Part 2 - Missing stuff from original families port

This commit is contained in:
keronshb
2021-10-12 12:07:02 -04:00
parent 0bae06adcd
commit 41013ec815
43 changed files with 1000 additions and 86 deletions
+3
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@@ -111,3 +111,6 @@ GLOBAL_LIST_EMPTY(living_heart_cache) //A list of all living hearts in existance
#define BLOB_SPREAD_COST 4
#define BLOB_ATTACK_REFUND 2 //blob refunds this much if it attacks and doesn't spread
#define BLOB_REFLECTOR_COST 15
/// The dimensions of the antagonist preview icon. Will be scaled to this size.
#define ANTAGONIST_PREVIEW_ICON_SIZE 96
+3
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@@ -61,6 +61,9 @@
#define ANTAG_HUD_BLOODSUCKER 24
#define ANTAG_HUD_FUGITIVE 25
#define ANTAG_HUD_HERETIC 26
#define ANTAG_HUD_GANGSTER 25
#define ANTAG_HUD_SPACECOP 26
// Notification action types
#define NOTIFY_JUMP "jump"
+2
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@@ -380,6 +380,8 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
#define CLOCK_PROSELYTIZATION 23
#define SHUTTLE_HIJACK 24
#define GANG_VICTORY 25
#define GANG_DESTROYED 25
#define GANG_OPERATING 26
#define FIELD_TURF 1
#define FIELD_EDGE 2
+5 -2
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@@ -36,7 +36,9 @@
#define ROLE_DEATHSQUAD "deathsquad"
#define ROLE_LAVALAND "lavaland"
#define ROLE_INTERNAL_AFFAIRS "internal affairs agent"
#define ROLE_GANG "gangster"
#define ROLE_GANG "old gangster"
#define ROLE_FAMILIES "gangster"
#define ROLE_FAMILY_HEAD_ASPIRANT "family head aspirant"
#define ROLE_BLOODSUCKER "bloodsucker"
#define ROLE_SPACE_DRAGON "Space Dragon"
//#define ROLE_MONSTERHUNTER "monster hunter" Disabled for now
@@ -72,9 +74,10 @@ GLOBAL_LIST_INIT(special_roles, list(
ROLE_OVERTHROW = /datum/game_mode/overthrow,
ROLE_INTERNAL_AFFAIRS = /datum/game_mode/traitor/internal_affairs,
ROLE_SENTIENCE,
ROLE_GANG = /datum/game_mode/gang,
ROLE_GANG = /datum/game_mode/gang_old,
ROLE_HERETIC = /datum/game_mode/heretics,
ROLE_BLOODSUCKER = /datum/game_mode/bloodsucker,
ROLE_FAMILIES = /datum/game_mode/gang,
ROLE_SPACE_DRAGON
//ROLE_MONSTERHUNTER Disabled for now
))