Part 2 - Missing stuff from original families port
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@@ -3,6 +3,8 @@
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desc = "A heads-up display that provides important info in (almost) real time."
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flags_1 = null //doesn't protect eyes because it's a monocle, duh
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var/hud_type = null
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///Used for topic calls. Just because you have a HUD display doesn't mean you should be able to interact with stuff.
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var/hud_trait = null
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/obj/item/clothing/glasses/hud/CheckParts(list/parts_list)
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. = ..()
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@@ -290,3 +292,16 @@
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if(. & EMP_PROTECT_SELF)
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return
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thermal_overload()
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/obj/item/clothing/glasses/hud/spacecop
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name = "police aviators"
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desc = "For thinking you look cool while brutalizing protestors and minorities."
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icon_state = "bigsunglasses"
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hud_type = ANTAG_HUD_GANGSTER
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/obj/item/clothing/glasses/hud/spacecop/hidden // for the undercover cop
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name = "sunglasses"
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desc = "These sunglasses are special, and let you view potential criminals."
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icon_state = "sun"
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item_state = "sunglasses"
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@@ -9,6 +9,12 @@
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armor = list("melee" = 30, "bullet" = 15, "laser" = 30, "energy" = 10, "bomb" = 25, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50)
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strip_delay = 80
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/obj/item/clothing/head/spacepolice
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name = "space police cap"
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desc = "A blue cap for patrolling the daily beat."
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icon_state = "policecap_families"
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item_state = "policecap_families"
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/obj/item/clothing/head/powdered_wig
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name = "powdered wig"
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desc = "A powdered wig."
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@@ -488,3 +494,10 @@
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desc = "This will scare them. All will know my power."
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icon_state = "human_leather"
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item_state = "human_leather"
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/obj/item/clothing/head/jackbros
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name = "frosty hat"
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desc = "Hee-ho!"
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icon_state = "JackFrostHat"
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item_state = "JackFrostHat"
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@@ -367,7 +367,6 @@
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name = "yuri initiate helmet"
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icon_state = "yuri_helmet"
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item_state = "yuri_helmet"
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clothing_flags = SNUG_FIT
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR|HIDESNOUT
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/obj/item/clothing/head/sybil_slickers
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@@ -577,3 +577,15 @@
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desc = "FOOTBALL! YEAH!"
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icon_state = "sneakers_red"
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item_state = "sneakers_red"
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/obj/item/clothing/shoes/yakuza
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name = "tojo clan shoes"
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desc = "Steel-toed and intimidating."
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icon_state = "MajimaShoes"
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item_state = "MajimaShoes_worn"
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/obj/item/clothing/shoes/jackbros
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name = "frosty boots"
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desc = "For when you're stepping on up to the plate."
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icon_state = "JackFrostShoes"
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item_state = "JackFrostShoes_worn"
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@@ -1339,3 +1339,18 @@
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icon_state = "football_armor_red"
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item_state = "football_armor_red"
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body_parts_covered = CHEST|GROIN|LEGS|ARMS
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/obj/item/clothing/suit/yakuza
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name = "tojo clan jacket"
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desc = "The jacket of a mad dog."
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icon_state = "MajimaJacket"
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item_state = "MajimaJacket"
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body_parts_covered = ARMS
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/obj/item/clothing/suit/dutch
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name = "dutch's jacket"
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desc = "For those long nights on the beach in Tahiti."
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icon_state = "DutchJacket"
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item_state = "DutchJacket"
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body_parts_covered = ARMS
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@@ -446,3 +446,24 @@
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icon_state = "SwagOutfit"
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item_state = "SwagOutfit"
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can_adjust = FALSE
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/obj/item/clothing/under/costume/jackbros
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name = "jack bros outfit"
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desc = "For when it's time to hee some hos."
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icon_state = "JackFrostUniform"
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item_state = "JackFrostUniform"
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can_adjust = FALSE
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/obj/item/clothing/under/costume/yakuza
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name = "tojo clan pants"
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desc = "For those long nights under the traffic cone."
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icon_state = "MajimaPants"
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item_state = "MajimaPants"
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can_adjust = FALSE
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/obj/item/clothing/under/costume/dutch
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name = "dutch's suit"
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desc = "You can feel a <b>god damn plan</b> coming on."
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icon_state = "DutchUniform"
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item_state = "DutchUniform"
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can_adjust = FALSE
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@@ -242,3 +242,10 @@
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icon_state = "spacepol"
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item_state = "spacepol"
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can_adjust = FALSE
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/obj/item/clothing/under/rank/security/officer/beatcop
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name = "space police uniform"
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desc = "A police uniform often found in the lines at donut shops."
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icon_state = "spacepolice_families"
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item_state = "spacepolice_families"
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can_adjust = FALSE
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@@ -110,6 +110,20 @@
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item_state = "telegram"
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body_parts_covered = CHEST|GROIN
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can_adjust = FALSE
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/obj/item/clothing/under/suit/beige
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name = "beige suit"
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desc = "An excellent light colored suit, experts in the field stress that it should not to be confused with the inferior tan suit."
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icon_state = "beige_suit"
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item_state = "beige_suit"
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/obj/item/clothing/under/suit/henchmen
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name = "henchmen jumpsuit"
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desc = "A very gaudy jumpsuit for a proper Henchman. Guild regulations, you understand."
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icon = 'icons/obj/clothing/uniforms.dmi'
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mob_overlay_icon = 'icons/mob/clothing/uniform.dmi'
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icon_state = "henchmen"
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item_state = "henchmen"
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body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS|HEAD
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flags_inv = HIDEGLOVES|HIDESHOES|HIDEEARS|HIDEEYES|HIDEHAIR
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/obj/item/clothing/under/suit/polychromic //enables all three overlays to reduce copypasta and defines basic stuff
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name = "polychromic suit"
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