Adds F.R.A.M.E. cartridge
This commit is contained in:
@@ -227,12 +227,8 @@ GLOBAL_LIST_EMPTY(PDAs)
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dat += "<a href='byond://?src=\ref[src];choice=Ringtone'><img src=pda_bell.png> Set Ringtone</a> | "
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dat += "<a href='byond://?src=\ref[src];choice=21'><img src=pda_mail.png> Messages</a><br>"
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if (istype(cartridge, /obj/item/weapon/cartridge/syndicate))
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dat += "<b>[cartridge:shock_charges] detonation charges left.</b><HR>"
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if (istype(cartridge, /obj/item/weapon/cartridge/clown))
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dat += "<b>[cartridge:honk_charges] viral files left.</b><HR>"
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if (istype(cartridge, /obj/item/weapon/cartridge/mime))
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dat += "<b>[cartridge:mime_charges] viral files left.</b><HR>"
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if(cartridge)
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dat += cartridge.message_header()
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dat += "<h4><img src=pda_menu.png> Detected PDAs</h4>"
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@@ -244,12 +240,8 @@ GLOBAL_LIST_EMPTY(PDAs)
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if (P == src)
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continue
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dat += "<li><a href='byond://?src=\ref[src];choice=Message;target=\ref[P]'>[P]</a>"
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if (istype(cartridge, /obj/item/weapon/cartridge/syndicate) && P.detonate)
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dat += " (<a href='byond://?src=\ref[src];choice=Detonate;target=\ref[P]'><img src=pda_boom.png>*Detonate*</a>)"
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if (istype(cartridge, /obj/item/weapon/cartridge/clown))
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dat += " (<a href='byond://?src=\ref[src];choice=Send Honk;target=\ref[P]'><img src=pda_honk.png>*Send Virus*</a>)"
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if (istype(cartridge, /obj/item/weapon/cartridge/mime))
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dat += " (<a href='byond://?src=\ref[src];choice=Send Silence;target=\ref[P]'>*Send Virus*</a>)"
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if(cartridge)
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dat += cartridge.message_special(P)
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dat += "</li>"
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count++
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dat += "</ul>"
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@@ -424,16 +416,15 @@ GLOBAL_LIST_EMPTY(PDAs)
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tnote = null
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if("Ringtone")
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var/t = input(U, "Please enter new ringtone", name, ttone) as text
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if(in_range(src, U) && loc == U)
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if(t)
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if(hidden_uplink && (trim(lowertext(t)) == trim(lowertext(lock_code))))
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hidden_uplink.interact(U)
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to_chat(U, "The PDA softly beeps.")
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U << browse(null, "window=pda")
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src.mode = 0
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else
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t = copytext(sanitize(t), 1, 20)
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ttone = t
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if(in_range(src, U) && loc == U && t)
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if(hidden_uplink && (trim(lowertext(t)) == trim(lowertext(lock_code))))
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hidden_uplink.interact(U)
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to_chat(U, "The PDA softly beeps.")
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U << browse(null, "window=pda")
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src.mode = 0
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else
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t = copytext(sanitize(t), 1, 20)
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ttone = t
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else
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U << browse(null, "window=pda")
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return
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@@ -444,30 +435,9 @@ GLOBAL_LIST_EMPTY(PDAs)
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if("MessageAll")
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src.send_to_all(U)
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if("Send Honk")//Honk virus
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if(istype(cartridge, /obj/item/weapon/cartridge/clown))//Cartridge checks are kind of unnecessary since everything is done through switch.
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var/obj/item/device/pda/P = locate(href_list["target"])//Leaving it alone in case it may do something useful, I guess.
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if(!isnull(P))
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if (!P.toff && cartridge:honk_charges > 0)
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cartridge:honk_charges--
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U.show_message("<span class='notice'>Virus sent!</span>", 1)
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P.honkamt = (rand(15,20))
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else
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to_chat(U, "PDA not found.")
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else
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U << browse(null, "window=pda")
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return
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if("Send Silence")//Silent virus
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if(istype(cartridge, /obj/item/weapon/cartridge/mime))
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var/obj/item/device/pda/P = locate(href_list["target"])
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if(!isnull(P))
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if (!P.toff && cartridge:mime_charges > 0)
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cartridge:mime_charges--
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U.show_message("<span class='notice'>Virus sent!</span>", 1)
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P.silent = 1
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P.ttone = "silence"
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else
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to_chat(U, "PDA not found.")
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if("cart")
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if(cartridge)
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cartridge.special(U, href_list)
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else
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U << browse(null, "window=pda")
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return
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@@ -483,38 +453,6 @@ GLOBAL_LIST_EMPTY(PDAs)
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else
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M.close()
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if("Detonate")//Detonate PDA
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if(istype(cartridge, /obj/item/weapon/cartridge/syndicate))
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var/obj/item/device/pda/P = locate(href_list["target"])
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if(!isnull(P))
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if (!P.toff && cartridge:shock_charges > 0)
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cartridge:shock_charges--
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var/difficulty = 0
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if(P.cartridge)
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difficulty += P.cartridge.access_medical
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difficulty += P.cartridge.access_security
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difficulty += P.cartridge.access_engine
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difficulty += P.cartridge.access_clown
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difficulty += P.cartridge.access_janitor
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difficulty += P.cartridge.access_manifest * 2
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else
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difficulty += 2
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if(prob(difficulty * 15) || (P.hidden_uplink))
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U.show_message("<span class='danger'>An error flashes on your [src].</span>", 1)
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else
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U.show_message("<span class='notice'>Success!</span>", 1)
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P.explode()
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else
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to_chat(U, "PDA not found.")
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else
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U.unset_machine()
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U << browse(null, "window=pda")
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return
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//pAI FUNCTIONS===================================
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if("pai")
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switch(href_list["option"])
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@@ -896,7 +834,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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if(T)
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T.hotspot_expose(700,125)
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if(istype(cartridge, /obj/item/weapon/cartridge/syndicate))
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if(istype(cartridge, /obj/item/weapon/cartridge/virus/syndicate))
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explosion(T, -1, 1, 3, 4)
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else
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explosion(T, -1, -1, 2, 3)
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@@ -1002,4 +940,3 @@ GLOBAL_LIST_EMPTY(PDAs)
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for(var/obj/item/device/pda/P in GLOB.PDAs)
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if(!P.owner || P.toff || P.hidden) continue
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. += P
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return .
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@@ -1,7 +1,7 @@
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//Clown PDA is slippery.
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/obj/item/device/pda/clown
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name = "clown PDA"
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default_cartridge = /obj/item/weapon/cartridge/clown
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default_cartridge = /obj/item/weapon/cartridge/virus/clown
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icon_state = "pda-clown"
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desc = "A portable microcomputer by Thinktronic Systems, LTD. The surface is coated with polytetrafluoroethylene and banana drippings."
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ttone = "honk"
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@@ -11,10 +11,10 @@
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var/mob/living/carbon/M = AM
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if(M.slip(0, 6, src, NO_SLIP_WHEN_WALKING))
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if (ishuman(M) && (M.real_name != src.owner))
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if (istype(src.cartridge, /obj/item/weapon/cartridge/clown))
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var/obj/item/weapon/cartridge/clown/cart = src.cartridge
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if(cart.honk_charges < 5)
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cart.honk_charges++
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if (istype(src.cartridge, /obj/item/weapon/cartridge/virus/clown))
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var/obj/item/weapon/cartridge/virus/cart = src.cartridge
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if(cart.charges < 5)
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cart.charges++
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// Special AI/pAI PDAs that cannot explode.
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@@ -79,7 +79,7 @@
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/obj/item/device/pda/mime
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name = "mime PDA"
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default_cartridge = /obj/item/weapon/cartridge/mime
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default_cartridge = /obj/item/weapon/cartridge/virus/mime
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icon_state = "pda-mime"
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silent = 1
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ttone = "silence"
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@@ -134,7 +134,7 @@
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icon_state = "pda-miner"
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/obj/item/device/pda/syndicate
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default_cartridge = /obj/item/weapon/cartridge/syndicate
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default_cartridge = /obj/item/weapon/cartridge/virus/syndicate
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icon_state = "pda-syndi"
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name = "military PDA"
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owner = "John Doe"
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@@ -96,18 +96,6 @@
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access_security = 1
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spam_enabled = 1
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/obj/item/weapon/cartridge/clown
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name = "\improper Honkworks 5.0 cartridge"
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icon_state = "cart-clown"
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access_clown = 1
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var/honk_charges = 5
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/obj/item/weapon/cartridge/mime
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name = "\improper Gestur-O 1000 cartridge"
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icon_state = "cart-mi"
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access_mime = 1
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var/mime_charges = 5
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/obj/item/weapon/cartridge/curator
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name = "\improper Lib-Tweet cartridge"
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icon_state = "cart-s"
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@@ -232,13 +220,6 @@
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..()
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radio = new /obj/item/radio/integrated/signal(src)
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/obj/item/weapon/cartridge/syndicate
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name = "\improper Detomatix cartridge"
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icon_state = "cart"
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access_remote_door = 1
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remote_door_id = "smindicate" //Make sure this matches the syndicate shuttle's shield/door id!! //don't ask about the name, testing.
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var/shock_charges = 4
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/obj/item/weapon/cartridge/proc/unlock()
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if (!istype(loc, /obj/item/device/pda))
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return
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@@ -785,3 +766,14 @@ Code:
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return
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return menu
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//If the cartridge adds a special line to the top of the messaging app
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/obj/item/weapon/cartridge/proc/message_header()
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return ""
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//If the cartridge adds something to each potetial messaging target
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/obj/item/weapon/cartridge/proc/message_special(obj/item/device/pda/target)
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return ""
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//This is called for special abilities of cartridges
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/obj/item/weapon/cartridge/proc/special(mov/living/user, list/params)
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108
code/game/objects/items/devices/PDA/virus_cart.dm
Normal file
108
code/game/objects/items/devices/PDA/virus_cart.dm
Normal file
@@ -0,0 +1,108 @@
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/obj/item/weapon/cartridge/virus
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name = "Generic Virus PDA cart"
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var/charges = 5
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/obj/item/weapon/cartridge/virus/proc/send_virus(obj/item/device/pda/target, mob/living/U)
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return
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/obj/item/weapon/cartridge/virus/message_header()
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return "<b>[charges] viral files left.</b><HR>"
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/obj/item/weapon/cartridge/virus/message_special(obj/item/device/pda/target)
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if (!istype(loc, /obj/item/device/pda))
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return "" //Sanity check, this shouldn't be possible.
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return " (<a href='byond://?src=\ref[loc];choice=cart;special=virus;target=\ref[target]'>*Send Virus*</a>)"
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/obj/item/weapon/cartridge/virus/special(mob/living/user, list/params)
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var/obj/item/device/pda/P = locate(params["target"])//Leaving it alone in case it may do something useful, I guess.
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send_virus(P,user)
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/obj/item/weapon/cartridge/virus/clown
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name = "\improper Honkworks 5.0 cartridge"
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icon_state = "cart-clown"
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desc = "A data cartridge for portable microcomputers. It smells vaguely of banannas"
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access_clown = 1
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/obj/item/weapon/cartridge/virus/clown/send_virus(obj/item/device/pda/target, mob/living/U)
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if(charges <= 0)
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to_chat(U, "<span class='notice'>Out of charges.</span>")
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return
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if(!isnull(target) && !target.toff)
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charges--
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to_chat(U, "<span class='notice'>Virus Sent!</span>")
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target.honkamt = (rand(15,20))
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else
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to_chat(U, "PDA not found.")
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/obj/item/weapon/cartridge/virus/mime
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name = "\improper Gestur-O 1000 cartridge"
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icon_state = "cart-mi"
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access_mime = 1
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/obj/item/weapon/cartridge/virus/mime/send_virus(obj/item/device/pda/target, mob/living/U)
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if(charges <= 0)
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to_chat(U, "<span class='notice'>Out of charges.</span>")
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return
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if(!isnull(target) && !target.toff)
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charges--
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to_chat(U, "<span class='notice'>Virus Sent!</span>")
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target.silent = 1
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target.ttone = "silence"
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else
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to_chat(U, "PDA not found.")
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/obj/item/weapon/cartridge/virus/syndicate
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name = "\improper Detomatix cartridge"
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icon_state = "cart"
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access_remote_door = 1
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remote_door_id = "smindicate" //Make sure this matches the syndicate shuttle's shield/door id!! //don't ask about the name, testing.
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charges = 4
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/obj/item/weapon/cartridge/virus/syndicate/send_virus(obj/item/device/pda/target, mob/living/U)
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if(charges <= 0)
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to_chat(U, "<span class='notice'>Out of charges.</span>")
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return
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if(!isnull(target) && !target.toff)
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charges--
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var/difficulty = 0
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if(target.cartridge)
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difficulty += target.cartridge.access_medical
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difficulty += target.cartridge.access_security
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difficulty += target.cartridge.access_engine
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difficulty += target.cartridge.access_clown
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difficulty += target.cartridge.access_janitor
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difficulty += target.cartridge.access_manifest * 2
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else
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difficulty += 2
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if(prob(difficulty * 15) || (target.hidden_uplink))
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U.show_message("<span class='danger'>An error flashes on your [src].</span>", 1)
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else
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U.show_message("<span class='notice'>Success!</span>", 1)
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target.explode()
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else
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to_chat(U, "PDA not found.")
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/obj/item/weapon/cartridge/virus/frame
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name = "\improper F.R.A.M.E. cartridge"
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icon_state = "cart"
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var/telecrystals = 0
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/obj/item/weapon/cartridge/virus/frame/send_virus(obj/item/device/pda/target, mob/living/U)
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if(charges <= 0)
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to_chat(U, "<span class='notice'>Out of charges.</span>")
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return
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if(!isnull(target) && !target.toff)
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charges--
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var/lock_code = "[rand(100,999)] [pick("Alpha","Bravo","Charlie","Delta","Echo","Foxtrot","Golf","Hotel","India","Juliet","Kilo","Lima","Mike","November","Oscar","Papa","Quebec","Romeo","Sierra","Tango","Uniform","Victor","Whiskey","X-ray","Yankee","Zulu")]"
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to_chat(U, "<span class='notice'>Virus Sent! The unlock code to the target is: [lock_code]</span>")
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if(!target.hidden_uplink)
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var/obj/item/device/uplink/uplink = new(target)
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target.hidden_uplink = uplink
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target.lock_code = lock_code
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else
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target.hidden_uplink.hidden_crystals += target.hidden_uplink.telecrystals //Temporarially hide the PDA's crystals, so you can't steal telecrystals.
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target.hidden_uplink.telecrystals = telecrystals
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telecrystals = 0
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target.hidden_uplink.active = TRUE
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else
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to_chat(U, "PDA not found.")
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@@ -20,11 +20,18 @@
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/obj/item/stack/telecrystal/afterattack(obj/item/I, mob/user, proximity)
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if(!proximity)
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return
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if(istype(I, /obj/item))
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if(I.hidden_uplink && I.hidden_uplink.active) //No metagaming by using this on every PDA around just to see if it gets used up.
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I.hidden_uplink.telecrystals += amount
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use(amount)
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to_chat(user, "<span class='notice'>You slot [src] into the [I] and charge its internal uplink.</span>")
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if(istype(I, /obj/item) && I.hidden_uplink && I.hidden_uplink.active) //No metagaming by using this on every PDA around just to see if it gets used up.
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I.hidden_uplink.telecrystals += amount
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use(amount)
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to_chat(user, "<span class='notice'>You slot [src] into the [I] and charge its internal uplink.</span>")
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else if(istype(I, /obj/item/weapon/cartridge/virus/frame))
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var/obj/item/weapon/cartridge/virus/frame/cart = I
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if(!cart.charges)
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to_chat(user, "<span class='notice'>The [cart] is out of charges, it's refusing to accept the [src]</span>")
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return
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cart.telecrystals += amount
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use(amount)
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to_chat(user, "<span class='notice'>You slot [src] into the [cart]. The next time it's used, it will also give telecrystals</span>")
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/obj/item/stack/telecrystal/five
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amount = 5
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@@ -87,7 +87,7 @@
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new /obj/item/device/doorCharge(src)
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new /obj/item/device/camera_bug(src)
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new /obj/item/device/sbeacondrop/powersink(src)
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new /obj/item/weapon/cartridge/syndicate(src)
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new /obj/item/weapon/cartridge/virus/syndicate(src)
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new /obj/item/weapon/storage/toolbox/syndicate(src) //To actually get to those places
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new /obj/item/pizzabox/bomb
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@@ -530,7 +530,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
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var/static/list/non_fakeattack_weapons = list(/obj/item/weapon/gun/ballistic, /obj/item/ammo_box/a357,\
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/obj/item/weapon/gun/energy/kinetic_accelerator/crossbow, /obj/item/weapon/melee/energy/sword/saber,\
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/obj/item/weapon/storage/box/syndicate, /obj/item/weapon/storage/box/emps,\
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/obj/item/weapon/cartridge/syndicate, /obj/item/clothing/under/chameleon,\
|
||||
/obj/item/weapon/cartridge/virus/syndicate, /obj/item/clothing/under/chameleon,\
|
||||
/obj/item/clothing/shoes/chameleon, /obj/item/weapon/card/id/syndicate,\
|
||||
/obj/item/clothing/mask/chameleon, /obj/item/clothing/glasses/thermal,\
|
||||
/obj/item/device/chameleon, /obj/item/weapon/card/emag, /obj/item/weapon/grenade/plastic/x4,\
|
||||
|
||||
@@ -19,6 +19,7 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
var/spent_telecrystals = 0
|
||||
var/purchase_log = ""
|
||||
var/list/uplink_items
|
||||
var/hidden_crystals = 0
|
||||
|
||||
/obj/item/device/uplink/Initialize()
|
||||
. = ..()
|
||||
@@ -57,7 +58,8 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
|
||||
/obj/item/device/uplink/interact(mob/user)
|
||||
active = TRUE
|
||||
ui_interact(user)
|
||||
if(user)
|
||||
ui_interact(user)
|
||||
|
||||
/obj/item/device/uplink/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
|
||||
@@ -119,6 +121,8 @@ GLOBAL_LIST_EMPTY(uplinks)
|
||||
. = TRUE
|
||||
if("lock")
|
||||
active = FALSE
|
||||
telecrystals += hidden_crystals
|
||||
hidden_crystals = 0
|
||||
SStgui.close_uis(src)
|
||||
if("select")
|
||||
selected_cat = params["category"]
|
||||
|
||||
@@ -686,7 +686,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
|
||||
detonate PDAs of crewmembers who have their message feature enabled. \
|
||||
The concussive effect from the explosion will knock the recipient out for a short period, and deafen \
|
||||
them for longer. Beware, it has a chance to detonate your PDA."
|
||||
item = /obj/item/weapon/cartridge/syndicate
|
||||
item = /obj/item/weapon/cartridge/virus/syndicate
|
||||
cost = 6
|
||||
|
||||
/datum/uplink_item/stealthy_weapons/suppressor
|
||||
@@ -744,6 +744,15 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
|
||||
exclude_modes = list(/datum/game_mode/nuclear)
|
||||
player_minimum = 20
|
||||
|
||||
/datum/uplink_item/stealthy_tools/frame
|
||||
name = "F.R.A.M.E. PDA Cartridge"
|
||||
desc = "When inserted into a personal digital assistant, this cartridge gives you five PDA viruses which \
|
||||
when used cause the targeted PDA to become a new uplink with zero TCs, and immediately become unlocked. \
|
||||
You will recieve the unlock code upon activating the virus, and the new uplink may be charged with \
|
||||
telecrystals normally."
|
||||
item = /obj/item/weapon/cartridge/virus/frame
|
||||
cost = 4
|
||||
|
||||
/datum/uplink_item/stealthy_tools/syndigaloshes/nuke
|
||||
name = "Stealthy No-Slip Chameleon Shoes"
|
||||
desc = "These shoes will allow the wearer to run on wet floors and slippery objects without falling down. \
|
||||
|
||||
@@ -787,6 +787,7 @@
|
||||
#include "code\game\objects\items\devices\PDA\PDA.dm"
|
||||
#include "code\game\objects\items\devices\PDA\PDA_types.dm"
|
||||
#include "code\game\objects\items\devices\PDA\radio.dm"
|
||||
#include "code\game\objects\items\devices\PDA\virus_cart.dm"
|
||||
#include "code\game\objects\items\devices\radio\beacon.dm"
|
||||
#include "code\game\objects\items\devices\radio\electropack.dm"
|
||||
#include "code\game\objects\items\devices\radio\encryptionkey.dm"
|
||||
|
||||
Reference in New Issue
Block a user