mobility flags
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@@ -259,7 +259,7 @@
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if(updating)
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update_mobility()
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//makes sure nothing is longer
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/// Makes sure all 4 of the non-knockout immobilizing status effects are lower or equal to amount.
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/mob/living/proc/HealAllImmobilityupto(amount, updating, ignore_canstun = FALSE)
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if(AmountStun() > amount)
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SetStun(amount, FALSE, ignore_canstun)
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