Merge pull request #1424 from Citadel-Station-13/upstream-merge-28046
[MIRROR] Adds some more syndicate equipment.
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@@ -395,28 +395,45 @@
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H.faction |= "syndicate"
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/obj/effect/mob_spawn/human/syndicate/battlecruiser
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name = "Syndicate Battlecruiser Ensign"
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flavour_text = "<font size=3>You are a syndicate ensign aboard a state of the art weapons platform -- the SBC Starfury. <b>Follow your captain's orders, maintain the ship, and protect both with your life.</b>"
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name = "Syndicate Battlecruiser Ship Operative"
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flavour_text = "<font size=3>You are a crewmember aboard the syndicate flagship: the SBC Starfury. <span class='danger'><b>Your job is to follow your captain's orders, maintain the ship, and keep the engine running.</b></span> If you are not familiar with how the supermatter engine functions: <b>do not attempt to start it.</b><br><br><span class='danger'><b>The armory is not a candy store, and your role is not to assault the station directly, leave that work to the assault operatives.</b></span></font>"
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outfit = /datum/outfit/syndicate_empty/SBC
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/datum/outfit/syndicate_empty/SBC
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name = "Syndicate Battlecruiser Ensign"
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belt = /obj/item/weapon/gun/ballistic/automatic/pistol
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name = "Syndicate Battlecruiser Ship Operative"
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l_pocket = /obj/item/weapon/gun/ballistic/automatic/pistol
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r_pocket = /obj/item/weapon/kitchen/knife/combat/survival
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belt = /obj/item/weapon/storage/belt/military/assault
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/obj/effect/mob_spawn/human/syndicate/battlecruiser/assault
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name = "Syndicate Battlecruiser Assault Operative"
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flavour_text = "<font size=3>You are an assault operative aboard the syndicate flagship: the SBC Starfury. <span class='danger'><b>Your job is to follow your captain's orders, keep intruders out of the ship, and assault Space Station 13.</b></span> There is an armory, multiple assault ships, and beam cannons to attack the station with.<br><br><span class='danger'><b>Work as a team with your fellow operatives and work out a plan of attack. If you are overwhelmed, escape back to your ship!</b></span></font>"
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outfit = /datum/outfit/syndicate_empty/SBC/assault
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/datum/outfit/syndicate_empty/SBC/assault
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name = "Syndicate Battlecruiser Assault Operative"
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uniform = /obj/item/clothing/under/syndicate/combat
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l_pocket = /obj/item/ammo_box/magazine/m10mm
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r_pocket = /obj/item/weapon/kitchen/knife/combat/survival
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belt = /obj/item/weapon/storage/belt/military
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suit = /obj/item/clothing/suit/armor/vest
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suit_store = /obj/item/weapon/gun/ballistic/automatic/pistol
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back = /obj/item/weapon/storage/backpack/security
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mask = /obj/item/clothing/mask/gas/syndicate
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/obj/effect/mob_spawn/human/syndicate/battlecruiser/captain
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name = "Syndicate Battlecruiser Captain"
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flavour_text = "<font size=3>You are a syndicate admiral in command of a state of the art weapons platform -- the SBC Starfury. <b>You are to destroy Nanotrasens' Space Station 13.</b> Do not let the enemy take control of your ship under any circumstances."
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outfit = /datum/outfit/syndicate_empty/SBC/captain
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flavour_text = "<font size=3>You are the captain aboard the syndicate flagship: the SBC Starfury. <span class='danger'><b>Your job is to oversee your crew, defend the ship, and destroy Space Station 13.</b></span> The ship has an armory, multiple ships, beam cannons, and multiple crewmembers to accomplish this goal.<br><br><span class='danger'><b>As the captain, this whole operation falls on your shoulders.</b></span> You do not need to nuke the station, causing sufficient damage and preventing your ship from being destroyed will be enough.</font>"
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outfit = /datum/outfit/syndicate_empty/SBC/assault/captain
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id_access_list = list(150,151)
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/datum/outfit/syndicate_empty/SBC/captain
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/datum/outfit/syndicate_empty/SBC/assault/captain
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name = "Syndicate Battlecruiser Captain"
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belt = /obj/item/weapon/gun/ballistic/automatic/pistol
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l_pocket = /obj/item/weapon/melee/energy/sword/saber/red
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r_pocket = /obj/item/weapon/melee/classic_baton/telescopic
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suit = /obj/item/clothing/suit/armor/vest/capcarapace/syndicate
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suit_store = /obj/item/weapon/gun/ballistic/revolver/mateba
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back = /obj/item/weapon/storage/backpack/satchel/leather
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head = /obj/item/clothing/head/HoS/beret/syndicate
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head = /obj/item/clothing/head/HoS/syndicate
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mask = /obj/item/clothing/mask/cigarette/cigar/havana
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glasses = /obj/item/clothing/glasses/thermal/eyepatch
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@@ -122,6 +122,10 @@
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armor = list(melee = 40, bullet = 30, laser = 25, energy = 10, bomb = 25, bio = 10, rad = 0, fire = 50, acid = 60)
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strip_delay = 80
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/obj/item/clothing/head/HoS/syndicate
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name = "syndicate cap"
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desc = "A black cap fit for a high ranking syndicate officer."
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/obj/item/clothing/head/HoS/beret
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name = "head of security beret"
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desc = "A robust beret for the Head of Security, for looking stylish while not sacrificing protection."
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@@ -37,4 +37,11 @@
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item_color = "trackpants"
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can_adjust = 0
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
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resistance_flags = 0
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resistance_flags = 0
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/obj/item/clothing/under/syndicate/combat
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name = "combat uniform"
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desc = "With a suit lined with this many pockets, you are ready to operate."
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icon_state = "syndicate_combat"
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item_color = "syndicate_combat"
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can_adjust = 0
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@@ -148,6 +148,7 @@
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back = /obj/item/weapon/storage/backpack
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r_pocket = /obj/item/weapon/gun/ballistic/automatic/pistol
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id = /obj/item/weapon/card/id
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implants = list(/obj/item/weapon/implant/weapons_auth)
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/datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/H)
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H.faction |= "syndicate"
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