why am i doing this

This commit is contained in:
silicons
2020-08-03 13:37:37 -07:00
parent 3d741218c1
commit 42db990836
21 changed files with 119 additions and 102 deletions
+15 -3
View File
@@ -53,6 +53,7 @@
var/hallucination = 0 //Directly affects how long a mob will hallucinate for
var/last_special = 0 //Used by the resist verb, likely used to prevent players from bypassing next_move by logging in/out.
var/timeofdeath = 0
//Allows mobs to move through dense areas without restriction. For instance, in space or out of holder objects.
@@ -148,9 +149,6 @@
var/combatmessagecooldown = 0
var/incomingstammult = 1
var/bufferedstam = 0
var/stambuffer = 20
var/stambufferregentime
//Sprint buffer---
var/sprint_buffer = 42 //Tiles
@@ -159,3 +157,17 @@
var/sprint_buffer_regen_last = 0 //last world.time this was regen'd for math.
var/sprint_stamina_cost = 0.70 //stamina loss per tile while insufficient sprint buffer.
//---End
// Stamina Buffer---
/// Our maximum stamina buffer
var/stamina_buffer_max = STAMINA_BUFFER_CAPACITY
/// Our stamina buffer
var/stamina_buffer = STAMINA_BUFFER_CAPACITY
/// Stamina buffer regen modifier
var/stamina_buffer_regen_mod = 1
/// Standard stamina buffer regen per second
var/stamina_buffer_regen = STAMINA_BUFFER_REGEN_PER_SECOND
/// Standard stamina buffer regen per second with combat mode
var/stamina_buffer_regen_combat = STAMINA_BUFFER_REGEN_PER_SECOND_COMBAT
/// Last time stamina buffer regen was done
var/stamina_buffer_regen_last = 0