I don't even fucking know anymore

This commit is contained in:
Poojawa
2019-05-12 06:31:02 -05:00
parent ad5418f0a1
commit 49a2f3cc63
2 changed files with 12 additions and 13 deletions

View File

@@ -8,7 +8,8 @@
color = BLOOD_COLOR_HUMAN //default so we don't have white splotches everywhere.
bloodiness = BLOOD_AMOUNT_PER_DECAL
/obj/effect/decal/cleanable/blood/old/Initialize(mapload, list/datum/disease/diseases)
/obj/effect/decal/cleanable/blood/Initialize(mapload, list/datum/disease/diseases)
AddComponent(/datum/component/forensics, null,null,blood_DNA,null,blood_mix_types,blood_mix_color)
. = ..()
update_icon()
@@ -27,9 +28,9 @@ obj/effect/decal/cleanable/blood/add_blood_DNA(list/blood_dna)
update_icon()
/obj/effect/decal/cleanable/blood/update_icon()
GET_COMPONENT(D, /datum/component/forensics)
if(!blood_color)
blood_color = D.blood_mix_color
GET_COMPONENT(F, /datum/component/forensics)
if(istype(F))
F.blood_mix_color = blood_color
color = blood_color
/obj/effect/decal/cleanable/blood/old
@@ -56,7 +57,9 @@ obj/effect/decal/cleanable/blood/add_blood_DNA(list/blood_dna)
/obj/effect/decal/cleanable/trail_holder/update_icon()
GET_COMPONENT(D, /datum/component/forensics)
color = D.blood_mix_color
if(istype(D) && !blood_color)
blood_color = D.blood_mix_color
color = blood_color
/obj/effect/cleanable/trail_holder/Initialize()
. = ..()
@@ -129,12 +132,14 @@ obj/effect/decal/cleanable/blood/add_blood_DNA(list/blood_dna)
if(entered_dirs & Ddir)
var/image/bloodstep_overlay = GLOB.bloody_footprints_cache["entered-[print_state]-[Ddir]-[color]"]
if(!bloodstep_overlay)
GLOB.bloody_footprints_cache["entered-[print_state]-[Ddir]-[color]"] = bloodstep_overlay = image(icon, "[print_state]1", dir = Ddir, color = B.blood_mix_color)
GLOB.bloody_footprints_cache["entered-[print_state]-[Ddir]-[color]"] = bloodstep_overlay = image(icon, "[print_state]1", dir = Ddir, color = blood_color)
bloodstep_overlay.Blend(blood_color, ICON_MULTIPLY)
add_overlay(bloodstep_overlay)
if(exited_dirs & Ddir)
var/image/bloodstep_overlay = GLOB.bloody_footprints_cache["exited-[print_state]-[Ddir]-[color]"]
if(!bloodstep_overlay)
GLOB.bloody_footprints_cache["exited-[print_state]-[Ddir]-[color]"] = bloodstep_overlay = image(icon, "[print_state]2", dir = Ddir, color = B.blood_mix_color)
GLOB.bloody_footprints_cache["exited-[print_state]-[Ddir]-[color]"] = bloodstep_overlay = image(icon, "[print_state]2", dir = Ddir, color = blood_color)
bloodstep_overlay.Blend(blood_color, ICON_MULTIPLY)
add_overlay(bloodstep_overlay)
alpha = BLOODY_FOOTPRINT_BASE_ALPHA + bloodiness

View File

@@ -230,22 +230,16 @@
return "blood"
/mob/living/carbon/get_blood_id()
to_chat(world, "carbon's get blood id called")
var/mob/living/carbon/C = src
if(ishuman(C))
to_chat(world, "[C] is a [dna.species]")
var/mob/living/carbon/human/H = C
if(H.dna.species.exotic_blood)
to_chat(world, "[H] has [H.dna.species.exotic_blood]")
return "[H.dna.species.exotic_blood]"
if(dna.species.exotic_blood)
to_chat(world, "[src] apparently isn't a human. but has exotic blood, [dna.species.exotic_blood].")
return dna.species.exotic_blood
else if((NOBLOOD in dna.species.species_traits) || (has_trait(TRAIT_NOCLONE)))
to_chat(world, "[src] apparently isn't a human. And has no clone or no blood")
return
else
to_chat(world, "[src] apparently isn't a human, doesn't have snowflake blood either or something.")
return "blood"
// This is has more potential uses, and is probably faster than the old proc.