Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2021-09-04 00:23:43 +00:00
parent b276940619
commit 4212c50504
6 changed files with 31 additions and 31 deletions
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@@ -50,6 +50,25 @@
-->
<div class="commit sansserif">
<h2 class="date">04 September 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Might've fixed some ghost sprite oddities nobody even knew about</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Lavaland architects don't screw up so badly anymore and do in fact not somehow leave holes through the planet surface all the way into space under their bookshelves.</li>
<li class="bugfix">Snow was removed from Lavaland Ruins.</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes entering an occupied VR sleeper bug</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">makes the arm/leg markings for synthetic lizards appear as an option again</li>
</ul>
<h2 class="date">03 September 2021</h2>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
@@ -439,20 +458,6 @@
<ul class="changes bgimages16">
<li class="server">Updated server scripts for proper linux support</li>
</ul>
<h2 class="date">03 July 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Turrets on nonlethal mode now once again shoot till the target is stamcrit as opposed to unable to use items, resolving some issues.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">A bunch of sleeping process() calls now either don't sleep or make sure to call a proc with waitfor set to FALSE</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The axolotl ears in the .dmi file actually exist to the game now.</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+12
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@@ -29888,3 +29888,15 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
2021-09-03:
timothyteakettle:
- bugfix: fixes losing your additional language upon changing species
2021-09-04:
Putnam3145:
- bugfix: Might've fixed some ghost sprite oddities nobody even knew about
WanderingFox95:
- bugfix: Lavaland architects don't screw up so badly anymore and do in fact not
somehow leave holes through the planet surface all the way into space under
their bookshelves.
- bugfix: Snow was removed from Lavaland Ruins.
keronshb:
- bugfix: Fixes entering an occupied VR sleeper bug
timothyteakettle:
- bugfix: makes the arm/leg markings for synthetic lizards appear as an option again
@@ -1,4 +0,0 @@
author: "keronshb"
delete-after: True
changes:
- bugfix: "Fixes entering an occupied VR sleeper bug"
@@ -1,4 +0,0 @@
author: "timothyteakettle"
delete-after: True
changes:
- bugfix: "makes the arm/leg markings for synthetic lizards appear as an option again"
@@ -1,5 +0,0 @@
author: "WanderingFox95"
delete-after: True
changes:
- bugfix: "Lavaland architects don't screw up so badly anymore and do in fact not somehow leave holes through the planet surface all the way into space under their bookshelves."
- bugfix: "Snow was removed from Lavaland Ruins."
@@ -1,4 +0,0 @@
author: "Putnam3145"
delete-after: True
changes:
- bugfix: "Might've fixed some ghost sprite oddities nobody even knew about"