[Ready] Bone Anvil and processable Bone ingots (#15290)
* Adding all the extra stuff * whoops, slipped my last fix in here. * bone balance * 6 Goliaths + 3 Watchers + 1 Legion * bumps the damage modifier down to 1.05 * More Bones. * Undoes the undoing of the other fix PR Co-authored-by: Emily <null>
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@@ -362,6 +362,7 @@ Unless you know what you're doing, only use the first three numbers. They're in
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color = "#e3dac9"
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categories = list(MAT_CATEGORY_RIGID = TRUE, MAT_CATEGORY_BASE_RECIPES = TRUE)
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sheet_type = /obj/item/stack/sheet/bone
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strength_modifier = 1.05
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value_per_unit = 0.05
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armor_modifiers = list("melee" = 1.2, "bullet" = 0.75, "laser" = 0.75, "energy" = 1.2, "bomb" = 1, "bio" = 1, "rad" = 1.5, "fire" = 1.5, "acid" = 1.5)
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beauty_modifier = -0.2
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