Removes combat rework training wheels, and nerfs myself by increasing the minimum stamloss required to throw a knockout punch with boxing gloves (#7405)

This commit is contained in:
deathride58
2018-08-03 22:29:44 -04:00
committed by kevinz000
parent b8529c098f
commit 42083d7206
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -34,8 +34,8 @@
D.apply_damage(damage, STAMINA, affecting, armor_block)
add_logs(A, D, "punched (boxing) ")
if(D.getStaminaLoss() > 50)
var/knockout_prob = D.getStaminaLoss() + rand(-15,15)
if(D.getStaminaLoss() > 100)
var/knockout_prob = (D.getStaminaLoss() + rand(-15,15))*0.75
if((D.stat != DEAD) && prob(knockout_prob))
D.visible_message("<span class='danger'>[A] has knocked [D] out with a haymaker!</span>", \
"<span class='userdanger'>[A] has knocked [D] out with a haymaker!</span>")
@@ -3,7 +3,7 @@
new_owner.resting = TRUE
new_owner.adjustStaminaLoss(isnull(override_stam)? set_duration*0.25 : override_stam)
if(isnull(override_duration) && (set_duration > 80))
set_duration = set_duration*0.15
set_duration = set_duration*0.01
return ..()
else if(!isnull(override_duration))
set_duration = override_duration