Various dynamic tweaks
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@@ -364,7 +364,7 @@ GLOBAL_PROTECT(admin_verbs_hideable)
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log_admin("[key_name(usr)] admin ghosted.")
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message_admins("[key_name_admin(usr)] admin ghosted.")
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var/mob/body = mob
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body.ghostize(1)
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body.ghostize(1, voluntary = TRUE)
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if(body && !body.key)
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body.key = "@[key]" //Haaaaaaaack. But the people have spoken. If it breaks; blame adminbus
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Admin Ghost") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -159,7 +159,7 @@
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/obj/item/scrying/attack_self(mob/user)
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to_chat(user, "<span class='notice'>You can see...everything!</span>")
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visible_message("<span class='danger'>[user] stares into [src], their eyes glazing over.</span>")
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user.ghostize(1)
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user.ghostize(1, voluntary = TRUE)
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/////////////////////////////////////////Necromantic Stone///////////////////
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@@ -294,7 +294,7 @@
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name = "Staff of Change"
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desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself."
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item_path = /obj/item/gun/magic/staff/change
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dynamic_requirement = 60
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dynamic_requirement = 200
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/datum/spellbook_entry/item/staffanimation
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name = "Staff of Animation"
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@@ -361,7 +361,7 @@
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desc = "A collection of wands that allow for a wide variety of utility. Wands have a limited number of charges, so be conservative in use. Comes in a handy belt."
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item_path = /obj/item/storage/belt/wands/full
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category = "Defensive"
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dynamic_requirement = 60
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dynamic_requirement = 200
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/datum/spellbook_entry/item/armor
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name = "Mastercrafted Armor Set"
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@@ -7,7 +7,7 @@
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icon_living = "carp"
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icon_dead = "carp_dead"
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icon_gib = "carp_gib"
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threat = 0.2
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threat = 0.1
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mob_biotypes = MOB_ORGANIC|MOB_BEAST
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speak_chance = 0
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turns_per_move = 5
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@@ -122,7 +122,7 @@
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/obj/structure/table/abductor/wabbajack/proc/sleeper_dreams(mob/living/sleeper)
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if(sleeper in sleepers)
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to_chat(sleeper, "<span class='revennotice'>While you slumber, you have the strangest dream, like you can see yourself from the outside.</span>")
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sleeper.ghostize(TRUE)
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sleeper.ghostize(TRUE, voluntary = TRUE)
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/obj/structure/table/abductor/wabbajack/left
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desc = "You sleep so it may wake."
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