less detailed pocket types

This commit is contained in:
Letter N
2020-09-06 10:10:55 +08:00
parent 4e2cd07b17
commit 44342af3b7
2 changed files with 3 additions and 3 deletions

View File

@@ -28,7 +28,7 @@
#include "reagent_id_typos.dm"
#include "reagent_recipe_collisions.dm"
#include "resist.dm"
#include "say.dm"
// #include "say.dm" //no saymods, someone update saycode please.
// #include "siunit.dm"
#include "spawn_humans.dm"
// #include "species_whitelists.dm"

View File

@@ -30,8 +30,8 @@
CHECK_OUTFIT_SLOT(glasses, ITEM_SLOT_EYES)
CHECK_OUTFIT_SLOT(id, ITEM_SLOT_ID)
CHECK_OUTFIT_SLOT(suit_store, ITEM_SLOT_SUITSTORE)
CHECK_OUTFIT_SLOT(l_pocket, ITEM_SLOT_LPOCKET)
CHECK_OUTFIT_SLOT(r_pocket, ITEM_SLOT_RPOCKET)
CHECK_OUTFIT_SLOT(l_pocket, ITEM_SLOT_POCKET)
CHECK_OUTFIT_SLOT(r_pocket, ITEM_SLOT_POCKET)
if (outfit.backpack_contents || outfit.box)
var/list/backpack_contents = outfit.backpack_contents?.Copy()