Merge branch 'master' into access-clarifications
This commit is contained in:
+372
-368
@@ -1,368 +1,372 @@
|
||||
|
||||
//returns TRUE if this mob has sufficient access to use this object
|
||||
/obj/proc/allowed(mob/M)
|
||||
//check if it doesn't require any access at all
|
||||
if(src.check_access(null))
|
||||
return TRUE
|
||||
if(issilicon(M))
|
||||
if(ispAI(M))
|
||||
return FALSE
|
||||
return TRUE //AI can do whatever it wants
|
||||
if(IsAdminGhost(M))
|
||||
//Access can't stop the abuse
|
||||
return TRUE
|
||||
else if(istype(M) && SEND_SIGNAL(M, COMSIG_MOB_ALLOWED, src))
|
||||
return TRUE
|
||||
else if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
//if they are holding or wearing a card that has access, that works
|
||||
if(check_access(H.get_active_held_item()) || src.check_access(H.wear_id))
|
||||
return TRUE
|
||||
else if(ismonkey(M) || isalienadult(M))
|
||||
var/mob/living/carbon/george = M
|
||||
//they can only hold things :(
|
||||
if(check_access(george.get_active_held_item()))
|
||||
return TRUE
|
||||
else if(isanimal(M))
|
||||
var/mob/living/simple_animal/A = M
|
||||
if(check_access(A.get_active_held_item()) || check_access(A.access_card))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/proc/GetAccess()
|
||||
return list()
|
||||
|
||||
/obj/item/proc/GetID()
|
||||
return null
|
||||
|
||||
/obj/proc/text2access(access_text)
|
||||
. = list()
|
||||
if(!access_text)
|
||||
return
|
||||
var/list/split = splittext(access_text,";")
|
||||
for(var/x in split)
|
||||
var/n = text2num(x)
|
||||
if(n)
|
||||
. += n
|
||||
|
||||
//Call this before using req_access or req_one_access directly
|
||||
/obj/proc/gen_access()
|
||||
//These generations have been moved out of /obj/New() because they were slowing down the creation of objects that never even used the access system.
|
||||
if(!req_access)
|
||||
req_access = list()
|
||||
for(var/a in text2access(req_access_txt))
|
||||
req_access += a
|
||||
if(!req_one_access)
|
||||
req_one_access = list()
|
||||
for(var/b in text2access(req_one_access_txt))
|
||||
req_one_access += b
|
||||
|
||||
// Check if an item has access to this object
|
||||
/obj/proc/check_access(obj/item/I)
|
||||
return check_access_list(I ? I.GetAccess() : null)
|
||||
|
||||
/obj/proc/check_access_list(list/access_list)
|
||||
gen_access()
|
||||
|
||||
if(!islist(req_access)) //something's very wrong
|
||||
return TRUE
|
||||
|
||||
if(!req_access.len && !length(req_one_access))
|
||||
return TRUE
|
||||
|
||||
if(!length(access_list) || !islist(access_list))
|
||||
return FALSE
|
||||
|
||||
for(var/req in req_access)
|
||||
if(!(req in access_list)) //doesn't have this access
|
||||
return FALSE
|
||||
|
||||
if(length(req_one_access))
|
||||
for(var/req in req_one_access)
|
||||
if(req in access_list) //has an access from the single access list
|
||||
return TRUE
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/proc/check_access_ntnet(datum/netdata/data)
|
||||
return check_access_list(data.passkey)
|
||||
|
||||
/proc/get_centcom_access(job)
|
||||
switch(job)
|
||||
if("VIP Guest")
|
||||
return list(ACCESS_CENT_GENERAL)
|
||||
if("Custodian")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
|
||||
if("Thunderdome Overseer")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER)
|
||||
if("CentCom Official")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING)
|
||||
if("Medical Officer")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_MEDICAL)
|
||||
if("Death Commando")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
|
||||
if("Research Officer")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_TELEPORTER, ACCESS_CENT_STORAGE)
|
||||
if("Special Ops Officer")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
|
||||
if("Admiral")
|
||||
return get_all_centcom_access()
|
||||
if("CentCom Commander")
|
||||
return get_all_centcom_access()
|
||||
if("Emergency Response Team Commander")
|
||||
return get_ert_access("commander")
|
||||
if("Security Response Officer")
|
||||
return get_ert_access("sec")
|
||||
if("Engineer Response Officer")
|
||||
return get_ert_access("eng")
|
||||
if("Medical Response Officer")
|
||||
return get_ert_access("med")
|
||||
if("CentCom Bartender")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_BAR)
|
||||
|
||||
/proc/get_all_accesses()
|
||||
return list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_FORENSICS_LOCKERS, ACCESS_COURT,
|
||||
ACCESS_MEDICAL, ACCESS_GENETICS, ACCESS_MORGUE, ACCESS_RD,
|
||||
ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_CHEMISTRY, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_MAINT_TUNNELS,
|
||||
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD,
|
||||
ACCESS_TELEPORTER, ACCESS_EVA, ACCESS_HEADS, ACCESS_CAPTAIN, ACCESS_ALL_PERSONAL_LOCKERS,
|
||||
ACCESS_TECH_STORAGE, ACCESS_CHAPEL_OFFICE, ACCESS_ATMOSPHERICS, ACCESS_KITCHEN,
|
||||
ACCESS_BAR, ACCESS_JANITOR, ACCESS_CREMATORIUM, ACCESS_ROBOTICS, ACCESS_CARGO, ACCESS_CONSTRUCTION,
|
||||
ACCESS_HYDROPONICS, ACCESS_LIBRARY, ACCESS_LAWYER, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_QM, ACCESS_SURGERY,
|
||||
ACCESS_THEATRE, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_MAILSORTING, ACCESS_WEAPONS,
|
||||
ACCESS_VAULT, ACCESS_MINING_STATION, ACCESS_XENOBIOLOGY, ACCESS_CE, ACCESS_HOP, ACCESS_HOS, ACCESS_RC_ANNOUNCE,
|
||||
ACCESS_KEYCARD_AUTH, ACCESS_TCOMSAT, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, ACCESS_MINISAT, ACCESS_NETWORK, ACCESS_CLONING)
|
||||
|
||||
/proc/get_all_centcom_access()
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE, ACCESS_CENT_TELEPORTER, ACCESS_CENT_CAPTAIN)
|
||||
|
||||
/proc/get_ert_access(class)
|
||||
switch(class)
|
||||
if("commander")
|
||||
return get_all_centcom_access()
|
||||
if("sec")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING)
|
||||
if("eng")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
|
||||
if("med")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_LIVING)
|
||||
|
||||
/proc/get_all_syndicate_access()
|
||||
return list(ACCESS_SYNDICATE, ACCESS_SYNDICATE)
|
||||
|
||||
/proc/get_region_accesses(code)
|
||||
switch(code)
|
||||
if(0)
|
||||
return get_all_accesses()
|
||||
if(1) //station general
|
||||
return list(ACCESS_KITCHEN,ACCESS_BAR, ACCESS_HYDROPONICS, ACCESS_JANITOR, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_LIBRARY, ACCESS_THEATRE, ACCESS_LAWYER)
|
||||
if(2) //security
|
||||
return list(ACCESS_SEC_DOORS, ACCESS_WEAPONS, ACCESS_SECURITY, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_FORENSICS_LOCKERS, ACCESS_COURT, ACCESS_HOS)
|
||||
if(3) //medbay
|
||||
return list(ACCESS_MEDICAL, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_SURGERY, ACCESS_CMO)
|
||||
if(4) //research
|
||||
return list(ACCESS_RESEARCH, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_GENETICS, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_MINISAT, ACCESS_RD, ACCESS_NETWORK)
|
||||
if(5) //engineering and maintenance
|
||||
return list(ACCESS_CONSTRUCTION, ACCESS_MAINT_TUNNELS, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_TECH_STORAGE, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINISAT, ACCESS_CE)
|
||||
if(6) //supply
|
||||
return list(ACCESS_MAILSORTING, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_CARGO, ACCESS_QM, ACCESS_VAULT)
|
||||
if(7) //command
|
||||
return list(ACCESS_HEADS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_TELEPORTER, ACCESS_EVA, ACCESS_GATEWAY, ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_HOP, ACCESS_CAPTAIN, ACCESS_VAULT)
|
||||
|
||||
/proc/get_region_accesses_name(code)
|
||||
switch(code)
|
||||
if(0)
|
||||
return "All"
|
||||
if(1) //station general
|
||||
return "General"
|
||||
if(2) //security
|
||||
return "Security"
|
||||
if(3) //medbay
|
||||
return "Medbay"
|
||||
if(4) //research
|
||||
return "Research"
|
||||
if(5) //engineering and maintenance
|
||||
return "Engineering"
|
||||
if(6) //supply
|
||||
return "Supply"
|
||||
if(7) //command
|
||||
return "Command"
|
||||
|
||||
/proc/get_access_desc(A)
|
||||
switch(A)
|
||||
if(ACCESS_CARGO)
|
||||
return "Cargo Bay"
|
||||
if(ACCESS_CARGO_BOT)
|
||||
return "Delivery Chutes"
|
||||
if(ACCESS_SECURITY)
|
||||
return "Security Equipment"
|
||||
if(ACCESS_BRIG)
|
||||
return "Holding Cells and Prisoner Management"
|
||||
if(ACCESS_COURT)
|
||||
return "Courtroom"
|
||||
if(ACCESS_FORENSICS_LOCKERS)
|
||||
return "Forensics Lockers"
|
||||
if(ACCESS_MEDICAL)
|
||||
return "Medical"
|
||||
if(ACCESS_GENETICS)
|
||||
return "Genetics Lab"
|
||||
if(ACCESS_MORGUE)
|
||||
return "Morgue"
|
||||
if(ACCESS_TOX)
|
||||
return "R&D Lab"
|
||||
if(ACCESS_TOX_STORAGE)
|
||||
return "Toxins Lab"
|
||||
if(ACCESS_CHEMISTRY)
|
||||
return "Chemistry Lab"
|
||||
if(ACCESS_RD)
|
||||
return "RD Office"
|
||||
if(ACCESS_BAR)
|
||||
return "Bar"
|
||||
if(ACCESS_JANITOR)
|
||||
return "Custodial Closet"
|
||||
if(ACCESS_ENGINE)
|
||||
return "Engineering"
|
||||
if(ACCESS_ENGINE_EQUIP)
|
||||
return "Power and Engineering Equipment"
|
||||
if(ACCESS_MAINT_TUNNELS)
|
||||
return "Maintenance"
|
||||
if(ACCESS_EXTERNAL_AIRLOCKS)
|
||||
return "External Airlocks"
|
||||
if(ACCESS_EMERGENCY_STORAGE)
|
||||
return "Emergency Storage"
|
||||
if(ACCESS_CHANGE_IDS)
|
||||
return "ID Console"
|
||||
if(ACCESS_AI_UPLOAD)
|
||||
return "AI Chambers"
|
||||
if(ACCESS_TELEPORTER)
|
||||
return "Teleporter"
|
||||
if(ACCESS_EVA)
|
||||
return "EVA"
|
||||
if(ACCESS_HEADS)
|
||||
return "Bridge and Command Equipment"
|
||||
if(ACCESS_CAPTAIN)
|
||||
return "Captain"
|
||||
if(ACCESS_ALL_PERSONAL_LOCKERS)
|
||||
return "Personal Lockers"
|
||||
if(ACCESS_CHAPEL_OFFICE)
|
||||
return "Chapel Office"
|
||||
if(ACCESS_TECH_STORAGE)
|
||||
return "Technical Storage"
|
||||
if(ACCESS_ATMOSPHERICS)
|
||||
return "Atmospherics"
|
||||
if(ACCESS_CREMATORIUM)
|
||||
return "Crematorium"
|
||||
if(ACCESS_ARMORY)
|
||||
return "Armory"
|
||||
if(ACCESS_CONSTRUCTION)
|
||||
return "Construction"
|
||||
if(ACCESS_KITCHEN)
|
||||
return "Kitchen"
|
||||
if(ACCESS_HYDROPONICS)
|
||||
return "Hydroponics"
|
||||
if(ACCESS_LIBRARY)
|
||||
return "Library"
|
||||
if(ACCESS_LAWYER)
|
||||
return "Law Office"
|
||||
if(ACCESS_ROBOTICS)
|
||||
return "Robotics"
|
||||
if(ACCESS_VIROLOGY)
|
||||
return "Virology"
|
||||
if(ACCESS_CMO)
|
||||
return "CMO Office"
|
||||
if(ACCESS_QM)
|
||||
return "Quartermaster"
|
||||
if(ACCESS_SURGERY)
|
||||
return "Surgery"
|
||||
if(ACCESS_THEATRE)
|
||||
return "Theatre"
|
||||
if(ACCESS_MANUFACTURING)
|
||||
return "Manufacturing"
|
||||
if(ACCESS_RESEARCH)
|
||||
return "Science"
|
||||
if(ACCESS_MINING)
|
||||
return "Mining"
|
||||
if(ACCESS_MINING_OFFICE)
|
||||
return "Mining Office"
|
||||
if(ACCESS_MAILSORTING)
|
||||
return "Cargo Office"
|
||||
if(ACCESS_MINT)
|
||||
return "Mint"
|
||||
if(ACCESS_MINT_VAULT)
|
||||
return "Mint Vault"
|
||||
if(ACCESS_VAULT)
|
||||
return "Main Vault"
|
||||
if(ACCESS_MINING_STATION)
|
||||
return "Mining EVA"
|
||||
if(ACCESS_XENOBIOLOGY)
|
||||
return "Xenobiology Lab"
|
||||
if(ACCESS_HOP)
|
||||
return "HoP Office"
|
||||
if(ACCESS_HOS)
|
||||
return "HoS Office"
|
||||
if(ACCESS_CE)
|
||||
return "CE Office"
|
||||
if(ACCESS_RC_ANNOUNCE)
|
||||
return "RC Announcements"
|
||||
if(ACCESS_KEYCARD_AUTH)
|
||||
return "Keycode Auth."
|
||||
if(ACCESS_TCOMSAT)
|
||||
return "Telecommunications"
|
||||
if(ACCESS_GATEWAY)
|
||||
return "Gateway"
|
||||
if(ACCESS_SEC_DOORS)
|
||||
return "Security SubDepartment Doors"
|
||||
if(ACCESS_MINERAL_STOREROOM)
|
||||
return "Mineral Storage"
|
||||
if(ACCESS_MINISAT)
|
||||
return "AI Satellite"
|
||||
if(ACCESS_WEAPONS)
|
||||
return "Weapon Permit"
|
||||
if(ACCESS_NETWORK)
|
||||
return "Network Access"
|
||||
if(ACCESS_CLONING)
|
||||
return "Cloning Room"
|
||||
|
||||
/proc/get_centcom_access_desc(A)
|
||||
switch(A)
|
||||
if(ACCESS_CENT_GENERAL)
|
||||
return "Code Grey"
|
||||
if(ACCESS_CENT_THUNDER)
|
||||
return "Code Yellow"
|
||||
if(ACCESS_CENT_STORAGE)
|
||||
return "Code Orange"
|
||||
if(ACCESS_CENT_LIVING)
|
||||
return "Code Green"
|
||||
if(ACCESS_CENT_MEDICAL)
|
||||
return "Code White"
|
||||
if(ACCESS_CENT_TELEPORTER)
|
||||
return "Code Blue"
|
||||
if(ACCESS_CENT_SPECOPS)
|
||||
return "Code Black"
|
||||
if(ACCESS_CENT_CAPTAIN)
|
||||
return "Code Gold"
|
||||
if(ACCESS_CENT_BAR)
|
||||
return "Code Scotch"
|
||||
|
||||
/proc/get_all_jobs()
|
||||
return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician",
|
||||
"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer",
|
||||
"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist",
|
||||
"Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer")
|
||||
|
||||
/proc/get_all_job_icons() //For all existing HUD icons
|
||||
return get_all_jobs() + list("Prisoner")
|
||||
|
||||
/proc/get_all_centcom_jobs()
|
||||
return list("VIP Guest","Custodian","Thunderdome Overseer","CentCom Official","Medical Officer","Death Commando","Research Officer","Special Ops Officer","Admiral","CentCom Commander","Emergency Response Team Commander","Security Response Officer","Engineer Response Officer", "Medical Response Officer","CentCom Bartender")
|
||||
|
||||
/obj/item/proc/GetJobName() //Used in secHUD icon generation
|
||||
var/obj/item/card/id/I = GetID()
|
||||
if(!I)
|
||||
return
|
||||
var/jobName = I.assignment
|
||||
if(jobName in get_all_job_icons()) //Check if the job has a hud icon
|
||||
return jobName
|
||||
if(jobName in get_all_centcom_jobs()) //Return with the NT logo if it is a CentCom job
|
||||
return "CentCom"
|
||||
return "Unknown" //Return unknown if none of the above apply
|
||||
|
||||
//returns TRUE if this mob has sufficient access to use this object
|
||||
/obj/proc/allowed(mob/M)
|
||||
//check if it doesn't require any access at all
|
||||
if(src.check_access(null))
|
||||
return TRUE
|
||||
if(issilicon(M))
|
||||
if(ispAI(M))
|
||||
return FALSE
|
||||
return TRUE //AI can do whatever it wants
|
||||
if(IsAdminGhost(M))
|
||||
//Access can't stop the abuse
|
||||
return TRUE
|
||||
else if(istype(M) && SEND_SIGNAL(M, COMSIG_MOB_ALLOWED, src))
|
||||
return TRUE
|
||||
else if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
//if they are holding or wearing a card that has access, that works
|
||||
if(check_access(H.get_active_held_item()) || src.check_access(H.wear_id))
|
||||
return TRUE
|
||||
else if(ismonkey(M) || isalienadult(M))
|
||||
var/mob/living/carbon/george = M
|
||||
//they can only hold things :(
|
||||
if(check_access(george.get_active_held_item()))
|
||||
return TRUE
|
||||
else if(isanimal(M))
|
||||
var/mob/living/simple_animal/A = M
|
||||
if(check_access(A.get_active_held_item()) || check_access(A.access_card))
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/proc/GetAccess()
|
||||
return list()
|
||||
|
||||
/obj/item/proc/GetID()
|
||||
return null
|
||||
|
||||
/obj/proc/text2access(access_text)
|
||||
. = list()
|
||||
if(!access_text)
|
||||
return
|
||||
var/list/split = splittext(access_text,";")
|
||||
for(var/x in split)
|
||||
var/n = text2num(x)
|
||||
if(n)
|
||||
. += n
|
||||
|
||||
//Call this before using req_access or req_one_access directly
|
||||
/obj/proc/gen_access()
|
||||
//These generations have been moved out of /obj/New() because they were slowing down the creation of objects that never even used the access system.
|
||||
if(!req_access)
|
||||
req_access = list()
|
||||
for(var/a in text2access(req_access_txt))
|
||||
req_access += a
|
||||
if(!req_one_access)
|
||||
req_one_access = list()
|
||||
for(var/b in text2access(req_one_access_txt))
|
||||
req_one_access += b
|
||||
|
||||
// Check if an item has access to this object
|
||||
/obj/proc/check_access(obj/item/I)
|
||||
return check_access_list(I ? I.GetAccess() : null)
|
||||
|
||||
/obj/proc/check_access_list(list/access_list)
|
||||
gen_access()
|
||||
|
||||
if(!islist(req_access)) //something's very wrong
|
||||
return TRUE
|
||||
|
||||
if(!req_access.len && !length(req_one_access))
|
||||
return TRUE
|
||||
|
||||
if(!length(access_list) || !islist(access_list))
|
||||
return FALSE
|
||||
|
||||
for(var/req in req_access)
|
||||
if(!(req in access_list)) //doesn't have this access
|
||||
return FALSE
|
||||
|
||||
if(length(req_one_access))
|
||||
for(var/req in req_one_access)
|
||||
if(req in access_list) //has an access from the single access list
|
||||
return TRUE
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/proc/check_access_ntnet(datum/netdata/data)
|
||||
return check_access_list(data.passkey)
|
||||
|
||||
/proc/get_centcom_access(job)
|
||||
switch(job)
|
||||
if("VIP Guest")
|
||||
return list(ACCESS_CENT_GENERAL)
|
||||
if("Custodian")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
|
||||
if("Thunderdome Overseer")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER)
|
||||
if("CentCom Official")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING)
|
||||
if("Medical Officer")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_MEDICAL)
|
||||
if("Death Commando")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
|
||||
if("Research Officer")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_TELEPORTER, ACCESS_CENT_STORAGE)
|
||||
if("Special Ops Officer")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
|
||||
if("Admiral")
|
||||
return get_all_centcom_access()
|
||||
if("CentCom Commander")
|
||||
return get_all_centcom_access()
|
||||
if("Emergency Response Team Commander")
|
||||
return get_ert_access("commander")
|
||||
if("Security Response Officer")
|
||||
return get_ert_access("sec")
|
||||
if("Engineer Response Officer")
|
||||
return get_ert_access("eng")
|
||||
if("Medical Response Officer")
|
||||
return get_ert_access("med")
|
||||
if("CentCom Bartender")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_LIVING, ACCESS_CENT_BAR)
|
||||
|
||||
/proc/get_all_accesses()
|
||||
return list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_FORENSICS_LOCKERS, ACCESS_COURT, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP,
|
||||
ACCESS_MEDICAL, ACCESS_GENETICS, ACCESS_MORGUE, ACCESS_RD,
|
||||
ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_CHEMISTRY, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_MAINT_TUNNELS,
|
||||
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD,
|
||||
ACCESS_TELEPORTER, ACCESS_EVA, ACCESS_HEADS, ACCESS_CAPTAIN, ACCESS_ALL_PERSONAL_LOCKERS,
|
||||
ACCESS_TECH_STORAGE, ACCESS_CHAPEL_OFFICE, ACCESS_ATMOSPHERICS, ACCESS_KITCHEN,
|
||||
ACCESS_BAR, ACCESS_JANITOR, ACCESS_CREMATORIUM, ACCESS_ROBOTICS, ACCESS_CARGO, ACCESS_CONSTRUCTION,
|
||||
ACCESS_HYDROPONICS, ACCESS_LIBRARY, ACCESS_LAWYER, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_QM, ACCESS_SURGERY,
|
||||
ACCESS_THEATRE, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_MAILSORTING, ACCESS_WEAPONS,
|
||||
ACCESS_VAULT, ACCESS_MINING_STATION, ACCESS_XENOBIOLOGY, ACCESS_CE, ACCESS_HOP, ACCESS_HOS, ACCESS_RC_ANNOUNCE,
|
||||
ACCESS_KEYCARD_AUTH, ACCESS_TCOMSAT, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, ACCESS_MINISAT, ACCESS_NETWORK, ACCESS_CLONING)
|
||||
|
||||
/proc/get_all_centcom_access()
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE, ACCESS_CENT_TELEPORTER, ACCESS_CENT_CAPTAIN)
|
||||
|
||||
/proc/get_ert_access(class)
|
||||
switch(class)
|
||||
if("commander")
|
||||
return get_all_centcom_access()
|
||||
if("sec")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING)
|
||||
if("eng")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE)
|
||||
if("med")
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_LIVING)
|
||||
|
||||
/proc/get_all_syndicate_access()
|
||||
return list(ACCESS_SYNDICATE, ACCESS_SYNDICATE)
|
||||
|
||||
/proc/get_region_accesses(code)
|
||||
switch(code)
|
||||
if(0)
|
||||
return get_all_accesses()
|
||||
if(1) //station general
|
||||
return list(ACCESS_KITCHEN,ACCESS_BAR, ACCESS_HYDROPONICS, ACCESS_JANITOR, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_LIBRARY, ACCESS_THEATRE, ACCESS_LAWYER)
|
||||
if(2) //security
|
||||
return list(ACCESS_SEC_DOORS, ACCESS_WEAPONS, ACCESS_SECURITY, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_FORENSICS_LOCKERS, ACCESS_COURT, ACCESS_HOS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP,)
|
||||
if(3) //medbay
|
||||
return list(ACCESS_MEDICAL, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_SURGERY, ACCESS_CMO)
|
||||
if(4) //research
|
||||
return list(ACCESS_RESEARCH, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_GENETICS, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_MINISAT, ACCESS_RD, ACCESS_NETWORK)
|
||||
if(5) //engineering and maintenance
|
||||
return list(ACCESS_CONSTRUCTION, ACCESS_MAINT_TUNNELS, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_TECH_STORAGE, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT, ACCESS_MINISAT, ACCESS_CE)
|
||||
if(6) //supply
|
||||
return list(ACCESS_MAILSORTING, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_CARGO, ACCESS_QM, ACCESS_VAULT)
|
||||
if(7) //command
|
||||
return list(ACCESS_HEADS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_TELEPORTER, ACCESS_EVA, ACCESS_GATEWAY, ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_HOP, ACCESS_CAPTAIN, ACCESS_VAULT)
|
||||
|
||||
/proc/get_region_accesses_name(code)
|
||||
switch(code)
|
||||
if(0)
|
||||
return "All"
|
||||
if(1) //station general
|
||||
return "General"
|
||||
if(2) //security
|
||||
return "Security"
|
||||
if(3) //medbay
|
||||
return "Medbay"
|
||||
if(4) //research
|
||||
return "Research"
|
||||
if(5) //engineering and maintenance
|
||||
return "Engineering"
|
||||
if(6) //supply
|
||||
return "Supply"
|
||||
if(7) //command
|
||||
return "Command"
|
||||
|
||||
/proc/get_access_desc(A)
|
||||
switch(A)
|
||||
if(ACCESS_CARGO)
|
||||
return "Cargo Bay"
|
||||
if(ACCESS_CARGO_BOT)
|
||||
return "Delivery Chutes"
|
||||
if(ACCESS_SECURITY)
|
||||
return "Security Equipment"
|
||||
if(ACCESS_BRIG)
|
||||
return "Holding Cells and Prisoner Management"
|
||||
if(ACCESS_COURT)
|
||||
return "Courtroom"
|
||||
if(ACCESS_FORENSICS_LOCKERS)
|
||||
return "Forensics Lockers"
|
||||
if(ACCESS_MEDICAL)
|
||||
return "Medical"
|
||||
if(ACCESS_GENETICS)
|
||||
return "Genetics Lab"
|
||||
if(ACCESS_MORGUE)
|
||||
return "Morgue"
|
||||
if(ACCESS_TOX)
|
||||
return "R&D Lab"
|
||||
if(ACCESS_TOX_STORAGE)
|
||||
return "Toxins Lab"
|
||||
if(ACCESS_CHEMISTRY)
|
||||
return "Chemistry Lab"
|
||||
if(ACCESS_RD)
|
||||
return "RD Office"
|
||||
if(ACCESS_BAR)
|
||||
return "Bar"
|
||||
if(ACCESS_JANITOR)
|
||||
return "Custodial Closet"
|
||||
if(ACCESS_ENGINE)
|
||||
return "Engineering"
|
||||
if(ACCESS_ENGINE_EQUIP)
|
||||
return "Power and Engineering Equipment"
|
||||
if(ACCESS_MAINT_TUNNELS)
|
||||
return "Maintenance"
|
||||
if(ACCESS_EXTERNAL_AIRLOCKS)
|
||||
return "External Airlocks"
|
||||
if(ACCESS_EMERGENCY_STORAGE)
|
||||
return "Emergency Storage"
|
||||
if(ACCESS_CHANGE_IDS)
|
||||
return "ID Console"
|
||||
if(ACCESS_AI_UPLOAD)
|
||||
return "AI Chambers"
|
||||
if(ACCESS_TELEPORTER)
|
||||
return "Teleporter"
|
||||
if(ACCESS_EVA)
|
||||
return "EVA"
|
||||
if(ACCESS_HEADS)
|
||||
return "Bridge and Command Equipment"
|
||||
if(ACCESS_CAPTAIN)
|
||||
return "Captain"
|
||||
if(ACCESS_ALL_PERSONAL_LOCKERS)
|
||||
return "Personal Lockers"
|
||||
if(ACCESS_CHAPEL_OFFICE)
|
||||
return "Chapel Office"
|
||||
if(ACCESS_TECH_STORAGE)
|
||||
return "Technical Storage"
|
||||
if(ACCESS_ATMOSPHERICS)
|
||||
return "Atmospherics"
|
||||
if(ACCESS_CREMATORIUM)
|
||||
return "Crematorium"
|
||||
if(ACCESS_ARMORY)
|
||||
return "Armory"
|
||||
if(ACCESS_CONSTRUCTION)
|
||||
return "Construction"
|
||||
if(ACCESS_KITCHEN)
|
||||
return "Kitchen"
|
||||
if(ACCESS_HYDROPONICS)
|
||||
return "Hydroponics"
|
||||
if(ACCESS_LIBRARY)
|
||||
return "Library"
|
||||
if(ACCESS_LAWYER)
|
||||
return "Law Office"
|
||||
if(ACCESS_ROBOTICS)
|
||||
return "Robotics"
|
||||
if(ACCESS_VIROLOGY)
|
||||
return "Virology"
|
||||
if(ACCESS_CMO)
|
||||
return "CMO Office"
|
||||
if(ACCESS_QM)
|
||||
return "Quartermaster"
|
||||
if(ACCESS_SURGERY)
|
||||
return "Surgery"
|
||||
if(ACCESS_THEATRE)
|
||||
return "Theatre"
|
||||
if(ACCESS_MANUFACTURING)
|
||||
return "Manufacturing"
|
||||
if(ACCESS_RESEARCH)
|
||||
return "Science"
|
||||
if(ACCESS_MINING)
|
||||
return "Mining"
|
||||
if(ACCESS_MINING_OFFICE)
|
||||
return "Mining Office"
|
||||
if(ACCESS_MAILSORTING)
|
||||
return "Cargo Office"
|
||||
if(ACCESS_MINT)
|
||||
return "Mint"
|
||||
if(ACCESS_MINT_VAULT)
|
||||
return "Mint Vault"
|
||||
if(ACCESS_VAULT)
|
||||
return "Main Vault"
|
||||
if(ACCESS_MINING_STATION)
|
||||
return "Mining EVA"
|
||||
if(ACCESS_XENOBIOLOGY)
|
||||
return "Xenobiology Lab"
|
||||
if(ACCESS_HOP)
|
||||
return "HoP Office"
|
||||
if(ACCESS_HOS)
|
||||
return "HoS Office"
|
||||
if(ACCESS_CE)
|
||||
return "CE Office"
|
||||
if(ACCESS_RC_ANNOUNCE)
|
||||
return "RC Announcements"
|
||||
if(ACCESS_KEYCARD_AUTH)
|
||||
return "Keycode Auth."
|
||||
if(ACCESS_TCOMSAT)
|
||||
return "Telecommunications"
|
||||
if(ACCESS_GATEWAY)
|
||||
return "Gateway"
|
||||
if(ACCESS_SEC_DOORS)
|
||||
return "Security SubDepartment Doors"
|
||||
if(ACCESS_ENTER_GENPOP)
|
||||
return "Prison Turnstile Entrance"
|
||||
if(ACCESS_LEAVE_GENPOP)
|
||||
return "Prison Turnstile Exit"
|
||||
if(ACCESS_MINERAL_STOREROOM)
|
||||
return "Mineral Storage"
|
||||
if(ACCESS_MINISAT)
|
||||
return "AI Satellite"
|
||||
if(ACCESS_WEAPONS)
|
||||
return "Weapon Permit"
|
||||
if(ACCESS_NETWORK)
|
||||
return "Network Access"
|
||||
if(ACCESS_CLONING)
|
||||
return "Cloning Room"
|
||||
|
||||
/proc/get_centcom_access_desc(A)
|
||||
switch(A)
|
||||
if(ACCESS_CENT_GENERAL)
|
||||
return "Code Grey"
|
||||
if(ACCESS_CENT_THUNDER)
|
||||
return "Code Yellow"
|
||||
if(ACCESS_CENT_STORAGE)
|
||||
return "Code Orange"
|
||||
if(ACCESS_CENT_LIVING)
|
||||
return "Code Green"
|
||||
if(ACCESS_CENT_MEDICAL)
|
||||
return "Code White"
|
||||
if(ACCESS_CENT_TELEPORTER)
|
||||
return "Code Blue"
|
||||
if(ACCESS_CENT_SPECOPS)
|
||||
return "Code Black"
|
||||
if(ACCESS_CENT_CAPTAIN)
|
||||
return "Code Gold"
|
||||
if(ACCESS_CENT_BAR)
|
||||
return "Code Scotch"
|
||||
|
||||
/proc/get_all_jobs()
|
||||
return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician",
|
||||
"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer",
|
||||
"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist",
|
||||
"Research Director", "Scientist", "Roboticist", "Head of Security", "Warden", "Detective", "Security Officer")
|
||||
|
||||
/proc/get_all_job_icons() //For all existing HUD icons
|
||||
return get_all_jobs() + list("Prisoner")
|
||||
|
||||
/proc/get_all_centcom_jobs()
|
||||
return list("VIP Guest","Custodian","Thunderdome Overseer","CentCom Official","Medical Officer","Death Commando","Research Officer","Special Ops Officer","Admiral","CentCom Commander","Emergency Response Team Commander","Security Response Officer","Engineer Response Officer", "Medical Response Officer","CentCom Bartender")
|
||||
|
||||
/obj/item/proc/GetJobName() //Used in secHUD icon generation
|
||||
var/obj/item/card/id/I = GetID()
|
||||
if(!I)
|
||||
return
|
||||
var/jobName = I.assignment
|
||||
if(jobName in get_all_job_icons()) //Check if the job has a hud icon
|
||||
return jobName
|
||||
if(jobName in get_all_centcom_jobs()) //Return with the NT logo if it is a CentCom job
|
||||
return "CentCom"
|
||||
return "Unknown" //Return unknown if none of the above apply
|
||||
|
||||
@@ -61,6 +61,9 @@
|
||||
|
||||
var/display_order = JOB_DISPLAY_ORDER_DEFAULT
|
||||
|
||||
//If a job complies with dresscodes, loadout items will not be equipped instead of the job's outfit, instead placing the items into the player's backpack.
|
||||
var/dresscodecompliant = TRUE
|
||||
|
||||
//Only override this proc
|
||||
//H is usually a human unless an /equip override transformed it
|
||||
/datum/job/proc/after_spawn(mob/living/H, mob/M, latejoin = FALSE)
|
||||
|
||||
@@ -15,6 +15,7 @@ Assistant
|
||||
outfit = /datum/outfit/job/assistant
|
||||
antag_rep = 7
|
||||
display_order = JOB_DISPLAY_ORDER_ASSISTANT
|
||||
dresscodecompliant = FALSE
|
||||
|
||||
/datum/job/assistant/get_access()
|
||||
if(CONFIG_GET(flag/assistants_have_maint_access) || !CONFIG_GET(flag/jobs_have_minimal_access)) //Config has assistant maint access set
|
||||
|
||||
@@ -15,7 +15,8 @@
|
||||
|
||||
access = list(ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS,
|
||||
ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_CONSTRUCTION, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_ATMOSPHERICS, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_ENGINE,
|
||||
ACCESS_ENGINE_EQUIP, ACCESS_EMERGENCY_STORAGE, ACCESS_CONSTRUCTION, ACCESS_MINERAL_STOREROOM)
|
||||
display_order = JOB_DISPLAY_ORDER_ATMOSPHERIC_TECHNICIAN
|
||||
|
||||
/datum/outfit/job/atmos
|
||||
|
||||
@@ -10,9 +10,9 @@
|
||||
supervisors = "Nanotrasen officials and Space law"
|
||||
selection_color = "#aac1ee"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 14
|
||||
minimal_player_age = 20
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type = EXP_TYPE_COMMAND
|
||||
exp_type_department = EXP_TYPE_COMMAND
|
||||
|
||||
outfit = /datum/outfit/job/captain
|
||||
|
||||
@@ -11,7 +11,8 @@
|
||||
|
||||
outfit = /datum/outfit/job/cargo_tech
|
||||
|
||||
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
|
||||
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MINING,
|
||||
ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_CARGO, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM)
|
||||
|
||||
display_order = JOB_DISPLAY_ORDER_CARGO_TECHNICIAN
|
||||
|
||||
@@ -32,5 +32,7 @@
|
||||
satchel = /obj/item/storage/backpack/satchel/chem
|
||||
duffelbag = /obj/item/storage/backpack/duffelbag/med
|
||||
|
||||
backpack_contents = list(/obj/item/storage/hypospraykit/regular)
|
||||
|
||||
chameleon_extras = /obj/item/gun/syringe
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
supervisors = "the captain"
|
||||
selection_color = "#ee7400"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 7
|
||||
minimal_player_age = 10
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type_department = EXP_TYPE_ENGINEERING
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
supervisors = "the captain"
|
||||
selection_color = "#509ed1"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 7
|
||||
minimal_player_age = 10
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type_department = EXP_TYPE_MEDICAL
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
supervisors = "the captain"
|
||||
selection_color = "#3a8529"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 10
|
||||
minimal_player_age = 20
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type_department = EXP_TYPE_SERVICE
|
||||
@@ -21,13 +21,13 @@
|
||||
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
|
||||
ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
|
||||
ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
|
||||
ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER,
|
||||
ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_HYDROPONICS, ACCESS_LAWYER,
|
||||
ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION,
|
||||
ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
|
||||
ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
|
||||
ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
|
||||
ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER,
|
||||
ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_HYDROPONICS, ACCESS_LAWYER,
|
||||
ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION,
|
||||
ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
supervisors = "the captain"
|
||||
selection_color = "#b90000"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 14
|
||||
minimal_player_age = 10
|
||||
exp_requirements = 300
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type_department = EXP_TYPE_SECURITY
|
||||
@@ -19,11 +19,11 @@
|
||||
outfit = /datum/outfit/job/hos
|
||||
mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
|
||||
|
||||
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS,
|
||||
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP,
|
||||
ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_ALL_PERSONAL_LOCKERS,
|
||||
ACCESS_RESEARCH, ACCESS_ENGINE, ACCESS_MINING, ACCESS_MEDICAL, ACCESS_CONSTRUCTION, ACCESS_MAILSORTING,
|
||||
ACCESS_HEADS, ACCESS_HOS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS,
|
||||
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP,
|
||||
ACCESS_FORENSICS_LOCKERS, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS, ACCESS_ALL_PERSONAL_LOCKERS,
|
||||
ACCESS_RESEARCH, ACCESS_ENGINE, ACCESS_MINING, ACCESS_MEDICAL, ACCESS_CONSTRUCTION, ACCESS_MAILSORTING,
|
||||
ACCESS_HEADS, ACCESS_HOS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MAINT_TUNNELS, ACCESS_MINERAL_STOREROOM)
|
||||
|
||||
@@ -32,4 +32,6 @@
|
||||
satchel = /obj/item/storage/backpack/satchel/med
|
||||
duffelbag = /obj/item/storage/backpack/duffelbag/med
|
||||
|
||||
backpack_contents = list(/obj/item/storage/hypospraykit/regular)
|
||||
|
||||
chameleon_extras = /obj/item/gun/syringe
|
||||
|
||||
@@ -11,17 +11,19 @@
|
||||
supervisors = "the captain"
|
||||
selection_color = "#a06121"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 7
|
||||
minimal_player_age = 10
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
exp_type_department = EXP_TYPE_SUPPLY
|
||||
|
||||
outfit = /datum/outfit/job/quartermaster
|
||||
|
||||
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION,
|
||||
ACCESS_MINERAL_STOREROOM, ACCESS_VAULT)
|
||||
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING,
|
||||
ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_VAULT)
|
||||
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING,
|
||||
ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE,
|
||||
ACCESS_SEC_DOORS, ACCESS_HEADS)
|
||||
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING,
|
||||
ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_KEYCARD_AUTH, ACCESS_RC_ANNOUNCE,
|
||||
ACCESS_SEC_DOORS, ACCESS_HEADS)
|
||||
|
||||
display_order = JOB_DISPLAY_ORDER_QUARTERMASTER
|
||||
blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/insanity)
|
||||
@@ -31,11 +33,13 @@
|
||||
jobtype = /datum/job/qm
|
||||
|
||||
belt = /obj/item/pda/quartermaster
|
||||
ears = /obj/item/radio/headset/headset_cargo
|
||||
ears = /obj/item/radio/headset/heads/qm
|
||||
uniform = /obj/item/clothing/under/rank/cargo
|
||||
shoes = /obj/item/clothing/shoes/sneakers/brown
|
||||
glasses = /obj/item/clothing/glasses/sunglasses
|
||||
l_hand = /obj/item/clipboard
|
||||
id = /obj/item/card/id/silver
|
||||
backpack_contents = list(/obj/item/melee/classic_baton/telescopic = 1, /obj/item/modular_computer/tablet/preset/advanced = 1)
|
||||
|
||||
chameleon_extras = /obj/item/stamp/qm
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
supervisors = "the captain"
|
||||
selection_color = "#7544cc"
|
||||
req_admin_notify = 1
|
||||
minimal_player_age = 7
|
||||
minimal_player_age = 10
|
||||
exp_type_department = EXP_TYPE_SCIENCE
|
||||
exp_requirements = 180
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
|
||||
outfit = /datum/outfit/job/security
|
||||
|
||||
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) // See /datum/job/officer/get_access()
|
||||
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP, ACCESS_MINERAL_STOREROOM) // See /datum/job/officer/get_access()
|
||||
|
||||
mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
|
||||
|
||||
|
||||
@@ -13,7 +13,8 @@
|
||||
|
||||
outfit = /datum/outfit/job/miner
|
||||
|
||||
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
|
||||
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MINING,
|
||||
ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM)
|
||||
|
||||
display_order = JOB_DISPLAY_ORDER_SHAFT_MINER
|
||||
@@ -47,7 +48,7 @@
|
||||
name = "Shaft Miner (Asteroid)"
|
||||
uniform = /obj/item/clothing/under/rank/miner
|
||||
shoes = /obj/item/clothing/shoes/workboots
|
||||
|
||||
|
||||
/datum/outfit/job/miner/equipped
|
||||
name = "Shaft Miner (Lavaland + Equipment)"
|
||||
suit = /obj/item/clothing/suit/hooded/explorer/standard
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
|
||||
outfit = /datum/outfit/job/warden
|
||||
|
||||
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM) // See /datum/job/warden/get_access()
|
||||
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP, ACCESS_FORENSICS_LOCKERS, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_WEAPONS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP, ACCESS_MINERAL_STOREROOM) // See /datum/job/warden/get_access()
|
||||
|
||||
mind_traits = list(TRAIT_LAW_ENFORCEMENT_METABOLISM)
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
glasses = /obj/item/clothing/glasses/hud/security/sunglasses
|
||||
r_pocket = /obj/item/assembly/flash/handheld
|
||||
l_pocket = /obj/item/restraints/handcuffs
|
||||
suit_store = /obj/item/gun/energy/e_gun/advtaser
|
||||
suit_store = /obj/item/gun/energy/pumpaction/defender
|
||||
backpack_contents = list(/obj/item/melee/baton/loaded=1)
|
||||
|
||||
backpack = /obj/item/storage/backpack/security
|
||||
|
||||
Reference in New Issue
Block a user