Merge pull request #31 from Citadel-Station-13/master

Update
This commit is contained in:
Trilbyspaceclone
2019-04-05 15:24:43 -04:00
committed by GitHub
209 changed files with 3216 additions and 1011 deletions
@@ -350,6 +350,7 @@
dir = 4
},
/obj/structure/closet/cabinet,
/obj/item/pda/neko,
/obj/item/gps{
gpstag = "kitty"
},
+3
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@@ -12,6 +12,7 @@
#define ui_boxcraft "EAST-4:22,SOUTH+1:6"
#define ui_boxarea "EAST-4:6,SOUTH+1:6"
#define ui_boxlang "EAST-5:22,SOUTH+1:6"
#define ui_boxvore "EAST-4:22,SOUTH+1:6"
//Filters
#define CIT_FILTER_STAMINACRIT filter(type="drop_shadow", x=0, y=0, size=-3, border=0, color="#04080F")
@@ -130,5 +131,7 @@
//component stuff
#define COMSIG_COMBAT_TOGGLED "combatmode_toggled" //called by combat mode toggle on all equipped items. args: (mob/user, combatmode)
#define COMSIG_VORE_TOGGLED "voremode_toggled" // totally not copypasta
//belly sound pref things
#define NORMIE_HEARCHECK 4
+7
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@@ -25,3 +25,10 @@ When using time2text(), please use "DDD" to find the weekday. Refrain from using
#define DS2TICKS(DS) ((DS)/world.tick_lag)
#define TICKS2DS(T) ((T) TICKS)
#define GAMETIMESTAMP(format, wtime) time2text(wtime, format)
#define WORLDTIME2TEXT(format) GAMETIMESTAMP(format, world.time)
#define WORLDTIMEOFDAY2TEXT(format) GAMETIMESTAMP(format, world.timeofday)
#define TIME_STAMP(format, showds) showds ? "[WORLDTIMEOFDAY2TEXT(format)]:[world.timeofday % 10]" : WORLDTIMEOFDAY2TEXT(format)
#define STATION_TIME(display_only) ((((world.time - SSticker.round_start_time) * SSticker.station_time_rate_multiplier) + SSticker.gametime_offset) % 864000) - (display_only? GLOB.timezoneOffset : 0)
#define STATION_TIME_TIMESTAMP(format) time2text(STATION_TIME(TRUE), format)
+16 -107
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@@ -18,39 +18,6 @@
/* // removing sizeplay again
GLOBAL_LIST_INIT(player_sizes_list, list("Macro" = SIZESCALE_HUGE, "Big" = SIZESCALE_BIG, "Normal" = SIZESCALE_NORMAL, "Small" = SIZESCALE_SMALL, "Tiny" = SIZESCALE_TINY))
// Edited to make the new travis check go away
GLOBAL_LIST_INIT(digest_pred, list(
'sound/vore/pred/digest_01.ogg',
'sound/vore/pred/digest_02.ogg',
'sound/vore/pred/digest_03.ogg',
'sound/vore/pred/digest_04.ogg',
'sound/vore/pred/digest_05.ogg',
'sound/vore/pred/digest_06.ogg',
'sound/vore/pred/digest_07.ogg',
'sound/vore/pred/digest_08.ogg',
'sound/vore/pred/digest_09.ogg',
'sound/vore/pred/digest_10.ogg',
'sound/vore/pred/digest_11.ogg',
'sound/vore/pred/digest_12.ogg',
'sound/vore/pred/digest_13.ogg',
'sound/vore/pred/digest_14.ogg',
'sound/vore/pred/digest_15.ogg',
'sound/vore/pred/digest_16.ogg',
'sound/vore/pred/digest_17.ogg',
'sound/vore/pred/digest_18.ogg'))
GLOBAL_LIST_INIT(death_pred, list(
'sound/vore/pred/death_01.ogg',
'sound/vore/pred/death_02.ogg',
'sound/vore/pred/death_03.ogg',
'sound/vore/pred/death_04.ogg',
'sound/vore/pred/death_05.ogg',
'sound/vore/pred/death_06.ogg',
'sound/vore/pred/death_07.ogg',
'sound/vore/pred/death_08.ogg',
'sound/vore/pred/death_09.ogg',
'sound/vore/pred/death_10.ogg'))
*/
GLOBAL_LIST_INIT(vore_sounds, list(
@@ -66,79 +33,21 @@ GLOBAL_LIST_INIT(vore_sounds, list(
"Squish3" = 'sound/vore/pred/squish_03.ogg',
"Squish4" = 'sound/vore/pred/squish_04.ogg',
"Rustle (cloth)" = 'sound/effects/rustle5.ogg',
"rustle2(cloth)" = 'sound/effects/rustle2.ogg',
"rustle3(cloth)" = 'sound/effects/rustle3.ogg',
"rustle4(cloth)" = 'sound/effects/rustle4.ogg',
"rustle5(cloth)" = 'sound/effects/rustle5.ogg',
"None" = null))
/*
GLOBAL_LIST_INIT(pred_struggle_sounds, list(
"Struggle1" = 'sound/vore/pred/struggle_01.ogg',
"Struggle2" = 'sound/vore/pred/struggle_02.ogg',
"Struggle3" = 'sound/vore/pred/struggle_03.ogg',
"Struggle4" = 'sound/vore/pred/struggle_04.ogg',
"Struggle5" = 'sound/vore/pred/struggle_05.ogg'))
GLOBAL_LIST_INIT(prey_vore_sounds, list(
"Gulp" = 'sound/vore/prey/swallow_01.ogg',
"Swallow" = 'sound/vore/prey/swallow_02.ogg',
"Insertion1" = 'sound/vore/prey/insertion_01.ogg',
"Insertion2" = 'sound/vore/prey/insertion_02.ogg',
"Tauric Swallow" = 'sound/vore/prey/taurswallow.ogg',
"Schlorp" = 'sound/vore/prey/schlorp.ogg',
"Squish1" = 'sound/vore/prey/squish_01.ogg',
"Squish2" = 'sound/vore/prey/squish_02.ogg',
"Squish3" = 'sound/vore/prey/squish_03.ogg',
"Squish4" = 'sound/vore/prey/squish_04.ogg'))
GLOBAL_LIST_INIT(prey_struggle_sounds, list(
"Struggle1" = 'sound/vore/prey/struggle_01.ogg',
"Struggle2" = 'sound/vore/prey/struggle_02.ogg',
"Struggle3" = 'sound/vore/prey/struggle_03.ogg',
"Struggle4" = 'sound/vore/prey/struggle_04.ogg',
"Struggle5" = 'sound/vore/prey/struggle_05.ogg'))
GLOBAL_LIST_INIT(digest_prey, list(
"digest1" = 'sound/vore/prey/digest_01.ogg',
"digest2" = 'sound/vore/prey/digest_02.ogg',
"digest3" = 'sound/vore/prey/digest_03.ogg',
"digest4" = 'sound/vore/prey/digest_04.ogg',
"digest5" = 'sound/vore/prey/digest_05.ogg',
"digest6" = 'sound/vore/prey/digest_06.ogg',
"digest7" = 'sound/vore/prey/digest_07.ogg',
"digest8" = 'sound/vore/prey/digest_08.ogg',
"digest9" = 'sound/vore/prey/digest_09.ogg',
"digest10" = 'sound/vore/prey/digest_10.ogg',
"digest11" = 'sound/vore/prey/digest_11.ogg',
"digest12" = 'sound/vore/prey/digest_12.ogg',
"digest13" = 'sound/vore/prey/digest_13.ogg',
"digest14" = 'sound/vore/prey/digest_14.ogg',
"digest15" = 'sound/vore/prey/digest_15.ogg',
"digest16" = 'sound/vore/prey/digest_16.ogg',
"digest17" = 'sound/vore/prey/digest_17.ogg',
"digest18" = 'sound/vore/prey/digest_18.ogg'))
GLOBAL_LIST_INIT(death_prey, list(
"death1" = 'sound/vore/prey/death_01.ogg',
"death2" = 'sound/vore/prey/death_02.ogg',
"death3" = 'sound/vore/prey/death_03.ogg',
"death4" = 'sound/vore/prey/death_04.ogg',
"death5" = 'sound/vore/prey/death_05.ogg',
"death6" = 'sound/vore/prey/death_06.ogg',
"death7" = 'sound/vore/prey/death_07.ogg',
"death8" = 'sound/vore/prey/death_08.ogg',
"death9" = 'sound/vore/prey/death_09.ogg',
"death10" = 'sound/vore/prey/death_10.ogg'))
*/
"Rustle 2 (cloth)" = 'sound/effects/rustle2.ogg',
"Rustle 3 (cloth)" = 'sound/effects/rustle3.ogg',
"Rustle 4 (cloth)" = 'sound/effects/rustle4.ogg',
"Rustle 5 (cloth)" = 'sound/effects/rustle5.ogg',
"None" = null
))
GLOBAL_LIST_INIT(release_sounds, list(
"rustle (cloth)" = 'sound/effects/rustle1.ogg',
"rustle2 (cloth)" = 'sound/effects/rustle2.ogg',
"rustle3 (cloth)" = 'sound/effects/rustle3.ogg',
"rustle4 (cloth)" = 'sound/effects/rustle4.ogg',
"rustle5 (cloth)" = 'sound/effects/rustle5.ogg',
"Stomach Move" = 'sound/vore/pred/stomachmove.ogg',
"Pred Escape" = 'sound/vore/pred/escape.ogg',
"Splatter" = 'sound/effects/splat.ogg',
"None" = null))
"Rustle (cloth)" = 'sound/effects/rustle1.ogg',
"Rustle 2 (cloth)" = 'sound/effects/rustle2.ogg',
"Rustle 3 (cloth)" = 'sound/effects/rustle3.ogg',
"Rustle 4 (cloth)" = 'sound/effects/rustle4.ogg',
"Rustle 5 (cloth)" = 'sound/effects/rustle5.ogg',
"Stomach Move" = 'sound/vore/pred/stomachmove.ogg',
"Pred Escape" = 'sound/vore/pred/escape.ogg',
"Splatter" = 'sound/effects/splat.ogg',
"None" = null
))
-34
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@@ -90,10 +90,6 @@ GLOBAL_LIST_INIT(dildo_colors, list(//mostly neon colors
"Purple" = "#e300ff"//purple
))
//Looc stuff
GLOBAL_VAR_INIT(looc_allowed, 1)
GLOBAL_VAR_INIT(dlooc_allowed, 1)
//Crew objective and miscreants stuff
GLOBAL_VAR_INIT(miscreants_allowed, FALSE)
@@ -124,36 +120,6 @@ GLOBAL_VAR_INIT(miscreants_allowed, FALSE)
src << "You will [(prefs.chat_toggles & CHAT_LOOC) ? "now" : "no longer"] see messages on the LOOC channel."
SSblackbox.record_feedback("tally", "admin_verb", 1, "TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/togglelooc()
set category = "Server"
set desc="Fukken metagamers"
set name="Toggle LOOC"
toggle_looc()
log_admin("[key_name(usr)] toggled LOOC.")
message_admins("[key_name_admin(usr)] toggled LOOC.")
SSblackbox.record_feedback("tally", "admin_verb", 1, "TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/proc/toggle_looc(toggle = null)
if(toggle != null) //if we're specifically en/disabling ooc
if(toggle != GLOB.looc_allowed)
GLOB.looc_allowed = toggle
else
return
else //otherwise just toggle it
GLOB.looc_allowed = !GLOB.looc_allowed
world << "<B>The LOOC channel has been globally [GLOB.looc_allowed ? "enabled" : "disabled"].</B>"
/datum/admins/proc/toggleloocdead()
set category = "Server"
set desc="Toggle dis bitch"
set name="Toggle Dead LOOC"
GLOB.dlooc_allowed = !( GLOB.dlooc_allowed )
log_admin("[key_name(usr)] toggled Dead LOOC.")
message_admins("[key_name_admin(usr)] toggled Dead LOOC.")
SSblackbox.record_feedback("tally", "admin_verb", 1, "TDLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/mob/living/carbon/proc/has_penis()
if(getorganslot("penis"))//slot shared with ovipositor
if(istype(getorganslot("penis"), /obj/item/organ/genital/penis))
+2 -1
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@@ -413,7 +413,8 @@
var/list/candidates = list()
for(var/mob/dead/observer/G in GLOB.player_list)
candidates += G
if(G.can_reenter_round)
candidates += G
return pollCandidates(Question, jobbanType, gametypeCheck, be_special_flag, poll_time, ignore_category, flashwindow, candidates)
+2 -2
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@@ -24,8 +24,8 @@ GLOBAL_LIST_EMPTY(whitelisted_species_list)
/proc/log_mentor(text)
GLOB.mentorlog.Add(text)
WRITE_FILE(GLOB.world_game_log, "\[[time_stamp()]]MENTOR: [text]")
WRITE_FILE(GLOB.world_game_log, "\[[TIME_STAMP("hh:mm:ss", FALSE)]]MENTOR: [text]")
/proc/log_looc(text)
if (CONFIG_GET(flag/log_ooc))
WRITE_FILE(GLOB.world_game_log, "\[[time_stamp()]]LOOC: [text]")
WRITE_FILE(GLOB.world_game_log, "\[[TIME_STAMP("hh:mm:ss", FALSE)]]LOOC: [text]")
-19
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@@ -1,22 +1,3 @@
//Returns the world time in english
/proc/worldtime2text()
return gameTimestamp("hh:mm:ss", world.time)
/proc/time_stamp(format = "hh:mm:ss", show_ds)
var/time_string = time2text(world.timeofday, format)
return show_ds ? "[time_string]:[world.timeofday % 10]" : time_string
/proc/gameTimestamp(format = "hh:mm:ss", wtime=null)
if(!wtime)
wtime = world.time
return time2text(wtime - GLOB.timezoneOffset, format)
/proc/station_time(display_only = FALSE)
return ((((world.time - SSticker.round_start_time) * SSticker.station_time_rate_multiplier) + SSticker.gametime_offset) % 864000) - (display_only? GLOB.timezoneOffset : 0)
/proc/station_time_timestamp(format = "hh:mm:ss")
return time2text(station_time(TRUE), format)
/proc/station_time_debug(force_set)
if(isnum(force_set))
SSticker.gametime_offset = force_set
+1
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@@ -9,6 +9,7 @@ GLOBAL_VAR_INIT(changelog_hash, "")
GLOBAL_VAR_INIT(hub_visibility, FALSE)
GLOBAL_VAR_INIT(ooc_allowed, TRUE) // used with admin verbs to disable ooc - not a config option apparently
GLOBAL_VAR_INIT(looc_allowed, TRUE)
GLOBAL_VAR_INIT(dooc_allowed, TRUE)
GLOBAL_VAR_INIT(aooc_allowed, FALSE)
GLOBAL_VAR_INIT(enter_allowed, TRUE)
+1 -1
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@@ -111,7 +111,7 @@
if(mob && LAZYLEN(mob.mousemove_intercept_objects))
for(var/datum/D in mob.mousemove_intercept_objects)
D.onMouseMove(object, location, control, params)
if(mob) //CIT CHANGE - passes onmousemove() to mobs
if(!show_popup_menus && mob) //CIT CHANGE - passes onmousemove() to mobs
mob.onMouseMove(object, location, control, params) //CIT CHANGE - ditto
..()
+1
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@@ -85,6 +85,7 @@
#define ui_crafting "EAST-5:20,SOUTH:5"//CIT CHANGE - moves this over one tile to accommodate for combat mode toggle
#define ui_building "EAST-5:20,SOUTH:21"//CIT CHANGE - ditto
#define ui_language_menu "EAST-5:4,SOUTH:21"//CIT CHANGE - ditto
#define ui_voremode "EAST-5:20,SOUTH:5"
#define ui_borg_pull "EAST-2:26,SOUTH+1:7"
#define ui_borg_radio "EAST-1:28,SOUTH+1:7"
+7
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@@ -109,6 +109,13 @@
using.screen_loc = ui_boxarea // CIT CHANGE
static_inventory += using
using = new /obj/screen/voretoggle() //We fancy Vore now
using.icon = tg_ui_icon_to_cit_ui(ui_style)
using.screen_loc = ui_voremode
if(!widescreenlayout)
using.screen_loc = ui_boxvore
static_inventory += using
action_intent = new /obj/screen/act_intent/segmented
action_intent.icon_state = mymob.a_intent
static_inventory += action_intent
+1 -1
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@@ -26,7 +26,7 @@ SUBSYSTEM_DEF(nightshift)
/datum/controller/subsystem/nightshift/proc/check_nightshift()
var/emergency = GLOB.security_level >= SEC_LEVEL_RED
var/announcing = TRUE
var/time = station_time()
var/time = STATION_TIME(FALSE)
var/night_time = (time < nightshift_end_time) || (time > nightshift_start_time)
if(high_security_mode != emergency)
high_security_mode = emergency
+2
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@@ -54,6 +54,7 @@ SUBSYSTEM_DEF(shuttle)
var/lockdown = FALSE //disallow transit after nuke goes off
var/auto_call = 72000 //CIT CHANGE - time before in deciseconds in which the shuttle is auto called. Default is 2ish hours plus 15 for the shuttle. So total is 3.
var/realtimeofstart = 0
/datum/controller/subsystem/shuttle/Initialize(timeofday)
ordernum = rand(1, 9000)
@@ -74,6 +75,7 @@ SUBSYSTEM_DEF(shuttle)
WARNING("No /obj/docking_port/mobile/emergency/backup placed on the map!")
if(!supply)
WARNING("No /obj/docking_port/mobile/supply placed on the map!")
realtimeofstart = world.realtime
return ..()
/datum/controller/subsystem/shuttle/proc/initial_load()
+3 -1
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@@ -304,6 +304,7 @@ SUBSYSTEM_DEF(ticker)
to_chat(world, "<h4>[holiday.greet()]</h4>")
PostSetup()
SSshuttle.realtimeofstart = world.realtime
return TRUE
@@ -655,7 +656,8 @@ SUBSYSTEM_DEF(ticker)
'sound/roundend/its_only_game.ogg',
'sound/roundend/yeehaw.ogg',
'sound/roundend/disappointed.ogg',
'sound/roundend/gondolabridge.ogg'\
'sound/roundend/gondolabridge.ogg',
'sound/roundend/haveabeautifultime.ogg'\
)
SEND_SOUND(world, sound(round_end_sound))
+1 -1
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@@ -130,7 +130,7 @@
var/mob/living/carbon/human/H = M
if(H.gloves)
hasgloves = "(gloves)"
var/current_time = time_stamp()
var/current_time = TIME_STAMP("hh:mm:ss", FALSE)
if(!LAZYACCESS(hiddenprints, M.key))
LAZYSET(hiddenprints, M.key, "First: [M.real_name]\[[current_time]\][hasgloves]. Ckey: [M.ckey]")
else
+5 -3
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@@ -297,7 +297,7 @@
ND.number++
//This proc determines the size of the inventory to be displayed. Please touch it only if you know what you're doing.
/datum/component/storage/proc/orient2hud()
/datum/component/storage/proc/orient2hud(mob/user, maxcolumns)
var/atom/real_location = real_location()
var/adjusted_contents = real_location.contents.len
@@ -307,7 +307,7 @@
numbered_contents = _process_numerical_display()
adjusted_contents = numbered_contents.len
var/columns = CLAMP(max_items, 1, screen_max_columns)
var/columns = CLAMP(max_items, 1, maxcolumns ? maxcolumns : screen_max_columns)
var/rows = CLAMP(CEILING(adjusted_contents / columns, 1), 1, screen_max_rows)
standard_orient_objs(rows, columns, numbered_contents)
@@ -351,6 +351,8 @@
/datum/component/storage/proc/show_to(mob/M)
if(!M.client)
return FALSE
var/list/cview = getviewsize(M.client.view)
var/maxallowedscreensize = cview[1]-8
var/atom/real_location = real_location()
if(M.active_storage != src && (M.stat == CONSCIOUS))
for(var/obj/item/I in real_location)
@@ -358,7 +360,7 @@
return FALSE
if(M.active_storage)
M.active_storage.hide_from(M)
orient2hud()
orient2hud(M, (isliving(M) ? maxallowedscreensize : 7))
M.client.screen |= boxes
M.client.screen |= closer
M.client.screen |= real_location.contents
+1 -1
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@@ -92,7 +92,7 @@ GLOBAL_LIST_EMPTY(explosions)
var/y0 = epicenter.y
var/z0 = epicenter.z
var/area/areatype = get_area(epicenter)
SSblackbox.record_feedback("associative", "explosion", 1, list("dev" = devastation_range, "heavy" = heavy_impact_range, "light" = light_impact_range, "flash" = flash_range, "flame" = flame_range, "orig_dev" = orig_dev_range, "orig_heavy" = orig_heavy_range, "orig_light" = orig_light_range, "x" = x0, "y" = y0, "z" = z0, "area" = areatype.type, "time" = time_stamp("YYYY-MM-DD hh:mm:ss", 1)))
SSblackbox.record_feedback("associative", "explosion", 1, list("dev" = devastation_range, "heavy" = heavy_impact_range, "light" = light_impact_range, "flash" = flash_range, "flame" = flame_range, "orig_dev" = orig_dev_range, "orig_heavy" = orig_heavy_range, "orig_light" = orig_light_range, "x" = x0, "y" = y0, "z" = z0, "area" = areatype.type, "time" = TIME_STAMP("YYYY-MM-DD hh:mm:ss", 1)))
// Play sounds; we want sounds to be different depending on distance so we will manually do it ourselves.
// Stereo users will also hear the direction of the explosion!
+5
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@@ -752,6 +752,11 @@
for(var/X in spell_list)
var/obj/effect/proc_holder/spell/S = X
S.action.Grant(new_character)
var/datum/antagonist/changeling/changeling = new_character.mind.has_antag_datum(/datum/antagonist/changeling)
if(changeling &&(ishuman(new_character) || ismonkey(new_character)))
for(var/P in changeling.purchasedpowers)
var/obj/effect/proc_holder/changeling/I = P
I.action.Grant(new_character)
/datum/mind/proc/disrupt_spells(delay, list/exceptions = New())
for(var/X in spell_list)
+14
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@@ -156,3 +156,17 @@
mob_trait = TRAIT_VORACIOUS
gain_text = "<span class='notice'>You feel HONGRY.</span>"
lose_text = "<span class='danger'>You no longer feel HONGRY.</span>"
/datum/quirk/trandening
name = "High Luminosity Eyes"
desc = "When the next big fancy implant came out you had to buy one on impluse!"
value = 1
gain_text = "<span class='notice'>You have to keep up with the next big thing!.</span>"
lose_text = "<span class='danger'>High-tech gizmos are a scam...</span>"
/datum/quirk/trandening/on_spawn()
var/mob/living/carbon/human/H = quirk_holder
var/obj/item/autosurgeon/gloweyes = new(get_turf(H))
H.put_in_hands(gloweyes)
H.equip_to_slot(gloweyes, SLOT_IN_BACKPACK)
H.regenerate_icons()
+2 -2
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@@ -79,7 +79,7 @@
if(!A.secondsElectrified)
A.set_electrified(30)
if(usr)
LAZYADD(A.shockedby, text("\[[time_stamp()]\] [key_name(usr)]"))
LAZYADD(A.shockedby, text("\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(usr)]"))
log_combat(usr, A, "electrified")
if(WIRE_SAFETY)
A.safe = !A.safe
@@ -134,7 +134,7 @@
if(A.secondsElectrified != -1)
A.set_electrified(-1)
if(usr)
LAZYADD(A.shockedby, text("\[[time_stamp()]\] [key_name(usr)]"))
LAZYADD(A.shockedby, text("\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(usr)]"))
log_combat(usr, A, "electrified")
if(WIRE_SAFETY) // Cut to disable safeties, mend to re-enable.
A.safe = mend
+3 -3
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@@ -131,9 +131,9 @@ Credit where due:
config_tag = "clockwork_cult"
antag_flag = ROLE_SERVANT_OF_RATVAR
false_report_weight = 10
required_players = 20
required_enemies = 2
recommended_enemies = 4
required_players = 30
required_enemies = 3
recommended_enemies = 5
enemy_minimum_age = 7
protected_jobs = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain") //Silicons can eventually be converted
restricted_jobs = list("Chaplain", "Captain")
+3 -3
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@@ -37,9 +37,9 @@
false_report_weight = 10
restricted_jobs = list("Chaplain","AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel")
protected_jobs = list()
required_players = 20
required_enemies = 2
recommended_enemies = 4
required_players = 30
required_enemies = 3
recommended_enemies = 5
enemy_minimum_age = 7
announce_span = "cult"
+1 -1
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@@ -197,7 +197,7 @@
/obj/machinery/computer/apc_control/proc/log_activity(log_text)
var/op_string = operator && !(obj_flags & EMAGGED) ? operator : "\[NULL OPERATOR\]"
LAZYADD(logs, "<b>([station_time_timestamp()])</b> [op_string] [log_text]")
LAZYADD(logs, "<b>([STATION_TIME_TIMESTAMP("hh:mm:ss")])</b> [op_string] [log_text]")
/mob/proc/using_power_flow_console()
for(var/obj/machinery/computer/apc_control/A in range(1, src))
@@ -202,7 +202,7 @@
state = STATE_CANCELSHUTTLE
if("cancelshuttle2")
if(authenticated)
if(world.time > SSshuttle.auto_call) //Citadel Edit Removing auto_call caused recall.
if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) //Citadel Edit Removing auto_call caused recall.
say("Warning: Emergency shuttle recalls have been blocked by Central Command due to ongoing crew transfer procedures.")
else
SSshuttle.cancelEvac(usr)
+1 -1
View File
@@ -493,7 +493,7 @@
var/counter = 1
while(src.active2.fields[text("com_[]", counter)])
counter++
src.active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []<BR>[]", src.authenticated, src.rank, station_time_timestamp(), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
src.active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []<BR>[]", src.authenticated, src.rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
else if(href_list["del_c"])
if((istype(src.active2, /datum/data/record) && src.active2.fields[text("com_[]", href_list["del_c"])]))
+3 -3
View File
@@ -474,7 +474,7 @@ What a mess.*/
var/counter = 1
while(active2.fields[text("com_[]", counter)])
counter++
active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []<BR>[]", src.authenticated, src.rank, station_time_timestamp(), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []<BR>[]", src.authenticated, src.rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
if("Delete Record (ALL)")
if(active1)
@@ -652,7 +652,7 @@ What a mess.*/
var/t2 = stripped_input(usr, "Please input minor crime details:", "Secure. records", "", null)
if(!canUseSecurityRecordsConsole(usr, t1, null, a2))
return
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, authenticated, station_time_timestamp())
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, authenticated, STATION_TIME_TIMESTAMP("hh:mm:ss"))
GLOB.data_core.addMinorCrime(active1.fields["id"], crime)
investigate_log("New Minor Crime: <strong>[t1]</strong>: [t2] | Added to [active1.fields["name"]] by [key_name(usr)]", INVESTIGATE_RECORDS)
if("mi_crim_delete")
@@ -667,7 +667,7 @@ What a mess.*/
var/t2 = stripped_input(usr, "Please input major crime details:", "Secure. records", "", null)
if(!canUseSecurityRecordsConsole(usr, t1, null, a2))
return
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, authenticated, station_time_timestamp())
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, authenticated, STATION_TIME_TIMESTAMP("hh:mm:ss"))
GLOB.data_core.addMajorCrime(active1.fields["id"], crime)
investigate_log("New Major Crime: <strong>[t1]</strong>: [t2] | Added to [active1.fields["name"]] by [key_name(usr)]", INVESTIGATE_RECORDS)
if("ma_crim_delete")
@@ -136,7 +136,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
var/list/transferlog = list()
/obj/machinery/computer/telecrystals/boss/proc/logTransfer(logmessage)
transferlog += ("<b>[station_time_timestamp()]</b> [logmessage]")
transferlog += ("<b>[STATION_TIME_TIMESTAMP("hh:mm:ss")]</b> [logmessage]")
/obj/machinery/computer/telecrystals/boss/proc/scanUplinkers()
for(var/obj/machinery/computer/telecrystals/uplinker/A in urange(scanrange, src.loc))
+3 -3
View File
@@ -1327,7 +1327,7 @@
bolt() //Bolt it!
set_electrified(ELECTRIFIED_PERMANENT) //Shock it!
if(origin)
LAZYADD(shockedby, "\[[time_stamp()]\] [key_name(origin)]")
LAZYADD(shockedby, "\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(origin)]")
/obj/machinery/door/airlock/disable_lockdown()
@@ -1596,7 +1596,7 @@
if(wires.is_cut(WIRE_SHOCK))
to_chat(user, "The electrification wire has been cut")
else
LAZYADD(shockedby, "\[[time_stamp()]\] [key_name(user)]")
LAZYADD(shockedby, "\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(user)]")
log_combat(user, src, "electrified")
set_electrified(AI_ELECTRIFY_DOOR_TIME)
@@ -1606,7 +1606,7 @@
if(wires.is_cut(WIRE_SHOCK))
to_chat(user, "The electrification wire has been cut")
else
LAZYADD(shockedby, text("\[[time_stamp()]\] [key_name(user)]"))
LAZYADD(shockedby, text("\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(user)]"))
log_combat(user, src, "electrified")
set_electrified(ELECTRIFIED_PERMANENT)
+4 -4
View File
@@ -71,7 +71,7 @@
return
if(timing)
if(world.time - activation_time >= timer_duration)
if(world.realtime - activation_time >= timer_duration)
timer_end() // open doors, reset timer, clear status screen
update_icon()
@@ -87,7 +87,7 @@
if(stat & (NOPOWER|BROKEN))
return 0
activation_time = world.time
activation_time = world.realtime
timing = TRUE
for(var/obj/machinery/door/window/brigdoor/door in targets)
@@ -136,7 +136,7 @@
/obj/machinery/door_timer/proc/time_left(seconds = FALSE)
. = max(0,timer_duration - (activation_time ? world.time - activation_time : 0))
. = max(0,timer_duration - (activation_time ? world.realtime - activation_time : 0))
if(seconds)
. /= 10
@@ -240,7 +240,7 @@
preset_time = PRESET_LONG
. = set_timer(preset_time)
if(timing)
activation_time = world.time
activation_time = world.realtime
else
. = FALSE
+1 -1
View File
@@ -223,7 +223,7 @@
if(prob(severity*10 - 20))
if(secondsElectrified == 0)
secondsElectrified = -1
LAZYADD(shockedby, "\[[time_stamp()]\]EM Pulse")
LAZYADD(shockedby, "\[[TIME_STAMP("hh:mm:ss", FALSE)]\]EM Pulse")
addtimer(CALLBACK(src, .proc/unelectrify), 300)
/obj/machinery/door/proc/unelectrify()
+2 -2
View File
@@ -122,7 +122,7 @@ GLOBAL_LIST_EMPTY(allCasters)
var/datum/newscaster/feed_message/newMsg = new /datum/newscaster/feed_message
newMsg.author = author
newMsg.body = msg
newMsg.time_stamp = "[station_time_timestamp()]"
newMsg.time_stamp = "[STATION_TIME_TIMESTAMP("hh:mm:ss")]"
newMsg.is_admin_message = adminMessage
newMsg.locked = !allow_comments
if(picture)
@@ -696,7 +696,7 @@ GLOBAL_LIST_EMPTY(allCasters)
var/datum/newscaster/feed_comment/FC = new/datum/newscaster/feed_comment
FC.author = scanned_user
FC.body = cominput
FC.time_stamp = station_time_timestamp()
FC.time_stamp = STATION_TIME_TIMESTAMP("hh:mm:ss")
FM.comments += FC
usr.log_message("(as [scanned_user]) commented on message [FM.returnBody(-1)] -- [FC.body]", LOG_COMMENT)
updateUsrDialog()
+1 -1
View File
@@ -1017,7 +1017,7 @@
/obj/mecha/log_message(message as text, message_type=LOG_GAME, color=null, log_globally)
log.len++
log[log.len] = list("time"="[station_time_timestamp()]","date","year"="[GLOB.year_integer+540]","message"="[color?"<font color='[color]'>":null][message][color?"</font>":null]")
log[log.len] = list("time"="[STATION_TIME_TIMESTAMP("hh:mm:ss")]","date","year"="[GLOB.year_integer+540]","message"="[color?"<font color='[color]'>":null][message][color?"</font>":null]")
..()
return log.len
+43 -1
View File
@@ -220,7 +220,7 @@ GLOBAL_LIST_EMPTY(PDAs)
dat += text("ID: <a href='?src=[REF(src)];choice=Authenticate'>[id ? "[id.registered_name], [id.assignment]" : "----------"]")
dat += text("<br><a href='?src=[REF(src)];choice=UpdateInfo'>[id ? "Update PDA Info" : ""]</A><br><br>")
dat += "[station_time_timestamp()]<br>" //:[world.time / 100 % 6][world.time / 100 % 10]"
dat += "[STATION_TIME_TIMESTAMP("hh:mm:ss")]<br>" //:[world.time / 100 % 6][world.time / 100 % 10]"
dat += "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer+540]"
dat += "<br><br>"
@@ -391,6 +391,7 @@ GLOBAL_LIST_EMPTY(PDAs)
//BASIC FUNCTIONS===================================
if("Refresh")//Refresh, goes to the end of the proc.
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if ("Toggle_Font")
//CODE REVISION 2
@@ -405,12 +406,16 @@ GLOBAL_LIST_EMPTY(PDAs)
font_mode = FONT_ORBITRON
if (MODE_VT)
font_mode = FONT_VT
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if ("Change_Color")
var/new_color = input("Please enter a color name or hex value (Default is \'#808000\').",background_color)as color
background_color = new_color
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if ("Toggle_Underline")
underline_flag = !underline_flag
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Return")//Return
if(mode<=9)
@@ -419,13 +424,19 @@ GLOBAL_LIST_EMPTY(PDAs)
mode = round(mode/10)
if(mode==4 || mode == 5)//Fix for cartridges. Redirects to hub.
mode = 0
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if ("Authenticate")//Checks for ID
id_check(U)
if("UpdateInfo")
ownjob = id.assignment
if(istype(id, /obj/item/card/id/syndicate))
owner = id.registered_name
update_label()
playsound(src, 'sound/machines/terminal_processing.ogg', 50, 1)
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, src, 'sound/machines/terminal_success.ogg', 50, 1), 13)
if("Eject")//Ejects the cart, only done from hub.
if (!isnull(cartridge))
U.put_in_hands(cartridge)
@@ -434,55 +445,74 @@ GLOBAL_LIST_EMPTY(PDAs)
cartridge.host_pda = null
cartridge = null
update_icon()
playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1)
//MENU FUNCTIONS===================================
if("0")//Hub
mode = 0
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("1")//Notes
mode = 1
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("2")//Messenger
mode = 2
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("21")//Read messeges
mode = 21
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("3")//Atmos scan
mode = 3
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("4")//Redirects to hub
mode = 0
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
//MAIN FUNCTIONS===================================
if("Light")
toggle_light()
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Medical Scan")
if(scanmode == PDA_SCANNER_MEDICAL)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_MEDICAL))
scanmode = PDA_SCANNER_MEDICAL
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Reagent Scan")
if(scanmode == PDA_SCANNER_REAGENT)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_REAGENT_SCANNER))
scanmode = PDA_SCANNER_REAGENT
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Halogen Counter")
if(scanmode == PDA_SCANNER_HALOGEN)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_ENGINE))
scanmode = PDA_SCANNER_HALOGEN
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Honk")
if ( !(last_noise && world.time < last_noise + 20) )
playsound(src, 'sound/items/bikehorn.ogg', 50, 1)
last_noise = world.time
if("Trombone")
if ( !(last_noise && world.time < last_noise + 20) )
playsound(src, 'sound/misc/sadtrombone.ogg', 50, 1)
last_noise = world.time
if("Gas Scan")
if(scanmode == PDA_SCANNER_GAS)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_ATMOS))
scanmode = PDA_SCANNER_GAS
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Drone Phone")
var/alert_s = input(U,"Alert severity level","Ping Drones",null) as null|anything in list("Low","Medium","High","Critical")
var/area/A = get_area(U)
@@ -490,6 +520,7 @@ GLOBAL_LIST_EMPTY(PDAs)
var/msg = "<span class='boldnotice'>NON-DRONE PING: [U.name]: [alert_s] priority alert in [A.name]!</span>"
_alert_drones(msg, TRUE, U)
to_chat(U, msg)
playsound(src, 'sound/machines/terminal_success.ogg', 50, 1)
//NOTEKEEPER FUNCTIONS===================================
@@ -641,6 +672,7 @@ GLOBAL_LIST_EMPTY(PDAs)
if (!signal.data["done"])
to_chat(user, "<span class='notice'>ERROR: Server isn't responding.</span>")
return
playsound(src, 'sound/machines/terminal_error.ogg', 50, 1)
var/target_text = signal.format_target()
// Log it in our logs
@@ -653,6 +685,7 @@ GLOBAL_LIST_EMPTY(PDAs)
// Log in the talk log
user.log_talk(message, LOG_PDA, tag="PDA: [initial(name)] to [target_text]")
to_chat(user, "<span class='info'>Message sent to [target_text]: \"[message]\"</span>")
playsound(src, 'sound/machines/terminal_success.ogg', 50, 1)
// Reset the photo
picture = null
last_text = world.time
@@ -699,8 +732,10 @@ GLOBAL_LIST_EMPTY(PDAs)
if(id)
remove_id()
playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1)
else
remove_pen()
playsound(src, 'sound/machines/button4.ogg', 50, 1)
/obj/item/pda/CtrlClick()
..()
@@ -776,6 +811,7 @@ GLOBAL_LIST_EMPTY(PDAs)
if(old_id)
user.put_in_hands(old_id)
update_icon()
playsound(src, 'sound/machines/button.ogg', 50, 1)
return TRUE
// access to status display signals
@@ -787,17 +823,21 @@ GLOBAL_LIST_EMPTY(PDAs)
cartridge.host_pda = src
to_chat(user, "<span class='notice'>You insert [cartridge] into [src].</span>")
update_icon()
playsound(src, 'sound/machines/button.ogg', 50, 1)
else if(istype(C, /obj/item/card/id))
var/obj/item/card/id/idcard = C
if(!idcard.registered_name)
to_chat(user, "<span class='warning'>\The [src] rejects the ID!</span>")
return
playsound(src, 'sound/machines/terminal_error.ogg', 50, 1)
if(!owner)
owner = idcard.registered_name
ownjob = idcard.assignment
update_label()
to_chat(user, "<span class='notice'>Card scanned.</span>")
playsound(src, 'sound/machines/terminal_success.ogg', 50, 1)
else
//Basic safety check. If either both objects are held by user or PDA is on ground and card is in hand.
if(((src in user.contents) || (isturf(loc) && in_range(src, user))) && (C in user.contents))
@@ -823,6 +863,8 @@ GLOBAL_LIST_EMPTY(PDAs)
to_chat(user, "<span class='notice'>You slide \the [C] into \the [src].</span>")
inserted_item = C
update_icon()
playsound(src, 'sound/machines/button.ogg', 50, 1)
else if(istype(C, /obj/item/photo))
var/obj/item/photo/P = C
picture = P.picture
@@ -114,7 +114,7 @@
/obj/item/pda/heads/rd
name = "research director PDA"
default_cartridge = /obj/item/cartridge/rd
inserted_item = /obj/item/pen/fountain
inserted_item = /obj/item/pen/fourcolor
icon_state = "pda-rd"
/obj/item/pda/captain
@@ -185,6 +185,12 @@
desc = "A portable microcomputer by Thinktronic Systems, LTD. This model is a special edition with a transparent case."
note = "Congratulations, you have chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Max Turbo Limited Edition!"
/obj/item/pda/neko
name = "neko PDA"
icon_state = "pda-neko"
desc = "A portable microcomputer by Thinktronic Systems, LTD. This model is a special edition a feline fine case."
note = "Congratulations, you have chosen the Thinktronic 5230 Personal Data Assistant Deluxe Special Mew Turbo Limited Edition NYA~!"
/obj/item/pda/cook
name = "cook PDA"
icon_state = "pda-cook"
@@ -580,6 +580,7 @@ Code:
host_pda.mode = 441
if(!active2)
active1 = null
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Security Records")
active1 = find_record("id", href_list["target"], GLOB.data_core.general)
@@ -588,19 +589,23 @@ Code:
host_pda.mode = 451
if(!active3)
active1 = null
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Send Signal")
INVOKE_ASYNC(radio, /obj/item/integrated_signaler.proc/send_activation)
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Signal Frequency")
var/new_frequency = sanitize_frequency(radio.frequency + text2num(href_list["sfreq"]))
radio.set_frequency(new_frequency)
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Signal Code")
radio.code += text2num(href_list["scode"])
radio.code = round(radio.code)
radio.code = min(100, radio.code)
radio.code = max(1, radio.code)
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Status")
switch(href_list["statdisp"])
@@ -616,16 +621,21 @@ Code:
updateSelfDialog()
else
post_status(href_list["statdisp"])
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Power Select")
var/pnum = text2num(href_list["target"])
powmonitor = powermonitors[pnum]
host_pda.mode = 433
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Supply Orders")
host_pda.mode =47
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Newscaster Access")
host_pda.mode = 53
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Newscaster Message")
var/host_pda_owner_name = host_pda.id ? "[host_pda.id.registered_name] ([host_pda.id.assignment])" : "Unknown"
@@ -641,11 +651,13 @@ Code:
GLOB.news_network.SubmitArticle(message,host_pda.owner,current_channel)
host_pda.Topic(null,list("choice"=num2text(host_pda.mode)))
return
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Newscaster Switch Channel")
current_channel = host_pda.msg_input()
host_pda.Topic(null,list("choice"=num2text(host_pda.mode)))
return
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
//Bot control section! Viciously ripped from radios for being laggy and terrible.
if(href_list["op"])
@@ -656,10 +668,13 @@ Code:
if("botlist")
active_bot = null
if("summon") //Args are in the correct order, they are stated here just as an easy reminder.
active_bot.bot_control(command= "summon", user_turf= get_turf(usr), user_access= host_pda.GetAccess())
else //Forward all other bot commands to the bot itself!
active_bot.bot_control(command= href_list["op"], user= usr)
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if(href_list["mule"]) //MULEbots are special snowflakes, and need different args due to how they work.
@@ -34,6 +34,10 @@
if(LAZYLEN(current_fields) >= max_fields)
to_chat(user, "<span class='notice'>[src] cannot sustain any more forcefields!</span>")
return
var/obj/structure/projected_forcefield/same = locate() in T
if(same)
to_chat(user, "<span class='notice'>There is already a forcefield on [T]!</span>")
return
playsound(src,'sound/weapons/resonator_fire.ogg',50,1)
user.visible_message("<span class='warning'>[user] projects a forcefield!</span>","<span class='notice'>You project a forcefield.</span>")
@@ -59,6 +63,8 @@
/obj/item/forcefield_projector/Destroy()
STOP_PROCESSING(SSobj, src)
for(var/i in current_fields)
qdel(i)
return ..()
/obj/item/forcefield_projector/process()
@@ -504,6 +504,31 @@
var/obj/item/surgical_processor/SP = locate() in R.module
R.module.remove_module(SP, TRUE)
/obj/item/borg/upgrade/advhealth
name = "advanced cyborg health scanner"
desc = "An upgrade to the Medical modules, installing a built-in \
advanced health scanner, for better readings on patients."
icon_state = "cyborg_upgrade3"
require_module = 1
module_type = list(
/obj/item/robot_module/medical,
/obj/item/robot_module/syndicate_medical,
/obj/item/robot_module/medihound,
/obj/item/robot_module/borgi)
/obj/item/borg/upgrade/advhealth/action(mob/living/silicon/robot/R, user = usr)
. = ..()
if(.)
var/obj/item/healthanalyzer/advanced/AH = new(R.module)
R.module.basic_modules += AH
R.module.add_module(AH, FALSE, TRUE)
/obj/item/borg/upgrade/processor/deactivate(mob/living/silicon/robot/R, user = usr)
. = ..()
if (.)
var/obj/item/healthanalyzer/advanced/AH = locate() in R.module
R.module.remove_module(AH, TRUE)
/obj/item/borg/upgrade/ai
name = "B.O.R.I.S. module"
desc = "Bluespace Optimized Remote Intelligence Synchronization. An uplink device which takes the place of an MMI in cyborg endoskeletons, creating a robotic shell controlled by an AI."
@@ -638,4 +663,4 @@
name = "borg module picker (Clown)"
desc = "Allows you to to turn a cyborg into a clown, honk."
icon_state = "cyborg_upgrade3"
new_module = /obj/item/robot_module/clown
new_module = /obj/item/robot_module/clown
+12
View File
@@ -365,3 +365,15 @@
STR.max_items = 25
STR.insert_preposition = "in"
STR.can_hold = typecacheof(list(/obj/item/slime_extract, /obj/item/reagent_containers/syringe, /obj/item/reagent_containers/glass/beaker, /obj/item/reagent_containers/glass/bottle, /obj/item/reagent_containers/blood, /obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/food/snacks/deadmouse, /obj/item/reagent_containers/food/snacks/monkeycube))
/obj/item/storage/bag/bio/holding
name = "bio bag of holding"
icon = 'icons/obj/chemical.dmi'
icon_state = "bspace_biobag"
desc = "A bag for the safe transportation and disposal of biowaste and other biological materials."
/obj/item/storage/bag/bio/holding/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
STR.max_combined_w_class = INFINITY
STR.max_items = 100
+1 -1
View File
@@ -1089,7 +1089,7 @@
/obj/item/toy/clockwork_watch/examine(mob/user)
..()
to_chat(user, "<span class='info'>Station Time: [station_time_timestamp()]")
to_chat(user, "<span class='info'>Station Time: [STATION_TIME_TIMESTAMP("hh:mm:ss")]")
/*
* Toy Dagger
+3
View File
@@ -213,6 +213,9 @@
'sound/vore/prey/death_04.ogg','sound/vore/prey/death_05.ogg','sound/vore/prey/death_06.ogg',
'sound/vore/prey/death_07.ogg','sound/vore/prey/death_08.ogg','sound/vore/prey/death_09.ogg',
'sound/vore/prey/death_10.ogg')
if("hunger_sounds")
soundin = pick( 'sound/vore/growl1.ogg','sound/vore/growl2.ogg','sound/vore/growl3.ogg','sound/vore/growl4.ogg',
'sound/vore/growl5.ogg')
if("clang")
soundin = pick('sound/effects/clang1.ogg', 'sound/effects/clang2.ogg')
if("clangsmall")
+4 -4
View File
@@ -6,7 +6,7 @@ GLOBAL_VAR(restart_counter)
//So subsystems globals exist, but are not initialised
/world/New()
log_world("World loaded at [time_stamp()]!")
log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!")
SetupExternalRSC()
@@ -90,7 +90,7 @@ GLOBAL_VAR(restart_counter)
GLOB.picture_logging_prefix += "R_[GLOB.round_id]_"
GLOB.picture_log_directory += "[GLOB.round_id]"
else
var/timestamp = replacetext(time_stamp(), ":", ".")
var/timestamp = replacetext(TIME_STAMP("hh:mm:ss", FALSE), ":", ".")
GLOB.log_directory += "[timestamp]"
GLOB.picture_log_directory += "[timestamp]"
GLOB.picture_logging_prefix += "T_[timestamp]_"
@@ -226,11 +226,11 @@ GLOBAL_VAR(restart_counter)
do_hard_reboot = FALSE
if(do_hard_reboot)
log_world("World hard rebooted at [time_stamp()]")
log_world("World hard rebooted at [TIME_STAMP("hh:mm:ss", FALSE)]")
shutdown_logging() // See comment below.
TgsEndProcess()
log_world("World rebooted at [time_stamp()]")
log_world("World rebooted at [TIME_STAMP("hh:mm:ss", FALSE)]")
shutdown_logging() // Past this point, no logging procs can be used, at risk of data loss.
..()
+2 -2
View File
@@ -133,14 +133,14 @@
return FALSE
/datum/ntnet/proc/log_data_transfer(datum/netdata/data)
logs += "[station_time_timestamp()] - [data.generate_netlog()]"
logs += "[STATION_TIME_TIMESTAMP("hh:mm:ss")] - [data.generate_netlog()]"
if(logs.len > setting_maxlogcount)
logs = logs.Copy(logs.len - setting_maxlogcount, 0)
return
// Simplified logging: Adds a log. log_string is mandatory parameter, source is optional.
/datum/ntnet/proc/add_log(log_string, obj/item/computer_hardware/network_card/source = null)
var/log_text = "[station_time_timestamp()] - "
var/log_text = "[STATION_TIME_TIMESTAMP("hh:mm:ss")] - "
if(source)
log_text += "[source.get_network_tag()] - "
else
+10 -1
View File
@@ -538,13 +538,22 @@
message_admins("[key_name_admin(usr)] toggled OOC.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle OOC", "[GLOB.ooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleooclocal()
set category = "Server"
set desc="Toggle dat bitch"
set name="Toggle Local OOC"
toggle_looc()
log_admin("[key_name(usr)] toggled LOOC.")
message_admins("[key_name_admin(usr)] toggled LOOC.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Local OOC", "[GLOB.ooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/toggleoocdead()
set category = "Server"
set desc="Toggle dis bitch"
set name="Toggle Dead OOC"
toggle_dooc()
log_admin("[key_name(usr)] toggled OOC.")
log_admin("[key_name(usr)] toggled Dead OOC.")
message_admins("[key_name_admin(usr)] toggled Dead OOC.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Dead OOC", "[GLOB.dooc_allowed ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
+1 -1
View File
@@ -2,7 +2,7 @@
if(!message || !subject)
return
var/F = file("[GLOB.log_directory]/[subject].html")
WRITE_FILE(F, "<small>[time_stamp()] [REF(src)] ([x],[y],[z])</small> || [src] [message]<br>")
WRITE_FILE(F, "<small>[TIME_STAMP("hh:mm:ss", FALSE)] [REF(src)] ([x],[y],[z])</small> || [src] [message]<br>")
/client/proc/investigate_show(subject in list("notes, memos, watchlist", INVESTIGATE_RESEARCH, INVESTIGATE_EXONET, INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY, INVESTIGATE_HALLUCINATIONS, INVESTIGATE_RADIATION, INVESTIGATE_CIRCUIT, INVESTIGATE_NANITES) )
set name = "Investigate"
+1
View File
@@ -24,6 +24,7 @@ GLOBAL_LIST_INIT(admin_verbs_admin, world.AVerbsAdmin())
/client/proc/game_panel, /*game panel, allows to change game-mode etc*/
/client/proc/check_ai_laws, /*shows AI and borg laws*/
/datum/admins/proc/toggleooc, /*toggles ooc on/off for everyone*/
/datum/admins/proc/toggleooclocal, /*toggles looc on/off for everyone*/
/datum/admins/proc/toggleoocdead, /*toggles ooc on/off for everyone who is dead*/
/datum/admins/proc/toggleaooc, /*toggles antag ooc on/off*/
/datum/admins/proc/toggleenter, /*toggles whether people can join the current game*/
+3 -3
View File
@@ -214,7 +214,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
if(heard_by_no_admins && usr && usr.ckey != initiator_ckey)
heard_by_no_admins = FALSE
send2irc(initiator_ckey, "Ticket #[id]: Answered by [key_name(usr)]")
_interactions += "[time_stamp()]: [formatted_message]"
_interactions += "[TIME_STAMP("hh:mm:ss", FALSE)]: [formatted_message]"
//Removes the ahelp verb and returns it after 2 minutes
/datum/admin_help/proc/TimeoutVerb()
@@ -416,9 +416,9 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
dat += "</b>[GLOB.TAB][TicketHref("Refresh", ref_src)][GLOB.TAB][TicketHref("Re-Title", ref_src, "retitle")]"
if(state != AHELP_ACTIVE)
dat += "[GLOB.TAB][TicketHref("Reopen", ref_src, "reopen")]"
dat += "<br><br>Opened at: [gameTimestamp(wtime = opened_at)] (Approx [DisplayTimeText(world.time - opened_at)] ago)"
dat += "<br><br>Opened at: [GAMETIMESTAMP("hh:mm:ss", closed_at)] (Approx [DisplayTimeText(world.time - opened_at)] ago)"
if(closed_at)
dat += "<br>Closed at: [gameTimestamp(wtime = closed_at)] (Approx [DisplayTimeText(world.time - closed_at)] ago)"
dat += "<br>Closed at: [GAMETIMESTAMP("hh:mm:ss", closed_at)] (Approx [DisplayTimeText(world.time - closed_at)] ago)"
dat += "<br><br>"
if(initiator)
dat += "<b>Actions:</b> [FullMonty(ref_src)]<br>"
+5 -3
View File
@@ -13,6 +13,7 @@
if (new_pb && !SSdbcore.Connect())
message_admins("The Database is not connected! Panic bunker will not work until the connection is reestablished.")
SSblackbox.record_feedback("nested tally", "admin_toggle", 1, list("Toggle Panic Bunker", "[new_pb ? "Enabled" : "Disabled"]")) //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
send2irc("Panic Bunker", "[key_name(usr)] has toggled the Panic Bunker, it is now [new_pb ? "enabled" : "disabled"].")
/client/proc/addbunkerbypass(ckeytobypass as text)
set category = "Special Verbs"
@@ -24,7 +25,8 @@
GLOB.bunker_passthrough |= ckey(ckeytobypass)
log_admin("[key_name(usr)] has added [ckeytobypass] to the current round's bunker bypass list.")
message_admins("[key_name(usr)] has added [ckeytobypass] to the current round's bunker bypass list.")
message_admins("[key_name_admin(usr)] has added [ckeytobypass] to the current round's bunker bypass list.")
send2irc("Panic Bunker", "[key_name(usr)] has added [ckeytobypass] to the current round's bunker bypass list.")
/client/proc/revokebunkerbypass(ckeytobypass as text)
set category = "Special Verbs"
@@ -36,5 +38,5 @@
GLOB.bunker_passthrough -= ckey(ckeytobypass)
log_admin("[key_name(usr)] has removed [ckeytobypass] from the current round's bunker bypass list.")
message_admins("[key_name(usr)] has removed [ckeytobypass] from the current round's bunker bypass list.")
message_admins("[key_name_admin(usr)] has removed [ckeytobypass] from the current round's bunker bypass list.")
send2irc("Panic Bunker", "[key_name(usr)] has removed [ckeytobypass] from the current round's bunker bypass list.")
@@ -72,7 +72,7 @@
name = "Cellular Emporium"
icon_icon = 'icons/obj/drinks.dmi'
button_icon_state = "changelingsting"
background_icon_state = "bg_alien"
background_icon_state = "bg_ling"
var/datum/cellular_emporium/cellular_emporium
/datum/action/innate/cellular_emporium/New(our_target)
@@ -20,10 +20,12 @@
/obj/effect/proc_holder/changeling/proc/on_purchase(mob/user, is_respec)
action.Grant(user)
if(!is_respec)
SSblackbox.record_feedback("tally", "changeling_power_purchase", 1, name)
/obj/effect/proc_holder/changeling/proc/on_refund(mob/user)
action.Remove(user)
return
/obj/effect/proc_holder/changeling/Click()
@@ -4,6 +4,9 @@
chemical_cost = 0
dna_cost = 0
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_absorb_dna"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/absorbDNA/can_sting(mob/living/carbon/user)
if(!..())
@@ -6,6 +6,9 @@
dna_cost = 2
req_human = 1
req_stat = UNCONSCIOUS
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_adrenals"
action_background_icon_state = "bg_ling"
//Recover from stuns.
/obj/effect/proc_holder/changeling/adrenaline/sting_action(mob/living/user)
@@ -8,12 +8,16 @@
chemical_cost = 0
dna_cost = 2 //Would be 1 without thermal vision
active = FALSE
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_augmented_eyesight"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/augmented_eyesight/on_purchase(mob/user) //The ability starts inactive, so we should be protected from flashes.
var/obj/item/organ/eyes/E = user.getorganslot(ORGAN_SLOT_EYES)
if (E)
E.flash_protect = 2 //Adjust the user's eyes' flash protection
to_chat(user, "We adjust our eyes to protect them from bright lights.")
action.Grant(user)
else
to_chat(user, "We can't adjust our eyes if we don't have any!")
@@ -42,6 +46,7 @@
/obj/effect/proc_holder/changeling/augmented_eyesight/on_refund(mob/user) //Get rid of X-ray vision and flash protection when the user refunds this ability
action.Remove(user)
var/obj/item/organ/eyes/E = user.getorganslot(ORGAN_SLOT_EYES)
if(E)
if (active)
@@ -6,6 +6,9 @@
loudness = 1
dna_cost = 2
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_freedom"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/biodegrade/sting_action(mob/living/carbon/human/user)
var/used = FALSE // only one form of shackles removed per use
@@ -5,6 +5,9 @@
dna_cost = 2
chemical_cost = 25
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_camouflage"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/chameleon_skin/sting_action(mob/user)
var/mob/living/carbon/human/H = user //SHOULD always be human, because req_human = 1
@@ -18,6 +21,7 @@
return TRUE
/obj/effect/proc_holder/changeling/chameleon_skin/on_refund(mob/user)
action.Remove(user)
if(user.has_dna())
var/mob/living/carbon/C = user
var/datum/mutation/human/HM = GLOB.mutations_list[CHAMELEON]
@@ -4,6 +4,9 @@
helptext = "We cannot be tracked by camera or seen by AI units while using this skill. However, humans looking at us will find us... uncanny. This ability is somewhat loud, and carries a small risk of our blood gaining violent sensitivity to heat."
dna_cost = 1
loudness = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_digital_camo"
action_background_icon_state = "bg_ling"
//Prevents AIs tracking you but makes you easily detectable to the human-eye.
/obj/effect/proc_holder/changeling/digitalcamo/sting_action(mob/user)
@@ -19,5 +22,6 @@
return TRUE
/obj/effect/proc_holder/changeling/digitalcamo/on_refund(mob/user)
action.Remove(user)
user.digitalcamo = 0
user.digitalinvis = 0
@@ -6,13 +6,16 @@
req_dna = 1
req_stat = DEAD
ignores_fakedeath = TRUE
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_regenerative_stasis"
action_background_icon_state = "bg_ling"
//Fake our own death and fully heal. You will appear to be dead but regenerate fully after a short delay.
/obj/effect/proc_holder/changeling/fakedeath/sting_action(mob/living/user)
to_chat(user, "<span class='notice'>We begin our stasis, preparing energy to arise once more.</span>")
if(user.stat != DEAD)
user.emote("deathgasp")
user.tod = station_time_timestamp()
user.tod = STATION_TIME_TIMESTAMP("hh:mm:ss")
user.fakedeath("changeling") //play dead
user.update_stat()
user.update_canmove()
@@ -25,7 +28,9 @@
var/datum/antagonist/changeling/C = user.mind.has_antag_datum(/datum/antagonist/changeling)
if(C && C.purchasedpowers)
to_chat(user, "<span class='notice'>We are ready to revive.</span>")
C.purchasedpowers += new /obj/effect/proc_holder/changeling/revive(null)
var/obj/effect/proc_holder/changeling/revive/RV = new /obj/effect/proc_holder/changeling/revive(null)
C.purchasedpowers += RV
RV.action.Grant(user)
/obj/effect/proc_holder/changeling/fakedeath/can_sting(mob/living/user)
if(user.has_trait(TRAIT_DEATHCOMA, "changeling"))
@@ -5,6 +5,9 @@
chemical_cost = 20
dna_cost = 2
req_stat = UNCONSCIOUS
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_fleshmend"
action_background_icon_state = "bg_ling"
//Starts healing you every second for 10 seconds.
//Can be used whilst unconscious.
@@ -6,6 +6,9 @@
dna_cost = 1
loudness = 2
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_explode"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/headcrab/sting_action(mob/user)
set waitfor = FALSE
@@ -5,6 +5,16 @@
helptext = "We will be able to talk with other changelings with :g. Exchanged DNA do not count towards absorb objectives."
dna_cost = 1
chemical_cost = -1
action_icon = 'icons/mob/actions/actions_xeno.dmi'
action_icon_state = "alien_whisper"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/hivemind_comms/sting_action(var/mob/living/user)
if (user.has_trait(CHANGELING_HIVEMIND_MUTE))
to_chat(user, "<span class='warning'>The poison in the air hinders our ability to interact with the hivemind.</span>")
return
var/input = stripped_input(usr, "Please choose a message to transmit.", "Changeling Hivemind", "")
user.say(".g[input]")
/obj/effect/proc_holder/changeling/hivemind_comms/on_purchase(mob/user, is_respec)
..()
@@ -14,12 +24,15 @@
var/obj/effect/proc_holder/changeling/hivemind_upload/S1 = new
if(!changeling.has_sting(S1))
changeling.purchasedpowers+=S1
S1.action.Grant(user)
var/obj/effect/proc_holder/changeling/hivemind_download/S2 = new
if(!changeling.has_sting(S2))
changeling.purchasedpowers+=S2
S2.action.Grant(user)
var/obj/effect/proc_holder/changeling/linglink/S3 = new
if(!changeling.has_sting(S3))
changeling.purchasedpowers+=S3
S3.action.Grant(user)
// HIVE MIND UPLOAD/DOWNLOAD DNA
GLOBAL_LIST_EMPTY(hivemind_bank)
@@ -29,6 +42,9 @@ GLOBAL_LIST_EMPTY(hivemind_bank)
desc = "Allows us to channel DNA in the airwaves to allow other changelings to absorb it."
chemical_cost = 10
dna_cost = -1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_upload"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/hivemind_upload/sting_action(var/mob/living/user)
if (user.has_trait(CHANGELING_HIVEMIND_MUTE))
@@ -63,6 +79,9 @@ GLOBAL_LIST_EMPTY(hivemind_bank)
desc = "Allows us to absorb DNA that has been channeled to the airwaves. Does not count towards absorb objectives."
chemical_cost = 10
dna_cost = -1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_download"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/hivemind_download/can_sting(mob/living/carbon/user)
if(!..())
@@ -3,6 +3,9 @@
desc = "We change into a human."
chemical_cost = 5
req_dna = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_human"
action_background_icon_state = "bg_ling"
//Transform into a human.
/obj/effect/proc_holder/changeling/humanform/sting_action(mob/living/carbon/user)
@@ -5,6 +5,9 @@
dna_cost = 1
loudness = 2
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_lesser"
action_background_icon_state = "bg_ling"
//Transform into a monkey.
/obj/effect/proc_holder/changeling/lesserform/sting_action(mob/living/carbon/human/user)
@@ -4,6 +4,9 @@
chemical_cost = 0
dna_cost = -1
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_link"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/linglink/can_sting(mob/living/carbon/user)
if(!..())
@@ -5,6 +5,9 @@
chemical_cost = 0 //constant chemical drain hardcoded
dna_cost = 1
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_mimic_voice"
action_background_icon_state = "bg_ling"
// Fake Voice
@@ -56,6 +56,7 @@
return W
/obj/effect/proc_holder/changeling/weapon/on_refund(mob/user)
action.Remove(user)
for(var/obj/item/I in user.held_items)
check_weapon(user, I)
@@ -105,6 +106,7 @@
/obj/effect/proc_holder/changeling/suit/on_refund(mob/user)
if(!ishuman(user))
return
action.Remove(user)
var/mob/living/carbon/human/H = user
check_suit(H)
@@ -141,6 +143,9 @@
req_human = 1
weapon_type = /obj/item/melee/arm_blade
weapon_name_simple = "blade"
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_armblade"
action_background_icon_state = "bg_ling"
/obj/item/melee/arm_blade
name = "arm blade"
@@ -225,6 +230,9 @@
weapon_type = /obj/item/gun/magic/tentacle
weapon_name_simple = "tentacle"
silent = TRUE
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_tentacle"
action_background_icon_state = "bg_ling"
/obj/item/gun/magic/tentacle
name = "tentacle"
@@ -401,6 +409,9 @@
dna_cost = 1
loudness = 1
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_shield"
action_background_icon_state = "bg_ling"
weapon_type = /obj/item/shield/changeling
weapon_name_simple = "shield"
@@ -454,6 +465,9 @@
dna_cost = 2
loudness = 1
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_space_suit"
action_background_icon_state = "bg_ling"
suit_type = /obj/item/clothing/suit/space/changeling
helmet_type = /obj/item/clothing/head/helmet/space/changeling
@@ -503,6 +517,9 @@
loudness = 2
req_human = 1
recharge_slowdown = 0.25
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_armor"
action_background_icon_state = "bg_ling"
suit_type = /obj/item/clothing/suit/armor/changeling
helmet_type = /obj/item/clothing/head/helmet/changeling
@@ -5,6 +5,9 @@
chemical_cost = 20
dna_cost = 1
req_stat = UNCONSCIOUS
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_anatomic_panacea"
action_background_icon_state = "bg_ling"
//Heals the things that the other regenerative abilities don't.
/obj/effect/proc_holder/changeling/panacea/sting_action(mob/user)
@@ -10,6 +10,9 @@
chemical_cost = 0 //Reduces regain rate while active.
dna_cost = 2
var/receptors_active = FALSE
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_pheromone"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/pheromone_receptors/sting_action(mob/living/carbon/user)
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
@@ -8,6 +8,9 @@
chemical_cost = 10
dna_cost = 0
req_stat = UNCONSCIOUS
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_regenerate"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/regenerate/sting_action(mob/living/user)
to_chat(user, "<span class='notice'>You feel an itching, both inside and \
@@ -5,6 +5,9 @@
req_stat = DEAD
always_keep = TRUE
ignores_fakedeath = TRUE
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_revive"
action_background_icon_state = "bg_ling"
//Revive from revival stasis
/obj/effect/proc_holder/changeling/revive/sting_action(mob/living/carbon/user)
@@ -26,6 +29,7 @@
to_chat(user, "<span class='notice'>We have revived ourselves.</span>")
var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
changeling.purchasedpowers -= src
src.action.Remove(user)
return TRUE
/obj/effect/proc_holder/changeling/revive/can_be_used_by(mob/living/user)
@@ -6,6 +6,9 @@
dna_cost = 1
loudness = 1
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_resonant"
action_background_icon_state = "bg_ling"
//A flashy ability, good for crowd control and sewing chaos.
/obj/effect/proc_holder/changeling/resonant_shriek/sting_action(mob/user)
@@ -36,6 +39,9 @@
chemical_cost = 20
dna_cost = 1
loudness = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_dissonant"
action_background_icon_state = "bg_ling"
//A flashy ability, good for crowd control and sewing chaos.
/obj/effect/proc_holder/changeling/dissonant_shriek/sting_action(mob/user)
@@ -6,6 +6,9 @@
dna_cost = 1
loudness = 4
req_absorbs = 3
action_icon = 'icons/effects/effects.dmi'
action_icon_state = "spiderling"
action_background_icon_state = "bg_ling"
//Makes some spiderlings. Good for setting traps and causing general trouble.
/obj/effect/proc_holder/changeling/spiders/sting_action(mob/user)
@@ -10,6 +10,9 @@
req_human = 1
var/stacks = 0 //Increments every 5 seconds; damage increases over time
active = 0 //Whether or not you are a hedgehog
action_icon = 'icons/obj/implants.dmi'
action_icon_state = "adrenal"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/strained_muscles/sting_action(mob/living/carbon/user)
active = !active
@@ -70,6 +70,9 @@
dna_cost = 3
loudness = 1
var/datum/changelingprofile/selected_dna = null
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_sting_transform"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/transformation/Click()
var/mob/user = usr
@@ -117,6 +120,9 @@
chemical_cost = 20
dna_cost = 1
loudness = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_sting_fake"
action_background_icon_state = "bg_ling"
/obj/item/melee/arm_blade/false
desc = "A grotesque mass of flesh that used to be your arm. Although it looks dangerous at first, you can tell it's actually quite dull and useless."
@@ -169,6 +175,9 @@
sting_icon = "sting_extract"
chemical_cost = 25
dna_cost = 0
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_sting_extract"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/extract_dna/can_sting(mob/user, mob/target)
if(..())
@@ -190,6 +199,9 @@
chemical_cost = 20
dna_cost = 2
loudness = 2
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_sting_mute"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/mute/sting_action(mob/user, mob/living/carbon/target)
log_combat(user, target, "stung", "mute sting")
@@ -204,6 +216,9 @@
chemical_cost = 25
dna_cost = 1
loudness = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_sting_blind"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/blind/sting_action(mob/user, mob/living/carbon/target)
log_combat(user, target, "stung", "blind sting")
@@ -220,6 +235,9 @@
sting_icon = "sting_lsd"
chemical_cost = 10
dna_cost = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_sting_lsd"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/LSD/sting_action(mob/user, mob/living/carbon/target)
log_combat(user, target, "stung", "LSD sting")
@@ -238,6 +256,9 @@
chemical_cost = 15
dna_cost = 2
loudness = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_sting_cryo"
action_background_icon_state = "bg_ling"
/obj/effect/proc_holder/changeling/sting/cryo/sting_action(mob/user, mob/target)
log_combat(user, target, "stung", "cryo sting")
@@ -5,6 +5,9 @@
dna_cost = 0
req_dna = 1
req_human = 1
action_icon = 'icons/mob/actions/actions_changeling.dmi'
action_icon_state = "ling_transform"
action_background_icon_state = "bg_ling"
/obj/item/clothing/glasses/changeling
name = "flesh"
+1 -1
View File
@@ -112,7 +112,7 @@ structure_check() searches for nearby cultist structures required for the invoca
var/list/invokers = list() //people eligible to invoke the rune
if(user)
invokers += user
if(req_cultists > 1 || istype(src, /obj/effect/rune/convert))
if(req_cultists > 1 || istype(src, /obj/effect/rune/narsie) || istype(src, /obj/effect/rune/convert))
var/list/things_in_range = range(1, src)
var/obj/item/toy/plush/narplush/plushsie = locate() in things_in_range
if(istype(plushsie) && plushsie.is_invoker)
+1 -1
View File
@@ -55,7 +55,7 @@
if(specialfunctions & SHOCK)
if(D.secondsElectrified)
D.secondsElectrified = -1
LAZYADD(D.shockedby, "\[[time_stamp()]\] [key_name(usr)]")
LAZYADD(D.shockedby, "\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(usr)]")
log_combat(usr, D, "electrified")
else
D.secondsElectrified = 0
@@ -29,6 +29,7 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
var/last_share = 0
var/list/reaction_results
var/list/analyzer_results //used for analyzer feedback - not initialized until its used
var/gc_share = FALSE // Whether to call garbage_collect() on the sharer during shares, used for immutable mixtures
/datum/gas_mixture/New(volume)
gases = new
@@ -143,9 +144,6 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
//Performs air sharing calculations between two gas_mixtures assuming only 1 boundary length
//Returns: amount of gas exchanged (+ if sharer received)
/datum/gas_mixture/proc/after_share(datum/gas_mixture/sharer)
//called on share's sharer to let it know it just got some gases
/datum/gas_mixture/proc/temperature_share(datum/gas_mixture/sharer, conduction_coefficient)
//Performs temperature sharing calculations (via conduction) between two gas_mixtures assuming only 1 boundary length
//Returns: new temperature of the sharer
@@ -343,7 +341,8 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
if(length(cached_gases ^ sharer_gases)) //if all gases were present in both mixtures, we know that no gases are 0
garbage_collect(cached_gases - sharer_gases) //any gases the sharer had, we are guaranteed to have. gases that it didn't have we are not.
sharer.garbage_collect(sharer_gases - cached_gases) //the reverse is equally true
sharer.after_share(src, atmos_adjacent_turfs)
if (initial(sharer.gc_share))
sharer.garbage_collect()
if(temperature_delta > MINIMUM_TEMPERATURE_TO_MOVE || abs(moved_moles) > MINIMUM_MOLES_DELTA_TO_MOVE)
var/our_moles
TOTAL_MOLES(cached_gases,our_moles)
@@ -351,9 +350,6 @@ GLOBAL_LIST_INIT(gaslist_cache, init_gaslist_cache())
TOTAL_MOLES(sharer_gases,their_moles)
return (temperature_archived*(our_moles + moved_moles) - sharer.temperature_archived*(their_moles - moved_moles)) * R_IDEAL_GAS_EQUATION / volume
/datum/gas_mixture/after_share(datum/gas_mixture/sharer, atmos_adjacent_turfs = 4)
return
/datum/gas_mixture/temperature_share(datum/gas_mixture/sharer, conduction_coefficient, sharer_temperature, sharer_heat_capacity)
//transfer of thermal energy (via conduction) between self and sharer
if(sharer)
@@ -1,73 +1,71 @@
//"immutable" gas mixture used for immutable calculations
//it can be changed, but any changes will ultimately be undone before they can have any effect
/datum/gas_mixture/immutable
var/initial_temperature
/datum/gas_mixture/immutable/New()
..()
garbage_collect()
/datum/gas_mixture/immutable/garbage_collect()
temperature = initial_temperature
temperature_archived = initial_temperature
gases.Cut()
/datum/gas_mixture/immutable/archive()
return 1 //nothing changes, so we do nothing and the archive is successful
/datum/gas_mixture/immutable/merge()
return 0 //we're immutable.
/datum/gas_mixture/immutable/share(datum/gas_mixture/sharer, atmos_adjacent_turfs = 4)
. = ..(sharer, 0)
garbage_collect()
/datum/gas_mixture/immutable/after_share()
garbage_collect()
/datum/gas_mixture/immutable/react()
return 0 //we're immutable.
/datum/gas_mixture/immutable/copy()
return new type //we're immutable, so we can just return a new instance.
/datum/gas_mixture/immutable/copy_from()
return 0 //we're immutable.
/datum/gas_mixture/immutable/copy_from_turf()
return 0 //we're immutable.
/datum/gas_mixture/immutable/parse_gas_string()
return 0 //we're immutable.
/datum/gas_mixture/immutable/temperature_share(datum/gas_mixture/sharer, conduction_coefficient, sharer_temperature, sharer_heat_capacity)
. = ..()
temperature = initial_temperature
//used by space tiles
/datum/gas_mixture/immutable/space
initial_temperature = TCMB
/datum/gas_mixture/immutable/space/heat_capacity()
return HEAT_CAPACITY_VACUUM
/datum/gas_mixture/immutable/space/remove()
return copy() //we're always empty, so we can just return a copy.
/datum/gas_mixture/immutable/space/remove_ratio()
return copy() //we're always empty, so we can just return a copy.
//used by cloners
/datum/gas_mixture/immutable/cloner
initial_temperature = T20C
/datum/gas_mixture/immutable/cloner/garbage_collect()
..()
ADD_GAS(/datum/gas/nitrogen, gases)
gases[/datum/gas/nitrogen][MOLES] = MOLES_O2STANDARD + MOLES_N2STANDARD
/datum/gas_mixture/immutable/cloner/heat_capacity()
return (MOLES_O2STANDARD + MOLES_N2STANDARD)*20 //specific heat of nitrogen is 20
//"immutable" gas mixture used for immutable calculations
//it can be changed, but any changes will ultimately be undone before they can have any effect
/datum/gas_mixture/immutable
var/initial_temperature
gc_share = TRUE
/datum/gas_mixture/immutable/New()
..()
garbage_collect()
/datum/gas_mixture/immutable/garbage_collect()
temperature = initial_temperature
temperature_archived = initial_temperature
gases.Cut()
/datum/gas_mixture/immutable/archive()
return 1 //nothing changes, so we do nothing and the archive is successful
/datum/gas_mixture/immutable/merge()
return 0 //we're immutable.
/datum/gas_mixture/immutable/share(datum/gas_mixture/sharer, atmos_adjacent_turfs = 4)
. = ..(sharer, 0)
garbage_collect()
/datum/gas_mixture/immutable/react()
return 0 //we're immutable.
/datum/gas_mixture/immutable/copy()
return new type //we're immutable, so we can just return a new instance.
/datum/gas_mixture/immutable/copy_from()
return 0 //we're immutable.
/datum/gas_mixture/immutable/copy_from_turf()
return 0 //we're immutable.
/datum/gas_mixture/immutable/parse_gas_string()
return 0 //we're immutable.
/datum/gas_mixture/immutable/temperature_share(datum/gas_mixture/sharer, conduction_coefficient, sharer_temperature, sharer_heat_capacity)
. = ..()
temperature = initial_temperature
//used by space tiles
/datum/gas_mixture/immutable/space
initial_temperature = TCMB
/datum/gas_mixture/immutable/space/heat_capacity()
return HEAT_CAPACITY_VACUUM
/datum/gas_mixture/immutable/space/remove()
return copy() //we're always empty, so we can just return a copy.
/datum/gas_mixture/immutable/space/remove_ratio()
return copy() //we're always empty, so we can just return a copy.
//used by cloners
/datum/gas_mixture/immutable/cloner
initial_temperature = T20C
/datum/gas_mixture/immutable/cloner/garbage_collect()
..()
ADD_GAS(/datum/gas/nitrogen, gases)
gases[/datum/gas/nitrogen][MOLES] = MOLES_O2STANDARD + MOLES_N2STANDARD
/datum/gas_mixture/immutable/cloner/heat_capacity()
return (MOLES_O2STANDARD + MOLES_N2STANDARD)*20 //specific heat of nitrogen is 20
@@ -221,13 +221,16 @@
if(!P)
continue
GL += P.return_air()
for(var/obj/machinery/atmospherics/components/binary/valve/V in P.other_atmosmch)
if(V.on)
PL |= V.parents[1]
PL |= V.parents[2]
for(var/obj/machinery/atmospherics/components/unary/portables_connector/C in P.other_atmosmch)
if(C.connected_device)
GL += C.portableConnectorReturnAir()
for(var/atmosmch in P.other_atmosmch)
if (istype(atmosmch, /obj/machinery/atmospherics/components/binary/valve))
var/obj/machinery/atmospherics/components/binary/valve/V = atmosmch
if(V.on)
PL |= V.parents[1]
PL |= V.parents[2]
else if (istype(atmosmch, /obj/machinery/atmospherics/components/unary/portables_connector))
var/obj/machinery/atmospherics/components/unary/portables_connector/C = atmosmch
if(C.connected_device)
GL += C.portableConnectorReturnAir()
var/total_thermal_energy = 0
var/total_heat_capacity = 0
+5
View File
@@ -41,6 +41,11 @@
return
if(QDELETED(src) || QDELETED(user))
return
if(isobserver(user))
var/mob/dead/observer/O = user
if(!O.can_reenter_round)
to_chat(user, "<span class='warning'>You are unable to reenter the round.</span>")
return
var/ghost_role = alert(latejoinercalling ? "Latejoin as [mob_name]? (This is a ghost role, and as such, it's very likely to be off-station.)" : "Become [mob_name]? (Warning, You can no longer be cloned!)",,"Yes","No")
if(ghost_role == "No" || !loc)
return
+26 -1
View File
@@ -512,6 +512,14 @@
/obj/item/storage/belt/bandolier)
crate_name = "combat shotguns crate"
/datum/supply_pack/security/armory/dragnetgun
name = "DRAGnet gun Crate"
desc = "Contains two DRAGnet gun. A Dynamic Rapid-Apprehension of the Guilty net the revolution in law enforcement technology that YOU Want! Requires Armory access to open."
cost = 3500
contains = list(/obj/item/gun/energy/e_gun/dragnet,
/obj/item/gun/energy/e_gun/dragnet)
crate_name = "anti riot net guns crate"
/datum/supply_pack/security/armory/energy
name = "Energy Guns Crate"
desc = "Contains three Energy Guns, capable of firing both nonlethal and lethal blasts of light. Requires Armory access to open."
@@ -545,7 +553,7 @@
/datum/supply_pack/security/armory/fire
name = "Incendiary Weapons Crate"
desc = "Burn, baby burn. Contains three incendiary grenades, three plasma canisters, and a flamethrower. Requires Armory access to open."
desc = "Burn, baby burn. Contains three incendiary grenades, three plasma canisters, and a flamethrower. Requires Brige access to open."
cost = 1500
access = ACCESS_HEADS
contains = list(/obj/item/flamethrower/full,
@@ -559,6 +567,16 @@
crate_type = /obj/structure/closet/crate/secure/plasma
dangerous = TRUE
/datum/supply_pack/security/armory/miniguns
name = "Personal Miniature Energy Guns"
desc = "Contains three miniature energy guns. Each gun has a disabler and a lethal option. Requires Armory access to open."
cost = 5000
contains = list(/obj/item/gun/energy/e_gun/mini,
/obj/item/gun/energy/e_gun/mini,
/obj/item/gun/energy/e_gun/mini)
crate_name = "personal energy guns crate"
crate_type = /obj/structure/closet/crate/secure/plasma
/datum/supply_pack/security/armory/laserarmor
name = "Reflector Vest Crate"
desc = "Contains two vests of highly reflective material. Each armor piece diffuses a laser's energy by over half, as well as offering a good chance to reflect the laser entirely. Requires Armory access to open."
@@ -620,6 +638,13 @@
/obj/item/clothing/gloves/combat)
crate_name = "swat crate"
/datum/supply_pack/security/armory/swattasers //Lesser AEG tbh
name = "SWAT tatical tasers Crate"
desc = "Contains two tactical energy gun, these guns are able to tase, disable and lethal as well as hold a seclight. Requires Armory access to open."
cost = 8000
contains = list(/obj/item/gun/energy/e_gun/stun,
/obj/item/gun/energy/e_gun/stun)
crate_name = "swat taser crate"
/datum/supply_pack/security/armory/wt550
name = "WT-550 Semi-Auto Rifle Crate"
+2 -5
View File
@@ -24,11 +24,8 @@
return
if(!holder)
if(!GLOB.ooc_allowed)
to_chat(src, "<span class='danger'> OOC is globally muted</span>")
return
if(!GLOB.dooc_allowed && (mob.stat == DEAD))
to_chat(usr, "<span class='danger'> OOC for dead mobs has been turned off.</span>")
if(!GLOB.looc_allowed)
to_chat(src, "<span class='danger'> LOOC is globally muted</span>")
return
if(prefs.muted & MUTE_OOC)
to_chat(src, "<span class='danger'> You cannot use OOC (muted).</span>")
+10
View File
@@ -80,6 +80,16 @@
GLOB.ooc_allowed = !GLOB.ooc_allowed
to_chat(world, "<B>The OOC channel has been globally [GLOB.ooc_allowed ? "enabled" : "disabled"].</B>")
/proc/toggle_looc(toggle = null)
if(toggle != null)
if(toggle != GLOB.looc_allowed)
GLOB.looc_allowed = toggle
else
return
else
GLOB.looc_allowed = !GLOB.looc_allowed
/proc/toggle_dooc(toggle = null)
if(toggle != null)
if(toggle != GLOB.dooc_allowed)
+6 -4
View File
@@ -198,11 +198,13 @@
death(0)
/mob/living/proc/suicide_log()
log_game("[key_name(src)] committed suicide at [AREACOORD(src)] as [src.type].")
/mob/living/proc/suicide_log(ghosting)
log_game("[key_name(src)] [ghosting ? "ghosted" : "committed suicide"] at [AREACOORD(src)] as [src.type].")
message_admins("[key_name(src)] [ghosting ? "ghosted" : "committed suicide"] at [AREACOORD(src)].")
/mob/living/carbon/human/suicide_log()
log_game("[key_name(src)] (job: [src.job ? "[src.job]" : "None"]) committed suicide at [AREACOORD(src)].")
/mob/living/carbon/human/suicide_log(ghosting)
log_game("[key_name(src)] (job: [src.job ? "[src.job]" : "None"]) [is_special_character(src) ? "(ANTAG!) " : ""][ghosting ? "ghosted" : "committed suicide"] at [AREACOORD(src)].")
message_admins("[key_name(src)] (job: [src.job ? "[src.job]" : "None"]) [is_special_character(src) ? "(ANTAG!) " : ""][ghosting ? "ghosted" : "committed suicide"] at [AREACOORD(src)].")
/mob/living/proc/canSuicide()
switch(stat)
+4 -1
View File
@@ -712,7 +712,10 @@
/obj/item/clothing/suit/space/hardsuit/shielded/worn_overlays(isinhands)
. = list()
if(!isinhands)
. += mutable_appearance('icons/effects/effects.dmi', shield_state, MOB_LAYER + 0.01)
if(taurmode >= SNEK_TAURIC)
. += mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', shield_state, MOB_LAYER + 0.01)
else
. += mutable_appearance('icons/effects/effects.dmi', shield_state, MOB_LAYER + 0.01)
/obj/item/clothing/head/helmet/space/hardsuit/shielded
resistance_flags = FIRE_PROOF | ACID_PROOF
+5 -2
View File
@@ -36,7 +36,7 @@
if(tauric == TRUE)
center = TRUE
dimension_x = 64
else if(H.dna.features["taur"] in list("Fox", "Wolf", "Otie", "Drake", "Lab", "Shepherd", "Husky", "Eevee", "Panther", "Tajaran", "Horse", "Cow"))
else if(H.dna.features["taur"] in list("Fox","Wolf","Otie","Drake","Lab","Shepherd","Husky","Eevee","Panther","Horse","Cow","Tiger"))
taurmode = PAW_TAURIC
if(tauric == TRUE)
center = TRUE
@@ -61,7 +61,10 @@
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]")
IF_HAS_BLOOD_DNA(src)
. += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood")
if(taurmode >= SNEK_TAURIC)
. += mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', "[blood_overlay_type]blood")
else
. += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood")
var/mob/living/carbon/human/M = loc
if(ishuman(M) && M.w_uniform)
var/obj/item/clothing/under/U = M.w_uniform
+1 -1
View File
@@ -116,7 +116,7 @@
// We gathered everything. Create a fork and slowly display the results to the holder of the scanner.
var/found_something = 0
add_log("<B>[station_time_timestamp()][get_timestamp()] - [target_name]</B>", 0)
add_log("<B>[STATION_TIME_TIMESTAMP("hh:mm:ss")][get_timestamp()] - [target_name]</B>", 0)
// Fingerprints
if(length(fingerprints))
+2 -2
View File
@@ -76,7 +76,7 @@ GLOBAL_VAR_INIT(total_runtimes_skipped, 0)
var/skipcount = abs(error_cooldown[erroruid]) - 1
error_cooldown[erroruid] = 0
if(skipcount > 0)
SEND_TEXT(world.log, "\[[time_stamp()]] Skipped [skipcount] runtimes in [E.file],[E.line].")
SEND_TEXT(world.log, "\[[TIME_STAMP("hh:mm:ss", FALSE)]] Skipped [skipcount] runtimes in [E.file],[E.line].")
GLOB.error_cache.log_error(E, skip_count = skipcount)
error_last_seen[erroruid] = world.time
@@ -113,7 +113,7 @@ GLOBAL_VAR_INIT(total_runtimes_skipped, 0)
if(GLOB.error_cache)
GLOB.error_cache.log_error(E, desclines)
var/main_line = "\[[time_stamp()]] Runtime in [E.file],[E.line]: [E]"
var/main_line = "\[[TIME_STAMP("hh:mm:ss", FALSE)]] Runtime in [E.file],[E.line]: [E]"
SEND_TEXT(world.log, main_line)
for(var/line in desclines)
SEND_TEXT(world.log, line)
+5 -5
View File
@@ -131,10 +131,10 @@ GLOBAL_DATUM(error_cache, /datum/error_viewer/error_cache)
/datum/error_viewer/error_source/New(exception/e)
if (!istype(e))
name = "\[[time_stamp()]] Uncaught exceptions"
name = "\[[TIME_STAMP("hh:mm:ss", FALSE)]] Uncaught exceptions"
return
name = "<b>\[[time_stamp()]]</b> Runtime in <b>[e.file]</b>, line <b>[e.line]</b>: <b>[html_encode(e.name)]</b>"
name = "<b>\[[TIME_STAMP("hh:mm:ss", FALSE)]]</b> Runtime in <b>[e.file]</b>, line <b>[e.line]</b>: <b>[html_encode(e.name)]</b>"
/datum/error_viewer/error_source/show_to(user, datum/error_viewer/back_to, linear)
if (!istype(back_to))
@@ -156,15 +156,15 @@ GLOBAL_DATUM(error_cache, /datum/error_viewer/error_cache)
/datum/error_viewer/error_entry/New(exception/e, list/desclines, skip_count)
if (!istype(e))
name = "<b>\[[time_stamp()]]</b> Uncaught exception: <b>[html_encode(e.name)]</b>"
name = "<b>\[[TIME_STAMP("hh:mm:ss", FALSE)]]</b> Uncaught exception: <b>[html_encode(e.name)]</b>"
return
if(skip_count)
name = "\[[time_stamp()]] Skipped [skip_count] runtimes in [e.file],[e.line]."
name = "\[[TIME_STAMP("hh:mm:ss", FALSE)]] Skipped [skip_count] runtimes in [e.file],[e.line]."
is_skip_count = TRUE
return
name = "<b>\[[time_stamp()]]</b> Runtime in <b>[e.file]</b>, line <b>[e.line]</b>: <b>[html_encode(e.name)]</b>"
name = "<b>\[[TIME_STAMP("hh:mm:ss", FALSE)]]</b> Runtime in <b>[e.file]</b>, line <b>[e.line]</b>: <b>[html_encode(e.name)]</b>"
exc = e
if (istype(desclines))
for (var/line in desclines)
+25 -1
View File
@@ -6,7 +6,7 @@
#define PIZZA_DELIVERY 6
#define ITS_HIP_TO 7
#define MY_GOD_JC 8
#define DELTA_CRATES 9
/datum/round_event_control/shuttle_loan
name = "Shuttle Loan"
@@ -118,6 +118,18 @@
P.info = "Cargo: We have discovered an active Syndicate bomb near our VIP shuttle's fuel lines. If you feel up to the task, we will pay you for defusing it."
P.update_icon()
bonus_points = 45000 //If you mess up, people die and the shuttle gets turned into swiss cheese
if(DELTA_CRATES)
if(prob(50))
priority_announce("Cargo: We have discovered a warehouse of DELTA locked crates, we cant store any more of them at CC can you take them for us?.", "CentCom Security Division")
else
priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg') // CITADEL EDIT metabreak
for(var/obj/machinery/computer/communications/C in GLOB.machines)
if(!(C.stat & (BROKEN|NOPOWER)) && is_station_level(C.z))
var/obj/item/paper/P = new(C.loc)
P.name = "Cargo Report"
P.info = "Cargo: We have discovered a warehouse of DELTA locked crates, we cant store any more of them at CC can you take them for us?."
P.update_icon()
bonus_points = 25000 //If you mess up, people die and the shuttle gets turned into swiss cheese
/datum/round_event/shuttle_loan/proc/loan_shuttle()
priority_announce(thanks_msg, "Cargo shuttle commandeered by CentCom.")
@@ -147,6 +159,8 @@
SSshuttle.centcom_message += "Biohazard cleanup incoming."
if(MY_GOD_JC)
SSshuttle.centcom_message += "Live explosive ordnance incoming. Exercise extreme caution."
if(DELTA_CRATES)
SSshuttle.centcom_message += "DELTA Locked crates incoming. Exercise extreme caution."
/datum/round_event/shuttle_loan/tick()
if(dispatched)
@@ -291,6 +305,15 @@
else
shuttle_spawns.Add(/obj/item/paper/fluff/cargo/bomb/allyourbase)
if(DELTA_CRATES) //Delta crates can stack on eacher, and are basicly a 1/3/5 bombs
for(var/i in 1 to 7) //7 seems fair
shuttle_spawns.Add(/obj/structure/closet/crate/secure/loot)
for(var/i in 1 to 5)
var/turf/T = pick_n_take(empty_shuttle_turfs)
new /obj/structure/spider/stickyweb(T)
new /obj/effect/decal/cleanable/ash(T)
var/false_positive = 0
while(shuttle_spawns.len && empty_shuttle_turfs.len)
var/turf/T = pick_n_take(empty_shuttle_turfs)
@@ -334,3 +357,4 @@
#undef PIZZA_DELIVERY
#undef ITS_HIP_TO
#undef MY_GOD_JC
#undef DELTA_CRATES
+10 -4
View File
@@ -75,7 +75,7 @@
reagentsAmount = 250
/datum/round_event_control/vent_clog/beer
name = "Foamy beer stationwide"
name = "Clogged Vents: Beer"
typepath = /datum/round_event/vent_clog/beer
max_occurrences = 0
@@ -83,12 +83,12 @@
reagentsAmount = 100
/datum/round_event_control/vent_clog/plasma_decon
name = "Plasma decontamination"
name = "Anti-Plasma Flood"
typepath = /datum/round_event/vent_clog/plasma_decon
max_occurrences = 0
/datum/round_event_control/vent_clog/female
name = "FemCum stationwide"
name = "Clogged Vents; Girlcum"
typepath = /datum/round_event/vent_clog/female
max_occurrences = 0
@@ -96,7 +96,7 @@
reagentsAmount = 100
/datum/round_event_control/vent_clog/male
name = "Semen stationwide"
name = "Clogged Vents: Semen"
typepath = /datum/round_event/vent_clog/male
max_occurrences = 0
@@ -118,6 +118,9 @@
foam.start()
CHECK_TICK
/datum/round_event/vent_clog/male/announce()
priority_announce("The scrubbers network is experiencing a backpressure surge. Some ejaculation of contents may occur.", "Atmospherics alert")
/datum/round_event/vent_clog/male/start()
for(var/obj/machinery/atmospherics/components/unary/vent in vents)
if(vent && vent.loc)
@@ -130,6 +133,9 @@
foam.start()
CHECK_TICK
/datum/round_event/vent_clog/female/announce()
priority_announce("The scrubbers network is experiencing a backpressure squirt. Some ejection of contents may occur.", "Atmospherics alert")
/datum/round_event/vent_clog/female/start()
for(var/obj/machinery/atmospherics/components/unary/vent in vents)
if(vent && vent.loc)
@@ -184,6 +184,15 @@
tastes = list("the jungle" = 1, "bananas" = 1)
foodtype = MEAT | SUGAR
/obj/item/reagent_containers/food/snacks/monkeycube/On_Consume(mob/living/carbon/M)
if(iscarbon(M))
M.visible_message("[src] bursts out of [M]!</span>")
M.emote("scream")
M.Knockdown(40)
M.adjustBruteLoss(60)
Expand()
return ..()
/obj/item/reagent_containers/food/snacks/monkeycube/proc/Expand()
var/mob/spammer = get_mob_by_key(fingerprintslast)
var/mob/living/carbon/monkey/bananas = new(drop_location(), TRUE, spammer)
@@ -160,6 +160,15 @@
tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "pineapple" = 6, "ham" = 2)
foodtype = PINEAPPLE //Over powering tast of gods fruit
/obj/item/reagent_containers/food/snacks/pizza/pineapple/anomaly
desc = "A anomaly made pizza with pineapple..."
bonus_reagents = list("nutriment" = 16, "vitamin" = 16)
tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "pineapple" = 6, "ham" = 2, "good" = 10)
/obj/item/reagent_containers/food/snacks/pizzaslice/pineapple/anomaly
desc = "A slice of good tasting pizza. But has pineapple on it, what a anomaly!"
tastes = list("crust" = 1, "tomato" = 1, "cheese" = 1, "pineapple" = 6, "ham" = 2, "good" = 10)
/obj/item/reagent_containers/food/snacks/pizza/arnold
name = "\improper Arnold pizza"
desc = "Hello, you've reached Arnold's pizza shop. I'm not here now, I'm out killing pepperoni."
@@ -692,3 +692,15 @@
id = "pwr_game"
results = list("pwr_game" = 5)
required_reagents = list("sodawater" = 1, "blackcrayonpowder" = 1, "sodiumchloride" = 1)
/datum/chemical_reaction/pinkmilk
name = "Strawberry Milk"
id = "pinkmilk"
results = list("pinkmilk" = 5)
required_reagents = list("aphro+" = 1, "milk" = 1)
/datum/chemical_reaction/pinktea
name = "Strawberry Tea"
id = "pinktea"
results = list("pinktea" = 5)
required_reagents = list("aphro" = 1, "arnold_palmer" = 1, "sugar" = 1)
@@ -101,3 +101,22 @@
)
result = /obj/item/reagent_containers/food/snacks/pizza/pineapple
subcategory = CAT_PIZZA
/datum/crafting_recipe/food/pineapplepizza/anomaly
name = "Anomaly Hawaiian pizza"
reqs = list(
/obj/item/assembly/signaler/anomaly = 1,
/obj/item/reagent_containers/food/snacks/pizza/pineapple = 1
)
result = /obj/item/reagent_containers/food/snacks/pizza/pineapple/anomaly
subcategory = CAT_PIZZA
/datum/crafting_recipe/food/anomalypizzaboy
name = "Anomaly pizza box"
reqs = list(
/obj/item/pizzabox = 5,
/obj/item/assembly/signaler/anomaly = 1
)
tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
result = /obj/item/pizzabox/infinite
subcategory = CAT_PIZZA
@@ -245,96 +245,41 @@ function output(message, flag) {
message = byondDecode(message).trim();
//The behemoth of filter-code (for Admin message filters)
//Note: This is proooobably hella inefficient
var filteredOut = false;
if (opts.hasOwnProperty('showMessagesFilters') && !opts.showMessagesFilters['All'].show) {
//Get this filter type (defined by class on message)
var messageHtml = $.parseHTML(message),
messageClasses;
if (opts.hasOwnProperty('filterHideAll') && opts.filterHideAll) {
var internal = false;
messageClasses = (!!$(messageHtml).attr('class') ? $(messageHtml).attr('class').split(/\s+/) : false);
if (messageClasses) {
for (var i = 0; i < messageClasses.length; i++) { //Every class
if (messageClasses[i] == 'internal') {
internal = true;
break;
}
}
}
if (!internal) {
filteredOut = 'All';
}
} else {
//If the element or it's child have any classes
if (!!$(messageHtml).attr('class') || !!$(messageHtml).children().attr('class')) {
messageClasses = $(messageHtml).attr('class').split(/\s+/);
if (!!$(messageHtml).children().attr('class')) {
messageClasses = messageClasses.concat($(messageHtml).children().attr('class').split(/\s+/));
}
var tempCount = 0;
for (var i = 0; i < messageClasses.length; i++) { //Every class
var thisClass = messageClasses[i];
$.each(opts.showMessagesFilters, function(key, val) { //Every filter
if (key !== 'All' && val.show === false && typeof val.match != 'undefined') {
for (var i = 0; i < val.match.length; i++) {
var matchClass = val.match[i];
if (matchClass == thisClass) {
filteredOut = key;
break;
}
}
}
if (filteredOut) return false;
});
if (filteredOut) break;
tempCount++;
}
} else {
if (!opts.showMessagesFilters['Misc'].show) {
filteredOut = 'Misc';
}
}
}
}
//Stuff we do along with appending a message
var atBottom = false;
if (!filteredOut) {
var bodyHeight = $('body').height();
var messagesHeight = $messages.outerHeight();
var scrollPos = $('body,html').scrollTop();
var bodyHeight = $('body').height();
var messagesHeight = $messages.outerHeight();
var scrollPos = $('body,html').scrollTop();
//Should we snap the output to the bottom?
if (bodyHeight + scrollPos >= messagesHeight - opts.scrollSnapTolerance) {
atBottom = true;
if ($('#newMessages').length) {
$('#newMessages').remove();
//Should we snap the output to the bottom?
if (bodyHeight + scrollPos >= messagesHeight - opts.scrollSnapTolerance) {
atBottom = true;
if ($('#newMessages').length) {
$('#newMessages').remove();
}
//If not, put the new messages box in
} else {
if ($('#newMessages').length) {
var messages = $('#newMessages .number').text();
messages = parseInt(messages);
messages++;
$('#newMessages .number').text(messages);
if (messages == 2) {
$('#newMessages .messageWord').append('s');
}
//If not, put the new messages box in
} else {
if ($('#newMessages').length) {
var messages = $('#newMessages .number').text();
messages = parseInt(messages);
messages++;
$('#newMessages .number').text(messages);
if (messages == 2) {
$('#newMessages .messageWord').append('s');
}
} else {
$messages.after('<a href="#" id="newMessages"><span class="number">1</span> new <span class="messageWord">message</span> <i class="icon-double-angle-down"></i></a>');
}
$messages.after('<a href="#" id="newMessages"><span class="number">1</span> new <span class="messageWord">message</span> <i class="icon-double-angle-down"></i></a>');
}
}
opts.messageCount++;
//Pop the top message off if history limit reached
if (opts.messageCount >= opts.messageLimit) {
$messages.children('div.entry:first-child').remove();
opts.messageCount--; //I guess the count should only ever equal the limit
}
//if (opts.messageCount >= opts.messageLimit) {
//$messages.children('div.entry:first-child').remove();
//opts.messageCount--; //I guess the count should only ever equal the limit
//}
// Create the element - if combining is off, we use it, and if it's on, we
// might discard it bug need to check its text content. Some messages vary
@@ -372,11 +317,6 @@ function output(message, flag) {
//Actually append the message
entry.className = 'entry';
if (filteredOut) {
entry.className += ' hidden';
entry.setAttribute('data-filter', filteredOut);
}
$last_message = trimmed_message;
$messages[0].appendChild(entry);
$(entry).find("img.icon").error(iconError);
@@ -401,7 +341,7 @@ function output(message, flag) {
}
}
if (!filteredOut && atBottom) {
if (atBottom) {
$('body,html').scrollTop($messages.outerHeight());
}
}
@@ -0,0 +1,5 @@
#define IC_TOPIC_UNHANDLED 0
#define IC_TOPIC_HANDLED 1
#define IC_TOPIC_REFRESH 2
#define IC_FLAG_ANCHORABLE 1
#define IC_FLAG_CAN_FIRE 2
@@ -0,0 +1,762 @@
#define SOURCE_TO_TARGET 0
#define TARGET_TO_SOURCE 1
#define PUMP_EFFICIENCY 0.6
#define TANK_FAILURE_PRESSURE (ONE_ATMOSPHERE*25)
#define PUMP_MAX_PRESSURE (ONE_ATMOSPHERE*24)
#define PUMP_MAX_VOLUME 100
/obj/item/integrated_circuit/atmospherics
category_text = "Atmospherics"
cooldown_per_use = 2 SECONDS
complexity = 10
size = 7
outputs = list(
"self reference" = IC_PINTYPE_SELFREF,
"pressure" = IC_PINTYPE_NUMBER
)
var/datum/gas_mixture/air_contents
var/volume = 2 //Pretty small, I know
/obj/item/integrated_circuit/atmospherics/Initialize()
air_contents = new(volume)
..()
/obj/item/integrated_circuit/atmospherics/return_air()
return air_contents
//Check if the gas container is adjacent and of the right type
/obj/item/integrated_circuit/atmospherics/proc/check_gassource(atom/gasholder)
if(!gasholder)
return FALSE
if(!gasholder.Adjacent(get_object()))
return FALSE
if(!istype(gasholder, /obj/item/tank) && !istype(gasholder, /obj/machinery/portable_atmospherics) && !istype(gasholder, /obj/item/integrated_circuit/atmospherics))
return FALSE
return TRUE
//Needed in circuits where source and target types differ
/obj/item/integrated_circuit/atmospherics/proc/check_gastarget(atom/gasholder)
return check_gassource(gasholder)
// - gas pump - // **works**
/obj/item/integrated_circuit/atmospherics/pump
name = "gas pump"
desc = "Somehow moves gases between two tanks, canisters, and other gas containers."
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
inputs = list(
"source" = IC_PINTYPE_REF,
"target" = IC_PINTYPE_REF,
"target pressure" = IC_PINTYPE_NUMBER
)
activators = list(
"transfer" = IC_PINTYPE_PULSE_IN,
"on transfer" = IC_PINTYPE_PULSE_OUT
)
var/direction = SOURCE_TO_TARGET
var/target_pressure = PUMP_MAX_PRESSURE
power_draw_per_use = 20
/obj/item/integrated_circuit/atmospherics/pump/Initialize()
air_contents = new(volume)
extended_desc += " Use negative pressure to move air from target to source. \
Note that only part of the gas is moved on each transfer, \
so multiple activations will be necessary to achieve target pressure. \
The pressure limit for circuit pumps is [round(PUMP_MAX_PRESSURE)] kPa."
. = ..()
// This proc gets the direction of the gas flow depending on its value, by calling update target
/obj/item/integrated_circuit/atmospherics/pump/on_data_written()
var/amt = get_pin_data(IC_INPUT, 3)
update_target(amt)
/obj/item/integrated_circuit/atmospherics/pump/proc/update_target(new_amount)
if(!isnum(new_amount))
new_amount = 0
// See in which direction the gas moves
if(new_amount < 0)
direction = TARGET_TO_SOURCE
else
direction = SOURCE_TO_TARGET
target_pressure = min(round(PUMP_MAX_PRESSURE),abs(new_amount))
/obj/item/integrated_circuit/atmospherics/pump/do_work()
var/obj/source = get_pin_data_as_type(IC_INPUT, 1, /obj)
var/obj/target = get_pin_data_as_type(IC_INPUT, 2, /obj)
perform_magic(source, target)
activate_pin(2)
/obj/item/integrated_circuit/atmospherics/pump/proc/perform_magic(atom/source, atom/target)
//Check if both atoms are of the right type: atmos circuits/gas tanks/canisters. If one is the same, use the circuit var
if(!check_gassource(source))
source = src
if(!check_gastarget(target))
target = src
// If both are the same, this whole proc would do nothing and just waste performance
if(source == target)
return
var/datum/gas_mixture/source_air = source.return_air()
var/datum/gas_mixture/target_air = target.return_air()
if(!source_air || !target_air)
return
// Swapping both source and target
if(direction == TARGET_TO_SOURCE)
var/temp = source_air
source_air = target_air
target_air = temp
// If what you are pumping is empty, use the circuit's storage
if(source_air.total_moles() <= 0)
source_air = air_contents
// Move gas from one place to another
move_gas(source_air, target_air)
air_update_turf()
/obj/item/integrated_circuit/atmospherics/pump/proc/move_gas(datum/gas_mixture/source_air, datum/gas_mixture/target_air)
// No moles = nothing to pump
if(source_air.total_moles() <= 0 || target_air.return_pressure() >= PUMP_MAX_PRESSURE)
return
// Negative Kelvin temperatures should never happen and if they do, normalize them
if(source_air.temperature < TCMB)
source_air.temperature = TCMB
var/pressure_delta = target_pressure - target_air.return_pressure()
if(pressure_delta > 0.1)
var/transfer_moles = (pressure_delta*target_air.volume/(source_air.temperature * R_IDEAL_GAS_EQUATION))*PUMP_EFFICIENCY
var/datum/gas_mixture/removed = source_air.remove(transfer_moles)
target_air.merge(removed)
// - volume pump - // **Works**
/obj/item/integrated_circuit/atmospherics/pump/volume
name = "volume pump"
desc = "Moves gases between two tanks, canisters, and other gas containers by using their volume, up to 200 L/s."
extended_desc = " Use negative volume to move air from target to source. Note that only part of the gas is moved on each transfer. Its maximum pumping volume is capped at 1000kPa."
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
inputs = list(
"source" = IC_PINTYPE_REF,
"target" = IC_PINTYPE_REF,
"transfer volume" = IC_PINTYPE_NUMBER
)
activators = list(
"transfer" = IC_PINTYPE_PULSE_IN,
"on transfer" = IC_PINTYPE_PULSE_OUT
)
direction = SOURCE_TO_TARGET
var/transfer_rate = PUMP_MAX_VOLUME
power_draw_per_use = 20
/obj/item/integrated_circuit/atmospherics/pump/volume/update_target(new_amount)
if(!isnum(new_amount))
new_amount = 0
// See in which direction the gas moves
if(new_amount < 0)
direction = TARGET_TO_SOURCE
else
direction = SOURCE_TO_TARGET
target_pressure = min(PUMP_MAX_VOLUME,abs(new_amount))
/obj/item/integrated_circuit/atmospherics/pump/volume/move_gas(datum/gas_mixture/source_air, datum/gas_mixture/target_air)
// No moles = nothing to pump
if(source_air.total_moles() <= 0)
return
// Negative Kelvin temperatures should never happen and if they do, normalize them
if(source_air.temperature < TCMB)
source_air.temperature = TCMB
if((source_air.return_pressure() < 0.01) || (target_air.return_pressure() >= PUMP_MAX_PRESSURE))
return
//The second part of the min caps the pressure built by the volume pumps to the max pump pressure
var/transfer_ratio = min(transfer_rate,target_air.volume*PUMP_MAX_PRESSURE/source_air.return_pressure())/source_air.volume
var/datum/gas_mixture/removed = source_air.remove_ratio(transfer_ratio * PUMP_EFFICIENCY)
target_air.merge(removed)
// - gas vent - // **works**
/obj/item/integrated_circuit/atmospherics/pump/vent
name = "gas vent"
extended_desc = "Use negative volume to move air from target to environment. Note that only part of the gas is moved on each transfer. Unlike the gas pump, this one keeps pumping even further to pressures of 9000 pKa and it is not advised to use it on tank circuits."
desc = "Moves gases between the environment and adjacent gas containers."
inputs = list(
"container" = IC_PINTYPE_REF,
"target pressure" = IC_PINTYPE_NUMBER
)
/obj/item/integrated_circuit/atmospherics/pump/vent/on_data_written()
var/amt = get_pin_data(IC_INPUT, 2)
update_target(amt)
/obj/item/integrated_circuit/atmospherics/pump/vent/do_work()
var/turf/source = get_turf(src)
var/obj/target = get_pin_data_as_type(IC_INPUT, 1, /obj)
perform_magic(source, target)
activate_pin(2)
/obj/item/integrated_circuit/atmospherics/pump/vent/check_gastarget(atom/gasholder)
if(!gasholder)
return FALSE
if(!gasholder.Adjacent(get_object()))
return FALSE
if(!istype(gasholder, /obj/item/tank) && !istype(gasholder, /obj/machinery/portable_atmospherics) && !istype(gasholder, /obj/item/integrated_circuit/atmospherics))
return FALSE
return TRUE
/obj/item/integrated_circuit/atmospherics/pump/vent/check_gassource(atom/target)
if(!target)
return FALSE
if(!istype(target, /turf))
return FALSE
return TRUE
// - integrated connector - // Can connect and disconnect properly
/obj/item/integrated_circuit/atmospherics/connector
name = "integrated connector"
desc = "Creates an airtight seal with standard connectors found on the floor, \
allowing the assembly to exchange gases with a pipe network."
extended_desc = "This circuit will automatically attempt to locate and connect to ports on the floor beneath it when activated. \
You <b>must</b> set a target before connecting."
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
inputs = list(
"target" = IC_PINTYPE_REF
)
activators = list(
"toggle connection" = IC_PINTYPE_PULSE_IN,
"on connected" = IC_PINTYPE_PULSE_OUT,
"on connection failed" = IC_PINTYPE_PULSE_OUT,
"on disconnected" = IC_PINTYPE_PULSE_OUT
)
var/obj/machinery/atmospherics/components/unary/portables_connector/connector
/obj/item/integrated_circuit/atmospherics/connector/Initialize()
air_contents = new(volume)
START_PROCESSING(SSobj, src)
. = ..()
//Sucks up the gas from the connector
/obj/item/integrated_circuit/atmospherics/connector/process()
set_pin_data(IC_OUTPUT, 2, air_contents.return_pressure())
/obj/item/integrated_circuit/atmospherics/connector/check_gassource(atom/gasholder)
if(!gasholder)
return FALSE
if(!istype(gasholder,/obj/machinery/atmospherics/components/unary/portables_connector))
return FALSE
return TRUE
//If the assembly containing this is moved from the tile the connector pipe is in, the connection breaks
/obj/item/integrated_circuit/atmospherics/connector/ext_moved()
if(connector)
if(get_dist(get_object(), connector) > 0)
// The assembly is set as connected device and the connector handles the rest
connector.connected_device = null
connector = null
activate_pin(4)
/obj/item/integrated_circuit/atmospherics/connector/do_work()
// If there is a connection, disconnect
if(connector)
connector.connected_device = null
connector = null
activate_pin(4)
return
var/obj/machinery/atmospherics/components/unary/portables_connector/PC = locate() in get_turf(src)
// If no connector can't connect
if(!PC)
activate_pin(3)
return
connector = PC
connector.connected_device = src
activate_pin(2)
// Required for making the connector port script work
obj/item/integrated_circuit/atmospherics/connector/portableConnectorReturnAir()
return air_contents
// - gas filter - // **works**
/obj/item/integrated_circuit/atmospherics/pump/filter
name = "gas filter"
desc = "Filters one gas out of a mixture."
complexity = 20
size = 8
spawn_flags = IC_SPAWN_RESEARCH
inputs = list(
"source" = IC_PINTYPE_REF,
"filtered output" = IC_PINTYPE_REF,
"contaminants output" = IC_PINTYPE_REF,
"wanted gases" = IC_PINTYPE_LIST,
"target pressure" = IC_PINTYPE_NUMBER
)
power_draw_per_use = 30
/obj/item/integrated_circuit/atmospherics/pump/filter/on_data_written()
var/amt = get_pin_data(IC_INPUT, 5)
target_pressure = CLAMP(amt, 0, PUMP_MAX_PRESSURE)
/obj/item/integrated_circuit/atmospherics/pump/filter/do_work()
activate_pin(2)
var/obj/source = get_pin_data_as_type(IC_INPUT, 1, /obj)
var/obj/filtered = get_pin_data_as_type(IC_INPUT, 2, /obj)
var/obj/contaminants = get_pin_data_as_type(IC_INPUT, 3, /obj)
var/wanted = get_pin_data(IC_INPUT, 4)
// If there is no filtered output, this whole thing makes no sense
if(!check_gassource(filtered))
return
var/datum/gas_mixture/filtered_air = filtered.return_air()
if(!filtered_air)
return
// If no source is set, the source is possibly this circuit's content
if(!check_gassource(source))
source = src
var/datum/gas_mixture/source_air = source.return_air()
//No source air: source is this circuit
if(!source_air)
source_air = air_contents
// If no filtering tank is set, filter through itself
if(!check_gassource(contaminants))
contaminants = src
var/datum/gas_mixture/contaminated_air = contaminants.return_air()
//If there is no gas mixture datum for unfiltered, pump the contaminants back into the circuit
if(!contaminated_air)
contaminated_air = air_contents
if(contaminated_air.return_pressure() >= PUMP_MAX_PRESSURE || filtered_air.return_pressure() >= PUMP_MAX_PRESSURE)
return
var/pressure_delta = target_pressure - contaminated_air.return_pressure()
var/transfer_moles
//Negative Kelvins are an anomaly and should be normalized if encountered
if(source_air.temperature < TCMB)
source_air.temperature = TCMB
transfer_moles = (pressure_delta*contaminated_air.volume/(source_air.temperature * R_IDEAL_GAS_EQUATION))*PUMP_EFFICIENCY
//If there is nothing to transfer, just return
if(transfer_moles <= 0)
return
//This is the var that holds the currently filtered part of the gas
var/datum/gas_mixture/removed = source_air.remove(transfer_moles)
if(!removed)
return
//This is the gas that will be moved from source to filtered
var/datum/gas_mixture/filtered_out = new
for(var/filtered_gas in removed.gases)
//Get the name of the gas and see if it is in the list
if(removed.gases[filtered_gas][GAS_META][META_GAS_NAME] in wanted)
//The gas that is put in all the filtered out gases
filtered_out.temperature = removed.temperature
filtered_out.add_gas(filtered_gas)
filtered_out.gases[filtered_gas][MOLES] = removed.gases[filtered_gas][MOLES]
//The filtered out gas is entirely removed from the currently filtered gases
removed.gases[filtered_gas][MOLES] = 0
removed.garbage_collect()
//Check if the pressure is high enough to put stuff in filtered, or else just put it back in the source
var/datum/gas_mixture/target = (filtered_air.return_pressure() < target_pressure ? filtered_air : source_air)
target.merge(filtered_out)
contaminated_air.merge(removed)
/obj/item/integrated_circuit/atmospherics/pump/filter/Initialize()
air_contents = new(volume)
. = ..()
extended_desc = "Remember to properly spell and capitalize the filtered gas name. \
Note that only part of the gas is moved on each transfer, \
so multiple activations will be necessary to achieve target pressure. \
The pressure limit for circuit pumps is [round(PUMP_MAX_PRESSURE)] kPa."
// - gas mixer - // **works**
/obj/item/integrated_circuit/atmospherics/pump/mixer
name = "gas mixer"
desc = "Mixes 2 different types of gases."
complexity = 20
size = 8
spawn_flags = IC_SPAWN_RESEARCH
inputs = list(
"first source" = IC_PINTYPE_REF,
"second source" = IC_PINTYPE_REF,
"output" = IC_PINTYPE_REF,
"first source percentage" = IC_PINTYPE_NUMBER,
"target pressure" = IC_PINTYPE_NUMBER
)
power_draw_per_use = 30
/obj/item/integrated_circuit/atmospherics/pump/mixer/do_work()
activate_pin(2)
var/obj/source_1 = get_pin_data(IC_INPUT, 1)
var/obj/source_2 = get_pin_data(IC_INPUT, 2)
var/obj/gas_output = get_pin_data(IC_INPUT, 3)
if(!check_gassource(source_1))
source_1 = src
if(!check_gassource(source_2))
source_2 = src
if(!check_gassource(gas_output))
gas_output = src
if(source_1 == gas_output || source_2 == gas_output)
return
var/datum/gas_mixture/source_1_gases = source_1.return_air()
var/datum/gas_mixture/source_2_gases = source_2.return_air()
var/datum/gas_mixture/output_gases = gas_output.return_air()
if(!source_1_gases || !source_2_gases || !output_gases)
return
if(output_gases.return_pressure() >= PUMP_MAX_PRESSURE)
return
if(source_1_gases.return_pressure() <= 0 || source_2_gases.return_pressure() <= 0)
return
//This calculates how much should be sent
var/gas_percentage = round(max(min(get_pin_data(IC_INPUT, 4),100),0) / 100)
//Basically: number of moles = percentage of pressure filled up * efficiency coefficient * (pressure from both gases * volume of output) / (R * Temperature)
var/transfer_moles = (get_pin_data(IC_INPUT, 5) / max(1,output_gases.return_pressure())) * PUMP_EFFICIENCY * (source_1_gases.return_pressure() * gas_percentage + source_2_gases.return_pressure() * (1 - gas_percentage)) * output_gases.volume/ (R_IDEAL_GAS_EQUATION * max(output_gases.temperature,TCMB))
if(transfer_moles <= 0)
return
var/datum/gas_mixture/mix = source_1_gases.remove(transfer_moles * gas_percentage)
output_gases.merge(mix)
mix = source_2_gases.remove(transfer_moles * (1-gas_percentage))
output_gases.merge(mix)
// - integrated tank - // **works**
/obj/item/integrated_circuit/atmospherics/tank
name = "integrated tank"
desc = "A small tank for the storage of gases."
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
size = 4
activators = list(
"push ref" = IC_PINTYPE_PULSE_IN
)
volume = 3 //emergency tank sized
var/broken = FALSE
/obj/item/integrated_circuit/atmospherics/tank/Initialize()
air_contents = new(volume)
START_PROCESSING(SSobj, src)
extended_desc = "Take care not to pressurize it above [round(TANK_FAILURE_PRESSURE)] kPa, or else it will break."
. = ..()
/obj/item/integrated_circuit/atmospherics/tank/Destroy()
STOP_PROCESSING(SSobj, src)
. = ..()
/obj/item/integrated_circuit/atmospherics/tank/do_work()
set_pin_data(IC_OUTPUT, 1, WEAKREF(src))
push_data()
/obj/item/integrated_circuit/atmospherics/tank/process()
var/tank_pressure = air_contents.return_pressure()
set_pin_data(IC_OUTPUT, 2, tank_pressure)
push_data()
//Check if tank broken
if(!broken && tank_pressure > TANK_FAILURE_PRESSURE)
broken = TRUE
to_chat(view(2),"<span class='notice'>The [name] ruptures, releasing its gases!</span>")
if(broken)
release()
/obj/item/integrated_circuit/atmospherics/tank/proc/release()
if(air_contents.total_moles() > 0)
playsound(loc, 'sound/effects/spray.ogg', 10, 1, -3)
var/datum/gas_mixture/expelled_gas = air_contents.remove(air_contents.total_moles())
var/turf/current_turf = get_turf(src)
var/datum/gas_mixture/exterior_gas
if(!current_turf)
return
exterior_gas = current_turf.return_air()
exterior_gas.merge(expelled_gas)
// - large integrated tank - // **works**
/obj/item/integrated_circuit/atmospherics/tank/large
name = "large integrated tank"
desc = "A less small tank for the storage of gases."
volume = 9
size = 12
spawn_flags = IC_SPAWN_RESEARCH
// - freezer tank - // **works**
/obj/item/integrated_circuit/atmospherics/tank/freezer
name = "freezer tank"
desc = "Cools the gas it contains to a preset temperature."
volume = 6
size = 8
inputs = list(
"target temperature" = IC_PINTYPE_NUMBER,
"on" = IC_PINTYPE_BOOLEAN
)
inputs_default = list("1" = 300)
spawn_flags = IC_SPAWN_RESEARCH
var/temperature = 293.15
var/heater_coefficient = 0.1
/obj/item/integrated_circuit/atmospherics/tank/freezer/on_data_written()
temperature = max(73.15,min(293.15,get_pin_data(IC_INPUT, 1)))
if(get_pin_data(IC_INPUT, 2))
power_draw_idle = 30
else
power_draw_idle = 0
/obj/item/integrated_circuit/atmospherics/tank/freezer/process()
var/tank_pressure = air_contents.return_pressure()
set_pin_data(IC_OUTPUT, 2, tank_pressure)
push_data()
//Cool the tank if the power is on and the temp is above
if(!power_draw_idle || air_contents.temperature < temperature)
return
air_contents.temperature = max(73.15,air_contents.temperature - (air_contents.temperature - temperature) * heater_coefficient)
// - heater tank - // **works**
/obj/item/integrated_circuit/atmospherics/tank/freezer/heater
name = "heater tank"
desc = "Heats the gas it contains to a preset temperature."
volume = 6
inputs = list(
"target temperature" = IC_PINTYPE_NUMBER,
"on" = IC_PINTYPE_BOOLEAN
)
spawn_flags = IC_SPAWN_RESEARCH
/obj/item/integrated_circuit/atmospherics/tank/freezer/heater/on_data_written()
temperature = max(293.15,min(573.15,get_pin_data(IC_INPUT, 1)))
if(get_pin_data(IC_INPUT, 2))
power_draw_idle = 30
else
power_draw_idle = 0
/obj/item/integrated_circuit/atmospherics/tank/freezer/heater/process()
var/tank_pressure = air_contents.return_pressure()
set_pin_data(IC_OUTPUT, 2, tank_pressure)
push_data()
//Heat the tank if the power is on or its temperature is below what is set
if(!power_draw_idle || air_contents.temperature > temperature)
return
air_contents.temperature = min(573.15,air_contents.temperature + (temperature - air_contents.temperature) * heater_coefficient)
// - atmospheric cooler - // **works**
/obj/item/integrated_circuit/atmospherics/cooler
name = "atmospheric cooler circuit"
desc = "Cools the air around it."
volume = 6
size = 13
spawn_flags = IC_SPAWN_RESEARCH
inputs = list(
"target temperature" = IC_PINTYPE_NUMBER,
"on" = IC_PINTYPE_BOOLEAN
)
var/temperature = 293.15
var/heater_coefficient = 0.1
/obj/item/integrated_circuit/atmospherics/cooler/Initialize()
air_contents = new(volume)
START_PROCESSING(SSobj, src)
. = ..()
/obj/item/integrated_circuit/atmospherics/cooler/Destroy()
STOP_PROCESSING(SSobj, src)
. = ..()
/obj/item/integrated_circuit/atmospherics/cooler/on_data_written()
temperature = max(243.15,min(293.15,get_pin_data(IC_INPUT, 1)))
if(get_pin_data(IC_INPUT, 2))
power_draw_idle = 30
else
power_draw_idle = 0
/obj/item/integrated_circuit/atmospherics/cooler/process()
set_pin_data(IC_OUTPUT, 2, air_contents.return_pressure())
push_data()
//Get the turf you're on and its gas mixture
var/turf/current_turf = get_turf(src)
if(!current_turf)
return
var/datum/gas_mixture/turf_air = current_turf.return_air()
if(!power_draw_idle || turf_air.temperature < temperature)
return
//Cool the gas
turf_air.temperature = max(243.15,turf_air.temperature - (turf_air.temperature - temperature) * heater_coefficient)
// - atmospheric heater - // **works**
/obj/item/integrated_circuit/atmospherics/cooler/heater
name = "atmospheric heater circuit"
desc = "Heats the air around it."
/obj/item/integrated_circuit/atmospherics/cooler/heater/on_data_written()
temperature = max(293.15,min(323.15,get_pin_data(IC_INPUT, 1)))
if(get_pin_data(IC_INPUT, 2))
power_draw_idle = 30
else
power_draw_idle = 0
/obj/item/integrated_circuit/atmospherics/cooler/heater/process()
set_pin_data(IC_OUTPUT, 2, air_contents.return_pressure())
push_data()
//Get the turf and its air mixture
var/turf/current_turf = get_turf(src)
if(!current_turf)
return
var/datum/gas_mixture/turf_air = current_turf.return_air()
if(!power_draw_idle || turf_air.temperature > temperature)
return
//Heat the gas
turf_air.temperature = min(323.15,turf_air.temperature + (temperature - turf_air.temperature) * heater_coefficient)
// - tank slot - // **works**
/obj/item/integrated_circuit/input/tank_slot
category_text = "Atmospherics"
cooldown_per_use = 1
name = "tank slot"
desc = "Lets you add a tank to your assembly and remove it even when the assembly is closed."
extended_desc = "It can help you extract gases easier."
complexity = 25
size = 30
inputs = list()
outputs = list(
"pressure used" = IC_PINTYPE_NUMBER,
"current tank" = IC_PINTYPE_REF
)
activators = list(
"push ref" = IC_PINTYPE_PULSE_IN,
"on insert" = IC_PINTYPE_PULSE_OUT,
"on remove" = IC_PINTYPE_PULSE_OUT
)
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
can_be_asked_input = TRUE
demands_object_input = TRUE
can_input_object_when_closed = TRUE
var/obj/item/tank/internals/current_tank
/obj/item/integrated_circuit/input/tank_slot/Initialize()
START_PROCESSING(SSobj, src)
. = ..()
/obj/item/integrated_circuit/input/tank_slot/process()
push_pressure()
/obj/item/integrated_circuit/input/tank_slot/attackby(var/obj/item/tank/internals/I, var/mob/living/user)
//Check if it truly is a tank
if(!istype(I,/obj/item/tank/internals))
to_chat(user,"<span class='warning'>The [I.name] doesn't seem to fit in here.</span>")
return
//Check if there is no other tank already inside
if(current_tank)
to_chat(user,"<span class='warning'>There is already a gas tank inside.</span>")
return
//The current tank is the one we just attached, its location is inside the circuit
current_tank = I
user.transferItemToLoc(I,src)
to_chat(user,"<span class='warning'>You put the [I.name] inside the tank slot.</span>")
//Set the pin to a weak reference of the current tank
push_pressure()
set_pin_data(IC_OUTPUT, 2, WEAKREF(current_tank))
push_data()
do_work(1)
/obj/item/integrated_circuit/input/tank_slot/ask_for_input(mob/user)
attack_self(user)
/obj/item/integrated_circuit/input/tank_slot/attack_self(mob/user)
//Check if no tank attached
if(!current_tank)
to_chat(user, "<span class='notice'>There is currently no tank attached.</span>")
return
//Remove tank and put in user's hands/location
to_chat(user, "<span class='notice'>You take [current_tank] out of the tank slot.</span>")
user.put_in_hands(current_tank)
current_tank = null
//Remove tank reference
push_pressure()
set_pin_data(IC_OUTPUT, 2, null)
push_data()
do_work(2)
/obj/item/integrated_circuit/input/tank_slot/do_work()
set_pin_data(IC_OUTPUT, 2, WEAKREF(current_tank))
push_data()
/obj/item/integrated_circuit/input/tank_slot/proc/push_pressure()
if(!current_tank)
set_pin_data(IC_OUTPUT, 1, 0)
return
var/datum/gas_mixture/tank_air = current_tank.return_air()
if(!tank_air)
set_pin_data(IC_OUTPUT, 1, 0)
return
set_pin_data(IC_OUTPUT, 1, tank_air.return_pressure())
push_data()
#undef SOURCE_TO_TARGET
#undef TARGET_TO_SOURCE
#undef PUMP_EFFICIENCY
#undef TANK_FAILURE_PRESSURE
#undef PUMP_MAX_PRESSURE
#undef PUMP_MAX_VOLUME
@@ -1218,4 +1218,95 @@
activate_pin(2)
else
return FALSE
return TRUE
return TRUE
//Hippie Ported Code--------------------------------------------------------------------------------------------------------
//Adding some color to cards aswell, because why not
/obj/item/card/data/attackby(obj/item/I, mob/living/user)
if(istype(I, /obj/item/integrated_electronics/detailer))
var/obj/item/integrated_electronics/detailer/D = I
detail_color = D.detail_color
update_icon()
return ..()
// -Inputlist- //
/obj/item/integrated_circuit/input/selection
name = "selection circuit"
desc = "This circuit lets you choose between different strings from a selection."
extended_desc = "This circuit lets you choose between up to 4 different values from selection of up to 8 strings that you can set. Null values are ignored and the chosen value is put out in selected."
icon_state = "addition"
can_be_asked_input = 1
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
inputs = list(
"A" = IC_PINTYPE_STRING,
"B" = IC_PINTYPE_STRING,
"C" = IC_PINTYPE_STRING,
"D" = IC_PINTYPE_STRING,
"E" = IC_PINTYPE_STRING,
"F" = IC_PINTYPE_STRING,
"G" = IC_PINTYPE_STRING,
"H" = IC_PINTYPE_STRING
)
activators = list(
"on selected" = IC_PINTYPE_PULSE_OUT
)
outputs = list(
"selected" = IC_PINTYPE_STRING
)
/obj/item/integrated_circuit/input/selection/ask_for_input(mob/user)
var/list/selection = list()
for(var/k in 1 to inputs.len)
var/I = get_pin_data(IC_INPUT, k)
if(istext(I))
selection.Add(I)
var/selected = input(user,"Choose input.","Selection") in selection
if(!selected)
return
set_pin_data(IC_OUTPUT, 1, selected)
push_data()
activate_pin(1)
// -storage examiner- // **works**
/obj/item/integrated_circuit/input/storage_examiner
name = "storage examiner circuit"
desc = "This circuit lets you scan a storage's content. (backpacks, toolboxes etc.)"
extended_desc = "The items are put out as reference, which makes it possible to interact with them. Additionally also gives the amount of items."
icon_state = "grabber"
can_be_asked_input = 1
complexity = 6
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
inputs = list(
"storage" = IC_PINTYPE_REF
)
activators = list(
"examine" = IC_PINTYPE_PULSE_IN,
"on examined" = IC_PINTYPE_PULSE_OUT
)
outputs = list(
"item amount" = IC_PINTYPE_NUMBER,
"item list" = IC_PINTYPE_LIST
)
power_draw_per_use = 85
/obj/item/integrated_circuit/input/storage_examiner/do_work()
var/obj/item/storage = get_pin_data_as_type(IC_INPUT, 1, /obj/item)
if(!istype(storage,/obj/item/storage))
return
set_pin_data(IC_OUTPUT, 1, storage.contents.len)
var/list/regurgitated_contents = list()
for(var/obj/o in storage.contents)
regurgitated_contents.Add(WEAKREF(o))
set_pin_data(IC_OUTPUT, 2, regurgitated_contents)
push_data()
activate_pin(2)
@@ -677,3 +677,140 @@
GET_COMPONENT(materials, /datum/component/material_container)
materials.retrieve_all()
.=..()
//Hippie Ported Code--------------------------------------------------------------------------------------------------------
// - inserter circuit - //
/obj/item/integrated_circuit/manipulation/inserter
name = "inserter"
desc = "A nimble circuit that puts stuff inside a storage like a backpack and can take it out aswell."
icon_state = "grabber"
extended_desc = "This circuit accepts a reference to an object to be inserted or extracted depending on mode. If a storage is given for extraction, the extracted item will be put in the new storage. Modes: 1 insert, 0 to extract."
w_class = WEIGHT_CLASS_SMALL
size = 3
cooldown_per_use = 5
complexity = 10
inputs = list("target object" = IC_PINTYPE_REF, "target container" = IC_PINTYPE_REF,"mode" = IC_PINTYPE_NUMBER)
activators = list("pulse in" = IC_PINTYPE_PULSE_IN,"pulse out" = IC_PINTYPE_PULSE_OUT)
spawn_flags = IC_SPAWN_RESEARCH
action_flags = IC_ACTION_COMBAT
power_draw_per_use = 20
var/max_items = 10
/obj/item/integrated_circuit/manipulation/inserter/do_work()
//There shouldn't be any target required to eject all contents
var/obj/item/target_obj = get_pin_data_as_type(IC_INPUT, 1, /obj/item)
if(!target_obj)
return
var/distance = get_dist(get_turf(src),get_turf(target_obj))
if(distance > 1 || distance < 0)
return
var/obj/item/storage/container = get_pin_data_as_type(IC_INPUT, 2, /obj/item)
var/mode = get_pin_data(IC_INPUT, 3)
switch(mode)
if(1) //Not working
if(!container || !istype(container,/obj/item/storage) || !Adjacent(container))
return
GET_COMPONENT_FROM(STR, /datum/component/storage, container)
if(!STR)
return
STR.attackby(src, target_obj)
else
GET_COMPONENT_FROM(STR, /datum/component/storage, target_obj.loc)
if(!STR)
return
if(!container || !istype(container,/obj/item/storage) || !Adjacent(container))
STR.remove_from_storage(target_obj,drop_location())
else
STR.remove_from_storage(target_obj,container)
// Renamer circuit. Renames the assembly it is in. Useful in cooperation with telecomms-based circuits.
/obj/item/integrated_circuit/manipulation/renamer
name = "renamer"
desc = "A small circuit that renames the assembly it is in. Useful paired with speech-based circuits."
icon_state = "internalbm"
extended_desc = "This circuit accepts a string as input, and can be pulsed to rewrite the current assembly's name with said string. On success, it pulses the default pulse-out wire."
inputs = list("name" = IC_PINTYPE_STRING)
outputs = list("current name" = IC_PINTYPE_STRING)
activators = list("rename" = IC_PINTYPE_PULSE_IN,"get name" = IC_PINTYPE_PULSE_IN,"pulse out" = IC_PINTYPE_PULSE_OUT)
power_draw_per_use = 1
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
/obj/item/integrated_circuit/manipulation/renamer/do_work(var/n)
if(!assembly)
return
switch(n)
if(1)
var/new_name = get_pin_data(IC_INPUT, 1)
if(new_name)
assembly.name = new_name
else
set_pin_data(IC_OUTPUT, 1, assembly.name)
push_data()
activate_pin(3)
// - redescribing circuit - //
/obj/item/integrated_circuit/manipulation/redescribe
name = "redescriber"
desc = "Takes any string as an input and will set it as the assembly's description."
extended_desc = "Strings should can be of any length."
icon_state = "speaker"
cooldown_per_use = 10
complexity = 3
inputs = list("text" = IC_PINTYPE_STRING)
outputs = list("description" = IC_PINTYPE_STRING)
activators = list("redescribe" = IC_PINTYPE_PULSE_IN,"get description" = IC_PINTYPE_PULSE_IN,"pulse out" = IC_PINTYPE_PULSE_OUT)
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
/obj/item/integrated_circuit/manipulation/redescribe/do_work(var/n)
if(!assembly)
return
switch(n)
if(1)
assembly.desc = get_pin_data(IC_INPUT, 1)
else
set_pin_data(IC_OUTPUT, 1, assembly.desc)
push_data()
activate_pin(3)
// - repainting circuit - //
/obj/item/integrated_circuit/manipulation/repaint
name = "auto-repainter"
desc = "There's an oddly high amount of spraying cans fitted right inside this circuit."
extended_desc = "Takes a value in hexadecimal and uses it to repaint the assembly it is in."
cooldown_per_use = 10
complexity = 3
inputs = list("color" = IC_PINTYPE_COLOR)
outputs = list("current color" = IC_PINTYPE_COLOR)
activators = list("repaint" = IC_PINTYPE_PULSE_IN,"get color" = IC_PINTYPE_PULSE_IN,"pulse out" = IC_PINTYPE_PULSE_OUT)
spawn_flags = IC_SPAWN_DEFAULT|IC_SPAWN_RESEARCH
/obj/item/integrated_circuit/manipulation/repaint/do_work(var/n)
if(!assembly)
return
switch(n)
if(1)
assembly.detail_color = get_pin_data(IC_INPUT, 1)
assembly.update_icon()
else
set_pin_data(IC_OUTPUT, 1, assembly.detail_color)
push_data()
activate_pin(3)

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