Merge pull request #10798 from necromanceranne/secmainsrejoice
Formal security wear are now armor vests (HAS SOME BALANCE CONCERNS)
This commit is contained in:
@@ -29753,16 +29753,16 @@
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/obj/item/clothing/under/rank/security/navyblue,
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/obj/item/clothing/under/rank/security/navyblue,
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/obj/item/clothing/under/rank/security/navyblue,
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/obj/item/clothing/suit/security/officer,
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/obj/item/clothing/suit/security/officer,
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/obj/item/clothing/suit/security/officer,
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/obj/item/clothing/suit/security/officer,
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/obj/item/clothing/suit/security/officer,
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/obj/item/clothing/suit/security/officer,
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/obj/item/clothing/suit/armor/navyblue,
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/obj/item/clothing/suit/armor/navyblue,
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/obj/item/clothing/suit/armor/navyblue,
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/obj/item/clothing/suit/armor/navyblue,
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/obj/item/clothing/suit/armor/navyblue,
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/obj/item/clothing/suit/armor/navyblue,
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/obj/item/clothing/under/rank/warden/navyblue,
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/obj/item/clothing/suit/security/warden,
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/obj/item/clothing/suit/armor/vest/warden/navyblue,
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/obj/item/clothing/under/rank/head_of_security/navyblue,
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/obj/item/clothing/suit/security/hos,
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/obj/item/clothing/suit/armor/hos/navyblue,
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/obj/item/clothing/head/beret/sec/navyofficer,
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/obj/item/clothing/head/beret/sec/navyofficer,
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/obj/item/clothing/head/beret/sec/navyofficer,
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@@ -2564,7 +2564,7 @@
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"aij" = (
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/obj/structure/closet/secure_closet/contraband/armory,
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/obj/item/poster/random_contraband,
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/obj/item/clothing/suit/security/officer/russian,
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/obj/item/clothing/suit/armor/navyblue/russian,
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/obj/item/grenade/plastic/c4,
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/turf/open/floor/plasteel/dark,
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/area/security/armory)
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@@ -81,8 +81,8 @@
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desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproff armor, a few union suits and some warm hats!"
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contraband = TRUE
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cost = 5750 // Its basicly sec suits, good boots/gloves
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contains = list(/obj/item/clothing/suit/security/officer/russian,
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/obj/item/clothing/suit/security/officer/russian,
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contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
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/obj/item/clothing/suit/armor/navyblue/russian,
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/obj/item/clothing/shoes/combat,
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/obj/item/clothing/shoes/combat,
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/obj/item/clothing/head/ushanka,
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@@ -104,7 +104,7 @@
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contraband = TRUE
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access = FALSE
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cost = 5500 //
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contains = list(/obj/item/clothing/suit/security/officer/russian,
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contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
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/obj/item/clothing/shoes/combat,
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/obj/item/clothing/head/ushanka,
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/obj/item/clothing/suit/armor/bulletproof,
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@@ -141,15 +141,15 @@
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cost = 3250
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contains = list(/obj/item/clothing/under/rank/security/navyblue,
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/obj/item/clothing/under/rank/security/navyblue,
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/obj/item/clothing/suit/security/officer,
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/obj/item/clothing/suit/security/officer,
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/obj/item/clothing/suit/armor/navyblue,
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/obj/item/clothing/suit/armor/navyblue,
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/obj/item/clothing/head/beret/sec/navyofficer,
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/obj/item/clothing/head/beret/sec/navyofficer,
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/obj/item/clothing/under/rank/warden/navyblue,
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/obj/item/clothing/suit/security/warden,
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/obj/item/clothing/suit/armor/vest/warden/navyblue,
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/obj/item/clothing/head/beret/sec/navywarden,
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/obj/item/clothing/under/rank/head_of_security/navyblue,
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/obj/item/clothing/suit/security/hos,
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/obj/item/clothing/suit/armor/hos/navyblue,
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/obj/item/clothing/head/beret/sec/navyhos)
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crate_name = "security clothing crate"
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@@ -15,6 +15,13 @@
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if(!allowed)
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allowed = GLOB.security_vest_allowed
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/obj/item/clothing/suit/armor/navyblue
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name = "security officer's jacket"
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desc = "This jacket is for those special occasions when a security officer isn't required to wear their armor."
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icon_state = "officerbluejacket"
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item_state = "officerbluejacket"
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body_parts_covered = CHEST|ARMS
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/obj/item/clothing/suit/armor/vest
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name = "armor vest"
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desc = "A slim Type I armored vest that provides decent protection against most types of damage."
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@@ -52,8 +59,17 @@
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heat_protection = CHEST|GROIN|LEGS|ARMS
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strip_delay = 80
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/obj/item/clothing/suit/armor/hos/navyblue
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name = "head of security's jacket"
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desc = "This piece of clothing was specifically designed for asserting superior authority."
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icon_state = "hosbluejacket"
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item_state = "hosbluejacket"
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body_parts_covered = CHEST|ARMS
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cold_protection = CHEST|ARMS
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heat_protection = CHEST|ARMS
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/obj/item/clothing/suit/armor/hos/trenchcoat
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name = "armored trenchoat"
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name = "armored trenchcoat"
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desc = "A trenchcoat enhanced with a special lightweight kevlar. The epitome of tactical plainclothes."
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icon_state = "hostrench"
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item_state = "hostrench"
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@@ -78,6 +94,13 @@
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desc = "A red jacket with silver rank pips and body armor strapped on top."
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icon_state = "warden_jacket"
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/obj/item/clothing/suit/armor/vest/warden/navyblue
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name = "warden's jacket"
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desc = "Perfectly suited for the warden that wants to leave an impression of style on those who visit the brig."
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icon_state = "wardenbluejacket"
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item_state = "wardenbluejacket"
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body_parts_covered = CHEST|ARMS
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/obj/item/clothing/suit/armor/vest/leather
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name = "security overcoat"
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desc = "Lightly armored leather overcoat meant as casual wear for high-ranking officers. Bears the crest of Nanotrasen Security."
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@@ -155,28 +155,6 @@
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blood_overlay_type = "armor" //it's the less thing that I can put here
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body_parts_covered = NONE
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//Security
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/obj/item/clothing/suit/security/officer
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name = "security officer's jacket"
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desc = "This jacket is for those special occasions when a security officer isn't required to wear their armor."
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icon_state = "officerbluejacket"
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item_state = "officerbluejacket"
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body_parts_covered = CHEST|ARMS
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/obj/item/clothing/suit/security/warden
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name = "warden's jacket"
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desc = "Perfectly suited for the warden that wants to leave an impression of style on those who visit the brig."
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icon_state = "wardenbluejacket"
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item_state = "wardenbluejacket"
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body_parts_covered = CHEST|ARMS
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/obj/item/clothing/suit/security/hos
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name = "head of security's jacket"
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desc = "This piece of clothing was specifically designed for asserting superior authority."
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icon_state = "hosbluejacket"
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item_state = "hosbluejacket"
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body_parts_covered = CHEST|ARMS
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//Surgeon
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/obj/item/clothing/suit/apron/surgical
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name = "surgical apron"
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@@ -317,7 +317,7 @@
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flags_cover = HEADCOVERSEYES
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
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/obj/item/clothing/suit/security/officer/russian
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/obj/item/clothing/suit/armor/navyblue/russian
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name = "\improper Russian officer's jacket"
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desc = "This jacket is for those special occasions when a russian officer isn't required to wear their armor."
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icon_state = "officertanjacket"
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@@ -143,7 +143,7 @@
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/datum/outfit/russiancorpse/officer
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name = "Russian Officer Corpse"
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uniform = /obj/item/clothing/under/rank/security/navyblue/russian
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suit = /obj/item/clothing/suit/security/officer/russian
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suit = /obj/item/clothing/suit/armor/navyblue/russian
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shoes = /obj/item/clothing/shoes/combat
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ears = /obj/item/radio/headset
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head = /obj/item/clothing/head/ushanka
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@@ -207,7 +207,7 @@
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/obj/effect/mob_spawn/human/corpse/bee_terrorist
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name = "BLF Operative"
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outfit = /datum/outfit/bee_terrorist
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/datum/outfit/bee_terrorist
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name = "BLF Operative"
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uniform = /obj/item/clothing/under/color/yellow
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@@ -20,7 +20,6 @@
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/obj/item/clothing/under/rank/security/grey = 5,
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/obj/item/clothing/under/pants/khaki = 5)
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premium = list(/obj/item/clothing/under/rank/security/navyblue = 5,
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/obj/item/clothing/suit/security/officer = 5,
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/obj/item/clothing/head/beret/sec/navyofficer = 5)
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refill_canister = /obj/item/vending_refill/wardrobe/sec_wardrobe
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@@ -5,7 +5,7 @@
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restricted_roles = list("Head of Security")
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/datum/gear/navybluehosberet
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name = "Head of security's Naviblue beret"
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name = "Head of security's navyblue beret"
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category = SLOT_HEAD
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path = /obj/item/clothing/head/beret/sec/navyhos
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restricted_roles = list("Head of Security")
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@@ -13,13 +13,13 @@
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/datum/gear/navybluejackethos
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name = "head of security's navyblue jacket"
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/security/hos
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path = /obj/item/clothing/suit/armor/hos/navyblue
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restricted_roles = list("Head of Security")
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/datum/gear/navybluejacketofficer
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name = "security officer's navyblue jacket"
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/security/officer
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path = /obj/item/clothing/suit/armor/navyblue
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restricted_roles = list("Security Officer")
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/datum/gear/navyblueofficerberet
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@@ -37,7 +37,7 @@
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/datum/gear/navybluejacketwarden
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name = "warden navyblue jacket"
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category = SLOT_WEAR_SUIT
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path = /obj/item/clothing/suit/security/warden
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path = /obj/item/clothing/suit/armor/vest/warden/navyblue
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restricted_roles = list("Warden")
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/datum/gear/navybluewardenberet
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