Merge remote-tracking branch 'upstream/master'
This commit is contained in:
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auxmos.dll
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@@ -1,6 +1,12 @@
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/datum/config_entry/flag/panic_bunker // prevents people the server hasn't seen before from connecting
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/datum/config_entry/number/panic_bunker_living // living time in minutes that a player needs to pass the panic bunker
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/datum/config_entry/number/panic_bunker_living // living time in minutes that a player needs to pass the panic bunker. they pass **if they are above this amount**
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config_entry_value = 0 // default: <= 0 meaning any playtime works. -1 to disable criteria.
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integer = TRUE
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/datum/config_entry/number/panic_bunker_living_vpn
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config_entry_value = 0 // default: <= 0 meaning anytime works. -1 to disable criteria.
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integer = TRUE
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/datum/config_entry/string/panic_bunker_message
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config_entry_value = "Sorry but the server is currently not accepting connections from never before seen players."
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@@ -33,7 +33,7 @@ SUBSYSTEM_DEF(fail2topic)
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while(i <= length(rate_limiting))
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var/ip = rate_limiting[i]
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var/last_attempt = rate_limiting[ip]
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if(world.time - last_attempt > rate_limit)
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if(REALTIMEOFDAY - last_attempt > rate_limit)
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rate_limiting -= ip
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fail_counts -= ip
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else //if we remove that, and the next element is in its place. check that instead of incrementing.
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@@ -58,12 +58,12 @@ SUBSYSTEM_DEF(fail2topic)
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if (active_bans[ip])
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return TRUE
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rate_limiting[ip] = world.time
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rate_limiting[ip] = REALTIMEOFDAY
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if (isnull(last_attempt))
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return FALSE
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if (world.time - last_attempt > rate_limit)
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if (REALTIMEOFDAY - last_attempt > rate_limit)
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fail_counts -= ip
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return FALSE
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else
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@@ -83,7 +83,7 @@ SUBSYSTEM_DEF(fail2topic)
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if (!enabled)
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return
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active_bans[ip] = world.time
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active_bans[ip] = REALTIMEOFDAY
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fail_counts -= ip
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rate_limiting -= ip
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@@ -540,18 +540,19 @@
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if (!(. & EMP_PROTECT_CONTENTS))
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for(var/obj/O in src)
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O.emp_act(severity)
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if(secure && !broken && !(. & EMP_PROTECT_SELF))
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if(prob(50 / severity))
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locked = !locked
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update_icon()
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if(prob(20 / severity) && !opened)
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if(!locked)
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open()
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else
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req_access = list()
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req_access += pick(get_all_accesses())
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if(!QDELETED(lockerelectronics))
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lockerelectronics.accesses = req_access
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if(!secure || broken)
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return
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if(prob(severity/2))
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locked = !locked
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update_icon()
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if(prob(severity/5) && !opened)
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if(!locked)
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open()
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else
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req_access = list()
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req_access += pick(get_all_accesses())
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if(!QDELETED(lockerelectronics))
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lockerelectronics.accesses = req_access
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/obj/structure/closet/contents_explosion(severity, target)
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for(var/atom/A in contents)
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@@ -187,3 +187,6 @@
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var/list/block_parry_hinted = list()
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/// moused over objects, currently capped at 7. this is awful, and should be replaced with a component to track it using signals for parrying at some point.
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var/list/moused_over_objects = list()
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/// AFK tracking
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var/last_activity = 0
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@@ -83,6 +83,8 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
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log_href("[src] (usr:[usr]\[[COORD(usr)]\]) : [hsrc ? "[hsrc] " : ""][href]")
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return
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last_activity = world.time
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//Logs all hrefs
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log_href("[src] (usr:[usr]\[[COORD(usr)]\]) : [hsrc ? "[hsrc] " : ""][href]")
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@@ -222,6 +224,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
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///////////
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/client/New(TopicData)
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last_activity = world.time
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world.SetConfig("APP/admin", ckey, "role=admin")
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var/tdata = TopicData //save this for later use
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TopicData = null //Prevent calls to client.Topic from connect
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@@ -578,9 +581,10 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
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//If we aren't an admin, and the flag is set
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if(CONFIG_GET(flag/panic_bunker) && !holder && !GLOB.deadmins[ckey] && !(ckey in GLOB.bunker_passthrough))
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var/living_recs = CONFIG_GET(number/panic_bunker_living)
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var/vpn_living_recs = CONFIG_GET(number/panic_bunker_living_vpn)
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//Relies on pref existing, but this proc is only called after that occurs, so we're fine.
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var/minutes = get_exp_living(pure_numeric = TRUE)
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if(minutes <= living_recs) // && !CONFIG_GET(flag/panic_bunker_interview)
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if((minutes <= living_recs) || (IsVPN() && (minutes < vpn_living_recs)))
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var/reject_message = "Failed Login: [key] - Account attempting to connect during panic bunker, but they do not have the required living time [minutes]/[living_recs]"
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log_access(reject_message)
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message_admins("<span class='adminnotice'>[reject_message]</span>")
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@@ -850,6 +854,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
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/client/Click(atom/object, atom/location, control, params, ignore_spam = FALSE, extra_info)
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if(last_click > world.time - world.tick_lag)
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return
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last_activity = world.time
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last_click = world.time
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var/ab = FALSE
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var/list/L = params2list(params)
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@@ -922,6 +927,7 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
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//checks if a client is afk
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//3000 frames = 5 minutes
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/client/proc/is_afk(duration = CONFIG_GET(number/inactivity_period))
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var/inactivity = world.time - last_activity
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if(inactivity > duration)
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return inactivity
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return FALSE
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3
code/modules/client/client_vpn_detect.dm
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3
code/modules/client/client_vpn_detect.dm
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@@ -0,0 +1,3 @@
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/client/proc/IsVPN()
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var/datum/ipintel/res = get_ip_intel(address)
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return res.intel >= CONFIG_GET(number/ipintel_rating_bad)
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@@ -6,6 +6,7 @@
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set hidden = TRUE
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client_keysend_amount += 1
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last_activity = world.time
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var/cache = client_keysend_amount
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@@ -89,6 +90,7 @@
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set hidden = TRUE
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keys_held -= _key
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last_activity = world.time
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var/movement = movement_keys[_key]
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if(!(next_move_dir_add & movement))
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next_move_dir_sub |= movement
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@@ -312,12 +312,14 @@ Key procs
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/datum/language/machine = list(LANGUAGE_ATOM),
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/datum/language/draconic = list(LANGUAGE_ATOM),
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/datum/language/slime = list(LANGUAGE_ATOM),
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/datum/language/dwarf = list(LANGUAGE_ATOM))
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/datum/language/dwarf = list(LANGUAGE_ATOM),
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/datum/language/neokanji = list(LANGUAGE_ATOM))
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spoken_languages = list(/datum/language/common = list(LANGUAGE_ATOM),
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/datum/language/machine = list(LANGUAGE_ATOM),
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/datum/language/draconic = list(LANGUAGE_ATOM),
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/datum/language/slime = list(LANGUAGE_ATOM),
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/datum/language/dwarf = list(LANGUAGE_ATOM))
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/datum/language/dwarf = list(LANGUAGE_ATOM),
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/datum/language/neokanji = list(LANGUAGE_ATOM))
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/datum/language_holder/venus
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understood_languages = list(/datum/language/common = list(LANGUAGE_ATOM),
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25
code/modules/language/neokanji.dm
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25
code/modules/language/neokanji.dm
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@@ -0,0 +1,25 @@
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/datum/language/neokanji
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name = "Neo-Kanji"
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desc = "A bastardized mixture of many old Earth asian dialects. Famously known as the official language of the spider clan."
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speech_verb = "proclaims"
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ask_verb = "queries"
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exclaim_verb = "declares"
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whisper_verb = "hushes"
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key = "k"
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space_chance = 40
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default_priority = 94
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flags = TONGUELESS_SPEECH
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chooseable_roundstart = TRUE
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syllables = list("ka", "ki", "ku", "ke", "ko", "ta",
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"chi", "tsu", "te", "to", "sa", "shi",
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"su", "se", "so", "na","ni","nu","ne",
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"no","n","ha","hi","fu","he","ho","ma",
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"mi","mu","me","mo","ya","yu","yo","ra",
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"ri","ru","re","ro","wa","wo", "an", "ang",
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"ao", "ba", "bai", "ban", "bang", "bao",
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"bei", "beng", "chuai", "xing", "xong", "zhao",
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"zhong", "xil", "ping", "dang", "guang", "guan",
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"jing", "jiao", "kung", "fu", "lo", "wang",
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"liu", "ling", "mang", "nong", "peng", "qiong",
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"san","tiao", "wan","xiong", "men")
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icon_state = "neokanji"
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@@ -1055,10 +1055,10 @@
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return
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if(!HAS_TRAIT(src, TRAIT_IGNOREDAMAGESLOWDOWN)) //if we want to ignore slowdown from damage, but not from equipment
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var/scaling = maxHealth / 100
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var/health_deficiency = max(((maxHealth / scaling) - (health / scaling)), (getStaminaLoss()*0.75))
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var/health_deficiency = max(((maxHealth / scaling) - (health / scaling)), max(0, getStaminaLoss() - 39))
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if(health_deficiency >= 40)
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add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown, TRUE, (health_deficiency - 15) / 75)
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add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying, TRUE, (health_deficiency - 15) / 25)
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add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown, TRUE, health_deficiency / 75)
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add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying, TRUE, health_deficiency / 25)
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else
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remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown)
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remove_movespeed_modifier(/datum/movespeed_modifier/damage_slowdown_flying)
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@@ -4,6 +4,7 @@
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set name = "say_indicator"
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set hidden = TRUE
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set category = "IC"
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client?.last_activity = world.time
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display_typing_indicator()
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var/message = input(usr, "", "say") as text|null
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// If they don't type anything just drop the message.
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@@ -21,12 +22,16 @@
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to_chat(usr, "<span class='danger'>Speech is currently admin-disabled.</span>")
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return
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clear_typing_indicator() // clear it immediately!
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client?.last_activity = world.time
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say(message)
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/mob/verb/me_typing_indicator()
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set name = "me_indicator"
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set hidden = TRUE
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set category = "IC"
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client?.last_activity = world.time
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display_typing_indicator()
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var/message = input(usr, "", "me") as message|null
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// If they don't type anything just drop the message.
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@@ -52,6 +57,8 @@
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message = trim(copytext_char(sanitize(message), 1, MAX_MESSAGE_LEN))
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clear_typing_indicator() // clear it immediately!
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client?.last_activity = world.time
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usr.emote("me",1,message,TRUE)
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/mob/say_mod(input, message_mode)
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@@ -73,6 +80,7 @@
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return lowertext(copytext_char(input, 1, customsayverb))
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/mob/proc/whisper_keybind()
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client?.last_activity = world.time
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var/message = input(src, "", "whisper") as text|null
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if(!length(message))
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return
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@@ -89,6 +97,7 @@
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whisper(message)
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/mob/proc/whisper(message, datum/language/language=null)
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client?.last_activity = world.time
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say(message, language) //only living mobs actually whisper, everything else just talks
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/mob/proc/say_dead(var/message)
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@@ -132,6 +141,7 @@
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message = emoji_parse(message)
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var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>[name]</span>[alt_name] <span class='message'>[emoji_parse(spanned)]</span></span>"
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log_talk(message, LOG_SAY, tag="DEAD")
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client?.last_activity = world.time
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deadchat_broadcast(rendered, follow_target = src, speaker_key = key)
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/mob/proc/check_emote(message)
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@@ -21,3 +21,6 @@
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var/obj/item/clothing/suit/space/space_ninja/S = H.wear_suit
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if(istype(H.belt, belt))
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S.energyKatana = H.belt
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H.grant_language(/datum/language/neokanji)
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var/datum/language_holder/LH = H.get_language_holder()
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LH.selected_language = /datum/language/neokanji
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@@ -26,6 +26,7 @@
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/datum/language/vampiric,
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/datum/language/dwarf,
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/datum/language/signlanguage,
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/datum/language/neokanji,
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))
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healing_factor = STANDARD_ORGAN_HEALING*5 //Fast!!
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decay_factor = STANDARD_ORGAN_DECAY/2
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@@ -253,7 +254,8 @@
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/datum/language/beachbum,
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/datum/language/aphasia,
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/datum/language/sylvan,
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/datum/language/voltaic
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/datum/language/voltaic,
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/datum/language/neokanji,
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))
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/obj/item/organ/tongue/ethereal/Initialize(mapload)
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@@ -300,6 +300,7 @@
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process_status()
|
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if(src_object.ui_act(act_type, payload, src, state))
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SStgui.update_uis(src_object)
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usr?.client?.last_activity = world.time
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return FALSE
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switch(type)
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if("ready")
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@@ -2,9 +2,12 @@
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## Requires database
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#PANIC_BUNKER
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## If a player connects during a bunker with less then or this amount of living time (Minutes), we deny the connection
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## If a player connects during a bunker with less then or this amount of living time (Minutes), we deny the connection. Set to -1 to disable criteria.
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#PANIC_BUNKER_LIVING 90
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## The above but for VPN connections. Set to -1 to disable criteria. You can set the above to disabled and set this to only enforce bunker on VPNs.
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#PANIC_BUNKER_LIVING_VPN 120
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## The message the Panic Bunker gives when someone is rejected by it
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## %minutes% is replaced with PANIC_BUNKER_LIVING on runtime, remove it if you don't want this
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#PANIC_BUNKER_MESSAGE Sorry, but the server is currently not accepting connections from players with less than %minutes% minutes of living time.
|
||||
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||||
@@ -508,22 +508,6 @@
|
||||
<ul class="changes bgimages16">
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||||
<li class="rscadd">lets felinids, humans and moths have markings</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">09 August 2021</h2>
|
||||
<h3 class="author">Arturlang updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Nanite machinery overlays should now work properly</li>
|
||||
<li class="code_imp">screen objects are now atom/movables instead</li>
|
||||
<li class="code_imp">Update appearance is used for updating atoms now instead of update_icon and such</li>
|
||||
</ul>
|
||||
<h3 class="author">BlueWildrose updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Old gateway animation is back. Feedback is given that the gateway is open again.</li>
|
||||
</ul>
|
||||
<h3 class="author">Putnam3145 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="balance">Rod of asclepius can now be used for revival surgery</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<b>GoonStation 13 Development Team</b>
|
||||
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||||
Binary file not shown.
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Before Width: | Height: | Size: 5.5 KiB After Width: | Height: | Size: 5.9 KiB |
@@ -1980,6 +1980,7 @@
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#include "code\modules\client\client_colour.dm"
|
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#include "code\modules\client\client_defines.dm"
|
||||
#include "code\modules\client\client_procs.dm"
|
||||
#include "code\modules\client\client_vpn_detect.dm"
|
||||
#include "code\modules\client\message.dm"
|
||||
#include "code\modules\client\player_details.dm"
|
||||
#include "code\modules\client\preferences.dm"
|
||||
@@ -2427,6 +2428,7 @@
|
||||
#include "code\modules\language\monkey.dm"
|
||||
#include "code\modules\language\mushroom.dm"
|
||||
#include "code\modules\language\narsian.dm"
|
||||
#include "code\modules\language\neokanji.dm"
|
||||
#include "code\modules\language\ratvarian.dm"
|
||||
#include "code\modules\language\signlanguage.dm"
|
||||
#include "code\modules\language\slime.dm"
|
||||
|
||||
Reference in New Issue
Block a user