Merge branch 'Citadel-Station-13:master' into WanderingFox95-TribalOverhaul
This commit is contained in:
@@ -50,6 +50,70 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">20 September 2021</h2>
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<h3 class="author">BlueWildrose updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Slime regenerative extracts now require five seconds of wait before they are used. They add 25 disgust when used.</li>
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</ul>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Catsurgeons should now spawn at more reasonable locations if possible.</li>
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<li class="balance">carded AIs can now be converted by conversion sigils (clockcult)</li>
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<li class="bugfix">There is now a way to acquire nanite storage protocols (bepis, like the other protocols), as opposed to them existing with no way to acquire them.</li>
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<li class="bugfix">Plastic golems are back to ventcrawler_nude instead of ventcrawler_always</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="config">monstermos config added, disabled</li>
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</ul>
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<h3 class="author">buffyuwu updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed medihound sleeper ui display</li>
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<li class="rscadd">Adds 4 redesigned jackets and 2 redesigned shirts to loadout</li>
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<li class="bugfix">Holoparasites no long rename and recolor on relog</li>
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</ul>
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<h3 class="author">dapnee updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">attaches an air vent that was just there on the AI sat, changes some areas to what they'd logically be</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Plague Rats will no longer spawn thousands of dirt decals</li>
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<li class="bugfix">Plague Rats will no longer spawn thousands of corpses</li>
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<li class="bugfix">Plague Rats can't spawn or transform off station z anymore</li>
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<li class="bugfix">Plague Rats shouldn't explosively grow instantly</li>
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<li class="bugfix">Plague Rats won't spawn infinite miasma anymore.</li>
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<li class="balance">Plague Rats health is now 100.</li>
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<li class="balance">Plague Rats can now ventcrawl through everything to prevent farming.</li>
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<li class="bugfix">Slaughter Demons Slam will now wound again on hit.</li>
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<li class="balance">Damage for demons back up to 30</li>
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<li class="balance">Wound Bonus for demons now at 0. image_add: Adds a sprite for the action bar</li>
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<li class="refactor">Changed the CTRL+SHIFT Click to an action button. People can see the cooldown now too.</li>
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<li class="rscadd">PAIs can be emagged to reset master</li>
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</ul>
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<h3 class="author">qweq12yt updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed space heaters not being able to be interacted/turned on in non powered areas</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">removes passkey from access circuits as its not used anymore</li>
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<li class="rscadd">a new mild trauma, **[REDACTED]**</li>
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</ul>
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<h3 class="author">zeroisthebiggay updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">glass has do_after</li>
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<li class="bugfix">box perma has power</li>
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<li class="bugfix">missing madness mask sprites</li>
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<li class="balance">The Spider Clan has recently taken up the Space Ninja project again along with the Syndicate. Space Ninjas have been drastically changed as a result, becoming much weaker and more stealth oriented. As a result of cutting costs per ninja, more ninjas were able to be hired. Expect to see them around more often.</li>
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<li class="bugfix">prisoners cannot latejoin anymore</li>
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<li class="bugfix">bone satchel onmob sprites</li>
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<li class="rscadd">new tips</li>
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<li class="rscdel">old tips</li>
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<li class="imageadd">all medipens get inhands</li>
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<li class="rscadd">some more brainhurt lines</li>
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</ul>
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<h2 class="date">18 September 2021</h2>
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<h3 class="author">kiwedespars updated:</h3>
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<ul class="changes bgimages16">
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@@ -472,44 +536,6 @@
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<ul class="changes bgimages16">
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<li class="balance">Batons are slightly more powerful.</li>
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</ul>
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<h2 class="date">19 July 2021</h2>
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<h3 class="author">Arturlang updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">The crafting button should no longer silently make more copies of itself on reconects</li>
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<li class="code_imp">There are no longer two copies of the crafting component.</li>
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<li class="code_imp">There is no longer a rogue d in tracer.dm tweak: Everything in Misc was moved to Miscelanious in the crafting menu, and Misc was nuked from orbit. Nobody will miss you.</li>
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</ul>
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<h3 class="author">MrJWhit updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes a memory leak, there's a good chance that it's the same one that killed kilo.</li>
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</ul>
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<h3 class="author">SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Put back mob vore with a pref.</li>
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<li class="code_imp">Taken some stuff from tg for tgui_alert.</li>
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<li class="refactor">Refactored a lot of code on vore panel.</li>
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</ul>
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<h3 class="author">WanderingFox95 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">custom plasteel kegs</li>
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</ul>
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<h3 class="author">YakumoChen updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You can now wear the suffering of others on your head with just a sheet of human skin!</li>
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<li class="imageadd">Human skin hats</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Stripping/equipping things to a conscious braindead person (AKA a human owned by a disconnected player) will now give them a message with your visible name and roughly how long ago you touched their stuff when they login again. Touching someone's pockets or adjusting their gear other than equipping/unequipping is not logged. After 5 minutes, you'll have forgotten both their name and exactly how long ago past those 5 minutes it happened. (Credit to Ryll-Ryll)</li>
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<li class="rscadd">LAZYNULL</li>
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<li class="rscadd">Breaking mirrors now gives you a bad omen</li>
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</ul>
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<h3 class="author">timothyteakettle updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">anthros can now select the cow tail</li>
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<li class="rscadd">new quirk that allows you to eat trash</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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@@ -30003,3 +30003,58 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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2021-09-18:
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kiwedespars:
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- balance: blacklisted morphine and haloperidol from dart guns
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2021-09-20:
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BlueWildrose:
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- balance: Slime regenerative extracts now require five seconds of wait before they
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are used. They add 25 disgust when used.
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DeltaFire15:
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- bugfix: Catsurgeons should now spawn at more reasonable locations if possible.
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- balance: carded AIs can now be converted by conversion sigils (clockcult)
|
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- bugfix: There is now a way to acquire nanite storage protocols (bepis, like the
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other protocols), as opposed to them existing with no way to acquire them.
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- bugfix: Plastic golems are back to ventcrawler_nude instead of ventcrawler_always
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Putnam3145:
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- config: monstermos config added, disabled
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buffyuwu:
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- bugfix: fixed medihound sleeper ui display
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- rscadd: Adds 4 redesigned jackets and 2 redesigned shirts to loadout
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- bugfix: Holoparasites no long rename and recolor on relog
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dapnee:
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- bugfix: attaches an air vent that was just there on the AI sat, changes some areas
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to what they'd logically be
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keronshb:
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- bugfix: Plague Rats will no longer spawn thousands of dirt decals
|
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- bugfix: Plague Rats will no longer spawn thousands of corpses
|
||||
- bugfix: Plague Rats can't spawn or transform off station z anymore
|
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- bugfix: Plague Rats shouldn't explosively grow instantly
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- bugfix: Plague Rats won't spawn infinite miasma anymore.
|
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- balance: Plague Rats health is now 100.
|
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- balance: Plague Rats can now ventcrawl through everything to prevent farming.
|
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- bugfix: Slaughter Demons Slam will now wound again on hit.
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- balance: Damage for demons back up to 30
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- balance: 'Wound Bonus for demons now at 0. image_add: Adds a sprite for the action
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bar'
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- refactor: Changed the CTRL+SHIFT Click to an action button. People can see the
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cooldown now too.
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- rscadd: PAIs can be emagged to reset master
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qweq12yt:
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- bugfix: Fixed space heaters not being able to be interacted/turned on in non powered
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areas
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timothyteakettle:
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- bugfix: removes passkey from access circuits as its not used anymore
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- rscadd: a new mild trauma, **[REDACTED]**
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zeroisthebiggay:
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- balance: glass has do_after
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- bugfix: box perma has power
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- bugfix: missing madness mask sprites
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- balance: The Spider Clan has recently taken up the Space Ninja project again along
|
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with the Syndicate. Space Ninjas have been drastically changed as a result,
|
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becoming much weaker and more stealth oriented. As a result of cutting costs
|
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per ninja, more ninjas were able to be hired. Expect to see them around more
|
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often.
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- bugfix: prisoners cannot latejoin anymore
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- bugfix: bone satchel onmob sprites
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- rscadd: new tips
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- rscdel: old tips
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- imageadd: all medipens get inhands
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- rscadd: some more brainhurt lines
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@@ -1,4 +0,0 @@
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author: "zeroisthebiggay"
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delete-after: True
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changes:
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- balance: "The Spider Clan has recently taken up the Space Ninja project again along with the Syndicate. Space Ninjas have been drastically changed as a result, becoming much weaker and more stealth oriented. As a result of cutting costs per ninja, more ninjas were able to be hired. Expect to see them around more often."
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@@ -1,4 +0,0 @@
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author: "keronshb"
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delete-after: True
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changes:
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- rscadd: "PAIs can be emagged to reset master"
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@@ -1,10 +0,0 @@
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author: "keronshb"
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delete-after: True
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changes:
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- bugfix: "Plague Rats will no longer spawn thousands of dirt decals"
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- bugfix: "Plague Rats will no longer spawn thousands of corpses"
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- bugfix: "Plague Rats can't spawn or transform off station z anymore"
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||||
- bugfix: "Plague Rats shouldn't explosively grow instantly"
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||||
- bugfix: "Plague Rats won't spawn infinite miasma anymore."
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- balance: "Plague Rats health is now 100."
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- balance: "Plague Rats can now ventcrawl through everything to prevent farming."
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@@ -1,4 +0,0 @@
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author: "zeroisthebiggay"
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delete-after: True
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changes:
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- balance: "glass has do_after"
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@@ -1,8 +0,0 @@
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author: "keronshb"
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delete-after: True
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changes:
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- bugfix: "Slaughter Demons Slam will now wound again on hit."
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- balance: "Damage for demons back up to 30"
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- balance: "Wound Bonus for demons now at 0.
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image_add: Adds a sprite for the action bar"
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- refactor: "Changed the CTRL+SHIFT Click to an action button. People can see the cooldown now too."
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@@ -1,5 +0,0 @@
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author: "zeroisthebiggay"
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delete-after: True
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changes:
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- rscadd: "new tips"
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- rscdel: "old tips"
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@@ -1,4 +0,0 @@
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author: "zeroisthebiggay"
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delete-after: True
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changes:
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- rscadd: "some more brainhurt lines"
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@@ -1,4 +0,0 @@
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author: "DeltaFire15"
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delete-after: True
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changes:
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- balance: "carded AIs can now be converted by conversion sigils (clockcult)"
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@@ -1,4 +0,0 @@
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author: "DeltaFire15"
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delete-after: True
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changes:
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- bugfix: "Catsurgeons should now spawn at more reasonable locations if possible."
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@@ -1,4 +0,0 @@
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author: "zeroisthebiggay"
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delete-after: True
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changes:
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- bugfix: "box perma has power"
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@@ -1,4 +0,0 @@
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author: "zeroisthebiggay"
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delete-after: True
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changes:
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- bugfix: "bone satchel onmob sprites"
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@@ -1,4 +0,0 @@
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author: "Putnam3145"
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delete-after: True
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changes:
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- config: "monstermos config added, disabled"
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@@ -1,4 +0,0 @@
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author: "qweq12yt"
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delete-after: True
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changes:
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- bugfix: "Fixed space heaters not being able to be interacted/turned on in non powered areas"
|
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@@ -1,4 +0,0 @@
|
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author: "zeroisthebiggay"
|
||||
delete-after: True
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||||
changes:
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- bugfix: "missing madness mask sprites"
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||||
@@ -1,4 +0,0 @@
|
||||
author: "DeltaFire15"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "There is now a way to acquire nanite storage protocols (bepis, like the other protocols), as opposed to them existing with no way to acquire them."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "timothyteakettle"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "removes passkey from access circuits as its not used anymore"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "zeroisthebiggay"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "prisoners cannot latejoin anymore"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "buffyuwu"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Adds 4 redesigned jackets and 2 redesigned shirts to loadout"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "BlueWildrose"
|
||||
delete-after: True
|
||||
changes:
|
||||
- balance: "Slime regenerative extracts now require five seconds of wait before they are used. They add 25 disgust when used."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "dapnee"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "attaches an air vent that was just there on the AI sat, changes some areas to what they'd logically be"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "timothyteakettle"
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "a new mild trauma, **[REDACTED]**"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "DeltaFire15"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Plastic golems are back to ventcrawler_nude instead of ventcrawler_always"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "buffyuwu"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Holoparasites no long rename and recolor on relog"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "buffyuwu"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "fixed medihound sleeper ui display"
|
||||
@@ -1,4 +0,0 @@
|
||||
author: "zeroisthebiggay"
|
||||
delete-after: True
|
||||
changes:
|
||||
- imageadd: "all medipens get inhands"
|
||||
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Block a user