aaa config
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@@ -869,7 +869,7 @@
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enemy_roles = list("Chief Engineer","Station Engineer","Atmospheric Technician","Research Director","Scientist","Captain")
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required_enemies = list(1,1,1,0,0,0,0,0,0,0)
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cost = 5
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requirements = list(10,10,10,10,10,10,10,10,10,10)
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requirements = list(5,5,5,5,5,5,5,5,5,5)
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high_population_requirement = 10
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repeatable = TRUE
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@@ -904,13 +904,19 @@
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high_population_requirement = 10
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repeatable = TRUE
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//////////////////////////////////////////////
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// //
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// WOW THAT'S A LOT OF EVENTS //
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// //
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//////////////////////////////////////////////
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/datum/dynamic_ruleset/midround/event/brand_intelligence
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name = "Brand Intelligence"
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config_tag = "brand_intelligence"
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typepath = /datum/round_event/anomaly/anomaly_vortex
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cost = 5
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typepath = /datum/round_event/brand_intelligence
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cost = 2
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enemy_roles = list("Chief Engineer","Station Engineer","Atmospheric Technician","Research Director","Scientist","Captain","Cyborg")
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required_enemies = list(1,1,1,1,1,1,1,1,1,1)
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required_enemies = list(1,1,1,1,0,0,0,0,0,0)
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requirements = list(10,10,10,10,10,10,10,10,10,10)
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high_population_requirement = 10
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repeatable = TRUE
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@@ -919,9 +925,7 @@
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name = "Carp Migration"
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config_tag = "carp_migration"
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typepath = /datum/round_event/carp_migration
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cost = 5
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enemy_roles = list("Chief Engineer","Station Engineer","Atmospheric Technician","Research Director","Scientist","Captain","Cyborg")
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required_enemies = list(1,1,1,1,1,1,1,1,1,1)
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cost = 4
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requirements = list(10,10,10,10,10,10,10,10,10,10)
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high_population_requirement = 10
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repeatable = TRUE
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@@ -930,7 +934,7 @@
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name = "Communications Blackout"
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config_tag = "communications_blackout"
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typepath = /datum/round_event/communications_blackout
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cost = 5
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cost = 4
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enemy_roles = list("Chief Engineer","Station Engineer")
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required_enemies = list(1,1,1,0,0,0,0,0,0,0)
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requirements = list(5,5,5,5,5,5,5,5,5,5)
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@@ -941,7 +945,7 @@
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name = "Processer Overload"
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config_tag = "processor_overload"
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typepath = /datum/round_event/processor_overload
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cost = 5
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cost = 4
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enemy_roles = list("Chief Engineer","Station Engineer")
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required_enemies = list(1,1,1,0,0,0,0,0,0,0)
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requirements = list(5,5,5,5,5,5,5,5,5,5)
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@@ -985,7 +989,7 @@
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name = "Random Heart Attack"
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config_tag = "heart_attack"
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typepath = /datum/round_event/heart_attack
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cost = 1
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cost = 3
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enemy_roles = list("Medical Doctor","Chief Medical Officer")
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required_enemies = list(2,2,2,2,2,2,2,2,2,2)
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requirements = list(101,101,101,5,5,5,5,5,5,5)
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@@ -994,7 +998,7 @@
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/datum/dynamic_ruleset/midround/event/radiation_storm
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name = "Radiation Storm"
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config_tag = "heart_attack"
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config_tag = "radiation_storm"
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typepath = /datum/round_event/radiation_storm
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cost = 3
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enemy_roles = list("Chemist","Chief Medical Officer","Geneticist","Medical Doctor","AI","Captain")
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