NT to GT - comments

- added GS13 comments to wherever NT was changed into GT
This commit is contained in:
evilew
2024-11-21 21:45:25 +01:00
parent 94355ba15e
commit 4518a0b016
33 changed files with 48 additions and 48 deletions
@@ -40,7 +40,7 @@
/datum/blackmarket_item/clothing/full_spacesuit_set/spawn_item(loc)
var/obj/item/storage/box/B = ..()
B.name = "Spacesuit Box"
B.desc = "It has a GT logo on it."
B.desc = "It has a GT logo on it." //GS13 - NT to GT
new /obj/item/clothing/suit/space(B)
new /obj/item/clothing/head/helmet/space(B)
return B
@@ -11,7 +11,7 @@
/obj/machinery/ltsrbt
name = "Long-To-Short-Range-Bluespace-Transciever"
desc = "The LTSRBT is a compact teleportation machine for recieving and sending items outside the station and inside the station.\nUsing teleportation frequencies stolen from GT it is near undetectable.\nEssential for any illegal market operations on GT stations.\n"
desc = "The LTSRBT is a compact teleportation machine for recieving and sending items outside the station and inside the station.\nUsing teleportation frequencies stolen from GT it is near undetectable.\nEssential for any illegal market operations on GT stations.\n" //GS13 - NT to GT
icon_state = "exonet_node"
circuit = /obj/item/circuitboard/machine/ltsrbt
density = TRUE
+1 -1
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@@ -182,7 +182,7 @@
/datum/bounty/item/assistant/metalshields
name = "Metal Shields" //I didnt realise how much work it was to make these, you need 2 Cloth, 3 Leather, Tools, 10 Metal, and a Cable Coil Stack for each one.
description = "GT is testing the effects of electricity on clowns wielding metal shields. We have clowns, and we have electricity. Send us the shields."
description = "GT is testing the effects of electricity on clowns wielding metal shields. We have clowns, and we have electricity. Send us the shields." //GS13 - NT to GT
reward = 3000
required_count = 2
wanted_types = list(/obj/item/shield/makeshift)
+1 -1
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@@ -204,7 +204,7 @@
/datum/supply_pack/emergency/mre
name = "MRE Packs (Emergency Rations)"
desc = "The lights are out. Oxygen's running low. You've run out of food except space weevils. Don't let this be you! Order our GT branded MRE kits today! This pack contains 5 MRE packs with a randomized menu and an oxygen tank."
desc = "The lights are out. Oxygen's running low. You've run out of food except space weevils. Don't let this be you! Order our GT branded MRE kits today! This pack contains 5 MRE packs with a randomized menu and an oxygen tank." //GS13 - NT to GT
cost = 2000
contains = list(/obj/item/storage/box/mre/menu1/safe,
/obj/item/storage/box/mre/menu1/safe,
+2 -2
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@@ -91,8 +91,8 @@
crate_type = /obj/structure/closet/crate/secure/engineering
/datum/supply_pack/engineering/inducers
name = "GT-75 Electromagnetic Power Inducers Crate"
desc = "No rechargers? No problem, with the GT-75 EPI, you can recharge any standard cell-based equipment anytime, anywhere. Contains two Inducers."
name = "GT-75 Electromagnetic Power Inducers Crate" //GS13 - NT to GT
desc = "No rechargers? No problem, with the GT-75 EPI, you can recharge any standard cell-based equipment anytime, anywhere. Contains two Inducers." //GS13 - NT to GT
cost = 2300
contains = list(/obj/item/inducer/sci/supply, /obj/item/inducer/sci/supply)
crate_name = "inducer crate"
+1 -1
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@@ -144,7 +144,7 @@
/datum/supply_pack/science/rped
name = "RPED crate"
desc = "Need to rebuild the ORM but science got annihilated after a bomb test? Buy this for the most advanced parts GT can give you."
desc = "Need to rebuild the ORM but science got annihilated after a bomb test? Buy this for the most advanced parts GT can give you." //GS13 - NT to GT
cost = 1500
contains = list(/obj/item/storage/part_replacer/cargo)
crate_name = "\improper RPED crate"
+1 -1
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@@ -496,7 +496,7 @@ GLOBAL_LIST_INIT(ballmer_good_msg, list("Hey guys, what if we rolled out a blues
"If we can make better bombs with heated plasma, oxygen, and tritium, then why do station nukes still use plutonium?",
"We should port all our GT programs to modular consoles and do away with computers. They're way more customizable, support cross-platform usage, and would allow crazy amounts of multitasking.",
"Wait, if we use more manipulators in something, then it prints for cheaper, right? So what if we just made a new type of printer that has like 12 manipulators inside of it to print stuff for really cheap?"
))
)) //GS13 - NT to GT
GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put a webserver that's automatically turned on with default admin passwords into every PDA?",
"So like, you know how we separate our codebase from the master copy that runs on our consumer boxes? What if we merged the two and undid the separation between codebase and server?",
"Dude, radical idea: H.O.N.K mechs but with no bananium required.",
@@ -1,8 +1,8 @@
/datum/computer_file/program/ntnetdownload
filename = "ntsoftwarehub"
filedesc = "GT Software Hub"
filedesc = "GT Software Hub" //GS13 - NT to GT
program_icon_state = "generic"
extended_desc = "This program allows downloads of software from official GT repositories"
extended_desc = "This program allows downloads of software from official GT repositories" //GS13 - NT to GT
unsendable = TRUE
undeletable = TRUE
size = 4
@@ -1,6 +1,6 @@
/datum/computer_file/program/supermatter_monitor
filename = "ntcims"
filedesc = "GT CIMS"
filedesc = "GT CIMS" //GS13 - NT to GT
category = PROGRAM_CATEGORY_ENGI
ui_header = "smmon_0.gif"
program_icon_state = "smmon_0"
@@ -25,7 +25,7 @@
/obj/item/computer_hardware/hard_drive/diagnostics(mob/user)
..()
// 999 is a byond limit that is in place. It's unlikely someone will reach that many files anyway, since you would sooner run out of space.
to_chat(user, "GT-NFS File Table Status: [stored_files.len]/999")
to_chat(user, "GT-NFS File Table Status: [stored_files.len]/999") //GS13 - NT to GT
to_chat(user, "Storage capacity: [used_capacity]/[max_capacity]GQ")
// Use this proc to add file to the drive. Returns 1 on success and 0 on failure. Contains necessary sanity checks.
@@ -2,7 +2,7 @@
/obj/machinery/lapvend
name = "computer vendor"
desc = "A vending machine with microfabricator capable of dispensing various GT-branded computers."
desc = "A vending machine with microfabricator capable of dispensing various GT-branded computers." //GS13 - NT to GT
icon = 'icons/obj/vending.dmi'
icon_state = "robotics"
layer = 2.9
+1 -1
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@@ -41,7 +41,7 @@
/obj/item/paper/guides/jobs/security/labor_camp
name = "Labor Camp Operating Guide"
info = "<b>Labor Camp Facility Operation Guide</b><br><br>Hello there, proud operator of an GT-Sec Prisoner Rehabilitation Center. A solution to rising crime rates and falling productivity, these facilities are specifically designed for the safe, productive imprisonment of your most dangerous criminals. <br><br>To press a long-term prisoner into the service of the station, replace his equipment with prisoners' garb at one of the prison lockers, as per normal operating procedure. Before assigning a prisoner his ID, insert the ID into a prisoner management console and assign the prisoner a quota, based on the severity of his crime. <br>A single sheet of most materials produces five points for the prisoner, and points can be expected to be produced at a rate of about 100 per minute, though punishments as severe as forced labor should be reserved for serious crimes of sentences not less than five minutes long.<br>Once you have prepared the prisoner, place him in the secure northern half of the labor shuttle, and send him to the station. Once he meets his quota by feeding sheets to the stacker, he will be allowed to return to the station, and will be able to open the secure door to the prisoner release area.<br><br>In the case of dangerous prisoners, surveillance may be needed. To that end, there is a prisoner monitoring room on the mining station, equipped with a remote flasher and a lockdown button. The mine itself is patrolled by a securibot, so the nearby security records console can also be used to secure hostile prisoners on the mine."
info = "<b>Labor Camp Facility Operation Guide</b><br><br>Hello there, proud operator of an GT-Sec Prisoner Rehabilitation Center. A solution to rising crime rates and falling productivity, these facilities are specifically designed for the safe, productive imprisonment of your most dangerous criminals. <br><br>To press a long-term prisoner into the service of the station, replace his equipment with prisoners' garb at one of the prison lockers, as per normal operating procedure. Before assigning a prisoner his ID, insert the ID into a prisoner management console and assign the prisoner a quota, based on the severity of his crime. <br>A single sheet of most materials produces five points for the prisoner, and points can be expected to be produced at a rate of about 100 per minute, though punishments as severe as forced labor should be reserved for serious crimes of sentences not less than five minutes long.<br>Once you have prepared the prisoner, place him in the secure northern half of the labor shuttle, and send him to the station. Once he meets his quota by feeding sheets to the stacker, he will be allowed to return to the station, and will be able to open the secure door to the prisoner release area.<br><br>In the case of dangerous prisoners, surveillance may be needed. To that end, there is a prisoner monitoring room on the mining station, equipped with a remote flasher and a lockdown button. The mine itself is patrolled by a securibot, so the nearby security records console can also be used to secure hostile prisoners on the mine." //GS13 - NT to GT
/obj/item/paper/guides/jobs/security/range
name = "paper- Firing Range Instructions"
@@ -211,7 +211,7 @@
burst_shot_delay = 1
/obj/item/gun/ballistic/automatic/ar
name = "\improper GT-ARG 'Boarder'"
name = "\improper GT-ARG 'Boarder'" //GS13 - NT to GT
desc = "A robust assault rifle used by GATO fighting forces." //GS13 - Nanotrasen to GATO
icon_state = "arg"
item_state = "arg"
@@ -79,7 +79,7 @@
/obj/item/gun/ballistic/rocketlauncher
name = "\improper PML-9"
desc = "A reusable rocket propelled grenade launcher. The words \"GT this way\" and an arrow have been written near the barrel."
desc = "A reusable rocket propelled grenade launcher. The words \"NT this way\" and an arrow have been written near the barrel."
icon_state = "rocketlauncher"
item_state = "rocketlauncher"
mag_type = /obj/item/ammo_box/magazine/internal/rocketlauncher
@@ -36,7 +36,7 @@
/obj/item/gun/energy/e_gun/old
name = "prototype energy gun"
desc = "GT-P:01 Prototype Energy Gun. Early stage development of a unique laser rifle that has multifaceted energy lens allowing the gun to alter the form of projectile it fires on command."
desc = "GT-P:01 Prototype Energy Gun. Early stage development of a unique laser rifle that has multifaceted energy lens allowing the gun to alter the form of projectile it fires on command." //GS13 - NT to GT
icon_state = "protolaser"
ammo_x_offset = 2
ammo_type = list(/obj/item/ammo_casing/energy/laser, /obj/item/ammo_casing/energy/electrode/old)
@@ -46,7 +46,7 @@
/obj/item/gun/energy/laser/hellgun
name ="hellfire laser gun"
desc = "A relic of a weapon, built before GT began installing regulators on its laser weaponry. This pattern of laser gun became infamous for the gruesome burn wounds it caused, and was quietly discontinued once it began to affect GT's reputation."
desc = "A relic of a weapon, built before GT began installing regulators on its laser weaponry. This pattern of laser gun became infamous for the gruesome burn wounds it caused, and was quietly discontinued once it began to affect GT's reputation." //GS13 - NT to GT
icon_state = "hellgun"
ammo_type = list(/obj/item/ammo_casing/energy/laser/hellfire)
@@ -301,7 +301,7 @@
/datum/reagent/firefighting_foam
name = "Firefighting Foam"
description = "A historical fire suppressant. Originally believed to simply displace oxygen to starve fires, it actually interferes with the combustion reaction itself. Vastly superior to the cheap water-based extinguishers found on GT vessels."
description = "A historical fire suppressant. Originally believed to simply displace oxygen to starve fires, it actually interferes with the combustion reaction itself. Vastly superior to the cheap water-based extinguishers found on GT vessels." //GS13 - NT to GT
reagent_state = LIQUID
color = "#A6FAFF55"
taste_description = "the inside of a fire extinguisher"
@@ -59,7 +59,7 @@
/datum/design/inducer
name = "Inducer"
desc = "The GT-75 Electromagnetic Power Inducer can wirelessly induce electric charge in an object, allowing you to recharge power cells without having to remove them."
desc = "The GT-75 Electromagnetic Power Inducer can wirelessly induce electric charge in an object, allowing you to recharge power cells without having to remove them." //GS13 - NT to GT
id = "inducer"
build_type = PROTOLATHE
materials = list(/datum/material/iron = 3000, /datum/material/glass = 1000)
@@ -69,7 +69,7 @@
/datum/design/inducercombat
name = "Combat Ready Inducer"
desc = "The improved GT-8475 Electromagnetic Power Inducer can this one has been SCIENCED to allow for combat. It still comes printed with SCIENCED colors!"
desc = "The improved GT-8475 Electromagnetic Power Inducer can this one has been SCIENCED to allow for combat. It still comes printed with SCIENCED colors!" //GS13 - NT to GT
id = "combatinducer"
build_type = PROTOLATHE
materials = list(/datum/material/iron = 13000, /datum/material/glass = 10000, /datum/material/silver = 1500, /datum/material/gold = 1250, /datum/material/diamond = 500, /datum/material/titanium = 1200)
@@ -100,7 +100,7 @@
id = "base"
starting_node = TRUE
display_name = "Basic Research Technology"
description = "GT default research technologies."
description = "GT default research technologies." //GS13 - NT to GT
// Default research tech, prevents bricking
design_ids = list("basic_matter_bin", "basic_cell", "basic_scanning", "basic_capacitor", "basic_micro_laser", "micro_mani", "desttagger", "handlabel", "packagewrap",
"destructive_analyzer", "circuit_imprinter", "experimentor", "rdconsole", "bepis", "design_disk", "tech_disk", "rdserver", "rdservercontrol", "mechfab", "paystand",
@@ -36,5 +36,5 @@
/obj/item/paper/fluff/ruins/crashedship/old_diary
name = "Old Diary"
info = "DEAR DIARY: So we was doing our typical route when the captain says we've been picking up weird signals on some backwater planet. Madsen wanted to stay on course but he ain't the captain, so we went out of the way to check it out. There was lots of rocks on the way, but we got to the planet fine. Found a big fancy camp with nobody around and this big metal donut thing with GT stamps all over it right in the middle. Case of beer too. Captain reckons we can pass it off to some buyer in the Syndicate. Ingram says it's bad luck and that someone is going to come look for it but it sounds like better money than selling bad meat to jerky companies."
info = "DEAR DIARY: So we was doing our typical route when the captain says we've been picking up weird signals on some backwater planet. Madsen wanted to stay on course but he ain't the captain, so we went out of the way to check it out. There was lots of rocks on the way, but we got to the planet fine. Found a big fancy camp with nobody around and this big metal donut thing with GT stamps all over it right in the middle. Case of beer too. Captain reckons we can pass it off to some buyer in the Syndicate. Ingram says it's bad luck and that someone is going to come look for it but it sounds like better money than selling bad meat to jerky companies." //GS13 - NT to GT
+1 -1
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@@ -233,7 +233,7 @@
hex += num2hex(rand(1,16))
msg = "CRC mismatch at 0x[hex] in calculated route buffer. Full reset initiated of FTL_NAVIGATION_SERVICES. Memory decrypted for automatic repair."
if(STAGE_4)
msg = "~ACS_directive module_load(cyberdyne.exploit.gato.shuttlenav)... GT key mismatch. Confirm load? Y...###Reboot complete. $SET transponder_state = 0; System link initiated with connected engines..."
msg = "~ACS_directive module_load(cyberdyne.exploit.gato.shuttlenav)... GT key mismatch. Confirm load? Y...###Reboot complete. $SET transponder_state = 0; System link initiated with connected engines..." //GS13 - NT to GT
if(HIJACKED)
msg = "<font color='red'>SYSTEM OVERRIDE - Resetting course to \[[scramble_message_replace_chars("###########", 100)]\] \
([scramble_message_replace_chars("#######", 100)]/[scramble_message_replace_chars("#######", 100)]/[scramble_message_replace_chars("#######", 100)]) \
+5 -5
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@@ -178,7 +178,7 @@
/datum/tcg_card/pack_1/ai
name = "AI"
desc = "The latest generation of GT's top secret artificial intelligence project this time with actual human brains in a jar! Don't tell the press though."
desc = "The latest generation of GT's top secret artificial intelligence project this time with actual human brains in a jar! Don't tell the press though." //GS13 - NT to GT
rules = "Asimov. All silicon cards gain +1/0 while this creature is alive."
icon_state = "ai"
@@ -933,7 +933,7 @@
card_type = "Unit"
/datum/tcg_card/pack_1/ert_command
name = "GT P.A.V. Suit (Command)"
name = "GT P.A.V. Suit (Command)" //GS13 - NT to GT
desc = "Issued to members of Emergency Response Teams the P.A.V. Suit gives superior protection from any threat the galaxy can throw at it. This particular model is outfitted with a sidearm holster and a sleek blue finish."
rules = "While equipped give the equipped unit Squad Tactics and First Strike."
icon_state = "ert_command"
@@ -947,7 +947,7 @@
card_type = "Equipment"
/datum/tcg_card/pack_1/ert_sec
name = "GT P.A.V. Suit (Security)"
name = "GT P.A.V. Suit (Security)" //GS13 - NT to GT
desc = "Issued to members of Emergency Response Teams the P.A.V. Suit gives superior protection from any threat the galaxy can throw at it. This particular model is outfitted with bulletproof padding and an intimidating red finish."
rules = "While equipped give the equipped unit Squad Tactics."
icon_state = "ert_sec"
@@ -961,7 +961,7 @@
card_type = "Equipment"
/datum/tcg_card/pack_1/ert_med
name = "GT P.A.V. Suit (Medical)"
name = "GT P.A.V. Suit (Medical)" //GS13 - NT to GT
desc = "Issued to members of Emergency Response Teams the P.A.V. Suit gives superior protection from any threat the galaxy can throw at it. This particular model is outfitted with a sterile coating and a calming white finish."
rules = "While equipped give the equipped unit Squad Tactics."
icon_state = "ert_med"
@@ -975,7 +975,7 @@
card_type = "Equipment"
/datum/tcg_card/pack_1/ert_engi
name = "GT P.A.V. Suit (Engineering)"
name = "GT P.A.V. Suit (Engineering)" //GS13 - NT to GT
desc = "Issued to members of Emergency Response Teams the P.A.V. Suit gives superior protection from any threat the galaxy can throw at it. This particular model is outfitted with a welding screen and a flashy yellow finish."
rules = "While equipped give the equipped unit Squad Tactics."
icon_state = "ert_engi"
+1 -1
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@@ -1,6 +1,6 @@
/obj/machinery/vending/sustenance
name = "\improper Sustenance Vendor"
desc = "A vending machine which vends food, as required by section 47-C of the GT's Prisoner Ethical Treatment Agreement."
desc = "A vending machine which vends food, as required by section 47-C of the GT's Prisoner Ethical Treatment Agreement." //GS13 - NT to GT
product_slogans = "Enjoy your meal.;Enough calories to support strenuous labor."
product_ads = "Sufficiently healthy.;Efficiently produced tofu!;Mmm! So good!;Have a meal.;You need food to live!;Even prisoners deserve their daily bread!;Have some more candy corn!;Try our new ice cups!"
light_mask = "snack-light-mask"