Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into dojo-ghostrole
This commit is contained in:
@@ -9,13 +9,12 @@
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#define META_GAS_FUSION_POWER 7
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//ATMOS
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//stuff you should probably leave well alone!
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#define R_IDEAL_GAS_EQUATION 8.31446261815324 //kPa*L/(K*mol)
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#define ONE_ATMOSPHERE 101.325 //kPa
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#define TCMB 2.7 // -270.3degC
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#define TCRYO 225 // -48.15degC
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#define T0C 273.15 // 0degC
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#define T20C 293.15 // 20degC
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#define STEFANBOLTZMANN (5.670373*10e-8) // W/(m^2*K^4)
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#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
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#define ONE_ATMOSPHERE 101.325 //kPa
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#define TCMB 2.7 // -270.3degC
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#define TCRYO 225 // -48.15degC
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#define T0C 273.15 // 0degC
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#define T20C 293.15 // 20degC
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#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) //moles in a 2.5 m^3 cell at 101.325 Pa and 20 degC
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#define M_CELL_WITH_RATIO (MOLES_CELLSTANDARD * 0.005) //compared against for superconductivity
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@@ -150,9 +149,9 @@
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//OPEN TURF ATMOS
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#define OPENTURF_DEFAULT_ATMOS "o2=22;n2=82;TEMP=293.15" //the default air mix that open turfs spawn
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#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms
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#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms
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#define AIRLESS_ATMOS "TEMP=2.7" //space
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#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs
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#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs
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#define BURNMIX_ATMOS "o2=2500;plasma=5000;TEMP=370" //used in the holodeck burn test program
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//ATMOSPHERICS DEPARTMENT GAS TANK TURFS
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@@ -109,8 +109,16 @@
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#define MEDIHOUND_SLEEPER (1<<0)
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#define EATING_NOISES (1<<1)
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#define DIGESTION_NOISES (1<<2)
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#define BREAST_ENLARGEMENT (1<<3)
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#define PENIS_ENLARGEMENT (1<<4)
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#define FORCED_FEM (1<<5)
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#define FORCED_MASC (1<<6)
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#define HYPNO (1<<7)
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#define NEVER_HYPNO (1<<8)
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#define NO_APHRO (1<<9)
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#define NO_ASS_SLAP (1<<9)
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#define TOGGLES_CITADEL (EATING_NOISES|DIGESTION_NOISES)
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#define TOGGLES_CITADEL (EATING_NOISES|DIGESTION_NOISES|BREAST_ENLARGEMENT|PENIS_ENLARGEMENT)
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//component stuff
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#define COMSIG_COMBAT_TOGGLED "combatmode_toggled" //called by combat mode toggle on all equipped items. args: (mob/user, combatmode)
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@@ -134,6 +134,7 @@
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#define TRAIT_NORUNNING "norunning" // You walk!
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#define TRAIT_NOMARROW "nomarrow" // You don't make blood, with chemicals or nanites.
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#define TRAIT_NOPULSE "nopulse" // Your heart doesn't beat.
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#define TRAIT_EXEMPT_HEALTH_EVENTS "exempt-health-events"
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//non-mob traits
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@@ -160,17 +161,15 @@
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#define TRAIT_TAGGER "tagger"
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#define TRAIT_PHOTOGRAPHER "photographer"
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#define TRAIT_MUSICIAN "musician"
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#define TRAIT_CROCRIN_IMMUNE "crocin_immune"
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#define TRAIT_NYMPHO "nymphomania"
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#define TRAIT_MASO "masochism"
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#define TRAIT_EXHIBITIONIST "exhibitionist"
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#define TRAIT_HIGH_BLOOD "high_blood"
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#define TRAIT_PHARMA "hepatic_pharmacokinesis"
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#define TRAIT_PARA "paraplegic"
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#define TRAIT_EMPATH "empath"
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#define TRAIT_FRIENDLY "friendly"
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#define TRAIT_ASSBLASTUSA "assblastusa"
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#define TRAIT_CULT_EYES "cult_eyes"
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#define TRAIT_CLOWN_MENTALITY "clown_mentality" // The future is now, clownman.
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#define TRAIT_FREESPRINT "free_sprinting"
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@@ -193,6 +192,7 @@
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#define ABSTRACT_ITEM_TRAIT "abstract-item"
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#define STATUS_EFFECT_TRAIT "status-effect"
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#define ROUNDSTART_TRAIT "roundstart" //cannot be removed without admin intervention
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#define GHOSTROLE_TRAIT "ghostrole"
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// unique trait sources, still defines
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#define STATUE_MUTE "statue"
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@@ -228,6 +228,7 @@
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#define SLEEPING_CARP_TRAIT "sleeping_carp"
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#define RISING_BASS_TRAIT "rising_bass"
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#define ABDUCTOR_ANTAGONIST "abductor-antagonist"
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#define NUKEOP_ANTAGONIST "nukeop-antagonist"
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#define MADE_UNCLONEABLE "made-uncloneable"
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#define NUKEOP_TRAIT "nuke-op"
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#define DEATHSQUAD_TRAIT "deathsquad"
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@@ -32,7 +32,7 @@
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if(ishuman(M) && source.force && source.get_sharpness())
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var/mob/living/carbon/human/H = M
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if((H.health <= H.crit_threshold || (user.pulling == H && user.grab_state >= GRAB_NECK) || H.IsSleeping()) && user.zone_selected == BODY_ZONE_HEAD) // Only sleeping, neck grabbed, or crit, can be sliced.
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if((H.health <= H.crit_threshold || (user.pulling == H && user.grab_state >= GRAB_NECK) || H.IsSleeping()) && user.zone_selected == BODY_ZONE_PRECISE_MOUTH) // Only sleeping, neck grabbed, or crit, can be sliced.
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if(H.has_status_effect(/datum/status_effect/neck_slice))
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user.show_message("<span class='warning'>[H]'s neck has already been already cut, you can't make the bleeding any worse!</span>", 1, \
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"<span class='warning'>Their neck has already been already cut, you can't make the bleeding any worse!</span>")
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@@ -120,4 +120,4 @@
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if(eater.safety_mode || (eater.stat & (BROKEN|NOPOWER))) //I'm so sorry.
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return
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if(L.stat == DEAD && (L.butcher_results || L.guaranteed_butcher_results))
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Butcher(parent, L)
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Butcher(parent, L)
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@@ -88,15 +88,6 @@
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if(quirk_holder)
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quirk_holder.remove_client_colour(/datum/client_colour/monochrome)
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/datum/quirk/crocrin_immunity
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name = "Crocin Immunity"
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desc = "You're one of the few people in the galaxy who are genetically immune to Crocin and Hexacrocin products and their addictive properties! However, you can still get brain damage from Hexacrocin addiction."
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mob_trait = TRAIT_CROCRIN_IMMUNE
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value = 0
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gain_text = "<span class='notice'>You feel more prudish.</span>"
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lose_text = "<span class='notice'>You don't feel as prudish as before.</span>"
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medical_record_text = "Patient exhibits a special gene that makes them immune to aphrodisiacs."
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/datum/quirk/libido
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name = "Nymphomania"
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desc = "You're always feeling a bit in heat. Also, you get aroused faster than usual."
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@@ -130,23 +121,3 @@
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mob_trait = TRAIT_EXHIBITIONIST
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gain_text = "<span class='notice'>You feel like exposing yourself to the world.</span>"
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lose_text = "<span class='notice'>Indecent exposure doesn't sound as charming to you anymore.</span>"
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/datum/quirk/pharmacokinesis //Prevents unwanted organ additions.
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name = "Acute hepatic pharmacokinesis"
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desc = "You've a rare genetic disorder that causes Incubus draft and Sucubus milk to be absorbed by your liver instead."
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value = 0
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mob_trait = TRAIT_PHARMA
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lose_text = "<span class='notice'>Your liver feels different.</span>"
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medical_record_text = "Non-invasive tests report that the patient's metabolism is indeed incompatible with a certain \"stimulants\"."
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var/active = FALSE
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var/power = 0
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var/cachedmoveCalc = 1
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/datum/quirk/assblastusa
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name = "Buns of Steel"
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desc = "You've never skipped ass day. With this trait, you are completely immune to all forms of ass slapping and anyone who tries to slap your rock hard ass usually gets a broken hand."
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mob_trait = TRAIT_ASSBLASTUSA
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value = 0
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medical_record_text = "Patient never skipped ass day."
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gain_text = "<span class='notice'>Your ass rivals those of golems.</span>"
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lose_text = "<span class='notice'>Your butt feels more squishy and slappable.</span>"
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@@ -57,7 +57,6 @@
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..()
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if(visualsOnly)
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return
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H.dna.add_mutation(CLOWNMUT)
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H.dna.add_mutation(SMILE)
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/datum/outfit/syndicate/clownop/leader
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@@ -30,6 +30,8 @@
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new/obj/structure/fluff/empty_terrarium(get_turf(src))
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return ..()
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/obj/effect/mob_spawn/human/seed_vault/special(mob/living/carbon/human/new_spawn)
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ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
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//Ash walker eggs: Spawns in ash walker dens in lavaland. Ghosts become unbreathing lizards that worship the Necropolis and are advised to retrieve corpses to create more ash walkers.
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/obj/effect/mob_spawn/human/ash_walker
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@@ -251,6 +253,9 @@
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new/obj/structure/fluff/empty_cryostasis_sleeper(get_turf(src))
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return ..()
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/obj/effect/mob_spawn/human/hermit/special(mob/living/carbon/human/new_spawn)
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ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
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//Broken rejuvenation pod: Spawns in animal hospitals in lavaland. Ghosts become disoriented interns and are advised to search for help.
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/obj/effect/mob_spawn/human/doctor/alive/lavaland
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name = "broken rejuvenation pod"
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@@ -353,6 +358,9 @@
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new/obj/structure/fluff/empty_sleeper/syndicate(get_turf(src))
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..()
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/obj/effect/mob_spawn/human/hotel_staff/special(mob/living/carbon/human/new_spawn)
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ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
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/obj/effect/mob_spawn/human/demonic_friend
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name = "Essence of friendship"
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desc = "Oh boy! Oh boy! A friend!"
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@@ -619,7 +627,8 @@
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SSjob.equip_loadout(null, new_spawn, FALSE)
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SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
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new_spawn.AddElement(/datum/element/ghost_role_eligibility)
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ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, "Ghost Cafe")
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ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, GHOSTROLE_TRAIT)
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ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
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var/datum/action/ghost/G = new(new_spawn)
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G.Grant(new_spawn)
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@@ -643,4 +652,4 @@
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uniform = /obj/item/clothing/under/color/random
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else
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uniform = /obj/item/clothing/under/skirt/color/random
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@@ -3,6 +3,7 @@
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icon = 'icons/mob/blob.dmi'
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icon_state = "blob_shield"
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desc = "A solid wall of slightly twitching tendrils."
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var/damaged_desc = "A wall of twitching tendrils."
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max_integrity = 150
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brute_resist = 0.25
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explosion_block = 3
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@@ -21,10 +22,10 @@
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/obj/structure/blob/shield/update_icon()
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||||
..()
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||||
if(obj_integrity <= 70)
|
||||
icon_state = "blob_shield_damaged"
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name = "weakened strong blob"
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desc = "A wall of twitching tendrils."
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if(obj_integrity < max_integrity * 0.5)
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icon_state = "[initial(icon_state)]_damaged"
|
||||
name = "weakened [initial(name)]"
|
||||
desc = "[damaged_desc]"
|
||||
atmosblock = FALSE
|
||||
if(!weakened)
|
||||
armor = armor.setRating("melee" = 15, "bullet" = 15, "laser" = 5, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
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@@ -37,4 +38,27 @@
|
||||
if(weakened)
|
||||
armor = armor.setRating("melee" = 25, "bullet" = 25, "laser" = 15, "energy" = 10, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
|
||||
weakened = FALSE
|
||||
air_update_turf(1)
|
||||
air_update_turf(1)
|
||||
|
||||
/obj/structure/blob/shield/reflective
|
||||
name = "reflective blob"
|
||||
desc = "A solid wall of slightly twitching tendrils with a reflective glow."
|
||||
damaged_desc = "A wall of twitching tendrils with a reflective glow."
|
||||
icon_state = "blob_glow"
|
||||
flags_1 = CHECK_RICOCHET_1
|
||||
point_return = 8
|
||||
max_integrity = 50
|
||||
brute_resist = 1
|
||||
explosion_block = 2
|
||||
|
||||
/obj/structure/blob/shield/reflective/handle_ricochet(obj/item/projectile/P)
|
||||
var/turf/p_turf = get_turf(P)
|
||||
var/face_direction = get_dir(src, p_turf)
|
||||
var/face_angle = dir2angle(face_direction)
|
||||
var/incidence_s = GET_ANGLE_OF_INCIDENCE(face_angle, (P.Angle + 180))
|
||||
if(abs(incidence_s) > 90 && abs(incidence_s) < 270)
|
||||
return FALSE
|
||||
var/new_angle_s = SIMPLIFY_DEGREES(face_angle + incidence_s)
|
||||
P.setAngle(new_angle_s)
|
||||
visible_message("<span class='warning'>[P] reflects off [src]!</span>")
|
||||
return TRUE
|
||||
@@ -113,12 +113,22 @@
|
||||
|
||||
/mob/camera/blob/verb/create_shield_power()
|
||||
set category = "Blob"
|
||||
set name = "Create Shield Blob (15)"
|
||||
set desc = "Create a shield blob, which will block fire and is hard to kill."
|
||||
set name = "Create/Upgrade Shield Blob (15)"
|
||||
set desc = "Create a shield blob, which will block fire and is hard to kill. Using this on an existing shield blob turns it into a reflective blob, capable of reflecting most projectiles but making it much weaker than usual to brute attacks."
|
||||
create_shield()
|
||||
|
||||
/mob/camera/blob/proc/create_shield(turf/T)
|
||||
createSpecial(15, /obj/structure/blob/shield, 0, 0, T)
|
||||
var/obj/structure/blob/shield/S = locate(/obj/structure/blob/shield) in T
|
||||
if(S)
|
||||
if(!can_buy(15))
|
||||
return
|
||||
if(S.obj_integrity < S.max_integrity * 0.5)
|
||||
to_chat(src, "<span class='warning'>This shield blob is too damaged to be modified properly!</span>")
|
||||
return
|
||||
to_chat(src, "<span class='warning'>You secrete a reflective ooze over the shield blob, allowing it to reflect projectiles at the cost of reduced intregrity.</span>")
|
||||
S.change_to(/obj/structure/blob/shield/reflective, src)
|
||||
else
|
||||
createSpecial(15, /obj/structure/blob/shield, 0, 0, T)
|
||||
|
||||
/mob/camera/blob/verb/create_resource()
|
||||
set category = "Blob"
|
||||
@@ -359,7 +369,7 @@
|
||||
to_chat(src, "<b>You can expand, which will attack people, damage objects, or place a Normal Blob if the tile is clear.</b>")
|
||||
to_chat(src, "<i>Normal Blobs</i> will expand your reach and can be upgraded into special blobs that perform certain functions.")
|
||||
to_chat(src, "<b>You can upgrade normal blobs into the following types of blob:</b>")
|
||||
to_chat(src, "<i>Shield Blobs</i> are strong and expensive blobs which take more damage. In additon, they are fireproof and can block air, use these to protect yourself from station fires.")
|
||||
to_chat(src, "<i>Shield Blobs</i> are strong and expensive blobs which take more damage. In additon, they are fireproof and can block air, use these to protect yourself from station fires. Upgrading them again will result in a reflective blob, capable of reflecting most projectiles at the cost of the strong blob's extra health.")
|
||||
to_chat(src, "<i>Resource Blobs</i> are blobs which produce more resources for you, build as many of these as possible to consume the station. This type of blob must be placed near node blobs or your core to work.")
|
||||
to_chat(src, "<i>Factory Blobs</i> are blobs that spawn blob spores which will attack nearby enemies. This type of blob must be placed near node blobs or your core to work.")
|
||||
to_chat(src, "<i>Blobbernauts</i> can be produced from factories for a cost, and are hard to kill, powerful, and moderately smart. The factory used to create one will become fragile and briefly unable to produce spores.")
|
||||
|
||||
@@ -5,6 +5,14 @@
|
||||
antagpanel_category = "ClownOp"
|
||||
nukeop_outfit = /datum/outfit/syndicate/clownop
|
||||
|
||||
/datum/antagonist/nukeop/clownop/on_gain()
|
||||
. = ..()
|
||||
ADD_TRAIT(owner, TRAIT_CLOWN_MENTALITY, NUKEOP_ANTAGONIST)
|
||||
|
||||
/datum/antagonist/nukeop/clownop/on_removal()
|
||||
REMOVE_TRAIT(owner, TRAIT_CLOWN_MENTALITY, NUKEOP_ANTAGONIST)
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/nukeop/leader/clownop
|
||||
name = "Clown Operative Leader"
|
||||
roundend_category = "clown operatives"
|
||||
|
||||
@@ -154,11 +154,6 @@
|
||||
var/partial_heat_capacity = total_heat_capacity*(share_volume/air.volume)
|
||||
var/target_temperature
|
||||
var/target_heat_capacity
|
||||
// first calculate heat from radiation. there's an implied "* 1 tick" here.
|
||||
// 0.05 magic multiplicand is, first, 0.1 deciseconds; second, half of the radiation's going right back into the gas.
|
||||
var/share_constant = STEFANBOLTZMANN*(share_volume**(2/3))*0.05
|
||||
// Minimizing temp to 4 billion is mostly to prevent -infinity temperatures.
|
||||
var/heat = share_constant*(min(air.temperature,4000000000)**4)
|
||||
|
||||
if(isopenturf(target))
|
||||
|
||||
@@ -170,8 +165,8 @@
|
||||
|
||||
if((modeled_location.heat_capacity>0) && (partial_heat_capacity>0))
|
||||
var/delta_temperature = air.temperature - target_temperature
|
||||
heat -= share_constant*(min(target_temperature,4000000000)**4)
|
||||
heat += thermal_conductivity*delta_temperature* \
|
||||
|
||||
var/heat = thermal_conductivity*delta_temperature* \
|
||||
(partial_heat_capacity*target_heat_capacity/(partial_heat_capacity+target_heat_capacity))
|
||||
|
||||
air.temperature -= heat/total_heat_capacity
|
||||
@@ -188,8 +183,7 @@
|
||||
var/sharer_temperature_delta = 0
|
||||
|
||||
if((sharer_heat_capacity>0) && (partial_heat_capacity>0))
|
||||
heat -= share_constant*(min(target_temperature,4000000000)**4)
|
||||
heat += thermal_conductivity*delta_temperature* \
|
||||
var/heat = thermal_conductivity*delta_temperature* \
|
||||
(partial_heat_capacity*sharer_heat_capacity/(partial_heat_capacity+sharer_heat_capacity))
|
||||
|
||||
self_temperature_delta = -heat/total_heat_capacity
|
||||
@@ -205,12 +199,10 @@
|
||||
if((target.heat_capacity>0) && (partial_heat_capacity>0))
|
||||
var/delta_temperature = air.temperature - target.temperature
|
||||
|
||||
heat -= share_constant*(min(target.temperature,4000000000)**4)
|
||||
heat += thermal_conductivity*delta_temperature* \
|
||||
var/heat = thermal_conductivity*delta_temperature* \
|
||||
(partial_heat_capacity*target.heat_capacity/(partial_heat_capacity+target.heat_capacity))
|
||||
|
||||
air.temperature -= heat/total_heat_capacity
|
||||
air.temperature = CLAMP(air.temperature,TCMB,INFINITY) // i have no idea why TCMB needs to be the min but i ain't changing it
|
||||
update = TRUE
|
||||
|
||||
/datum/pipeline/proc/return_air()
|
||||
|
||||
@@ -26,7 +26,9 @@
|
||||
|
||||
var/turf/T = loc
|
||||
if(istype(T))
|
||||
if(T.blocks_air)
|
||||
if(islava(T))
|
||||
environment_temperature = 5000
|
||||
else if(T.blocks_air)
|
||||
environment_temperature = T.temperature
|
||||
else
|
||||
var/turf/open/OT = T
|
||||
|
||||
@@ -245,6 +245,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<a href='?_src_=prefs;preference=tab;tab=2' [current_tab == 2 ? "class='linkOn'" : ""]>Character Appearance</a>"
|
||||
dat += "<a href='?_src_=prefs;preference=tab;tab=3' [current_tab == 3 ? "class='linkOn'" : ""]>Loadout</a>"
|
||||
dat += "<a href='?_src_=prefs;preference=tab;tab=1' [current_tab == 1 ? "class='linkOn'" : ""]>Game Preferences</a>"
|
||||
dat += "<a href='?_src_=prefs;preference=tab;tab=4' [current_tab == 4 ? "class='linkOn'" : ""]>Content Preferences</a>"
|
||||
|
||||
if(!path)
|
||||
dat += "<div class='notice'>Please create an account to save your preferences</div>"
|
||||
@@ -834,11 +835,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
|
||||
dat +="<td width='300px' height='300px' valign='top'>"
|
||||
dat += "<h2>Citadel Preferences</h2>" //Because fuck me if preferences can't be fucking modularized and expected to update in a reasonable timeframe.
|
||||
dat += "<b>Arousal:</b><a href='?_src_=prefs;preference=arousable'>[arousable == TRUE ? "Enabled" : "Disabled"]</a><BR>"
|
||||
dat += "<b>Voracious MediHound sleepers:</b> <a href='?_src_=prefs;preference=hound_sleeper'>[(cit_toggles & MEDIHOUND_SLEEPER) ? "Yes" : "No"]</a><br>"
|
||||
dat += "<b>Hear Vore Sounds:</b> <a href='?_src_=prefs;preference=toggleeatingnoise'>[(cit_toggles & EATING_NOISES) ? "Yes" : "No"]</a><br>"
|
||||
dat += "<b>Hear Vore Digestion Sounds:</b> <a href='?_src_=prefs;preference=toggledigestionnoise'>[(cit_toggles & DIGESTION_NOISES) ? "Yes" : "No"]</a><br>"
|
||||
dat += "<b>Lewdchem:</b><a href='?_src_=prefs;preference=lewdchem'>[lewdchem == TRUE ? "Enabled" : "Disabled"]</a><BR>"
|
||||
dat += "<b>Widescreen:</b> <a href='?_src_=prefs;preference=widescreenpref'>[widescreenpref ? "Enabled ([CONFIG_GET(string/default_view)])" : "Disabled (15x15)"]</a><br>"
|
||||
dat += "<b>Auto stand:</b> <a href='?_src_=prefs;preference=autostand'>[autostand ? "Enabled" : "Disabled"]</a><br>"
|
||||
dat += "<b>Screen Shake:</b> <a href='?_src_=prefs;preference=screenshake'>[(screenshake==100) ? "Full" : ((screenshake==0) ? "None" : "[screenshake]")]</a><br>"
|
||||
@@ -991,6 +987,26 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "</font>"
|
||||
dat += "</td><td><font size=2><i>[gear.description]</i></font></td></tr>"
|
||||
dat += "</table>"
|
||||
if(4) // Content preferences
|
||||
dat += "<table><tr><td width='340px' height='300px' valign='top'>"
|
||||
dat += "<h2>Fetish content prefs</h2>"
|
||||
dat += "<b>Arousal:</b><a href='?_src_=prefs;preference=arousable'>[arousable == TRUE ? "Enabled" : "Disabled"]</a><BR>"
|
||||
dat += "<b>Voracious MediHound sleepers:</b> <a href='?_src_=prefs;preference=hound_sleeper'>[(cit_toggles & MEDIHOUND_SLEEPER) ? "Yes" : "No"]</a><br>"
|
||||
dat += "<b>Hear Vore Sounds:</b> <a href='?_src_=prefs;preference=toggleeatingnoise'>[(cit_toggles & EATING_NOISES) ? "Yes" : "No"]</a><br>"
|
||||
dat += "<b>Hear Vore Digestion Sounds:</b> <a href='?_src_=prefs;preference=toggledigestionnoise'>[(cit_toggles & DIGESTION_NOISES) ? "Yes" : "No"]</a><br>"
|
||||
dat += "<b>Forced Feminization:</b> <a href='?_src_=prefs;preference=feminization'>[(cit_toggles & FORCED_FEM) ? "Allowed" : "Disallowed"]</a><br>"
|
||||
dat += "<b>Forced Masculinization:</b> <a href='?_src_=prefs;preference=masculinization'>[(cit_toggles & FORCED_MASC) ? "Allowed" : "Disallowed"]</a><br>"
|
||||
dat += "<b>Lewd Hypno:</b> <a href='?_src_=prefs;preference=hypno'>[(cit_toggles & HYPNO) ? "Allowed" : "Disallowed"]</a><br>"
|
||||
dat += "</td>"
|
||||
dat +="<td width='300px' height='300px' valign='top'>"
|
||||
dat += "<h2>Other content prefs</h2>"
|
||||
dat += "<b>Breast Enlargement:</b> <a href='?_src_=prefs;preference=breast_enlargement'>[(cit_toggles & BREAST_ENLARGEMENT) ? "Allowed" : "Disallowed"]</a><br>"
|
||||
dat += "<b>Penis Enlargement:</b> <a href='?_src_=prefs;preference=penis_enlargement'>[(cit_toggles & PENIS_ENLARGEMENT) ? "Allowed" : "Disallowed"]</a><br>"
|
||||
dat += "<b>Hypno:</b> <a href='?_src_=prefs;preference=hypno'>[(cit_toggles & NEVER_HYPNO) ? "Disallowed" : "Allowed"]</a><br>"
|
||||
dat += "<b>Aphrodisiacs:</b> <a href='?_src_=prefs;preference=aphro'>[(cit_toggles & NO_APHRO) ? "Disallowed" : "Allowed"]</a><br>"
|
||||
dat += "<b>Ass Slapping:</b> <a href='?_src_=prefs;preference=aphro'>[(cit_toggles & NO_ASS_SLAP) ? "Disallowed" : "Allowed"]</a><br>"
|
||||
dat += "<br>"
|
||||
|
||||
|
||||
dat += "<hr><center>"
|
||||
|
||||
@@ -2036,8 +2052,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
features["genitals_use_skintone"] = !features["genitals_use_skintone"]
|
||||
if("arousable")
|
||||
arousable = !arousable
|
||||
if("lewdchem")
|
||||
lewdchem = !lewdchem
|
||||
if("has_cock")
|
||||
features["has_cock"] = !features["has_cock"]
|
||||
if(features["has_cock"] == FALSE)
|
||||
@@ -2184,6 +2198,22 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
|
||||
if("toggledigestionnoise")
|
||||
cit_toggles ^= DIGESTION_NOISES
|
||||
|
||||
if("breast_enlargement")
|
||||
cit_toggles ^= BREAST_ENLARGEMENT
|
||||
|
||||
if("penis_enlargement")
|
||||
cit_toggles ^= PENIS_ENLARGEMENT
|
||||
|
||||
if("feminization")
|
||||
cit_toggles ^= FORCED_FEM
|
||||
|
||||
if("masculinization")
|
||||
cit_toggles ^= FORCED_MASC
|
||||
|
||||
if("hypno")
|
||||
cit_toggles ^= HYPNO
|
||||
|
||||
//END CITADEL EDIT
|
||||
|
||||
if("ambientocclusion")
|
||||
|
||||
@@ -181,7 +181,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["widescreenpref"] >> widescreenpref
|
||||
S["autostand"] >> autostand
|
||||
S["cit_toggles"] >> cit_toggles
|
||||
S["lewdchem"] >> lewdchem
|
||||
S["preferred_chaos"] >> preferred_chaos
|
||||
|
||||
|
||||
@@ -278,7 +277,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["widescreenpref"], widescreenpref)
|
||||
WRITE_FILE(S["autostand"], autostand)
|
||||
WRITE_FILE(S["cit_toggles"], cit_toggles)
|
||||
WRITE_FILE(S["lewdchem"], lewdchem)
|
||||
WRITE_FILE(S["preferred_chaos"], preferred_chaos)
|
||||
|
||||
return 1
|
||||
@@ -517,6 +515,21 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
|
||||
all_quirks = SANITIZE_LIST(all_quirks)
|
||||
|
||||
for(var/V in all_quirks) // quirk migration
|
||||
switch(V)
|
||||
if("Acute hepatic pharmacokinesis")
|
||||
DISABLE_BITFIELD(cit_toggles, PENIS_ENLARGEMENT)
|
||||
DISABLE_BITFIELD(cit_toggles, BREAST_ENLARGEMENT)
|
||||
ENABLE_BITFIELD(cit_toggles,FORCED_FEM)
|
||||
ENABLE_BITFIELD(cit_toggles,FORCED_MASC)
|
||||
all_quirks -= V
|
||||
if("Crocin Immunity")
|
||||
ENABLE_BITFIELD(cit_toggles,NO_APHRO)
|
||||
all_quirks -= V
|
||||
if("Buns of Steel")
|
||||
ENABLE_BITFIELD(cit_toggles,NO_ASS_SLAP)
|
||||
all_quirks -= V
|
||||
|
||||
cit_character_pref_load(S)
|
||||
|
||||
return 1
|
||||
|
||||
@@ -298,6 +298,33 @@ BLIND // can't see anything
|
||||
user.regenerate_icons()
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/neck/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
return
|
||||
// Polychrome stuff:
|
||||
if(hasprimary | hassecondary | hastertiary)
|
||||
var/choice = input(user,"polychromic thread options", "Clothing Recolor") as null|anything in list("[hasprimary ? "Primary Color" : ""]", "[hassecondary ? "Secondary Color" : ""]", "[hastertiary ? "Tertiary Color" : ""]") //generates a list depending on the enabled overlays
|
||||
switch(choice) //Lets the list's options actually lead to something
|
||||
if("Primary Color")
|
||||
var/primary_color_input = input(usr,"","Choose Primary Color",primary_color) as color|null //color input menu, the "|null" adds a cancel button to it.
|
||||
if(primary_color_input) //Checks if the color selected is NULL, rejects it if it is NULL.
|
||||
primary_color = sanitize_hexcolor(primary_color_input, desired_format=6, include_crunch=1) //formats the selected color properly
|
||||
update_icon() //updates the item icon
|
||||
user.regenerate_icons() //updates the worn icon. Probably a bad idea, but it works.
|
||||
if("Secondary Color")
|
||||
var/secondary_color_input = input(usr,"","Choose Secondary Color",secondary_color) as color|null
|
||||
if(secondary_color_input)
|
||||
secondary_color = sanitize_hexcolor(secondary_color_input, desired_format=6, include_crunch=1)
|
||||
update_icon()
|
||||
user.regenerate_icons()
|
||||
if("Tertiary Color")
|
||||
var/tertiary_color_input = input(usr,"","Choose Tertiary Color",tertiary_color) as color|null
|
||||
if(tertiary_color_input)
|
||||
tertiary_color = sanitize_hexcolor(tertiary_color_input, desired_format=6, include_crunch=1)
|
||||
update_icon()
|
||||
user.regenerate_icons()
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/under/verb/jumpsuit_adjust()
|
||||
set name = "Adjust Jumpsuit Style"
|
||||
|
||||
@@ -89,12 +89,12 @@
|
||||
|
||||
/obj/item/clothing/shoes/clown_shoes/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(user.mind && user.mind.assigned_role == "Clown")
|
||||
if(user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY))
|
||||
SEND_SIGNAL(user, COMSIG_CLEAR_MOOD_EVENT, "noshoes")
|
||||
|
||||
/obj/item/clothing/shoes/clown_shoes/dropped(mob/user)
|
||||
. = ..()
|
||||
if(user.mind && user.mind.assigned_role == "Clown")
|
||||
if(user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY))
|
||||
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "noshoes", /datum/mood_event/noshoes)
|
||||
|
||||
/obj/item/clothing/shoes/clown_shoes/jester
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
if(!ishuman(user))
|
||||
return
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(!(HAS_TRAIT(H, TRAIT_CLUMSY)) && !(H.mind && H.mind.assigned_role == "Clown"))
|
||||
if(!(HAS_TRAIT(H, TRAIT_CLUMSY)) && !(H.mind && HAS_TRAIT(H.mind, TRAIT_CLOWN_MENTALITY)))
|
||||
return
|
||||
if(slot == SLOT_SHOES)
|
||||
spells = new
|
||||
|
||||
@@ -590,8 +590,7 @@
|
||||
/obj/item/clothing/suit/space/hardsuit/clown/mob_can_equip(mob/M, slot)
|
||||
if(!..() || !ishuman(M))
|
||||
return FALSE
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.mind.assigned_role == "Clown")
|
||||
if(M.mind && HAS_TRAIT(M.mind, TRAIT_CLOWN_MENTALITY))
|
||||
return TRUE
|
||||
else
|
||||
return FALSE
|
||||
|
||||
@@ -467,6 +467,33 @@
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/sundresswhite
|
||||
name = "white sundress"
|
||||
desc = "Makes you want to frolic in a field of lillies."
|
||||
icon_state = "sundress_white"
|
||||
item_color = "sundress_white"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/greendress
|
||||
name = "green dress"
|
||||
desc = "A tight green dress"
|
||||
icon_state = "dress_green"
|
||||
item_color = "dress_green"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/pinkdress
|
||||
name = "pink dress"
|
||||
desc = "A tight pink dress"
|
||||
icon_state = "dress_pink"
|
||||
item_color = "dress_pink"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/captainparade
|
||||
name = "captain's parade uniform"
|
||||
desc = "A captain's luxury-wear, for special occasions."
|
||||
@@ -509,6 +536,24 @@
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/westernbustle
|
||||
name = "western bustle dress"
|
||||
desc = "Filled with Western fire."
|
||||
icon_state = "western_bustle"
|
||||
item_state = "wcoat"
|
||||
item_color = "western_bustle"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/flamenco
|
||||
name = "flamenco dress"
|
||||
desc = "Filled with Latin fire."
|
||||
icon_state = "flamenco"
|
||||
item_state = "wcoat"
|
||||
item_color = "flamenco"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/stripeddress
|
||||
name = "striped dress"
|
||||
desc = "Fashion in space."
|
||||
@@ -529,6 +574,44 @@
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/flowerdress
|
||||
name = "flower dress"
|
||||
desc = "Lovely dress"
|
||||
icon_state = "flower_dress"
|
||||
item_state = "sailordress"
|
||||
item_color = "flower_dress"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/sweptskirt
|
||||
name = "swept skirt"
|
||||
desc = "Formal skirt"
|
||||
icon_state = "skirt_swept"
|
||||
item_color = "skirt_swept"
|
||||
body_parts_covered = GROIN
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/corset
|
||||
name = "black corset"
|
||||
desc = "Nanotrasen is not resposible for any organ damage"
|
||||
icon_state = "corset"
|
||||
item_color = "corset"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/croptop
|
||||
name = "crop top"
|
||||
desc = "We've saved money by giving you half a shirt!"
|
||||
icon_state = "sailor_dress"
|
||||
item_state = "sailordress"
|
||||
item_color = "sailor_dress"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/redeveninggown
|
||||
name = "red evening gown"
|
||||
desc = "Fancy dress for space bar singers."
|
||||
|
||||
@@ -75,3 +75,34 @@
|
||||
desc = "A pair of woodland camouflage pants. Probably not the best choice for a space station."
|
||||
icon_state = "camopants"
|
||||
item_color = "camopants"
|
||||
|
||||
/obj/item/clothing/under/pants/jeanripped
|
||||
name = "ripped jeans"
|
||||
desc = "If you're wearing this you're poor or a rebel"
|
||||
icon_state = "jean_ripped"
|
||||
item_color = "jean_ripped"
|
||||
|
||||
/obj/item/clothing/under/pants/jeanshort
|
||||
name = "jean shorts"
|
||||
desc = "These are really just jeans cut in half"
|
||||
icon_state = "jean_shorts"
|
||||
item_color = "jean_shorts"
|
||||
|
||||
/obj/item/clothing/under/pants/denimskirt
|
||||
name = "denim skirt"
|
||||
desc = "These are really just a jean leg hole cut from a pair"
|
||||
icon_state = "denim_skirt"
|
||||
item_color = "denim_skirt"
|
||||
|
||||
/obj/item/clothing/under/pants/chaps
|
||||
name = "black chaps"
|
||||
body_parts_covered = LEGS
|
||||
desc = "Yeehaw"
|
||||
icon_state = "chaps"
|
||||
item_color = "chaps"
|
||||
|
||||
/obj/item/clothing/under/pants/yoga
|
||||
name = "yoga pants"
|
||||
desc = "Comfy!"
|
||||
icon_state = "yoga_pants"
|
||||
item_color = "yoga_pants"
|
||||
|
||||
@@ -37,6 +37,8 @@
|
||||
continue
|
||||
if(!H.client)
|
||||
continue
|
||||
if(HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS))
|
||||
continue
|
||||
if(H.stat == DEAD)
|
||||
continue
|
||||
if(HAS_TRAIT(H, TRAIT_VIRUSIMMUNE)) //Don't pick someone who's virus immune, only for it to not do anything.
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
/datum/round_event/heart_attack/start()
|
||||
var/list/heart_attack_contestants = list()
|
||||
for(var/mob/living/carbon/human/H in shuffle(GLOB.player_list))
|
||||
if(!H.client || H.stat == DEAD || H.InCritical() || !H.can_heartattack() || H.has_status_effect(STATUS_EFFECT_EXERCISED) || (/datum/disease/heart_failure in H.diseases) || H.undergoing_cardiac_arrest())
|
||||
if(!H.client || H.stat == DEAD || H.InCritical() || !H.can_heartattack() || H.has_status_effect(STATUS_EFFECT_EXERCISED) || (/datum/disease/heart_failure in H.diseases) || H.undergoing_cardiac_arrest() || HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS))
|
||||
continue
|
||||
if(H.satiety <= -60) //Multiple junk food items recently
|
||||
heart_attack_contestants[H] = 3
|
||||
|
||||
@@ -35,4 +35,6 @@
|
||||
/datum/hallucination/delusion,
|
||||
/datum/hallucination/oh_yeah)
|
||||
for(var/mob/living/carbon/C in GLOB.alive_mob_list)
|
||||
if (HAS_TRAIT(C,TRAIT_EXEMPT_HEALTH_EVENTS))
|
||||
continue
|
||||
new picked_hallucination(C, TRUE)
|
||||
@@ -15,6 +15,8 @@
|
||||
continue
|
||||
if(H.stat == DEAD)
|
||||
continue
|
||||
if (HAS_TRAIT(H,TRAIT_EXEMPT_HEALTH_EVENTS))
|
||||
continue
|
||||
if(!H.getorgan(/obj/item/organ/appendix)) //Don't give the disease to some who lacks it, only for it to be auto-cured
|
||||
continue
|
||||
if(!(MOB_ORGANIC in H.mob_biotypes)) //biotype sleeper bugs strike again, once again making appendicitis pick a target that can't take it
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
access = list(ACCESS_THEATRE)
|
||||
minimal_access = list(ACCESS_THEATRE)
|
||||
|
||||
mind_traits = list(TRAIT_CLOWN_MENTALITY)
|
||||
|
||||
display_order = JOB_DISPLAY_ORDER_CLOWN
|
||||
|
||||
/datum/outfit/job/clown
|
||||
|
||||
@@ -308,7 +308,7 @@
|
||||
var/obj/item/organ/vocal_cords/Vc = user.getorganslot(ORGAN_SLOT_VOICE)
|
||||
if(Vc)
|
||||
if(istype(Vc, /obj/item/organ/vocal_cords/velvet))
|
||||
if(client?.prefs.lewdchem)
|
||||
if(client.prefs.cit_toggles & HYPNO)
|
||||
msg += "<span class='velvet'><i>You feel your chords resonate looking at them.</i></span>\n"
|
||||
|
||||
|
||||
|
||||
@@ -652,7 +652,7 @@
|
||||
if(mind)
|
||||
if((mind.assigned_role == "Station Engineer") || (mind.assigned_role == "Chief Engineer") )
|
||||
gain = 100
|
||||
if(mind.assigned_role == "Clown")
|
||||
if(HAS_TRAIT(mind, TRAIT_CLOWN_MENTALITY))
|
||||
gain = rand(-300, 300)
|
||||
investigate_log("([key_name(src)]) has been consumed by the singularity.", INVESTIGATE_SINGULO) //Oh that's where the clown ended up!
|
||||
gib()
|
||||
|
||||
@@ -1589,20 +1589,11 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
user.adjustStaminaLossBuffered(3)
|
||||
return FALSE
|
||||
else if(aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin))
|
||||
if(target.client?.prefs.cit_toggles & NO_ASS_SLAP)
|
||||
to_chat(user,"A force stays your hand, preventing you from slapping \the [target]'s ass!")
|
||||
return FALSE
|
||||
user.do_attack_animation(target, ATTACK_EFFECT_ASS_SLAP)
|
||||
user.adjustStaminaLossBuffered(3)
|
||||
if(HAS_TRAIT(target, TRAIT_ASSBLASTUSA))
|
||||
var/hit_zone = (user.held_index_to_dir(user.active_hand_index) == "l" ? "l_":"r_") + "arm"
|
||||
user.adjustStaminaLoss(20, affected_zone = hit_zone)
|
||||
user.visible_message(\
|
||||
"<span class='danger'>\The [user] slaps \the [target]'s ass, but their hand bounces off like they hit metal!</span>",\
|
||||
"<span class='danger'>You slap [user == target ? "your" : "\the [target]'s"] ass, but feel an intense amount of pain as you realise their buns are harder than steel!</span>",\
|
||||
"You hear a slap."
|
||||
)
|
||||
playsound(target.loc, 'sound/weapons/tap.ogg', 50, 1, -1)
|
||||
user.emote("scream")
|
||||
return FALSE
|
||||
|
||||
playsound(target.loc, 'sound/weapons/slap.ogg', 50, 1, -1)
|
||||
user.visible_message(\
|
||||
"<span class='danger'>\The [user] slaps \the [target]'s ass!</span>",\
|
||||
|
||||
@@ -51,11 +51,7 @@
|
||||
. = ..()
|
||||
to_chat(C, "[info_text]")
|
||||
|
||||
C.real_name = "[pick(GLOB.nightmare_names)]"
|
||||
C.name = C.real_name
|
||||
if(C.mind)
|
||||
C.mind.name = C.real_name
|
||||
C.dna.real_name = C.real_name
|
||||
C.fully_replace_character_name("[pick(GLOB.nightmare_names)]")
|
||||
|
||||
/datum/species/shadow/nightmare/bullet_act(obj/item/projectile/P, mob/living/carbon/human/H)
|
||||
var/turf/T = H.loc
|
||||
@@ -127,8 +123,8 @@
|
||||
/obj/item/organ/heart/nightmare/Remove(mob/living/carbon/M, special = 0)
|
||||
respawn_progress = 0
|
||||
if(blade && special != HEART_SPECIAL_SHADOWIFY)
|
||||
QDEL_NULL(blade)
|
||||
M.visible_message("<span class='warning'>\The [blade] disintegrates!</span>")
|
||||
QDEL_NULL(blade)
|
||||
..()
|
||||
|
||||
/obj/item/organ/heart/nightmare/Stop()
|
||||
@@ -183,15 +179,21 @@
|
||||
. = ..()
|
||||
if(!proximity)
|
||||
return
|
||||
if(isopenturf(AM)) //So you can actually melee with it
|
||||
return
|
||||
if(isliving(AM))
|
||||
if(isopenturf(AM))
|
||||
var/turf/open/T = AM
|
||||
if(T.light_range && !isspaceturf(T)) //no fairy grass or light tile can escape the fury of the darkness.
|
||||
to_chat(user, "<span class='notice'>You scrape away [T] with your [name] and snuff out its lights.</span>")
|
||||
T.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
||||
else if(isliving(AM))
|
||||
var/mob/living/L = AM
|
||||
if(iscyborg(AM))
|
||||
var/mob/living/silicon/robot/borg = AM
|
||||
if(!borg.lamp_cooldown)
|
||||
if(borg.lamp_intensity)
|
||||
borg.update_headlamp(TRUE, INFINITY)
|
||||
to_chat(borg, "<span class='danger'>Your headlamp is fried! You'll need a human to help replace it.</span>")
|
||||
for(var/obj/item/assembly/flash/cyborg/F in borg.held_items)
|
||||
if(!F.crit_fail)
|
||||
F.burn_out()
|
||||
else
|
||||
for(var/obj/item/O in AM)
|
||||
if(O.light_range && O.light_power)
|
||||
|
||||
@@ -352,7 +352,7 @@
|
||||
clumsy_check = 0
|
||||
|
||||
/obj/item/gun/ballistic/revolver/reverse/can_trigger_gun(mob/living/user)
|
||||
if((HAS_TRAIT(user, TRAIT_CLUMSY)) || (user.mind && user.mind.assigned_role == "Clown"))
|
||||
if((HAS_TRAIT(user, TRAIT_CLUMSY)) || (user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY)))
|
||||
return ..()
|
||||
if(process_fire(user, user, FALSE, null, BODY_ZONE_HEAD))
|
||||
user.visible_message("<span class='warning'>[user] somehow manages to shoot [user.p_them()]self in the face!</span>", "<span class='userdanger'>You somehow shoot yourself in the face! How the hell?!</span>")
|
||||
|
||||
@@ -135,7 +135,7 @@
|
||||
// A gun with ultra-honk pin is useful for clown and useless for everyone else.
|
||||
/obj/item/firing_pin/clown/ultra/pin_auth(mob/living/user)
|
||||
playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1)
|
||||
if(user && (!(HAS_TRAIT(user, TRAIT_CLUMSY)) && !(user.mind && user.mind.assigned_role == "Clown")))
|
||||
if(user && (!(HAS_TRAIT(user, TRAIT_CLUMSY)) && !(user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY))))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -26,12 +26,11 @@ Borg Hypospray
|
||||
var/bypass_protection = 0 //If the hypospray can go through armor or thick material
|
||||
|
||||
var/list/datum/reagents/reagent_list = list()
|
||||
var/list/reagent_ids = list("dexalin", "kelotane", "bicaridine", "antitoxin", "epinephrine", "spaceacillin", "salglu_solution")
|
||||
var/list/reagent_ids = list("dexalin", "kelotane", "bicaridine", "antitoxin", "epinephrine", "spaceacillin", "salglu_solution", "insulin")
|
||||
var/accepts_reagent_upgrades = TRUE //If upgrades can increase number of reagents dispensed.
|
||||
var/list/modes = list() //Basically the inverse of reagent_ids. Instead of having numbers as "keys" and strings as values it has strings as keys and numbers as values.
|
||||
//Used as list for input() in shakers.
|
||||
|
||||
|
||||
/obj/item/reagent_containers/borghypo/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -40,12 +39,10 @@ Borg Hypospray
|
||||
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
|
||||
/obj/item/reagent_containers/borghypo/Destroy()
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/reagent_containers/borghypo/process() //Every [recharge_time] seconds, recharge some reagents for the cyborg
|
||||
charge_tick++
|
||||
if(charge_tick >= recharge_time)
|
||||
@@ -162,7 +159,7 @@ Borg Hypospray
|
||||
icon_state = "borghypo_s"
|
||||
charge_cost = 20
|
||||
recharge_time = 2
|
||||
reagent_ids = list("syndicate_nanites", "potass_iodide", "morphine")
|
||||
reagent_ids = list("syndicate_nanites", "potass_iodide", "morphine", "insulin")
|
||||
bypass_protection = 1
|
||||
accepts_reagent_upgrades = FALSE
|
||||
|
||||
@@ -178,7 +175,6 @@ Borg Shaker
|
||||
charge_cost = 20 //Lots of reagents all regenerating at once, so the charge cost is lower. They also regenerate faster.
|
||||
recharge_time = 3
|
||||
accepts_reagent_upgrades = FALSE
|
||||
|
||||
reagent_ids = list("beer", "orangejuice", "grenadine", "limejuice", "tomatojuice", "cola", "tonic", "sodawater", "ice", "cream", "whiskey", "vodka", "rum", "gin", "tequila", "vermouth", "wine", "kahlua", "cognac", "ale", "milk", "coffee", "banana", "lemonjuice")
|
||||
|
||||
/obj/item/reagent_containers/borghypo/borgshaker/attack(mob/M, mob/user)
|
||||
@@ -234,23 +230,21 @@ Borg Shaker
|
||||
charge_cost = 20 //Lots of reagents all regenerating at once, so the charge cost is lower. They also regenerate faster.
|
||||
recharge_time = 3
|
||||
accepts_reagent_upgrades = FALSE
|
||||
|
||||
reagent_ids = list("fakebeer", "fernet")
|
||||
|
||||
/obj/item/reagent_containers/borghypo/peace
|
||||
name = "Peace Hypospray"
|
||||
|
||||
reagent_ids = list("dizzysolution","tiresolution","synthpax")
|
||||
reagent_ids = list("dizzysolution", "tiresolution", "synthpax", "insulin")
|
||||
accepts_reagent_upgrades = FALSE
|
||||
|
||||
/obj/item/reagent_containers/borghypo/peace/hacked
|
||||
desc = "Everything's peaceful in death!"
|
||||
icon_state = "borghypo_s"
|
||||
reagent_ids = list("dizzysolution","tiresolution","synthpax","tirizene","sulfonal","sodium_thiopental","cyanide","fentanyl")
|
||||
reagent_ids = list("dizzysolution", "tiresolution", "synthpax", "tirizene", "sulfonal", "sodium_thiopental", "cyanide", "fentanyl")
|
||||
accepts_reagent_upgrades = FALSE
|
||||
|
||||
/obj/item/reagent_containers/borghypo/epi
|
||||
name = "epinephrine injector"
|
||||
name = "Stabilizer injector"
|
||||
desc = "An advanced chemical synthesizer and injection system, designed to stabilize patients."
|
||||
reagent_ids = list("epinephrine")
|
||||
reagent_ids = list("epinephrine", "insulin")
|
||||
accepts_reagent_upgrades = FALSE
|
||||
|
||||
@@ -560,7 +560,7 @@
|
||||
else if((findtext(message, honk_words)))
|
||||
cooldown = COOLDOWN_MEME
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, get_turf(user), 'sound/items/bikehorn.ogg', 300, 1), 25)
|
||||
if(user.mind && user.mind.assigned_role == "Clown")
|
||||
if(user.mind && HAS_TRAIT(user.mind, TRAIT_CLOWN_MENTALITY))
|
||||
for(var/mob/living/carbon/C in listeners)
|
||||
C.slip(140 * power_multiplier)
|
||||
cooldown = COOLDOWN_MEME
|
||||
@@ -807,9 +807,8 @@
|
||||
E.enthrallTally += (power_multiplier*(((length(message))/200) + 1)) //encourage players to say more than one word.
|
||||
else
|
||||
E.enthrallTally += power_multiplier*1.25 //thinking about it, I don't know how this can proc
|
||||
if(L.canbearoused)
|
||||
if(L.client?.prefs.lewdchem)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "<span class='nicegreen'><i><b>[E.enthrallGender] is so nice to listen to.</b></i></span>"), 5)
|
||||
if(L.canbearoused && E.lewd)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "<span class='nicegreen'><i><b>[E.enthrallGender] is so nice to listen to.</b></i></span>"), 5)
|
||||
E.cooldown += 1
|
||||
|
||||
//REWARD mixable works
|
||||
@@ -820,7 +819,7 @@
|
||||
power_multiplier *= distancelist[get_dist(user, V)+1]
|
||||
if(L == user)
|
||||
continue
|
||||
if (L.client?.prefs.lewdchem)
|
||||
if (E.lewd)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "<span class='love'>[E.enthrallGender] has praised me!!</span>"), 5)
|
||||
if(HAS_TRAIT(L, TRAIT_NYMPHO))
|
||||
L.adjustArousalLoss(2*power_multiplier)
|
||||
@@ -832,7 +831,7 @@
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "<span class='nicegreen'><b><i>I've been praised for doing a good job!</b></i></span>"), 5)
|
||||
E.resistanceTally -= power_multiplier
|
||||
E.enthrallTally += power_multiplier
|
||||
var/descmessage = "<span class='love'><i>[(L.client?.prefs.lewdchem?"I feel so happy! I'm a good pet who [E.enthrallGender] loves!":"I did a good job!")]</i></span>"
|
||||
var/descmessage = "<span class='love'><i>[(E.lewd?"I feel so happy! I'm a good pet who [E.enthrallGender] loves!":"I did a good job!")]</i></span>"
|
||||
SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "enthrallpraise", /datum/mood_event/enthrallpraise, descmessage)
|
||||
E.cooldown += 1
|
||||
|
||||
@@ -841,10 +840,10 @@
|
||||
for(var/V in listeners)
|
||||
var/mob/living/L = V
|
||||
var/datum/status_effect/chem/enthrall/E = L.has_status_effect(/datum/status_effect/chem/enthrall)
|
||||
var/descmessage = "[(L.client?.prefs.lewdchem?"I've failed [E.enthrallGender]... What a bad, bad pet!":"I did a bad job...")]"
|
||||
var/descmessage = "[(E.lewd?"I've failed [E.enthrallGender]... What a bad, bad pet!":"I did a bad job...")]"
|
||||
if(L == user)
|
||||
continue
|
||||
if (L.client?.prefs.lewdchem)
|
||||
if (E.lewd)
|
||||
if(HAS_TRAIT(L, TRAIT_MASO))
|
||||
L.adjustArousalLoss(3*power_multiplier)
|
||||
descmessage += "And yet, it feels so good..!</span>" //I don't really understand masco, is this the right sort of thing they like?
|
||||
@@ -871,7 +870,7 @@
|
||||
var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall)
|
||||
REMOVE_TRAIT(C, TRAIT_MUTE, "enthrall")
|
||||
C.silent = 0
|
||||
if(C.client?.prefs.lewdchem)
|
||||
if(E.lewd)
|
||||
addtimer(CALLBACK(C, /atom/movable/proc/say, "[E.enthrallGender]"), 5)
|
||||
else
|
||||
addtimer(CALLBACK(C, /atom/movable/proc/say, "[E.master]"), 5)
|
||||
@@ -887,7 +886,7 @@
|
||||
E.phase = 3
|
||||
E.status = null
|
||||
user.emote("snap")
|
||||
if(L.client?.prefs.lewdchem)
|
||||
if(E.lewd)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "<span class='big warning'>The snapping of your [E.enthrallGender]'s fingers brings you back to your enthralled state, obedient and ready to serve.</b></span>"), 5)
|
||||
else
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "<span class='big warning'>The snapping of [E.master]'s fingers brings you back to being under their influence.</b></span>"), 5)
|
||||
@@ -910,11 +909,11 @@
|
||||
addtimer(CALLBACK(H, /atom/movable/proc/say, "I feel happy being with you."), 5)
|
||||
continue
|
||||
if(2)
|
||||
speaktrigger += "[(H.client?.prefs.lewdchem?"I think I'm in love with you... ":"I find you really inspirational, ")]" //'
|
||||
speaktrigger += "[(E.lewd?"I think I'm in love with you... ":"I find you really inspirational, ")]" //'
|
||||
if(3)
|
||||
speaktrigger += "[(H.client?.prefs.lewdchem?"I'm devoted to being your pet":"I'm commited to following your cause!")]! "
|
||||
speaktrigger += "[(E.lewd?"I'm devoted to being your pet":"I'm commited to following your cause!")]! "
|
||||
if(4)
|
||||
speaktrigger += "[(H.client?.prefs.lewdchem?"You are my whole world and all of my being belongs to you, ":"I cannot think of anything else but aiding your cause, ")] "//Redflags!!
|
||||
speaktrigger += "[(E.lewd?"You are my whole world and all of my being belongs to you, ":"I cannot think of anything else but aiding your cause, ")] "//Redflags!!
|
||||
|
||||
//mood
|
||||
var/datum/component/mood/mood = H.GetComponent(/datum/component/mood)
|
||||
@@ -1003,7 +1002,7 @@
|
||||
speaktrigger += "I feel like I'm on the brink of losing my mind, "
|
||||
|
||||
//horny
|
||||
if(HAS_TRAIT(H, TRAIT_NYMPHO) && H.canbearoused && H.client?.prefs.lewdchem)
|
||||
if(HAS_TRAIT(H, TRAIT_NYMPHO) && H.canbearoused && E.lewd)
|
||||
switch(H.getArousalLoss())
|
||||
if(40 to 60)
|
||||
speaktrigger += "I'm feeling a little horny, "
|
||||
@@ -1013,10 +1012,10 @@
|
||||
speaktrigger += "I'm really, really horny, "
|
||||
|
||||
//collar
|
||||
if(istype(H.wear_neck, /obj/item/clothing/neck/petcollar) && H.client?.prefs.lewdchem)
|
||||
if(istype(H.wear_neck, /obj/item/clothing/neck/petcollar) && E.lewd)
|
||||
speaktrigger += "I love the collar you gave me, "
|
||||
//End
|
||||
if(H.client?.prefs.lewdchem)
|
||||
if(E.lewd)
|
||||
speaktrigger += "[E.enthrallGender]!"
|
||||
else
|
||||
speaktrigger += "[user.first_name()]!"
|
||||
@@ -1044,7 +1043,7 @@
|
||||
REMOVE_TRAIT(C, TRAIT_MUTE, "enthrall")
|
||||
C.silent = 0
|
||||
E.cooldown += 3
|
||||
to_chat(user, "<span class='notice'><i>You [(C.client?.prefs.lewdchem?"allow [C] to speak again":"encourage [C] to speak again")].</i></span>")
|
||||
to_chat(user, "<span class='notice'><i>You [(E.lewd?"allow [C] to speak again":"encourage [C] to speak again")].</i></span>")
|
||||
|
||||
|
||||
//Antiresist
|
||||
@@ -1074,7 +1073,7 @@
|
||||
for(var/mob/living/carbon/C in listeners)
|
||||
var/datum/status_effect/chem/enthrall/E = C.has_status_effect(/datum/status_effect/chem/enthrall)
|
||||
if(E.phase == 4)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "<span class='warning'>You're unable to forget about [(C.client?.prefs.lewdchem?"the dominating presence of [E.enthrallGender]":"[E.master]")]!</b></span>"), 5)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "<span class='warning'>You're unable to forget about [(E.lewd?"the dominating presence of [E.enthrallGender]":"[E.master]")]!</b></span>"), 5)
|
||||
continue
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "<span class='warning'>You wake up, forgetting everything that just happened. You must've dozed off..? How embarassing!</b></span>"), 5)
|
||||
C.Sleeping(50)
|
||||
@@ -1086,7 +1085,7 @@
|
||||
if(3)
|
||||
E.phase = 0
|
||||
E.cooldown = 0
|
||||
if(C.client?.prefs.lewdchem)
|
||||
if(E.lewd)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "<span class='big warning'>You revert to yourself before being enthralled by your [E.enthrallGender], with no memory of what happened.</b></span>"), 5)
|
||||
else
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "<span class='big warning'>You revert to who you were before, with no memory of what happened with [E.master].</b></span>"), 5)
|
||||
@@ -1112,7 +1111,7 @@
|
||||
var/mob/living/carbon/human/H = V
|
||||
var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall)
|
||||
if(E.phase > 1)
|
||||
if(HAS_TRAIT(H, TRAIT_NYMPHO) && H.canbearoused && H.client?.prefs.lewdchem) // probably a redundant check but for good measure
|
||||
if(HAS_TRAIT(H, TRAIT_NYMPHO) && H.canbearoused && E.lewd) // probably a redundant check but for good measure
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "<span class='love'>Your [E.enthrallGender] pushes you over the limit, overwhelming your body with pleasure.</b></span>"), 5)
|
||||
H.mob_climax(forced_climax=TRUE)
|
||||
H.SetStun(20)
|
||||
@@ -1168,7 +1167,7 @@
|
||||
for(var/obj/item/W in items)
|
||||
if(W == H.wear_suit)
|
||||
H.dropItemToGround(W, TRUE)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "<span class='[(H.client?.prefs.lewdchem?"love":"warning")]'>Before you can even think about it, you quickly remove your clothes in response to [(H.client?.prefs.lewdchem?"your [E.enthrallGender]'s command'":"[E.master]'s directive'")].</b></span>"), 5)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "<span class='[(E.lewd?"love":"warning")]'>Before you can even think about it, you quickly remove your clothes in response to [(E.lewd?"your [E.enthrallGender]'s command'":"[E.master]'s directive'")].</b></span>"), 5)
|
||||
E.cooldown += 10
|
||||
|
||||
//WALK
|
||||
@@ -1206,7 +1205,7 @@
|
||||
if(2 to INFINITY)
|
||||
L.lay_down()
|
||||
E.cooldown += 10
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "[(L.client?.prefs.lewdchem?"<span class='love'>You eagerly lie down!":"<span class='notice'>You suddenly lie down!")]</b></span>"), 5)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, L, "[(E.lewd?"<span class='love'>You eagerly lie down!":"<span class='notice'>You suddenly lie down!")]</b></span>"), 5)
|
||||
to_chat(user, "<span class='notice'><i>You encourage [L] to lie down.</i></span>")
|
||||
|
||||
//KNOCKDOWN
|
||||
@@ -1237,7 +1236,7 @@
|
||||
for (var/trigger in E.customTriggers)
|
||||
speaktrigger += "[trigger], "
|
||||
to_chat(user, "<b>[C]</b> whispers, \"<i>[speaktrigger] are my triggers.</i>\"")//So they don't trigger themselves!
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "<span class='notice'>You whisper your triggers to [(C.client?.prefs.lewdchem?"Your [E.enthrallGender]":"[E.master]")].</span>"), 5)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, C, "<span class='notice'>You whisper your triggers to [(E.lewd?"Your [E.enthrallGender]":"[E.master]")].</span>"), 5)
|
||||
|
||||
|
||||
//CUSTOM TRIGGERS
|
||||
@@ -1249,7 +1248,7 @@
|
||||
if (get_dist(user, H) > 1)//Requires user to be next to their pet.
|
||||
to_chat(user, "<span class='warning'>You need to be next to your pet to give them a new trigger!</b></span>")
|
||||
continue
|
||||
if(!H.client?.prefs.lewdchem)
|
||||
if(!E.lewd)
|
||||
to_chat(user, "<span class='warning'>[H] seems incapable of being implanted with triggers.</b></span>")
|
||||
continue
|
||||
else
|
||||
@@ -1272,7 +1271,7 @@
|
||||
E.customTriggers[trigger] = trigger2
|
||||
log_game("FERMICHEM: [H] has been implanted by [user] with [trigger], triggering [trigger2].")
|
||||
E.mental_capacity -= 5
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "<span class='notice'>[(H.client?.prefs.lewdchem?"your [E.enthrallGender]":"[E.master]")] whispers you a new trigger.</span>"), 5)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "<span class='notice'>[(E.lewd?"your [E.enthrallGender]":"[E.master]")] whispers you a new trigger.</span>"), 5)
|
||||
to_chat(user, "<span class='notice'><i>You sucessfully set the trigger word [trigger] in [H]</i></span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Your pet looks at you confused, it seems they don't understand that effect!</b></span>")
|
||||
@@ -1290,7 +1289,7 @@
|
||||
if (get_dist(user, H) > 1)//Requires user to be next to their pet.
|
||||
to_chat(user, "<span class='warning'>You need to be next to your pet to give them a new echophrase!</b></span>")
|
||||
continue
|
||||
if(!H.client?.prefs.lewdchem)
|
||||
if(!E.lewd)
|
||||
to_chat(user, "<span class='warning'>[H] seems incapable of being implanted with an echoing phrase.</b></span>")
|
||||
continue
|
||||
else
|
||||
@@ -1334,7 +1333,7 @@
|
||||
objective = replacetext(lowertext(objective), "suicide", "self-love")
|
||||
message_admins("[H] has been implanted by [user] with the objective [objective].")
|
||||
log_game("FERMICHEM: [H] has been implanted by [user] with the objective [objective] via MKUltra.")
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "<span class='notice'>[(H.client?.prefs.lewdchem?"Your [E.enthrallGender]":"[E.master]")] whispers you a new objective.</span>"), 5)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "<span class='notice'>[(E.lewd?"Your [E.enthrallGender]":"[E.master]")] whispers you a new objective.</span>"), 5)
|
||||
brainwash(H, objective)
|
||||
E.mental_capacity -= 200
|
||||
to_chat(user, "<span class='notice'><i>You sucessfully give an objective to [H]</i></span>")
|
||||
@@ -1348,7 +1347,7 @@
|
||||
for(var/V in listeners)
|
||||
var/mob/living/carbon/human/H = V
|
||||
var/datum/status_effect/chem/enthrall/E = H.has_status_effect(/datum/status_effect/chem/enthrall)
|
||||
if(E.phase >= 3 && H.client?.prefs.lewdchem)
|
||||
if(E.phase >= 3 && E.lewd)
|
||||
var/instill = stripped_input(user, "Instill an emotion in [H].", MAX_MESSAGE_LEN)
|
||||
to_chat(H, "<i>[instill]</i>")
|
||||
to_chat(user, "<span class='notice'><i>You sucessfully instill a feeling in [H]</i></span>")
|
||||
@@ -1363,7 +1362,7 @@
|
||||
if(E.phase > 1)
|
||||
if(user.ckey == E.enthrallID && user.real_name == E.master.real_name)
|
||||
E.master = user
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "<span class='nicegreen'>[(H.client?.prefs.lewdchem?"You hear the words of your [E.enthrallGender] again!! They're back!!":"You recognise the voice of [E.master].")]</b></span>"), 5)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/to_chat, H, "<span class='nicegreen'>[(E.lewd?"You hear the words of your [E.enthrallGender] again!! They're back!!":"You recognise the voice of [E.master].")]</b></span>"), 5)
|
||||
to_chat(user, "<span class='notice'><i>[H] looks at you with sparkling eyes, recognising you!</i></span>")
|
||||
|
||||
//I dunno how to do state objectives without them revealing they're an antag
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
/obj/vehicle/sealed/car/clowncar/auto_assign_occupant_flags(mob/M)
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.mind && H.mind.assigned_role == "Clown") //Ensures only clowns can drive the car. (Including more at once)
|
||||
if(H.mind && HAS_TRAIT(H.mind, TRAIT_CLOWN_MENTALITY)) //Ensures only clowns can drive the car. (Including more at once)
|
||||
add_control_flags(M, VEHICLE_CONTROL_DRIVE|VEHICLE_CONTROL_PERMISSION)
|
||||
return
|
||||
add_control_flags(M, VEHICLE_CONTROL_KIDNAPPED)
|
||||
|
||||
@@ -70,14 +70,22 @@
|
||||
/obj/item/clothing/under/skirt/red = 3,
|
||||
/obj/item/clothing/under/skirt/purple = 3,
|
||||
/obj/item/clothing/under/sundress = 4,
|
||||
/obj/item/clothing/under/sundresswhite = 4,
|
||||
/obj/item/clothing/under/stripeddress = 3,
|
||||
/obj/item/clothing/under/sailordress = 3,
|
||||
/obj/item/clothing/under/sweptskirt = 3,
|
||||
/obj/item/clothing/under/greendress = 3,
|
||||
/obj/item/clothing/under/pinkdress = 3,
|
||||
/obj/item/clothing/under/redeveninggown = 3,
|
||||
/obj/item/clothing/under/blacktango = 3,
|
||||
/obj/item/clothing/under/westernbustle = 3,
|
||||
/obj/item/clothing/under/flamenco = 3,
|
||||
/obj/item/clothing/under/flowerdress = 3,
|
||||
/obj/item/clothing/under/plaid_skirt = 3,
|
||||
/obj/item/clothing/under/plaid_skirt/blue = 3,
|
||||
/obj/item/clothing/under/plaid_skirt/purple = 3,
|
||||
/obj/item/clothing/under/plaid_skirt/green = 3,
|
||||
/obj/item/clothing/under/croptop = 3,
|
||||
/obj/item/clothing/glasses/regular = 2,
|
||||
/obj/item/clothing/glasses/regular/jamjar = 2,
|
||||
/obj/item/clothing/head/sombrero = 3,
|
||||
|
||||
@@ -0,0 +1,5 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Buffed clown ops by removing their clumsiness and adding a new trait to be used in place of several clown role checks."
|
||||
- tweak: "Clown ops too also suffer from not holding or wearing clown shoes now."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Ghommie"
|
||||
delete-after: True
|
||||
changes:
|
||||
- admin: "Ghost mentors can now orbit around the target instead of setting their view to theirs'."
|
||||
@@ -0,0 +1,6 @@
|
||||
author: "Ghommie (also porting PRs by AnturK and Arkatos)"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed light eaters not burning out borg lamplights and flashes.
|
||||
fix Fixed light eater not affecting open turfs emitting lights such as light tiles and fairy grass."
|
||||
- bugfix: "Fixed an empty reference about light eater armblade disintegration after Heart of Darkness removal."
|
||||
@@ -0,0 +1,8 @@
|
||||
author: "Putnam3145"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "New tab in preferences screen: \"ERP preferences\""
|
||||
- rscadd: "New opt-outs for individual effects of incubus draught, succubus milk"
|
||||
- rscdel: "Acute hepatic pharmacokinesis has been removed, replaced with above"
|
||||
- tweak: "Renamed \"Toggle Lewdchem\" to \"Toggle Lewd MKUltra\", since that's what it actually means, and made it toggle the \"hypno\" setting (rename it again if more hypno mechanics are added)."
|
||||
- tweak: "Made MKUltra's lewd messages require both people involved to have hypno opted-in."
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Commandersand"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added new things to loadouts, check em"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Seris02"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "fixes some ghost roles from dying of stupid shit"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "Trilbyspaceclone"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added insulin into many of the borg hypo's"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "keronshb"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds reflector blobs to shield blob upgrades"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "kappa-sama"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "throats are no longer slit happy"
|
||||
@@ -0,0 +1,4 @@
|
||||
author: "ItzGabby"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed AltClick on polychromic collars so they actually work now."
|
||||
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|
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|
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|
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@@ -209,12 +209,12 @@
|
||||
|
||||
//Preamble
|
||||
|
||||
/mob/living/verb/toggle_lewd()
|
||||
/mob/living/verb/toggle_hypno()
|
||||
set category = "IC"
|
||||
set name = "Toggle Lewdchem"
|
||||
set desc = "Allows you to toggle if you'd like lewd flavour messages."
|
||||
client.prefs.lewdchem = !(client.prefs.lewdchem)
|
||||
to_chat(usr, "You [(client.prefs.lewdchem?"will":"no longer")] receive lewdchem messages.")
|
||||
set name = "Toggle Lewd MKUltra"
|
||||
set desc = "Allows you to toggle if you'd like lewd flavour messages for MKUltra."
|
||||
client.prefs.cit_toggles ^= HYPNO
|
||||
to_chat(usr, "You [((client.prefs.cit_toggles & HYPNO) ?"will":"no longer")] receive lewd flavour messages for MKUltra.")
|
||||
|
||||
/datum/status_effect/chem/enthrall
|
||||
id = "enthrall"
|
||||
@@ -252,6 +252,8 @@
|
||||
var/customEcho //Custom looping text in owner
|
||||
var/customSpan //Custom spans for looping text
|
||||
|
||||
var/lewd = FALSE // Set on on_apply. Will only be true if both individuals involved have opted in.
|
||||
|
||||
/datum/status_effect/chem/enthrall/on_apply()
|
||||
var/mob/living/carbon/M = owner
|
||||
var/datum/reagent/fermi/enthrall/E = locate(/datum/reagent/fermi/enthrall) in M.reagents.reagent_list
|
||||
@@ -269,10 +271,11 @@
|
||||
var/mob/living/carbon/human/H = owner
|
||||
if(H)//Prefs
|
||||
if(!H.canbearoused)
|
||||
H.client?.prefs.lewdchem = FALSE
|
||||
var/message = "[(owner.client?.prefs.lewdchem?"I am a good pet for [enthrallGender].":"[master] is a really inspirational person!")]"
|
||||
H.client?.prefs.cit_toggles &= ~HYPNO
|
||||
lewd = (owner.client?.prefs.cit_toggles & HYPNO) && (master.client?.prefs.cit_toggles & HYPNO)
|
||||
var/message = "[(lewd ? "I am a good pet for [enthrallGender]." : "[master] is a really inspirational person!")]"
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "enthrall", /datum/mood_event/enthrall, message)
|
||||
to_chat(owner, "<span class='[(owner.client?.prefs.lewdchem?"big velvet":"big warning")]'><b>You feel inexplicably drawn towards [master], their words having a demonstrable effect on you. It seems the closer you are to them, the stronger the effect is. However you aren't fully swayed yet and can resist their effects by repeatedly resisting as much as you can!</b></span>")
|
||||
to_chat(owner, "<span class='[(lewd ?"big velvet":"big warning")]'><b>You feel inexplicably drawn towards [master], their words having a demonstrable effect on you. It seems the closer you are to them, the stronger the effect is. However you aren't fully swayed yet and can resist their effects by repeatedly resisting as much as you can!</b></span>")
|
||||
log_game("FERMICHEM: MKULTRA: Status applied on [owner] ckey: [owner.key] with a master of [master] ckey: [enthrallID].")
|
||||
SSblackbox.record_feedback("tally", "fermi_chem", 1, "Enthrall attempts")
|
||||
return ..()
|
||||
@@ -318,7 +321,7 @@
|
||||
resistanceTally /= 2
|
||||
enthrallTally = 0
|
||||
SSblackbox.record_feedback("tally", "fermi_chem", 1, "Enthralled to state 2")
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<span class='big velvet'><i>Your conciousness slips, as you sink deeper into trance and servitude.</i></span>")
|
||||
else
|
||||
to_chat(owner, "<span class='big velvet'><i>Your conciousness slips, as you feel more drawn to following [master].</i></span>")
|
||||
@@ -327,11 +330,11 @@
|
||||
phase = -1
|
||||
to_chat(owner, "<span class='warning'><i>You break free of the influence in your mind, your thoughts suddenly turning lucid!</i></span>")
|
||||
if(DistApart < 10)
|
||||
to_chat(master, "<span class='warning'>[(master.client?.prefs.lewdchem?"Your pet":"Your thrall")] seems to have broken free of your enthrallment!</i></span>")
|
||||
to_chat(master, "<span class='warning'>[(lewd?"Your pet":"Your thrall")] seems to have broken free of your enthrallment!</i></span>")
|
||||
SSblackbox.record_feedback("tally", "fermi_chem", 1, "Thralls broken free")
|
||||
owner.remove_status_effect(src) //If resisted in phase 1, effect is removed.
|
||||
if(prob(10))
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<span class='small velvet'><i>[pick("It feels so good to listen to [master].", "You can't keep your eyes off [master].", "[master]'s voice is making you feel so sleepy.", "You feel so comfortable with [master]", "[master] is so dominant, it feels right to obey them.")].</b></span>")
|
||||
if (2) //partially enthralled
|
||||
if(enthrallTally > 200)
|
||||
@@ -339,12 +342,12 @@
|
||||
mental_capacity -= resistanceTally//leftover resistance per step is taken away from mental_capacity.
|
||||
enthrallTally = 0
|
||||
resistanceTally /= 2
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<span class='love'><b><i>Your mind gives, eagerly obeying and serving [master].</b></i></span>")
|
||||
to_chat(owner, "<span class='big warning'><b>You are now fully enthralled to [master], and eager to follow their commands. However you find that in your intoxicated state you are unable to resort to violence. Equally you are unable to commit suicide, even if ordered to, as you cannot serve your [enthrallGender] in death. </i></span>")//If people start using this as an excuse to be violent I'll just make them all pacifists so it's not OP.
|
||||
else
|
||||
to_chat(owner, "<span class='big nicegreen'><i>You are unable to put up a resistance any longer, and now are under the influence of [master]. However you find that in your intoxicated state you are unable to resort to violence. Equally you are unable to commit suicide, even if ordered to, as you cannot follow [master] in death. </i></span>")
|
||||
to_chat(master, "<span class='notice'><i>Your [(master.client?.prefs.lewdchem?"pet":"follower")] [owner] appears to have fully fallen under your sway.</i></span>")
|
||||
to_chat(master, "<span class='notice'><i>Your [(lewd?"pet":"follower")] [owner] appears to have fully fallen under your sway.</i></span>")
|
||||
log_game("FERMICHEM: MKULTRA: Status on [owner] ckey: [owner.key] has been fully entrhalled (state 3) with a master of [master] ckey: [enthrallID].")
|
||||
SSblackbox.record_feedback("tally", "fermi_chem", 1, "thralls fully enthralled.")
|
||||
else if (resistanceTally > 200)
|
||||
@@ -353,20 +356,18 @@
|
||||
resistanceTally = 0
|
||||
resistGrowth = 0
|
||||
to_chat(owner, "<span class='notice'><i>You manage to shake some of the effects from your addled mind, however you can still feel yourself drawn towards [master].</i></span>")
|
||||
if(prob(10))
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
to_chat(owner, "<span class='velvet'><i>[pick("It feels so good to listen to [enthrallGender].", "You can't keep your eyes off [enthrallGender].", "[enthrallGender]'s voice is making you feel so sleepy.", "You feel so comfortable with [enthrallGender]", "[enthrallGender] is so dominant, it feels right to obey them.")].</i></span>")
|
||||
if(lewd && prob(10))
|
||||
to_chat(owner, "<span class='velvet'><i>[pick("It feels so good to listen to [enthrallGender].", "You can't keep your eyes off [enthrallGender].", "[enthrallGender]'s voice is making you feel so sleepy.", "You feel so comfortable with [enthrallGender]", "[enthrallGender] is so dominant, it feels right to obey them.")].</i></span>")
|
||||
if (3)//fully entranced
|
||||
if ((resistanceTally >= 200 && withdrawalTick >= 150) || (HAS_TRAIT(M, TRAIT_MINDSHIELD) && (resistanceTally >= 100)))
|
||||
enthrallTally = 0
|
||||
phase -= 1
|
||||
resistanceTally = 0
|
||||
resistGrowth = 0
|
||||
to_chat(owner, "<span class='notice'><i>The separation from [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")] sparks a small flame of resistance in yourself, as your mind slowly starts to return to normal.</i></span>")
|
||||
to_chat(owner, "<span class='notice'><i>The separation from [(lewd?"your [enthrallGender]":"[master]")] sparks a small flame of resistance in yourself, as your mind slowly starts to return to normal.</i></span>")
|
||||
REMOVE_TRAIT(owner, TRAIT_PACIFISM, "MKUltra")
|
||||
if(prob(1))
|
||||
if(owner.client?.prefs.lewdchem && !customEcho)
|
||||
to_chat(owner, "<span class='love'><i>[pick("I belong to [enthrallGender].", "[enthrallGender] knows whats best for me.", "Obedence is pleasure.", "I exist to serve [enthrallGender].", "[enthrallGender] is so dominant, it feels right to obey them.")].</i></span>")
|
||||
if(lewd && prob(1) && !customEcho)
|
||||
to_chat(owner, "<span class='love'><i>[pick("I belong to [enthrallGender].", "[enthrallGender] knows whats best for me.", "Obedence is pleasure.", "I exist to serve [enthrallGender].", "[enthrallGender] is so dominant, it feels right to obey them.")].</i></span>")
|
||||
if (4) //mindbroken
|
||||
if (mental_capacity >= 499 && (owner.getOrganLoss(ORGAN_SLOT_BRAIN) <=0 || HAS_TRAIT(M, TRAIT_MINDSHIELD)) && !owner.reagents.has_reagent("MKUltra"))
|
||||
phase = 2
|
||||
@@ -382,7 +383,7 @@
|
||||
cooldownMsg = FALSE
|
||||
else if (cooldownMsg == FALSE)
|
||||
if(DistApart < 10)
|
||||
if(master.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(master, "<span class='notice'><i>Your pet [owner] appears to have finished internalising your last command.</i></span>")
|
||||
cooldownMsg = TRUE
|
||||
else
|
||||
@@ -390,7 +391,7 @@
|
||||
cooldownMsg = TRUE
|
||||
if(get_dist(master, owner) > 10)
|
||||
if(prob(10))
|
||||
to_chat(owner, "<span class='velvet'><i>You feel [(owner.client?.prefs.lewdchem?"a deep NEED to return to your [enthrallGender]":"like you have to return to [master]")].</i></span>")
|
||||
to_chat(owner, "<span class='velvet'><i>You feel [(lewd ?"a deep NEED to return to your [enthrallGender]":"like you have to return to [master]")].</i></span>")
|
||||
M.throw_at(get_step_towards(master,owner), 5, 1)
|
||||
return//If you break the mind of someone, you can't use status effects on them.
|
||||
|
||||
@@ -423,29 +424,29 @@
|
||||
if (withdrawal == TRUE)//Your minions are really REALLY needy.
|
||||
switch(withdrawalTick)//denial
|
||||
if(5)//To reduce spam
|
||||
to_chat(owner, "<span class='big warning'><b>You are unable to complete [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")]'s orders without their presence, and any commands and objectives given to you prior are not in effect until you are back with them.</b></span>")
|
||||
to_chat(owner, "<span class='big warning'><b>You are unable to complete [(lewd?"your [enthrallGender]":"[master]")]'s orders without their presence, and any commands and objectives given to you prior are not in effect until you are back with them.</b></span>")
|
||||
ADD_TRAIT(owner, TRAIT_PACIFISM, "MKUltra") //IMPORTANT
|
||||
if(10 to 35)//Gives wiggle room, so you're not SUPER needy
|
||||
if(prob(5))
|
||||
to_chat(owner, "<span class='notice'><i>You're starting to miss [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")].</i></span>")
|
||||
to_chat(owner, "<span class='notice'><i>You're starting to miss [(lewd?"your [enthrallGender]":"[master]")].</i></span>")
|
||||
if(prob(5))
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.1)
|
||||
to_chat(owner, "<i>[(owner.client?.prefs.lewdchem?"[enthrallGender]":"[master]")] will surely be back soon</i>") //denial
|
||||
to_chat(owner, "<i>[(lewd?"[enthrallGender]":"[master]")] will surely be back soon</i>") //denial
|
||||
if(36)
|
||||
var/message = "[(owner.client?.prefs.lewdchem?"I feel empty when [enthrallGender]'s not around..":"I miss [master]'s presence")]"
|
||||
var/message = "[(lewd?"I feel empty when [enthrallGender]'s not around..":"I miss [master]'s presence")]"
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "EnthMissing1", /datum/mood_event/enthrallmissing1, message)
|
||||
if(37 to 65)//barganing
|
||||
if(prob(10))
|
||||
to_chat(owner, "<i>They are coming back, right...?</i>")
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5)
|
||||
if(prob(10))
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<i>I just need to be a good pet for [enthrallGender], they'll surely return if I'm a good pet.</i>")
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1.5)
|
||||
if(66)
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing1")
|
||||
var/message = "[(owner.client?.prefs.lewdchem?"I feel so lost in this complicated world without [enthrallGender]..":"I have to return to [master]!")]"
|
||||
to_chat(owner, "<span class='warning'>You start to feel really angry about how you're not with [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")]!</span>")
|
||||
var/message = "[(lewd?"I feel so lost in this complicated world without [enthrallGender]..":"I have to return to [master]!")]"
|
||||
to_chat(owner, "<span class='warning'>You start to feel really angry about how you're not with [(lewd?"your [enthrallGender]":"[master]")]!</span>")
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "EnthMissing2", /datum/mood_event/enthrallmissing2, message)
|
||||
owner.stuttering += 50
|
||||
owner.jitteriness += 250
|
||||
@@ -453,15 +454,15 @@
|
||||
if(prob(10))
|
||||
addtimer(CALLBACK(M, /mob/verb/a_intent_change, INTENT_HARM), 2)
|
||||
addtimer(CALLBACK(M, /mob/proc/click_random_mob), 2)
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<span class='warning'>You are overwhelmed with anger at the lack of [enthrallGender]'s presence and suddenly lash out!</span>")
|
||||
else
|
||||
to_chat(owner, "<span class='warning'>You are overwhelmed with anger and suddenly lash out!</span>")
|
||||
if(90)
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing2")
|
||||
var/message = "[(owner.client?.prefs.lewdchem?"Where are you [enthrallGender]??!":"I need to find [master]!")]"
|
||||
var/message = "[(lewd?"Where are you [enthrallGender]??!":"I need to find [master]!")]"
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "EnthMissing3", /datum/mood_event/enthrallmissing3, message)
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<span class='warning'><i>You need to find your [enthrallGender] at all costs, you can't hold yourself back anymore!</i></span>")
|
||||
else
|
||||
to_chat(owner, "<span class='warning'><i>You need to find [master] at all costs, you can't hold yourself back anymore!</i></span>")
|
||||
@@ -474,15 +475,15 @@
|
||||
M.hallucination += 10
|
||||
if(101)
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "EnthMissing3")
|
||||
var/message = "[(owner.client?.prefs.lewdchem?"I'm all alone, It's so hard to continute without [enthrallGender]...":"I really need to find [master]!!!")]"
|
||||
var/message = "[(lewd?"I'm all alone, It's so hard to continute without [enthrallGender]...":"I really need to find [master]!!!")]"
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "EnthMissing4", /datum/mood_event/enthrallmissing4, message)
|
||||
to_chat(owner, "<span class='warning'><i>You can hardly find the strength to continue without [(owner.client?.prefs.lewdchem?"your [enthrallGender]":"[master]")].</i></span>")
|
||||
to_chat(owner, "<span class='warning'><i>You can hardly find the strength to continue without [(lewd?"your [enthrallGender]":"[master]")].</i></span>")
|
||||
M.gain_trauma_type(BRAIN_TRAUMA_SEVERE)
|
||||
if(102 to 140) //depression 2, revengeance
|
||||
if(prob(20))
|
||||
owner.Stun(50)
|
||||
owner.emote("cry")//does this exist?
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<span class='warning'><i>You're unable to hold back your tears, suddenly sobbing as the desire to see your [enthrallGender] oncemore overwhelms you.</i></span>")
|
||||
else
|
||||
to_chat(owner, "<span class='warning'><i>You are overwheled with withdrawl from [master].</i></span>")
|
||||
@@ -504,7 +505,7 @@
|
||||
deltaResist += 5
|
||||
owner.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1)
|
||||
if(prob(20))
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<i><span class='small green'>Maybe you'll be okay without your [enthrallGender].</i></span>")
|
||||
else
|
||||
to_chat(owner, "<i><span class='small green'>You feel your mental functions slowly begin to return.</i></span>")
|
||||
@@ -537,7 +538,7 @@
|
||||
else if(status == "charge")
|
||||
owner.add_movespeed_modifier(MOVESPEED_ID_MKULTRA, update=TRUE, priority=100, multiplicative_slowdown=-2, blacklisted_movetypes=(FLYING|FLOATING))
|
||||
status = "charged"
|
||||
if(master.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<span class='notice'><i>Your [enthrallGender]'s order fills you with a burst of speed!</i></span>")
|
||||
else
|
||||
to_chat(owner, "<span class='notice'><i>[master]'s command fills you with a burst of speed!</i></span>")
|
||||
@@ -560,7 +561,7 @@
|
||||
//adrenals?
|
||||
|
||||
//customEcho
|
||||
if(customEcho && withdrawal == FALSE && owner.client?.prefs.lewdchem)
|
||||
if(customEcho && withdrawal == FALSE && lewd)
|
||||
if(prob(2))
|
||||
if(!customSpan) //just in case!
|
||||
customSpan = "notice"
|
||||
@@ -576,7 +577,7 @@
|
||||
cooldownMsg = FALSE
|
||||
else if (cooldownMsg == FALSE)
|
||||
if(DistApart < 10)
|
||||
if(master.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(master, "<span class='notice'><i>Your pet [owner] appears to have finished internalising your last command.</i></span>")
|
||||
else
|
||||
to_chat(master, "<span class='notice'><i>Your thrall [owner] appears to have finished internalising your last command.</i></span>")
|
||||
@@ -609,7 +610,7 @@
|
||||
|
||||
|
||||
/datum/status_effect/chem/enthrall/proc/owner_hear(datum/source, list/hearing_args)
|
||||
if(owner.client?.prefs.lewdchem == FALSE)
|
||||
if(lewd == FALSE)
|
||||
return
|
||||
if (cTriggered > 0)
|
||||
return
|
||||
@@ -638,7 +639,7 @@
|
||||
|
||||
//Shocking truth!
|
||||
else if (lowertext(customTriggers[trigger]) == "shock")
|
||||
if (C.canbearoused && C.client?.prefs.lewdchem)
|
||||
if (C.canbearoused && lewd)
|
||||
C.adjustArousalLoss(5)
|
||||
C.jitteriness += 100
|
||||
C.stuttering += 25
|
||||
@@ -648,7 +649,7 @@
|
||||
|
||||
//wah intensifies wah-rks
|
||||
else if (lowertext(customTriggers[trigger]) == "cum")//aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
if (HAS_TRAIT(C, TRAIT_NYMPHO) && C.client?.prefs.lewdchem)
|
||||
if (HAS_TRAIT(C, TRAIT_NYMPHO) && lewd)
|
||||
if (C.getArousalLoss() > 80)
|
||||
C.mob_climax(forced_climax=TRUE)
|
||||
C.SetStun(10)//We got your stun effects in somewhere, Kev.
|
||||
@@ -689,20 +690,20 @@
|
||||
if (status == "Sleeper" || phase == 0)
|
||||
return
|
||||
else if (phase == 4)
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<span class='warning'><i>Your mind is too far gone to even entertain the thought of resisting. Unless you can fix the brain damage, you won't be able to break free of your [enthrallGender]'s control.</i></span>")
|
||||
else
|
||||
to_chat(owner, "<span class='warning'><i>Your brain is too overwhelmed with from the high volume of chemicals in your system, rendering you unable to resist, unless you can fix the brain damage.</i></span>")
|
||||
return
|
||||
else if (phase == 3 && withdrawal == FALSE)
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<span class='hypnophrase'><i>The presence of your [enthrallGender] fully captures the horizon of your mind, removing any thoughts of resistance. If you get split up from them, then you might be able to entertain the idea of resisting.</i></span>")
|
||||
else
|
||||
to_chat(owner, "<span class='hypnophrase'><i>You are unable to resist [master] in your current state. If you get split up from them, then you might be able to resist.</i></span>")
|
||||
return
|
||||
else if (status == "Antiresist")//If ordered to not resist; resisting while ordered to not makes it last longer, and increases the rate in which you are enthralled.
|
||||
if (statusStrength > 0)
|
||||
if(owner.client?.prefs.lewdchem)
|
||||
if(lewd)
|
||||
to_chat(owner, "<span class='warning'><i>The order from your [enthrallGender] to give in is conflicting with your attempt to resist, drawing you deeper into trance! You'll have to wait a bit before attemping again, lest your attempts become frustrated again.</i></span>")
|
||||
else
|
||||
to_chat(owner, "<span class='warning'><i>The order from your [master] to give in is conflicting with your attempt to resist. You'll have to wait a bit before attemping again, lest your attempts become frustrated again.</i></span>")
|
||||
@@ -742,7 +743,7 @@
|
||||
deltaResist *= 1.25
|
||||
if (owner.reagents.has_reagent("neurine"))
|
||||
deltaResist *= 1.5
|
||||
if (!HAS_TRAIT(owner, TRAIT_CROCRIN_IMMUNE) && M.canbearoused && owner.client?.prefs.lewdchem)
|
||||
if (!(owner.client?.prefs.cit_toggles & NO_APHRO) && M.canbearoused && lewd)
|
||||
if (owner.reagents.has_reagent("anaphro"))
|
||||
deltaResist *= 1.5
|
||||
if (owner.reagents.has_reagent("anaphro+"))
|
||||
|
||||
@@ -52,6 +52,7 @@
|
||||
/obj/item/clothing/mask/muzzle = 4,
|
||||
/obj/item/clothing/under/stripper_pink = 3,
|
||||
/obj/item/clothing/under/stripper_green = 3,
|
||||
/obj/item/clothing/under/corset = 3,
|
||||
/obj/item/clothing/under/gear_harness = 10,
|
||||
/obj/item/dildo/custom = 5,
|
||||
/obj/item/electropack/shockcollar = 3,
|
||||
@@ -71,7 +72,8 @@
|
||||
)
|
||||
premium = list(
|
||||
/obj/item/clothing/accessory/skullcodpiece/fake = 3,
|
||||
/obj/item/reagent_containers/glass/bottle/hexacrocin = 10
|
||||
/obj/item/reagent_containers/glass/bottle/hexacrocin = 10,
|
||||
/obj/item/clothing/under/pants/chaps = 5
|
||||
)
|
||||
refill_canister = /obj/item/vending_refill/kink
|
||||
|
||||
|
||||
@@ -19,6 +19,12 @@
|
||||
mentor_follow(M)
|
||||
return TRUE
|
||||
|
||||
if(href_list["mentor_unfollow"])
|
||||
var/mob/living/M = locate(href_list["mentor_follow"])
|
||||
if(M && mentor_datum.following == M)
|
||||
mentor_unfollow()
|
||||
return TRUE
|
||||
|
||||
/client/proc/mentor_datum_set(admin)
|
||||
mentor_datum = GLOB.mentor_datums[ckey]
|
||||
if(!mentor_datum && check_rights_for(src, R_ADMIN,0)) // admin with no mentor datum?let's fix that
|
||||
|
||||
@@ -103,6 +103,45 @@
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/stripeddress
|
||||
|
||||
/datum/gear/sundresswhite
|
||||
name = "White Sundress"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/sundresswhite
|
||||
|
||||
/datum/gear/sundress
|
||||
name = "Sundress"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/sundress
|
||||
|
||||
/datum/gear/greendress
|
||||
name = "Green Dress"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/greendress
|
||||
|
||||
/datum/gear/pinkdress
|
||||
name = "Pink Dress"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pinkdress
|
||||
/datum/gear/flowerdress
|
||||
name = "Flower Dress"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/flowerdress
|
||||
|
||||
/datum/gear/sweptskirt
|
||||
name = "Swept skirt"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/sweptskirt
|
||||
|
||||
/datum/gear/croptop
|
||||
name = "Croptop"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/croptop
|
||||
|
||||
/datum/gear/yoga
|
||||
name = "Yoga Pants"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/yoga
|
||||
|
||||
/datum/gear/kilt
|
||||
name = "Kilt"
|
||||
category = SLOT_W_UNIFORM
|
||||
@@ -116,7 +155,7 @@
|
||||
/datum/gear/athleticshorts
|
||||
name = "Athletic Shorts"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/shorts
|
||||
path = /obj/item/clothing/under/shorts/red
|
||||
|
||||
/datum/gear/bjeans
|
||||
name = "Black Jeans"
|
||||
@@ -153,6 +192,26 @@
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/track
|
||||
|
||||
/datum/gear/rippedjeans
|
||||
name = "Ripped Jeans"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/jeanripped
|
||||
|
||||
/datum/gear/jeanshort
|
||||
name = "Jean Shorts"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/jeanshort
|
||||
|
||||
/datum/gear/denimskirt
|
||||
name = "Denim Skirt"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/denimskirt
|
||||
|
||||
/datum/gear/yoga
|
||||
name = "Yoga Pants"
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/pants/yoga
|
||||
|
||||
// Pantsless Sweaters
|
||||
|
||||
/datum/gear/turtleneck
|
||||
@@ -362,4 +421,4 @@
|
||||
category = SLOT_W_UNIFORM
|
||||
path = /obj/item/clothing/under/stripper_green
|
||||
cost = 3
|
||||
|
||||
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
var/arousable = TRUE
|
||||
var/widescreenpref = TRUE
|
||||
var/autostand = TRUE
|
||||
var/lewdchem = FALSE
|
||||
|
||||
//vore prefs
|
||||
var/toggleeatingnoise = TRUE
|
||||
@@ -54,6 +53,5 @@ datum/preferences/copy_to(mob/living/carbon/human/character, icon_updates = 1)
|
||||
character.give_genitals(TRUE)
|
||||
character.flavor_text = features["flavor_text"] //Let's update their flavor_text at least initially
|
||||
character.canbearoused = arousable
|
||||
character.client?.prefs.lewdchem = lewdchem
|
||||
if(icon_updates)
|
||||
character.update_genitals()
|
||||
|
||||
@@ -1,16 +1,18 @@
|
||||
/client/proc/mentor_follow(mob/living/M)
|
||||
if(!is_mentor())
|
||||
return
|
||||
if(isnull(M))
|
||||
return
|
||||
if(!ismob(usr))
|
||||
return
|
||||
mentor_datum.following = M
|
||||
usr.reset_perspective(M)
|
||||
verbs += /client/proc/mentor_unfollow
|
||||
to_chat(GLOB.admins, "<span class='mentor'><span class='prefix'>MENTOR:</span> <EM>[key_name(usr)]</EM> is now following <EM>[key_name(M)]</span>")
|
||||
to_chat(usr, "<span class='info'>Click the \"Stop Following\" button in the Mentor tab to stop following [key_name(M)].</span>")
|
||||
log_mentor("[key_name(usr)] began following [key_name(M)]")
|
||||
var/orbiting = TRUE
|
||||
if(!isobserver(usr))
|
||||
mentor_datum.following = M
|
||||
usr.reset_perspective(M)
|
||||
verbs += /client/proc/mentor_unfollow
|
||||
to_chat(usr, "<span class='info'>Click the <a href='?_src_=mentor;mentor_unfollow=[REF(M)];[MentorHrefToken(TRUE)]'>\"Stop Following\"</a> button here or in the Mentor tab to stop following [key_name(M)].</span>")
|
||||
orbiting = FALSE
|
||||
else
|
||||
var/mob/dead/observer/O = usr
|
||||
O.ManualFollow(M)
|
||||
to_chat(GLOB.admins, "<span class='mentor'><span class='prefix'>MENTOR:</span> <EM>[key_name(usr)]</EM> is now [orbiting ? "orbiting" : "following"] <EM>[key_name(M)][key_name(M)][orbiting ? " as a ghost" : ""].</span>")
|
||||
log_mentor("[key_name(usr)] [orbiting ? "is now orbiting" : "began following"][key_name(M)][orbiting ? " as a ghost" : ""].")
|
||||
|
||||
/client/proc/mentor_unfollow()
|
||||
set category = "Mentor"
|
||||
@@ -21,6 +23,6 @@
|
||||
return
|
||||
usr.reset_perspective()
|
||||
verbs -= /client/proc/mentor_unfollow
|
||||
to_chat(GLOB.admins, "<span class='mentor'><span class='prefix'>MENTOR:</span> <EM>[key_name(usr)]</EM> is no longer following <EM>[key_name(mentor_datum.following)]</span>")
|
||||
log_mentor("[key_name(usr)] stopped following [key_name(mentor_datum.following)]")
|
||||
to_chat(GLOB.admins, "<span class='mentor'><span class='prefix'>MENTOR:</span> <EM>[key_name(usr)]</EM> is no longer following <EM>[key_name(mentor_datum.following)].</span>")
|
||||
log_mentor("[key_name(usr)] stopped following [key_name(mentor_datum.following)].")
|
||||
mentor_datum.following = null
|
||||
@@ -19,7 +19,7 @@
|
||||
log_mentor("MENTORHELP: [key_name_mentor(src, 0, 0, 0, 0)]: [msg]")
|
||||
|
||||
for(var/client/X in GLOB.mentors | GLOB.admins)
|
||||
X << 'sound/items/bikehorn.ogg'
|
||||
SEND_SOUND(X, 'sound/items/bikehorn.ogg')
|
||||
to_chat(X, mentor_msg)
|
||||
|
||||
to_chat(src, "<span class='mentornotice'><font color='purple'>PM to-<b>Mentors</b>: [msg]</font></span>")
|
||||
|
||||
@@ -170,6 +170,9 @@ Creating a chem with a low purity will make you permanently fall in love with so
|
||||
|
||||
/datum/reagent/fermi/enthrall/on_mob_add(mob/living/carbon/M)
|
||||
. = ..()
|
||||
if(M.client?.prefs.cit_toggles & NEVER_HYPNO) // Just in case people are opting out of this
|
||||
holder.remove_reagent(id, 10000000)
|
||||
return
|
||||
if(!ishuman(M))//Just to make sure screwy stuff doesn't happen.
|
||||
return
|
||||
if(!creatorID)
|
||||
@@ -183,7 +186,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
|
||||
E.enthrallID = creatorID
|
||||
E.enthrallGender = creatorGender
|
||||
E.master = get_mob_by_key(creatorID)
|
||||
to_chat(M, to_chat(M, "<span class='big love'><i>Your aldled, plastic, mind bends under the chemical influence of a new [(M.client?.prefs.lewdchem?"master":"leader")]. Your highest priority is now to stay by [creatorName]'s side, following and aiding them at all costs.</i></span>")) //THIS SHOULD ONLY EVER APPEAR IF YOU MINDBREAK YOURSELF AND THEN GET INJECTED FROM SOMEONE ELSE.
|
||||
to_chat(M, "<span class='big love'><i>Your addled, plastic, mind bends under the chemical influence of a new [(E.lewd?"master":"leader")]. Your highest priority is now to stay by [creatorName]'s side, following and aiding them at all costs.</i></span>") //THIS SHOULD ONLY EVER APPEAR IF YOU MINDBREAK YOURSELF AND THEN GET INJECTED FROM SOMEONE ELSE.
|
||||
log_game("FERMICHEM: Narcissist [M] ckey: [M.key] been rebound to [creatorName], ID: [creatorID]")
|
||||
return
|
||||
if((M.ckey == creatorID) && (creatorName == M.real_name)) //same name AND same player - same instance of the player. (should work for clones?)
|
||||
@@ -194,7 +197,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
|
||||
Vc.Remove(M)
|
||||
nVc.Insert(M)
|
||||
qdel(Vc)
|
||||
to_chat(M, "<span class='notice'><i>You feel your vocal chords tingle you speak in a more charasmatic and sultry tone.)]</span>")
|
||||
to_chat(M, "<span class='notice'><i>You feel your vocal chords tingle you speak in a more charasmatic and sultry tone.</i></span>")
|
||||
else
|
||||
log_game("FERMICHEM: MKUltra: [creatorName], [creatorID], is enthralling [M.name], [M.ckey]")
|
||||
M.apply_status_effect(/datum/status_effect/chem/enthrall)
|
||||
@@ -230,7 +233,6 @@ Creating a chem with a low purity will make you permanently fall in love with so
|
||||
M.reagents.remove_reagent(id, volume)
|
||||
FallInLove(C, M)
|
||||
return
|
||||
|
||||
if (M.ckey == creatorID && creatorName == M.real_name)//If you yourself drink it, it supresses the vocal effects, for stealth. NEVERMIND ADD THIS LATER I CAN'T GET IT TO WORK
|
||||
return
|
||||
if(!M.client)
|
||||
@@ -261,7 +263,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
|
||||
E.master = creator
|
||||
else
|
||||
E = M.has_status_effect(/datum/status_effect/chem/enthrall)
|
||||
if(M.client?.prefs.lewdchem)
|
||||
if(E.lewd)
|
||||
to_chat(M, "<span class='big love'><i>Your mind shatters under the volume of the mild altering chem inside of you, breaking all will and thought completely. Instead the only force driving you now is the instinctual desire to obey and follow [creatorName]. Your highest priority is now to stay by their side and protect them at all costs.</i></span>")
|
||||
else
|
||||
to_chat(M, "<span class='big warning'><i>The might volume of chemicals in your system overwhelms your mind, and you suddenly agree with what [creatorName] has been saying. Your highest priority is now to stay by their side and protect them at all costs.</i></span>")
|
||||
@@ -288,6 +290,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
|
||||
chemical_flags = REAGENT_DONOTSPLIT
|
||||
can_synth = FALSE
|
||||
var/mob/living/carbon/love
|
||||
var/lewd = FALSE
|
||||
|
||||
/datum/reagent/fermi/enthrallExplo/on_mob_life(mob/living/carbon/M)//Love gas, only affects while it's in your system,Gives a positive moodlet if close, gives brain damagea and a negative moodlet if not close enough.
|
||||
if(HAS_TRAIT(M, TRAIT_MINDSHIELD))
|
||||
@@ -303,24 +306,25 @@ Creating a chem with a low purity will make you permanently fall in love with so
|
||||
if(!love)
|
||||
return
|
||||
M.apply_status_effect(STATUS_EFFECT_INLOVE, love)
|
||||
to_chat(M, "[(M.client?.prefs.lewdchem?"<span class='love'>":"<span class='warning'>")][(M.client?.prefs.lewdchem?"You develop a sudden crush on [love], your heart beginning to race as you look upon them with new eyes.":"You suddenly feel like making friends with [love].")] You feel strangely drawn towards them.</span>")
|
||||
lewd = (M.client?.prefs.cit_toggles & HYPNO) && (love.client?.prefs.cit_toggles & HYPNO)
|
||||
to_chat(M, "[(lewd?"<span class='love'>":"<span class='warning'>")][(lewd?"You develop a sudden crush on [love], your heart beginning to race as you look upon them with new eyes.":"You suddenly feel like making friends with [love].")] You feel strangely drawn towards them.</span>")
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] has temporarily bonded with [love] ckey: [love.key]")
|
||||
SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times people have bonded")
|
||||
else
|
||||
if(get_dist(M, love) < 8)
|
||||
if(HAS_TRAIT(M, TRAIT_NYMPHO)) //Add this back when merged/updated.
|
||||
M.adjustArousalLoss(5)
|
||||
var/message = "[(M.client?.prefs.lewdchem?"I'm next to my crush..! Eee!":"I'm making friends with [love]!")]"
|
||||
var/message = "[(lewd?"I'm next to my crush..! Eee!":"I'm making friends with [love]!")]"
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "InLove", /datum/mood_event/InLove, message)
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "MissingLove")
|
||||
else
|
||||
var/message = "[(M.client?.prefs.lewdchem?"I can't keep my crush off my mind, I need to see them again!":"I really want to make friends with [love]!")]"
|
||||
var/message = "[(lewd?"I can't keep my crush off my mind, I need to see them again!":"I really want to make friends with [love]!")]"
|
||||
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "MissingLove", /datum/mood_event/MissingLove, message)
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "InLove")
|
||||
if(prob(5))
|
||||
M.Stun(10)
|
||||
M.emote("whimper")//does this exist?
|
||||
to_chat(M, "[(M.client?.prefs.lewdchem?"<span class='love'>":"<span class='warning'>")] You're overcome with a desire to see [love].</span>")
|
||||
to_chat(M, "[(lewd?"<span class='love'>":"<span class='warning'>")] You're overcome with a desire to see [love].</span>")
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5)//I found out why everyone was so damaged!
|
||||
..()
|
||||
|
||||
@@ -330,7 +334,7 @@ Creating a chem with a low purity will make you permanently fall in love with so
|
||||
M.remove_status_effect(STATUS_EFFECT_INLOVE)
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "InLove")
|
||||
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, "MissingLove")
|
||||
to_chat(M, "[(M.client?.prefs.lewdchem?"<span class='love'>":"<span class='warning'>")]Your feelings for [love] suddenly vanish!")
|
||||
to_chat(M, "[(lewd?"<span class='love'>":"<span class='warning'>")]Your feelings for [love] suddenly vanish!")
|
||||
log_game("FERMICHEM: [M] ckey: [M.key] is no longer in temp bond")
|
||||
..()
|
||||
|
||||
@@ -338,7 +342,8 @@ Creating a chem with a low purity will make you permanently fall in love with so
|
||||
if(Lover.has_status_effect(STATUS_EFFECT_INLOVE))
|
||||
to_chat(Lover, "<span class='warning'>You are already fully devoted to someone else!</span>")
|
||||
return
|
||||
to_chat(Lover, "[(Lover.client?.prefs.lewdchem?"<span class='love'>":"<span class='warning'>")]You develop a deep and sudden bond with [Love][(Lover.client?.prefs.lewdchem?", your heart beginning to race as your mind filles with thoughts about them.":".")] You are determined to keep them safe and happy, and feel drawn towards them.</span>")
|
||||
var/lewd = (Lover.client?.prefs.cit_toggles & HYPNO) && (Love.client?.prefs.cit_toggles & HYPNO)
|
||||
to_chat(Lover, "[(lewd?"<span class='love'>":"<span class='warning'>")]You develop a deep and sudden bond with [Love][(lewd?", your heart beginning to race as your mind filles with thoughts about them.":".")] You are determined to keep them safe and happy, and feel drawn towards them.</span>")
|
||||
if(Lover.mind)
|
||||
Lover.mind.store_memory("You are in love with [Love].")
|
||||
Lover.faction |= "[REF(Love)]"
|
||||
|
||||
@@ -56,8 +56,8 @@
|
||||
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/obj/item/organ/genital/breasts/B = M.getorganslot(ORGAN_SLOT_BREASTS)
|
||||
//If they have Acute hepatic pharmacokinesis, then route processing though liver.
|
||||
if(HAS_TRAIT(H, TRAIT_PHARMA) || !H.canbearoused)
|
||||
//If they've opted out, then route processing though liver.
|
||||
if(!(H.client?.prefs.cit_toggles & BREAST_ENLARGEMENT))
|
||||
var/obj/item/organ/liver/L = H.getorganslot(ORGAN_SLOT_LIVER)
|
||||
if(L)
|
||||
L.swelling += 0.05
|
||||
@@ -94,9 +94,7 @@
|
||||
return ..()
|
||||
|
||||
/datum/reagent/fermi/breast_enlarger/overdose_process(mob/living/carbon/M) //Turns you into a female if male and ODing, doesn't touch nonbinary and object genders.
|
||||
|
||||
//Acute hepatic pharmacokinesis.
|
||||
if(HAS_TRAIT(M, TRAIT_PHARMA) || !M.canbearoused)
|
||||
if(!(M.client?.prefs.cit_toggles & FORCED_FEM))
|
||||
var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
|
||||
L.swelling+= 0.05
|
||||
return ..()
|
||||
@@ -133,15 +131,10 @@
|
||||
|
||||
/datum/reagent/fermi/BEsmaller/on_mob_life(mob/living/carbon/M)
|
||||
var/obj/item/organ/genital/breasts/B = M.getorganslot(ORGAN_SLOT_BREASTS)
|
||||
if(!B)
|
||||
//Acute hepatic pharmacokinesis.
|
||||
if(HAS_TRAIT(M, TRAIT_PHARMA) || !M.canbearoused)
|
||||
var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
|
||||
L.swelling-= 0.05
|
||||
return ..()
|
||||
|
||||
//otherwise proceed as normal
|
||||
return..()
|
||||
if(!(M.client?.prefs.cit_toggles & BREAST_ENLARGEMENT) || !B)
|
||||
var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
|
||||
L.swelling-= 0.05
|
||||
return ..()
|
||||
B.modify_size(-0.05)
|
||||
return ..()
|
||||
|
||||
@@ -221,8 +214,7 @@
|
||||
return ..()
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/obj/item/organ/genital/penis/P = H.getorganslot(ORGAN_SLOT_PENIS)
|
||||
//If they have Acute hepatic pharmacokinesis, then route processing though liver.
|
||||
if(HAS_TRAIT(H, TRAIT_PHARMA) || !H.canbearoused)
|
||||
if(!(H.client?.prefs.cit_toggles & PENIS_ENLARGEMENT))
|
||||
var/obj/item/organ/liver/L = H.getorganslot(ORGAN_SLOT_LIVER)
|
||||
if(L)
|
||||
L.swelling += 0.05
|
||||
@@ -252,8 +244,7 @@
|
||||
/datum/reagent/fermi/penis_enlarger/overdose_process(mob/living/carbon/human/M) //Turns you into a male if female and ODing, doesn't touch nonbinary and object genders.
|
||||
if(!istype(M))
|
||||
return ..()
|
||||
//Acute hepatic pharmacokinesis.
|
||||
if(HAS_TRAIT(M, TRAIT_PHARMA) || !M.canbearoused)
|
||||
if(!(M.client?.prefs.cit_toggles & FORCED_MASC))
|
||||
var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
|
||||
L.swelling+= 0.05
|
||||
return..()
|
||||
@@ -292,11 +283,9 @@
|
||||
return ..()
|
||||
var/mob/living/carbon/human/H = M
|
||||
var/obj/item/organ/genital/penis/P = H.getorganslot(ORGAN_SLOT_PENIS)
|
||||
if(!P)
|
||||
//Acute hepatic pharmacokinesis.
|
||||
if(HAS_TRAIT(M, TRAIT_PHARMA))
|
||||
var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
|
||||
L.swelling-= 0.05
|
||||
if(!(H.client?.prefs.cit_toggles & PENIS_ENLARGEMENT) || !P)
|
||||
var/obj/item/organ/liver/L = M.getorganslot(ORGAN_SLOT_LIVER)
|
||||
L.swelling-= 0.05
|
||||
return..()
|
||||
|
||||
P.modify_size(-0.1)
|
||||
|
||||
@@ -100,7 +100,7 @@
|
||||
color = "#FFADFF"//PINK, rgb(255, 173, 255)
|
||||
|
||||
/datum/reagent/drug/aphrodisiac/on_mob_life(mob/living/M)
|
||||
if(M && M.canbearoused && !HAS_TRAIT(M, TRAIT_CROCRIN_IMMUNE))
|
||||
if(M && M.canbearoused && !(M.client?.prefs.cit_toggles & NO_APHRO))
|
||||
if(prob(33))
|
||||
M.adjustArousalLoss(2)
|
||||
if(prob(5))
|
||||
@@ -122,7 +122,7 @@
|
||||
overdose_threshold = 20
|
||||
|
||||
/datum/reagent/drug/aphrodisiacplus/on_mob_life(mob/living/M)
|
||||
if(M && M.canbearoused && !HAS_TRAIT(M, TRAIT_CROCRIN_IMMUNE))
|
||||
if(M && M.canbearoused && !(M.client?.prefs.cit_toggles & NO_APHRO))
|
||||
if(prob(33))
|
||||
M.adjustArousalLoss(6)//not quite six times as powerful, but still considerably more powerful.
|
||||
if(prob(5))
|
||||
@@ -154,7 +154,7 @@
|
||||
..()
|
||||
|
||||
/datum/reagent/drug/aphrodisiacplus/overdose_process(mob/living/M)
|
||||
if(M && M.canbearoused && !HAS_TRAIT(M, TRAIT_CROCRIN_IMMUNE) && prob(33))
|
||||
if(M && M.canbearoused && !(M.client?.prefs.cit_toggles & NO_APHRO) && prob(33))
|
||||
if(prob(5) && M.getArousalLoss() >= 100 && ishuman(M) && M.has_dna())
|
||||
if(prob(5)) //Less spam
|
||||
to_chat(M, "<span class='love'>Your libido is going haywire!</span>")
|
||||
|
||||
Reference in New Issue
Block a user