applying suggestions.
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@@ -153,8 +153,7 @@
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action_background_icon_state = "bg_demon"
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/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile/lesser
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amt_hardstun = 5
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amt_knockdown = 80
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amt_knockdown = 84
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/obj/effect/proc_holder/spell/targeted/smoke/disable
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name = "Paralysing Smoke"
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@@ -308,7 +307,7 @@
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name = "Gauntlet Echo"
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alpha = 180
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amt_dam_brute = 30
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amt_knockdown = 80
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amt_knockdown = 84
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amt_dam_stam = 30
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sound = 'sound/weapons/punch3.ogg'
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@@ -29,7 +29,7 @@
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/obj/effect/proc_holder/spell/targeted/inflict_handler/magic_missile
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amt_knockdown = 120
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amt_hardstun = 10
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amt_hardstun = 5
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sound = 'sound/magic/mm_hit.ogg'
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/obj/effect/proc_holder/spell/targeted/genetic/mutate
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@@ -287,7 +287,7 @@
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if(distfromcaster == 0)
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if(isliving(AM))
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var/mob/living/M = AM
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M.Knockdown(100, override_hardstun = 25)
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M.Knockdown(100, override_hardstun = 20)
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M.adjustBruteLoss(5)
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to_chat(M, "<span class='userdanger'>You're slammed into the floor by [user]!</span>")
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else
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