Ports "Reorganizes the uplink, adds grenades and explosives category." (#8669)
* Ports "Reorganizes the uplink, adds grenades and explosives category." * Unbent codex, singing the sorrow of aborted spoils. * .
This commit is contained in:
@@ -589,3 +589,16 @@
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new /obj/item/clothing/mask/gas/clown_hat(src)
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new /obj/item/bikehorn(src)
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new /obj/item/implanter/sad_trombone(src)
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obj/item/storage/backpack/duffelbag/syndie/shredderbundle
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desc = "A large duffel bag containing two CX Shredders, some magazines, an elite hardsuit, and a chest rig."
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/obj/item/storage/backpack/duffelbag/syndie/shredderbundle/PopulateContents()
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new /obj/item/ammo_box/magazine/flechette/shredder(src)
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new /obj/item/ammo_box/magazine/flechette/shredder(src)
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new /obj/item/ammo_box/magazine/flechette/shredder(src)
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new /obj/item/ammo_box/magazine/flechette/shredder(src)
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new /obj/item/gun/ballistic/automatic/flechette/shredder(src)
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new /obj/item/gun/ballistic/automatic/flechette/shredder(src)
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new /obj/item/storage/belt/military(src)
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new /obj/item/clothing/suit/space/hardsuit/syndi/elite(src)
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@@ -80,6 +80,21 @@
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new /obj/item/ammo_box/magazine/sniper_rounds/soporific(src)
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new /obj/item/suppressor/specialoffer(src)
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/obj/item/storage/briefcase/modularbundle
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desc = "It's label reads genuine hardened Captain leather, but suspiciously has no other tags or branding."
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force = 10
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/obj/item/storage/briefcase/modularbundle/PopulateContents()
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new /obj/item/gun/ballistic/automatic/pistol/modular(src)
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new /obj/item/suppressor(src)
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new /obj/item/ammo_box/magazine/m10mm(src)
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new /obj/item/ammo_box/magazine/m10mm/soporific(src)
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new /obj/item/ammo_box/c10mm/soporific(src)
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new /obj/item/clothing/under/lawyer/blacksuit(src)
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new /obj/item/clothing/accessory/waistcoat(src)
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new /obj/item/clothing/suit/toggle/lawyer/black/syndie(src)
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/obj/item/storage/briefcase/medical
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name = "medical briefcase"
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icon_state = "medbriefcase"
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@@ -89,3 +104,4 @@
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new /obj/item/clothing/neck/stethoscope(src)
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new /obj/item/healthanalyzer(src)
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..() //In case of paperwork
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@@ -124,6 +124,9 @@
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icon_state = "suitjacket_black"
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item_state = "ro_suit"
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/obj/item/clothing/suit/toggle/lawyer/black/syndie
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desc = "A snappy dress jacket. Suspiciously has no tags or branding."
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armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 10, "bio" = 10, "rad" = 10, "fire" = 40, "acid" = 40)
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//Mime
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/obj/item/clothing/suit/suspenders
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@@ -596,6 +596,9 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
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/obj/item/guardiancreator/tech/choose/traitor
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possible_guardians = list("Assassin", "Chaos", "Charger", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support")
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/obj/item/guardiancreator/tech/choose/traitor/check_uplink_validity()
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return !used
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/obj/item/guardiancreator/tech/choose
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random = FALSE
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+1163
-1057
File diff suppressed because it is too large
Load Diff
@@ -1,177 +0,0 @@
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/*/datum/uplink_item/stealthy_tools/syndi_borer
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name = "Syndicate Brain Slug"
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desc = "A small cortical borer, modified to be completely loyal to the owner. \
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Genetically infertile, these brain slugs can assist medically in a support role, or take direct action \
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to assist their host."
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item = /obj/item/antag_spawner/syndi_borer
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refundable = TRUE
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cost = 10
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surplus = 20 //Let's not have this be too common
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exclude_modes = list(/datum/game_mode/nuclear) */
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/datum/uplink_item/stealthy_tools/holoparasite
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name="Holoparasite Injector"
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desc="An injector containing a swarm of holographic parasites. \
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They mimic the function of the guardians employed by the Space Wizard Federation, and their form can be selected upon application \
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NOTE: The precise nature of the symbiosis required by the parasites renders them incompatible with changelings" //updated to actually describe what they do and warn traitorchans not to buy it
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item = /obj/item/storage/box/syndie_kit/holoparasite
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refundable = TRUE
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cant_discount = TRUE
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cost = 15
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surplus = 20 //Nobody needs a ton of parasites
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exclude_modes = list(/datum/game_mode/nuclear)
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refund_path = /obj/item/guardiancreator/tech/choose/traitor
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/obj/item/storage/box/syndie_kit/holoparasite
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name = "box"
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/obj/item/storage/box/syndie_kit/holoparasite/PopulateContents()
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new /obj/item/guardiancreator/tech/choose/traitor(src)
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new /obj/item/paper/guides/antag/guardian(src)
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/datum/uplink_item/dangerous/antitank
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name = "Anti Tank Pistol"
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desc = "Essentially amounting to a sniper rifle with no stock and barrel (or indeed, any rifling at all), \
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this extremely dubious pistol is guaranteed to dislocate your wrists and hit the broad side of a barn! \
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Uses sniper ammo. \
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Bullets tend to veer off-course. We are not responsible for any unintentional damage or injury resulting from inaacuracy."
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item = /obj/item/gun/ballistic/automatic/pistol/antitank/syndicate
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cost = 14
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surplus = 25
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include_modes = list(/datum/game_mode/nuclear)
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/* Commented out due to introduction of reskinnable stetchkins. May still have a niche if people decide it somehow has value.
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/datum/uplink_item/dangerous/stealthpistol
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name = "Stealth Pistol"
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desc = "A compact, easily concealable bullpup pistol that fires 10mm auto rounds in 8 round magazines. \
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Has an integrated suppressor."
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item = /obj/item/gun/ballistic/automatic/pistol/stealth
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cost = 10
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surplus = 30
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*/
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///Soporific 10mm mags///
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/datum/uplink_item/ammo/pistolzzz
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name = "10mm Soporific Magazine"
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desc = "An additional 8-round 10mm magazine; compatible with the Stechkin Pistol. Loaded with soporific rounds that put the target to sleep. \
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NOTE: Soporific is not instant acting due to the constraints of the round's scale. Will usually require three shots to take effect."
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item = /obj/item/ammo_box/magazine/m10mm/soporific
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cost = 2
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///flechette memes///
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/datum/uplink_item/dangerous/flechettegun
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name = "Flechette Launcher"
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desc = "A compact bullpup that fires micro-flechettes.\
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Flechettes have very poor performance idividually, but can be very deadly in numbers. \
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Pre-loaded with armor piercing flechettes that are capable of puncturing most kinds of armor."
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item = /obj/item/gun/ballistic/automatic/flechette
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cost = 12
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surplus = 30
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/flechetteap
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name = "Armor Piercing Flechette Magazine"
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desc = "An additional 40-round flechette magazine; compatible with the Flechette Launcer. \
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Loaded with armor piercing flechettes that very nearly ignore armor, but are not very effective agaisnt flesh."
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item = /obj/item/ammo_box/magazine/flechette
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cost = 2
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/flechettes
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name = "Serrated Flechette Magazine"
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desc = "An additional 40-round flechette magazine; compatible with the Flechette Launcer. \
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Loaded with serrated flechettes that shreds flesh, but is stopped dead in its tracks by armor. \
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These flechettes are highly likely to sever arteries, and even limbs."
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item = /obj/item/ammo_box/magazine/flechette/s
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cost = 2
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include_modes = list(/datum/game_mode/nuclear)
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///shredder///
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/datum/uplink_item/nukeoffer/shredder
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name = "Shredder bundle"
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desc = "A truly horrific weapon designed simply to maim its victim, the CX Shredder is banned by several intergalactic treaties. \
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You'll get two of them with this. And spare ammo to boot. And we'll throw in an extra elite hardsuit and chest rig to hold them all!"
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item = /obj/item/storage/backpack/duffelbag/syndie/shredderbundle
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cost = 30 // normally 41
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///Modular Pistols///
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/datum/uplink_item/bundle/modular
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name="Modular Pistol Kit"
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desc="A heavy briefcase containing one modular pistol (chambered in 10mm), one supressor, and spare ammunition, including a box of soporific ammo. \
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Includes a suit jacket that is padded with a robust liner."
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item = /obj/item/storage/briefcase/modularbundle
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cost = 12
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//////Bundle stuff//////
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///bundle category///
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/datum/uplink_item/bundle
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category = "Bundles"
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surplus = 0
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cant_discount = TRUE
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///place bundle storage items here I guess///
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/obj/item/storage/briefcase/modularbundle
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name = "briefcase"
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desc = "It's label reads genuine hardened Captain leather, but suspiciously has no other tags or branding."
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icon_state = "briefcase"
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flags_1 = CONDUCT_1
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force = 10
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hitsound = "swing_hit"
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throw_speed = 2
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throw_range = 4
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w_class = WEIGHT_CLASS_BULKY
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attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked")
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resistance_flags = FLAMMABLE
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max_integrity = 150
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/obj/item/storage/briefcase/modularbundle/PopulateContents()
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new /obj/item/gun/ballistic/automatic/pistol/modular(src)
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new /obj/item/suppressor(src)
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new /obj/item/ammo_box/magazine/m10mm(src)
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new /obj/item/ammo_box/magazine/m10mm/soporific(src)
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new /obj/item/ammo_box/c10mm/soporific(src)
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new /obj/item/clothing/under/lawyer/blacksuit(src)
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new /obj/item/clothing/accessory/waistcoat(src)
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new /obj/item/clothing/suit/toggle/lawyer/black/syndie(src)
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/obj/item/clothing/suit/toggle/lawyer/black/syndie
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desc = "A snappy dress jacket. Suspiciously has no tags or branding."
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armor = list(melee = 10, bullet = 10, laser = 10, energy = 10, bomb = 10)
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/obj/item/storage/backpack/duffelbag/syndie/shredderbundle
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desc = "A large duffel bag containing two CX Shredders, some magazines, an elite hardsuit, and a chest rig."
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/obj/item/storage/backpack/duffelbag/syndie/shredderbundle/PopulateContents()
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new /obj/item/ammo_box/magazine/flechette/shredder(src)
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new /obj/item/ammo_box/magazine/flechette/shredder(src)
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new /obj/item/ammo_box/magazine/flechette/shredder(src)
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new /obj/item/ammo_box/magazine/flechette/shredder(src)
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new /obj/item/gun/ballistic/automatic/flechette/shredder(src)
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new /obj/item/gun/ballistic/automatic/flechette/shredder(src)
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new /obj/item/storage/belt/military(src)
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new /obj/item/clothing/suit/space/hardsuit/syndi/elite(src)
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///End of Bundle stuff///
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/*/////////////////////////////////////////////////////////////////////////
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///////////// The TRUE Energy Sword ///////////////////////////
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*//////////////////////////////////////////////////////////////////////////
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/datum/uplink_item/dangerous/cxneb
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name = "Dragon's Tooth Non-Eutactic Blade"
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desc = "An illegal modification of a weapon that is functionally identical to the energy sword, \
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the Non-Eutactic Blade (NEB) forges a hardlight blade on-demand, \
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generating an extremely sharp, unbreakable edge that is guaranteed to satisfy your every need. \
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This particular model has a polychromic hardlight generator, allowing you to murder in style! \
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The illegal modifications bring this weapon up to par with the classic energy sword, and also gives it the energy sword's distinctive sounds."
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item = /obj/item/melee/transforming/energy/sword/cx/traitor
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cost = 8
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@@ -1,18 +0,0 @@
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/*
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// PUT ALL YOUR NEW UPLINK STUFF HERE, OVERRIDES GO IN HERE TOO
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*/
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/datum/uplink_item/device_tools/emagrecharge
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name = "Electromagnet Charging Device"
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desc = "A small device intended for recharging Cryptographic Sequencers. Using it will add five extra charges to the Cryptographic Sequencer."
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item = /obj/item/emagrecharge
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cost = 2
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/datum/uplink_item/dangerous/revolver
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item = /obj/item/gun/ballistic/revolver/syndie
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/datum/uplink_item/dangerous/phantomthief
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name = "Syndicate Mask"
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desc = "A cheap plastic mask fitted with an adrenaline autoinjector, which can be used by simply tensing your muscles"
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item = /obj/item/clothing/glasses/phantomthief/syndicate
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cost = 2
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@@ -2825,7 +2825,6 @@
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#include "modular_citadel\code\controllers\configuration\entries\general.dm"
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#include "modular_citadel\code\controllers\subsystem\job.dm"
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#include "modular_citadel\code\controllers\subsystem\shuttle.dm"
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#include "modular_citadel\code\datums\uplink_items_cit.dm"
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#include "modular_citadel\code\datums\components\material_container.dm"
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#include "modular_citadel\code\datums\components\phantomthief.dm"
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#include "modular_citadel\code\datums\components\souldeath.dm"
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@@ -3036,7 +3035,6 @@
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#include "modular_citadel\code\modules\research\techweb\_techweb.dm"
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#include "modular_citadel\code\modules\research\techweb\all_nodes.dm"
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#include "modular_citadel\code\modules\research\xenobiology\xenobio_camera.dm"
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#include "modular_citadel\code\modules\uplink\uplink_items.dm"
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#include "modular_citadel\code\modules\vehicles\secway.dm"
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#include "modular_citadel\code\modules\vore\hook-defs_vr.dm"
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#include "modular_citadel\code\modules\vore\persistence.dm"
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