Gives admins the ability to show a read only vv window to a player

This commit is contained in:
Kyle Spier-Swenson
2017-09-07 08:01:26 -07:00
committed by CitadelStationBot
parent 73aaf8a90b
commit 3f025582f2
+506
View File
@@ -22,6 +22,7 @@
//please call . = ..() first and append to the result, that way parent items are always at the top and child items are further down
//add separaters by doing . += "---"
<<<<<<< HEAD
/datum/proc/vv_get_dropdown()
. = list()
. += "---"
@@ -485,6 +486,472 @@
if(!check_rights(0))
return
=======
/datum/proc/vv_get_dropdown()
. = list()
. += "---"
.["Call Proc"] = "?_src_=vars;proc_call=\ref[src]"
.["Mark Object"] = "?_src_=vars;mark_object=\ref[src]"
.["Delete"] = "?_src_=vars;delete=\ref[src]"
.["Show VV To Player"] = "?_src_=vars;expose=\ref[src]"
/datum/proc/on_reagent_change()
return
/client/proc/debug_variables(datum/D in world)
set category = "Debug"
set name = "View Variables"
//set src in world
var/static/cookieoffset = rand(1, 9999) //to force cookies to reset after the round.
if(!usr.client || !usr.client.holder) //The usr vs src abuse in this proc is intentional and must not be changed
to_chat(usr, "<span class='danger'>You need to be an administrator to access this.</span>")
return
if(!D)
return
var/islist = islist(D)
if (!islist && !istype(D))
return
var/title = ""
var/refid = "\ref[D]"
var/icon/sprite
var/hash
var/type = /list
if (!islist)
type = D.type
if(istype(D, /atom))
var/atom/AT = D
if(AT.icon && AT.icon_state)
sprite = new /icon(AT.icon, AT.icon_state)
hash = md5(AT.icon)
hash = md5(hash + AT.icon_state)
src << browse_rsc(sprite, "vv[hash].png")
title = "[D] (\ref[D]) = [type]"
var/sprite_text
if(sprite)
sprite_text = "<img src='vv[hash].png'></td><td>"
var/list/atomsnowflake = list()
if(istype(D, /atom))
var/atom/A = D
if(isliving(A))
atomsnowflake += "<a href='?_src_=vars;rename=[refid]'><b>[D]</b></a>"
if(A.dir)
atomsnowflake += "<br><font size='1'><a href='?_src_=vars;rotatedatum=[refid];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=[refid];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=[refid];rotatedir=right'>>></a></font>"
var/mob/living/M = A
atomsnowflake += {"
<br><font size='1'><a href='?_src_=vars;datumedit=[refid];varnameedit=ckey'>[M.ckey ? M.ckey : "No ckey"]</a> / <a href='?_src_=vars;datumedit=[refid];varnameedit=real_name'>[M.real_name ? M.real_name : "No real name"]</a></font>
<br><font size='1'>
BRUTE:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=brute'>[M.getBruteLoss()]</a>
FIRE:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=fire'>[M.getFireLoss()]</a>
TOXIN:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=toxin'>[M.getToxLoss()]</a>
OXY:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=oxygen'>[M.getOxyLoss()]</a>
CLONE:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=clone'>[M.getCloneLoss()]</a>
BRAIN:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=brain'>[M.getBrainLoss()]</a>
STAMINA:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=stamina'>[M.getStaminaLoss()]</a>
</font>
"}
else
atomsnowflake += "<a href='?_src_=vars;datumedit=[refid];varnameedit=name'><b>[D]</b></a>"
if(A.dir)
atomsnowflake += "<br><font size='1'><a href='?_src_=vars;rotatedatum=[refid];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=[refid];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=[refid];rotatedir=right'>>></a></font>"
else
atomsnowflake += "<b>[D]</b>"
var/formatted_type = "[type]"
if(length(formatted_type) > 25)
var/middle_point = length(formatted_type) / 2
var/splitpoint = findtext(formatted_type,"/",middle_point)
if(splitpoint)
formatted_type = "[copytext(formatted_type,1,splitpoint)]<br>[copytext(formatted_type,splitpoint)]"
else
formatted_type = "Type too long" //No suitable splitpoint (/) found.
var/marked
if(holder && holder.marked_datum && holder.marked_datum == D)
marked = "<br><font size='1' color='red'><b>Marked Object</b></font>"
var/varedited_line = ""
if(!islist && D.var_edited)
varedited_line = "<br><font size='1' color='red'><b>Var Edited</b></font>"
var/list/dropdownoptions = list()
if (islist)
dropdownoptions = list(
"---",
"Add Item" = "?_src_=vars;listadd=[refid]",
"Remove Nulls" = "?_src_=vars;listnulls=[refid]",
"Remove Dupes" = "?_src_=vars;listdupes=[refid]",
"Set len" = "?_src_=vars;listlen=[refid]",
"Shuffle" = "?_src_=vars;listshuffle=[refid]",
"Show VV To Player" = "?_src_=vars;expose=[refid]"
)
else
dropdownoptions = D.vv_get_dropdown()
var/list/dropdownoptions_html = list()
for (var/name in dropdownoptions)
var/link = dropdownoptions[name]
if (link)
dropdownoptions_html += "<option value='[link]'>[name]</option>"
else
dropdownoptions_html += "<option value>[name]</option>"
var/list/names = list()
if (!islist)
for (var/V in D.vars)
names += V
sleep(1)//For some reason, without this sleep, VVing will cause client to disconnect on certain objects.
var/list/variable_html = list()
if (islist)
var/list/L = D
for (var/i in 1 to L.len)
var/key = L[i]
var/value
if (IS_NORMAL_LIST(L) && !isnum(key))
value = L[key]
variable_html += debug_variable(i, value, 0, D)
else
names = sortList(names)
for (var/V in names)
if(D.can_vv_get(V))
variable_html += D.vv_get_var(V)
var/html = {"
<html>
<head>
<title>[title]</title>
<style>
body {
font-family: Verdana, sans-serif;
font-size: 9pt;
}
.value {
font-family: "Courier New", monospace;
font-size: 8pt;
}
</style>
</head>
<body onload='selectTextField(); updateSearch()' onkeydown='return checkreload()' onkeyup='updateSearch()'>
<script type="text/javascript">
function checkreload() {
if(event.keyCode == 116){ //F5 (to refresh properly)
document.getElementById("refresh_link").click();
event.preventDefault ? event.preventDefault() : (event.returnValue = false)
return false;
}
return true;
}
function updateSearch(){
var filter_text = document.getElementById('filter');
var filter = filter_text.value.toLowerCase();
if(event.keyCode == 13){ //Enter / return
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.style.backgroundColor == "#ffee88" )
{
alist = lis\[i\].getElementsByTagName("a")
if(alist.length > 0){
location.href=alist\[0\].href;
}
}
}catch(err) { }
}
return
}
if(event.keyCode == 38){ //Up arrow
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.style.backgroundColor == "#ffee88" )
{
if( (i-1) >= 0){
var li_new = lis\[i-1\];
li.style.backgroundColor = "white";
li_new.style.backgroundColor = "#ffee88";
return
}
}
}catch(err) { }
}
return
}
if(event.keyCode == 40){ //Down arrow
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.style.backgroundColor == "#ffee88" )
{
if( (i+1) < lis.length){
var li_new = lis\[i+1\];
li.style.backgroundColor = "white";
li_new.style.backgroundColor = "#ffee88";
return
}
}
}catch(err) { }
}
return
}
//This part here resets everything to how it was at the start so the filter is applied to the complete list. Screw efficiency, it's client-side anyway and it only looks through 200 or so variables at maximum anyway (mobs).
if(complete_list != null && complete_list != ""){
var vars_ol1 = document.getElementById("vars");
vars_ol1.innerHTML = complete_list
}
document.cookie="[refid][cookieoffset]search="+encodeURIComponent(filter);
if(filter == ""){
return;
}else{
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.innerText.toLowerCase().indexOf(filter) == -1 )
{
vars_ol.removeChild(li);
i--;
}
}catch(err) { }
}
}
var lis_new = vars_ol.getElementsByTagName("li");
for ( var j = 0; j < lis_new.length; ++j )
{
var li1 = lis\[j\];
if (j == 0){
li1.style.backgroundColor = "#ffee88";
}else{
li1.style.backgroundColor = "white";
}
}
}
function selectTextField() {
var filter_text = document.getElementById('filter');
filter_text.focus();
filter_text.select();
var lastsearch = getCookie("[refid][cookieoffset]search");
if (lastsearch) {
filter_text.value = lastsearch;
updateSearch();
}
}
function loadPage(list) {
if(list.options\[list.selectedIndex\].value == ""){
return;
}
location.href=list.options\[list.selectedIndex\].value;
}
function getCookie(cname) {
var name = cname + "=";
var ca = document.cookie.split(';');
for(var i=0; i<ca.length; i++) {
var c = ca\[i\];
while (c.charAt(0)==' ') c = c.substring(1,c.length);
if (c.indexOf(name)==0) return c.substring(name.length,c.length);
}
return "";
}
</script>
<div align='center'>
<table width='100%'>
<tr>
<td width='50%'>
<table align='center' width='100%'>
<tr>
<td>
[sprite_text]
<div align='center'>
[atomsnowflake.Join()]
</div>
</td>
</tr>
</table>
<div align='center'>
<b><font size='1'>[formatted_type]</font></b>
[marked]
[varedited_line]
</div>
</td>
<td width='50%'>
<div align='center'>
<a id='refresh_link' href='?_src_=vars;datumrefresh=[refid]'>Refresh</a>
<form>
<select name="file" size="1"
onchange="loadPage(this.form.elements\[0\])"
target="_parent._top"
onmouseclick="this.focus()"
style="background-color:#ffffff">
<option value selected>Select option</option>
[dropdownoptions_html.Join()]
</select>
</form>
</div>
</td>
</tr>
</table>
</div>
<hr>
<font size='1'>
<b>E</b> - Edit, tries to determine the variable type by itself.<br>
<b>C</b> - Change, asks you for the var type first.<br>
<b>M</b> - Mass modify: changes this variable for all objects of this type.<br>
</font>
<hr>
<table width='100%'>
<tr>
<td width='20%'>
<div align='center'>
<b>Search:</b>
</div>
</td>
<td width='80%'>
<input type='text' id='filter' name='filter_text' value='' style='width:100%;'>
</td>
</tr>
</table>
<hr>
<ol id='vars'>
[variable_html.Join()]
</ol>
<script type='text/javascript'>
var vars_ol = document.getElementById("vars");
var complete_list = vars_ol.innerHTML;
</script>
</body>
</html>
"}
src << browse(html, "window=variables[refid];size=475x650")
#define VV_HTML_ENCODE(thing) ( sanitize ? html_encode(thing) : thing )
/proc/debug_variable(name, value, level, datum/DA = null, sanitize = TRUE)
var/header
if(DA)
if (islist(DA))
var/index = name
if (value)
name = DA[name] //name is really the index until this line
else
value = DA[name]
header = "<li style='backgroundColor:white'>(<a href='?_src_=vars;listedit=\ref[DA];index=[index]'>E</a>) (<a href='?_src_=vars;listchange=\ref[DA];index=[index]'>C</a>) (<a href='?_src_=vars;listremove=\ref[DA];index=[index]'>-</a>) "
else
header = "<li style='backgroundColor:white'>(<a href='?_src_=vars;datumedit=\ref[DA];varnameedit=[name]'>E</a>) (<a href='?_src_=vars;datumchange=\ref[DA];varnamechange=[name]'>C</a>) (<a href='?_src_=vars;datummass=\ref[DA];varnamemass=[name]'>M</a>) "
else
header = "<li>"
var/item
if (isnull(value))
item = "[VV_HTML_ENCODE(name)] = <span class='value'>null</span>"
else if (istext(value))
item = "[VV_HTML_ENCODE(name)] = <span class='value'>\"[VV_HTML_ENCODE(value)]\"</span>"
else if (isicon(value))
#ifdef VARSICON
var/icon/I = new/icon(value)
var/rnd = rand(1,10000)
var/rname = "tmp\ref[I][rnd].png"
usr << browse_rsc(I, rname)
item = "[VV_HTML_ENCODE(name)] = (<span class='value'>[value]</span>) <img class=icon src=\"[rname]\">"
#else
item = "[VV_HTML_ENCODE(name)] = /icon (<span class='value'>[value]</span>)"
#endif
/* else if (istype(value, /image))
#ifdef VARSICON
var/rnd = rand(1, 10000)
var/image/I = value
src << browse_rsc(I.icon, "tmp\ref[value][rnd].png")
html += "[name] = <img src=\"tmp\ref[value][rnd].png\">"
#else
html += "[name] = /image (<span class='value'>[value]</span>)"
#endif
*/
else if (isfile(value))
item = "[VV_HTML_ENCODE(name)] = <span class='value'>'[value]'</span>"
//else if (istype(value, /client))
// var/client/C = value
// item = "<a href='?_src_=vars;Vars=\ref[value]'>[VV_HTML_ENCODE(name)] \ref[value]</a> = [C] [C.type]"
else if (istype(value, /datum))
var/datum/D = value
if ("[D]" != "[D.type]") //if the thing as a name var, lets use it.
item = "<a href='?_src_=vars;Vars=\ref[value]'>[VV_HTML_ENCODE(name)] \ref[value]</a> = [D] [D.type]"
else
item = "<a href='?_src_=vars;Vars=\ref[value]'>[VV_HTML_ENCODE(name)] \ref[value]</a> = [D.type]"
else if (islist(value))
var/list/L = value
var/list/items = list()
if (L.len > 0 && !(name == "underlays" || name == "overlays" || L.len > (IS_NORMAL_LIST(L) ? 50 : 150)))
for (var/i in 1 to L.len)
var/key = L[i]
var/val
if (IS_NORMAL_LIST(L) && !isnum(key))
val = L[key]
if (!val)
val = key
key = i
items += debug_variable(key, val, level + 1, sanitize = sanitize)
item = "<a href='?_src_=vars;Vars=\ref[value]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a><ul>[items.Join()]</ul>"
else
item = "<a href='?_src_=vars;Vars=\ref[value]'>[VV_HTML_ENCODE(name)] = /list ([L.len])</a>"
else
item = "[VV_HTML_ENCODE(name)] = <span class='value'>[VV_HTML_ENCODE(value)]</span>"
return "[header][item]</li>"
#undef VV_HTML_ENCODE
/client/proc/view_var_Topic(href, href_list, hsrc)
if( (usr.client != src) || !src.holder )
return
if(href_list["Vars"])
debug_variables(locate(href_list["Vars"]))
else if(href_list["datumrefresh"])
var/datum/DAT = locate(href_list["datumrefresh"])
if(!DAT) //can't be an istype() because /client etc aren't datums
return
src.debug_variables(DAT)
else if(href_list["mob_player_panel"])
if(!check_rights(0))
return
>>>>>>> 6656ce6... Gives admins the ability to show a read only vv window to a player (#30463)
var/mob/M = locate(href_list["mob_player_panel"]) in GLOB.mob_list
if(!istype(M))
to_chat(usr, "This can only be used on instances of type /mob")
@@ -541,6 +1008,7 @@
return
var/mob/M = locate(href_list["regenerateicons"]) in GLOB.mob_list
<<<<<<< HEAD
if(!ismob(M))
to_chat(usr, "This can only be done to instances of type /mob")
return
@@ -557,6 +1025,44 @@
if(!check_rights(0))
return
=======
if(!ismob(M))
to_chat(usr, "This can only be done to instances of type /mob")
return
M.regenerate_icons()
else if(href_list["expose"])
if(!check_rights(R_ADMIN, FALSE))
return
var/thing = locate(href_list["expose"])
if (!thing)
return
var/value = vv_get_value(VV_CLIENT)
if (value["class"] != VV_CLIENT)
return
var/client/C = value["value"]
if (!C)
return
var/prompt = alert("Do you want to grant [C] access to view this VV window? (they will not be able to edit or change anything nor open nested vv windows unless they themselves are an admin)", "Confirm", "Yes", "No")
if (prompt != "Yes" || !usr.client)
return
message_admins("[key_name_admin(usr)] Showed [key_name_admin(C)] a <a href='?_src_=vars;datumrefresh=\ref[thing]'>VV window</a>")
log_admin("Admin [key_name(usr)] Showed [key_name(C)] a VV window of a [thing]")
to_chat(C, "[usr.client.holder.fakekey ? "an Administrator" : "[usr.client.key]"] has granted you access to view a View Variables window")
C.debug_variables(thing)
//Needs +VAREDIT past this point
else if(check_rights(R_VAREDIT))
//~CARN: for renaming mobs (updates their name, real_name, mind.name, their ID/PDA and datacore records).
if(href_list["rename"])
if(!check_rights(0))
return
>>>>>>> 6656ce6... Gives admins the ability to show a read only vv window to a player (#30463)
var/mob/M = locate(href_list["rename"]) in GLOB.mob_list
if(!istype(M))
to_chat(usr, "This can only be used on instances of type /mob")