG_ATOM_HULK_ATTACK, COMSIG_PARENT_ATTACKBY, COMSIG_MOVABLE_COLLIDE, COMSIG_MOVABLE_IMPACT, COMSIG_ITEM_ATTACK, COMSIG_ITEM_ATTACK_OBJ), .proc/play_squeak)
RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/play_squeak_turf)
RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/use_squeak)
RegisterSignal(parent, COMSIG_SHOES_STEP_ACTION, .proc/step_squeak)
/datum/component/squeak/proc/play_squeak()
if(prob(squeak_chance))

View File

@@ -7,9 +7,9 @@
/datum/component/stationloving/Initialize(inform_admins = FALSE, allow_death = FALSE)
if(!ismovableatom(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(list(COMSIG_MOVABLE_Z_CHANGED), .proc/check_in_bounds)
RegisterSignal(list(COMSIG_PARENT_PREQDELETED), .proc/check_deletion)
RegisterSignal(list(COMSIG_ITEM_IMBUE_SOUL), .proc/check_soul_imbue)
RegisterSignal(parent, list(COMSIG_MOVABLE_Z_CHANGED), .proc/check_in_bounds)
RegisterSignal(parent, list(COMSIG_PARENT_PREQDELETED), .proc/check_deletion)
RegisterSignal(parent, list(COMSIG_ITEM_IMBUE_SOUL), .proc/check_soul_imbue)
src.inform_admins = inform_admins
src.allow_death = allow_death
check_in_bounds() // Just in case something is being created outside of station/centcom

View File

@@ -14,8 +14,8 @@
/datum/component/storage/concrete/Initialize()
. = ..()
RegisterSignal(COMSIG_ATOM_CONTENTS_DEL, .proc/on_contents_del)
RegisterSignal(COMSIG_OBJ_DECONSTRUCT, .proc/on_deconstruct)
RegisterSignal(parent, COMSIG_ATOM_CONTENTS_DEL, .proc/on_contents_del)
RegisterSignal(parent, COMSIG_OBJ_DECONSTRUCT, .proc/on_deconstruct)
/datum/component/storage/concrete/Destroy()
var/atom/real_location = real_location()

View File

@@ -14,6 +14,7 @@
to_chat(user, "<span class='danger'>The Bluespace interfaces of the two devices catastrophically malfunction!</span>")
qdel(W)
playsound(loccheck,'sound/effects/supermatter.ogg', 200, 1)
user.gib(TRUE, TRUE, TRUE)
for(var/turf/T in range(6,loccheck))
if(istype(T, /turf/open/space/transit))
continue

View File

@@ -67,38 +67,38 @@
closer = new(null, src)
orient2hud()
RegisterSignal(COMSIG_CONTAINS_STORAGE, .proc/on_check)
RegisterSignal(COMSIG_IS_STORAGE_LOCKED, .proc/check_locked)
RegisterSignal(COMSIG_TRY_STORAGE_SHOW, .proc/signal_show_attempt)
RegisterSignal(COMSIG_TRY_STORAGE_INSERT, .proc/signal_insertion_attempt)
RegisterSignal(COMSIG_TRY_STORAGE_CAN_INSERT, .proc/signal_can_insert)
RegisterSignal(COMSIG_TRY_STORAGE_TAKE_TYPE, .proc/signal_take_type)
RegisterSignal(COMSIG_TRY_STORAGE_FILL_TYPE, .proc/signal_fill_type)
RegisterSignal(COMSIG_TRY_STORAGE_SET_LOCKSTATE, .proc/set_locked)
RegisterSignal(COMSIG_TRY_STORAGE_TAKE, .proc/signal_take_obj)
RegisterSignal(COMSIG_TRY_STORAGE_QUICK_EMPTY, .proc/signal_quick_empty)
RegisterSignal(COMSIG_TRY_STORAGE_HIDE_FROM, .proc/signal_hide_attempt)
RegisterSignal(COMSIG_TRY_STORAGE_HIDE_ALL, .proc/close_all)
RegisterSignal(COMSIG_TRY_STORAGE_RETURN_INVENTORY, .proc/signal_return_inv)
RegisterSignal(parent, COMSIG_CONTAINS_STORAGE, .proc/on_check)
RegisterSignal(parent, COMSIG_IS_STORAGE_LOCKED, .proc/check_locked)
RegisterSignal(parent, COMSIG_TRY_STORAGE_SHOW, .proc/signal_show_attempt)
RegisterSignal(parent, COMSIG_TRY_STORAGE_INSERT, .proc/signal_insertion_attempt)
RegisterSignal(parent, COMSIG_TRY_STORAGE_CAN_INSERT, .proc/signal_can_insert)
RegisterSignal(parent, COMSIG_TRY_STORAGE_TAKE_TYPE, .proc/signal_take_type)
RegisterSignal(parent, COMSIG_TRY_STORAGE_FILL_TYPE, .proc/signal_fill_type)
RegisterSignal(parent, COMSIG_TRY_STORAGE_SET_LOCKSTATE, .proc/set_locked)
RegisterSignal(parent, COMSIG_TRY_STORAGE_TAKE, .proc/signal_take_obj)
RegisterSignal(parent, COMSIG_TRY_STORAGE_QUICK_EMPTY, .proc/signal_quick_empty)
RegisterSignal(parent, COMSIG_TRY_STORAGE_HIDE_FROM, .proc/signal_hide_attempt)
RegisterSignal(parent, COMSIG_TRY_STORAGE_HIDE_ALL, .proc/close_all)
RegisterSignal(parent, COMSIG_TRY_STORAGE_RETURN_INVENTORY, .proc/signal_return_inv)
RegisterSignal(COMSIG_PARENT_ATTACKBY, .proc/attackby)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/attackby)
RegisterSignal(COMSIG_ATOM_ATTACK_HAND, .proc/on_attack_hand)
RegisterSignal(COMSIG_ATOM_ATTACK_PAW, .proc/on_attack_hand)
RegisterSignal(COMSIG_ATOM_EMP_ACT, .proc/emp_act)
RegisterSignal(COMSIG_ATOM_ATTACK_GHOST, .proc/show_to_ghost)
RegisterSignal(COMSIG_ATOM_ENTERED, .proc/refresh_mob_views)
RegisterSignal(COMSIG_ATOM_EXITED, .proc/_remove_and_refresh)
RegisterSignal(parent, COMSIG_ATOM_ATTACK_HAND, .proc/on_attack_hand)
RegisterSignal(parent, COMSIG_ATOM_ATTACK_PAW, .proc/on_attack_hand)
RegisterSignal(parent, COMSIG_ATOM_EMP_ACT, .proc/emp_act)
RegisterSignal(parent, COMSIG_ATOM_ATTACK_GHOST, .proc/show_to_ghost)
RegisterSignal(parent, COMSIG_ATOM_ENTERED, .proc/refresh_mob_views)
RegisterSignal(parent, COMSIG_ATOM_EXITED, .proc/_remove_and_refresh)
RegisterSignal(COMSIG_ITEM_PRE_ATTACK, .proc/preattack_intercept)
RegisterSignal(COMSIG_ITEM_ATTACK_SELF, .proc/attack_self)
RegisterSignal(COMSIG_ITEM_PICKUP, .proc/signal_on_pickup)
RegisterSignal(parent, COMSIG_ITEM_PRE_ATTACK, .proc/preattack_intercept)
RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/attack_self)
RegisterSignal(parent, COMSIG_ITEM_PICKUP, .proc/signal_on_pickup)
RegisterSignal(COMSIG_MOVABLE_THROW, .proc/close_all)
RegisterSignal(parent, COMSIG_MOVABLE_THROW, .proc/close_all)
RegisterSignal(COMSIG_CLICK_ALT, .proc/on_alt_click)
RegisterSignal(COMSIG_MOUSEDROP_ONTO, .proc/mousedrop_onto)
RegisterSignal(COMSIG_MOUSEDROPPED_ONTO, .proc/mousedrop_receive)
RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/on_alt_click)
RegisterSignal(parent, COMSIG_MOUSEDROP_ONTO, .proc/mousedrop_onto)
RegisterSignal(parent, COMSIG_MOUSEDROPPED_ONTO, .proc/mousedrop_receive)
update_actions()

View File

@@ -8,8 +8,8 @@
offset_x = rand(-max_x, max_x)
offset_y = rand(-max_y, max_y)
RegisterSignal(COMSIG_MOVABLE_CROSSED, .proc/join_swarm)
RegisterSignal(COMSIG_MOVABLE_UNCROSSED, .proc/leave_swarm)
RegisterSignal(parent, COMSIG_MOVABLE_CROSSED, .proc/join_swarm)
RegisterSignal(parent, COMSIG_MOVABLE_UNCROSSED, .proc/leave_swarm)
/datum/component/swarming/proc/join_swarm(atom/movable/AM)
GET_COMPONENT_FROM(other_swarm, /datum/component/swarming, AM)

View File

@@ -34,9 +34,9 @@
overlay = mutable_appearance('icons/effects/effects.dmi', "thermite")
master.add_overlay(overlay)
RegisterSignal(COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_react)
RegisterSignal(COMSIG_PARENT_ATTACKBY, .proc/attackby_react)
RegisterSignal(COMSIG_ATOM_FIRE_ACT, .proc/flame_react)
RegisterSignal(parent, COMSIG_COMPONENT_CLEAN_ACT, .proc/clean_react)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/attackby_react)
RegisterSignal(parent, COMSIG_ATOM_FIRE_ACT, .proc/flame_react)
/datum/component/thermite/Destroy()
var/turf/master = parent

View File

@@ -26,19 +26,19 @@ GLOBAL_LIST_EMPTY(uplinks)
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(COMSIG_PARENT_ATTACKBY, .proc/OnAttackBy)
RegisterSignal(COMSIG_ITEM_ATTACK_SELF, .proc/interact)
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY, .proc/OnAttackBy)
RegisterSignal(parent, COMSIG_ITEM_ATTACK_SELF, .proc/interact)
if(istype(parent, /obj/item/implant))
RegisterSignal(COMSIG_IMPLANT_ACTIVATED, .proc/implant_activation)
RegisterSignal(COMSIG_IMPLANT_IMPLANTING, .proc/implanting)
RegisterSignal(COMSIG_IMPLANT_OTHER, .proc/old_implant)
RegisterSignal(COMSIG_IMPLANT_EXISTING_UPLINK, .proc/new_implant)
RegisterSignal(parent, COMSIG_IMPLANT_ACTIVATED, .proc/implant_activation)
RegisterSignal(parent, COMSIG_IMPLANT_IMPLANTING, .proc/implanting)
RegisterSignal(parent, COMSIG_IMPLANT_OTHER, .proc/old_implant)
RegisterSignal(parent, COMSIG_IMPLANT_EXISTING_UPLINK, .proc/new_implant)
else if(istype(parent, /obj/item/pda))
RegisterSignal(COMSIG_PDA_CHANGE_RINGTONE, .proc/new_ringtone)
RegisterSignal(parent, COMSIG_PDA_CHANGE_RINGTONE, .proc/new_ringtone)
else if(istype(parent, /obj/item/radio))
RegisterSignal(COMSIG_RADIO_NEW_FREQUENCY, .proc/new_frequency)
RegisterSignal(parent, COMSIG_RADIO_NEW_FREQUENCY, .proc/new_frequency)
else if(istype(parent, /obj/item/pen))
RegisterSignal(COMSIG_PEN_ROTATED, .proc/pen_rotation)
RegisterSignal(parent, COMSIG_PEN_ROTATED, .proc/pen_rotation)
GLOB.uplinks += src
uplink_items = get_uplink_items(gamemode, TRUE, allow_restricted)

View File

@@ -1,7 +1,6 @@
// A dummy parent type used for easily making components that target an item's wearer rather than the item itself.
/datum/component/wearertargeting
var/datum/component/mobhook
var/list/valid_slots = list()
var/list/signals = list()
var/datum/callback/callback = CALLBACK(GLOBAL_PROC, .proc/pass)
@@ -10,17 +9,14 @@
/datum/component/wearertargeting/Initialize()
if(!isitem(parent))
return COMPONENT_INCOMPATIBLE
RegisterSignal(list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED), .proc/checkMobHook)
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/on_equip)
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/on_drop)
/datum/component/wearertargeting/Destroy()
QDEL_NULL(mobhook)
return ..()
/datum/component/wearertargeting/proc/checkMobHook(mob/user, slot)
if ((slot in valid_slots) && istype(user, mobtype))
if (mobhook && mobhook.parent != user)
QDEL_NULL(mobhook)
if (!mobhook)
mobhook = user.AddComponent(/datum/component/redirect, signals, callback)
/datum/component/wearertargeting/proc/on_equip(mob/equipper, slot)
if((slot in valid_slots) && istype(equipper, mobtype))
RegisterSignal(equipper, signals, callback, TRUE)
else
QDEL_NULL(mobhook)
UnregisterSignal(equipper, signals)
/datum/component/wearertargeting/proc/on_drop(mob/user)
UnregisterSignal(user, signals)

View File

@@ -26,8 +26,8 @@
if(!isopenturf(parent))
return COMPONENT_INCOMPATIBLE
add_wet(strength, duration_minimum, duration_add, duration_maximum)
RegisterSignal(COMSIG_TURF_IS_WET, .proc/is_wet)
RegisterSignal(COMSIG_TURF_MAKE_DRY, .proc/dry)
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
permanent = _permanent
if(!permanent)
START_PROCESSING(SSwet_floors, src)

View File

@@ -2,6 +2,7 @@
var/gc_destroyed //Time when this object was destroyed.
var/list/active_timers //for SStimer
var/list/datum_components //for /datum/components
var/list/comp_lookup //for /datum/components
var/datum_flags = NONE
var/datum/weakref/weak_reference
@@ -41,6 +42,19 @@
qdel(C, FALSE, TRUE)
dc.Cut()
var/list/lookup = comp_lookup
if(lookup)
for(var/sig in lookup)
var/list/comps = lookup[sig]
if(length(comps))
for(var/i in comps)
var/datum/component/comp = i
comp.UnregisterSignal(src, sig)
else
var/datum/component/comp = comps
comp.UnregisterSignal(src, sig)
comp_lookup = lookup = null
return QDEL_HINT_QUEUE
#ifdef DATUMVAR_DEBUGGING_MODE

View File

@@ -42,10 +42,8 @@
//add this disease if the host does not already have too many
/datum/disease/proc/try_infect(var/mob/living/infectee, make_copy = TRUE)
if(infectee.diseases.len < DISEASE_LIMIT)
infect(infectee, make_copy)
return TRUE
return FALSE
infect(infectee, make_copy)
return TRUE
//add the disease with no checks
/datum/disease/proc/infect(var/mob/living/infectee, make_copy = TRUE)

View File

@@ -56,22 +56,20 @@
return ..()
/datum/disease/advance/try_infect(var/mob/living/infectee, make_copy = TRUE)
var/replace_num = infectee.diseases.len + 1 - DISEASE_LIMIT
//see if we are more transmittable than enough diseases to replace them
//diseases replaced in this way do not confer immunity
var/list/advance_diseases = list()
for(var/datum/disease/advance/P in infectee.diseases)
advance_diseases += P
var/replace_num = advance_diseases.len + 1 - DISEASE_LIMIT //amount of diseases that need to be removed to fit this one
if(replace_num > 0)
//see if we are more transmittable than enough diseases to replace them
//diseases replaced in this way do not confer immunity
var/list/L = list()
for(var/datum/disease/advance/P in infectee.diseases)
L += P
sortTim(L, /proc/cmp_advdisease_resistance_asc)
var/datum/disease/advance/competition = L[replace_num]
if(totalTransmittable() > competition.totalResistance())
for(var/i in 1 to replace_num)
var/datum/disease/advance/A = L[replace_num]
A.cure(FALSE)
else
//we are not strong enough to bully our way in
return FALSE
sortTim(advance_diseases, /proc/cmp_advdisease_resistance_asc)
for(var/i in 1 to replace_num)
var/datum/disease/advance/competition = advance_diseases[i]
if(totalTransmittable() > competition.totalResistance())
competition.cure(FALSE)
else
return FALSE //we are not strong enough to bully our way in
infect(infectee, make_copy)
return TRUE

View File

@@ -34,6 +34,16 @@
if(length(place.baseturfs) < 2) // Some snowflake shuttle shit
continue
place.baseturfs.Insert(3, /turf/baseturf_skipover/shuttle)
for(var/obj/structure/closet/closet in place)
if(closet.anchorable)
closet.anchored = TRUE
for(var/obj/structure/table/table in place)
table.AddComponent(/datum/component/magnetic_catch)
for(var/obj/structure/rack/rack in place)
rack.AddComponent(/datum/component/magnetic_catch)
//Whatever special stuff you want
/datum/map_template/shuttle/proc/on_bought()
@@ -156,7 +166,7 @@
suffix = "discoinferno"
name = "Disco Inferno"
description = "The glorious results of centuries of plasma research done by Nanotrasen employees. This is the reason why you are here. Get on and dance like you're on fire, burn baby burn!"
admin_notes = "Flaming hot."
admin_notes = "Flaming hot. The main area has a dance machine as well as plasma floor tiles that will be ignited by players every single time."
credit_cost = 10000
/datum/map_template/shuttle/emergency/arena
@@ -201,7 +211,7 @@
Probably best if you don't rifle around in whatever equipment they were transporting. I hope you're friendly with your coworkers, because there is very little space in this thing.\n\
\n\
Contains contraband armory guns, maintenance loot, and abandoned crates!"
admin_notes = "Due to origin as a solo piloted secure vessel, has an active GPS onboard labeled STV5."
admin_notes = "Due to origin as a solo piloted secure vessel, has an active GPS onboard labeled STV5. Has roughly as much space as Hi Daniel, except with explosive crates."
/datum/map_template/shuttle/emergency/meta
suffix = "meta"
@@ -240,7 +250,9 @@
suffix = "cere"
name = "Cere Station Emergency Shuttle"
description = "The large, beefed-up version of the box-standard shuttle. Includes an expanded brig, fully stocked medbay, enhanced cargo storage with mech chargers, \
an engine room stocked with various supplies, and a crew capacity of 80+ to top it all off. Live large, live Cere."
an engine room stocked with various supplies, and a crew capacity of 80+ to top it all off. Live large, live Cere."
admin_notes = "Seriously big, even larger than the Delta shuttle."
credit_cost = 10000
/datum/map_template/shuttle/emergency/supermatter
suffix = "supermatter"
@@ -260,6 +272,7 @@
name = "Oh, Hi Daniel"
description = "How was space work today? Oh, pretty good. We got a new space station and the company will make a lot of money. What space station? I cannot tell you; it's space confidential. \
Aw, come space on. Why not? No, I can't. Anyway, how is your space roleplay life?"
admin_notes = "Tiny, with a single airlock and wooden walls. What could go wrong?"
credit_cost = -5000
/datum/map_template/shuttle/emergency/goon
@@ -350,7 +363,7 @@
suffix = "raven"
name = "CentCom Raven Battlecruiser"
description = "The CentCom Raven Battlecruiser is currently docked at the CentCom ship bay awaiting a mission, this Battlecruiser has been reassigned as an emergency escape shuttle for currently unknown reasons. The CentCom Raven Battlecruiser should comfortably fit a medium to large crew size crew and is complete with all required facitlities including a top of the range CentCom Medical Bay."
admin_notes = "The long way home"
admin_notes = "Comes with turrets that will target any simplemob."
credit_cost = 12500
/datum/map_template/shuttle/arrival/box

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@@ -414,7 +414,7 @@
if(!prob(prb))
return FALSE //you lucked out, no shock for you
do_sparks(5, TRUE, src)
var/tmp/check_range = TRUE
var/check_range = TRUE
if(electrocute_mob(user, get_area(src), src, 1, check_range))
shockCooldown = world.time + 10
return TRUE

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@@ -479,6 +479,8 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
continue
if(another.validate_location(T))
unset_holo(holo_owner)
if(another.masters && another.masters[holo_owner])
another.clear_holo(holo_owner)
another.set_holo(holo_owner, h)
return TRUE
return FALSE

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@@ -167,7 +167,7 @@
else
toggle_mode()
/obj/machinery/iv_drip/verb/eject_beaker(mob/user)
/obj/machinery/iv_drip/verb/eject_beaker()
set category = "Object"
set name = "Remove IV Container"
set src in view(1)

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@@ -292,13 +292,13 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
if(throwing)
throwing.finalize(FALSE)
if(loc == user)
if(!allow_attack_hand_drop(user) || !user.dropItemToGround(src))
if(!allow_attack_hand_drop(user) || !user.temporarilyRemoveItemFromInventory(src))
return
pickup(user)
add_fingerprint(user)
if(!user.put_in_active_hand(src))
dropped(user)
user.dropItemToGround(src)
/obj/item/proc/allow_attack_hand_drop(mob/user)
return TRUE
@@ -314,13 +314,13 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
if(throwing)
throwing.finalize(FALSE)
if(loc == user)
if(!user.dropItemToGround(src))
if(!user.temporarilyRemoveItemFromInventory(src))
return
pickup(user)
add_fingerprint(user)
if(!user.put_in_active_hand(src))
dropped(user)
user.dropItemToGround(src)
/obj/item/attack_alien(mob/user)
var/mob/living/carbon/alien/A = user

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@@ -112,8 +112,7 @@
/obj/item/areaeditor/blueprints/proc/get_images(turf/T, viewsize)
. = list()
for(var/tt in RANGE_TURFS(viewsize, T))
var/turf/TT = tt
for(var/turf/TT in range(viewsize, T))
if(TT.blueprint_data)
. += TT.blueprint_data

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@@ -42,8 +42,8 @@
sprite_name = "miniFE"
dog_fashion = null
/obj/item/extinguisher/New()
..()
/obj/item/extinguisher/Initialize()
. = ..()
create_reagents(max_water)
reagents.add_reagent(chem, max_water)

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@@ -62,6 +62,76 @@
return 1
return 0
/obj/item/robot_suit/wrench_act(mob/living/user, obj/item/I) //Deconstucts empty borg shell. Flashes remain unbroken because they haven't been used yet
var/turf/T = get_turf(src)
if(l_leg || r_leg || chest || l_arm || r_arm || head)
if(I.use_tool(src, user, 5, volume=50))
if(l_leg)
l_leg.forceMove(T)
l_leg = null
if(r_leg)
r_leg.forceMove(T)
r_leg = null
if(chest)
if (chest.cell) //Sanity check.
chest.cell.forceMove(T)
chest.cell = null
chest.forceMove(T)
new /obj/item/stack/cable_coil(T, 1)
chest.wired = FALSE
chest = null
if(l_arm)
l_arm.forceMove(T)
l_arm = null
if(r_arm)
r_arm.forceMove(T)
r_arm = null
if(head)
head.forceMove(T)
head.flash1.forceMove(T)
head.flash1 = null
head.flash2.forceMove(T)
head.flash2 = null
head = null
to_chat(user, "<span class='notice'>You disassemble the cyborg shell.</span>")
else
to_chat(user, "<span class='notice'>There is nothing to remove from the endoskeleton.</span>")
updateicon()
/obj/item/robot_suit/proc/put_in_hand_or_drop(mob/living/user, obj/item/I) //normal put_in_hands() drops the item ontop of the player, this drops it at the suit's loc
if(!user.put_in_hands(I))
I.forceMove(drop_location())
return FALSE
return TRUE
/obj/item/robot_suit/screwdriver_act(mob/living/user, obj/item/I) //Swaps the power cell if you're holding a new one in your other hand.
if(!chest) //can't remove a cell if there's no chest to remove it from.
to_chat(user, "<span class='notice'>[src] has no attached torso.</span>")
return
var/obj/item/stock_parts/cell/temp_cell = user.is_holding_item_of_type(/obj/item/stock_parts/cell)
var/swap_failed
if(!temp_cell) //if we're not holding a cell
swap_failed = TRUE
else if(!user.transferItemToLoc(temp_cell, chest))
swap_failed = TRUE
to_chat(user, "<span class='warning'>[temp_cell] is stuck to your hand, you can't put it in [src]!</span>")
if(chest.cell) //drop the chest's current cell no matter what.
put_in_hand_or_drop(user, chest.cell)
if(swap_failed) //we didn't transfer any new items.
if(chest.cell) //old cell ejected, nothing inserted.
to_chat(user, "<span class='notice'>You remove [chest.cell] from [src].</span>")
chest.cell = null
else
to_chat(user, "<span class='notice'>The power cell slot in [src]'s torso is empty.</span>")
return
to_chat(user, "<span class='notice'>You [chest.cell ? "replace [src]'s [chest.cell.name] with [temp_cell]" : "insert [temp_cell] into [src]"].</span>")
chest.cell = temp_cell
return TRUE
/obj/item/robot_suit/attackby(obj/item/W, mob/user, params)
if(istype(W, /obj/item/stack/sheet/metal))
@@ -161,6 +231,9 @@
else if(istype(W, /obj/item/mmi))
var/obj/item/mmi/M = W
if(check_completion())
if(!chest.cell)
to_chat(user, "<span class='warning'>The endoskeleton still needs a power cell!</span>")
return
if(!isturf(loc))
to_chat(user, "<span class='warning'>You can't put [M] in, the frame has to be standing on the ground to be perfectly precise!</span>")
return

View File

@@ -14,23 +14,22 @@
grind_results = list("silicon" = 20, "copper" = 5)
/obj/item/stack/light_w/attackby(obj/item/O, mob/user, params)
var/atom/Tsec = user.drop_location()
if(istype(O, /obj/item/wirecutters))
var/obj/item/stack/cable_coil/CC = new (Tsec, 5)
CC.add_fingerprint(user)
amount--
var/obj/item/stack/sheet/glass/G = new (Tsec)
G.add_fingerprint(user)
if(amount <= 0)
qdel(src)
else if(istype(O, /obj/item/stack/sheet/metal))
if(istype(O, /obj/item/stack/sheet/metal))
var/obj/item/stack/sheet/metal/M = O
if (M.use(1))
var/obj/item/L = new /obj/item/stack/tile/light(user.loc)
var/obj/item/L = new /obj/item/stack/tile/light(user.drop_location())
to_chat(user, "<span class='notice'>You make a light tile.</span>")
L.add_fingerprint(user)
use(1)
else
to_chat(user, "<span class='warning'>You need one metal sheet to finish the light tile!</span>")
else
return ..()
/obj/item/stack/light_w/wirecutter_act(mob/living/user, obj/item/I)
var/atom/Tsec = user.drop_location()
var/obj/item/stack/cable_coil/CC = new (Tsec, 5)
CC.add_fingerprint(user)
var/obj/item/stack/sheet/glass/G = new (Tsec)
G.add_fingerprint(user)
use(1)

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@@ -132,7 +132,7 @@
if (istype(E, /datum/stack_recipe))
var/datum/stack_recipe/R = E
var/max_multiplier = round(get_amount() / R.req_amount)
var/title as text
var/title
var/can_build = 1
can_build = can_build && (max_multiplier>0)

View File

@@ -14,45 +14,44 @@
resistance_flags = FIRE_PROOF
var/obj/item/noz
var/on = FALSE
var/volume = 500
/obj/item/watertank/New()
..()
/obj/item/watertank/Initialize()
. = ..()
create_reagents(volume)
noz = make_noz()
/obj/item/watertank/ui_action_click()
toggle_mister()
/obj/item/watertank/ui_action_click(mob/user)
toggle_mister(user)
/obj/item/watertank/item_action_slot_check(slot, mob/user)
if(slot == user.getBackSlot())
return 1
/obj/item/watertank/verb/toggle_mister()
set name = "Toggle Mister"
set category = "Object"
if (usr.get_item_by_slot(usr.getBackSlot()) != src)
to_chat(usr, "<span class='warning'>The watertank must be worn properly to use!</span>")
/obj/item/watertank/proc/toggle_mister(mob/living/user)
if(!istype(user))
return
if(usr.incapacitated())
if(user.get_item_by_slot(user.getBackSlot()) != src)
to_chat(user, "<span class='warning'>The watertank must be worn properly to use!</span>")
return
if(user.incapacitated())
return
on = !on
var/mob/living/carbon/human/user = usr
if(on)
if(noz == null)
noz = make_noz()
if(QDELETED(noz))
noz = make_noz()
if(noz in src)
//Detach the nozzle into the user's hands
if(!user.put_in_hands(noz))
on = FALSE
to_chat(user, "<span class='warning'>You need a free hand to hold the mister!</span>")
return
else
//Remove from their hands and put back "into" the tank
remove_noz()
return
/obj/item/watertank/verb/toggle_mister_verb()
set name = "Toggle Mister"
set category = "Object"
toggle_mister(usr)
/obj/item/watertank/proc/make_noz()
return new /obj/item/reagent_containers/spray/mister(src)
@@ -66,19 +65,17 @@
if(ismob(noz.loc))
var/mob/M = noz.loc
M.temporarilyRemoveItemFromInventory(noz, TRUE)
return
noz.forceMove(src)
/obj/item/watertank/Destroy()
if (on)
qdel(noz)
QDEL_NULL(noz)
return ..()
/obj/item/watertank/attack_hand(mob/user)
. = ..()
if(.)
return
if(loc == user)
ui_action_click()
if (user.get_item_by_slot(user.getBackSlot()) == src)
toggle_mister(user)
else
return ..()
/obj/item/watertank/MouseDrop(obj/over_object)
var/mob/M = loc
@@ -114,40 +111,28 @@
amount_per_transfer_from_this = 50
possible_transfer_amounts = list(25,50,100)
volume = 500
item_flags = NOBLUDGEON
item_flags = NOBLUDGEON | ABSTRACT // don't put in storage
container_type = OPENCONTAINER
slot_flags = 0
var/obj/item/watertank/tank
/obj/item/reagent_containers/spray/mister/New(parent_tank)
..()
if(check_tank_exists(parent_tank, src))
tank = parent_tank
reagents = tank.reagents //This mister is really just a proxy for the tank's reagents
forceMove(tank)
return
/obj/item/reagent_containers/spray/mister/dropped(mob/user)
..()
to_chat(user, "<span class='notice'>The mister snaps back onto the watertank.</span>")
tank.on = 0
forceMove(tank)
/obj/item/reagent_containers/spray/mister/Initialize()
. = ..()
tank = loc
if(!istype(tank))
return INITIALIZE_HINT_QDEL
reagents = tank.reagents //This mister is really just a proxy for the tank's reagents
/obj/item/reagent_containers/spray/mister/attack_self()
return
/proc/check_tank_exists(parent_tank, mob/living/carbon/human/M, obj/O)
if (!parent_tank || !istype(parent_tank, /obj/item/watertank)) //To avoid weird issues from admin spawns
qdel(O)
return 0
else
return 1
/obj/item/reagent_containers/spray/mister/Move()
/obj/item/reagent_containers/spray/mister/doMove(atom/destination)
if(destination && (destination != tank.loc || !ismob(destination)))
if (loc != tank)
to_chat(tank.loc, "<span class='notice'>The mister snaps back onto the watertank.</span>")
destination = tank
..()
if(loc != tank.loc)
forceMove(tank.loc)
/obj/item/reagent_containers/spray/mister/afterattack(obj/target, mob/user, proximity)
if(target.loc == loc) //Safety check so you don't fill your mister with mutagen or something and then blast yourself in the face with it
@@ -161,8 +146,8 @@
icon_state = "waterbackpackjani"
item_state = "waterbackpackjani"
/obj/item/watertank/janitor/New()
..()
/obj/item/watertank/janitor/Initialize()
. = ..()
reagents.add_reagent("cleaner", 500)
/obj/item/reagent_containers/spray/mister/janitor
@@ -197,8 +182,8 @@
volume = 200
slowdown = 0
/obj/item/watertank/atmos/New()
..()
/obj/item/watertank/atmos/Initialize()
. = ..()
reagents.add_reagent("water", 200)
/obj/item/watertank/atmos/make_noz()
@@ -226,25 +211,27 @@
precision = 1
cooling_power = 5
w_class = WEIGHT_CLASS_HUGE
item_flags = ABSTRACT // don't put in storage
var/obj/item/watertank/tank
var/nozzle_mode = 0
var/metal_synthesis_cooldown = 0
var/resin_cooldown = 0
/obj/item/extinguisher/mini/nozzle/New(parent_tank)
..()
if(check_tank_exists(parent_tank, src))
tank = parent_tank
reagents = tank.reagents
max_water = tank.volume
forceMove(tank)
/obj/item/extinguisher/mini/nozzle/Initialize()
. = ..()
tank = loc
if (!istype(tank))
return INITIALIZE_HINT_QDEL
reagents = tank.reagents
max_water = tank.volume
/obj/item/extinguisher/mini/nozzle/Move()
/obj/item/extinguisher/mini/nozzle/doMove(atom/destination)
if(destination && (destination != tank.loc || !ismob(destination)))
if(loc != tank)
to_chat(tank.loc, "<span class='notice'>The nozzle snaps back onto the tank!</span>")
destination = tank
..()
if(loc != tank.loc)
forceMove(tank)
return
/obj/item/extinguisher/mini/nozzle/attack_self(mob/user)
switch(nozzle_mode)
@@ -265,12 +252,6 @@
return
return
/obj/item/extinguisher/mini/nozzle/dropped(mob/user)
..()
to_chat(user, "<span class='notice'>The nozzle snaps back onto the tank!</span>")
tank.on = 0
forceMove(tank)
/obj/item/extinguisher/mini/nozzle/afterattack(atom/target, mob/user)
if(nozzle_mode == EXTINGUISHER)
..()
@@ -453,8 +434,8 @@
volume = 2000
slowdown = 0
/obj/item/watertank/op/New()
..()
/obj/item/watertank/op/Initialize()
. = ..()
reagents.add_reagent("mutagen",350)
reagents.add_reagent("napalm",125)
reagents.add_reagent("welding_fuel",125)

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@@ -32,7 +32,7 @@
desc = "A Nanotrasen Bluespace drop pod, this one has been marked with Central Command's designations. Teleports back to Centcom after delivery."
icon_state = "centcompod"
/obj/structure/closet/supplypod/Initialize(mapload, var/SO)
/obj/structure/closet/supplypod/Initialize(mapload, SO)
. = ..()
if(istype(SO, /datum/supply_order))
SupplyOrder = SO//uses Supply Order passed from expressconsole into BDPtarget
@@ -84,7 +84,7 @@
randomdir = FALSE
icon_state = "supplypod_falling"
/obj/effect/temp_visual/DPfall/Initialize(var/dropLocation, var/podID)
/obj/effect/temp_visual/DPfall/Initialize(dropLocation, podID)
if (podID == POD_STANDARD)
icon_state = "supplypod_falling"
name = "Supply Drop Pod"
@@ -104,7 +104,7 @@
light_range = 2
var/obj/effect/temp_visual/fallingPod
/obj/effect/DPtarget/Initialize(mapload, var/SO, var/podID, var/target)
/obj/effect/DPtarget/Initialize(mapload, SO, podID)
. = ..()
var/delayTime = 17 //We're forcefully adminspawned, make it faster
switch(podID)
@@ -117,12 +117,12 @@
addtimer(CALLBACK(src, .proc/beginLaunch, SO, podID), delayTime)//standard pods take 3 seconds to come in, bluespace pods take 1.5
/obj/effect/DPtarget/proc/beginLaunch(var/SO, var/podID)
/obj/effect/DPtarget/proc/beginLaunch(SO, podID)
fallingPod = new /obj/effect/temp_visual/DPfall(drop_location(), podID)
animate(fallingPod, pixel_z = 0, time = 3, easing = LINEAR_EASING)//make and animate a falling pod
addtimer(CALLBACK(src, .proc/endLaunch, SO, podID), 3, TIMER_CLIENT_TIME)//fall 0.3seconds
/obj/effect/DPtarget/proc/endLaunch(var/SO, var/podID)
/obj/effect/DPtarget/proc/endLaunch(SO, podID)
if(podID == POD_STANDARD)
new /obj/structure/closet/supplypod(drop_location(), SO)//pod is created
explosion(src,0,0,2, flame_range = 3) //less advanced equipment than bluespace pod, so larger explosion when landing
@@ -132,6 +132,8 @@
else if(podID == POD_CENTCOM)
new /obj/structure/closet/supplypod/bluespacepod/centcompod(drop_location(), SO)//CentCom supplypods dont create explosions; instead they directly deal 40 fire damage to people on the turf
var/turf/T = get_turf(src)
playsound(src, "explosion", 80, 1)
new /obj/effect/hotspot(T)
T.hotspot_expose(700, 50, 1)//same as fireball
for(var/mob/living/M in T.contents)
M.adjustFireLoss(40)

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@@ -88,6 +88,7 @@
icon_state = "heater"
desc = "Directs energy into compressed particles in order to power engines."
engine_power = 0 // todo make these into 2x1 parts
CanAtmosPass = ATMOS_PASS_NO
/obj/structure/shuttle/engine/platform
name = "engine platform"

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@@ -38,6 +38,17 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
T.setDir(dir)
return T
/turf/open/copyTurf(turf/T, copy_air = FALSE)
. = ..()
if (isopenturf(T))
GET_COMPONENT(slip, /datum/component/wet_floor)
if(slip)
var/datum/component/wet_floor/WF = T.AddComponent(/datum/component/wet_floor)
WF.InheritComponent(slip)
if (copy_air)
var/turf/open/openTurf = T
openTurf.air.copy_from(air)
//wrapper for ChangeTurf()s that you want to prevent/affect without overriding ChangeTurf() itself
/turf/proc/TerraformTurf(path, new_baseturf, flags)
return ChangeTurf(path, new_baseturf, flags)
@@ -227,7 +238,7 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
// Copy an existing turf and put it on top
// Returns the new turf
/turf/proc/CopyOnTop(turf/copytarget, ignore_bottom=1, depth=INFINITY)
/turf/proc/CopyOnTop(turf/copytarget, ignore_bottom=1, depth=INFINITY, copy_air = FALSE)
var/list/new_baseturfs = list()
new_baseturfs += baseturfs
new_baseturfs += type
@@ -244,7 +255,7 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
target_baseturfs -= new_baseturfs & GLOB.blacklisted_automated_baseturfs
new_baseturfs += target_baseturfs
var/turf/newT = copytarget.copyTurf(src)
var/turf/newT = copytarget.copyTurf(src, copy_air)
newT.baseturfs = new_baseturfs
return newT

View File

@@ -8,7 +8,7 @@
. = ..()
AddComponent(/datum/component/rad_insulation, RAD_MEDIUM_INSULATION)
/turf/closed/ChangeTurf()
/turf/closed/AfterChange()
. = ..()
SSair.high_pressure_delta -= src

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@@ -235,14 +235,6 @@
new /datum/forced_movement(C, get_ranged_target_turf(C, olddir, 1), 1, FALSE) //spinning would be bad for ice, fucks up the next dir
return 1
/turf/open/copyTurf(turf/T)
. = ..()
if(. && isopenturf(T))
GET_COMPONENT(slip, /datum/component/wet_floor)
if(slip)
var/datum/component/wet_floor/WF = T.AddComponent(/datum/component/wet_floor)
WF.InheritComponent(slip)
/turf/open/proc/MakeSlippery(wet_setting = TURF_WET_WATER, min_wet_time = 0, wet_time_to_add = 0, max_wet_time = MAXIMUM_WET_TIME, permanent)
AddComponent(/datum/component/wet_floor, wet_setting, min_wet_time, wet_time_to_add, max_wet_time, permanent)

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@@ -55,6 +55,7 @@
return
if(target == src)
ScrapeAway()
return
if(target != null)
severity = 3

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@@ -1356,8 +1356,9 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
alert("ERROR: Incorrect / improper path given.")
return
//send the pod
target.Stun(10)//takes 0.53 seconds for CentCom pod to land
new /obj/effect/DPtarget(get_turf(target), delivery, POD_CENTCOM, target)
if(iscarbon(target))
target.Stun(10)//takes 0.53 seconds for CentCom pod to land
new /obj/effect/DPtarget(get_turf(target), delivery, POD_CENTCOM)
var/msg = "[key_name_admin(usr)] punished [key_name_admin(target)] with [punishment]."
message_admins(msg)

View File

@@ -215,7 +215,7 @@
var/cooldown = 0
var/base_cooldown = 1200
/datum/action/innate/cult/master/cultmark/New()
/datum/action/innate/cult/master/cultmark/New(Target)
CM = new()
CM.attached_action = src
..()
@@ -299,7 +299,7 @@
name = "Mark a Blood Target for the Cult"
desc = "Marks a target for the entire cult to track."
/datum/action/innate/cult/master/cultmark/IsAvailable()
/datum/action/innate/cult/master/cultmark/ghost/IsAvailable()
if(istype(owner, /mob/dead/observer) && iscultist(owner.mind.current))
return TRUE
else

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@@ -588,7 +588,7 @@ This is here to make the tiles around the station mininuke change when it's arme
CRASH("A fake nuke disk tried to call process(). Who the fuck and how the fuck")
var/turf/newturf = get_turf(src)
if(newturf && lastlocation == newturf)
if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.00001))
if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.0001))
var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
if(istype(loneop))
loneop.weight += 1

View File

@@ -278,7 +278,7 @@
return NUKE_RESULT_WRONG_STATION
else if (!disk_rescued && !station_was_nuked && nuke_off_station && syndies_didnt_escape)
return NUKE_RESULT_WRONG_STATION_DEAD
else if ((disk_rescued || evacuation) && operatives_dead())
else if ((disk_rescued && evacuation) && operatives_dead())
return NUKE_RESULT_CREW_WIN_SYNDIES_DEAD
else if (disk_rescued)
return NUKE_RESULT_CREW_WIN

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@@ -1,12 +1,12 @@
//node2, air2, network2 correspond to input
//node1, air1, network1 correspond to output
#define CIRCULATOR_COLD 0
#define CIRCULATOR_HOT 1
#define CIRCULATOR_HOT 0
#define CIRCULATOR_COLD 1
/obj/machinery/atmospherics/components/binary/circulator
name = "circulator/heat exchanger"
desc = "A gas circulator pump and heat exchanger."
icon_state = "circ-off"
icon_state = "circ-off-0"
var/active = FALSE
@@ -185,4 +185,4 @@
flipped = !flipped
to_chat(usr, "<span class='notice'>You flip [src].</span>")
update_icon()
update_icon()

View File

@@ -79,7 +79,7 @@ Thus, the two variables affect pump operation are set in New():
if((input_starting_pressure < 0.01) || (output_starting_pressure > 9000))
return
var/transfer_ratio = min(1, transfer_rate/air1.volume)
var/transfer_ratio = transfer_rate/air1.volume
var/datum/gas_mixture/removed = air1.remove_ratio(transfer_ratio)

View File

@@ -225,7 +225,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
var/res_name = "spritesheet_[name].css"
var/fname = "data/spritesheets/[res_name]"
call("rust_g", "file_write")(generate_css(), fname)
text2file(generate_css(), fname)
register_asset(res_name, file(fname))
for(var/size_id in sizes)
@@ -249,7 +249,7 @@ GLOBAL_LIST_EMPTY(asset_datums)
// save flattened version
var/fname = "data/spritesheets/[name]_[size_id].png"
fcopy(size[SPRSZ_ICON], fname)
var/error = call("rust_g", "dmi_strip_metadata")(fname)
var/error = rustg_dmi_strip_metadata(fname)
if(length(error))
stack_trace("Failed to strip [name]_[size_id].png: [error]")
size[SPRSZ_STRIPPED] = icon(fname)
@@ -587,7 +587,11 @@ GLOBAL_LIST_EMPTY(asset_datums)
if (machine)
item = machine
var/icon_file = initial(item.icon)
var/icon/I = icon(icon_file, initial(item.icon_state), SOUTH)
var/icon_state = initial(item.icon_state)
if (!(icon_state in icon_states(icon_file)))
warning("design [D] with icon '[icon_file]' missing state '[icon_state]'")
continue
var/icon/I = icon(icon_file, icon_state, SOUTH)
// computers (and snowflakes) get their screen and keyboard sprites
if (ispath(item, /obj/machinery/computer) || ispath(item, /obj/machinery/power/solar_control))

View File

@@ -594,3 +594,12 @@
icon = 'icons/obj/clothing/clockwork_garb.dmi'
icon_state = "clockwork_cuirass_old"
armor = list("melee" = 5, "bullet" = 0, "laser" = -5, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 20)
/obj/item/clothing/suit/ghost_sheet
name = "ghost sheet"
desc = "The hands float by themselves, so it's extra spooky."
icon_state = "ghost_sheet"
item_state = "ghost_sheet_item"
w_class = WEIGHT_CLASS_TINY
flags_inv = HIDEGLOVES|HIDEMASK|HIDEEARS|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
alternate_worn_layer = UNDER_HEAD_LAYER

View File

@@ -669,3 +669,11 @@
tools = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/sunglasses/reagent = 1)
category = CAT_CLOTHING
/datum/crafting_recipe/ghostsheet
name = "Ghost Sheet"
result = /obj/item/clothing/suit/ghost_sheet
time = 5
tools = list(TOOL_WIRECUTTER)
reqs = list(/obj/item/bedsheet = 1)
category = CAT_CLOTHING

View File

@@ -1,5 +1,8 @@
//Vars that will not be copied when using /DuplicateObject
GLOBAL_LIST_INIT(duplicate_forbidden_vars,list("tag", "datum_components", "area","type","loc","locs","vars", "parent","parent_type", "verbs","ckey","key","power_supply","contents","reagents","stat","x","y","z","group","atmos_adjacent_turfs"))
GLOBAL_LIST_INIT(duplicate_forbidden_vars,list(
"tag", "datum_components", "area", "type", "loc", "locs", "vars", "parent", "parent_type", "verbs", "ckey", "key",
"power_supply", "contents", "reagents", "stat", "x", "y", "z", "group", "atmos_adjacent_turfs", "comp_lookup"
))
/proc/DuplicateObject(atom/original, perfectcopy = TRUE, sameloc = FALSE, atom/newloc = null, nerf = FALSE, holoitem=FALSE)
if(!original)

View File

@@ -15,7 +15,7 @@
var/productivity = 0
var/max_items = 40
var/datum/techweb/stored_research
var/list/show_categories = list("Food", "Botany Chemicals", "Leather and Cloth")
var/list/show_categories = list("Food", "Botany Chemicals", "Organic Materials")
var/list/timesFiveCategories = list("Food", "Botany Chemicals")
/obj/machinery/biogenerator/Initialize()

View File

@@ -60,3 +60,5 @@
var/next_hallucination = 0
var/cpr_time = 1 //CPR cooldown.
var/damageoverlaytemp = 0
var/drunkenness = 0 //Overall drunkenness - check handle_alcohol() in life.dm for effects

View File

@@ -44,7 +44,6 @@
var/name_override //For temporary visible name changes
var/drunkenness = 0 //Overall drunkenness - check handle_alcohol() in life.dm for effects
var/datum/personal_crafting/handcrafting
var/datum/physiology/physiology

View File

@@ -339,108 +339,8 @@
// Tissues die without blood circulation
adjustBruteLoss(2)
/*
Alcohol Poisoning Chart
Note that all higher effects of alcohol poisoning will inherit effects for smaller amounts (i.e. light poisoning inherts from slight poisoning)
In addition, severe effects won't always trigger unless the drink is poisonously strong
All effects don't start immediately, but rather get worse over time; the rate is affected by the imbiber's alcohol tolerance
0: Non-alcoholic
1-10: Barely classifiable as alcohol - occassional slurring
11-20: Slight alcohol content - slurring
21-30: Below average - imbiber begins to look slightly drunk
31-40: Just below average - no unique effects
41-50: Average - mild disorientation, imbiber begins to look drunk
51-60: Just above average - disorientation, vomiting, imbiber begins to look heavily drunk
61-70: Above average - small chance of blurry vision, imbiber begins to look smashed
71-80: High alcohol content - blurry vision, imbiber completely shitfaced
81-90: Extremely high alcohol content - light brain damage, passing out
91-100: Dangerously toxic - swift death
*/
#define BALLMER_POINTS 5
GLOBAL_LIST_INIT(ballmer_good_msg, list("Hey guys, what if we rolled out a bluespace wiring system so mice can't destroy the powergrid anymore?",
"Hear me out here. What if, and this is just a theory, we made R&D controllable from our PDAs?",
"I'm thinking we should roll out a git repository for our research under the AGPLv3 license so that we can share it among the other stations freely.",
"I dunno about you guys, but IDs and PDAs being separate is clunky as fuck. Maybe we should merge them into a chip in our arms? That way they can't be stolen easily.",
"Why the fuck aren't we just making every pair of shoes into galoshes? We have the technology."))
GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put a webserver that's automatically turned on with default admin passwords into every PDA?",
"So like, you know how we separate our codebase from the master copy that runs on our consumer boxes? What if we merged the two and undid the separation between codebase and server?",
"Dude, radical idea: H.O.N.K mechs but with no bananium required.",
"Best idea ever: Disposal pipes instead of hallways."))
/mob/living/carbon/human/handle_status_effects()
..()
if(drunkenness)
drunkenness = max(drunkenness - (drunkenness * 0.04), 0)
if(drunkenness >= 6)
if(prob(25))
slurring += 2
jitteriness = max(jitteriness - 3, 0)
if(has_trait(TRAIT_DRUNK_HEALING))
adjustBruteLoss(-0.12, FALSE)
adjustFireLoss(-0.06, FALSE)
if(drunkenness >= 11 && slurring < 5)
slurring += 1.2
if(mind && (mind.assigned_role == "Scientist" || mind.assigned_role == "Research Director"))
if(SSresearch.science_tech)
if(drunkenness >= 12.9 && drunkenness <= 13.8)
drunkenness = round(drunkenness, 0.01)
var/ballmer_percent = 0
if(drunkenness == 13.35) // why run math if I dont have to
ballmer_percent = 1
else
ballmer_percent = (-abs(drunkenness - 13.35) / 0.9) + 1
if(prob(5))
say(pick(GLOB.ballmer_good_msg))
SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = BALLMER_POINTS * ballmer_percent))
if(drunkenness > 26) // by this point you're into windows ME territory
if(prob(5))
SSresearch.science_tech.remove_point_list(list(TECHWEB_POINT_TYPE_GENERIC = BALLMER_POINTS))
say(pick(GLOB.ballmer_windows_me_msg))
if(drunkenness >= 41)
if(prob(25))
confused += 2
Dizzy(10)
if(has_trait(TRAIT_DRUNK_HEALING)) // effects stack with lower tiers
adjustBruteLoss(-0.3, FALSE)
adjustFireLoss(-0.15, FALSE)
if(drunkenness >= 51)
if(prob(5))
confused += 10
vomit()
Dizzy(25)
if(drunkenness >= 61)
if(prob(50))
blur_eyes(5)
if(has_trait(TRAIT_DRUNK_HEALING))
adjustBruteLoss(-0.4, FALSE)
adjustFireLoss(-0.2, FALSE)
if(drunkenness >= 71)
blur_eyes(5)
if(drunkenness >= 81)
adjustToxLoss(0.2)
if(prob(5) && !stat)
to_chat(src, "<span class='warning'>Maybe you should lie down for a bit...</span>")
if(drunkenness >= 91)
adjustBrainLoss(0.4, 60)
if(prob(20) && !stat)
if(SSshuttle.emergency.mode == SHUTTLE_DOCKED && is_station_level(z)) //QoL mainly
to_chat(src, "<span class='warning'>You're so tired... but you can't miss that shuttle...</span>")
else
to_chat(src, "<span class='warning'>Just a quick nap...</span>")
Sleeping(900)
if(drunkenness >= 101)
adjustToxLoss(4) //Let's be honest you shouldn't be alive by now
#undef THERMAL_PROTECTION_HEAD
#undef THERMAL_PROTECTION_CHEST

View File

@@ -325,6 +325,36 @@
M.adjustBruteLoss(5)
nutrition += 10
/*
Alcohol Poisoning Chart
Note that all higher effects of alcohol poisoning will inherit effects for smaller amounts (i.e. light poisoning inherts from slight poisoning)
In addition, severe effects won't always trigger unless the drink is poisonously strong
All effects don't start immediately, but rather get worse over time; the rate is affected by the imbiber's alcohol tolerance
0: Non-alcoholic
1-10: Barely classifiable as alcohol - occassional slurring
11-20: Slight alcohol content - slurring
21-30: Below average - imbiber begins to look slightly drunk
31-40: Just below average - no unique effects
41-50: Average - mild disorientation, imbiber begins to look drunk
51-60: Just above average - disorientation, vomiting, imbiber begins to look heavily drunk
61-70: Above average - small chance of blurry vision, imbiber begins to look smashed
71-80: High alcohol content - blurry vision, imbiber completely shitfaced
81-90: Extremely high alcohol content - light brain damage, passing out
91-100: Dangerously toxic - swift death
*/
#define BALLMER_POINTS 5
GLOBAL_LIST_INIT(ballmer_good_msg, list("Hey guys, what if we rolled out a bluespace wiring system so mice can't destroy the powergrid anymore?",
"Hear me out here. What if, and this is just a theory, we made R&D controllable from our PDAs?",
"I'm thinking we should roll out a git repository for our research under the AGPLv3 license so that we can share it among the other stations freely.",
"I dunno about you guys, but IDs and PDAs being separate is clunky as fuck. Maybe we should merge them into a chip in our arms? That way they can't be stolen easily.",
"Why the fuck aren't we just making every pair of shoes into galoshes? We have the technology."))
GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put a webserver that's automatically turned on with default admin passwords into every PDA?",
"So like, you know how we separate our codebase from the master copy that runs on our consumer boxes? What if we merged the two and undid the separation between codebase and server?",
"Dude, radical idea: H.O.N.K mechs but with no bananium required.",
"Best idea ever: Disposal pipes instead of hallways."))
//this updates all special effects: stun, sleeping, knockdown, druggy, stuttering, etc..
/mob/living/carbon/handle_status_effects()
..()
@@ -404,6 +434,77 @@
if(hallucination)
handle_hallucinations()
if(drunkenness)
drunkenness = max(drunkenness - (drunkenness * 0.04), 0)
if(drunkenness >= 6)
if(prob(25))
slurring += 2
jitteriness = max(jitteriness - 3, 0)
if(has_trait(TRAIT_DRUNK_HEALING))
adjustBruteLoss(-0.12, FALSE)
adjustFireLoss(-0.06, FALSE)
if(drunkenness >= 11 && slurring < 5)
slurring += 1.2
if(mind && (mind.assigned_role == "Scientist" || mind.assigned_role == "Research Director"))
if(SSresearch.science_tech)
if(drunkenness >= 12.9 && drunkenness <= 13.8)
drunkenness = round(drunkenness, 0.01)
var/ballmer_percent = 0
if(drunkenness == 13.35) // why run math if I dont have to
ballmer_percent = 1
else
ballmer_percent = (-abs(drunkenness - 13.35) / 0.9) + 1
if(prob(5))
say(pick(GLOB.ballmer_good_msg))
SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = BALLMER_POINTS * ballmer_percent))
if(drunkenness > 26) // by this point you're into windows ME territory
if(prob(5))
SSresearch.science_tech.remove_point_list(list(TECHWEB_POINT_TYPE_GENERIC = BALLMER_POINTS))
say(pick(GLOB.ballmer_windows_me_msg))
if(drunkenness >= 41)
if(prob(25))
confused += 2
Dizzy(10)
if(has_trait(TRAIT_DRUNK_HEALING)) // effects stack with lower tiers
adjustBruteLoss(-0.3, FALSE)
adjustFireLoss(-0.15, FALSE)
if(drunkenness >= 51)
if(prob(5))
confused += 10
vomit()
Dizzy(25)
if(drunkenness >= 61)
if(prob(50))
blur_eyes(5)
if(has_trait(TRAIT_DRUNK_HEALING))
adjustBruteLoss(-0.4, FALSE)
adjustFireLoss(-0.2, FALSE)
if(drunkenness >= 71)
blur_eyes(5)
if(drunkenness >= 81)
adjustToxLoss(0.2)
if(prob(5) && !stat)
to_chat(src, "<span class='warning'>Maybe you should lie down for a bit...</span>")
if(drunkenness >= 91)
adjustBrainLoss(0.4, 60)
if(prob(20) && !stat)
if(SSshuttle.emergency.mode == SHUTTLE_DOCKED && is_station_level(z)) //QoL mainly
to_chat(src, "<span class='warning'>You're so tired... but you can't miss that shuttle...</span>")
else
to_chat(src, "<span class='warning'>Just a quick nap...</span>")
Sleeping(900)
if(drunkenness >= 101)
adjustToxLoss(4) //Let's be honest you shouldn't be alive by now
//used in human and monkey handle_environment()
/mob/living/carbon/proc/natural_bodytemperature_stabilization()
var/body_temperature_difference = BODYTEMP_NORMAL - bodytemperature

View File

@@ -220,7 +220,7 @@
return TRUE
if(target && target.stat == CONSCIOUS) // make sure target exists
if(Adjacent(target) && isturf(target.loc)) // if right next to perp
if(Adjacent(target) && isturf(target.loc) && !IsDeadOrIncap()) // if right next to perp
// check if target has a weapon
var/obj/item/W

View File

@@ -330,7 +330,7 @@
return(gain)
/mob/living/narsie_act()
if(status_flags & GODMODE)
if(status_flags & GODMODE || QDELETED(src))
return
if(is_servant_of_ratvar(src) && !stat)

View File

@@ -96,8 +96,11 @@
// Return to the Core.
/mob/living/silicon/ai/proc/view_core()
current = null
if(istype(current,/obj/machinery/holopad))
var/obj/machinery/holopad/H = current
H.clear_holo(src)
else
current = null
cameraFollow = null
unset_machine()

View File

@@ -111,7 +111,7 @@
taste_description = "french cuisine"
taste_mult = 1.3
/datum/reagent/toxin/leaper_venom/on_mob_life(mob/living/M)
/datum/reagent/toxin/leaper_venom/on_mob_life(mob/living/carbon/M)
if(volume >= 10)
M.adjustToxLoss(5, 0)
..()

View File

@@ -1,7 +1,7 @@
/obj/item/modular_computer/tablet //Its called tablet for theme of 90ies but actually its a "big smartphone" sized
name = "tablet computer"
icon = 'icons/obj/modular_tablet.dmi'
icon_state = "tablet"
icon_state = "tablet-red"
icon_state_unpowered = "tablet"
icon_state_powered = "tablet"
icon_state_menu = "menu"

View File

@@ -38,7 +38,7 @@ The holder (reagents datum) is the datum that holds a list of all reagents curre
If the specified amount is greater than what is available, it will use
the amount of the reagent that is available. If no reagent exists, returns null.
metabolize(var/mob/M)
metabolize(var/mob/living/carbon/C)
This proc is called by the mobs life proc. It simply calls on_mob_life for
all contained reagents. You shouldnt have to use this one directly.
@@ -116,7 +116,7 @@ The holder (reagents datum) is the datum that holds a list of all reagents curre
# About Reagents:
Reagents are all the things you can mix and fille in bottles etc. This can be anything from rejuvs over water to ... iron. Each reagent also has a few procs - i'll explain those below.
```
reaction_mob(var/mob/M, var/method=TOUCH)
reaction_mob(var/mob/living/L, var/method=TOUCH)
This is called by the holder's reation proc.
This version is only called when the reagent
reacts with a mob. The method var can be either
@@ -135,7 +135,7 @@ Reagents are all the things you can mix and fille in bottles etc. This can be an
with a turf. You'll want to put stuff like extra
slippery floors for lube or something in here.
on_mob_life(var/mob/M)
on_mob_life(var/mob/living/L)
This proc is called everytime the mobs life proc executes.
This is the place where you put damage for toxins ,
drowsyness for sleep toxins etc etc.
@@ -241,7 +241,7 @@ By default, all atom have a reagents var - but its empty. if you want to use an
Checks if something can be injected to.
If this returns 1, you can use syringes and droppers
to draw from and add to the contents of this object.
atom/proc/is_drawable()
Checks if something can be drawn from.
If this returns 1, you can use syringes and droppers
@@ -255,4 +255,4 @@ Credit goes to Cogwerks, and all the other goonstation coders for the original i
- Any of the Secret Chems
- Goon in-joke chems (Eg. Cat Drugs, Hairgrownium)
- Liquid Electricity
- Rajajajah
- Rajajajah

View File

@@ -51,17 +51,17 @@
/datum/reagent/proc/reaction_turf(turf/T, volume)
return
/datum/reagent/proc/on_mob_life(mob/living/M)
/datum/reagent/proc/on_mob_life(mob/living/carbon/M)
current_cycle++
holder.remove_reagent(src.id, metabolization_rate * M.metabolism_efficiency) //By default it slowly disappears.
return
// Called when this reagent is first added to a mob
/datum/reagent/proc/on_mob_add(mob/M)
/datum/reagent/proc/on_mob_add(mob/living/L)
return
// Called when this reagent is removed while inside a mob
/datum/reagent/proc/on_mob_delete(mob/M)
/datum/reagent/proc/on_mob_delete(mob/living/L)
return
/datum/reagent/proc/on_move(mob/M)

View File

@@ -34,17 +34,16 @@ All effects don't start immediately, but rather get worse over time; the rate is
91-100: Dangerously toxic - swift death
*/
/datum/reagent/consumable/ethanol/on_mob_life(mob/living/M)
if(ishuman(M))
var/mob/living/carbon/human/H = M
if(H.drunkenness < volume * boozepwr * ALCOHOL_THRESHOLD_MODIFIER)
var/booze_power = boozepwr
if(H.has_trait(TRAIT_ALCOHOL_TOLERANCE)) //we're an accomplished drinker
booze_power *= 0.7
H.drunkenness = max((H.drunkenness + (sqrt(volume) * booze_power * ALCOHOL_RATE)), 0) //Volume, power, and server alcohol rate effect how quickly one gets drunk
var/obj/item/organ/liver/L = H.getorganslot(ORGAN_SLOT_LIVER)
H.applyLiverDamage((max(sqrt(volume) * (boozepwr ** ALCOHOL_EXPONENT) * L.alcohol_tolerance, 0))/150)
return ..() || .
/datum/reagent/consumable/ethanol/on_mob_life(mob/living/carbon/C)
if(C.drunkenness < volume * boozepwr * ALCOHOL_THRESHOLD_MODIFIER)
var/booze_power = boozepwr
if(C.has_trait(TRAIT_ALCOHOL_TOLERANCE)) //we're an accomplished drinker
booze_power *= 0.7
C.drunkenness = max((C.drunkenness + (sqrt(volume) * booze_power * ALCOHOL_RATE)), 0) //Volume, power, and server alcohol rate effect how quickly one gets drunk
var/obj/item/organ/liver/L = C.getorganslot(ORGAN_SLOT_LIVER)
if (istype(L))
C.applyLiverDamage((max(sqrt(volume) * (boozepwr ** ALCOHOL_EXPONENT) * L.alcohol_tolerance, 0))/150)
return ..()
/datum/reagent/consumable/ethanol/reaction_obj(obj/O, reac_volume)
if(istype(O, /obj/item/paper))
@@ -107,7 +106,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of green beer"
glass_desc = "A freezing pint of green beer. Festive."
/datum/reagent/consumable/ethanol/beer/green/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/beer/green/on_mob_life(mob/living/carbon/M)
if(M.color != color)
M.add_atom_colour(color, TEMPORARY_COLOUR_PRIORITY)
return ..()
@@ -126,7 +125,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "DAMN, THIS THING LOOKS ROBUST!"
shot_glass_icon_state = "shotglasscream"
/datum/reagent/consumable/ethanol/kahlua/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/kahlua/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.AdjustSleeping(-40, FALSE)
@@ -161,7 +160,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of Thirteen Loko"
glass_desc = "This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass."
/datum/reagent/consumable/ethanol/thirteenloko/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/thirteenloko/on_mob_life(mob/living/carbon/M)
M.drowsyness = max(0,M.drowsyness-7)
M.AdjustSleeping(-40)
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
@@ -222,7 +221,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "The glass contain wodka. Xynta."
shot_glass_icon_state = "shotglassclear"
/datum/reagent/consumable/ethanol/vodka/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/vodka/on_mob_life(mob/living/carbon/M)
M.radiation = max(M.radiation-2,0)
return ..()
@@ -238,7 +237,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of bilk"
glass_desc = "A brew of milk and beer. For those alcoholics who fear osteoporosis."
/datum/reagent/consumable/ethanol/bilk/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/bilk/on_mob_life(mob/living/carbon/M)
if(M.getBruteLoss() && prob(10))
M.heal_bodypart_damage(1)
. = 1
@@ -255,7 +254,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Three Mile Island Ice Tea"
glass_desc = "A glass of this is sure to prevent a meltdown."
/datum/reagent/consumable/ethanol/threemileisland/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/threemileisland/on_mob_life(mob/living/carbon/M)
M.set_drugginess(50)
return ..()
@@ -361,7 +360,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "It's as strong as it smells."
shot_glass_icon_state = "shotglassgreen"
/datum/reagent/consumable/ethanol/absinthe/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/absinthe/on_mob_life(mob/living/carbon/M)
if(prob(10) && !M.has_trait(TRAIT_ALCOHOL_TOLERANCE))
M.hallucination += 4 //Reference to the urban myth
..()
@@ -446,7 +445,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Cuba Libre"
glass_desc = "A classic mix of rum, cola, and lime. A favorite of revolutionaries everywhere!"
/datum/reagent/consumable/ethanol/cuba_libre/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/cuba_libre/on_mob_life(mob/living/carbon/M)
if(M.mind && M.mind.has_antag_datum(/datum/antagonist/rev)) //Cuba Libre, the traditional drink of revolutions! Heals revolutionaries.
M.adjustBruteLoss(-1, 0)
M.adjustFireLoss(-1, 0)
@@ -510,7 +509,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Screwdriver"
glass_desc = "A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer."
/datum/reagent/consumable/ethanol/screwdrivercocktail/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/screwdrivercocktail/on_mob_life(mob/living/carbon/M)
if(M.mind && M.mind.assigned_role in list("Station Engineer", "Atmospheric Technician", "Chief Engineer")) //Engineers lose radiation poisoning at a massive rate.
M.radiation = max(M.radiation - 25, 0)
return ..()
@@ -537,11 +536,9 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Bloody Mary"
glass_desc = "Tomato juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder."
/datum/reagent/consumable/ethanol/bloody_mary/on_mob_life(mob/living/M)
if(iscarbon(M))
var/mob/living/carbon/C = M
if(C.blood_volume < BLOOD_VOLUME_NORMAL)
C.blood_volume = min(BLOOD_VOLUME_NORMAL, C.blood_volume + 3) //Bloody Mary quickly restores blood loss.
/datum/reagent/consumable/ethanol/bloody_mary/on_mob_life(mob/living/carbon/C)
if(C.blood_volume < BLOOD_VOLUME_NORMAL)
C.blood_volume = min(BLOOD_VOLUME_NORMAL, C.blood_volume + 3) //Bloody Mary quickly restores blood loss.
..()
/datum/reagent/consumable/ethanol/brave_bull
@@ -584,7 +581,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
light_holder = new(M)
light_holder.set_light(3, 0.7, "#FFCC00") //Tequila Sunrise makes you radiate dim light, like a sunrise!
/datum/reagent/consumable/ethanol/tequila_sunrise/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/tequila_sunrise/on_mob_life(mob/living/carbon/M)
if(QDELETED(light_holder))
M.reagents.del_reagent("tequilasunrise") //If we lost our light object somehow, remove the reagent
else if(light_holder.loc != M)
@@ -607,7 +604,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "Whoah, this thing is on FIRE!"
shot_glass_icon_state = "toxinsspecialglass"
/datum/reagent/consumable/ethanol/toxins_special/on_mob_life(var/mob/living/M as mob)
/datum/reagent/consumable/ethanol/toxins_special/on_mob_life(var/mob/living/M)
M.adjust_bodytemperature(15 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL + 20) //310.15 is the normal bodytemp.
return ..()
@@ -623,7 +620,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Beepsky Smash"
glass_desc = "Heavy, hot and strong. Just like the Iron fist of the LAW."
/datum/reagent/consumable/ethanol/beepsky_smash/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/beepsky_smash/on_mob_life(mob/living/carbon/M)
if(M.has_trait(TRAIT_ALCOHOL_TOLERANCE))
M.Stun(30, 0) //this realistically does nothing to prevent chainstunning but will cause them to recover faster once it's out of their system
else
@@ -661,7 +658,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
boozepwr = 5 //We've had worse in the mines
dorf_mode = TRUE
/datum/reagent/consumable/ethanol/manly_dorf/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/manly_dorf/on_mob_life(mob/living/carbon/M)
if(dorf_mode)
M.adjustBruteLoss(-2)
M.adjustFireLoss(-2)
@@ -763,7 +760,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "A scientist's drink of choice, for thinking how to blow up the station."
/datum/reagent/consumable/ethanol/manhattan_proj/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/manhattan_proj/on_mob_life(mob/living/carbon/M)
M.set_drugginess(30)
return ..()
@@ -789,7 +786,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Anti-freeze"
glass_desc = "The ultimate refreshment."
/datum/reagent/consumable/ethanol/antifreeze/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/antifreeze/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(20 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL + 20) //310.15 is the normal bodytemp.
return ..()
@@ -804,7 +801,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Barefoot"
glass_desc = "Barefoot and pregnant."
/datum/reagent/consumable/ethanol/barefoot/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/barefoot/on_mob_life(mob/living/carbon/M)
if(ishuman(M)) //Barefoot causes the imbiber to quickly regenerate brute trauma if they're not wearing shoes.
var/mob/living/carbon/human/H = M
if(!H.shoes)
@@ -902,7 +899,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Sbiten"
glass_desc = "A spicy mix of Vodka and Spice. Very hot."
/datum/reagent/consumable/ethanol/sbiten/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/sbiten/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(50 * TEMPERATURE_DAMAGE_COEFFICIENT, 0 ,BODYTEMP_HEAT_DAMAGE_LIMIT) //310.15 is the normal bodytemp.
return ..()
@@ -940,7 +937,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "iced beer"
glass_desc = "A beer so frosty, the air around it freezes."
/datum/reagent/consumable/ethanol/iced_beer/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/iced_beer/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(-20 * TEMPERATURE_DAMAGE_COEFFICIENT, T0C) //310.15 is the normal bodytemp.
return ..()
@@ -1022,7 +1019,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Changeling Sting"
glass_desc = "A stingy drink."
/datum/reagent/consumable/ethanol/changelingsting/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/changelingsting/on_mob_life(mob/living/carbon/M)
if(M.mind) //Changeling Sting assists in the recharging of changeling chemicals.
var/datum/antagonist/changeling/changeling = M.mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling)
@@ -1052,7 +1049,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Syndicate Bomb"
glass_desc = "A syndicate bomb."
/datum/reagent/consumable/ethanol/syndicatebomb/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/syndicatebomb/on_mob_life(mob/living/carbon/M)
if(prob(5))
playsound(get_turf(M), 'sound/effects/explosionfar.ogg', 100, 1)
return ..()
@@ -1092,8 +1089,8 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Banana Honk"
glass_desc = "A drink from Clown Heaven."
/datum/reagent/consumable/ethanol/bananahonk/on_mob_life(mob/living/M)
if((ishuman(M) && M.job in list("Clown") ) || ismonkey(M))
/datum/reagent/consumable/ethanol/bananahonk/on_mob_life(mob/living/carbon/M)
if((ishuman(M) && M.job == "Clown") || ismonkey(M))
M.heal_bodypart_damage(1,1)
. = 1
return ..() || .
@@ -1110,8 +1107,8 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Silencer"
glass_desc = "A drink from Mime Heaven."
/datum/reagent/consumable/ethanol/silencer/on_mob_life(mob/living/M)
if(ishuman(M) && M.job in list("Mime"))
/datum/reagent/consumable/ethanol/silencer/on_mob_life(mob/living/carbon/M)
if(ishuman(M) && M.job == "Mime")
M.heal_bodypart_damage(1,1)
. = 1
return ..() || .
@@ -1165,7 +1162,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "Induces magnetism in the imbiber. Started as a barroom prank but evolved to become popular with miners and scrappers. Metallic aftertaste."
/datum/reagent/consumable/ethanol/fetching_fizz/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/fetching_fizz/on_mob_life(mob/living/carbon/M)
for(var/obj/item/stack/ore/O in orange(3, M))
step_towards(O, get_turf(M))
return ..()
@@ -1183,7 +1180,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Hearty Punch"
glass_desc = "Aromatic beverage served piping hot. According to folk tales it can almost wake the dead."
/datum/reagent/consumable/ethanol/hearty_punch/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/hearty_punch/on_mob_life(mob/living/carbon/M)
if(M.health <= 0)
M.adjustBruteLoss(-3, 0)
M.adjustFireLoss(-3, 0)
@@ -1217,7 +1214,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Atomic Bomb"
glass_desc = "Nanotrasen cannot take legal responsibility for your actions after imbibing."
/datum/reagent/consumable/ethanol/atomicbomb/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/atomicbomb/on_mob_life(mob/living/carbon/M)
M.set_drugginess(50)
if(!M.has_trait(TRAIT_ALCOHOL_TOLERANCE))
M.confused = max(M.confused+2,0)
@@ -1246,7 +1243,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Pan-Galactic Gargle Blaster"
glass_desc = "Like having your brain smashed out by a slice of lemon wrapped around a large gold brick."
/datum/reagent/consumable/ethanol/gargle_blaster/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/gargle_blaster/on_mob_life(mob/living/carbon/M)
M.dizziness +=1.5
switch(current_cycle)
if(15 to 45)
@@ -1305,7 +1302,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Hippie's Delight"
glass_desc = "A drink enjoyed by people during the 1960's."
/datum/reagent/consumable/ethanol/hippies_delight/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/hippies_delight/on_mob_life(mob/living/carbon/M)
if (!M.slurring)
M.slurring = 1
switch(current_cycle)
@@ -1361,7 +1358,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Nar'Sour"
glass_desc = "A new hit cocktail inspired by THE ARM Breweries will have you shouting Fuu ma'jin in no time!"
/datum/reagent/consumable/ethanol/narsour/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/narsour/on_mob_life(mob/living/carbon/M)
M.cultslurring = min(M.cultslurring + 3, 3)
M.stuttering = min(M.stuttering + 3, 3)
..()
@@ -1410,7 +1407,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Quadruple Sec"
glass_desc = "An intimidating and lawful beverage dares you to violate the law and make its day. Still can't drink it on duty, though."
/datum/reagent/consumable/ethanol/quadruple_sec/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/quadruple_sec/on_mob_life(mob/living/carbon/M)
if(M.mind && M.mind.assigned_role in list("Security Officer", "Detective", "Head of Security", "Warden", "Lawyer")) //Securidrink in line with the screwderiver for engineers or nothing for mimes.
M.heal_bodypart_damage(1, 1)
M.adjustBruteLoss(-2,0)
@@ -1428,7 +1425,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Quintuple Sec"
glass_desc = "Now you are become law, destroyer of clowns."
/datum/reagent/consumable/ethanol/quintuple_sec/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/quintuple_sec/on_mob_life(mob/living/carbon/M)
if(M.mind && M.mind.assigned_role in list("Security Officer", "Detective", "Head of Security", "Warden", "Lawyer")) //Securidrink in line with the screwderiver for engineers or nothing for mimes but STRONG..
M.heal_bodypart_damage(2,2,2)
M.adjustBruteLoss(-5,0)
@@ -1510,7 +1507,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "Squirt cider will toughen you right up. Too bad about the musty aftertaste."
shot_glass_icon_state = "shotglassgreen"
/datum/reagent/consumable/ethanol/squirt_cider/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/squirt_cider/on_mob_life(mob/living/carbon/M)
M.satiety += 5 //for context, vitamins give 30 satiety per tick
..()
. = TRUE
@@ -1538,7 +1535,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Sugar Rush"
glass_desc = "If you can't mix a Sugar Rush, you can't tend bar."
/datum/reagent/consumable/ethanol/sugar_rush/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/sugar_rush/on_mob_life(mob/living/carbon/M)
M.satiety -= 10 //junky as hell! a whole glass will keep you from being able to eat junk food
..()
. = TRUE
@@ -1579,7 +1576,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "Peppermint Patty"
glass_desc = "A boozy minty hot cocoa that warms your belly on a cold night."
/datum/reagent/consumable/ethanol/peppermint_patty/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/peppermint_patty/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(5 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL)
..()
@@ -1682,8 +1679,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of fernet"
glass_desc = "A glass of pure Fernet. Only an absolute madman would drink this alone." //Hi Kevum
/datum/reagent/consumable/ethanol/fernet/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/fernet/on_mob_life(mob/living/carbon/M)
if(M.nutrition <= NUTRITION_LEVEL_STARVING)
M.adjustToxLoss(1*REM, 0)
M.nutrition = max(M.nutrition - 5, 0)
@@ -1701,8 +1697,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of fernet cola"
glass_desc = "A sawed-off cola bottle filled with Fernet Cola. Nothing better after eating like a lardass."
/datum/reagent/consumable/ethanol/fernetcola/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/fernetcola/on_mob_life(mob/living/carbon/M)
if(M.nutrition <= NUTRITION_LEVEL_STARVING)
M.adjustToxLoss(0.5*REM, 0)
M.nutrition = max(M.nutrition - 3, 0)
@@ -1721,8 +1716,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_name = "glass of fanciulli"
glass_desc = "A glass of Fanciulli. It's just Manhattan with Fernet."
/datum/reagent/consumable/ethanol/fanciulli/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/fanciulli/on_mob_life(mob/living/carbon/M)
M.nutrition = max(M.nutrition - 5, 0)
M.overeatduration = 0
return ..()
@@ -1746,7 +1740,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
glass_desc = "A glass of Branca Menta, perfect for those lazy and hot sunday summer afternoons." //Get lazy literally by drinking this
/datum/reagent/consumable/ethanol/branca_menta/on_mob_life(mob/living/M)
/datum/reagent/consumable/ethanol/branca_menta/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(-20 * TEMPERATURE_DAMAGE_COEFFICIENT, T0C)
return ..()

View File

@@ -199,11 +199,9 @@
M.reagents.add_reagent("spore", 0.2*reac_volume)
M.apply_damage(0.7*reac_volume, TOX)
/datum/reagent/blob/regenerative_materia/on_mob_life(mob/living/M)
M.adjustToxLoss(1*REM)
if(iscarbon(M))
var/mob/living/carbon/N = M
N.hal_screwyhud = SCREWYHUD_HEALTHY //fully healed, honest
/datum/reagent/blob/regenerative_materia/on_mob_life(mob/living/carbon/C)
C.adjustToxLoss(1*REM)
C.hal_screwyhud = SCREWYHUD_HEALTHY //fully healed, honest
..()
/datum/reagent/blob/regenerative_materia/on_mob_delete(mob/living/M)
@@ -346,7 +344,7 @@
M.reagents.add_reagent("cryogenic_poison", 0.3*reac_volume)
M.apply_damage(0.2*reac_volume, BRUTE)
/datum/reagent/blob/cryogenic_poison/on_mob_life(mob/living/M)
/datum/reagent/blob/cryogenic_poison/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(0.3*REM, 0)
M.adjustFireLoss(0.3*REM, 0)
M.adjustToxLoss(0.3*REM, 0)

View File

@@ -14,7 +14,7 @@
glass_name = "glass of orange juice"
glass_desc = "Vitamins! Yay!"
/datum/reagent/consumable/orangejuice/on_mob_life(mob/living/M)
/datum/reagent/consumable/orangejuice/on_mob_life(mob/living/carbon/M)
if(M.getOxyLoss() && prob(30))
M.adjustOxyLoss(-1, 0)
. = 1
@@ -30,7 +30,7 @@
glass_name = "glass of tomato juice"
glass_desc = "Are you sure this is tomato juice?"
/datum/reagent/consumable/tomatojuice/on_mob_life(mob/living/M)
/datum/reagent/consumable/tomatojuice/on_mob_life(mob/living/carbon/M)
if(M.getFireLoss() && prob(20))
M.heal_bodypart_damage(0,1, 0)
. = 1
@@ -46,7 +46,7 @@
glass_name = "glass of lime juice"
glass_desc = "A glass of sweet-sour lime juice."
/datum/reagent/consumable/limejuice/on_mob_life(mob/living/M)
/datum/reagent/consumable/limejuice/on_mob_life(mob/living/carbon/M)
if(M.getToxLoss() && prob(20))
M.adjustToxLoss(-1*REM, 0)
. = 1
@@ -62,7 +62,7 @@
glass_name = "glass of carrot juice"
glass_desc = "It's just like a carrot but without crunching."
/datum/reagent/consumable/carrotjuice/on_mob_life(mob/living/M)
/datum/reagent/consumable/carrotjuice/on_mob_life(mob/living/carbon/M)
M.adjust_blurriness(-1)
M.adjust_blindness(-1)
switch(current_cycle)
@@ -101,7 +101,7 @@
glass_name = "glass of berry juice"
glass_desc = "Berry juice. Or maybe it's poison. Who cares?"
/datum/reagent/consumable/poisonberryjuice/on_mob_life(mob/living/M)
/datum/reagent/consumable/poisonberryjuice/on_mob_life(mob/living/carbon/M)
M.adjustToxLoss(1, 0)
. = 1
..()
@@ -136,8 +136,8 @@
glass_name = "glass of banana juice"
glass_desc = "The raw essence of a banana. HONK."
/datum/reagent/consumable/banana/on_mob_life(mob/living/M)
if((ishuman(M) && M.job in list("Clown") ) || ismonkey(M))
/datum/reagent/consumable/banana/on_mob_life(mob/living/carbon/M)
if((ishuman(M) && M.job == "Clown") || ismonkey(M))
M.heal_bodypart_damage(1,1, 0)
. = 1
..()
@@ -152,8 +152,8 @@
glass_desc = "Absolutely nothing."
shot_glass_icon_state = "shotglass"
/datum/reagent/consumable/nothing/on_mob_life(mob/living/M)
if(ishuman(M) && M.job in list("Mime"))
/datum/reagent/consumable/nothing/on_mob_life(mob/living/carbon/M)
if(ishuman(M) && M.job == "Mime")
M.heal_bodypart_damage(1,1, 0)
. = 1
..()
@@ -167,8 +167,6 @@
taste_description = "laughter"
/datum/reagent/consumable/laughter/on_mob_life(mob/living/carbon/M)
if(!iscarbon(M))
return
M.emote("laugh")
..()
@@ -181,8 +179,6 @@
taste_description = "laughter"
/datum/reagent/consumable/superlaughter/on_mob_life(mob/living/carbon/M)
if(!iscarbon(M))
return
if(prob(30))
M.visible_message("<span class='danger'>[M] bursts out into a fit of uncontrollable laughter!</span>", "<span class='userdanger'>You burst out in a fit of uncontrollable laughter!</span>")
M.Stun(5)
@@ -216,7 +212,7 @@
glass_name = "glass of milk"
glass_desc = "White and nutritious goodness!"
/datum/reagent/consumable/milk/on_mob_life(mob/living/M)
/datum/reagent/consumable/milk/on_mob_life(mob/living/carbon/M)
if(M.getBruteLoss() && prob(20))
M.heal_bodypart_damage(1,0, 0)
. = 1
@@ -238,7 +234,7 @@
glass_name = "glass of soy milk"
glass_desc = "White and nutritious soy goodness!"
/datum/reagent/consumable/soymilk/on_mob_life(mob/living/M)
/datum/reagent/consumable/soymilk/on_mob_life(mob/living/carbon/M)
if(M.getBruteLoss() && prob(20))
M.heal_bodypart_damage(1,0, 0)
. = 1
@@ -254,7 +250,7 @@
glass_name = "glass of cream"
glass_desc = "Ewwww..."
/datum/reagent/consumable/cream/on_mob_life(mob/living/M)
/datum/reagent/consumable/cream/on_mob_life(mob/living/carbon/M)
if(M.getBruteLoss() && prob(20))
M.heal_bodypart_damage(1,0, 0)
. = 1
@@ -276,7 +272,7 @@
M.Jitter(5)
..()
/datum/reagent/consumable/coffee/on_mob_life(mob/living/M)
/datum/reagent/consumable/coffee/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.AdjustSleeping(-40, FALSE)
@@ -298,7 +294,7 @@
glass_name = "glass of tea"
glass_desc = "Drinking it from here would not seem right."
/datum/reagent/consumable/tea/on_mob_life(mob/living/M)
/datum/reagent/consumable/tea/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-2)
M.drowsyness = max(0,M.drowsyness-1)
M.jitteriness = max(0,M.jitteriness-3)
@@ -320,7 +316,7 @@
glass_name = "Arnold Palmer"
glass_desc = "You feel like taking a few golf swings after a few swigs of this."
/datum/reagent/consumable/tea/arnold_palmer/on_mob_life(mob/living/M)
/datum/reagent/consumable/tea/arnold_palmer/on_mob_life(mob/living/carbon/M)
if(prob(5))
to_chat(M, "<span class = 'notice'>[pick("You remember to square your shoulders.","You remember to keep your head down.","You can't decide between squaring your shoulders and keeping your head down.","You remember to relax.","You think about how someday you'll get two strokes off your golf game.")]</span>")
..()
@@ -337,7 +333,7 @@
glass_name = "iced coffee"
glass_desc = "A drink to perk you up and refresh you!"
/datum/reagent/consumable/icecoffee/on_mob_life(mob/living/M)
/datum/reagent/consumable/icecoffee/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.AdjustSleeping(-40, FALSE)
@@ -357,7 +353,7 @@
glass_name = "iced tea"
glass_desc = "All natural, antioxidant-rich flavour sensation."
/datum/reagent/consumable/icetea/on_mob_life(mob/living/M)
/datum/reagent/consumable/icetea/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-2)
M.drowsyness = max(0,M.drowsyness-1)
M.AdjustSleeping(-40, FALSE)
@@ -377,7 +373,7 @@
glass_name = "glass of Space Cola"
glass_desc = "A glass of refreshing Space Cola."
/datum/reagent/consumable/space_cola/on_mob_life(mob/living/M)
/datum/reagent/consumable/space_cola/on_mob_life(mob/living/carbon/M)
M.drowsyness = max(0,M.drowsyness-5)
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
..()
@@ -392,19 +388,15 @@
glass_name = "glass of Nuka Cola"
glass_desc = "Don't cry, Don't raise your eye, It's only nuclear wasteland."
/datum/reagent/consumable/nuka_cola/on_mob_add(mob/M)
/datum/reagent/consumable/nuka_cola/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_GOTTAGOFAST, id)
L.add_trait(TRAIT_GOTTAGOFAST, id)
/datum/reagent/consumable/nuka_cola/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_GOTTAGOFAST, id)
/datum/reagent/consumable/nuka_cola/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_GOTTAGOFAST, id)
..()
/datum/reagent/consumable/nuka_cola/on_mob_life(mob/living/M)
/datum/reagent/consumable/nuka_cola/on_mob_life(mob/living/carbon/M)
M.Jitter(20)
M.set_drugginess(30)
M.dizziness +=1.5
@@ -424,7 +416,7 @@
glass_name = "glass of Space Mountain Wind"
glass_desc = "Space Mountain Wind. As you know, there are no mountains in space, only wind."
/datum/reagent/consumable/spacemountainwind/on_mob_life(mob/living/M)
/datum/reagent/consumable/spacemountainwind/on_mob_life(mob/living/carbon/M)
M.drowsyness = max(0,M.drowsyness-7)
M.AdjustSleeping(-20, FALSE)
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
@@ -442,7 +434,7 @@
glass_name = "glass of Dr. Gibb"
glass_desc = "Dr. Gibb. Not as dangerous as the glass_name might imply."
/datum/reagent/consumable/dr_gibb/on_mob_life(mob/living/M)
/datum/reagent/consumable/dr_gibb/on_mob_life(mob/living/carbon/M)
M.drowsyness = max(0,M.drowsyness-6)
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
..()
@@ -458,7 +450,7 @@
glass_desc = "Space-up. It helps you keep your cool."
/datum/reagent/consumable/space_up/on_mob_life(mob/living/M)
/datum/reagent/consumable/space_up/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
..()
@@ -473,7 +465,7 @@
glass_desc = "You're pretty certain a real fruit has never actually touched this."
/datum/reagent/consumable/lemon_lime/on_mob_life(mob/living/M)
/datum/reagent/consumable/lemon_lime/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
..()
@@ -487,7 +479,7 @@
glass_name = "glass of Pwr Game"
glass_desc = "Goes well with a Vlad's salad."
/datum/reagent/consumable/pwr_game/on_mob_life(mob/living/M)
/datum/reagent/consumable/pwr_game/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
..()
@@ -501,7 +493,7 @@
glass_name = "glass of Shambler's juice"
glass_desc = "Mmm mm, shambly."
/datum/reagent/consumable/shamblers/on_mob_life(mob/living/M)
/datum/reagent/consumable/shamblers/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(-8 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
..()
/datum/reagent/consumable/sodawater
@@ -514,7 +506,7 @@
glass_name = "glass of soda water"
glass_desc = "Soda water. Why not make a scotch and soda?"
/datum/reagent/consumable/sodawater/on_mob_life(mob/living/M)
/datum/reagent/consumable/sodawater/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
@@ -530,7 +522,7 @@
glass_name = "glass of tonic water"
glass_desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
/datum/reagent/consumable/tonic/on_mob_life(mob/living/M)
/datum/reagent/consumable/tonic/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.AdjustSleeping(-40, FALSE)
@@ -549,7 +541,7 @@
glass_name = "glass of ice"
glass_desc = "Generally, you're supposed to put something else in there too..."
/datum/reagent/consumable/ice/on_mob_life(mob/living/M)
/datum/reagent/consumable/ice/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(-5 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
..()
@@ -563,7 +555,7 @@
glass_name = "soy latte"
glass_desc = "A nice and refreshing beverage while you're reading."
/datum/reagent/consumable/soy_latte/on_mob_life(mob/living/M)
/datum/reagent/consumable/soy_latte/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.SetSleeping(0, FALSE)
@@ -584,7 +576,7 @@
glass_name = "cafe latte"
glass_desc = "A nice, strong and refreshing beverage while you're reading."
/datum/reagent/consumable/cafe_latte/on_mob_life(mob/living/M)
/datum/reagent/consumable/cafe_latte/on_mob_life(mob/living/carbon/M)
M.dizziness = max(0,M.dizziness-5)
M.drowsyness = max(0,M.drowsyness-3)
M.SetSleeping(0, FALSE)
@@ -605,7 +597,7 @@
glass_name = "Doctor's Delight"
glass_desc = "The space doctor's favorite. Guaranteed to restore bodily injury; side effects include cravings and hunger."
/datum/reagent/consumable/doctor_delight/on_mob_life(mob/living/M)
/datum/reagent/consumable/doctor_delight/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-0.5, 0)
M.adjustFireLoss(-0.5, 0)
M.adjustToxLoss(-0.5, 0)
@@ -739,4 +731,4 @@
color = "#EA1D26"
taste_description = "sweet pomegranates"
glass_name = "glass of grenadine"
glass_desc = "Delicious flavored syrup."
glass_desc = "Delicious flavored syrup."

View File

@@ -16,7 +16,7 @@
color = "#60A584" // rgb: 96, 165, 132
overdose_threshold = 30
/datum/reagent/drug/space_drugs/on_mob_life(mob/living/M)
/datum/reagent/drug/space_drugs/on_mob_life(mob/living/carbon/M)
M.set_drugginess(15)
if(isturf(M.loc) && !isspaceturf(M.loc))
if(M.canmove)
@@ -45,7 +45,7 @@
taste_description = "smoke"
trippy = FALSE
/datum/reagent/drug/nicotine/on_mob_life(mob/living/M)
/datum/reagent/drug/nicotine/on_mob_life(mob/living/carbon/M)
if(prob(1))
var/smoke_message = pick("You feel relaxed.", "You feel calmed.","You feel alert.","You feel rugged.")
to_chat(M, "<span class='notice'>[smoke_message]</span>")
@@ -66,7 +66,7 @@
overdose_threshold = 20
addiction_threshold = 10
/datum/reagent/drug/crank/on_mob_life(mob/living/M)
/datum/reagent/drug/crank/on_mob_life(mob/living/carbon/M)
if(prob(5))
var/high_message = pick("You feel jittery.", "You feel like you gotta go fast.", "You feel like you need to step it up.")
to_chat(M, "<span class='notice'>[high_message]</span>")
@@ -114,7 +114,7 @@
addiction_threshold = 15
/datum/reagent/drug/krokodil/on_mob_life(mob/living/M)
/datum/reagent/drug/krokodil/on_mob_life(mob/living/carbon/M)
var/high_message = pick("You feel calm.", "You feel collected.", "You feel like you need to relax.")
if(prob(5))
to_chat(M, "<span class='notice'>[high_message]</span>")
@@ -165,19 +165,15 @@
addiction_threshold = 10
metabolization_rate = 0.75 * REAGENTS_METABOLISM
/datum/reagent/drug/methamphetamine/on_mob_add(mob/M)
/datum/reagent/drug/methamphetamine/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_GOTTAGOREALLYFAST, id)
L.add_trait(TRAIT_GOTTAGOREALLYFAST, id)
/datum/reagent/drug/methamphetamine/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_GOTTAGOREALLYFAST, id)
/datum/reagent/drug/methamphetamine/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_GOTTAGOREALLYFAST, id)
..()
/datum/reagent/drug/methamphetamine/on_mob_life(mob/living/M)
/datum/reagent/drug/methamphetamine/on_mob_life(mob/living/carbon/M)
var/high_message = pick("You feel hyper.", "You feel like you need to go faster.", "You feel like you can run the world.")
if(prob(5))
to_chat(M, "<span class='notice'>[high_message]</span>")
@@ -252,27 +248,23 @@
taste_description = "salt" // because they're bathsalts?
var/datum/brain_trauma/special/psychotic_brawling/bath_salts/rage
/datum/reagent/drug/bath_salts/on_mob_add(mob/M)
/datum/reagent/drug/bath_salts/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_STUNIMMUNE, id)
L.add_trait(TRAIT_SLEEPIMMUNE, id)
if(iscarbon(L))
var/mob/living/carbon/C = L
rage = new()
C.gain_trauma(rage, TRAUMA_RESILIENCE_ABSOLUTE)
L.add_trait(TRAIT_STUNIMMUNE, id)
L.add_trait(TRAIT_SLEEPIMMUNE, id)
if(iscarbon(L))
var/mob/living/carbon/C = L
rage = new()
C.gain_trauma(rage, TRAUMA_RESILIENCE_ABSOLUTE)
/datum/reagent/drug/bath_salts/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_STUNIMMUNE, id)
L.remove_trait(TRAIT_SLEEPIMMUNE, id)
if(rage)
QDEL_NULL(rage)
/datum/reagent/drug/bath_salts/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_STUNIMMUNE, id)
L.remove_trait(TRAIT_SLEEPIMMUNE, id)
if(rage)
QDEL_NULL(rage)
..()
/datum/reagent/drug/bath_salts/on_mob_life(mob/living/M)
/datum/reagent/drug/bath_salts/on_mob_life(mob/living/carbon/M)
var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.")
if(prob(5))
to_chat(M, "<span class='notice'>[high_message]</span>")
@@ -352,7 +344,7 @@
reagent_state = LIQUID
color = "#78FFF0"
/datum/reagent/drug/aranesp/on_mob_life(mob/living/M)
/datum/reagent/drug/aranesp/on_mob_life(mob/living/carbon/M)
var/high_message = pick("You feel amped up.", "You feel ready.", "You feel like you can push it to the limit.")
if(prob(5))
to_chat(M, "<span class='notice'>[high_message]</span>")

View File

@@ -14,7 +14,7 @@
taste_mult = 4
var/nutriment_factor = 1 * REAGENTS_METABOLISM
/datum/reagent/consumable/on_mob_life(mob/living/M)
/datum/reagent/consumable/on_mob_life(mob/living/carbon/M)
current_cycle++
M.nutrition += nutriment_factor
holder.remove_reagent(src.id, metabolization_rate)
@@ -30,7 +30,7 @@
var/brute_heal = 1
var/burn_heal = 0
/datum/reagent/consumable/nutriment/on_mob_life(mob/living/M)
/datum/reagent/consumable/nutriment/on_mob_life(mob/living/carbon/M)
if(prob(50))
M.heal_bodypart_damage(brute_heal,burn_heal, 0)
. = 1
@@ -78,7 +78,7 @@
brute_heal = 1
burn_heal = 1
/datum/reagent/consumable/nutriment/vitamin/on_mob_life(mob/living/M)
/datum/reagent/consumable/nutriment/vitamin/on_mob_life(mob/living/carbon/M)
if(M.satiety < 600)
M.satiety += 30
. = ..()
@@ -183,7 +183,7 @@
taste_description = "hot peppers"
taste_mult = 1.5
/datum/reagent/consumable/capsaicin/on_mob_life(mob/living/M)
/datum/reagent/consumable/capsaicin/on_mob_life(mob/living/carbon/M)
var/heating = 0
switch(current_cycle)
if(1 to 15)
@@ -214,7 +214,7 @@
color = "#8BA6E9" // rgb: 139, 166, 233
taste_description = "mint"
/datum/reagent/consumable/frostoil/on_mob_life(mob/living/M)
/datum/reagent/consumable/frostoil/on_mob_life(mob/living/carbon/M)
var/cooling = 0
switch(current_cycle)
if(1 to 15)
@@ -320,7 +320,7 @@
victim.Knockdown(100)
victim.update_damage_hud()
/datum/reagent/consumable/condensedcapsaicin/on_mob_life(mob/living/M)
/datum/reagent/consumable/condensedcapsaicin/on_mob_life(mob/living/carbon/M)
if(prob(5))
M.visible_message("<span class='warning'>[M] [pick("dry heaves!","coughs!","splutters!")]</span>")
..()
@@ -374,7 +374,7 @@
glass_name = "glass of chocolate"
glass_desc = "Tasty."
/datum/reagent/consumable/hot_coco/on_mob_life(mob/living/M)
/datum/reagent/consumable/hot_coco/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(5 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL)
..()
@@ -386,7 +386,7 @@
metabolization_rate = 0.2 * REAGENTS_METABOLISM
taste_description = "mushroom"
/datum/reagent/mushroomhallucinogen/on_mob_life(mob/living/M)
/datum/reagent/mushroomhallucinogen/on_mob_life(mob/living/carbon/M)
if(!M.slurring)
M.slurring = 1
switch(current_cycle)
@@ -416,7 +416,7 @@
color = "#FF00FF" // rgb: 255, 0, 255
taste_description = "childhood whimsy"
/datum/reagent/consumable/sprinkles/on_mob_life(mob/living/M)
/datum/reagent/consumable/sprinkles/on_mob_life(mob/living/carbon/M)
if(ishuman(M) && M.job in list("Security Officer", "Head of Security", "Detective", "Warden"))
M.heal_bodypart_damage(1,1, 0)
. = 1
@@ -465,7 +465,7 @@
color = "#302000" // rgb: 48, 32, 0
taste_description = "wet and cheap noodles"
/datum/reagent/consumable/hot_ramen/on_mob_life(mob/living/M)
/datum/reagent/consumable/hot_ramen/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(10 * TEMPERATURE_DAMAGE_COEFFICIENT, 0, BODYTEMP_NORMAL)
..()
@@ -477,7 +477,7 @@
color = "#302000" // rgb: 48, 32, 0
taste_description = "wet and cheap noodles on fire"
/datum/reagent/consumable/hell_ramen/on_mob_life(mob/living/M)
/datum/reagent/consumable/hell_ramen/on_mob_life(mob/living/carbon/M)
M.adjust_bodytemperature(10 * TEMPERATURE_DAMAGE_COEFFICIENT)
..()
@@ -549,7 +549,7 @@
metabolization_rate = 3 * REAGENTS_METABOLISM
taste_description = "sweet slime"
/datum/reagent/consumable/corn_syrup/on_mob_life(mob/living/M)
/datum/reagent/consumable/corn_syrup/on_mob_life(mob/living/carbon/M)
holder.add_reagent("sugar", 3)
..()
@@ -562,7 +562,7 @@
metabolization_rate = 1 * REAGENTS_METABOLISM
taste_description = "sweetness"
/datum/reagent/consumable/honey/on_mob_life(mob/living/M)
/datum/reagent/consumable/honey/on_mob_life(mob/living/carbon/M)
M.reagents.add_reagent("sugar",3)
if(prob(55))
M.adjustBruteLoss(-1*REM, 0)
@@ -615,7 +615,7 @@
M.blur_eyes(5)
..()
/datum/reagent/consumable/tearjuice/on_mob_life(mob/living/M)
/datum/reagent/consumable/tearjuice/on_mob_life(mob/living/carbon/M)
..()
if(M.eye_blurry) //Don't worsen vision if it was otherwise fine
M.blur_eyes(4)
@@ -632,7 +632,7 @@
nutriment_factor = 15 * REAGENTS_METABOLISM
color = "#664330" // rgb: 102, 67, 48
/datum/reagent/consumable/nutriment/stabilized/on_mob_life(mob/living/M)
/datum/reagent/consumable/nutriment/stabilized/on_mob_life(mob/living/carbon/M)
if(M.nutrition > NUTRITION_LEVEL_FULL - 25)
M.nutrition -= 3*nutriment_factor
..()
@@ -647,7 +647,7 @@
color = "#1d043d"
taste_description = "bitter mushroom"
/datum/reagent/consumable/entpoly/on_mob_life(mob/living/M)
/datum/reagent/consumable/entpoly/on_mob_life(mob/living/carbon/M)
if(current_cycle >= 10)
M.Unconscious(40, 0)
. = 1
@@ -681,7 +681,7 @@
nutriment_factor = 3 * REAGENTS_METABOLISM
taste_description = "fruity mushroom"
/datum/reagent/consumable/vitfro/on_mob_life(mob/living/M)
/datum/reagent/consumable/vitfro/on_mob_life(mob/living/carbon/M)
if(prob(80))
M.adjustBruteLoss(-1*REM, 0)
M.adjustFireLoss(-1*REM, 0)

View File

@@ -10,7 +10,7 @@
id = "medicine"
taste_description = "bitterness"
/datum/reagent/medicine/on_mob_life(mob/living/M)
/datum/reagent/medicine/on_mob_life(mob/living/carbon/M)
current_cycle++
holder.remove_reagent(src.id, metabolization_rate / M.metabolism_efficiency) //medicine reagents stay longer if you have a better metabolism
@@ -20,7 +20,7 @@
description = "Leporazine will effectively regulate a patient's body temperature, ensuring it never leaves safe levels."
color = "#C8A5DC" // rgb: 200, 165, 220
/datum/reagent/medicine/leporazine/on_mob_life(mob/living/M)
/datum/reagent/medicine/leporazine/on_mob_life(mob/living/carbon/M)
if(M.bodytemperature > BODYTEMP_NORMAL)
M.adjust_bodytemperature(-40 * TEMPERATURE_DAMAGE_COEFFICIENT, BODYTEMP_NORMAL)
else if(M.bodytemperature < (BODYTEMP_NORMAL + 1))
@@ -80,7 +80,7 @@
description = "Increases resistance to stuns as well as reducing drowsiness and hallucinations."
color = "#FF00FF"
/datum/reagent/medicine/synaptizine/on_mob_life(mob/living/M)
/datum/reagent/medicine/synaptizine/on_mob_life(mob/living/carbon/M)
M.drowsyness = max(M.drowsyness-5, 0)
M.AdjustStun(-20, 0)
M.AdjustKnockdown(-20, 0)
@@ -99,7 +99,7 @@
description = "Reduces drowsiness, hallucinations, and Histamine from body."
color = "#EC536D" // rgb: 236, 83, 109
/datum/reagent/medicine/synaphydramine/on_mob_life(mob/living/M)
/datum/reagent/medicine/synaphydramine/on_mob_life(mob/living/carbon/M)
M.drowsyness = max(M.drowsyness-5, 0)
if(holder.has_reagent("mindbreaker"))
holder.remove_reagent("mindbreaker", 5)
@@ -117,7 +117,7 @@
description = "Instantly restores all hearing to the patient, but does not cure deafness."
color = "#6600FF" // rgb: 100, 165, 255
/datum/reagent/medicine/inacusiate/on_mob_life(mob/living/M)
/datum/reagent/medicine/inacusiate/on_mob_life(mob/living/carbon/M)
M.restoreEars()
..()
@@ -128,7 +128,7 @@
color = "#0000C8"
taste_description = "sludge"
/datum/reagent/medicine/cryoxadone/on_mob_life(mob/living/M)
/datum/reagent/medicine/cryoxadone/on_mob_life(mob/living/carbon/M)
var/power = -0.00003 * (M.bodytemperature ** 2) + 3
if(M.bodytemperature < T0C)
M.adjustOxyLoss(-3 * power, 0)
@@ -149,7 +149,7 @@
taste_description = "muscle"
metabolization_rate = 1.5 * REAGENTS_METABOLISM
/datum/reagent/medicine/clonexadone/on_mob_life(mob/living/M)
/datum/reagent/medicine/clonexadone/on_mob_life(mob/living/carbon/M)
if(M.bodytemperature < T0C)
M.adjustCloneLoss(0.00006 * (M.bodytemperature ** 2) - 6, 0)
M.remove_trait(TRAIT_DISFIGURED, TRAIT_GENERIC)
@@ -164,7 +164,7 @@
color = "#f7832a"
taste_description = "spicy jelly"
/datum/reagent/medicine/pyroxadone/on_mob_life(mob/living/M)
/datum/reagent/medicine/pyroxadone/on_mob_life(mob/living/carbon/M)
if(M.bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT)
var/power = 0
switch(M.bodytemperature)
@@ -195,7 +195,7 @@
overdose_threshold = 30
taste_description = "fish"
/datum/reagent/medicine/rezadone/on_mob_life(mob/living/M)
/datum/reagent/medicine/rezadone/on_mob_life(mob/living/carbon/M)
M.setCloneLoss(0) //Rezadone is almost never used in favor of cryoxadone. Hopefully this will change that.
M.heal_bodypart_damage(1,1)
M.remove_trait(TRAIT_DISFIGURED, TRAIT_GENERIC)
@@ -237,7 +237,7 @@
M.emote("scream")
..()
/datum/reagent/medicine/silver_sulfadiazine/on_mob_life(mob/living/M)
/datum/reagent/medicine/silver_sulfadiazine/on_mob_life(mob/living/carbon/M)
M.adjustFireLoss(-2*REM, 0)
..()
. = 1
@@ -251,7 +251,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
overdose_threshold = 25
/datum/reagent/medicine/oxandrolone/on_mob_life(mob/living/M)
/datum/reagent/medicine/oxandrolone/on_mob_life(mob/living/carbon/M)
if(M.getFireLoss() > 50)
M.adjustFireLoss(-4*REM, 0) //Twice as effective as silver sulfadiazine for severe burns
else
@@ -286,7 +286,7 @@
..()
/datum/reagent/medicine/styptic_powder/on_mob_life(mob/living/M)
/datum/reagent/medicine/styptic_powder/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-2*REM, 0)
..()
. = 1
@@ -303,7 +303,7 @@
var/last_added = 0
var/maximum_reachable = BLOOD_VOLUME_NORMAL - 10 //So that normal blood regeneration can continue with salglu active
/datum/reagent/medicine/salglu_solution/on_mob_life(mob/living/M)
/datum/reagent/medicine/salglu_solution/on_mob_life(mob/living/carbon/M)
if(last_added)
M.blood_volume -= last_added
last_added = 0
@@ -315,7 +315,7 @@
if(prob(33))
M.adjustBruteLoss(-0.5*REM, 0)
M.adjustFireLoss(-0.5*REM, 0)
. = 1
. = TRUE
..()
/datum/reagent/medicine/salglu_solution/overdose_process(mob/living/M)
@@ -330,7 +330,7 @@
if(prob(33))
M.adjustBruteLoss(0.5*REM, 0)
M.adjustFireLoss(0.5*REM, 0)
. = 1
. = TRUE
..()
/datum/reagent/medicine/mine_salve
@@ -341,14 +341,12 @@
color = "#6D6374"
metabolization_rate = 0.4 * REAGENTS_METABOLISM
/datum/reagent/medicine/mine_salve/on_mob_life(mob/living/M)
if(iscarbon(M))
var/mob/living/carbon/N = M
N.hal_screwyhud = SCREWYHUD_HEALTHY
M.adjustBruteLoss(-0.25*REM, 0)
M.adjustFireLoss(-0.25*REM, 0)
/datum/reagent/medicine/mine_salve/on_mob_life(mob/living/carbon/C)
C.hal_screwyhud = SCREWYHUD_HEALTHY
C.adjustBruteLoss(-0.25*REM, 0)
C.adjustFireLoss(-0.25*REM, 0)
..()
. = 1
return TRUE
/datum/reagent/medicine/mine_salve/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1)
if(iscarbon(M) && M.stat != DEAD)
@@ -400,7 +398,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
taste_description = "ash"
/datum/reagent/medicine/charcoal/on_mob_life(mob/living/M)
/datum/reagent/medicine/charcoal/on_mob_life(mob/living/carbon/M)
M.adjustToxLoss(-2*REM, 0)
. = 1
for(var/datum/reagent/R in M.reagents.reagent_list)
@@ -417,7 +415,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 30
/datum/reagent/medicine/omnizine/on_mob_life(mob/living/M)
/datum/reagent/medicine/omnizine/on_mob_life(mob/living/carbon/M)
M.adjustToxLoss(-0.5*REM, 0)
M.adjustOxyLoss(-0.5*REM, 0)
M.adjustBruteLoss(-0.5*REM, 0)
@@ -442,7 +440,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
taste_description = "acid"
/datum/reagent/medicine/calomel/on_mob_life(mob/living/M)
/datum/reagent/medicine/calomel/on_mob_life(mob/living/carbon/M)
for(var/datum/reagent/R in M.reagents.reagent_list)
if(R != src)
M.reagents.remove_reagent(R.id,2.5)
@@ -459,7 +457,7 @@
color = "#14FF3C"
metabolization_rate = 2 * REAGENTS_METABOLISM
/datum/reagent/medicine/potass_iodide/on_mob_life(mob/living/M)
/datum/reagent/medicine/potass_iodide/on_mob_life(mob/living/carbon/M)
if(M.radiation > 0)
M.radiation -= min(M.radiation, 8)
..()
@@ -472,7 +470,7 @@
color = "#E6FFF0"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
/datum/reagent/medicine/pen_acid/on_mob_life(mob/living/M)
/datum/reagent/medicine/pen_acid/on_mob_life(mob/living/carbon/M)
M.radiation -= max(M.radiation-RAD_MOB_SAFE, 0)/50
M.adjustToxLoss(-2*REM, 0)
for(var/datum/reagent/R in M.reagents.reagent_list)
@@ -491,7 +489,7 @@
overdose_threshold = 25
/datum/reagent/medicine/sal_acid/on_mob_life(mob/living/M)
/datum/reagent/medicine/sal_acid/on_mob_life(mob/living/carbon/M)
if(M.getBruteLoss() > 50)
M.adjustBruteLoss(-4*REM, 0) //Twice as effective as styptic powder for severe bruising
else
@@ -513,7 +511,7 @@
color = "#00FFFF"
metabolization_rate = 0.25 * REAGENTS_METABOLISM
/datum/reagent/medicine/salbutamol/on_mob_life(mob/living/M)
/datum/reagent/medicine/salbutamol/on_mob_life(mob/living/carbon/M)
M.adjustOxyLoss(-3*REM, 0)
if(M.losebreath >= 4)
M.losebreath -= 2
@@ -535,7 +533,7 @@
M.adjustBruteLoss(-0.5*REM, 0)
M.adjustFireLoss(-0.5*REM, 0)
..()
. = 1
return TRUE
/datum/reagent/medicine/ephedrine
name = "Ephedrine"
@@ -547,32 +545,28 @@
overdose_threshold = 45
addiction_threshold = 30
/datum/reagent/medicine/ephedrine/on_mob_add(mob/M)
/datum/reagent/medicine/ephedrine/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_GOTTAGOFAST, id)
L.add_trait(TRAIT_GOTTAGOFAST, id)
/datum/reagent/medicine/ephedrine/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_GOTTAGOFAST, id)
/datum/reagent/medicine/ephedrine/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_GOTTAGOFAST, id)
..()
/datum/reagent/medicine/ephedrine/on_mob_life(mob/living/M)
/datum/reagent/medicine/ephedrine/on_mob_life(mob/living/carbon/M)
M.AdjustStun(-20, 0)
M.AdjustKnockdown(-20, 0)
M.AdjustUnconscious(-20, 0)
M.adjustStaminaLoss(-1*REM, 0)
..()
. = 1
return TRUE
/datum/reagent/medicine/ephedrine/overdose_process(mob/living/M)
if(prob(33))
M.adjustToxLoss(0.5*REM, 0)
M.losebreath++
. = 1
..()
return TRUE
/datum/reagent/medicine/ephedrine/addiction_act_stage1(mob/living/M)
if(prob(33))
@@ -610,7 +604,7 @@
color = "#64FFE6"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
/datum/reagent/medicine/diphenhydramine/on_mob_life(mob/living/M)
/datum/reagent/medicine/diphenhydramine/on_mob_life(mob/living/carbon/M)
if(prob(10))
M.drowsyness += 1
M.jitteriness -= 1
@@ -627,19 +621,15 @@
overdose_threshold = 30
addiction_threshold = 25
/datum/reagent/medicine/morphine/on_mob_add(mob/M)
/datum/reagent/medicine/morphine/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_IGNORESLOWDOWN, id)
L.add_trait(TRAIT_IGNORESLOWDOWN, id)
/datum/reagent/medicine/morphine/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_IGNORESLOWDOWN, id)
/datum/reagent/medicine/morphine/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_IGNORESLOWDOWN, id)
..()
/datum/reagent/medicine/morphine/on_mob_life(mob/living/M)
/datum/reagent/medicine/morphine/on_mob_life(mob/living/carbon/M)
switch(current_cycle)
if(11)
to_chat(M, "<span class='warning'>You start to feel tired...</span>" )
@@ -699,7 +689,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
taste_description = "dull toxin"
/datum/reagent/medicine/oculine/on_mob_life(mob/living/M)
/datum/reagent/medicine/oculine/on_mob_life(mob/living/carbon/M)
var/obj/item/organ/eyes/eyes = M.getorganslot(ORGAN_SLOT_EYES)
if (!eyes)
return
@@ -730,7 +720,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 35
/datum/reagent/medicine/atropine/on_mob_life(mob/living/M)
/datum/reagent/medicine/atropine/on_mob_life(mob/living/carbon/M)
if(M.health < 0)
M.adjustToxLoss(-2*REM, 0)
M.adjustBruteLoss(-2*REM, 0)
@@ -759,7 +749,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
overdose_threshold = 30
/datum/reagent/medicine/epinephrine/on_mob_life(mob/living/M)
/datum/reagent/medicine/epinephrine/on_mob_life(mob/living/carbon/M)
if(M.health < 0)
M.adjustToxLoss(-0.5*REM, 0)
M.adjustBruteLoss(-0.5*REM, 0)
@@ -816,7 +806,7 @@
add_logs(M, M, "revived", src)
..()
/datum/reagent/medicine/strange_reagent/on_mob_life(mob/living/M)
/datum/reagent/medicine/strange_reagent/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(0.5*REM, 0)
M.adjustFireLoss(0.5*REM, 0)
..()
@@ -828,12 +818,10 @@
description = "Efficiently restores brain damage."
color = "#DCDCFF"
/datum/reagent/medicine/mannitol/on_mob_life(mob/living/M)
M.adjustBrainLoss(-2*REM)
if(iscarbon(M))
var/mob/living/carbon/C = M
if(prob(10))
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_BASIC)
/datum/reagent/medicine/mannitol/on_mob_life(mob/living/carbon/C)
C.adjustBrainLoss(-2*REM)
if(prob(10))
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_BASIC)
..()
/datum/reagent/medicine/mutadone
@@ -843,7 +831,7 @@
color = "#5096C8"
taste_description = "acid"
/datum/reagent/medicine/mutadone/on_mob_life(mob/living/carbon/human/M)
/datum/reagent/medicine/mutadone/on_mob_life(mob/living/carbon/M)
M.jitteriness = 0
if(M.has_dna())
M.dna.remove_all_mutations()
@@ -857,7 +845,7 @@
color = "#00B4C8"
taste_description = "raw egg"
/datum/reagent/medicine/antihol/on_mob_life(mob/living/M)
/datum/reagent/medicine/antihol/on_mob_life(mob/living/carbon/M)
M.dizziness = 0
M.drowsyness = 0
M.slurring = 0
@@ -878,19 +866,15 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
overdose_threshold = 60
/datum/reagent/medicine/stimulants/on_mob_add(mob/M)
/datum/reagent/medicine/stimulants/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_GOTTAGOFAST, id)
L.add_trait(TRAIT_GOTTAGOFAST, id)
/datum/reagent/medicine/stimulants/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_GOTTAGOFAST, id)
/datum/reagent/medicine/stimulants/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_GOTTAGOFAST, id)
..()
/datum/reagent/medicine/stimulants/on_mob_life(mob/living/M)
/datum/reagent/medicine/stimulants/on_mob_life(mob/living/carbon/M)
if(M.health < 50 && M.health > 0)
M.adjustOxyLoss(-1*REM, 0)
M.adjustToxLoss(-1*REM, 0)
@@ -919,7 +903,7 @@
color = "#FFFFF0"
metabolization_rate = 0.5 * REAGENTS_METABOLISM
/datum/reagent/medicine/insulin/on_mob_life(mob/living/M)
/datum/reagent/medicine/insulin/on_mob_life(mob/living/carbon/M)
if(M.AdjustSleeping(-20, FALSE))
. = 1
M.reagents.remove_reagent("sugar", 3)
@@ -934,7 +918,7 @@
color = "#C8A5DC"
overdose_threshold = 30
/datum/reagent/medicine/bicaridine/on_mob_life(mob/living/M)
/datum/reagent/medicine/bicaridine/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-2*REM, 0)
..()
. = 1
@@ -952,7 +936,7 @@
color = "#C8A5DC"
overdose_threshold = 30
/datum/reagent/medicine/dexalin/on_mob_life(mob/living/M)
/datum/reagent/medicine/dexalin/on_mob_life(mob/living/carbon/M)
M.adjustOxyLoss(-2*REM, 0)
..()
. = 1
@@ -970,7 +954,7 @@
color = "#C8A5DC"
overdose_threshold = 30
/datum/reagent/medicine/kelotane/on_mob_life(mob/living/M)
/datum/reagent/medicine/kelotane/on_mob_life(mob/living/carbon/M)
M.adjustFireLoss(-2*REM, 0)
..()
. = 1
@@ -989,7 +973,7 @@
overdose_threshold = 30
taste_description = "a roll of gauze"
/datum/reagent/medicine/antitoxin/on_mob_life(mob/living/M)
/datum/reagent/medicine/antitoxin/on_mob_life(mob/living/carbon/M)
M.adjustToxLoss(-2*REM, 0)
for(var/datum/reagent/toxin/R in M.reagents.reagent_list)
M.reagents.remove_reagent(R.id,1)
@@ -1008,7 +992,7 @@
reagent_state = LIQUID
color = "#C8A5DC"
/datum/reagent/medicine/inaprovaline/on_mob_life(mob/living/M)
/datum/reagent/medicine/inaprovaline/on_mob_life(mob/living/carbon/M)
if(M.losebreath >= 5)
M.losebreath -= 5
..()
@@ -1022,7 +1006,7 @@
overdose_threshold = 30
taste_description = "grossness"
/datum/reagent/medicine/tricordrazine/on_mob_life(mob/living/M)
/datum/reagent/medicine/tricordrazine/on_mob_life(mob/living/carbon/M)
if(prob(80))
M.adjustBruteLoss(-1*REM, 0)
M.adjustFireLoss(-1*REM, 0)
@@ -1047,7 +1031,7 @@
color = "#91D865"
taste_description = "jelly"
/datum/reagent/medicine/regen_jelly/on_mob_life(mob/living/M)
/datum/reagent/medicine/regen_jelly/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-1.5*REM, 0)
M.adjustFireLoss(-1.5*REM, 0)
M.adjustOxyLoss(-1.5*REM, 0)
@@ -1062,7 +1046,7 @@
reagent_state = SOLID
color = "#555555"
/datum/reagent/medicine/syndicate_nanites/on_mob_life(mob/living/M)
/datum/reagent/medicine/syndicate_nanites/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-5*REM, 0) //A ton of healing - this is a 50 telecrystal investment.
M.adjustFireLoss(-5*REM, 0)
M.adjustOxyLoss(-15, 0)
@@ -1079,7 +1063,7 @@
color = rgb(255, 175, 0)
overdose_threshold = 25
/datum/reagent/medicine/earthsblood/on_mob_life(mob/living/M)
/datum/reagent/medicine/earthsblood/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(-3 * REM, 0)
M.adjustFireLoss(-3 * REM, 0)
M.adjustOxyLoss(-15 * REM, 0)
@@ -1106,7 +1090,7 @@
color = "#27870a"
metabolization_rate = 0.4 * REAGENTS_METABOLISM
/datum/reagent/medicine/haloperidol/on_mob_life(mob/living/M)
/datum/reagent/medicine/haloperidol/on_mob_life(mob/living/carbon/M)
for(var/datum/reagent/drug/R in M.reagents.reagent_list)
M.reagents.remove_reagent(R.id,5)
M.drowsyness += 2
@@ -1118,7 +1102,7 @@
M.adjustBrainLoss(1*REM, 50)
M.adjustStaminaLoss(2.5*REM, 0)
..()
. = 1
return TRUE
/datum/reagent/medicine/miningnanites
name = "Nanites"
@@ -1128,17 +1112,17 @@
overdose_threshold = 3 //To prevent people stacking massive amounts of a very strong healing reagent
can_synth = FALSE
/datum/reagent/medicine/miningnanites/on_mob_life(mob/living/M)
/datum/reagent/medicine/miningnanites/on_mob_life(mob/living/carbon/M)
M.heal_bodypart_damage(5,5)
..()
. = 1
return TRUE
/datum/reagent/medicine/miningnanites/overdose_process(mob/living/M)
M.adjustBruteLoss(3*REM, 0)
M.adjustFireLoss(3*REM, 0)
M.adjustToxLoss(3*REM, 0)
..()
. = 1
return TRUE
//used for changeling's adrenaline power
/datum/reagent/medicine/changelingadrenaline
@@ -1148,18 +1132,18 @@
color = "#C8A5DC"
overdose_threshold = 30
/datum/reagent/medicine/changelingadrenaline/on_mob_life(mob/living/M as mob)
/datum/reagent/medicine/changelingadrenaline/on_mob_life(mob/living/carbon/M as mob)
M.AdjustUnconscious(-20, 0)
M.AdjustStun(-20, 0)
M.AdjustKnockdown(-20, 0)
M.adjustStaminaLoss(-1, 0)
. = 1
..()
return TRUE
/datum/reagent/medicine/changelingadrenaline/overdose_process(mob/living/M as mob)
M.adjustToxLoss(1, 0)
. = 1
..()
return TRUE
/datum/reagent/medicine/changelinghaste
name = "Changeling Haste"
@@ -1168,22 +1152,18 @@
color = "#C8A5DC"
metabolization_rate = 1
/datum/reagent/medicine/changelinghaste/on_mob_add(mob/M)
/datum/reagent/medicine/changelinghaste/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_GOTTAGOREALLYFAST, id)
L.add_trait(TRAIT_GOTTAGOREALLYFAST, id)
/datum/reagent/medicine/changelinghaste/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_GOTTAGOREALLYFAST, id)
/datum/reagent/medicine/changelinghaste/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_GOTTAGOREALLYFAST, id)
..()
/datum/reagent/medicine/changelinghaste/on_mob_life(mob/living/M as mob)
/datum/reagent/medicine/changelinghaste/on_mob_life(mob/living/carbon/M)
M.adjustToxLoss(2, 0)
. = 1
..()
return TRUE
/datum/reagent/medicine/corazone
// Heart attack code will not do damage if corazone is present
@@ -1226,7 +1206,7 @@
M.remove_trait(TRAIT_SLEEPIMMUNE, id)
..()
/datum/reagent/medicine/modafinil/on_mob_life(mob/living/M)
/datum/reagent/medicine/modafinil/on_mob_life(mob/living/carbon/M)
if(!overdosed) // We do not want any effects on OD
overdose_threshold = overdose_threshold + rand(-10,10)/10 // for extra fun
M.AdjustStun(-5, 0)
@@ -1235,7 +1215,7 @@
M.adjustStaminaLoss(-0.5*REM, 0)
M.Jitter(1)
metabolization_rate = 0.01 * REAGENTS_METABOLISM * rand(5,20) // randomizes metabolism between 0.02 and 0.08 per tick
. = 1
. = TRUE
..()
/datum/reagent/medicine/modafinil/overdose_start(mob/living/M)
@@ -1272,5 +1252,4 @@
M.adjustOxyLoss(1.5*REM, 0)
M.adjustStaminaLoss(1.5*REM, 0)
..()
. = 1
return TRUE

View File

@@ -11,7 +11,7 @@
glass_desc = "Are you sure this is tomato juice?"
shot_glass_icon_state = "shotglassred"
/datum/reagent/blood/reaction_mob(mob/M, method=TOUCH, reac_volume)
/datum/reagent/blood/reaction_mob(mob/living/L, method=TOUCH, reac_volume)
if(data && data["viruses"])
for(var/thing in data["viruses"])
var/datum/disease/D = thing
@@ -19,15 +19,13 @@
if((D.spread_flags & DISEASE_SPREAD_SPECIAL) || (D.spread_flags & DISEASE_SPREAD_NON_CONTAGIOUS))
continue
if(isliving(M))
var/mob/living/L = M
if((method == TOUCH || method == VAPOR) && (D.spread_flags & DISEASE_SPREAD_CONTACT_FLUIDS))
L.ContactContractDisease(D)
else //ingest, patch or inject
L.ForceContractDisease(D)
if((method == TOUCH || method == VAPOR) && (D.spread_flags & DISEASE_SPREAD_CONTACT_FLUIDS))
L.ContactContractDisease(D)
else //ingest, patch or inject
L.ForceContractDisease(D)
if(iscarbon(M))
var/mob/living/carbon/C = M
if(iscarbon(L))
var/mob/living/carbon/C = L
if(C.get_blood_id() == "blood" && (method == INJECT || (method == INGEST && C.dna && C.dna.species && (DRINKSBLOOD in C.dna.species.species_traits))))
if(!data || !(data["blood_type"] in get_safe_blood(C.dna.blood_type)))
C.reagents.add_reagent("toxin", reac_volume * 0.5)
@@ -99,10 +97,7 @@
color = "#C81040" // rgb: 200, 16, 64
taste_description = "slime"
/datum/reagent/vaccine/reaction_mob(mob/M, method=TOUCH, reac_volume)
if(!isliving(M))
return
var/mob/living/L = M
/datum/reagent/vaccine/reaction_mob(mob/living/L, method=TOUCH, reac_volume)
if(islist(data) && (method == INGEST || method == INJECT))
for(var/thing in L.diseases)
var/datum/disease/D = thing
@@ -195,16 +190,12 @@
glass_name = "glass of holy water"
glass_desc = "A glass of holy water."
/datum/reagent/water/holywater/on_mob_add(mob/M)
/datum/reagent/water/holywater/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_HOLY, id)
L.add_trait(TRAIT_HOLY, id)
/datum/reagent/water/holywater/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_HOLY, id)
/datum/reagent/water/holywater/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_HOLY, id)
..()
/datum/reagent/water/holywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
@@ -212,7 +203,7 @@
to_chat(M, "<span class='userdanger'>A darkness begins to spread its unholy tendrils through your mind, purging the Justiciar's influence!</span>")
..()
/datum/reagent/water/holywater/on_mob_life(mob/living/M)
/datum/reagent/water/holywater/on_mob_life(mob/living/carbon/M)
if(!data)
data = 1
data++
@@ -276,7 +267,7 @@
return
return ..()
/datum/reagent/fuel/unholywater/on_mob_life(mob/living/M)
/datum/reagent/fuel/unholywater/on_mob_life(mob/living/carbon/M)
if(iscultist(M))
M.drowsyness = max(M.drowsyness-5, 0)
M.AdjustUnconscious(-20, 0)
@@ -296,7 +287,7 @@
M.adjustOxyLoss(2, 0)
M.adjustBruteLoss(2, 0)
holder.remove_reagent(id, 1)
. = 1
return TRUE
/datum/reagent/hellwater //if someone has this in their system they've really pissed off an eldrich god
name = "Hell Water"
@@ -304,13 +295,13 @@
description = "YOUR FLESH! IT BURNS!"
taste_description = "burning"
/datum/reagent/hellwater/on_mob_life(mob/living/M)
/datum/reagent/hellwater/on_mob_life(mob/living/carbon/M)
M.fire_stacks = min(5,M.fire_stacks + 3)
M.IgniteMob() //Only problem with igniting people is currently the commonly availible fire suits make you immune to being on fire
M.adjustToxLoss(1, 0)
M.adjustFireLoss(1, 0) //Hence the other damages... ain't I a bastard?
M.adjustBrainLoss(5, 150)
holder.remove_reagent(src.id, 1)
holder.remove_reagent(id, 1)
/datum/reagent/medicine/omnizine/godblood
name = "Godblood"
@@ -620,10 +611,12 @@
taste_description = "slime"
/datum/reagent/mulligan/on_mob_life(mob/living/carbon/human/H)
..()
if (!istype(H))
return
to_chat(H, "<span class='warning'><b>You grit your teeth in pain as your body rapidly mutates!</b></span>")
H.visible_message("<b>[H]</b> suddenly transforms!")
randomize_human(H)
..()
/datum/reagent/aslimetoxin
name = "Advanced Mutation Toxin"
@@ -632,10 +625,7 @@
color = "#13BC5E" // rgb: 19, 188, 94
taste_description = "slime"
/datum/reagent/aslimetoxin/reaction_mob(mob/M, method=TOUCH, reac_volume)
if(!isliving(M))
return
var/mob/living/L = M
/datum/reagent/aslimetoxin/reaction_mob(mob/living/L, method=TOUCH, reac_volume)
if(method != TOUCH)
L.ForceContractDisease(new /datum/disease/transformation/slime(), FALSE, TRUE)
@@ -647,10 +637,7 @@
can_synth = FALSE
taste_description = "decay"
/datum/reagent/gluttonytoxin/reaction_mob(mob/M, method=TOUCH, reac_volume)
if(!isliving(M))
return
var/mob/living/L = M
/datum/reagent/gluttonytoxin/reaction_mob(mob/living/L, method=TOUCH, reac_volume)
L.ForceContractDisease(new /datum/disease/transformation/morph(), FALSE, TRUE)
/datum/reagent/serotrotium
@@ -661,7 +648,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
taste_description = "bitterness"
/datum/reagent/serotrotium/on_mob_life(mob/living/M)
/datum/reagent/serotrotium/on_mob_life(mob/living/carbon/M)
if(ishuman(M))
if(prob(7))
M.emote(pick("twitch","drool","moan","gasp"))
@@ -745,7 +732,7 @@
color = "#484848" // rgb: 72, 72, 72A
taste_mult = 0 // apparently tasteless.
/datum/reagent/mercury/on_mob_life(mob/living/M)
/datum/reagent/mercury/on_mob_life(mob/living/carbon/M)
if(M.canmove && !isspaceturf(M.loc))
step(M, pick(GLOB.cardinals))
if(prob(5))
@@ -783,7 +770,7 @@
color = "#808080" // rgb: 128, 128, 128
taste_description = "chlorine"
/datum/reagent/chlorine/on_mob_life(mob/living/M)
/datum/reagent/chlorine/on_mob_life(mob/living/carbon/M)
M.take_bodypart_damage(1*REM, 0, 0, 0)
. = 1
..()
@@ -796,7 +783,7 @@
color = "#808080" // rgb: 128, 128, 128
taste_description = "acid"
/datum/reagent/fluorine/on_mob_life(mob/living/M)
/datum/reagent/fluorine/on_mob_life(mob/living/carbon/M)
M.adjustToxLoss(1*REM, 0)
. = 1
..()
@@ -825,7 +812,7 @@
color = "#808080" // rgb: 128, 128, 128
taste_description = "metal"
/datum/reagent/lithium/on_mob_life(mob/living/M)
/datum/reagent/lithium/on_mob_life(mob/living/carbon/M)
if(M.canmove && !isspaceturf(M.loc))
step(M, pick(GLOB.cardinals))
if(prob(5))
@@ -847,7 +834,7 @@
color = "#C7C7C7" // rgb: 199,199,199
taste_description = "the colour blue and regret"
/datum/reagent/radium/on_mob_life(mob/living/M)
/datum/reagent/radium/on_mob_life(mob/living/carbon/M)
M.apply_effect(2*REM/M.metabolism_efficiency,EFFECT_IRRADIATE,0)
..()
@@ -866,9 +853,8 @@
color = "#C8A5DC" // rgb: 200, 165, 220
taste_description = "bitterness"
/datum/reagent/space_cleaner/sterilizine/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(iscarbon(M) && (method in list(TOUCH, VAPOR, PATCH)))
var/mob/living/carbon/C = M
/datum/reagent/space_cleaner/sterilizine/reaction_mob(mob/living/carbon/C, method=TOUCH, reac_volume)
if(method in list(TOUCH, VAPOR, PATCH))
for(var/s in C.surgeries)
var/datum/surgery/S = s
S.success_multiplier = max(0.2, S.success_multiplier)
@@ -884,16 +870,12 @@
color = "#C8A5DC" // rgb: 200, 165, 220
/datum/reagent/iron/on_mob_life(mob/living/M)
if(iscarbon(M))
var/mob/living/carbon/C = M
if(C.blood_volume < BLOOD_VOLUME_NORMAL)
C.blood_volume += 0.5
/datum/reagent/iron/on_mob_life(mob/living/carbon/C)
if(C.blood_volume < BLOOD_VOLUME_NORMAL)
C.blood_volume += 0.5
..()
/datum/reagent/iron/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(!isliving(M))
return
if(M.has_bane(BANE_IRON)) //If the target is weak to cold iron, then poison them.
if(holder && holder.chem_temp < 100) // COLD iron.
M.reagents.add_reagent("toxin", reac_volume)
@@ -916,8 +898,6 @@
taste_description = "expensive yet reasonable metal"
/datum/reagent/silver/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(!isliving(M))
return
if(M.has_bane(BANE_SILVER))
M.reagents.add_reagent("toxin", reac_volume)
..()
@@ -930,7 +910,7 @@
color = "#B8B8C0" // rgb: 184, 184, 192
taste_description = "the inside of a reactor"
/datum/reagent/uranium/on_mob_life(mob/living/M)
/datum/reagent/uranium/on_mob_life(mob/living/carbon/M)
M.apply_effect(1/M.metabolism_efficiency,EFFECT_IRRADIATE,0)
..()
@@ -955,7 +935,7 @@
do_teleport(M, get_turf(M), (reac_volume / 5), asoundin = 'sound/effects/phasein.ogg') //4 tiles per crystal
..()
/datum/reagent/bluespace/on_mob_life(mob/living/M)
/datum/reagent/bluespace/on_mob_life(mob/living/carbon/M)
if(current_cycle > 10 && prob(15))
to_chat(M, "<span class='warning'>You feel unstable...</span>")
M.Jitter(2)
@@ -993,17 +973,15 @@
glass_desc = "Unless you're an industrial tool, this is probably not safe for consumption."
/datum/reagent/fuel/reaction_mob(mob/living/M, method=TOUCH, reac_volume)//Splashing people with welding fuel to make them easy to ignite!
if(!isliving(M))
return
if(method == TOUCH || method == VAPOR)
M.adjust_fire_stacks(reac_volume / 10)
return
..()
/datum/reagent/fuel/on_mob_life(mob/living/M)
/datum/reagent/fuel/on_mob_life(mob/living/carbon/M)
M.adjustToxLoss(1, 0)
. = 1
..()
return TRUE
/datum/reagent/space_cleaner
name = "Space cleaner"
@@ -1030,7 +1008,7 @@
for(var/mob/living/simple_animal/slime/M in T)
M.adjustToxLoss(rand(5,10))
/datum/reagent/space_cleaner/reaction_mob(mob/M, method=TOUCH, reac_volume)
/datum/reagent/space_cleaner/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(method == TOUCH || method == VAPOR)
M.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
if(iscarbon(M))
@@ -1069,7 +1047,7 @@
metabolization_rate = 1.5 * REAGENTS_METABOLISM
taste_description = "acid"
/datum/reagent/space_cleaner/ez_clean/on_mob_life(mob/living/M)
/datum/reagent/space_cleaner/ez_clean/on_mob_life(mob/living/carbon/M)
M.adjustBruteLoss(3.33)
M.adjustFireLoss(3.33)
M.adjustToxLoss(3.33)
@@ -1089,7 +1067,7 @@
metabolization_rate = 1.5 * REAGENTS_METABOLISM
taste_description = "sourness"
/datum/reagent/cryptobiolin/on_mob_life(mob/living/M)
/datum/reagent/cryptobiolin/on_mob_life(mob/living/carbon/M)
M.Dizzy(1)
if(!M.confused)
M.confused = 1
@@ -1103,7 +1081,7 @@
color = "#C8A5DC" // rgb: 200, 165, 220A
taste_description = "numbness"
/datum/reagent/impedrezene/on_mob_life(mob/living/M)
/datum/reagent/impedrezene/on_mob_life(mob/living/carbon/M)
M.jitteriness = max(M.jitteriness-5,0)
if(prob(80))
M.adjustBrainLoss(2*REM)
@@ -1121,10 +1099,7 @@
can_synth = FALSE
taste_description = "sludge"
/datum/reagent/nanites/reaction_mob(mob/M, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
if(!isliving(M))
return
var/mob/living/L = M
/datum/reagent/nanites/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection))))
L.ForceContractDisease(new /datum/disease/transformation/robot(), FALSE, TRUE)
@@ -1136,10 +1111,7 @@
can_synth = FALSE
taste_description = "sludge"
/datum/reagent/xenomicrobes/reaction_mob(mob/M, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
if(!isliving(M))
return
var/mob/living/L = M
/datum/reagent/xenomicrobes/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection))))
L.ForceContractDisease(new /datum/disease/transformation/xeno(), FALSE, TRUE)
@@ -1151,10 +1123,7 @@
can_synth = FALSE
taste_description = "slime"
/datum/reagent/fungalspores/reaction_mob(mob/M, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
if(!isliving(M))
return
var/mob/living/L = M
/datum/reagent/fungalspores/reaction_mob(mob/living/L, method=TOUCH, reac_volume, show_message = 1, touch_protection = 0)
if(method==PATCH || method==INGEST || method==INJECT || (method == VAPOR && prob(min(reac_volume,100)*(1 - touch_protection))))
L.ForceContractDisease(new /datum/disease/tuberculosis(), FALSE, TRUE)
@@ -1236,11 +1205,11 @@
var/temp = holder ? holder.chem_temp : T20C
T.atmos_spawn_air("n2o=[reac_volume/5];TEMP=[temp]")
/datum/reagent/nitrous_oxide/reaction_mob(mob/M, method=TOUCH, reac_volume)
/datum/reagent/nitrous_oxide/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(method == VAPOR)
M.drowsyness += max(round(reac_volume, 1), 2)
/datum/reagent/nitrous_oxide/on_mob_life(mob/living/M)
/datum/reagent/nitrous_oxide/on_mob_life(mob/living/carbon/M)
M.drowsyness += 2
if(ishuman(M))
var/mob/living/carbon/human/H = M
@@ -1259,19 +1228,15 @@
color = "E1A116"
taste_description = "sourness"
/datum/reagent/stimulum/on_mob_add(mob/M)
/datum/reagent/stimulum/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_GOTTAGOFAST, id)
L.add_trait(TRAIT_GOTTAGOFAST, id)
/datum/reagent/stimulum/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_GOTTAGOFAST, id)
/datum/reagent/stimulum/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_GOTTAGOFAST, id)
..()
/datum/reagent/stimulum/on_mob_life(mob/living/M) // Has a speedup, and the anti-stun effects of nicotine.
/datum/reagent/stimulum/on_mob_life(mob/living/carbon/M) // Has a speedup, and the anti-stun effects of nicotine.
M.AdjustStun(-20, 0)
M.AdjustKnockdown(-20, 0)
M.AdjustUnconscious(-20, 0)
@@ -1289,16 +1254,12 @@
color = "90560B"
taste_description = "burning"
/datum/reagent/nitryl/on_mob_add(mob/M)
/datum/reagent/nitryl/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_GOTTAGOFAST, id)
L.add_trait(TRAIT_GOTTAGOFAST, id)
/datum/reagent/nitryl/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_GOTTAGOFAST, id)
/datum/reagent/nitryl/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_GOTTAGOFAST, id)
..()
/////////////////////////Coloured Crayon Powder////////////////////////////
@@ -1394,7 +1355,7 @@
var/tox_prob = 0
taste_description = "plant food"
/datum/reagent/plantnutriment/on_mob_life(mob/living/M)
/datum/reagent/plantnutriment/on_mob_life(mob/living/carbon/M)
if(prob(tox_prob))
M.adjustToxLoss(1*REM, 0)
. = 1
@@ -1448,12 +1409,9 @@
taste_description = "bitterness"
taste_mult = 1.5
/datum/reagent/stable_plasma/on_mob_life(mob/living/M)
if(iscarbon(M))
var/mob/living/carbon/C = M
C.adjustPlasma(10)
/datum/reagent/stable_plasma/on_mob_life(mob/living/carbon/C)
C.adjustPlasma(10)
..()
return
/datum/reagent/iodine
name = "Iodine"
@@ -1476,7 +1434,6 @@
var/turf/open/floor/F = T
F.PlaceOnTop(/turf/open/floor/carpet)
..()
return
/datum/reagent/bromine
name = "Bromine"
@@ -1520,14 +1477,12 @@
taste_description = "rainbows"
/datum/reagent/colorful_reagent/on_mob_life(mob/living/M)
if(M && isliving(M))
M.add_atom_colour(pick(random_color_list), WASHABLE_COLOUR_PRIORITY)
/datum/reagent/colorful_reagent/on_mob_life(mob/living/carbon/M)
M.add_atom_colour(pick(random_color_list), WASHABLE_COLOUR_PRIORITY)
..()
/datum/reagent/colorful_reagent/reaction_mob(mob/living/M, reac_volume)
if(M && isliving(M))
M.add_atom_colour(pick(random_color_list), WASHABLE_COLOUR_PRIORITY)
M.add_atom_colour(pick(random_color_list), WASHABLE_COLOUR_PRIORITY)
..()
/datum/reagent/colorful_reagent/reaction_obj(obj/O, reac_volume)
@@ -1686,7 +1641,7 @@
color = "#00ff80"
taste_description = "strange honey"
/datum/reagent/royal_bee_jelly/on_mob_life(mob/living/M)
/datum/reagent/royal_bee_jelly/on_mob_life(mob/living/carbon/M)
if(prob(2))
M.say(pick("Bzzz...","BZZ BZZ","Bzzzzzzzzzzz..."))
..()
@@ -1807,16 +1762,12 @@
taste_description = "water"
metabolization_rate = 0.25 * REAGENTS_METABOLISM
/datum/reagent/pax/on_mob_add(mob/M)
/datum/reagent/pax/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.add_trait(TRAIT_PACIFISM, id)
L.add_trait(TRAIT_PACIFISM, id)
/datum/reagent/pax/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.remove_trait(TRAIT_PACIFISM, id)
/datum/reagent/pax/on_mob_delete(mob/living/L)
L.remove_trait(TRAIT_PACIFISM, id)
..()
/datum/reagent/bz_metabolites
@@ -1855,7 +1806,7 @@
metabolization_rate = 1.5 * REAGENTS_METABOLISM
taste_description = "dizziness"
/datum/reagent/peaceborg/confuse/on_mob_life(mob/living/M)
/datum/reagent/peaceborg/confuse/on_mob_life(mob/living/carbon/M)
if(M.confused < 6)
M.confused = CLAMP(M.confused + 3, 0, 5)
if(M.dizziness < 6)
@@ -1871,7 +1822,7 @@
metabolization_rate = 1.5 * REAGENTS_METABOLISM
taste_description = "tiredness"
/datum/reagent/peaceborg/tire/on_mob_life(mob/living/M)
/datum/reagent/peaceborg/tire/on_mob_life(mob/living/carbon/M)
var/healthcomp = (100 - M.health) //DOES NOT ACCOUNT FOR ADMINBUS THINGS THAT MAKE YOU HAVE MORE THAN 200/210 HEALTH, OR SOMETHING OTHER THAN A HUMAN PROCESSING THIS.
if(M.getStaminaLoss() < (45 - healthcomp)) //At 50 health you would have 200 - 150 health meaning 50 compensation. 60 - 50 = 10, so would only do 10-19 stamina.)
M.adjustStaminaLoss(10)

View File

@@ -11,10 +11,10 @@
if(reac_volume >= 1)
T.AddComponent(/datum/component/thermite, reac_volume)
/datum/reagent/thermite/on_mob_life(mob/living/M)
/datum/reagent/thermite/on_mob_life(mob/living/carbon/M)
M.adjustFireLoss(1, 0)
..()
. = 1
return TRUE
/datum/reagent/nitroglycerin
name = "Nitroglycerin"
@@ -40,12 +40,12 @@
metabolization_rate = 4
taste_description = "burning"
/datum/reagent/clf3/on_mob_life(mob/living/M)
/datum/reagent/clf3/on_mob_life(mob/living/carbon/M)
M.adjust_fire_stacks(2)
var/burndmg = max(0.3*M.fire_stacks, 0.3)
M.adjustFireLoss(burndmg, 0)
..()
. = 1
return TRUE
/datum/reagent/clf3/reaction_turf(turf/T, reac_volume)
if(isplatingturf(T))
@@ -100,7 +100,7 @@
metabolization_rate = 0.05
taste_description = "salt"
/datum/reagent/blackpowder/on_mob_life(mob/living/M)
/datum/reagent/blackpowder/on_mob_life(mob/living/carbon/M)
..()
if(isplasmaman(M))
M.hallucination += 5
@@ -151,12 +151,12 @@
M.IgniteMob()
..()
/datum/reagent/phlogiston/on_mob_life(mob/living/M)
/datum/reagent/phlogiston/on_mob_life(mob/living/carbon/M)
M.adjust_fire_stacks(1)
var/burndmg = max(0.3*M.fire_stacks, 0.3)
M.adjustFireLoss(burndmg, 0)
..()
. = 1
return TRUE
/datum/reagent/napalm
name = "Napalm"
@@ -166,7 +166,7 @@
color = "#FA00AF"
taste_description = "burning"
/datum/reagent/napalm/on_mob_life(mob/living/M)
/datum/reagent/napalm/on_mob_life(mob/living/carbon/M)
M.adjust_fire_stacks(1)
..()
@@ -184,7 +184,7 @@
taste_description = "bitterness"
/datum/reagent/cryostylane/on_mob_life(mob/living/M) //TODO: code freezing into an ice cube
/datum/reagent/cryostylane/on_mob_life(mob/living/carbon/M) //TODO: code freezing into an ice cube
if(M.reagents.has_reagent("oxygen"))
M.reagents.remove_reagent("oxygen", 0.5)
M.adjust_bodytemperature(-15)
@@ -203,7 +203,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
taste_description = "bitterness"
/datum/reagent/pyrosium/on_mob_life(mob/living/M)
/datum/reagent/pyrosium/on_mob_life(mob/living/carbon/M)
if(M.reagents.has_reagent("oxygen"))
M.reagents.remove_reagent("oxygen", 0.5)
M.adjust_bodytemperature(15)
@@ -219,7 +219,7 @@
taste_description = "charged metal"
var/shock_timer = 0
/datum/reagent/teslium/on_mob_life(mob/living/M)
/datum/reagent/teslium/on_mob_life(mob/living/carbon/M)
shock_timer++
if(shock_timer >= rand(5,30)) //Random shocks are wildly unpredictable
shock_timer = 0
@@ -235,7 +235,7 @@
color = "#CAFF43"
taste_description = "jelly"
/datum/reagent/teslium/energized_jelly/on_mob_life(mob/living/M)
/datum/reagent/teslium/energized_jelly/on_mob_life(mob/living/carbon/M)
if(isjellyperson(M))
shock_timer = 0 //immune to shocks
M.AdjustStun(-40, 0)
@@ -280,9 +280,7 @@
O.extinguish()
/datum/reagent/firefighting_foam/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
if(!istype(M))
return
if(method in list(VAPOR, TOUCH))
M.adjust_fire_stacks(-reac_volume)
M.ExtinguishMob()
..()
..()

View File

@@ -10,10 +10,10 @@
taste_mult = 1.2
var/toxpwr = 1.5
/datum/reagent/toxin/on_mob_life(mob/living/M)
/datum/reagent/toxin/on_mob_life(mob/living/carbon/M)
if(toxpwr)
M.adjustToxLoss(toxpwr*REM, 0)
. = 1
. = TRUE
..()
/datum/reagent/toxin/amatoxin
@@ -48,9 +48,8 @@
M.domutcheck()
..()
/datum/reagent/toxin/mutagen/on_mob_life(mob/living/carbon/M)
if(istype(M))
M.apply_effect(5,EFFECT_IRRADIATE,0)
/datum/reagent/toxin/mutagen/on_mob_life(mob/living/carbon/C)
C.apply_effect(5,EFFECT_IRRADIATE,0)
return ..()
/datum/reagent/toxin/plasma
@@ -63,12 +62,10 @@
color = "#8228A0"
toxpwr = 3
/datum/reagent/toxin/plasma/on_mob_life(mob/living/M)
/datum/reagent/toxin/plasma/on_mob_life(mob/living/carbon/C)
if(holder.has_reagent("epinephrine"))
holder.remove_reagent("epinephrine", 2*REM)
if(iscarbon(M))
var/mob/living/carbon/C = M
C.adjustPlasma(20)
C.adjustPlasma(20)
return ..()
/datum/reagent/toxin/plasma/reaction_obj(obj/O, reac_volume)
@@ -84,8 +81,6 @@
return
/datum/reagent/toxin/plasma/reaction_mob(mob/living/M, method=TOUCH, reac_volume)//Splashing people with plasma is stronger than fuel!
if(!isliving(M))
return
if(method == TOUCH || method == VAPOR)
M.adjust_fire_stacks(reac_volume / 5)
return
@@ -99,19 +94,17 @@
toxpwr = 0
taste_description = "acid"
/datum/reagent/toxin/lexorin/on_mob_life(mob/living/M)
/datum/reagent/toxin/lexorin/on_mob_life(mob/living/carbon/C)
. = TRUE
if(M.has_trait(TRAIT_NOBREATH))
if(C.has_trait(TRAIT_NOBREATH))
. = FALSE
if(.)
M.adjustOxyLoss(5, 0)
if(iscarbon(M))
var/mob/living/carbon/C = M
C.losebreath += 2
C.adjustOxyLoss(5, 0)
C.losebreath += 2
if(prob(20))
M.emote("gasp")
C.emote("gasp")
..()
/datum/reagent/toxin/slimejelly
@@ -123,7 +116,7 @@
taste_description = "slime"
taste_mult = 1.3
/datum/reagent/toxin/slimejelly/on_mob_life(mob/living/M)
/datum/reagent/toxin/slimejelly/on_mob_life(mob/living/carbon/M)
if(prob(10))
to_chat(M, "<span class='danger'>Your insides are burning!</span>")
M.adjustToxLoss(rand(20,60)*REM, 0)
@@ -141,7 +134,7 @@
toxpwr = 0
taste_description = "mint"
/datum/reagent/toxin/minttoxin/on_mob_life(mob/living/M)
/datum/reagent/toxin/minttoxin/on_mob_life(mob/living/carbon/M)
if(M.has_trait(TRAIT_FAT))
M.gib()
return ..()
@@ -163,16 +156,12 @@
toxpwr = 0.5
taste_description = "death"
/datum/reagent/toxin/zombiepowder/on_mob_add(mob/M)
/datum/reagent/toxin/zombiepowder/on_mob_add(mob/living/L)
..()
if(isliving(M))
var/mob/living/L = M
L.fakedeath(id)
L.fakedeath(id)
/datum/reagent/toxin/zombiepowder/on_mob_delete(mob/M)
if(isliving(M))
var/mob/living/L = M
L.cure_fakedeath(id)
/datum/reagent/toxin/zombiepowder/on_mob_delete(mob/living/L)
L.cure_fakedeath(id)
..()
/datum/reagent/toxin/zombiepowder/on_mob_life(mob/living/carbon/M)
@@ -188,7 +177,7 @@
toxpwr = 0
taste_description = "sourness"
/datum/reagent/toxin/mindbreaker/on_mob_life(mob/living/M)
/datum/reagent/toxin/mindbreaker/on_mob_life(mob/living/carbon/M)
M.hallucination += 5
return ..()
@@ -244,12 +233,10 @@
color = "#9ACD32"
toxpwr = 1
/datum/reagent/toxin/spore/on_mob_life(mob/living/M)
if(iscarbon(M))
var/mob/living/carbon/C = M
C.damageoverlaytemp = 60
C.update_damage_hud()
M.blur_eyes(3)
/datum/reagent/toxin/spore/on_mob_life(mob/living/carbon/C)
C.damageoverlaytemp = 60
C.update_damage_hud()
C.blur_eyes(3)
return ..()
/datum/reagent/toxin/spore_burning
@@ -260,7 +247,7 @@
toxpwr = 0.5
taste_description = "burning"
/datum/reagent/toxin/spore_burning/on_mob_life(mob/living/M)
/datum/reagent/toxin/spore_burning/on_mob_life(mob/living/carbon/M)
M.adjust_fire_stacks(2)
M.IgniteMob()
return ..()
@@ -274,7 +261,7 @@
toxpwr = 0
metabolization_rate = 1.5 * REAGENTS_METABOLISM
/datum/reagent/toxin/chloralhydrate/on_mob_life(mob/living/M)
/datum/reagent/toxin/chloralhydrate/on_mob_life(mob/living/carbon/M)
switch(current_cycle)
if(1 to 10)
M.confused += 2
@@ -297,7 +284,7 @@
toxpwr = 0
metabolization_rate = 1.5 * REAGENTS_METABOLISM
/datum/reagent/toxin/chloralhydratedelayed/on_mob_life(mob/living/M)
/datum/reagent/toxin/chloralhydratedelayed/on_mob_life(mob/living/carbon/M)
switch(current_cycle)
if(10 to 20)
M.confused += 1
@@ -317,7 +304,7 @@
glass_name = "glass of beer"
glass_desc = "A freezing pint of beer."
/datum/reagent/toxin/fakebeer/on_mob_life(mob/living/M)
/datum/reagent/toxin/fakebeer/on_mob_life(mob/living/carbon/M)
switch(current_cycle)
if(1 to 50)
M.Sleeping(40, 0)
@@ -377,7 +364,7 @@
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 0
/datum/reagent/toxin/polonium/on_mob_life(mob/living/M)
/datum/reagent/toxin/polonium/on_mob_life(mob/living/carbon/M)
M.radiation += 4
..()
@@ -391,7 +378,7 @@
overdose_threshold = 30
toxpwr = 0
/datum/reagent/toxin/histamine/on_mob_life(mob/living/M)
/datum/reagent/toxin/histamine/on_mob_life(mob/living/carbon/M)
if(prob(50))
switch(pick(1, 2, 3, 4))
if(1)
@@ -424,7 +411,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 1
/datum/reagent/toxin/formaldehyde/on_mob_life(mob/living/M)
/datum/reagent/toxin/formaldehyde/on_mob_life(mob/living/carbon/M)
if(prob(5))
holder.add_reagent("histamine", pick(5,15))
holder.remove_reagent("formaldehyde", 1.2)
@@ -440,7 +427,7 @@
metabolization_rate = 0.25 * REAGENTS_METABOLISM
toxpwr = 0
/datum/reagent/toxin/venom/on_mob_life(mob/living/M)
/datum/reagent/toxin/venom/on_mob_life(mob/living/carbon/M)
toxpwr = 0.2*volume
M.adjustBruteLoss((0.3*volume)*REM, 0)
. = 1
@@ -459,14 +446,14 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 0
/datum/reagent/toxin/fentanyl/on_mob_life(mob/living/M)
/datum/reagent/toxin/fentanyl/on_mob_life(mob/living/carbon/M)
M.adjustBrainLoss(3*REM, 150)
. = 1
if(M.toxloss <= 60)
M.adjustToxLoss(1*REM, 0)
if(current_cycle >= 18)
M.Sleeping(40, 0)
..()
return TRUE
/datum/reagent/toxin/cyanide
name = "Cyanide"
@@ -477,7 +464,7 @@
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 1.25
/datum/reagent/toxin/cyanide/on_mob_life(mob/living/M)
/datum/reagent/toxin/cyanide/on_mob_life(mob/living/carbon/M)
if(prob(5))
M.losebreath += 1
if(prob(8))
@@ -509,7 +496,7 @@
if(method == TOUCH || method == VAPOR)
M.reagents.add_reagent("itching_powder", reac_volume)
/datum/reagent/toxin/itching_powder/on_mob_life(mob/living/M)
/datum/reagent/toxin/itching_powder/on_mob_life(mob/living/carbon/M)
if(prob(15))
to_chat(M, "You scratch at your head.")
M.adjustBruteLoss(0.2*REM, 0)
@@ -537,28 +524,26 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 2.5
/datum/reagent/toxin/initropidril/on_mob_life(mob/living/M)
/datum/reagent/toxin/initropidril/on_mob_life(mob/living/carbon/C)
if(prob(25))
var/picked_option = rand(1,3)
switch(picked_option)
if(1)
M.Knockdown(60, 0)
. = 1
C.Knockdown(60, 0)
. = TRUE
if(2)
M.losebreath += 10
M.adjustOxyLoss(rand(5,25), 0)
. = 1
C.losebreath += 10
C.adjustOxyLoss(rand(5,25), 0)
. = TRUE
if(3)
if(ishuman(M))
var/mob/living/carbon/human/H = M
if(!H.undergoing_cardiac_arrest() && H.can_heartattack())
H.set_heartattack(TRUE)
if(H.stat == CONSCIOUS)
H.visible_message("<span class='userdanger'>[H] clutches at [H.p_their()] chest as if [H.p_their()] heart stopped!</span>")
else
H.losebreath += 10
H.adjustOxyLoss(rand(5,25), 0)
. = 1
if(!C.undergoing_cardiac_arrest() && C.can_heartattack())
C.set_heartattack(TRUE)
if(C.stat == CONSCIOUS)
C.visible_message("<span class='userdanger'>[C] clutches at [C.p_their()] chest as if [C.p_their()] heart stopped!</span>")
else
C.losebreath += 10
C.adjustOxyLoss(rand(5,25), 0)
. = TRUE
return ..() || .
/datum/reagent/toxin/pancuronium
@@ -571,10 +556,10 @@
toxpwr = 0
taste_mult = 0 // undetectable, I guess?
/datum/reagent/toxin/pancuronium/on_mob_life(mob/living/M)
/datum/reagent/toxin/pancuronium/on_mob_life(mob/living/carbon/M)
if(current_cycle >= 10)
M.Stun(40, 0)
. = 1
. = TRUE
if(prob(20))
M.losebreath += 4
..()
@@ -588,12 +573,12 @@
metabolization_rate = 0.75 * REAGENTS_METABOLISM
toxpwr = 0
/datum/reagent/toxin/sodium_thiopental/on_mob_life(mob/living/M)
/datum/reagent/toxin/sodium_thiopental/on_mob_life(mob/living/carbon/M)
if(current_cycle >= 10)
M.Sleeping(40, 0)
M.adjustStaminaLoss(10*REM, 0)
..()
. = 1
return TRUE
/datum/reagent/toxin/sulfonal
name = "Sulfonal"
@@ -604,7 +589,7 @@
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 0.5
/datum/reagent/toxin/sulfonal/on_mob_life(mob/living/M)
/datum/reagent/toxin/sulfonal/on_mob_life(mob/living/carbon/M)
if(current_cycle >= 22)
M.Sleeping(40, 0)
return ..()
@@ -634,7 +619,7 @@
metabolization_rate = 0.5 * REAGENTS_METABOLISM
toxpwr = 0
/datum/reagent/toxin/lipolicide/on_mob_life(mob/living/M)
/datum/reagent/toxin/lipolicide/on_mob_life(mob/living/carbon/M)
if(M.nutrition <= NUTRITION_LEVEL_STARVING)
M.adjustToxLoss(1*REM, 0)
M.nutrition = max(M.nutrition - 3, 0) // making the chef more valuable, one meme trap at a time
@@ -650,7 +635,7 @@
metabolization_rate = 0.06 * REAGENTS_METABOLISM
toxpwr = 1.75
/datum/reagent/toxin/coniine/on_mob_life(mob/living/M)
/datum/reagent/toxin/coniine/on_mob_life(mob/living/carbon/M)
M.losebreath += 5
return ..()
@@ -665,22 +650,20 @@
toxpwr = 0
taste_description = "vomit"
/datum/reagent/toxin/spewium/on_mob_life(mob/living/M)
/datum/reagent/toxin/spewium/on_mob_life(mob/living/carbon/C)
.=..()
if(current_cycle >=11 && prob(min(50,current_cycle)) && ishuman(M))
var/mob/living/carbon/human/H = M
H.vomit(10, prob(10), prob(50), rand(0,4), TRUE, prob(30))
for(var/datum/reagent/toxin/R in M.reagents.reagent_list)
if(current_cycle >=11 && prob(min(50,current_cycle)))
C.vomit(10, prob(10), prob(50), rand(0,4), TRUE, prob(30))
for(var/datum/reagent/toxin/R in C.reagents.reagent_list)
if(R != src)
H.reagents.remove_reagent(R.id,1)
C.reagents.remove_reagent(R.id,1)
/datum/reagent/toxin/spewium/overdose_process(mob/living/M)
/datum/reagent/toxin/spewium/overdose_process(mob/living/carbon/C)
. = ..()
if(current_cycle >=33 && prob(15) && ishuman(M))
var/mob/living/carbon/human/H = M
H.spew_organ()
H.vomit(0, TRUE, TRUE, 4)
to_chat(H, "<span class='userdanger'>You feel something lumpy come up as you vomit.</span>")
if(current_cycle >=33 && prob(15))
C.spew_organ()
C.vomit(0, TRUE, TRUE, 4)
to_chat(C, "<span class='userdanger'>You feel something lumpy come up as you vomit.</span>")
/datum/reagent/toxin/curare
name = "Curare"
@@ -691,7 +674,7 @@
metabolization_rate = 0.125 * REAGENTS_METABOLISM
toxpwr = 1
/datum/reagent/toxin/curare/on_mob_life(mob/living/M)
/datum/reagent/toxin/curare/on_mob_life(mob/living/carbon/M)
if(current_cycle >= 11)
M.Knockdown(60, 0)
M.adjustOxyLoss(1*REM, 0)
@@ -707,7 +690,7 @@
metabolization_rate = 0.2 * REAGENTS_METABOLISM
toxpwr = 0
/datum/reagent/toxin/heparin/on_mob_life(mob/living/M)
/datum/reagent/toxin/heparin/on_mob_life(mob/living/carbon/M)
if(ishuman(M))
var/mob/living/carbon/human/H = M
H.bleed_rate = min(H.bleed_rate + 2, 8)
@@ -726,7 +709,7 @@
toxpwr = 0.5
taste_description = "spinning"
/datum/reagent/toxin/rotatium/on_mob_life(mob/living/M)
/datum/reagent/toxin/rotatium/on_mob_life(mob/living/carbon/M)
if(M.hud_used)
if(current_cycle >= 20 && current_cycle%20 == 0)
var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
@@ -753,7 +736,7 @@
toxpwr = 0.25
taste_description = "skewing"
/datum/reagent/toxin/skewium/on_mob_life(mob/living/M)
/datum/reagent/toxin/skewium/on_mob_life(mob/living/carbon/M)
if(M.hud_used)
if(current_cycle >= 5 && current_cycle % 3 == 0)
var/list/screens = list(M.hud_used.plane_masters["[FLOOR_PLANE]"], M.hud_used.plane_masters["[GAME_PLANE]"], M.hud_used.plane_masters["[LIGHTING_PLANE]"])
@@ -788,7 +771,7 @@
metabolization_rate = 0.08 * REAGENTS_METABOLISM
toxpwr = 0.15
/datum/reagent/toxin/anacea/on_mob_life(mob/living/M)
/datum/reagent/toxin/anacea/on_mob_life(mob/living/carbon/M)
var/remove_amt = 5
if(holder.has_reagent("calomel") || holder.has_reagent("pen_acid"))
remove_amt = 0.5
@@ -841,7 +824,7 @@
toxpwr = 2
acidpwr = 42.0
/datum/reagent/toxin/acid/fluacid/on_mob_life(mob/living/M)
/datum/reagent/toxin/acid/fluacid/on_mob_life(mob/living/carbon/M)
M.adjustFireLoss(current_cycle/10, 0)
. = 1
..()
@@ -857,7 +840,7 @@
var/actual_toxpwr = 5
var/delay = 30
/datum/reagent/toxin/delayed/on_mob_life(mob/living/M)
/datum/reagent/toxin/delayed/on_mob_life(mob/living/carbon/M)
if(current_cycle > delay)
holder.remove_reagent(id, actual_metaboliztion_rate * M.metabolism_efficiency)
M.adjustToxLoss(actual_toxpwr*REM, 0)

View File

@@ -113,7 +113,15 @@
build_type = BIOGENERATOR
materials = list(MAT_BIOMASS = 50)
build_path = /obj/item/stack/sheet/cloth
category = list("initial","Leather and Cloth")
category = list("initial","Organic Materials")
/datum/design/cardboard
name = "Sheet of Cardboard"
id = "cardboard"
build_type = BIOGENERATOR
materials = list(MAT_BIOMASS = 25)
build_path = /obj/item/stack/sheet/cardboard
category = list("initial","Organic Materials")
/datum/design/leather
name = "Sheet of Leather"
@@ -121,7 +129,7 @@
build_type = BIOGENERATOR
materials = list(MAT_BIOMASS = 150)
build_path = /obj/item/stack/sheet/leather
category = list("initial","Leather and Cloth")
category = list("initial","Organic Materials")
/datum/design/secbelt
name = "Security Belt"

View File

@@ -99,13 +99,7 @@
return DOCKING_SUCCESS
/obj/docking_port/mobile/proc/preflight_check(
list/old_turfs,
list/new_turfs,
list/areas_to_move,
rotation,
)
/obj/docking_port/mobile/proc/preflight_check(list/old_turfs, list/new_turfs, list/areas_to_move, rotation)
for(var/i in 1 to old_turfs.len)
CHECK_TICK
var/turf/oldT = old_turfs[i]
@@ -134,16 +128,7 @@
old_turfs[oldT] = move_mode
/obj/docking_port/mobile/proc/takeoff(
list/old_turfs,
list/new_turfs,
list/moved_atoms,
rotation,
movement_direction,
old_dock,
area/underlying_old_area,
)
/obj/docking_port/mobile/proc/takeoff(list/old_turfs, list/new_turfs, list/moved_atoms, rotation, movement_direction, old_dock, area/underlying_old_area)
for(var/i in 1 to old_turfs.len)
var/turf/oldT = old_turfs[i]
var/turf/newT = new_turfs[i]
@@ -163,17 +148,7 @@
var/area/shuttle_area = oldT.loc
shuttle_area.onShuttleMove(oldT, newT, underlying_old_area) //areas
/obj/docking_port/mobile/proc/cleanup_runway(
obj/docking_port/stationary/new_dock,
list/old_turfs,
list/new_turfs,
list/areas_to_move,
list/moved_atoms,
rotation,
movement_direction,
area/underlying_old_area,
)
/obj/docking_port/mobile/proc/cleanup_runway(obj/docking_port/stationary/new_dock, list/old_turfs, list/new_turfs, list/areas_to_move, list/moved_atoms, rotation, movement_direction, area/underlying_old_area)
underlying_old_area.afterShuttleMove()
// Parallax handling
@@ -202,14 +177,28 @@
var/turf/oldT = moved_atoms[moved_object]
moved_object.afterShuttleMove(oldT, movement_force, dir, preferred_direction, movement_direction, rotation)//atoms
// lateShuttleMove (There had better be a really good reason for additional stages beyond this)
underlying_old_area.lateShuttleMove()
for(var/i in 1 to areas_to_move.len)
CHECK_TICK
var/area/internal_area = areas_to_move[i]
internal_area.lateShuttleMove()
for(var/i in 1 to old_turfs.len)
CHECK_TICK
// Objects can block air so either turf or content changes means an air update is needed
if(!(old_turfs[old_turfs[i]] & MOVE_CONTENTS | MOVE_TURF))
continue
var/turf/oldT = old_turfs[i]
var/turf/newT = new_turfs[i]
oldT.blocks_air = initial(oldT.blocks_air)
oldT.air_update_turf(TRUE)
newT.blocks_air = initial(newT.blocks_air)
newT.air_update_turf(TRUE)
newT.lateShuttleMove(oldT)
for(var/i in 1 to moved_atoms.len)
CHECK_TICK
var/atom/movable/moved_object = moved_atoms[i]
if(QDELETED(moved_object))
continue
var/turf/oldT = moved_atoms[moved_object]
moved_object.lateShuttleMove(oldT, movement_force, movement_direction)

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