aaa config

This commit is contained in:
Putnam
2019-11-09 04:19:49 -08:00
parent f1801b9531
commit 48761a9889
2 changed files with 94 additions and 30 deletions
@@ -869,7 +869,7 @@
enemy_roles = list("Chief Engineer","Station Engineer","Atmospheric Technician","Research Director","Scientist","Captain")
required_enemies = list(1,1,1,0,0,0,0,0,0,0)
cost = 5
requirements = list(10,10,10,10,10,10,10,10,10,10)
requirements = list(5,5,5,5,5,5,5,5,5,5)
high_population_requirement = 10
repeatable = TRUE
@@ -904,13 +904,19 @@
high_population_requirement = 10
repeatable = TRUE
//////////////////////////////////////////////
// //
// WOW THAT'S A LOT OF EVENTS //
// //
//////////////////////////////////////////////
/datum/dynamic_ruleset/midround/event/brand_intelligence
name = "Brand Intelligence"
config_tag = "brand_intelligence"
typepath = /datum/round_event/anomaly/anomaly_vortex
cost = 5
typepath = /datum/round_event/brand_intelligence
cost = 2
enemy_roles = list("Chief Engineer","Station Engineer","Atmospheric Technician","Research Director","Scientist","Captain","Cyborg")
required_enemies = list(1,1,1,1,1,1,1,1,1,1)
required_enemies = list(1,1,1,1,0,0,0,0,0,0)
requirements = list(10,10,10,10,10,10,10,10,10,10)
high_population_requirement = 10
repeatable = TRUE
@@ -919,9 +925,7 @@
name = "Carp Migration"
config_tag = "carp_migration"
typepath = /datum/round_event/carp_migration
cost = 5
enemy_roles = list("Chief Engineer","Station Engineer","Atmospheric Technician","Research Director","Scientist","Captain","Cyborg")
required_enemies = list(1,1,1,1,1,1,1,1,1,1)
cost = 4
requirements = list(10,10,10,10,10,10,10,10,10,10)
high_population_requirement = 10
repeatable = TRUE
@@ -930,7 +934,7 @@
name = "Communications Blackout"
config_tag = "communications_blackout"
typepath = /datum/round_event/communications_blackout
cost = 5
cost = 4
enemy_roles = list("Chief Engineer","Station Engineer")
required_enemies = list(1,1,1,0,0,0,0,0,0,0)
requirements = list(5,5,5,5,5,5,5,5,5,5)
@@ -941,7 +945,7 @@
name = "Processer Overload"
config_tag = "processor_overload"
typepath = /datum/round_event/processor_overload
cost = 5
cost = 4
enemy_roles = list("Chief Engineer","Station Engineer")
required_enemies = list(1,1,1,0,0,0,0,0,0,0)
requirements = list(5,5,5,5,5,5,5,5,5,5)
@@ -985,7 +989,7 @@
name = "Random Heart Attack"
config_tag = "heart_attack"
typepath = /datum/round_event/heart_attack
cost = 1
cost = 3
enemy_roles = list("Medical Doctor","Chief Medical Officer")
required_enemies = list(2,2,2,2,2,2,2,2,2,2)
requirements = list(101,101,101,5,5,5,5,5,5,5)
@@ -994,7 +998,7 @@
/datum/dynamic_ruleset/midround/event/radiation_storm
name = "Radiation Storm"
config_tag = "heart_attack"
config_tag = "radiation_storm"
typepath = /datum/round_event/radiation_storm
cost = 3
enemy_roles = list("Chemist","Chief Medical Officer","Geneticist","Medical Doctor","AI","Captain")