Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into stunglasses
This commit is contained in:
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+8813
-8243
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@@ -955,19 +955,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/bridge)
|
||||
"abn" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Locker Room East";
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/bedsheetbin/color,
|
||||
/turf/open/floor/plasteel/white/corner,
|
||||
/area/crew_quarters/dorms)
|
||||
"abo" = (
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -1094,7 +1081,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -1279,22 +1266,6 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/science/mixing)
|
||||
"abQ" = (
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/computer/arcade{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/maintenance/port)
|
||||
"abR" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/open/space,
|
||||
@@ -3052,7 +3023,7 @@
|
||||
"afp" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -3138,7 +3109,7 @@
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||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
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||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -4288,7 +4259,7 @@
|
||||
/area/maintenance/starboard/fore)
|
||||
"ahk" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -4440,7 +4411,7 @@
|
||||
"ahy" = (
|
||||
/obj/machinery/suit_storage_unit/security,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
@@ -4475,7 +4446,7 @@
|
||||
"ahB" = (
|
||||
/obj/machinery/photocopier,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
@@ -4863,6 +4834,7 @@
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
dir = 4
|
||||
},
|
||||
/obj/item/gun/energy/pumpaction/blaster,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/security/brig)
|
||||
"aip" = (
|
||||
@@ -7740,7 +7712,7 @@
|
||||
/obj/item/stack/packageWrap,
|
||||
/obj/item/hand_labeler,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -7886,7 +7858,7 @@
|
||||
"anj" = (
|
||||
/obj/machinery/suit_storage_unit/standard_unit,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/end{
|
||||
@@ -8367,7 +8339,7 @@
|
||||
"anZ" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -8554,7 +8526,7 @@
|
||||
},
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -9965,7 +9937,7 @@
|
||||
icon_state = "plant-21"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -10216,7 +10188,7 @@
|
||||
pixel_y = -22
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/paper_bin,
|
||||
@@ -11445,7 +11417,7 @@
|
||||
"atj" = (
|
||||
/obj/machinery/vending/coffee,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -12887,7 +12859,7 @@
|
||||
/area/hallway/primary/port)
|
||||
"avX" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants{
|
||||
@@ -12902,7 +12874,7 @@
|
||||
/obj/item/stock_parts/cell/high,
|
||||
/obj/machinery/cell_charger,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -14105,7 +14077,7 @@
|
||||
/area/engine/atmos)
|
||||
"ayl" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -14116,7 +14088,7 @@
|
||||
"aym" = (
|
||||
/obj/machinery/portable_atmospherics/canister/nitrogen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
@@ -14753,7 +14725,7 @@
|
||||
"azD" = (
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/door/airlock{
|
||||
name = "Cabin"
|
||||
name = "Bar Back Room"
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 2
|
||||
@@ -15311,6 +15283,19 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/dorms)
|
||||
"aAJ" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/camera{
|
||||
c_tag = "Locker Room East";
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/bedsheetbin/color,
|
||||
/turf/open/floor/plasteel/white/corner,
|
||||
/area/crew_quarters/dorms)
|
||||
"aAK" = (
|
||||
/obj/structure/sign/poster/random,
|
||||
/turf/closed/wall,
|
||||
@@ -16093,7 +16078,7 @@
|
||||
"aCh" = (
|
||||
/obj/machinery/vending/snack/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -16186,11 +16171,13 @@
|
||||
"aCs" = (
|
||||
/obj/machinery/portable_atmospherics/canister/oxygen,
|
||||
/obj/machinery/light/small,
|
||||
/obj/machinery/atmospherics/miner/oxygen,
|
||||
/turf/open/floor/engine/o2,
|
||||
/area/engine/atmos)
|
||||
"aCw" = (
|
||||
/obj/machinery/portable_atmospherics/canister/nitrogen,
|
||||
/obj/machinery/light/small,
|
||||
/obj/machinery/atmospherics/miner/nitrogen,
|
||||
/turf/open/floor/engine/n2,
|
||||
/area/engine/atmos)
|
||||
"aCz" = (
|
||||
@@ -16503,7 +16490,7 @@
|
||||
/obj/item/clipboard,
|
||||
/obj/item/toy/figure/chef,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -16714,7 +16701,7 @@
|
||||
/area/engine/break_room)
|
||||
"aDw" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
|
||||
@@ -17444,7 +17431,7 @@
|
||||
"aEK" = (
|
||||
/obj/machinery/vending/clothing,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -17977,7 +17964,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/cable{
|
||||
@@ -18209,7 +18196,7 @@
|
||||
/area/hallway/primary/port)
|
||||
"aFL" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -20148,7 +20135,7 @@
|
||||
/obj/structure/table,
|
||||
/obj/item/storage/pill_bottle/dice,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -21489,7 +21476,7 @@
|
||||
"aLg" = (
|
||||
/obj/machinery/vending/snack/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -22597,7 +22584,7 @@
|
||||
/area/maintenance/starboard/central)
|
||||
"aNF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -23062,7 +23049,7 @@
|
||||
/area/engine/engineering)
|
||||
"aOG" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -23834,7 +23821,7 @@
|
||||
"aPW" = (
|
||||
/obj/machinery/vending/snack/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -25049,7 +25036,7 @@
|
||||
name = "emergency shower"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -26916,7 +26903,7 @@
|
||||
/obj/item/storage/box/bodybags,
|
||||
/obj/item/pen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -28252,7 +28239,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -29794,7 +29781,7 @@
|
||||
/area/hallway/primary/aft)
|
||||
"baN" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
@@ -30100,7 +30087,7 @@
|
||||
/area/medical/medbay/zone3)
|
||||
"bbu" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -31241,7 +31228,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
@@ -32128,7 +32115,7 @@
|
||||
/area/security/checkpoint)
|
||||
"beK" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -34456,7 +34443,7 @@
|
||||
pixel_y = -22
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
@@ -37099,7 +37086,7 @@
|
||||
"dai" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -37180,6 +37167,22 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/starboard)
|
||||
"dEa" = (
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/computer/arcade{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/maintenance/port)
|
||||
"dFV" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/green/visible{
|
||||
dir = 4
|
||||
@@ -37669,6 +37672,7 @@
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/miner/n2o,
|
||||
/turf/open/floor/engine/n2o,
|
||||
/area/engine/atmos)
|
||||
"gcw" = (
|
||||
@@ -37974,6 +37978,7 @@
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/miner/carbon_dioxide,
|
||||
/turf/open/floor/engine/co2,
|
||||
/area/engine/atmos)
|
||||
"hTn" = (
|
||||
@@ -38421,6 +38426,7 @@
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/miner/toxins,
|
||||
/turf/open/floor/engine/plasma,
|
||||
/area/engine/atmos)
|
||||
"kiw" = (
|
||||
@@ -39022,6 +39028,12 @@
|
||||
dir = 1
|
||||
},
|
||||
/area/engine/atmos)
|
||||
"ooX" = (
|
||||
/obj/machinery/smartfridge/organ/preloaded{
|
||||
pixel_y = 2
|
||||
},
|
||||
/turf/closed/wall,
|
||||
/area/medical/medbay/zone3)
|
||||
"oql" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/green/visible,
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -40387,7 +40399,7 @@
|
||||
/area/maintenance/starboard)
|
||||
"sHf" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -42215,6 +42227,7 @@
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -42280,6 +42293,7 @@
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -42880,12 +42894,6 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/maintenance/disposal/incinerator)
|
||||
"uvp" = (
|
||||
/obj/machinery/smartfridge/organ/preloaded{
|
||||
pixel_y = 2
|
||||
},
|
||||
/turf/closed/wall,
|
||||
/area/medical/medbay/zone3)
|
||||
"uxJ" = (
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/door/airlock/public/glass{
|
||||
@@ -76202,7 +76210,7 @@ aZp
|
||||
bak
|
||||
bbc
|
||||
bbQ
|
||||
abQ
|
||||
dEa
|
||||
bdD
|
||||
beu
|
||||
sKE
|
||||
@@ -81601,7 +81609,7 @@ aSh
|
||||
bcf
|
||||
bcW
|
||||
blt
|
||||
uvp
|
||||
ooX
|
||||
aOL
|
||||
bfA
|
||||
bfX
|
||||
@@ -82340,7 +82348,7 @@ awQ
|
||||
axK
|
||||
ayC
|
||||
awQ
|
||||
abn
|
||||
aAJ
|
||||
aBT
|
||||
awQ
|
||||
aDI
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+755
-620
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,414 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/closed/wall/mineral/titanium/survival/pod,
|
||||
/area/survivalpod)
|
||||
"b" = (
|
||||
/obj/structure/sign/mining/survival{
|
||||
dir = 1
|
||||
},
|
||||
/turf/closed/wall/mineral/titanium/survival/pod,
|
||||
/area/survivalpod)
|
||||
"c" = (
|
||||
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
|
||||
/area/survivalpod)
|
||||
"d" = (
|
||||
/obj/structure/sign/mining/survival{
|
||||
dir = 1
|
||||
},
|
||||
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
|
||||
/area/survivalpod)
|
||||
"e" = (
|
||||
/obj/structure/sign/mining/survival{
|
||||
dir = 8
|
||||
},
|
||||
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
|
||||
/area/survivalpod)
|
||||
"f" = (
|
||||
/obj/structure/table/wood/fancy/black,
|
||||
/obj/machinery/chem_dispenser/drinks,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"g" = (
|
||||
/obj/structure/table/wood/fancy/black,
|
||||
/obj/machinery/chem_dispenser/drinks/beer,
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"h" = (
|
||||
/obj/machinery/vending/boozeomat,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"i" = (
|
||||
/obj/item/book/manual/wiki/barman_recipes,
|
||||
/obj/item/reagent_containers/food/drinks/shaker,
|
||||
/obj/item/reagent_containers/rag,
|
||||
/obj/structure/table/wood/fancy/black,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"j" = (
|
||||
/obj/structure/table/wood/fancy/black,
|
||||
/obj/item/clipboard,
|
||||
/obj/item/toy/figure/bartender,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"k" = (
|
||||
/obj/structure/table/wood/fancy/black,
|
||||
/obj/item/storage/fancy/cigarettes/cigars,
|
||||
/obj/item/storage/fancy/cigarettes/cigars/cohiba{
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/storage/fancy/cigarettes/cigars/havana{
|
||||
pixel_y = 8
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"l" = (
|
||||
/obj/structure/table/wood/fancy/black,
|
||||
/obj/structure/reagent_dispensers/beerkeg,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"m" = (
|
||||
/obj/structure/closet/secure_closet/bar,
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"n" = (
|
||||
/obj/structure/disposalpipe/trunk{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/disposal/bin,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"o" = (
|
||||
/obj/structure/sign/mining/survival{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/disposalpipe/junction{
|
||||
dir = 4
|
||||
},
|
||||
/turf/closed/wall/mineral/titanium/survival/pod,
|
||||
/area/survivalpod)
|
||||
"p" = (
|
||||
/obj/machinery/door/airlock/survival_pod/glass{
|
||||
req_access_txt = "25"
|
||||
},
|
||||
/obj/structure/fans/tiny,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"q" = (
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"r" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
|
||||
/area/survivalpod)
|
||||
"s" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/lighter{
|
||||
pixel_x = -4;
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/item/lighter,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"t" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"u" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/storage/box/matches{
|
||||
pixel_x = -4;
|
||||
pixel_y = 8
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"v" = (
|
||||
/obj/machinery/door/window/survival_pod{
|
||||
req_access_txt = "25"
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"w" = (
|
||||
/obj/structure/sign/mining/survival{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
|
||||
/area/survivalpod)
|
||||
"x" = (
|
||||
/obj/structure/chair/stool/bar,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/survivalpod)
|
||||
"y" = (
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/survivalpod)
|
||||
"z" = (
|
||||
/obj/machinery/vending/cigarette/beach,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/survivalpod)
|
||||
"A" = (
|
||||
/obj/structure/disposalpipe/trunk{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/disposal/bin,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/survivalpod)
|
||||
"B" = (
|
||||
/obj/structure/sign/mining/survival{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 9
|
||||
},
|
||||
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
|
||||
/area/survivalpod)
|
||||
"C" = (
|
||||
/obj/structure/window/reinforced/survival_pod{
|
||||
dir = 8
|
||||
},
|
||||
/obj/structure/window/reinforced/survival_pod{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/window/reinforced/survival_pod{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/window/reinforced/survival_pod,
|
||||
/obj/structure/grille,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/survivalpod)
|
||||
"D" = (
|
||||
/obj/structure/chair/comfy/black,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/survivalpod)
|
||||
"E" = (
|
||||
/obj/machinery/door/airlock/survival_pod,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/survivalpod)
|
||||
"F" = (
|
||||
/obj/structure/table/wood/fancy,
|
||||
/obj/item/reagent_containers/food/condiment/peppermill{
|
||||
pixel_x = -4;
|
||||
pixel_y = 12
|
||||
},
|
||||
/obj/item/reagent_containers/food/condiment/saltshaker{
|
||||
pixel_x = 4;
|
||||
pixel_y = 4
|
||||
},
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/survivalpod)
|
||||
"G" = (
|
||||
/obj/structure/urinal{
|
||||
pixel_y = 24
|
||||
},
|
||||
/turf/open/floor/pod/light,
|
||||
/area/survivalpod)
|
||||
"H" = (
|
||||
/turf/open/floor/pod/light,
|
||||
/area/survivalpod)
|
||||
"I" = (
|
||||
/obj/structure/sink{
|
||||
dir = 4;
|
||||
pixel_x = 11
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/pod/light,
|
||||
/area/survivalpod)
|
||||
"J" = (
|
||||
/obj/structure/sign/mining/survival{
|
||||
dir = 4
|
||||
},
|
||||
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
|
||||
/area/survivalpod)
|
||||
"K" = (
|
||||
/obj/structure/chair/comfy/black{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/survivalpod)
|
||||
"L" = (
|
||||
/obj/machinery/vending/snack/random,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/survivalpod)
|
||||
"M" = (
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/survivalpod)
|
||||
"N" = (
|
||||
/obj/structure/toilet{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/pod/light,
|
||||
/area/survivalpod)
|
||||
"O" = (
|
||||
/obj/structure/sign/mining/survival{
|
||||
dir = 4
|
||||
},
|
||||
/turf/closed/wall/mineral/titanium/survival/pod,
|
||||
/area/survivalpod)
|
||||
"P" = (
|
||||
/obj/structure/sign/mining/survival,
|
||||
/turf/closed/wall/mineral/titanium/survival/pod,
|
||||
/area/survivalpod)
|
||||
"Q" = (
|
||||
/obj/structure/sign/mining/survival,
|
||||
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
|
||||
/area/survivalpod)
|
||||
"R" = (
|
||||
/obj/machinery/door/airlock/survival_pod/glass,
|
||||
/obj/structure/fans/tiny,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/survivalpod)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
e
|
||||
p
|
||||
e
|
||||
c
|
||||
e
|
||||
C
|
||||
e
|
||||
C
|
||||
e
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
b
|
||||
f
|
||||
q
|
||||
s
|
||||
x
|
||||
y
|
||||
D
|
||||
F
|
||||
K
|
||||
L
|
||||
P
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
c
|
||||
g
|
||||
q
|
||||
t
|
||||
x
|
||||
y
|
||||
y
|
||||
y
|
||||
y
|
||||
M
|
||||
c
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
d
|
||||
h
|
||||
q
|
||||
t
|
||||
x
|
||||
y
|
||||
D
|
||||
F
|
||||
K
|
||||
y
|
||||
Q
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
c
|
||||
i
|
||||
q
|
||||
u
|
||||
x
|
||||
y
|
||||
D
|
||||
F
|
||||
K
|
||||
y
|
||||
c
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
d
|
||||
j
|
||||
q
|
||||
t
|
||||
x
|
||||
y
|
||||
y
|
||||
y
|
||||
y
|
||||
y
|
||||
R
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
c
|
||||
k
|
||||
q
|
||||
t
|
||||
x
|
||||
y
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
d
|
||||
l
|
||||
q
|
||||
t
|
||||
x
|
||||
y
|
||||
c
|
||||
G
|
||||
H
|
||||
H
|
||||
Q
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
c
|
||||
m
|
||||
q
|
||||
v
|
||||
y
|
||||
y
|
||||
E
|
||||
H
|
||||
c
|
||||
E
|
||||
c
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
b
|
||||
n
|
||||
q
|
||||
t
|
||||
z
|
||||
A
|
||||
c
|
||||
I
|
||||
c
|
||||
N
|
||||
P
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
a
|
||||
o
|
||||
r
|
||||
w
|
||||
r
|
||||
B
|
||||
c
|
||||
J
|
||||
c
|
||||
O
|
||||
a
|
||||
"}
|
||||
@@ -12,6 +12,7 @@
|
||||
#define APPRENTICE_BLUESPACE "bluespace"
|
||||
#define APPRENTICE_ROBELESS "robeless"
|
||||
#define APPRENTICE_HEALING "healing"
|
||||
#define APPRENTICE_MARTIAL "martial"
|
||||
|
||||
|
||||
//ERT Types
|
||||
|
||||
@@ -57,9 +57,9 @@
|
||||
#define BALLS_SACK_SIZE_DEF 8
|
||||
#define BALLS_SACK_SIZE_MAX 40
|
||||
|
||||
#define CUM_RATE 0.035
|
||||
#define CUM_RATE 2 // holy shit what a really shitty define name - relates to units per arbitrary measure of time?
|
||||
#define CUM_RATE_MULT 1
|
||||
#define CUM_EFFICIENCY 1//amount of nutrition required per life()
|
||||
#define CUM_EFFICIENCY 1 //amount of nutrition required per life()
|
||||
|
||||
#define EGG_GIRTH_MIN 1//inches
|
||||
#define EGG_GIRTH_DEF 6
|
||||
@@ -109,8 +109,16 @@
|
||||
#define MEDIHOUND_SLEEPER (1<<0)
|
||||
#define EATING_NOISES (1<<1)
|
||||
#define DIGESTION_NOISES (1<<2)
|
||||
#define BREAST_ENLARGEMENT (1<<3)
|
||||
#define PENIS_ENLARGEMENT (1<<4)
|
||||
#define FORCED_FEM (1<<5)
|
||||
#define FORCED_MASC (1<<6)
|
||||
#define HYPNO (1<<7)
|
||||
#define NEVER_HYPNO (1<<8)
|
||||
#define NO_APHRO (1<<9)
|
||||
#define NO_ASS_SLAP (1<<10)
|
||||
|
||||
#define TOGGLES_CITADEL (EATING_NOISES|DIGESTION_NOISES)
|
||||
#define TOGGLES_CITADEL (EATING_NOISES|DIGESTION_NOISES|BREAST_ENLARGEMENT|PENIS_ENLARGEMENT)
|
||||
|
||||
//component stuff
|
||||
#define COMSIG_COMBAT_TOGGLED "combatmode_toggled" //called by combat mode toggle on all equipped items. args: (mob/user, combatmode)
|
||||
|
||||
@@ -54,6 +54,10 @@
|
||||
#define EXAMINE_POSITION_BEFORE 2
|
||||
//End positions
|
||||
#define COMPONENT_EXNAME_CHANGED 1
|
||||
#define COMSIG_ATOM_UPDATE_ICON "atom_update_icon" //from base of atom/update_icon(): ()
|
||||
#define COMSIG_ATOM_NO_UPDATE_ICON_STATE 1
|
||||
#define COMSIG_ATOM_NO_UPDATE_OVERLAYS 2
|
||||
#define COMSIG_ATOM_UPDATE_OVERLAYS "atom_update_overlays" //from base of atom/update_overlays(): (list/new_overlays)
|
||||
#define COMSIG_ATOM_ENTERED "atom_entered" //from base of atom/Entered(): (atom/movable/entering, /atom)
|
||||
#define COMSIG_ATOM_EXIT "atom_exit" //from base of atom/Exit(): (/atom/movable/exiting, /atom/newloc)
|
||||
#define COMPONENT_ATOM_BLOCK_EXIT 1
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#define GROSS (1<<10)
|
||||
#define TOXIC (1<<11)
|
||||
#define PINEAPPLE (1<<12)
|
||||
#define BREAKFAST (1<<13)
|
||||
|
||||
#define DRINK_NICE 1
|
||||
#define DRINK_GOOD 2
|
||||
|
||||
@@ -118,6 +118,8 @@ GLOBAL_LIST_INIT(turfs_without_ground, typecacheof(list(
|
||||
|
||||
#define ismouse(A) (istype(A, /mob/living/simple_animal/mouse))
|
||||
|
||||
#define iscow(A) (istype(A, /mob/living/simple_animal/cow))
|
||||
|
||||
#define isslime(A) (istype(A, /mob/living/simple_animal/slime))
|
||||
|
||||
#define isdrone(A) (istype(A, /mob/living/simple_animal/drone))
|
||||
@@ -222,6 +224,8 @@ GLOBAL_LIST_INIT(heavyfootmob, typecacheof(list(
|
||||
|
||||
#define isorgan(A) (istype(A, /obj/item/organ))
|
||||
|
||||
#define isclothing(A) (istype(A, /obj/item/clothing))
|
||||
|
||||
GLOBAL_LIST_INIT(pointed_types, typecacheof(list(
|
||||
/obj/item/pen,
|
||||
/obj/item/screwdriver,
|
||||
|
||||
@@ -59,11 +59,13 @@
|
||||
#define LIGHT_RANGE_FIRE 3 //How many tiles standard fires glow.
|
||||
|
||||
#define LIGHTING_PLANE_ALPHA_VISIBLE 255
|
||||
#define LIGHTING_PLANE_ALPHA_NV_TRAIT 250
|
||||
#define LIGHTING_PLANE_ALPHA_NV_TRAIT 223
|
||||
#define LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE 192
|
||||
#define LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE 128 //For lighting alpha, small amounts lead to big changes. even at 128 its hard to figure out what is dark and what is light, at 64 you almost can't even tell.
|
||||
#define LIGHTING_PLANE_ALPHA_INVISIBLE 0
|
||||
|
||||
#define NIGHT_VISION_DARKSIGHT_RANGE 3
|
||||
|
||||
//lighting area defines
|
||||
#define DYNAMIC_LIGHTING_DISABLED 0 //dynamic lighting disabled (area stays at full brightness)
|
||||
#define DYNAMIC_LIGHTING_ENABLED 1 //dynamic lighting enabled
|
||||
@@ -80,4 +82,4 @@
|
||||
|
||||
#define FLASH_LIGHT_DURATION 2
|
||||
#define FLASH_LIGHT_POWER 3
|
||||
#define FLASH_LIGHT_RANGE 3.8
|
||||
#define FLASH_LIGHT_RANGE 3.8
|
||||
|
||||
@@ -7,4 +7,5 @@
|
||||
#define MARTIALART_MUSHPUNCH "mushroom punch"
|
||||
#define MARTIALART_KRAVMAGA "krav maga"
|
||||
#define MARTIALART_CQC "CQC"
|
||||
#define MARTIALART_PLASMAFIST "plasma fist"
|
||||
#define MARTIALART_PLASMAFIST "plasma fist"
|
||||
#define MARTIALART_RISINGBASS "rising bass"
|
||||
@@ -528,3 +528,5 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
|
||||
#define FOURSPACES " "
|
||||
|
||||
#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
|
||||
|
||||
#define CANT_REENTER_ROUND -1
|
||||
|
||||
@@ -57,6 +57,7 @@
|
||||
|
||||
#define MOVESPEED_ID_PRONE_DRAGGING "PRONE_DRAG"
|
||||
#define MOVESPEED_ID_HUMAN_CARRYING "HUMAN_CARRY"
|
||||
#define MOVESPEED_ID_SHRINK_RAY "SHRUNKEN_SPEED_MODIFIER"
|
||||
|
||||
#define MOVESPEED_ID_TASED_STATUS "TASED"
|
||||
|
||||
|
||||
@@ -41,6 +41,7 @@
|
||||
#define VOICEBOX_TOGGLABLE (1<<6) //The voicebox in this clothing can be toggled.
|
||||
#define VOICEBOX_DISABLED (1<<7) //The voicebox is currently turned off.
|
||||
#define IGNORE_HAT_TOSS (1<<8) //Hats with negative effects when worn (i.e the tinfoil hat).
|
||||
#define SCAN_REAGENTS (1<<9) // Allows helmets and glasses to scan reagents.
|
||||
|
||||
// Flags for the organ_flags var on /obj/item/organ
|
||||
|
||||
|
||||
@@ -118,6 +118,7 @@
|
||||
#define TRAIT_PARALYSIS_R_ARM "para-r-arm"
|
||||
#define TRAIT_PARALYSIS_L_LEG "para-l-leg"
|
||||
#define TRAIT_PARALYSIS_R_LEG "para-r-leg"
|
||||
#define TRAIT_DISK_VERIFIER "disk-verifier"
|
||||
#define TRAIT_UNINTELLIGIBLE_SPEECH "unintelligible-speech"
|
||||
#define TRAIT_SOOTHED_THROAT "soothed-throat"
|
||||
#define TRAIT_LAW_ENFORCEMENT_METABOLISM "law-enforcement-metabolism"
|
||||
@@ -133,6 +134,7 @@
|
||||
#define TRAIT_NORUNNING "norunning" // You walk!
|
||||
#define TRAIT_NOMARROW "nomarrow" // You don't make blood, with chemicals or nanites.
|
||||
#define TRAIT_NOPULSE "nopulse" // Your heart doesn't beat.
|
||||
#define TRAIT_EXEMPT_HEALTH_EVENTS "exempt-health-events"
|
||||
|
||||
|
||||
//non-mob traits
|
||||
@@ -159,17 +161,16 @@
|
||||
#define TRAIT_TAGGER "tagger"
|
||||
#define TRAIT_PHOTOGRAPHER "photographer"
|
||||
#define TRAIT_MUSICIAN "musician"
|
||||
#define TRAIT_CROCRIN_IMMUNE "crocin_immune"
|
||||
#define TRAIT_NYMPHO "nymphomania"
|
||||
#define TRAIT_MASO "masochism"
|
||||
#define TRAIT_EXHIBITIONIST "exhibitionist"
|
||||
#define TRAIT_HIGH_BLOOD "high_blood"
|
||||
#define TRAIT_PHARMA "hepatic_pharmacokinesis"
|
||||
#define TRAIT_PARA "paraplegic"
|
||||
#define TRAIT_EMPATH "empath"
|
||||
#define TRAIT_FRIENDLY "friendly"
|
||||
#define TRAIT_ASSBLASTUSA "assblastusa"
|
||||
#define TRAIT_CULT_EYES "cult_eyes"
|
||||
#define TRAIT_AUTO_CATCH_ITEM "auto_catch_item"
|
||||
#define TRAIT_CLOWN_MENTALITY "clown_mentality" // The future is now, clownman.
|
||||
#define TRAIT_FREESPRINT "free_sprinting"
|
||||
|
||||
|
||||
@@ -192,6 +193,7 @@
|
||||
#define ABSTRACT_ITEM_TRAIT "abstract-item"
|
||||
#define STATUS_EFFECT_TRAIT "status-effect"
|
||||
#define ROUNDSTART_TRAIT "roundstart" //cannot be removed without admin intervention
|
||||
#define GHOSTROLE_TRAIT "ghostrole"
|
||||
|
||||
// unique trait sources, still defines
|
||||
#define STATUE_MUTE "statue"
|
||||
@@ -225,5 +227,9 @@
|
||||
#define NINJA_SUIT_TRAIT "ninja-suit"
|
||||
#define ANTI_DROP_IMPLANT_TRAIT "anti-drop-implant"
|
||||
#define SLEEPING_CARP_TRAIT "sleeping_carp"
|
||||
#define RISING_BASS_TRAIT "rising_bass"
|
||||
#define ABDUCTOR_ANTAGONIST "abductor-antagonist"
|
||||
#define NUKEOP_ANTAGONIST "nukeop-antagonist"
|
||||
#define MADE_UNCLONEABLE "made-uncloneable"
|
||||
#define NUKEOP_TRAIT "nuke-op"
|
||||
#define DEATHSQUAD_TRAIT "deathsquad"
|
||||
|
||||
@@ -447,7 +447,7 @@
|
||||
var/list/candidates = list()
|
||||
|
||||
for(var/mob/dead/observer/G in GLOB.player_list)
|
||||
if(G.reenter_round_timeout < world.realtime)
|
||||
if(G.can_reenter_round(TRUE))
|
||||
candidates += G
|
||||
|
||||
return pollCandidates(Question, jobbanType, gametypeCheck, be_special_flag, poll_time, ignore_category, flashwindow, candidates)
|
||||
|
||||
@@ -20,8 +20,6 @@
|
||||
else
|
||||
return "000"
|
||||
|
||||
#define UNDIE_COLORABLE(U) (U?.has_color)
|
||||
|
||||
/proc/random_underwear(gender)
|
||||
if(!GLOB.underwear_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/underwear/bottom, GLOB.underwear_list, GLOB.underwear_m, GLOB.underwear_f)
|
||||
@@ -76,6 +74,8 @@
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_wings, GLOB.insect_wings_list)
|
||||
if(!GLOB.insect_fluffs_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_fluff, GLOB.insect_fluffs_list)
|
||||
if(!GLOB.insect_markings_list.len)
|
||||
init_sprite_accessory_subtypes(/datum/sprite_accessory/insect_markings, GLOB.insect_markings_list)
|
||||
|
||||
//CIT CHANGES - genitals and such
|
||||
if(!GLOB.cock_shapes_list.len)
|
||||
@@ -151,6 +151,7 @@
|
||||
"caps" = pick(GLOB.caps_list),
|
||||
"insect_wings" = pick(GLOB.insect_wings_list),
|
||||
"insect_fluff" = "None",
|
||||
"insect_markings" = pick(GLOB.insect_markings_list),
|
||||
"taur" = "None",
|
||||
"mam_body_markings" = pick(snowflake_markings_list),
|
||||
"mam_ears" = pick(snowflake_ears_list),
|
||||
|
||||
@@ -19,6 +19,9 @@
|
||||
var/list/mob_data = list()
|
||||
if(isnewplayer(m))
|
||||
continue
|
||||
if (m.client && m.client.prefs && m.client.prefs.auto_ooc)
|
||||
if (!(m.client.prefs.chat_toggles & CHAT_OOC))
|
||||
m.client.prefs.chat_toggles ^= CHAT_OOC
|
||||
if(m.mind)
|
||||
if(m.stat != DEAD && !isbrain(m) && !iscameramob(m))
|
||||
num_survivors++
|
||||
@@ -320,6 +323,8 @@
|
||||
parts += "[FOURSPACES][FOURSPACES][str]"
|
||||
for(var/entry in mode.threat_tallies)
|
||||
parts += "[FOURSPACES][FOURSPACES][entry] added [mode.threat_tallies[entry]]"
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",mode.threat_level,"Final threat level")
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",mode.threat,"Threat left")
|
||||
return parts.Join("<br>")
|
||||
|
||||
/client/proc/roundend_report_file()
|
||||
|
||||
+475
-475
File diff suppressed because it is too large
Load Diff
@@ -758,16 +758,6 @@ GLOBAL_LIST_INIT(can_embed_types, typecacheof(list(
|
||||
/obj/item/stack/rods,
|
||||
/obj/item/pipe)))
|
||||
|
||||
/proc/can_embed(obj/item/W)
|
||||
if(W.get_sharpness())
|
||||
return 1
|
||||
if(is_pointed(W))
|
||||
return 1
|
||||
|
||||
if(is_type_in_typecache(W, GLOB.can_embed_types))
|
||||
return 1
|
||||
|
||||
|
||||
/*
|
||||
Checks if that loc and dir has an item on the wall
|
||||
*/
|
||||
|
||||
@@ -143,6 +143,7 @@ GLOBAL_LIST_INIT(bitfields, list(
|
||||
"VOICEBOX_TOGGLABLE" = VOICEBOX_TOGGLABLE,
|
||||
"VOICEBOX_DISABLED" = VOICEBOX_DISABLED,
|
||||
"IGNORE_HAT_TOSS" = IGNORE_HAT_TOSS,
|
||||
"SCAN_REAGENTS" = SCAN_REAGENTS
|
||||
),
|
||||
"tesla_flags" = list(
|
||||
"TESLA_MOB_DAMAGE" = TESLA_MOB_DAMAGE,
|
||||
|
||||
@@ -37,6 +37,7 @@ GLOBAL_LIST_EMPTY(deco_wings_list)
|
||||
GLOBAL_LIST_EMPTY(r_wings_list)
|
||||
GLOBAL_LIST_EMPTY(insect_wings_list)
|
||||
GLOBAL_LIST_EMPTY(insect_fluffs_list)
|
||||
GLOBAL_LIST_EMPTY(insect_markings_list)
|
||||
GLOBAL_LIST_EMPTY(caps_list)
|
||||
|
||||
GLOBAL_LIST_INIT(ghost_forms_with_directions_list, list("ghost")) //stores the ghost forms that support directional sprites
|
||||
|
||||
@@ -115,5 +115,6 @@ GLOBAL_LIST_INIT(maintenance_loot, list(
|
||||
/obj/item/clothing/shoes/kindleKicks = 1,
|
||||
/obj/item/autosurgeon/penis = 1,
|
||||
/obj/item/autosurgeon/testicles = 1,
|
||||
/obj/item/storage/box/marshmallow = 2,
|
||||
"" = 3
|
||||
))
|
||||
|
||||
@@ -48,3 +48,5 @@ GLOBAL_LIST_EMPTY(sortedAreas)
|
||||
GLOBAL_LIST_EMPTY_TYPED(areas_by_type, /area)
|
||||
|
||||
GLOBAL_LIST_EMPTY(all_abstract_markers)
|
||||
|
||||
GLOBAL_LIST_EMPTY(stationroom_landmarks) //List of all spawns for stationrooms
|
||||
|
||||
@@ -195,89 +195,107 @@
|
||||
// Language menu
|
||||
using = new /obj/screen/language_menu
|
||||
using.screen_loc = ui_borg_language_menu
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//AI core
|
||||
using = new /obj/screen/ai/aicore()
|
||||
using.screen_loc = ui_ai_core
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Camera list
|
||||
using = new /obj/screen/ai/camera_list()
|
||||
using.screen_loc = ui_ai_camera_list
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Track
|
||||
using = new /obj/screen/ai/camera_track()
|
||||
using.screen_loc = ui_ai_track_with_camera
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Camera light
|
||||
using = new /obj/screen/ai/camera_light()
|
||||
using.screen_loc = ui_ai_camera_light
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Crew Monitoring
|
||||
using = new /obj/screen/ai/crew_monitor()
|
||||
using.screen_loc = ui_ai_crew_monitor
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Crew Manifest
|
||||
using = new /obj/screen/ai/crew_manifest()
|
||||
using.screen_loc = ui_ai_crew_manifest
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Alerts
|
||||
using = new /obj/screen/ai/alerts()
|
||||
using.screen_loc = ui_ai_alerts
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Announcement
|
||||
using = new /obj/screen/ai/announcement()
|
||||
using.screen_loc = ui_ai_announcement
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Shuttle
|
||||
using = new /obj/screen/ai/call_shuttle()
|
||||
using.screen_loc = ui_ai_shuttle
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Laws
|
||||
using = new /obj/screen/ai/state_laws()
|
||||
using.screen_loc = ui_ai_state_laws
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//PDA message
|
||||
using = new /obj/screen/ai/pda_msg_send()
|
||||
using.screen_loc = ui_ai_pda_send
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//PDA log
|
||||
using = new /obj/screen/ai/pda_msg_show()
|
||||
using.screen_loc = ui_ai_pda_log
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Take image
|
||||
using = new /obj/screen/ai/image_take()
|
||||
using.screen_loc = ui_ai_take_picture
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//View images
|
||||
using = new /obj/screen/ai/image_view()
|
||||
using.screen_loc = ui_ai_view_images
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Medical/Security sensors
|
||||
using = new /obj/screen/ai/sensors()
|
||||
using.screen_loc = ui_ai_sensor
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Multicamera mode
|
||||
using = new /obj/screen/ai/multicam()
|
||||
using.screen_loc = ui_ai_multicam
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Add multicamera camera
|
||||
using = new /obj/screen/ai/add_multicam()
|
||||
using.screen_loc = ui_ai_add_multicam
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
@@ -213,6 +213,16 @@ or something covering your eyes."
|
||||
desc = "Whoa man, you're tripping balls! Careful you don't get addicted... if you aren't already."
|
||||
icon_state = "high"
|
||||
|
||||
/obj/screen/alert/mind_control
|
||||
name = "Mind Control"
|
||||
desc = "Your mind has been hijacked! Click to view the mind control command."
|
||||
icon_state = "mind_control"
|
||||
var/command
|
||||
|
||||
/obj/screen/alert/mind_control/Click()
|
||||
var/mob/living/L = usr
|
||||
to_chat(L, "<span class='mind_control'>[command]</span>")
|
||||
|
||||
/obj/screen/alert/hypnosis
|
||||
name = "Hypnosis"
|
||||
desc = "Something's hypnotizing you, but you're not really sure about what."
|
||||
|
||||
@@ -43,18 +43,20 @@
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_1"
|
||||
using.screen_loc = ui_swaphand_position(owner,1)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_2"
|
||||
using.screen_loc = ui_swaphand_position(owner,2)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/act_intent/alien()
|
||||
using.icon_state = mymob.a_intent
|
||||
static_inventory += using
|
||||
action_intent = using
|
||||
action_intent = new /obj/screen/act_intent/alien()
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
action_intent.hud = src
|
||||
static_inventory += action_intent
|
||||
|
||||
if(isalienhunter(mymob))
|
||||
var/mob/living/carbon/alien/humanoid/hunter/H = mymob
|
||||
@@ -64,43 +66,52 @@
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using.screen_loc = ui_alien_language_menu
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/drop()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_drop_throw
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/resist()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_pull_resist
|
||||
using.hud = src
|
||||
hotkeybuttons += using
|
||||
|
||||
throw_icon = new /obj/screen/throw_catch()
|
||||
throw_icon.icon = ui_style
|
||||
throw_icon.screen_loc = ui_drop_throw
|
||||
throw_icon.hud = src
|
||||
hotkeybuttons += throw_icon
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_pull_resist
|
||||
static_inventory += pull_icon
|
||||
|
||||
//begin indicators
|
||||
|
||||
healths = new /obj/screen/healths/alien()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
alien_plasma_display = new /obj/screen/alien/plasma_display()
|
||||
alien_plasma_display.hud = src
|
||||
infodisplay += alien_plasma_display
|
||||
|
||||
if(!isalienqueen(mymob))
|
||||
alien_queen_finder = new /obj/screen/alien/alien_queen_finder
|
||||
alien_queen_finder.hud = src
|
||||
infodisplay += alien_queen_finder
|
||||
|
||||
zone_select = new /obj/screen/zone_sel/alien()
|
||||
zone_select.update_icon(mymob)
|
||||
zone_select.hud = src
|
||||
zone_select.update_icon()
|
||||
static_inventory += zone_select
|
||||
|
||||
for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
|
||||
|
||||
@@ -5,26 +5,32 @@
|
||||
..()
|
||||
var/obj/screen/using
|
||||
|
||||
using = new /obj/screen/act_intent/alien()
|
||||
using.icon_state = mymob.a_intent
|
||||
static_inventory += using
|
||||
action_intent = using
|
||||
action_intent = new /obj/screen/act_intent/alien()
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
action_intent.hud = src
|
||||
static_inventory += action_intent
|
||||
|
||||
healths = new /obj/screen/healths/alien()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
alien_queen_finder = new /obj/screen/alien/alien_queen_finder()
|
||||
alien_queen_finder.hud = src
|
||||
infodisplay += alien_queen_finder
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = 'icons/mob/screen_alien.dmi'
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_pull_resist
|
||||
hotkeybuttons += pull_icon
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using.screen_loc = ui_alien_language_menu
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
zone_select = new /obj/screen/zone_sel/alien()
|
||||
zone_select.update_icon(mymob)
|
||||
zone_select.hud = src
|
||||
zone_select.update_icon()
|
||||
static_inventory += zone_select
|
||||
|
||||
@@ -133,17 +133,21 @@
|
||||
blobpwrdisplay.mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
blobpwrdisplay.layer = ABOVE_HUD_LAYER
|
||||
blobpwrdisplay.plane = ABOVE_HUD_PLANE
|
||||
blobpwrdisplay.hud = src
|
||||
infodisplay += blobpwrdisplay
|
||||
|
||||
healths = new /obj/screen/healths/blob()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
using = new /obj/screen/blob/BlobHelp()
|
||||
using.screen_loc = "WEST:6,NORTH:-3"
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/blob/JumpToNode()
|
||||
using.screen_loc = ui_inventory
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/blob/JumpToCore()
|
||||
@@ -153,18 +157,22 @@
|
||||
|
||||
using = new /obj/screen/blob/Blobbernaut()
|
||||
using.screen_loc = ui_belt
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/blob/ResourceBlob()
|
||||
using.screen_loc = ui_back
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/blob/NodeBlob()
|
||||
using.screen_loc = ui_hand_position(2)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/blob/FactoryBlob()
|
||||
using.screen_loc = ui_hand_position(1)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/blob/ReadaptChemical()
|
||||
@@ -174,4 +182,5 @@
|
||||
|
||||
using = new /obj/screen/blob/RelocateCore()
|
||||
using.screen_loc = ui_storage2
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
@@ -3,7 +3,9 @@
|
||||
..()
|
||||
|
||||
blobpwrdisplay = new /obj/screen/healths/blob/naut/core()
|
||||
blobpwrdisplay.hud = src
|
||||
infodisplay += blobpwrdisplay
|
||||
|
||||
healths = new /obj/screen/healths/blob/naut()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
@@ -5,9 +5,11 @@
|
||||
..()
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_construct_pull
|
||||
static_inventory += pull_icon
|
||||
|
||||
healths = new /obj/screen/healths/construct()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
@@ -9,11 +9,13 @@
|
||||
using = new /obj/screen/drop()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_drone_drop
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_drone_pull
|
||||
static_inventory += pull_icon
|
||||
|
||||
@@ -26,6 +28,7 @@
|
||||
using.screen_loc = ui_swaphand_position(owner,1)
|
||||
using.layer = HUD_LAYER
|
||||
using.plane = HUD_PLANE
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/inventory()
|
||||
@@ -35,14 +38,19 @@
|
||||
using.screen_loc = ui_swaphand_position(owner,2)
|
||||
using.layer = HUD_LAYER
|
||||
using.plane = HUD_PLANE
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
zone_select = new /obj/screen/zone_sel()
|
||||
zone_select.icon = ui_style
|
||||
zone_select.update_icon(mymob)
|
||||
zone_select.hud = src
|
||||
zone_select.update_icon()
|
||||
|
||||
lingchemdisplay = new /obj/screen/ling/chems()
|
||||
lingchemdisplay.hud = src
|
||||
|
||||
devilsouldisplay = new /obj/screen/devil/soul_counter
|
||||
devilsouldisplay.hud = src
|
||||
infodisplay += devilsouldisplay
|
||||
|
||||
|
||||
|
||||
@@ -6,11 +6,13 @@
|
||||
using = new /obj/screen/drop()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_drone_drop
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_drone_pull
|
||||
static_inventory += pull_icon
|
||||
|
||||
@@ -20,12 +22,14 @@
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_1_m"
|
||||
using.screen_loc = ui_swaphand_position(owner,1)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_2"
|
||||
using.screen_loc = ui_swaphand_position(owner,2)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
if(mymob.possible_a_intents)
|
||||
@@ -36,20 +40,24 @@
|
||||
action_intent = new /obj/screen/act_intent
|
||||
action_intent.icon = ui_style
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
action_intent.hud = src
|
||||
static_inventory += action_intent
|
||||
|
||||
|
||||
zone_select = new /obj/screen/zone_sel()
|
||||
zone_select.icon = ui_style
|
||||
zone_select.update_icon(mymob)
|
||||
zone_select.hud = src
|
||||
zone_select.update_icon()
|
||||
static_inventory += zone_select
|
||||
|
||||
using = new /obj/screen/craft
|
||||
using.icon = ui_style
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/area_creator
|
||||
using.icon = ui_style
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
mymob.client.screen = list()
|
||||
|
||||
@@ -50,26 +50,32 @@
|
||||
|
||||
using = new /obj/screen/ghost/jumptomob()
|
||||
using.screen_loc = ui_ghost_jumptomob
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/orbit()
|
||||
using.screen_loc = ui_ghost_orbit
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/reenter_corpse()
|
||||
using.screen_loc = ui_ghost_reenter_corpse
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/teleport()
|
||||
using.screen_loc = ui_ghost_teleport
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/pai()
|
||||
using.screen_loc = ui_ghost_pai
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/language_menu
|
||||
using.icon = ui_style
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
/datum/hud/ghost/show_hud(version = 0, mob/viewmob)
|
||||
|
||||
@@ -4,26 +4,32 @@
|
||||
var/obj/screen/using
|
||||
|
||||
healths = new /obj/screen/healths/guardian()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
using = new /obj/screen/guardian/Manifest()
|
||||
using.screen_loc = ui_hand_position(2)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/guardian/Recall()
|
||||
using.screen_loc = ui_hand_position(1)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new owner.toggle_button_type()
|
||||
using.screen_loc = ui_storage1
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/guardian/ToggleLight()
|
||||
using.screen_loc = ui_inventory
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/guardian/Communicate()
|
||||
using.screen_loc = ui_back
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
/datum/hud/dextrous/guardian/New(mob/living/simple_animal/hostile/guardian/owner) //for a dextrous guardian
|
||||
|
||||
@@ -61,6 +61,9 @@ GLOBAL_LIST_INIT(available_ui_styles, list(
|
||||
// subtypes can override this to force a specific UI style
|
||||
var/ui_style
|
||||
|
||||
//Citadel stuff
|
||||
var/obj/screen/arousal
|
||||
|
||||
/datum/hud/New(mob/owner)
|
||||
mymob = owner
|
||||
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
/datum/hud
|
||||
var/obj/screen/arousal
|
||||
@@ -95,18 +95,21 @@
|
||||
using.icon = ui_style
|
||||
if(!widescreenlayout) // CIT CHANGE
|
||||
using.screen_loc = ui_boxcraft // CIT CHANGE
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using.icon = ui_style
|
||||
if(!widescreenlayout) // CIT CHANGE
|
||||
using.screen_loc = ui_boxlang // CIT CHANGE
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/area_creator
|
||||
using.icon = ui_style
|
||||
if(!widescreenlayout) // CIT CHANGE
|
||||
using.screen_loc = ui_boxarea // CIT CHANGE
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/voretoggle() //We fancy Vore now
|
||||
@@ -114,16 +117,19 @@
|
||||
using.screen_loc = ui_voremode
|
||||
if(!widescreenlayout)
|
||||
using.screen_loc = ui_boxvore
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
action_intent = new /obj/screen/act_intent/segmented
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
action_intent.hud = src
|
||||
static_inventory += action_intent
|
||||
|
||||
using = new /obj/screen/mov_intent
|
||||
using.icon = tg_ui_icon_to_cit_ui(ui_style) // CIT CHANGE - overrides mov intent icon
|
||||
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
|
||||
using.screen_loc = ui_movi
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//CITADEL CHANGES - sprint button
|
||||
@@ -131,19 +137,21 @@
|
||||
using.icon = tg_ui_icon_to_cit_ui(ui_style)
|
||||
using.icon_state = (owner.sprinting ? "act_sprint_on" : "act_sprint")
|
||||
using.screen_loc = ui_movi
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
//END OF CITADEL CHANGES
|
||||
|
||||
//same as above but buffer.
|
||||
using = new /obj/screen/sprint_buffer
|
||||
using.screen_loc = ui_sprintbufferloc
|
||||
sprint_buffer = using
|
||||
static_inventory += using
|
||||
sprint_buffer = new /obj/screen/sprint_buffer
|
||||
sprint_buffer.screen_loc = ui_sprintbufferloc
|
||||
sprint_buffer.hud = src
|
||||
static_inventory += sprint_buffer
|
||||
|
||||
|
||||
using = new /obj/screen/drop()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_drop_throw
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
@@ -168,12 +176,14 @@
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_1"
|
||||
using.screen_loc = ui_swaphand_position(owner,1)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_2"
|
||||
using.screen_loc = ui_swaphand_position(owner,2)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
@@ -235,28 +245,33 @@
|
||||
using = new /obj/screen/resist()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_overridden_resist // CIT CHANGE - changes this to overridden resist
|
||||
using.hud = src
|
||||
hotkeybuttons += using
|
||||
|
||||
//CIT CHANGES - rest and combat mode buttons
|
||||
using = new /obj/screen/restbutton()
|
||||
using.icon = tg_ui_icon_to_cit_ui(ui_style)
|
||||
using.screen_loc = ui_pull_resist
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/combattoggle()
|
||||
using.icon = tg_ui_icon_to_cit_ui(ui_style)
|
||||
using.screen_loc = ui_combat_toggle
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
//END OF CIT CHANGES
|
||||
|
||||
using = new /obj/screen/human/toggle()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_inventory
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/human/equip()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_equip_position(mymob)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
@@ -311,54 +326,71 @@
|
||||
throw_icon = new /obj/screen/throw_catch()
|
||||
throw_icon.icon = ui_style
|
||||
throw_icon.screen_loc = ui_drop_throw
|
||||
throw_icon.hud = src
|
||||
hotkeybuttons += throw_icon
|
||||
|
||||
internals = new /obj/screen/internals()
|
||||
internals.hud = src
|
||||
infodisplay += internals
|
||||
|
||||
healths = new /obj/screen/healths()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
//CIT CHANGE - adds arousal and stamina to hud
|
||||
arousal = new /obj/screen/arousal()
|
||||
arousal.icon_state = (owner.canbearoused == 1 ? "arousal0" : "")
|
||||
arousal.hud = src
|
||||
infodisplay += arousal
|
||||
|
||||
staminas = new /obj/screen/staminas()
|
||||
staminas.hud = src
|
||||
infodisplay += staminas
|
||||
|
||||
if(!CONFIG_GET(flag/disable_stambuffer))
|
||||
staminabuffer = new /obj/screen/staminabuffer()
|
||||
staminabuffer.hud = src
|
||||
infodisplay += staminabuffer
|
||||
//END OF CIT CHANGES
|
||||
|
||||
healthdoll = new /obj/screen/healthdoll()
|
||||
healthdoll.hud = src
|
||||
infodisplay += healthdoll
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_pull_resist
|
||||
static_inventory += pull_icon
|
||||
|
||||
lingchemdisplay = new /obj/screen/ling/chems()
|
||||
lingchemdisplay.hud = src
|
||||
infodisplay += lingchemdisplay
|
||||
|
||||
lingstingdisplay = new /obj/screen/ling/sting()
|
||||
lingstingdisplay.hud = src
|
||||
infodisplay += lingstingdisplay
|
||||
|
||||
devilsouldisplay = new /obj/screen/devil/soul_counter
|
||||
devilsouldisplay.hud = src
|
||||
infodisplay += devilsouldisplay
|
||||
|
||||
blood_display = new /obj/screen/bloodsucker/blood_counter // Blood Volume
|
||||
blood_display.hud = src
|
||||
infodisplay += blood_display
|
||||
|
||||
vamprank_display = new /obj/screen/bloodsucker/rank_counter // Vampire Rank
|
||||
vamprank_display.hud = src
|
||||
infodisplay += vamprank_display
|
||||
|
||||
sunlight_display = new /obj/screen/bloodsucker/sunlight_counter // Sunlight
|
||||
sunlight_display.hud = src
|
||||
infodisplay += sunlight_display
|
||||
|
||||
zone_select = new /obj/screen/zone_sel()
|
||||
zone_select.icon = ui_style
|
||||
zone_select.update_icon(mymob)
|
||||
zone_select.hud = src
|
||||
zone_select.update_icon()
|
||||
static_inventory += zone_select
|
||||
|
||||
for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_living_pull
|
||||
pull_icon.hud = src
|
||||
static_inventory += pull_icon
|
||||
|
||||
healths = new /obj/screen/healths/lavaland_elite()
|
||||
|
||||
@@ -7,21 +7,25 @@
|
||||
action_intent.icon = ui_style
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
action_intent.screen_loc = ui_acti
|
||||
action_intent.hud = src
|
||||
static_inventory += action_intent
|
||||
|
||||
using = new /obj/screen/mov_intent()
|
||||
using.icon = ui_style
|
||||
using.icon_state = (mymob.m_intent == MOVE_INTENT_RUN ? "running" : "walking")
|
||||
using.screen_loc = ui_movi
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new/obj/screen/language_menu
|
||||
using.icon = ui_style
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/drop()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_drop_throw
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
build_hand_slots()
|
||||
@@ -30,12 +34,14 @@
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_1_m" //extra wide!
|
||||
using.screen_loc = ui_swaphand_position(owner,1)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swap_hand()
|
||||
using.icon = ui_style
|
||||
using.icon_state = "swap_2"
|
||||
using.screen_loc = ui_swaphand_position(owner,2)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
inv_box = new /obj/screen/inventory()
|
||||
@@ -76,30 +82,37 @@
|
||||
throw_icon = new /obj/screen/throw_catch()
|
||||
throw_icon.icon = ui_style
|
||||
throw_icon.screen_loc = ui_drop_throw
|
||||
throw_icon.hud = src
|
||||
hotkeybuttons += throw_icon
|
||||
|
||||
internals = new /obj/screen/internals()
|
||||
internals.hud = src
|
||||
infodisplay += internals
|
||||
|
||||
healths = new /obj/screen/healths()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.screen_loc = ui_pull_resist
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
static_inventory += pull_icon
|
||||
|
||||
lingchemdisplay = new /obj/screen/ling/chems()
|
||||
lingchemdisplay.hud = src
|
||||
infodisplay += lingchemdisplay
|
||||
|
||||
lingstingdisplay = new /obj/screen/ling/sting()
|
||||
lingstingdisplay.hud = src
|
||||
infodisplay += lingstingdisplay
|
||||
|
||||
|
||||
zone_select = new /obj/screen/zone_sel()
|
||||
zone_select.icon = ui_style
|
||||
zone_select.update_icon(mymob)
|
||||
zone_select.hud = src
|
||||
zone_select.update_icon()
|
||||
static_inventory += zone_select
|
||||
|
||||
mymob.client.screen = list()
|
||||
@@ -107,6 +120,7 @@
|
||||
using = new /obj/screen/resist()
|
||||
using.icon = ui_style
|
||||
using.screen_loc = ui_pull_resist
|
||||
using.hud = src
|
||||
hotkeybuttons += using
|
||||
|
||||
for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
|
||||
|
||||
@@ -3,4 +3,5 @@
|
||||
..()
|
||||
|
||||
healths = new /obj/screen/healths/revenant()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
@@ -118,26 +118,31 @@
|
||||
|
||||
using = new/obj/screen/robot/language_menu
|
||||
using.screen_loc = ui_borg_language_menu
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Radio
|
||||
using = new /obj/screen/robot/radio()
|
||||
using.screen_loc = ui_borg_radio
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Module select
|
||||
using = new /obj/screen/robot/module1()
|
||||
using.screen_loc = ui_inv1
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
mymobR.inv1 = using
|
||||
|
||||
using = new /obj/screen/robot/module2()
|
||||
using.screen_loc = ui_inv2
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
mymobR.inv2 = using
|
||||
|
||||
using = new /obj/screen/robot/module3()
|
||||
using.screen_loc = ui_inv3
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
mymobR.inv3 = using
|
||||
|
||||
@@ -146,36 +151,43 @@
|
||||
//Photography stuff
|
||||
using = new /obj/screen/ai/image_take()
|
||||
using.screen_loc = ui_borg_camera
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ai/image_view()
|
||||
using.screen_loc = ui_borg_album
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Sec/Med HUDs
|
||||
using = new /obj/screen/robot/sensors()
|
||||
using.screen_loc = ui_borg_sensor
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
//Headlamp control
|
||||
using = new /obj/screen/robot/lamp()
|
||||
using.screen_loc = ui_borg_lamp
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
mymobR.lamp_button = using
|
||||
|
||||
//Thrusters
|
||||
using = new /obj/screen/robot/thrusters()
|
||||
using.screen_loc = ui_borg_thrusters
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
mymobR.thruster_button = using
|
||||
|
||||
//Intent
|
||||
action_intent = new /obj/screen/act_intent/robot()
|
||||
action_intent.icon_state = mymob.a_intent
|
||||
action_intent.hud = src
|
||||
static_inventory += action_intent
|
||||
|
||||
//Health
|
||||
healths = new /obj/screen/healths/robot()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
|
||||
//Installed Module
|
||||
@@ -185,17 +197,20 @@
|
||||
|
||||
//Store
|
||||
module_store_icon = new /obj/screen/robot/store()
|
||||
module_store_icon.hud = src
|
||||
module_store_icon.screen_loc = ui_borg_store
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = 'icons/mob/screen_cyborg.dmi'
|
||||
pull_icon.update_icon(mymob)
|
||||
pull_icon.hud = src
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_borg_pull
|
||||
hotkeybuttons += pull_icon
|
||||
|
||||
|
||||
zone_select = new /obj/screen/zone_sel/robot()
|
||||
zone_select.update_icon(mymob)
|
||||
zone_select.hud = src
|
||||
zone_select.update_icon()
|
||||
static_inventory += zone_select
|
||||
|
||||
|
||||
|
||||
@@ -110,21 +110,21 @@
|
||||
// At this point in client Click() code we have passed the 1/10 sec check and little else
|
||||
// We don't even know if it's a middle click
|
||||
if(world.time <= usr.next_move)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
if(usr.incapacitated())
|
||||
return 1
|
||||
return TRUE
|
||||
if(ismecha(usr.loc)) // stops inventory actions in a mech
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
if(hud && hud.mymob && slot_id)
|
||||
if(hud?.mymob && slot_id)
|
||||
var/obj/item/inv_item = hud.mymob.get_item_by_slot(slot_id)
|
||||
if(inv_item)
|
||||
return inv_item.Click(location, control, params)
|
||||
|
||||
if(usr.attack_ui(slot_id))
|
||||
usr.update_inv_hands()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/screen/inventory/MouseEntered()
|
||||
..()
|
||||
@@ -135,35 +135,37 @@
|
||||
cut_overlay(object_overlays)
|
||||
object_overlays.Cut()
|
||||
|
||||
/obj/screen/inventory/update_icon()
|
||||
/obj/screen/inventory/update_icon_state()
|
||||
if(!icon_empty)
|
||||
icon_empty = icon_state
|
||||
|
||||
if(hud && hud.mymob && slot_id && icon_full)
|
||||
if(hud?.mymob && slot_id && icon_full)
|
||||
if(hud.mymob.get_item_by_slot(slot_id))
|
||||
icon_state = icon_full
|
||||
else
|
||||
icon_state = icon_empty
|
||||
|
||||
/obj/screen/inventory/proc/add_overlays()
|
||||
var/mob/user = hud.mymob
|
||||
var/mob/user = hud?.mymob
|
||||
|
||||
if(hud && user && slot_id)
|
||||
var/obj/item/holding = user.get_active_held_item()
|
||||
if(!user || !slot_id)
|
||||
return
|
||||
|
||||
if(!holding || user.get_item_by_slot(slot_id))
|
||||
return
|
||||
var/obj/item/holding = user.get_active_held_item()
|
||||
|
||||
var/image/item_overlay = image(holding)
|
||||
item_overlay.alpha = 92
|
||||
if(!holding || user.get_item_by_slot(slot_id))
|
||||
return
|
||||
|
||||
if(!user.can_equip(holding, slot_id, TRUE))
|
||||
item_overlay.color = "#FF0000"
|
||||
else
|
||||
item_overlay.color = "#00ff00"
|
||||
var/image/item_overlay = image(holding)
|
||||
item_overlay.alpha = 92
|
||||
|
||||
object_overlays += item_overlay
|
||||
add_overlay(object_overlays)
|
||||
if(!user.can_equip(holding, slot_id, TRUE))
|
||||
item_overlay.color = "#FF0000"
|
||||
else
|
||||
item_overlay.color = "#00ff00"
|
||||
|
||||
object_overlays += item_overlay
|
||||
add_overlay(object_overlays)
|
||||
|
||||
/obj/screen/inventory/hand
|
||||
var/mutable_appearance/handcuff_overlay
|
||||
@@ -171,45 +173,50 @@
|
||||
var/held_index = 0
|
||||
|
||||
/obj/screen/inventory/hand/update_icon()
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
if(!handcuff_overlay)
|
||||
var/state = (!(held_index % 2)) ? "markus" : "gabrielle"
|
||||
handcuff_overlay = mutable_appearance('icons/mob/screen_gen.dmi', state)
|
||||
|
||||
cut_overlays()
|
||||
cut_overlay(list(handcuff_overlay, blocked_overlay, "hand_active"))
|
||||
|
||||
if(hud && hud.mymob)
|
||||
if(iscarbon(hud.mymob))
|
||||
var/mob/living/carbon/C = hud.mymob
|
||||
if(C.handcuffed)
|
||||
add_overlay(handcuff_overlay)
|
||||
if(!hud?.mymob)
|
||||
return
|
||||
|
||||
if(held_index)
|
||||
if(!C.has_hand_for_held_index(held_index))
|
||||
add_overlay(blocked_overlay)
|
||||
if(iscarbon(hud.mymob))
|
||||
var/mob/living/carbon/C = hud.mymob
|
||||
if(C.handcuffed)
|
||||
add_overlay(handcuff_overlay)
|
||||
|
||||
if(held_index == hud.mymob.active_hand_index)
|
||||
add_overlay("hand_active")
|
||||
if(held_index)
|
||||
if(!C.has_hand_for_held_index(held_index))
|
||||
add_overlay(blocked_overlay)
|
||||
|
||||
if(held_index == hud.mymob.active_hand_index)
|
||||
add_overlay("hand_active")
|
||||
|
||||
|
||||
/obj/screen/inventory/hand/Click(location, control, params)
|
||||
// At this point in client Click() code we have passed the 1/10 sec check and little else
|
||||
// We don't even know if it's a middle click
|
||||
if(world.time <= usr.next_move)
|
||||
return 1
|
||||
if(usr.incapacitated() || isobserver(usr))
|
||||
return 1
|
||||
if (ismecha(usr.loc)) // stops inventory actions in a mech
|
||||
return 1
|
||||
var/mob/user = hud?.mymob
|
||||
if(usr != user)
|
||||
return TRUE
|
||||
if(world.time <= user.next_move)
|
||||
return TRUE
|
||||
if(user.incapacitated())
|
||||
return TRUE
|
||||
if (ismecha(user.loc)) // stops inventory actions in a mech
|
||||
return TRUE
|
||||
|
||||
if(hud.mymob.active_hand_index == held_index)
|
||||
var/obj/item/I = hud.mymob.get_active_held_item()
|
||||
if(user.active_hand_index == held_index)
|
||||
var/obj/item/I = user.get_active_held_item()
|
||||
if(I)
|
||||
I.Click(location, control, params)
|
||||
else
|
||||
hud.mymob.swap_hand(held_index)
|
||||
return 1
|
||||
user.swap_hand(held_index)
|
||||
return TRUE
|
||||
|
||||
/obj/screen/close
|
||||
name = "close"
|
||||
@@ -343,12 +350,8 @@
|
||||
/obj/screen/mov_intent/Click()
|
||||
toggle(usr)
|
||||
|
||||
/obj/screen/mov_intent/update_icon(mob/user)
|
||||
if(!user && hud)
|
||||
user = hud.mymob
|
||||
if(!user)
|
||||
return
|
||||
switch(user.m_intent)
|
||||
/obj/screen/mov_intent/update_icon_state()
|
||||
switch(hud?.mymob?.m_intent)
|
||||
if(MOVE_INTENT_WALK)
|
||||
icon_state = "walking"
|
||||
if(MOVE_INTENT_RUN)
|
||||
@@ -369,10 +372,8 @@
|
||||
return
|
||||
usr.stop_pulling()
|
||||
|
||||
/obj/screen/pull/update_icon(mob/mymob)
|
||||
if(!mymob)
|
||||
return
|
||||
if(mymob.pulling)
|
||||
/obj/screen/pull/update_icon_state()
|
||||
if(hud?.mymob?.pulling)
|
||||
icon_state = "pull"
|
||||
else
|
||||
icon_state = "pull0"
|
||||
@@ -401,11 +402,11 @@
|
||||
var/mob/living/L = usr
|
||||
L.lay_down()
|
||||
|
||||
/obj/screen/rest/update_icon(mob/mymob)
|
||||
if(!isliving(mymob))
|
||||
/obj/screen/rest/update_icon_state()
|
||||
var/mob/living/user = hud?.mymob
|
||||
if(!istype(user))
|
||||
return
|
||||
var/mob/living/L = mymob
|
||||
if(!L.resting)
|
||||
if(!user.resting)
|
||||
icon_state = "act_rest"
|
||||
else
|
||||
icon_state = "act_rest0"
|
||||
@@ -448,7 +449,7 @@
|
||||
name = "damage zone"
|
||||
icon_state = "zone_sel"
|
||||
screen_loc = ui_zonesel
|
||||
var/selecting = BODY_ZONE_CHEST
|
||||
var/overlay_icon = 'icons/mob/screen_gen.dmi'
|
||||
var/static/list/hover_overlays_cache = list()
|
||||
var/hovering
|
||||
|
||||
@@ -541,26 +542,24 @@
|
||||
return BODY_ZONE_HEAD
|
||||
|
||||
/obj/screen/zone_sel/proc/set_selected_zone(choice, mob/user)
|
||||
if(isobserver(user))
|
||||
if(user != hud?.mymob)
|
||||
return
|
||||
|
||||
if(choice != selecting)
|
||||
selecting = choice
|
||||
update_icon(usr)
|
||||
return 1
|
||||
if(choice != hud.mymob.zone_selected)
|
||||
hud.mymob.zone_selected = choice
|
||||
update_icon()
|
||||
|
||||
/obj/screen/zone_sel/update_icon(mob/user)
|
||||
cut_overlays()
|
||||
add_overlay(mutable_appearance('icons/mob/screen_gen.dmi', "[selecting]"))
|
||||
user.zone_selected = selecting
|
||||
return TRUE
|
||||
|
||||
/obj/screen/zone_sel/update_overlays()
|
||||
. = ..()
|
||||
if(!hud?.mymob)
|
||||
return
|
||||
. += mutable_appearance(overlay_icon, "[hud.mymob.zone_selected]")
|
||||
|
||||
/obj/screen/zone_sel/alien
|
||||
icon = 'icons/mob/screen_alien.dmi'
|
||||
|
||||
/obj/screen/zone_sel/alien/update_icon(mob/user)
|
||||
cut_overlays()
|
||||
add_overlay(mutable_appearance('icons/mob/screen_alien.dmi', "[selecting]"))
|
||||
user.zone_selected = selecting
|
||||
overlay_icon = 'icons/mob/screen_alien.dmi'
|
||||
|
||||
/obj/screen/zone_sel/robot
|
||||
icon = 'icons/mob/screen_cyborg.dmi'
|
||||
|
||||
@@ -69,24 +69,30 @@
|
||||
|
||||
using = new /obj/screen/swarmer/FabricateTrap()
|
||||
using.screen_loc = ui_hand_position(2)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swarmer/Barricade()
|
||||
using.screen_loc = ui_hand_position(1)
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swarmer/Replicate()
|
||||
using.screen_loc = ui_zonesel
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swarmer/RepairSelf()
|
||||
using.screen_loc = ui_storage1
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swarmer/ToggleLight()
|
||||
using.screen_loc = ui_back
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/swarmer/ContactSwarmers()
|
||||
using.screen_loc = ui_inventory
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
@@ -98,17 +98,19 @@
|
||||
take_damage(I.force, I.damtype, "melee", 1)
|
||||
|
||||
/mob/living/attacked_by(obj/item/I, mob/living/user)
|
||||
//CIT CHANGES START HERE - combatmode and resting checks
|
||||
var/totitemdamage = I.force
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/tempcarb = user
|
||||
if(!tempcarb.combatmode)
|
||||
totitemdamage *= 0.5
|
||||
if(user.resting)
|
||||
totitemdamage *= 0.5
|
||||
//CIT CHANGES END HERE
|
||||
if(user != src && check_shields(I, totitemdamage, "the [I.name]", MELEE_ATTACK, I.armour_penetration))
|
||||
return FALSE
|
||||
send_item_attack_message(I, user)
|
||||
if(I.force)
|
||||
//CIT CHANGES START HERE - combatmode and resting checks
|
||||
var/totitemdamage = I.force
|
||||
if(iscarbon(user))
|
||||
var/mob/living/carbon/tempcarb = user
|
||||
if(!tempcarb.combatmode)
|
||||
totitemdamage *= 0.5
|
||||
if(user.resting)
|
||||
totitemdamage *= 0.5
|
||||
//CIT CHANGES END HERE
|
||||
apply_damage(totitemdamage, I.damtype) //CIT CHANGE - replaces I.force with totitemdamage
|
||||
if(I.damtype == BRUTE && !HAS_TRAIT(src, TRAIT_NOMARROW))
|
||||
if(prob(33))
|
||||
|
||||
@@ -91,6 +91,8 @@
|
||||
var/obj/item/clothing/gloves/G = gloves
|
||||
if(istype(G) && G.Touch(A,0)) // for magic gloves
|
||||
return
|
||||
if (istype(glasses) && glasses.ranged_attack(src,A,mouseparams))
|
||||
return
|
||||
|
||||
for(var/datum/mutation/human/HM in dna.mutations)
|
||||
HM.on_ranged_attack(src, A, mouseparams)
|
||||
|
||||
@@ -151,6 +151,7 @@
|
||||
var/key_mode
|
||||
var/value_mode
|
||||
var/splitter = " "
|
||||
var/lowercase = TRUE
|
||||
|
||||
/datum/config_entry/keyed_list/New()
|
||||
. = ..()
|
||||
@@ -167,7 +168,9 @@
|
||||
var/key_value = null
|
||||
|
||||
if(key_pos || value_mode == VALUE_MODE_FLAG)
|
||||
key_name = lowertext(copytext(str_val, 1, key_pos))
|
||||
key_name = copytext(str_val, 1, key_pos)
|
||||
if(lowercase)
|
||||
key_name = lowertext(key_name)
|
||||
key_value = copytext(str_val, key_pos + 1)
|
||||
var/new_key
|
||||
var/new_value
|
||||
|
||||
@@ -376,6 +376,19 @@
|
||||
|
||||
/datum/config_entry/flag/disable_stambuffer
|
||||
|
||||
/datum/config_entry/keyed_list/box_random_engine
|
||||
key_mode = KEY_MODE_TEXT
|
||||
value_mode = VALUE_MODE_FLAG
|
||||
lowercase = FALSE
|
||||
splitter = "-"
|
||||
|
||||
/datum/config_entry/number/auto_transfer_delay
|
||||
config_entry_value = 72000
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/number/marauder_delay_non_reebe
|
||||
config_entry_value = 1800
|
||||
min_val = 0
|
||||
|
||||
/datum/config_entry/flag/allow_clockwork_marauder_on_station
|
||||
config_entry_value = TRUE
|
||||
|
||||
@@ -382,6 +382,9 @@ SUBSYSTEM_DEF(air)
|
||||
CHECK_TICK
|
||||
|
||||
/datum/controller/subsystem/air/proc/setup_template_machinery(list/atmos_machines)
|
||||
if(!initialized)
|
||||
return
|
||||
|
||||
for(var/A in atmos_machines)
|
||||
var/obj/machinery/atmospherics/AM = A
|
||||
AM.atmosinit()
|
||||
|
||||
@@ -91,6 +91,7 @@ SUBSYSTEM_DEF(mapping)
|
||||
var/list/space_ruins = levels_by_trait(ZTRAIT_SPACE_RUINS)
|
||||
if (space_ruins.len)
|
||||
seedRuins(space_ruins, CONFIG_GET(number/space_budget), /area/space, space_ruins_templates)
|
||||
SSmapping.seedStation()
|
||||
loading_ruins = FALSE
|
||||
#endif
|
||||
repopulate_sorted_areas()
|
||||
@@ -363,6 +364,8 @@ GLOBAL_LIST_EMPTY(the_station_areas)
|
||||
lava_ruins_templates[R.name] = R
|
||||
else if(istype(R, /datum/map_template/ruin/space))
|
||||
space_ruins_templates[R.name] = R
|
||||
else if(istype(R, /datum/map_template/ruin/station))
|
||||
station_room_templates[R.name] = R
|
||||
|
||||
/datum/controller/subsystem/mapping/proc/preloadShuttleTemplates()
|
||||
var/list/unbuyable = generateMapList("[global.config.directory]/unbuyableshuttles.txt")
|
||||
@@ -524,4 +527,15 @@ GLOBAL_LIST_EMPTY(the_station_areas)
|
||||
if(!isolated_ruins_z)
|
||||
isolated_ruins_z = add_new_zlevel("Isolated Ruins/Reserved", list(ZTRAIT_RESERVED = TRUE, ZTRAIT_ISOLATED_RUINS = TRUE))
|
||||
initialize_reserved_level(isolated_ruins_z.z_value)
|
||||
return isolated_ruins_z.z_value
|
||||
return isolated_ruins_z.z_value
|
||||
|
||||
// Station Ruins
|
||||
/datum/controller/subsystem/mapping
|
||||
var/list/station_room_templates = list()
|
||||
|
||||
/datum/controller/subsystem/mapping/proc/seedStation()
|
||||
for(var/V in GLOB.stationroom_landmarks)
|
||||
var/obj/effect/landmark/stationroom/LM = V
|
||||
LM.load()
|
||||
if(GLOB.stationroom_landmarks.len)
|
||||
seedStation() //I'm sure we can trust everyone not to insert a 1x1 rooms which loads a landmark which loads a landmark which loads a la...
|
||||
|
||||
@@ -12,6 +12,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
var/list/obj/structure/chisel_message/chisel_messages = list()
|
||||
var/list/saved_messages = list()
|
||||
var/list/saved_modes = list(1,2,3)
|
||||
var/list/saved_dynamic_rules = list(list(),list(),list())
|
||||
var/list/saved_threat_levels = list(1,1,1)
|
||||
var/list/saved_maps
|
||||
var/list/saved_trophies = list()
|
||||
@@ -227,7 +228,10 @@ SUBSYSTEM_DEF(persistence)
|
||||
CollectSecretSatchels()
|
||||
CollectTrophies()
|
||||
CollectRoundtype()
|
||||
CollectThreatLevel()
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
CollectThreatLevel(mode)
|
||||
CollectRulesets(mode)
|
||||
RecordMaps()
|
||||
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
@@ -384,17 +388,27 @@ SUBSYSTEM_DEF(persistence)
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectThreatLevel()
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
saved_threat_levels[3] = saved_threat_levels[2]
|
||||
saved_threat_levels[2] = saved_threat_levels [1]
|
||||
saved_threat_levels[1] = mode.threat_level
|
||||
var/json_file = file("data/RecentThreatLevels.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_threat_levels
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
/datum/controller/subsystem/persistence/proc/CollectThreatLevel(var/datum/game_mode/dynamic/mode)
|
||||
saved_threat_levels[3] = saved_threat_levels[2]
|
||||
saved_threat_levels[2] = saved_threat_levels [1]
|
||||
saved_threat_levels[1] = mode.threat_level
|
||||
var/json_file = file("data/RecentThreatLevels.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_threat_levels
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectRulesets(var/datum/game_mode/dynamic/mode)
|
||||
saved_dynamic_rules[3] = saved_dynamic_rules[2]
|
||||
saved_dynamic_rules[2] = saved_dynamic_rules[1]
|
||||
saved_dynamic_rules[1] = list()
|
||||
for(var/datum/dynamic_ruleset/ruleset in mode.executed_rules)
|
||||
saved_dynamic_rules[1] += ruleset.config_tag
|
||||
var/json_file = file("data/RecentRulesets.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_dynamic_rules
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/RecordMaps()
|
||||
saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]")
|
||||
|
||||
@@ -6,6 +6,7 @@ PROCESSING_SUBSYSTEM_DEF(nanites)
|
||||
var/list/datum/nanite_cloud_backup/cloud_backups = list()
|
||||
var/list/mob/living/nanite_monitored_mobs = list()
|
||||
var/list/datum/nanite_program/relay/nanite_relays = list()
|
||||
var/neural_network_count = 0
|
||||
|
||||
/datum/controller/subsystem/processing/nanites/proc/check_hardware(datum/nanite_cloud_backup/backup)
|
||||
if(QDELETED(backup.storage) || (backup.storage.stat & (NOPOWER|BROKEN)))
|
||||
|
||||
@@ -401,6 +401,9 @@ SUBSYSTEM_DEF(ticker)
|
||||
qdel(player)
|
||||
living.notransform = TRUE
|
||||
if(living.client)
|
||||
if (living.client.prefs && living.client.prefs.auto_ooc)
|
||||
if (living.client.prefs.chat_toggles & CHAT_OOC)
|
||||
living.client.prefs.chat_toggles ^= CHAT_OOC
|
||||
var/obj/screen/splash/S = new(living.client, TRUE)
|
||||
S.Fade(TRUE)
|
||||
livings += living
|
||||
|
||||
@@ -93,7 +93,7 @@ SUBSYSTEM_DEF(traumas)
|
||||
/obj/item/clothing/under/rank/head_of_security/grey, /obj/item/clothing/under/rank/head_of_security/alt,
|
||||
/obj/item/clothing/under/rank/research_director/alt, /obj/item/clothing/under/rank/research_director/turtleneck,
|
||||
/obj/item/clothing/under/captainparade, /obj/item/clothing/under/hosparademale, /obj/item/clothing/under/hosparadefem,
|
||||
/obj/item/clothing/head/helmet/abductor, /obj/item/clothing/suit/armor/abductor/vest, /obj/item/abductor_baton,
|
||||
/obj/item/clothing/head/helmet/abductor, /obj/item/clothing/suit/armor/abductor/vest, /obj/item/abductor/baton,
|
||||
/obj/item/storage/belt/military/abductor, /obj/item/gun/energy/alien, /obj/item/abductor/silencer,
|
||||
/obj/item/abductor/gizmo, /obj/item/clothing/under/rank/centcom_officer,
|
||||
/obj/item/clothing/suit/space/hardsuit/ert, /obj/item/clothing/suit/space/hardsuit/ert/sec,
|
||||
@@ -136,7 +136,7 @@ SUBSYSTEM_DEF(traumas)
|
||||
"aliens" = typecacheof(list(/obj/item/clothing/mask/facehugger, /obj/item/organ/body_egg/alien_embryo,
|
||||
/obj/structure/alien, /obj/item/toy/toy_xeno,
|
||||
/obj/item/clothing/suit/armor/abductor, /obj/item/abductor, /obj/item/gun/energy/alien,
|
||||
/obj/item/abductor_baton, /obj/item/radio/headset/abductor, /obj/item/scalpel/alien, /obj/item/hemostat/alien,
|
||||
/obj/item/abductor/baton, /obj/item/radio/headset/abductor, /obj/item/scalpel/alien, /obj/item/hemostat/alien,
|
||||
/obj/item/retractor/alien, /obj/item/circular_saw/alien, /obj/item/surgicaldrill/alien, /obj/item/cautery/alien,
|
||||
/obj/item/clothing/head/helmet/abductor, /obj/structure/bed/abductor, /obj/structure/table_frame/abductor,
|
||||
/obj/structure/table/abductor, /obj/structure/table/optable/abductor, /obj/structure/closet/abductor, /obj/item/organ/heart/gland,
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
|
||||
if(ishuman(M) && source.force && source.get_sharpness())
|
||||
var/mob/living/carbon/human/H = M
|
||||
if((H.health <= H.crit_threshold || (user.pulling == H && user.grab_state >= GRAB_NECK) || H.IsSleeping()) && user.zone_selected == BODY_ZONE_HEAD) // Only sleeping, neck grabbed, or crit, can be sliced.
|
||||
if((H.health <= H.crit_threshold || (user.pulling == H && user.grab_state >= GRAB_NECK) || H.IsSleeping()) && user.zone_selected == BODY_ZONE_PRECISE_MOUTH) // Only sleeping, neck grabbed, or crit, can be sliced.
|
||||
if(H.has_status_effect(/datum/status_effect/neck_slice))
|
||||
user.show_message("<span class='warning'>[H]'s neck has already been already cut, you can't make the bleeding any worse!</span>", 1, \
|
||||
"<span class='warning'>Their neck has already been already cut, you can't make the bleeding any worse!</span>")
|
||||
@@ -120,4 +120,4 @@
|
||||
if(eater.safety_mode || (eater.stat & (BROKEN|NOPOWER))) //I'm so sorry.
|
||||
return
|
||||
if(L.stat == DEAD && (L.butcher_results || L.guaranteed_butcher_results))
|
||||
Butcher(parent, L)
|
||||
Butcher(parent, L)
|
||||
|
||||
@@ -11,8 +11,9 @@
|
||||
var/list/datum/nanite_program/programs = list()
|
||||
var/max_programs = NANITE_PROGRAM_LIMIT
|
||||
|
||||
var/stealth = FALSE //if TRUE, does not appear on HUDs and health scans, and does not display the program list on nanite scans
|
||||
|
||||
var/stealth = FALSE //if TRUE, does not appear on HUDs and health scans
|
||||
var/diagnostics = TRUE //if TRUE, displays program list when scanned by nanite scanners
|
||||
|
||||
/datum/component/nanites/Initialize(amount = 100, cloud = 0)
|
||||
if(!isliving(parent) && !istype(parent, /datum/nanite_cloud_backup))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
@@ -252,8 +253,8 @@
|
||||
to_chat(user, "<span class='info'>Cloud ID: [cloud_id ? cloud_id : "Disabled"]</span>")
|
||||
to_chat(user, "<span class='info'>================</span>")
|
||||
to_chat(user, "<span class='info'>Program List:</span>")
|
||||
if(stealth)
|
||||
to_chat(user, "<span class='alert'>%#$ENCRYPTED&^@</span>")
|
||||
if(!diagnostics)
|
||||
to_chat(user, "<span class='alert'>Diagnostics Disabled</span>")
|
||||
else
|
||||
for(var/X in programs)
|
||||
var/datum/nanite_program/NP = X
|
||||
|
||||
@@ -0,0 +1,42 @@
|
||||
/datum/component/shrink
|
||||
var/olddens
|
||||
var/oldopac
|
||||
dupe_mode = COMPONENT_DUPE_HIGHLANDER
|
||||
|
||||
/datum/component/shrink/Initialize(shrink_time)
|
||||
if(!isatom(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
var/atom/parent_atom = parent
|
||||
parent_atom.transform = parent_atom.transform.Scale(0.5,0.5)
|
||||
olddens = parent_atom.density
|
||||
oldopac = parent_atom.opacity
|
||||
parent_atom.density = 0
|
||||
parent_atom.opacity = 0
|
||||
if(isliving(parent_atom))
|
||||
var/mob/living/L = parent_atom
|
||||
L.add_movespeed_modifier(MOVESPEED_ID_SHRINK_RAY, update=TRUE, priority=100, multiplicative_slowdown=4)
|
||||
if(iscarbon(L))
|
||||
var/mob/living/carbon/C = L
|
||||
C.unequip_everything()
|
||||
C.visible_message("<span class='warning'>[C]'s belongings fall off of [C.p_them()] as they shrink down!</span>",
|
||||
"<span class='userdanger'>Your belongings fall away as everything grows bigger!</span>")
|
||||
if(ishuman(C))
|
||||
var/mob/living/carbon/human/H = C
|
||||
H.physiology.damage_resistance -= 100//carbons take double damage while shrunk
|
||||
parent_atom.visible_message("<span class='warning'>[parent_atom] shrinks down to a tiny size!</span>",
|
||||
"<span class='userdanger'>Everything grows bigger!</span>")
|
||||
QDEL_IN(src, shrink_time)
|
||||
|
||||
|
||||
/datum/component/shrink/Destroy()
|
||||
var/atom/parent_atom = parent
|
||||
parent_atom.transform = parent_atom.transform.Scale(2,2)
|
||||
parent_atom.density = olddens
|
||||
parent_atom.opacity = oldopac
|
||||
if(isliving(parent_atom))
|
||||
var/mob/living/L = parent_atom
|
||||
L.remove_movespeed_modifier(MOVESPEED_ID_SHRINK_RAY)
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
H.physiology.damage_resistance += 100
|
||||
..()
|
||||
@@ -0,0 +1,25 @@
|
||||
/datum/component/sizzle
|
||||
var/mutable_appearance/sizzling
|
||||
var/sizzlealpha = 0
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
|
||||
/datum/component/sizzle/Initialize()
|
||||
if(!isatom(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
setup_sizzle()
|
||||
|
||||
/datum/component/sizzle/InheritComponent(datum/component/C, i_am_original)
|
||||
var/atom/food = parent
|
||||
sizzlealpha += 5
|
||||
sizzling.alpha = sizzlealpha
|
||||
food.cut_overlay(sizzling)
|
||||
food.add_overlay(sizzling)
|
||||
|
||||
/datum/component/sizzle/proc/setup_sizzle()
|
||||
var/atom/food = parent
|
||||
var/icon/grill_marks = icon(initial(food.icon), initial(food.icon_state)) //we only want to apply grill marks to the initial icon_state for each object
|
||||
grill_marks.Blend("#fff", ICON_ADD) //fills the icon_state with white (except where it's transparent)
|
||||
grill_marks.Blend(icon('icons/obj/kitchen.dmi', "grillmarks"), ICON_MULTIPLY) //adds grill marks and the remaining white areas become transparent
|
||||
sizzling = new(grill_marks)
|
||||
sizzling.alpha = sizzlealpha
|
||||
food.add_overlay(sizzling)
|
||||
@@ -4,7 +4,7 @@
|
||||
mid_sounds = list('sound/machines/shower/shower_mid1.ogg'=1,'sound/machines/shower/shower_mid2.ogg'=1,'sound/machines/shower/shower_mid3.ogg'=1)
|
||||
mid_length = 10
|
||||
end_sound = 'sound/machines/shower/shower_end.ogg'
|
||||
volume = 20
|
||||
volume = 10
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
mid_sounds = list('sound/machines/fryer/deep_fryer_1.ogg' = 1, 'sound/machines/fryer/deep_fryer_2.ogg' = 1)
|
||||
mid_length = 2
|
||||
end_sound = 'sound/machines/fryer/deep_fryer_emerge.ogg'
|
||||
volume = 15
|
||||
volume = 5
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -43,3 +43,12 @@
|
||||
mid_length = 10
|
||||
end_sound = 'sound/machines/microwave/microwave-end.ogg'
|
||||
volume = 90
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/datum/looping_sound/grill
|
||||
mid_length = 2
|
||||
mid_sounds = list('sound/machines/fryer/deep_fryer_1.ogg' = 1, 'sound/machines/fryer/deep_fryer_2.ogg' = 1)
|
||||
volume = 10
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -8,6 +8,8 @@
|
||||
var/deflection_chance = 0 //Chance to deflect projectiles
|
||||
var/reroute_deflection = FALSE //Delete the bullet, or actually deflect it in some direction?
|
||||
var/block_chance = 0 //Chance to block melee attacks using items while on throw mode.
|
||||
var/dodge_chance = 0
|
||||
var/restraining = 0 //used in cqc's disarm_act to check if the disarmed is being restrained and so whether they should be put in a chokehold or not
|
||||
var/help_verb
|
||||
var/pacifism_check = TRUE //are the martial arts combos/attacks unable to be used by pacifist.
|
||||
var/allow_temp_override = TRUE //if this martial art can be overridden by temporary martial arts
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
help_verb = /mob/living/carbon/human/proc/CQC_help
|
||||
block_chance = 75
|
||||
var/old_grab_state = null
|
||||
var/restraining = FALSE
|
||||
|
||||
/datum/martial_art/cqc/reset_streak(mob/living/carbon/human/new_target)
|
||||
. = ..()
|
||||
|
||||
@@ -0,0 +1,158 @@
|
||||
#define SIDE_KICK_COMBO "DH"
|
||||
#define SHOULDER_FLIP_COMBO "GHDGHH"
|
||||
#define REPULSE_PUNCH_COMBO "GHGH"
|
||||
#define FOOT_SMASH_COMBO "HH"
|
||||
#define DEFT_SWITCH_COMBO "GDD"
|
||||
|
||||
/datum/martial_art/the_rising_bass
|
||||
name = "The Rising Bass"
|
||||
id = MARTIALART_RISINGBASS
|
||||
dodge_chance = 100
|
||||
allow_temp_override = FALSE
|
||||
help_verb = /mob/living/carbon/human/proc/rising_bass_help
|
||||
|
||||
/datum/martial_art/the_rising_bass/proc/check_streak(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(findtext(streak,SIDE_KICK_COMBO))
|
||||
streak = ""
|
||||
sideKick(A,D)
|
||||
return 1
|
||||
if(findtext(streak,SHOULDER_FLIP_COMBO))
|
||||
streak = ""
|
||||
shoulderFlip(A,D)
|
||||
return 1
|
||||
if(findtext(streak,REPULSE_PUNCH_COMBO))
|
||||
streak = ""
|
||||
repulsePunch(A,D)
|
||||
return 1
|
||||
if(findtext(streak,FOOT_SMASH_COMBO))
|
||||
streak = ""
|
||||
footSmash(A,D)
|
||||
return 1
|
||||
if(findtext(streak,DEFT_SWITCH_COMBO))
|
||||
streak = ""
|
||||
deftSwitch(A,D)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
/datum/martial_art/the_rising_bass/proc/sideKick(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.IsKnockdown() || D.lying == 0)
|
||||
var/turf/H = get_step(D, A.dir & (NORTH | SOUTH) ? pick(EAST, WEST) : pick(NORTH, SOUTH))
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_KICK)
|
||||
D.visible_message("<span class='warning'>[A] kicks [D] in the side, sliding them over!</span>", \
|
||||
"<span class='userdanger'>[A] kicks you in the side, forcing you to step away!</span>")
|
||||
playsound(get_turf(A), 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
|
||||
D.apply_damage(5, BRUTE, BODY_ZONE_CHEST)
|
||||
D.Knockdown(60)
|
||||
var/L = H
|
||||
for(var/obj/i in H.contents)
|
||||
if(!istype(i,/mob) && i.density == 1)
|
||||
L = D.loc
|
||||
D.forceMove(L)
|
||||
log_combat(A, D, "side kicked (Rising Bass)")
|
||||
return 1
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_rising_bass/proc/shoulderFlip(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.IsKnockdown() || !D.lying)
|
||||
var/turf/H = get_step(A, get_dir(D,A))
|
||||
var/L = H
|
||||
for(var/obj/i in H.contents)
|
||||
if(!istype(i,/mob) && i.density == 1)//(i.anchored == 1 && i.density == 1) || istype(i,/obj/structure) || istype(i,/turf/closed)
|
||||
L = A.loc
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
D.visible_message("<span class='warning'>[A] flips [D] over their shoulder, slamming them into the ground!</span>", \
|
||||
"<span class='userdanger'>[A] flips you over their shoulder, slamming you into the ground!</span>")
|
||||
playsound(get_turf(A), 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
|
||||
D.emote("scream")
|
||||
D.apply_damage(10, BRUTE, BODY_ZONE_CHEST)
|
||||
D.apply_damage(30, BRUTE, BODY_ZONE_HEAD)
|
||||
D.Sleeping(60)
|
||||
D.Knockdown(300)
|
||||
D.forceMove(L)
|
||||
log_combat(A, D, "shoulder flipped (Rising Bass)")
|
||||
return 1
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_rising_bass/proc/repulsePunch(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.IsKnockdown() || !D.lying)
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
D.visible_message("<span class='warning'>[A] smashes [D] in the chest, throwing them away!</span>", \
|
||||
"<span class='userdanger'>[A] smashes you in the chest, repelling you away!</span>")
|
||||
playsound(get_turf(A), 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
var/atom/F = get_edge_target_turf(D, get_dir(A, get_step_away(D, A)))
|
||||
D.throw_at(F, 10, 1)
|
||||
D.apply_damage(10, BRUTE, BODY_ZONE_CHEST)
|
||||
D.Knockdown(90)
|
||||
log_combat(A, D, "repulse punched (Rising Bass)")
|
||||
return 1
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_rising_bass/proc/footSmash(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.IsKnockdown() || !D.lying)
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_KICK)
|
||||
D.visible_message("<span class='warning'>[A] smashes their foot down on [D]'s foot!</span>", \
|
||||
"<span class='userdanger'>[A] smashes your foot!</span>")
|
||||
playsound(get_turf(A), 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
D.apply_damage(5, BRUTE, pick(BODY_ZONE_L_LEG, BODY_ZONE_R_LEG))
|
||||
D.dropItemToGround(D.get_active_held_item())
|
||||
log_combat(A, D, "foot smashed (Rising Bass)")
|
||||
return 1
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_rising_bass/proc/deftSwitch(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.IsKnockdown() || !D.lying)
|
||||
if (D.get_active_held_item())
|
||||
var/obj/item/G = D.get_active_held_item()
|
||||
if (G && !(G.item_flags & (ABSTRACT|DROPDEL)) && D.temporarilyRemoveItemFromInventory(G))
|
||||
A.put_in_hands(G)
|
||||
D.visible_message("<span class='warning'>[A] slaps [D]'s hands, taking [G] from them!</span>", \
|
||||
"<span class='userdanger'>[A] slaps you, taking [G] from you!</span>")
|
||||
log_combat(A, D, "deft switched (Rising Bass)")
|
||||
return 1
|
||||
else
|
||||
to_chat(A, "<i>[G] can't be taken out of [D]'s hands!</i>")
|
||||
return 0
|
||||
|
||||
/datum/martial_art/the_rising_bass/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
add_to_streak("D",D)
|
||||
if(check_streak(A,D))
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
/datum/martial_art/the_rising_bass/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
add_to_streak("H",D)
|
||||
if(check_streak(A,D))
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
/datum/martial_art/the_rising_bass/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
add_to_streak("G",D)
|
||||
if(check_streak(A,D))
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
/mob/living/carbon/human/proc/rising_bass_help()
|
||||
set name = "Recall Teachings"
|
||||
set desc = "Remember the martial techniques of the Rising Bass clan."
|
||||
set category = "Rising Bass"
|
||||
|
||||
to_chat(usr, "<b><i>You retreat inward and recall the teachings of the Rising Bass...</i></b>")
|
||||
|
||||
to_chat(usr, "<span class='notice'>Side Kick</span>: Disarm Harm. Forces opponent to step to the side.")
|
||||
to_chat(usr, "<span class='notice'>Shoulder Flip</span>: Grab Harm Disarm Grab Harm Harm. Flips opponent over your shoulder and stuns.")
|
||||
to_chat(usr, "<span class='notice'>Repulse Punch</span>: Grab Harm Grab Harm. Slams the opponent far away from you.")
|
||||
to_chat(usr, "<span class='notice'>Foot Smash</span>: Harm Harm. Stuns opponent, minor damage.")
|
||||
to_chat(usr, "<span class='notice'>Deft Switch</span>: Grab Disarm Disarm. Switches the opponent's held item for your own. Most useful with nothing in your hand.")
|
||||
|
||||
/datum/martial_art/the_rising_bass/teach(mob/living/carbon/human/H, make_temporary = FALSE)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
ADD_TRAIT(H, TRAIT_NOGUNS, RISING_BASS_TRAIT)
|
||||
ADD_TRAIT(H, TRAIT_AUTO_CATCH_ITEM, RISING_BASS_TRAIT)
|
||||
|
||||
/datum/martial_art/the_rising_bass/on_remove(mob/living/carbon/human/H)
|
||||
. = ..()
|
||||
REMOVE_TRAIT(H, TRAIT_NOGUNS, RISING_BASS_TRAIT)
|
||||
REMOVE_TRAIT(H, TRAIT_AUTO_CATCH_ITEM, RISING_BASS_TRAIT)
|
||||
@@ -185,9 +185,8 @@
|
||||
righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
|
||||
block_chance = 50
|
||||
|
||||
/obj/item/twohanded/bostaff/update_icon()
|
||||
/obj/item/twohanded/bostaff/update_icon_state()
|
||||
icon_state = "bostaff[wielded]"
|
||||
return
|
||||
|
||||
/obj/item/twohanded/bostaff/attack(mob/target, mob/living/user)
|
||||
add_fingerprint(user)
|
||||
|
||||
@@ -135,6 +135,9 @@
|
||||
if(L.client && L.client.prefs)
|
||||
L.canbearoused = L.client.prefs.arousable //Technically this should make taking over a character mean the body gain the new minds setting...
|
||||
L.update_arousal_hud() //Removes the old icon
|
||||
if (L.client.prefs.auto_ooc)
|
||||
if (L.client.prefs.chat_toggles & CHAT_OOC)
|
||||
L.client.prefs.chat_toggles ^= CHAT_OOC
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
|
||||
|
||||
|
||||
@@ -134,6 +134,12 @@
|
||||
mood_change = 3
|
||||
timeout = 3000
|
||||
|
||||
/datum/mood_event/breakfast
|
||||
description = "<span class='nicegreen'>Nothing like a hearty breakfast to start the shift.</span>\n"
|
||||
mood_change = 2
|
||||
timeout = 15 MINUTES
|
||||
|
||||
//Power gamer stuff below
|
||||
/datum/mood_event/drankblood
|
||||
description = "<span class='nicegreen'>I have fed greedly from that which nourishes me.</span>\n"
|
||||
mood_change = 10
|
||||
@@ -143,6 +149,7 @@
|
||||
description = "<span class='nicegreen'>I slept in a coffin during the day. I feel whole again.</span>\n"
|
||||
mood_change = 8
|
||||
timeout = 1200
|
||||
|
||||
//Cursed stuff below.
|
||||
|
||||
/datum/mood_event/orgasm
|
||||
|
||||
@@ -95,6 +95,7 @@
|
||||
message = replacetext(message," ugly "," beautiful ")
|
||||
message = replacetext(message," douchbag "," nice guy ")
|
||||
message = replacetext(message," whore "," lady ")
|
||||
message = replacetext(message," gamer "," intellectual ")
|
||||
message = replacetext(message," nerd "," smarty pants ")
|
||||
message = replacetext(message," moron "," fun person ")
|
||||
message = replacetext(message," IT'S LOOSE "," EVERYTHING IS FINE ")
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
var/turf/master_turf //The center of the wave
|
||||
var/steps=0 //How far we've moved
|
||||
var/intensity //How strong it was originaly
|
||||
var/remaining_contam //How much contaminated material it still has
|
||||
var/range_modifier //Higher than 1 makes it drop off faster, 0.5 makes it drop off half etc
|
||||
var/move_dir //The direction of movement
|
||||
var/list/__dirs //The directions to the side of the wave, stored for easy looping
|
||||
@@ -18,6 +19,7 @@
|
||||
__dirs+=turn(dir, -90)
|
||||
|
||||
intensity = _intensity
|
||||
remaining_contam = intensity
|
||||
range_modifier = _range_modifier
|
||||
can_contaminate = _can_contaminate
|
||||
|
||||
@@ -46,8 +48,9 @@
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
radiate(atoms, FLOOR(strength, 1))
|
||||
|
||||
if(radiate(atoms, FLOOR(min(strength,remaining_contam), 1)))
|
||||
//oof ow ouch
|
||||
remaining_contam = max(0,remaining_contam-((min(strength,remaining_contam)-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_STR_COEFFICIENT))
|
||||
check_obstructions(atoms) // reduce our overall strength if there are radiation insulators
|
||||
|
||||
/datum/radiation_wave/proc/get_rad_atoms()
|
||||
@@ -89,7 +92,8 @@
|
||||
intensity *= (1-((1-thing.rad_insulation)/width))
|
||||
|
||||
/datum/radiation_wave/proc/radiate(list/atoms, strength)
|
||||
var/contamination_chance = (strength-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_CHANCE_COEFFICIENT * min(1, 1/(steps*range_modifier))
|
||||
var/can_contam = strength >= RAD_MINIMUM_CONTAMINATION
|
||||
var/list/contam_atoms = list()
|
||||
for(var/k in 1 to atoms.len)
|
||||
var/atom/thing = atoms[k]
|
||||
if(!thing)
|
||||
@@ -109,8 +113,14 @@
|
||||
))
|
||||
if(!can_contaminate || blacklisted[thing.type])
|
||||
continue
|
||||
if(prob(contamination_chance)) // Only stronk rads get to have little baby rads
|
||||
if(CHECK_BITFIELD(thing.rad_flags, RAD_NO_CONTAMINATE) || SEND_SIGNAL(thing, COMSIG_ATOM_RAD_CONTAMINATING, strength) & COMPONENT_BLOCK_CONTAMINATION)
|
||||
continue
|
||||
var/rad_strength = (strength-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_STR_COEFFICIENT
|
||||
if(CHECK_BITFIELD(thing.rad_flags, RAD_NO_CONTAMINATE) || SEND_SIGNAL(thing, COMSIG_ATOM_RAD_CONTAMINATING, strength) & COMPONENT_BLOCK_CONTAMINATION)
|
||||
continue
|
||||
contam_atoms += thing
|
||||
var/did_contam = 0
|
||||
if(length(can_contam))
|
||||
var/rad_strength = ((strength-RAD_MINIMUM_CONTAMINATION) * RAD_CONTAMINATION_STR_COEFFICIENT)/contam_atoms.len
|
||||
for(var/k in 1 to contam_atoms.len)
|
||||
var/atom/thing = contam_atoms[k]
|
||||
thing.AddComponent(/datum/component/radioactive, rad_strength, source)
|
||||
did_contam = 1
|
||||
return did_contam
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
/datum/map_template/ruin/station
|
||||
prefix = "_maps/RandomRuins/StationRuins/"
|
||||
cost = 0
|
||||
|
||||
// Boxstation
|
||||
// Engine
|
||||
|
||||
/datum/map_template/ruin/station/box/engine
|
||||
id = "engine_sm"
|
||||
suffix = "Box/Engine/engine_sm.dmm"
|
||||
name = "Engine SM"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/singulo
|
||||
id = "engine_singulo"
|
||||
suffix = "Box/Engine/engine_singulo.dmm"
|
||||
name = "Engine Singulo"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/tesla
|
||||
id = "engine_tesla"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
name = "Engine Tesla"
|
||||
@@ -208,3 +208,15 @@
|
||||
/datum/quirk/bloodpressure/remove()
|
||||
var/mob/living/M = quirk_holder
|
||||
M.blood_ratio = 1
|
||||
|
||||
/datum/quirk/night_vision
|
||||
name = "Night Vision"
|
||||
desc = "You can see slightly more clearly in full darkness than most people."
|
||||
value = 1
|
||||
mob_trait = TRAIT_NIGHT_VISION
|
||||
gain_text = "<span class='notice'>The shadows seem a little less dark.</span>"
|
||||
lose_text = "<span class='danger'>Everything seems a little darker.</span>"
|
||||
|
||||
/datum/quirk/night_vision/on_spawn()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
H.update_sight()
|
||||
|
||||
@@ -88,15 +88,6 @@
|
||||
if(quirk_holder)
|
||||
quirk_holder.remove_client_colour(/datum/client_colour/monochrome)
|
||||
|
||||
/datum/quirk/crocrin_immunity
|
||||
name = "Crocin Immunity"
|
||||
desc = "You're one of the few people in the galaxy who are genetically immune to Crocin and Hexacrocin products and their addictive properties! However, you can still get brain damage from Hexacrocin addiction."
|
||||
mob_trait = TRAIT_CROCRIN_IMMUNE
|
||||
value = 0
|
||||
gain_text = "<span class='notice'>You feel more prudish.</span>"
|
||||
lose_text = "<span class='notice'>You don't feel as prudish as before.</span>"
|
||||
medical_record_text = "Patient exhibits a special gene that makes them immune to aphrodisiacs."
|
||||
|
||||
/datum/quirk/libido
|
||||
name = "Nymphomania"
|
||||
desc = "You're always feeling a bit in heat. Also, you get aroused faster than usual."
|
||||
@@ -130,23 +121,3 @@
|
||||
mob_trait = TRAIT_EXHIBITIONIST
|
||||
gain_text = "<span class='notice'>You feel like exposing yourself to the world.</span>"
|
||||
lose_text = "<span class='notice'>Indecent exposure doesn't sound as charming to you anymore.</span>"
|
||||
|
||||
/datum/quirk/pharmacokinesis //Prevents unwanted organ additions.
|
||||
name = "Acute hepatic pharmacokinesis"
|
||||
desc = "You've a rare genetic disorder that causes Incubus draft and Sucubus milk to be absorbed by your liver instead."
|
||||
value = 0
|
||||
mob_trait = TRAIT_PHARMA
|
||||
lose_text = "<span class='notice'>Your liver feels different.</span>"
|
||||
medical_record_text = "Non-invasive tests report that the patient's metabolism is indeed incompatible with a certain \"stimulants\"."
|
||||
var/active = FALSE
|
||||
var/power = 0
|
||||
var/cachedmoveCalc = 1
|
||||
|
||||
/datum/quirk/assblastusa
|
||||
name = "Buns of Steel"
|
||||
desc = "You've never skipped ass day. With this trait, you are completely immune to all forms of ass slapping and anyone who tries to slap your rock hard ass usually gets a broken hand."
|
||||
mob_trait = TRAIT_ASSBLASTUSA
|
||||
value = 0
|
||||
medical_record_text = "Patient never skipped ass day."
|
||||
gain_text = "<span class='notice'>Your ass rivals those of golems.</span>"
|
||||
lose_text = "<span class='notice'>Your butt feels more squishy and slappable.</span>"
|
||||
@@ -22,27 +22,17 @@
|
||||
target_trait = ZTRAIT_STATION
|
||||
|
||||
immunity_type = "rad"
|
||||
|
||||
var/radiation_intensity = 100
|
||||
|
||||
/datum/weather/rad_storm/telegraph()
|
||||
..()
|
||||
status_alarm(TRUE)
|
||||
|
||||
|
||||
/datum/weather/rad_storm/weather_act(mob/living/L)
|
||||
var/resist = L.getarmor(null, "rad")
|
||||
if(prob(40))
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.dna && !HAS_TRAIT(H, TRAIT_RADIMMUNE))
|
||||
if(prob(max(0,100-resist)))
|
||||
H.randmuti()
|
||||
if(prob(50))
|
||||
if(prob(90))
|
||||
H.randmutb()
|
||||
else
|
||||
H.randmutg()
|
||||
H.domutcheck()
|
||||
L.rad_act(20)
|
||||
var/ratio = 1 - (min(resist, 100) / 100)
|
||||
L.rad_act(radiation_intensity * ratio)
|
||||
|
||||
/datum/weather/rad_storm/end()
|
||||
if(..())
|
||||
|
||||
+11
-3
@@ -326,8 +326,13 @@ GLOBAL_LIST_EMPTY(teleportlocs)
|
||||
F.update_fire_light(fire)
|
||||
for(var/obj/machinery/light/L in src)
|
||||
L.update()
|
||||
|
||||
/area/proc/update_icon()
|
||||
/**
|
||||
* Update the icon state of the area
|
||||
*
|
||||
* Im not sure what the heck this does, somethign to do with weather being able to set icon
|
||||
* states on areas?? where the heck would that even display?
|
||||
*/
|
||||
/area/update_icon_state()
|
||||
var/weather_icon
|
||||
for(var/V in SSweather.processing)
|
||||
var/datum/weather/W = V
|
||||
@@ -337,7 +342,10 @@ GLOBAL_LIST_EMPTY(teleportlocs)
|
||||
if(!weather_icon)
|
||||
icon_state = null
|
||||
|
||||
/area/space/update_icon()
|
||||
/**
|
||||
* Update the icon of the area (overridden to always be null for space
|
||||
*/
|
||||
/area/space/update_icon_state()
|
||||
icon_state = null
|
||||
|
||||
/*
|
||||
|
||||
+29
-1
@@ -24,6 +24,8 @@
|
||||
var/list/add_overlays // a very temporary list of overlays to add
|
||||
|
||||
var/list/managed_vis_overlays //vis overlays managed by SSvis_overlays to automaticaly turn them like other overlays
|
||||
///overlays managed by update_overlays() to prevent removing overlays that weren't added by the same proc
|
||||
var/list/managed_overlays
|
||||
|
||||
var/datum/proximity_monitor/proximity_monitor
|
||||
var/buckle_message_cooldown = 0
|
||||
@@ -164,7 +166,7 @@
|
||||
|
||||
return FALSE
|
||||
|
||||
/atom/proc/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0)
|
||||
/atom/proc/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE)
|
||||
SEND_SIGNAL(src, COMSIG_ATOM_HULK_ATTACK, user)
|
||||
if(does_attack_animation)
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
@@ -310,6 +312,32 @@
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .)
|
||||
|
||||
/// Updates the icon of the atom
|
||||
/atom/proc/update_icon()
|
||||
// I expect we're going to need more return flags and options in this proc
|
||||
var/signalOut = SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_ICON)
|
||||
|
||||
if(!(signalOut & COMSIG_ATOM_NO_UPDATE_ICON_STATE))
|
||||
update_icon_state()
|
||||
|
||||
if(!(signalOut & COMSIG_ATOM_NO_UPDATE_OVERLAYS))
|
||||
var/list/new_overlays = update_overlays()
|
||||
if(managed_overlays)
|
||||
cut_overlay(managed_overlays)
|
||||
managed_overlays = null
|
||||
if(length(new_overlays))
|
||||
managed_overlays = new_overlays
|
||||
add_overlay(new_overlays)
|
||||
|
||||
/// Updates the icon state of the atom
|
||||
/atom/proc/update_icon_state()
|
||||
|
||||
/// Updates the overlays of the atom
|
||||
/atom/proc/update_overlays()
|
||||
SHOULD_CALL_PARENT(1)
|
||||
. = list()
|
||||
SEND_SIGNAL(src, COMSIG_ATOM_UPDATE_OVERLAYS, .)
|
||||
|
||||
/atom/proc/relaymove(mob/user)
|
||||
if(buckle_message_cooldown <= world.time)
|
||||
buckle_message_cooldown = world.time + 50
|
||||
|
||||
@@ -515,10 +515,10 @@
|
||||
step(src, AM.dir)
|
||||
..()
|
||||
|
||||
/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback)
|
||||
return throw_at(target, range, speed, thrower, spin, diagonals_first, callback)
|
||||
/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE)
|
||||
return throw_at(target, range, speed, thrower, spin, diagonals_first, callback, messy_throw)
|
||||
|
||||
/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback) //If this returns FALSE then callback will not be called.
|
||||
/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE) //If this returns FALSE then callback will not be called.
|
||||
. = FALSE
|
||||
if (!target || speed <= 0)
|
||||
return
|
||||
|
||||
@@ -57,7 +57,6 @@
|
||||
..()
|
||||
if(visualsOnly)
|
||||
return
|
||||
H.dna.add_mutation(CLOWNMUT)
|
||||
H.dna.add_mutation(SMILE)
|
||||
|
||||
/datum/outfit/syndicate/clownop/leader
|
||||
|
||||
@@ -300,6 +300,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
|
||||
/datum/game_mode/dynamic/proc/log_threat(var/log_str,var/verbose = FALSE)
|
||||
threat_log_verbose += ("[worldtime2text()]: "+log_str)
|
||||
SSblackbox.record_feedback("tally","dynamic_threat_log",1,log_str)
|
||||
if(!verbose)
|
||||
threat_log += log_str
|
||||
|
||||
@@ -329,6 +330,10 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
peaceful_percentage = round(LORENTZ_CUMULATIVE_DISTRIBUTION(relative_threat, GLOB.dynamic_curve_centre, GLOB.dynamic_curve_width), 0.01)*100
|
||||
|
||||
threat = threat_level
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",threat_level,"Initial threat level")
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",GLOB.dynamic_curve_centre,"Curve centre")
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",GLOB.dynamic_curve_width,"Curve width")
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",peaceful_percentage,"Percent of same-vote rounds that are more peaceful")
|
||||
|
||||
/datum/game_mode/dynamic/can_start()
|
||||
message_admins("Dynamic mode parameters for the round:")
|
||||
@@ -340,6 +345,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if(GLOB.dynamic_forced_threat_level >= 0)
|
||||
threat_level = round(GLOB.dynamic_forced_threat_level, 0.1)
|
||||
threat = threat_level
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",threat_level,"Threat level (forced by admins)")
|
||||
else
|
||||
generate_threat()
|
||||
|
||||
@@ -384,7 +390,8 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if (roundstart_rules.len <= 0)
|
||||
log_game("DYNAMIC: [roundstart_rules.len] rules.")
|
||||
return TRUE
|
||||
|
||||
SSblackbox.record_feedback("tally","dynamic",roundstart_rules.len,"Roundstart rules considered")
|
||||
SSblackbox.record_feedback("tally","dynamic",roundstart_rules.len,"Players readied up")
|
||||
if(GLOB.dynamic_forced_roundstart_ruleset.len > 0)
|
||||
rigged_roundstart()
|
||||
else
|
||||
@@ -537,6 +544,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if(rule.execute())
|
||||
if(rule.persistent)
|
||||
current_rules += rule
|
||||
SSblackbox.record_feedback("associative","dynamic_rulesets",1,rule.get_blackbox_info())
|
||||
return TRUE
|
||||
rule.clean_up() // Refund threat, delete teams and so on.
|
||||
executed_rules -= rule
|
||||
@@ -615,6 +623,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
else if(new_rule.flags & ONLY_RULESET)
|
||||
only_ruleset_executed = TRUE
|
||||
log_game("DYNAMIC: Making a call to a specific ruleset...[new_rule.name]!")
|
||||
SSblackbox.record_feedback("associative","dynamic_rulesets",1,new_rule.get_blackbox_info())
|
||||
executed_rules += new_rule
|
||||
if (new_rule.persistent)
|
||||
current_rules += new_rule
|
||||
@@ -639,6 +648,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
message_admins("[key_name(M)] joined the station, and was selected by the [rule.name] ruleset.")
|
||||
log_game("DYNAMIC: [key_name(M)] joined the station, and was selected by the [rule.name] ruleset.")
|
||||
executed_rules += rule
|
||||
SSblackbox.record_feedback("associative","dynamic_rulesets",1,rule.get_blackbox_info())
|
||||
rule.candidates.Cut()
|
||||
if (rule.persistent)
|
||||
current_rules += rule
|
||||
@@ -655,6 +665,8 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
for (var/datum/dynamic_ruleset/rule in current_rules)
|
||||
if(rule.rule_process() == RULESET_STOP_PROCESSING) // If rule_process() returns 1 (RULESET_STOP_PROCESSING), stop processing.
|
||||
current_rules -= rule
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Rulesets finished")
|
||||
SSblackbox.record_feedback("associative","dynamic_rulesets_finished",1,rule.get_blackbox_info())
|
||||
|
||||
if (midround_injection_cooldown < world.time)
|
||||
if (GLOB.dynamic_forced_extended)
|
||||
@@ -673,6 +685,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
|
||||
update_playercounts()
|
||||
if (get_injection_chance())
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Attempted midround injections")
|
||||
var/cur_threat_frac = threat/threat_level
|
||||
var/list/drafted_rules = list()
|
||||
var/antag_num = current_players[CURRENT_LIVING_ANTAGS].len
|
||||
@@ -688,12 +701,16 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
drafted_rules[rule] = round(rule.get_weight() + (rule.cost * cur_threat_frac))
|
||||
else
|
||||
drafted_rules[rule] = rule.get_weight()
|
||||
else if(threat < rule.cost)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend")
|
||||
if (drafted_rules.len > 0)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Successful midround injections")
|
||||
picking_midround_latejoin_rule(drafted_rules)
|
||||
else
|
||||
midround_injection_cooldown = (midround_injection_cooldown + world.time)/2
|
||||
|
||||
if(event_injection_cooldown < world.time)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Attempted event injections")
|
||||
var/event_injection_cooldown_middle = 0.5*(GLOB.dynamic_event_delay_max + GLOB.dynamic_event_delay_min)
|
||||
event_injection_cooldown = (round(CLAMP(EXP_DISTRIBUTION(event_injection_cooldown_middle), GLOB.dynamic_event_delay_min, GLOB.dynamic_event_delay_max)) + world.time)
|
||||
message_admins("DYNAMIC: Doing event injection.")
|
||||
@@ -704,7 +721,10 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if(rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost)
|
||||
if(rule.ready())
|
||||
drafted_rules[rule] = rule.get_weight()
|
||||
else if(threat < rule.cost)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat to spend")
|
||||
if(drafted_rules.len > 0)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Successful event injections")
|
||||
picking_midround_latejoin_rule(drafted_rules)
|
||||
|
||||
/// Updates current_players.
|
||||
@@ -721,7 +741,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if (M.mind && (M.mind.special_role || M.mind.antag_datums?.len > 0))
|
||||
current_players[CURRENT_LIVING_ANTAGS].Add(M)
|
||||
else
|
||||
if (istype(M,/mob/dead/observer))
|
||||
if (isobserver(M))
|
||||
var/mob/dead/observer/O = M
|
||||
if (O.started_as_observer) // Observers
|
||||
current_players[CURRENT_OBSERVERS].Add(M)
|
||||
@@ -795,6 +815,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
forced_latejoin_rule = null
|
||||
|
||||
else if (latejoin_injection_cooldown < world.time && prob(get_injection_chance()))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Attempted latejoin injections")
|
||||
var/list/drafted_rules = list()
|
||||
for (var/datum/dynamic_ruleset/latejoin/rule in latejoin_rules)
|
||||
if (rule.acceptable(current_players[CURRENT_LIVING_PLAYERS].len, threat_level) && threat >= rule.cost)
|
||||
@@ -812,12 +833,14 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
drafted_rules[rule] = rule.get_weight()
|
||||
|
||||
if (drafted_rules.len > 0 && picking_midround_latejoin_rule(drafted_rules))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Successful latejoin injections")
|
||||
var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_latejoin_delay_max + GLOB.dynamic_latejoin_delay_min)
|
||||
latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_latejoin_delay_min, GLOB.dynamic_latejoin_delay_max)) + world.time
|
||||
|
||||
/// Refund threat, but no more than threat_level.
|
||||
/datum/game_mode/dynamic/proc/refund_threat(regain)
|
||||
threat = min(threat_level,threat+regain)
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",regain,"Refunded threat")
|
||||
log_threat("[regain] refunded. Threat is now [threat].", verbose = TRUE)
|
||||
|
||||
/// Generate threat and increase the threat_level if it goes beyond, capped at 100
|
||||
@@ -825,11 +848,13 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
threat = min(100, threat+gain)
|
||||
if(threat > threat_level)
|
||||
threat_level = threat
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",gain,"Created threat")
|
||||
log_threat("[gain] created. Threat is now [threat] and threat level is now [threat_level].", verbose = TRUE)
|
||||
|
||||
/// Expend threat, can't fall under 0.
|
||||
/datum/game_mode/dynamic/proc/spend_threat(cost)
|
||||
threat = max(threat-cost,0)
|
||||
SSblackbox.record_feedback("tally","dynamic_threat",cost,"Threat spent")
|
||||
log_threat("[cost] spent. Threat is now [threat].", verbose = TRUE)
|
||||
|
||||
/// Turns the value generated by lorentz distribution to threat value between 0 and 100.
|
||||
|
||||
@@ -80,6 +80,9 @@
|
||||
/// Delay for when execute will get called from the time of post_setup (roundstart) or process (midround/latejoin).
|
||||
/// Make sure your ruleset works with execute being called during the game when using this, and that the clean_up proc reverts it properly in case of faliure.
|
||||
var/delay = 0
|
||||
/// Whether or not recent-round weight values are taken into account for this ruleset.
|
||||
/// Weight reduction uses the same values as secret's recent-round mode weight reduction.
|
||||
var/always_max_weight = FALSE
|
||||
|
||||
/datum/dynamic_ruleset/New()
|
||||
..()
|
||||
@@ -91,8 +94,15 @@
|
||||
var/costs = CONFIG_GET(keyed_list/dynamic_cost)
|
||||
var/requirementses = CONFIG_GET(keyed_list/dynamic_requirements) // can't damn well use requirements
|
||||
var/high_population_requirements = CONFIG_GET(keyed_list/dynamic_high_population_requirement)
|
||||
var/list/repeated_mode_adjust = CONFIG_GET(number_list/repeated_mode_adjust)
|
||||
if(config_tag in weights)
|
||||
weight = weights[config_tag]
|
||||
var/weight_mult = 1
|
||||
if(!always_max_weight && SSpersistence.saved_dynamic_rules.len == 3 && repeated_mode_adjust.len == 3)
|
||||
var/saved_dynamic_rules = SSpersistence.saved_dynamic_rules
|
||||
for(var/i in 1 to 3)
|
||||
if(config_tag in saved_dynamic_rules[i])
|
||||
weight_mult -= (repeated_mode_adjust[i]/100)
|
||||
weight = weights[config_tag] * weight_mult
|
||||
if(config_tag in costs)
|
||||
cost = costs[config_tag]
|
||||
if(config_tag in requirementses)
|
||||
@@ -115,12 +125,15 @@
|
||||
/// If your rule has extra checks, such as counting security officers, do that in ready() instead
|
||||
/datum/dynamic_ruleset/proc/acceptable(population = 0, threat_level = 0)
|
||||
if(minimum_players > population)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to low pop")
|
||||
return FALSE
|
||||
if(maximum_players > 0 && population > maximum_players)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to high pop")
|
||||
return FALSE
|
||||
if (population >= GLOB.dynamic_high_pop_limit)
|
||||
indice_pop = 10
|
||||
if(threat_level < high_population_requirement)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat level")
|
||||
log_game("DYNAMIC: [name] did not reach threat level threshold: [threat_level]/[high_population_requirement]")
|
||||
return FALSE
|
||||
else
|
||||
@@ -132,6 +145,7 @@
|
||||
log_game("DYNAMIC: requirements and antag_cap lists have different lengths in ruleset [name]. Likely config issue, report this.")
|
||||
indice_pop = min(requirements.len,round(population/pop_per_requirement)+1)
|
||||
if(threat_level < requirements[indice_pop])
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough threat level")
|
||||
log_game("DYNAMIC: [name] did not reach threat level threshold: [threat_level]/[requirements[indice_pop]]")
|
||||
return FALSE
|
||||
else
|
||||
@@ -178,6 +192,7 @@
|
||||
/// IMPORTANT: If ready() returns TRUE, that means pre_execute() or execute() should never fail!
|
||||
/datum/dynamic_ruleset/proc/ready(forced = 0)
|
||||
if (required_candidates > candidates.len)
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough candidates")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -212,6 +227,24 @@
|
||||
/datum/dynamic_ruleset/proc/check_finished()
|
||||
return FALSE
|
||||
|
||||
/// Returns a list to be displayed on statbus.
|
||||
/datum/dynamic_ruleset/proc/get_blackbox_info()
|
||||
var/list/ruleset_data = list()
|
||||
ruleset_data["name"] = name
|
||||
ruleset_data["rule_type"] = ruletype
|
||||
ruleset_data["cost"] = total_cost
|
||||
ruleset_data["weight"] = weight
|
||||
ruleset_data["scaled_times"] = scaled_times
|
||||
ruleset_data["antagonist_type"] = antag_datum
|
||||
ruleset_data["population_tier"] = indice_pop
|
||||
ruleset_data["assigned"] = list()
|
||||
for (var/datum/mind/M in assigned)
|
||||
var/assigned_data = list()
|
||||
assigned_data["key"] = M.key
|
||||
assigned_data["name"] = M.name
|
||||
ruleset_data["assigned"] += list(assigned_data)
|
||||
return ruleset_data
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
// ROUNDSTART RULESETS //
|
||||
|
||||
@@ -3,6 +3,17 @@
|
||||
var/typepath // typepath of the event
|
||||
var/triggering
|
||||
|
||||
/datum/dynamic_ruleset/event/get_blackbox_info()
|
||||
var/list/ruleset_data = list()
|
||||
ruleset_data["name"] = name
|
||||
ruleset_data["rule_type"] = ruletype
|
||||
ruleset_data["cost"] = total_cost
|
||||
ruleset_data["weight"] = weight
|
||||
ruleset_data["scaled_times"] = scaled_times
|
||||
ruleset_data["event_type"] = typepath
|
||||
ruleset_data["population_tier"] = indice_pop
|
||||
return ruleset_data
|
||||
|
||||
/datum/dynamic_ruleset/event/execute()
|
||||
var/datum/round_event/E = new typepath()
|
||||
E.current_players = get_active_player_count(alive_check = 1, afk_check = 1, human_check = 1)
|
||||
@@ -26,6 +37,7 @@
|
||||
|
||||
var/threat = round(mode.threat_level/10)
|
||||
if (job_check < required_enemies[threat])
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -125,6 +137,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
always_max_weight = TRUE
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
@@ -146,12 +159,15 @@
|
||||
|
||||
/datum/dynamic_ruleset/event/meteor_wave/ready()
|
||||
if(mode.threat_level > 40 && mode.threat >= 25 && prob(20))
|
||||
name = "Meteor Wave: Threatening"
|
||||
cost = 25
|
||||
typepath = /datum/round_event/meteor_wave/threatening
|
||||
else if(mode.threat_level > 50 && mode.threat >= 40 && prob(30))
|
||||
name = "Meteor Wave: Catastrophic"
|
||||
cost = 40
|
||||
typepath = /datum/round_event/meteor_wave/catastrophic
|
||||
else
|
||||
name = "Meteor Wave: Normal"
|
||||
cost = 15
|
||||
typepath = /datum/round_event/meteor_wave
|
||||
return ..()
|
||||
@@ -280,6 +296,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/event/space_dust
|
||||
name = "Minor Space Dust"
|
||||
@@ -293,6 +310,7 @@
|
||||
requirements = list(5,5,5,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/event/major_dust
|
||||
name = "Major Space Dust"
|
||||
@@ -332,6 +350,7 @@
|
||||
requirements = list(101,101,101,5,5,5,5,5,5,5)
|
||||
high_population_requirement = 5
|
||||
repeatable = TRUE
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/event/radiation_storm
|
||||
name = "Radiation Storm"
|
||||
|
||||
@@ -36,9 +36,9 @@
|
||||
continue // Dead players cannot count as opponents
|
||||
if (M.mind && M.mind.assigned_role && (M.mind.assigned_role in enemy_roles) && (!(M in candidates) || (M.mind.assigned_role in restricted_roles)))
|
||||
job_check++ // Checking for "enemies" (such as sec officers). To be counters, they must either not be candidates to that rule, or have a job that restricts them from it
|
||||
|
||||
var/threat = round(mode.threat_level/10)
|
||||
if (job_check < required_enemies[threat])
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -69,6 +69,7 @@
|
||||
high_population_requirement = 15
|
||||
repeatable = TRUE
|
||||
flags = TRAITOR_RULESET
|
||||
always_max_weight = TRUE
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
|
||||
@@ -87,6 +87,7 @@
|
||||
|
||||
var/threat = round(mode.threat_level/10)
|
||||
if (job_check < required_enemies[threat])
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough enemy roles")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -179,6 +180,7 @@
|
||||
repeatable = TRUE
|
||||
high_population_requirement = 15
|
||||
flags = TRAITOR_RULESET
|
||||
always_max_weight = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/midround/autotraitor/acceptable(population = 0, threat = 0)
|
||||
var/player_count = mode.current_players[CURRENT_LIVING_PLAYERS].len
|
||||
@@ -291,6 +293,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/wizard/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
if(GLOB.wizardstart.len == 0)
|
||||
log_admin("Cannot accept Wizard ruleset. Couldn't find any wizard spawn points.")
|
||||
@@ -353,6 +356,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/nuclear/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -389,6 +393,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/blob/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -420,6 +425,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/xenomorph/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -519,6 +525,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/ready(forced = FALSE)
|
||||
if (required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -557,6 +564,7 @@
|
||||
if(deadMobs < REVENANT_SPAWN_THRESHOLD)
|
||||
return FALSE
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
for(var/mob/living/L in GLOB.dead_mob_list) //look for any dead bodies
|
||||
var/turf/T = get_turf(L)
|
||||
@@ -604,6 +612,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/slaughter_demon/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
|
||||
if(isturf(L.loc))
|
||||
@@ -655,6 +664,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/abductors/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
team = new /datum/team/abductor_team
|
||||
if(team.team_number > ABDUCTOR_MAX_TEAMS)
|
||||
@@ -694,6 +704,7 @@
|
||||
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/ninja/ready(forced = FALSE)
|
||||
if(required_candidates > (dead_players.len + list_observers.len))
|
||||
SSblackbox.record_feedback("tally","dynamic",1,"Times rulesets rejected due to not enough ghosts")
|
||||
return FALSE
|
||||
if(!spawn_loc)
|
||||
var/list/spawn_locs = list()
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
requirements = list(50,50,50,50,50,50,50,50,50,50)
|
||||
high_population_requirement = 40
|
||||
antag_cap = list(1,1,1,1,2,2,2,2,3,3)
|
||||
always_max_weight = TRUE
|
||||
var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec)
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/traitor/pre_execute()
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
false_report_weight = 10
|
||||
restricted_jobs = list("AI", "Cyborg")
|
||||
protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
required_players = 30
|
||||
required_enemies = 2
|
||||
required_players = 20
|
||||
required_enemies = 1
|
||||
recommended_enemies = 3
|
||||
enemy_minimum_age = 14
|
||||
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
var/filling = FALSE
|
||||
var/obj/item/reagent_containers/blood/bag = null
|
||||
var/obj/item/reagent_containers/blood/outbag = null
|
||||
var/bloodstored = 0
|
||||
var/maxbloodstored = 1000
|
||||
var/menustat = "menu"
|
||||
var/efficiency = 0
|
||||
@@ -20,7 +19,7 @@
|
||||
|
||||
/obj/machinery/bloodbankgen/Initialize()
|
||||
. = ..()
|
||||
create_reagents(1000)
|
||||
create_reagents(maxbloodstored, AMOUNT_VISIBLE)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/Destroy()
|
||||
@@ -28,6 +27,14 @@
|
||||
QDEL_NULL(outbag)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/bloodbankgen/examine(mob/user)
|
||||
. = ..()
|
||||
if(bag)
|
||||
. += "<span class='notice'>It has \a [bag.name] hooked to its <b>input</b> slot. The counter reads: \"Current Capacity: [bag.reagents.total_volume] of [bag.reagents.maximum_volume]\"</span>"
|
||||
if(outbag)
|
||||
. += "<span class='notice'>It has \a [bag.name] hooked to its <b>output</b> slot. The counter reads: \"Current Capacity: [outbag.reagents.total_volume] of [outbag.reagents.maximum_volume]\"</span>"
|
||||
|
||||
|
||||
/obj/machinery/bloodbankgen/handle_atom_del(atom/A)
|
||||
..()
|
||||
if(A == bag)
|
||||
@@ -108,74 +115,42 @@
|
||||
|
||||
/obj/machinery/bloodbankgen/process()
|
||||
if(!is_operational())
|
||||
return PROCESS_KILL
|
||||
|
||||
bloodstored = reagents.total_volume
|
||||
return
|
||||
|
||||
var/transfer_amount = 20
|
||||
|
||||
if(draining)
|
||||
if(reagents.total_volume >= reagents.maximum_volume)
|
||||
draining = FALSE
|
||||
if(reagents.total_volume >= reagents.maximum_volume || !bag || !bag.reagents.total_volume)
|
||||
beep_stop_pumping()
|
||||
return
|
||||
|
||||
if(bag)
|
||||
if(bag.reagents.total_volume)
|
||||
var/datum/reagent/blood/B = bag.reagents.has_reagent("blood")
|
||||
if(B)
|
||||
var/amount = reagents.maximum_volume - reagents.total_volume //monitor the machine's internal storage
|
||||
amount = min(amount, transfer_amount)
|
||||
if(!amount)
|
||||
draining = FALSE
|
||||
updateUsrDialog()
|
||||
visible_message("[src] beeps loudly.")
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
return
|
||||
|
||||
if(bag.blood_type == "SY") //no infinite loops using synthetics.
|
||||
reagents.add_reagent("syntheticblood", amount)
|
||||
else
|
||||
reagents.add_reagent("syntheticblood", (amount+(5*efficiency)))
|
||||
|
||||
if(bag.reagents.total_volume >= amount)
|
||||
bag.reagents.remove_reagent("blood", amount)
|
||||
else
|
||||
visible_message("[src] beeps loudly.")
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
draining = FALSE
|
||||
|
||||
bag.update_icon()
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
else
|
||||
draining = FALSE
|
||||
updateUsrDialog()
|
||||
var/blood_amount = bag.reagents.get_reagent_amount("blood")
|
||||
//monitor the machine and blood bag's reagents storage.
|
||||
var/amount = min(blood_amount, min(transfer_amount, reagents.maximum_volume - reagents.total_volume))
|
||||
if(!amount)
|
||||
beep_stop_pumping()
|
||||
return
|
||||
var/bonus = bag.blood_type == "SY" ? 0 : 5 * efficiency //no infinite loops using synthetics.
|
||||
reagents.add_reagent("syntheticblood", amount + bonus)
|
||||
bag.reagents.remove_reagent("blood", amount)
|
||||
update_icon()
|
||||
|
||||
if(filling)
|
||||
if(!reagents || !reagents.total_volume)
|
||||
filling = FALSE //there ain't anything in the machine yo.
|
||||
if(!reagents.total_volume || !outbag || outbag.reagents.total_volume >= outbag.reagents.maximum_volume)
|
||||
beep_stop_pumping("[src] pings.", TRUE)
|
||||
return
|
||||
if(outbag && outbag.reagents.total_volume < outbag.reagents.maximum_volume)
|
||||
var/amount = outbag.reagents.maximum_volume - outbag.reagents.total_volume //monitor the output bag's internal storage
|
||||
amount = min(amount, transfer_amount)
|
||||
if(!amount)
|
||||
filling = FALSE
|
||||
visible_message("[src] pings.")
|
||||
playsound(loc, 'sound/machines/beep.ogg', 50, 1)
|
||||
updateUsrDialog()
|
||||
return
|
||||
//monitor the output bag's reagents storage.
|
||||
var/amount = min(transfer_amount, outbag.reagents.maximum_volume - outbag.reagents.total_volume)
|
||||
reagents.trans_to(outbag, amount)
|
||||
update_icon()
|
||||
|
||||
reagents.trans_to(outbag, amount)
|
||||
outbag.update_icon()
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
else
|
||||
visible_message("[src] pings.")
|
||||
playsound(loc, 'sound/machines/beep.ogg', 50, 1)
|
||||
filling = FALSE
|
||||
updateUsrDialog()
|
||||
return
|
||||
/obj/machinery/bloodbankgen/proc/beep_stop_pumping(msg = "[src] beeps loudly.", out_instead_of_in = FALSE)
|
||||
if(out_instead_of_in)
|
||||
filling = FALSE
|
||||
else
|
||||
draining = FALSE
|
||||
updateUsrDialog()
|
||||
audible_message(msg)
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
|
||||
/obj/machinery/bloodbankgen/attackby(obj/item/O, mob/user, params)
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
@@ -198,8 +173,8 @@
|
||||
|
||||
if(istype(O, /obj/item/reagent_containers/blood))
|
||||
. = TRUE //no afterattack
|
||||
var/msg = ""
|
||||
if(!panel_open)
|
||||
var/msg
|
||||
if(panel_open)
|
||||
. += "Close the maintenance panel"
|
||||
if(!anchored)
|
||||
. += "[msg ? " and a" : "A"]nchor its bolts"
|
||||
@@ -267,7 +242,7 @@
|
||||
if(!bag && !outbag)
|
||||
dat += "<div class='statusDisplay'>No containers inside, please insert container.</div>"
|
||||
|
||||
var/datum/browser/popup = new(user, "bloodbankgen", name, 350, 520)
|
||||
var/datum/browser/popup = new(user, "bloodbankgen", name, 350, 420)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
|
||||
@@ -305,6 +280,7 @@
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
usr.put_in_hands(bag)
|
||||
bag = null
|
||||
draining = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/detachoutput()
|
||||
@@ -313,6 +289,7 @@
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
usr.put_in_hands(outbag)
|
||||
outbag = null
|
||||
filling = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/attachinput(obj/item/O, mob/user)
|
||||
@@ -338,23 +315,22 @@
|
||||
to_chat(user, "<span class='notice'>There is already something in this slot!</span>")
|
||||
|
||||
/obj/machinery/bloodbankgen/Topic(href, href_list)
|
||||
if(..() || panel_open)
|
||||
. = ..()
|
||||
if(. | !is_operational())
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
|
||||
if(href_list["activateinput"])
|
||||
activateinput()
|
||||
updateUsrDialog()
|
||||
|
||||
else if(href_list["detachinput"])
|
||||
detachinput()
|
||||
updateUsrDialog()
|
||||
|
||||
else if(href_list["activateoutput"])
|
||||
activateoutput()
|
||||
updateUsrDialog()
|
||||
|
||||
else if(href_list["detachoutput"])
|
||||
detachoutput()
|
||||
updateUsrDialog()
|
||||
|
||||
updateUsrDialog()
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user