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@@ -396,15 +396,14 @@
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catto.name = H.name
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catto.desc = "A cute catto! They remind you of [H] somehow."
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catto.color = "#[H.dna.features["mcolor"]]"
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catto.health = 1000 //To simulate fake death, while preventing ghosts escaping.
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H.forceMove(catto)
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log_game("FERMICHEM: [H] ckey: [H.key] has been made into a cute catto.")
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//Just to deal with rascally ghosts
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ADD_TRAIT(catto, TRAIT_NODEATH, "catto")
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ADD_TRAIT(catto, TRAIT_NODEATH, "catto")//doesn't work
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catto.health = 1000 //To simulate fake death, while preventing ghosts escaping.
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/datum/reagent/fermi/secretcatchem/on_mob_life(mob/living/carbon/H)
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if(catto.health <= 950) //So the dead can't ghost
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//catto.revive(full_heal = 1)
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catto.icon_state = "custom_cat_dead"
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catto.Stun(1000)
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catto.canmove = 0
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