gato rebranding
- rebranding some more items, this time mostly the sprites
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@@ -1,2 +1,21 @@
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/////GS13 - reflavoring of items into GATO corp, mostly seperated variants so we don't overwrite NT
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/////GS13 - reflavoring of random items into GATO corp, mostly seperated variants so we don't overwrite NT
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/obj/item/storage/fancy/cigarettes/gatito
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name = "\improper HumoGatitos packet"
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desc = "Strangely tasty for a cigarette."
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icon = 'GainStation13/icons/obj/cigarettes.dmi'
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icon_state = "smokegatitos"
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spawn_type = /obj/item/clothing/mask/cigarette/dromedary
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/obj/item/clothing/mask/cigarette/gatito
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desc = "A HumoGatitos brand cigarette."
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/obj/item/banner/gato
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name = "GATO banner"
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desc = "The banner of GATO, our corporate overlords."
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icon = 'GainStation13/icons/obj/items_and_weapons.dmi'
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icon_state = "banner_gato"
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job_loyalties = list("Command")
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warcry = "FOR THE INTEREST OF GATO!!"
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lefthand_file = 'GainStation13/icons/mob/inhands/equipment/banners_lefthand.dmi'
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righthand_file = 'GainStation13/icons/mob/inhands/equipment/banners_righthand.dmi'
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@@ -32,6 +32,11 @@
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AddComponent(/datum/component/slippery, 80)
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/obj/item/soap/nanotrasen
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desc = "A Nanotrasen brand bar of soap. Smells of plasma."
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icon = 'GainStation13/icons/obj/items_and_weapons.dmi' //GS13 - sorry not sorry, but it's just easier to replace this sprite instead of rebranding all instances of nanotrasen soap
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icon_state = "soapgt"
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/obj/item/soap/nanotrasenreal //GS13 - this is the real NT soap :3
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desc = "A Nanotrasen brand bar of soap. Smells of plasma."
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icon_state = "soapnt"
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@@ -29,6 +29,7 @@
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/obj/item/trash/popcorn
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name = "popcorn"
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icon = 'GainStation13/icons/obj/janitor.dmi' //GS13 - GATO palette
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icon_state = "popcorn"
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/obj/item/trash/sosjerky
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@@ -71,6 +71,7 @@
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/obj/item/reagent_containers/food/snacks/popcorn
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name = "popcorn"
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desc = "Now let's find some cinema."
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icon = 'GainStation13/icons/obj/food/food.dmi' //GS13 - GATO palette
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icon_state = "popcorn"
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trash = /obj/item/trash/popcorn
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list_reagents = list(/datum/reagent/consumable/nutriment = 2)
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@@ -2,7 +2,7 @@
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name = "console"
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desc = "A stationary computer."
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icon = 'icons/obj/modular_console.dmi'
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icon = 'GainStation13/icons/obj/modular_console.dmi' //GS13 - gatofication sprites
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icon_state = "console"
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icon_state_powered = "console"
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icon_state_unpowered = "console-off"
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