Update human_defense.dm (#13002)

This commit is contained in:
silicons
2020-08-09 07:06:53 -07:00
committed by GitHub
parent 56e88c10b2
commit 4da1d0b73c

View File

@@ -336,7 +336,8 @@
if (!istype(ears, /obj/item/clothing/ears/earmuffs))
adjustEarDamage(30, 120)
Unconscious(20) //short amount of time for follow up attacks against elusive enemies like wizards
Knockdown(200 - (bomb_armor * 1.6)) //between ~4 and ~20 seconds of knockdown depending on bomb armor
Knockdown((200 - (bomb_armor * 1.6)) / 4) //between ~1 and ~5 seconds of knockdown depending on bomb armor
adjustStaminaLoss(brute_loss)
if(EXPLODE_LIGHT)
brute_loss = 30
@@ -345,7 +346,8 @@
damage_clothes(max(50 - bomb_armor, 0), BRUTE, "bomb")
if (!istype(ears, /obj/item/clothing/ears/earmuffs))
adjustEarDamage(15,60)
Knockdown(160 - (bomb_armor * 1.6)) //100 bomb armor will prevent knockdown altogether
Knockdown((160 - (bomb_armor * 1.6)) / 4) //100 bomb armor will prevent knockdown altogether
adjustStaminaLoss(brute_loss)
take_overall_damage(brute_loss,burn_loss)