Fuck it lets add way more spiciest PR
This commit is contained in:
@@ -6,7 +6,7 @@
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/turf/open/floor/plating/asteroid,
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/area/ruin/powered)
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"c" = (
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/turf/closed/mineral,
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/turf/closed/mineral/random/high_chance,
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/area/ruin/powered)
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"d" = (
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/turf/closed/wall/r_wall/rust,
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@@ -211,7 +211,7 @@
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{
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dir = 4
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},
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/turf/closed/mineral,
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/turf/closed/mineral/random/high_chance,
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/area/ruin/powered)
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"L" = (
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/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer1{
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@@ -0,0 +1,196 @@
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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"a" = (
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/turf/template_noop,
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/area/template_noop)
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"b" = (
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/obj/structure/lattice,
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/turf/template_noop,
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/area/template_noop)
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"c" = (
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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"d" = (
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/obj/structure/fans/tiny/invisible,
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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"e" = (
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/obj/structure/closet/secure_closet/freezer/fridge,
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/obj/item/reagent_containers/food/snacks/grown/banana,
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/obj/item/reagent_containers/food/snacks/grown/banana,
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/obj/item/reagent_containers/food/snacks/grown/banana,
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/obj/item/reagent_containers/food/snacks/grown/banana,
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/obj/item/reagent_containers/food/snacks/grown/banana,
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/obj/structure/fans/tiny/invisible,
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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"f" = (
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/obj/structure/chair/sofa/left{
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dir = 4
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},
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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"g" = (
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/obj/item/flashlight/lamp/bananalamp{
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brightness_on = 10
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},
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/obj/structure/table/wood,
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/obj/structure/fans/tiny/invisible,
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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"h" = (
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/obj/structure/showcase/machinery/tv{
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step_x = 0;
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step_y = 0
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},
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/obj/structure/table/wood,
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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"i" = (
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/obj/structure/chair/sofa/right{
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dir = 4
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},
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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"j" = (
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/obj/structure/sink/puddle,
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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"k" = (
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/obj/structure/chair/sofa{
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dir = 4
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},
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/mob/living/simple_animal/hostile/gorilla{
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AIStatus = null;
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canmove = 1;
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desc = "There is no need to be upset.";
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dir = 4;
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name = "Familiar Gorilla"
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},
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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"l" = (
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/obj/effect/overlay/palmtree_r,
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/obj/structure/fans/tiny/invisible,
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/turf/open/floor/plating/beach/sand,
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/area/ruin/powered)
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(1,1,1) = {"
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a
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a
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a
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a
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a
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a
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a
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a
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b
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a
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"}
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(2,1,1) = {"
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a
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a
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b
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b
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b
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b
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b
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b
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a
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a
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"}
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(3,1,1) = {"
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a
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a
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b
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b
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g
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d
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d
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b
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b
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a
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"}
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(4,1,1) = {"
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a
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a
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b
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d
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f
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k
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i
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d
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d
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b
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"}
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(5,1,1) = {"
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a
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a
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b
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e
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c
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c
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c
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j
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d
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b
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"}
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(6,1,1) = {"
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a
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a
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b
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d
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c
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h
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c
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l
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d
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b
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"}
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(7,1,1) = {"
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a
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b
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b
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b
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d
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d
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d
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b
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b
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a
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"}
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(8,1,1) = {"
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a
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b
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a
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a
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b
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b
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b
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b
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b
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b
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"}
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(9,1,1) = {"
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a
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b
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a
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a
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a
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b
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a
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a
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a
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b
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"}
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(10,1,1) = {"
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a
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a
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a
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a
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a
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b
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a
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a
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a
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a
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"}
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@@ -287,3 +287,9 @@
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suffix = "augmentationfacility.dmm"
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name = "Roboticst Augmentation Facility"
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description = "A mysterious lab in the depths of space containing robotics supplies and a one use autosurgeon."
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/datum/map_template/ruin/space/harambe
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id = "bigape"
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suffix = "bigape.dmm"
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name = "Big Ape"
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description = "A gorilla? Out here? But why."
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@@ -46,3 +46,4 @@
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#_maps/RandomRuins/SpaceRuins/whiteshipdock.dmm
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#_maps/RandomRuins/SpaceRuins/whiteshipruin_box.dmm
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#_maps/RandomRuins/SpaceRuins/augmentationfacility.dmm
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#_maps/RandomRuins/SpaceRuins/bigape.dmm
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@@ -14,6 +14,7 @@
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// BEGIN_INCLUDE
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#include "_maps\_basemap.dm"
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#include "_maps\RandomRuins\SpaceRuins\bigape.dmm"
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#include "code\_compile_options.dm"
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#include "code\world.dm"
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#include "code\__DEFINES\_globals.dm"
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