Automatic changelog compile [ci skip]
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<li class="balance">Reagent repeater and smart dart repeater rifle start with 4 syringes instead of a full clip.</li>
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<li class="balance">reagent repeater synthesizes a new syringe every 20 seconds. tweak: smart dart guns now use the syringe gun as an inhands sprite.</li>
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</ul>
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<h2 class="date">18 November 2021</h2>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Devastation level explosions no longer delete your organs after gibbing you.</li>
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<li class="code_imp">Adjusted all overrides of ex_act() and contents_explosion() to take account of current args for them.</li>
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<li class="code_imp">Reebe can now be loaded via a proc. tweak: The clockwork relay in reebe is now indestructible and not deconstrutible to avoid some issues.</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Regal rat can no longer keep spawning stuff while dead</li>
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</ul>
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<h3 class="author">SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">When your statpanel doesn't load, you'll get a message with a button to fix it.</li>
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<li class="bugfix">The fix chat message button now works.</li>
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</ul>
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<h3 class="author">keronshb updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Ball</li>
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<li class="rscadd">Spookystation Map</li>
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<li class="rscadd">Tree chopping/Grass cutting</li>
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<li class="rscadd">Vectorcars</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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