Merge remote-tracking branch 'upstream/master' into snaxi2
This commit is contained in:
@@ -25,35 +25,38 @@
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//SubSystem flags (Please design any new flags so that the default is off, to make adding flags to subsystems easier)
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//subsystem does not initialize.
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#define SS_NO_INIT 1
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#define SS_NO_INIT (1<<0)
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//subsystem does not fire.
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// (like can_fire = 0, but keeps it from getting added to the processing subsystems list)
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// (Requires a MC restart to change)
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#define SS_NO_FIRE 2
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#define SS_NO_FIRE (1<<1)
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//subsystem only runs on spare cpu (after all non-background subsystems have ran that tick)
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// SS_BACKGROUND has its own priority bracket
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#define SS_BACKGROUND 4
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#define SS_BACKGROUND (1<<2)
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//subsystem does not tick check, and should not run unless there is enough time (or its running behind (unless background))
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#define SS_NO_TICK_CHECK 8
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#define SS_NO_TICK_CHECK (1<<3)
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//Treat wait as a tick count, not DS, run every wait ticks.
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// (also forces it to run first in the tick, above even SS_NO_TICK_CHECK subsystems)
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// (implies all runlevels because of how it works)
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// (overrides SS_BACKGROUND)
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// This is designed for basically anything that works as a mini-mc (like SStimer)
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#define SS_TICKER 16
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#define SS_TICKER (1<<4)
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//keep the subsystem's timing on point by firing early if it fired late last fire because of lag
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// ie: if a 20ds subsystem fires say 5 ds late due to lag or what not, its next fire would be in 15ds, not 20ds.
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#define SS_KEEP_TIMING 32
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#define SS_KEEP_TIMING (1<<5)
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//Calculate its next fire after its fired.
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// (IE: if a 5ds wait SS takes 2ds to run, its next fire should be 5ds away, not 3ds like it normally would be)
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// This flag overrides SS_KEEP_TIMING
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#define SS_POST_FIRE_TIMING 64
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#define SS_POST_FIRE_TIMING (1<<6)
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/// Show in stat() by default even if SS_NO_FIRE
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#define SS_ALWAYS_SHOW_STAT (1<<7)
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//SUBSYSTEM STATES
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#define SS_IDLE 0 //aint doing shit.
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@@ -1,13 +1,28 @@
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#define TICK_LIMIT_RUNNING 80
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/// Percentage of tick to leave for master controller to run
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#define MAPTICK_MC_MIN_RESERVE 70
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/// internal_tick_usage is updated every tick by extools
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#define MAPTICK_LAST_INTERNAL_TICK_USAGE ((GLOB.internal_tick_usage / world.tick_lag) * 100)
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/// Tick limit while running normally
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#define TICK_BYOND_RESERVE 2
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#define TICK_LIMIT_RUNNING (max(100 - TICK_BYOND_RESERVE - MAPTICK_LAST_INTERNAL_TICK_USAGE, MAPTICK_MC_MIN_RESERVE))
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/// Tick limit used to resume things in stoplag
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#define TICK_LIMIT_TO_RUN 70
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/// Tick limit for MC while running
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#define TICK_LIMIT_MC 70
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#define TICK_LIMIT_MC_INIT_DEFAULT 98
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/// Tick limit while initializing
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#define TICK_LIMIT_MC_INIT_DEFAULT (100 - TICK_BYOND_RESERVE)
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#define TICK_USAGE world.tick_usage //for general usage
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#define TICK_USAGE_REAL world.tick_usage //to be used where the result isn't checked
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/// for general usage of tick_usage
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#define TICK_USAGE world.tick_usage
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/// to be used where the result isn't checked
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#define TICK_USAGE_REAL world.tick_usage
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/// Returns true if tick_usage is above the limit
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#define TICK_CHECK ( TICK_USAGE > Master.current_ticklimit )
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/// runs stoplag if tick_usage is above the limit
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#define CHECK_TICK ( TICK_CHECK ? stoplag() : 0 )
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/// Returns true if tick usage is above 95, for high priority usage
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#define TICK_CHECK_HIGH_PRIORITY ( TICK_USAGE > 95 )
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/// runs stoplag if tick_usage is above 95, for high priority usage
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#define CHECK_TICK_HIGH_PRIORITY ( TICK_CHECK_HIGH_PRIORITY? stoplag() : 0 )
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@@ -259,10 +259,10 @@
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//HELPERS
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#define PIPING_LAYER_SHIFT(T, PipingLayer) \
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if(T.dir & NORTH || T.dir & SOUTH) { \
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if(T.dir & (NORTH|SOUTH)) { \
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T.pixel_x = (PipingLayer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X;\
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} \
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if(T.dir & WEST || T.dir & EAST) { \
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if(T.dir & (WEST|EAST)) { \
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T.pixel_y = (PipingLayer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y;\
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}
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@@ -59,8 +59,6 @@
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//let's just pretend fulltile windows being children of border windows is fine
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#define FULLTILE_WINDOW_DIR NORTHEAST
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//The amount of materials you get from a sheet of mineral like iron/diamond/glass etc
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#define MINERAL_MATERIAL_AMOUNT 2000
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//The maximum size of a stack object.
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#define MAX_STACK_SIZE 50
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//maximum amount of cable in a coil
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@@ -132,7 +132,7 @@
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#define FEMALE_UNIFORM_FULL 1
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#define FEMALE_UNIFORM_TOP 2
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//flags for outfits that have mutantrace variants: These are hard sprited too.
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//flags for outfits that have mutant race variants: Most of these require additional sprites to work.
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#define STYLE_DIGITIGRADE (1<<0) //jumpsuits, suits and shoes
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#define STYLE_MUZZLE (1<<1) //hats or masks
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#define STYLE_SNEK_TAURIC (1<<2) //taur-friendly suits
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@@ -140,6 +140,9 @@
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#define STYLE_HOOF_TAURIC (1<<4)
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#define STYLE_ALL_TAURIC (STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC|STYLE_HOOF_TAURIC)
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#define STYLE_NO_ANTHRO_ICON (1<<5) //When digis fit the default sprite fine and need no copypasted states. This is the case of skirts and winter coats, for example.
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#define USE_SNEK_CLIP_MASK (1<<6)
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#define USE_QUADRUPED_CLIP_MASK (1<<7)
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#define USE_TAUR_CLIP_MASK (USE_SNEK_CLIP_MASK|USE_QUADRUPED_CLIP_MASK)
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//digitigrade legs settings.
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#define NOT_DIGITIGRADE 0
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@@ -1,6 +1,8 @@
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//Defines for atom layers and planes
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//KEEP THESE IN A NICE ACSCENDING ORDER, PLEASE
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#define PLANE_VOID -100
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#define CLICKCATCHER_PLANE -99
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#define PLANE_SPACE -95
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@@ -89,6 +91,8 @@
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#define MASSIVE_OBJ_LAYER 11
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#define POINT_LAYER 12
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#define CHAT_LAYER 12.1
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#define EMISSIVE_BLOCKER_PLANE 12
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#define EMISSIVE_BLOCKER_LAYER 12
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#define EMISSIVE_BLOCKER_RENDER_TARGET "*EMISSIVE_BLOCKER_PLANE"
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3
code/__DEFINES/mapping/maploader.dm
Normal file
3
code/__DEFINES/mapping/maploader.dm
Normal file
@@ -0,0 +1,3 @@
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//map template annihilate_bounds
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#define MAP_TEMPLATE_ANNIHILATE_PRELOAD 1 //annihilate bounds before starting loading
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#define MAP_TEMPLATE_ANNIHILATE_LOADING 2 //"sweeping" delete during loading
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2
code/__DEFINES/material/worth.dm
Normal file
2
code/__DEFINES/material/worth.dm
Normal file
@@ -0,0 +1,2 @@
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/// cm3 of material matter per sheet
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#define MINERAL_MATERIAL_AMOUNT 2000
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@@ -7,5 +7,5 @@
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/// Flag for atoms, this flag ensures it isn't re-colored by materials. Useful for snowflake icons such as default toolboxes.
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#define MATERIAL_COLOR (1<<0)
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#define MATERIAL_ADD_PREFIX (1<<1)
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#define MATERIAL_NO_EFFECTS (1<<2)
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#define MATERIAL_EFFECTS (1<<2)
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#define MATERIAL_AFFECT_STATISTICS (1<<3)
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@@ -35,15 +35,15 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s
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#define BODY_ADJ_LAYER 27 //certain mutantrace features (snout, body markings) that must appear above the body parts
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#define GENITALS_FRONT_LAYER 26 //Draws some genitalia above clothes and the TAUR body if need be.
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#define BODY_LAYER 25 //underwear, undershirts, socks, eyes, lips(makeup)
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#define FRONT_MUTATIONS_LAYER 24 //mutations that should appear above body, body_adj and bodyparts layer (e.g. laser eyes)
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#define DAMAGE_LAYER 23 //damage indicators (cuts and burns)
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#define UNIFORM_LAYER 22
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#define ID_LAYER 21
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#define HANDS_PART_LAYER 20
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#define SHOES_LAYER 19
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#define GLOVES_LAYER 18
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#define EARS_LAYER 17
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#define BODY_TAUR_LAYER 16
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#define BODY_ADJ_UPPER_LAYER 24
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#define FRONT_MUTATIONS_LAYER 23 //mutations that should appear above body, body_adj and bodyparts layer (e.g. laser eyes)
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#define DAMAGE_LAYER 22 //damage indicators (cuts and burns)
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#define UNIFORM_LAYER 21
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#define ID_LAYER 20
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#define HANDS_PART_LAYER 19
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#define SHOES_LAYER 18
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#define GLOVES_LAYER 17
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#define EARS_LAYER 16
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#define SUIT_LAYER 15
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#define GENITALS_EXPOSED_LAYER 14
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#define GLASSES_LAYER 13
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@@ -289,4 +289,8 @@
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#define HUMAN_FIRE_STACK_ICON_NUM 3
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#define GRAB_PIXEL_SHIFT_PASSIVE 6
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#define GRAB_PIXEL_SHIFT_AGGRESSIVE 12
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#define GRAB_PIXEL_SHIFT_NECK 16
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#define SLEEP_CHECK_DEATH(X) sleep(X); if(QDELETED(src) || stat == DEAD) return;
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@@ -53,3 +53,4 @@
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#define ORGAN_EXTERNAL (1<<3) //Was this organ implanted/inserted/etc, if true will not be removed during species change.
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#define ORGAN_VITAL (1<<4) //Currently only the brain
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#define ORGAN_NO_SPOIL (1<<5) //Do not spoil under any circumstances
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#define ORGAN_NO_DISMEMBERMENT (1<<6) //Immune to disembowelment.
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5
code/__DEFINES/research/stock_parts.dm
Normal file
5
code/__DEFINES/research/stock_parts.dm
Normal file
@@ -0,0 +1,5 @@
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// the clamps are just sanity checks.
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/// Efficiency scaling for stock part level to material usage. All code concerning lathing and production from raw material sheet should be using this.
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#define STANDARD_PART_LEVEL_LATHE_COEFFICIENT(level) clamp(1 - (level * 0.1), 0, 1)
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/// Efficiency scaling for stock part level to ore factor. All code concerning lathing and production from raw ores to raw material sheets should be using this.
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#define STANDARD_PART_LEVEL_ORE_COEFFICIENT(level) clamp(1 + (level * 0.125), 1, 10)
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@@ -34,6 +34,8 @@
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#define STATUS_EFFECT_HIPPOCRATIC_OATH /datum/status_effect/hippocraticOath //Gives you an aura of healing as well as regrowing the Rod of Asclepius if lost
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#define STATUS_EFFECT_REGENERATIVE_CORE /datum/status_effect/regenerative_core //removes damage slowdown while giving a slow regenerating effect
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/////////////
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// DEBUFFS //
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/////////////
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@@ -132,8 +132,15 @@
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#define RUNLEVELS_DEFAULT (RUNLEVEL_SETUP | RUNLEVEL_GAME | RUNLEVEL_POSTGAME)
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// SSair run section
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#define SSAIR_PIPENETS 1
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#define SSAIR_ATMOSMACHINERY 2
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#define SSAIR_REACTQUEUE 3
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#define SSAIR_EXCITEDGROUPS 4
|
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#define SSAIR_HIGHPRESSURE 5
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#define SSAIR_HOTSPOTS 6
|
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#define SSAIR_SUPERCONDUCTIVITY 7
|
||||
#define SSAIR_REBUILD_PIPENETS 8
|
||||
|
||||
#define COMPILE_OVERLAYS(A)\
|
||||
if (TRUE) {\
|
||||
|
||||
@@ -78,6 +78,7 @@
|
||||
#define TRAIT_MONKEYLIKE "monkeylike" //sets IsAdvancedToolUser to FALSE
|
||||
#define TRAIT_PACIFISM "pacifism"
|
||||
#define TRAIT_IGNORESLOWDOWN "ignoreslow"
|
||||
#define TRAIT_IGNOREDAMAGESLOWDOWN "ignoredamageslowdown"
|
||||
#define TRAIT_DEATHCOMA "deathcoma" //Causes death-like unconsciousness
|
||||
#define TRAIT_FAKEDEATH "fakedeath" //Makes the owner appear as dead to most forms of medical examination
|
||||
#define TRAIT_DISFIGURED "disfigured"
|
||||
@@ -187,7 +188,7 @@
|
||||
#define TRAIT_NO_INTERNALS "no-internals"
|
||||
#define TRAIT_NO_ALCOHOL "alcohol_intolerance"
|
||||
#define TRAIT_MUTATION_STASIS "mutation_stasis" //Prevents processed genetics mutations from processing.
|
||||
#define TRAIT_FAST_PUMP "fast_pump"
|
||||
#define TRAIT_FAST_PUMP "fast_pump"
|
||||
|
||||
// mobility flag traits
|
||||
// IN THE FUTURE, IT WOULD BE NICE TO DO SOMETHING SIMILAR TO https://github.com/tgstation/tgstation/pull/48923/files (ofcourse not nearly the same because I have my.. thoughts on it)
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
init_subtypes(/datum/crafting_recipe, GLOB.crafting_recipes)
|
||||
|
||||
INVOKE_ASYNC(GLOBAL_PROC, /proc/init_ref_coin_values) //so the current procedure doesn't sleep because of UNTIL()
|
||||
INVOKE_ASYNC(GLOBAL_PROC, /proc/setupGenetics)
|
||||
|
||||
//creates every subtype of prototype (excluding prototype) and adds it to list L.
|
||||
//if no list/L is provided, one is created.
|
||||
@@ -113,3 +114,25 @@
|
||||
UNTIL(C.flags_1 & INITIALIZED_1) //we want to make sure the value is calculated and not null.
|
||||
GLOB.coin_values[path] = C.value
|
||||
qdel(C)
|
||||
|
||||
/proc/setupGenetics()
|
||||
var/list/mutations = subtypesof(/datum/mutation/human)
|
||||
shuffle_inplace(mutations)
|
||||
for(var/A in subtypesof(/datum/generecipe))
|
||||
var/datum/generecipe/GR = A
|
||||
GLOB.mutation_recipes[initial(GR.required)] = initial(GR.result)
|
||||
for(var/i in 1 to LAZYLEN(mutations))
|
||||
var/path = mutations[i] //byond gets pissy when we do it in one line
|
||||
var/datum/mutation/human/B = new path ()
|
||||
B.alias = "Mutation #[i]"
|
||||
GLOB.all_mutations[B.type] = B
|
||||
GLOB.full_sequences[B.type] = generate_gene_sequence(B.blocks)
|
||||
if(B.locked)
|
||||
continue
|
||||
if(B.quality == POSITIVE)
|
||||
GLOB.good_mutations |= B
|
||||
else if(B.quality == NEGATIVE)
|
||||
GLOB.bad_mutations |= B
|
||||
else if(B.quality == MINOR_NEGATIVE)
|
||||
GLOB.not_good_mutations |= B
|
||||
CHECK_TICK
|
||||
@@ -163,9 +163,11 @@
|
||||
"tail_lizard" = pick(GLOB.tails_list_lizard),
|
||||
"tail_human" = "None",
|
||||
"wings" = "None",
|
||||
"wings_color" = "FFF",
|
||||
"deco_wings" = "None",
|
||||
"snout" = pick(GLOB.snouts_list),
|
||||
"horns" = pick(GLOB.horns_list),
|
||||
"horns" = "None",
|
||||
"horns_color" = "85615a",
|
||||
"ears" = "None",
|
||||
"frills" = pick(GLOB.frills_list),
|
||||
"spines" = pick(GLOB.spines_list),
|
||||
@@ -174,7 +176,7 @@
|
||||
"caps" = pick(GLOB.caps_list),
|
||||
"insect_wings" = pick(GLOB.insect_wings_list),
|
||||
"insect_fluff" = "None",
|
||||
"insect_markings" = pick(GLOB.insect_markings_list),
|
||||
"insect_markings" = pick(GLOB.insect_markings_list),
|
||||
"taur" = "None",
|
||||
"mam_body_markings" = snowflake_markings_list.len ? pick(snowflake_markings_list) : "None",
|
||||
"mam_ears" = snowflake_ears_list ? pick(snowflake_ears_list) : "None",
|
||||
|
||||
@@ -266,6 +266,16 @@ GLOBAL_LIST_INIT(bitfields, list(
|
||||
"STORAGE_LIMIT_COMBINED_W_CLASS" = STORAGE_LIMIT_COMBINED_W_CLASS,
|
||||
"STORAGE_LIMIT_VOLUME" = STORAGE_LIMIT_VOLUME
|
||||
),
|
||||
"mutantrace_variation" = list(
|
||||
"STYLE_DIGITIGRADE" = STYLE_DIGITIGRADE,
|
||||
"STYLE_MUZZLE" = STYLE_MUZZLE,
|
||||
"STYLE_SNEK_TAURIC" = STYLE_SNEK_TAURIC,
|
||||
"STYLE_PAW_TAURIC" = STYLE_PAW_TAURIC,
|
||||
"STYLE_HOOF_TAURIC" = STYLE_HOOF_TAURIC,
|
||||
"STYLE_NO_ANTHRO_ICON" = STYLE_NO_ANTHRO_ICON,
|
||||
"USE_SNEK_CLIP_MASK" = USE_SNEK_CLIP_MASK,
|
||||
"USE_QUADRUPED_CLIP_MASK" = USE_QUADRUPED_CLIP_MASK
|
||||
),
|
||||
"vis_flags" = list(
|
||||
"VIS_INHERIT_ICON" = VIS_INHERIT_ICON,
|
||||
"VIS_INHERIT_ICON_STATE" = VIS_INHERIT_ICON_STATE,
|
||||
|
||||
@@ -137,8 +137,8 @@ GLOBAL_LIST_INIT(jumpsuitlist, list(PREF_SUIT, PREF_SKIRT))
|
||||
#define UPLINK_PEN "Pen" //like a real spy!
|
||||
GLOBAL_LIST_INIT(uplink_spawn_loc_list, list(UPLINK_PDA, UPLINK_RADIO, UPLINK_PEN))
|
||||
|
||||
//Female Uniforms
|
||||
GLOBAL_LIST_EMPTY(female_clothing_icons)
|
||||
//List of cached alpha masked icons.
|
||||
GLOBAL_LIST_EMPTY(alpha_masked_worn_icons)
|
||||
|
||||
//radical shit
|
||||
GLOBAL_LIST_INIT(hit_appends, list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF"))
|
||||
|
||||
@@ -33,3 +33,5 @@ GLOBAL_VAR(bible_icon_state)
|
||||
GLOBAL_VAR(bible_item_state)
|
||||
GLOBAL_VAR(holy_weapon_type)
|
||||
GLOBAL_VAR(holy_armor_type)
|
||||
|
||||
GLOBAL_VAR_INIT(internal_tick_usage, 0.2 * world.tick_lag)
|
||||
|
||||
@@ -162,7 +162,7 @@
|
||||
#define ui_ghost_orbit "SOUTH:6,CENTER-1:24"
|
||||
#define ui_ghost_reenter_corpse "SOUTH:6,CENTER:24"
|
||||
#define ui_ghost_teleport "SOUTH:6,CENTER+1:24"
|
||||
#define ui_ghost_pai "SOUTH: 6, CENTER+2:24"
|
||||
#define ui_ghost_spawners "SOUTH: 6, CENTER+2:24"
|
||||
|
||||
|
||||
//UI position overrides for 1:1 screen layout. (default is 7:5)
|
||||
|
||||
@@ -36,13 +36,13 @@
|
||||
var/mob/dead/observer/G = usr
|
||||
G.dead_tele()
|
||||
|
||||
/obj/screen/ghost/pai
|
||||
name = "pAI Candidate"
|
||||
icon_state = "pai"
|
||||
/obj/screen/ghost/spawners
|
||||
name = "Ghost role spawners"
|
||||
icon_state = "spawners"
|
||||
|
||||
/obj/screen/ghost/pai/Click()
|
||||
/obj/screen/ghost/spawners/Click()
|
||||
var/mob/dead/observer/G = usr
|
||||
G.register_pai()
|
||||
G.open_spawners_menu()
|
||||
|
||||
/datum/hud/ghost/New(mob/owner)
|
||||
..()
|
||||
@@ -68,8 +68,8 @@
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
using = new /obj/screen/ghost/pai()
|
||||
using.screen_loc = ui_ghost_pai
|
||||
using = new /obj/screen/ghost/spawners()
|
||||
using.screen_loc = ui_ghost_spawners
|
||||
using.hud = src
|
||||
static_inventory += using
|
||||
|
||||
|
||||
@@ -3,9 +3,7 @@
|
||||
name = "Initializing..."
|
||||
var/target
|
||||
|
||||
INITIALIZE_IMMEDIATE(/obj/effect/statclick)
|
||||
|
||||
/obj/effect/statclick/Initialize(mapload, text, target) //Don't port this to Initialize it's too critical
|
||||
/obj/effect/statclick/New(loc, text, target) //Don't port this to Initialize it's too critical
|
||||
. = ..()
|
||||
name = text
|
||||
src.target = target
|
||||
@@ -33,6 +31,14 @@ INITIALIZE_IMMEDIATE(/obj/effect/statclick)
|
||||
usr.client.debug_variables(target)
|
||||
message_admins("Admin [key_name_admin(usr)] is debugging the [target] [class].")
|
||||
|
||||
/obj/effect/statclick/misc_subsystems/Click()
|
||||
if(!usr.client.holder)
|
||||
return
|
||||
var/subsystem = input(usr, "Debug which subsystem?", "Debug nonprocessing subsystem") as null|anything in (Master.subsystems - Master.statworthy_subsystems)
|
||||
if(!subsystem)
|
||||
return
|
||||
usr.client.debug_variables(subsystem)
|
||||
message_admins("Admin [key_name_admin(usr)] is debugging the [subsystem] subsystem.")
|
||||
|
||||
// Debug verbs.
|
||||
/client/proc/restart_controller(controller in list("Master", "Failsafe"))
|
||||
|
||||
@@ -28,6 +28,8 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
|
||||
// List of subsystems to process().
|
||||
var/list/subsystems
|
||||
/// List of subsystems to include in the MC stat panel.
|
||||
var/list/statworthy_subsystems
|
||||
|
||||
// Vars for keeping track of tick drift.
|
||||
var/init_timeofday
|
||||
@@ -36,6 +38,9 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
|
||||
var/sleep_delta = 1
|
||||
|
||||
///Only run ticker subsystems for the next n ticks.
|
||||
var/skip_ticks = 0
|
||||
|
||||
var/make_runtime = 0
|
||||
|
||||
var/initializations_finished_with_no_players_logged_in //I wonder what this could be?
|
||||
@@ -62,6 +67,9 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
//used by CHECK_TICK as well so that the procs subsystems call can obey that SS's tick limits
|
||||
var/static/current_ticklimit = TICK_LIMIT_RUNNING
|
||||
|
||||
/// Statclick for misc subsystems
|
||||
var/obj/effect/statclick/misc_subsystems/misc_statclick
|
||||
|
||||
/datum/controller/master/New()
|
||||
if(!config)
|
||||
config = new
|
||||
@@ -84,6 +92,11 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
_subsystems += new I
|
||||
Master = src
|
||||
|
||||
// We want to see all subsystems during init.
|
||||
statworthy_subsystems = subsystems.Copy()
|
||||
|
||||
misc_statclick = new(null, "Debug")
|
||||
|
||||
if(!GLOB)
|
||||
new /datum/controller/global_vars
|
||||
|
||||
@@ -254,10 +267,14 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
var/list/tickersubsystems = list()
|
||||
var/list/runlevel_sorted_subsystems = list(list()) //ensure we always have at least one runlevel
|
||||
var/timer = world.time
|
||||
statworthy_subsystems = list()
|
||||
for (var/thing in subsystems)
|
||||
var/datum/controller/subsystem/SS = thing
|
||||
if (SS.flags & SS_NO_FIRE)
|
||||
if(SS.flags & SS_ALWAYS_SHOW_STAT)
|
||||
statworthy_subsystems += SS
|
||||
continue
|
||||
statworthy_subsystems += SS
|
||||
SS.queued_time = 0
|
||||
SS.queue_next = null
|
||||
SS.queue_prev = null
|
||||
@@ -335,7 +352,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
new/datum/controller/failsafe() // (re)Start the failsafe.
|
||||
|
||||
//now do the actual stuff
|
||||
if (!queue_head || !(iteration % 3))
|
||||
if (!skip_ticks)
|
||||
var/checking_runlevel = current_runlevel
|
||||
if(cached_runlevel != checking_runlevel)
|
||||
//resechedule subsystems
|
||||
@@ -381,6 +398,8 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
|
||||
iteration++
|
||||
last_run = world.time
|
||||
if (skip_ticks)
|
||||
skip_ticks--
|
||||
src.sleep_delta = MC_AVERAGE_FAST(src.sleep_delta, sleep_delta)
|
||||
current_ticklimit = TICK_LIMIT_RUNNING
|
||||
if (processing * sleep_delta <= world.tick_lag)
|
||||
@@ -444,10 +463,12 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
while (queue_node)
|
||||
if (ran && TICK_USAGE > TICK_LIMIT_RUNNING)
|
||||
break
|
||||
|
||||
queue_node_flags = queue_node.flags
|
||||
queue_node_priority = queue_node.queued_priority
|
||||
|
||||
if (!(queue_node_flags & SS_TICKER) && skip_ticks)
|
||||
queue_node = queue_node.queue_next
|
||||
continue
|
||||
//super special case, subsystems where we can't make them pause mid way through
|
||||
//if we can't run them this tick (without going over a tick)
|
||||
//we bump up their priority and attempt to run them next tick
|
||||
@@ -455,14 +476,15 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
// in those cases, so we just let them run)
|
||||
if (queue_node_flags & SS_NO_TICK_CHECK)
|
||||
if (queue_node.tick_usage > TICK_LIMIT_RUNNING - TICK_USAGE && ran_non_ticker)
|
||||
queue_node.queued_priority += queue_priority_count * 0.1
|
||||
queue_priority_count -= queue_node_priority
|
||||
queue_priority_count += queue_node.queued_priority
|
||||
current_tick_budget -= queue_node_priority
|
||||
queue_node = queue_node.queue_next
|
||||
if (!(queue_node_flags & SS_BACKGROUND))
|
||||
queue_node.queued_priority += queue_priority_count * 0.1
|
||||
queue_priority_count -= queue_node_priority
|
||||
queue_priority_count += queue_node.queued_priority
|
||||
current_tick_budget -= queue_node_priority
|
||||
queue_node = queue_node.queue_next
|
||||
continue
|
||||
|
||||
if ((queue_node_flags & SS_BACKGROUND) && !bg_calc)
|
||||
if (!bg_calc && (queue_node_flags & SS_BACKGROUND))
|
||||
current_tick_budget = queue_priority_count_bg
|
||||
bg_calc = TRUE
|
||||
|
||||
@@ -515,7 +537,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
queue_node.paused_ticks = 0
|
||||
queue_node.paused_tick_usage = 0
|
||||
|
||||
if (queue_node_flags & SS_BACKGROUND) //update our running total
|
||||
if (bg_calc) //update our running total
|
||||
queue_priority_count_bg -= queue_node_priority
|
||||
else
|
||||
queue_priority_count -= queue_node_priority
|
||||
@@ -583,14 +605,19 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
|
||||
log_world("MC: SoftReset: Finished.")
|
||||
. = 1
|
||||
|
||||
/// Warns us that the end of tick byond map_update will be laggier then normal, so that we can just skip running subsystems this tick.
|
||||
/datum/controller/master/proc/laggy_byond_map_update_incoming()
|
||||
if (!skip_ticks)
|
||||
skip_ticks = 1
|
||||
|
||||
|
||||
/datum/controller/master/stat_entry()
|
||||
if(!statclick)
|
||||
statclick = new/obj/effect/statclick/debug(null, "Initializing...", src)
|
||||
|
||||
stat("Byond:", "(FPS:[world.fps]) (TickCount:[world.time/world.tick_lag]) (TickDrift:[round(Master.tickdrift,1)]([round((Master.tickdrift/(world.time/world.tick_lag))*100,0.1)]%))")
|
||||
stat("Master Controller:", statclick.update("(TickRate:[Master.processing]) (Iteration:[Master.iteration])"))
|
||||
stat("Byond:", "(FPS:[world.fps]) (TickCount:[world.time/world.tick_lag]) (TickDrift:[round(Master.tickdrift,1)]([round((Master.tickdrift/(world.time/world.tick_lag))*100,0.1)]%)) (Internal Tick Usage: [round(MAPTICK_LAST_INTERNAL_TICK_USAGE,0.1)]%)")
|
||||
stat("Master Controller:", statclick.update("(TickRate:[Master.processing]) (Iteration:[Master.iteration]) (TickLimit: [round(Master.current_ticklimit, 0.1)])"))
|
||||
stat("Misc Subsystems", misc_statclick)
|
||||
|
||||
/datum/controller/master/StartLoadingMap()
|
||||
//disallow more than one map to load at once, multithreading it will just cause race conditions
|
||||
|
||||
@@ -1,11 +1,3 @@
|
||||
#define SSAIR_PIPENETS 1
|
||||
#define SSAIR_ATMOSMACHINERY 2
|
||||
#define SSAIR_REACTQUEUE 3
|
||||
#define SSAIR_EXCITEDGROUPS 4
|
||||
#define SSAIR_HIGHPRESSURE 5
|
||||
#define SSAIR_HOTSPOTS 6
|
||||
#define SSAIR_SUPERCONDUCTIVITY 7
|
||||
|
||||
SUBSYSTEM_DEF(air)
|
||||
name = "Atmospherics"
|
||||
init_order = INIT_ORDER_AIR
|
||||
@@ -20,6 +12,7 @@ SUBSYSTEM_DEF(air)
|
||||
var/cost_hotspots = 0
|
||||
var/cost_superconductivity = 0
|
||||
var/cost_pipenets = 0
|
||||
var/cost_rebuilds = 0
|
||||
var/cost_atmos_machinery = 0
|
||||
|
||||
var/list/excited_groups = list()
|
||||
@@ -27,6 +20,7 @@ SUBSYSTEM_DEF(air)
|
||||
var/list/turf_react_queue = list()
|
||||
var/list/hotspots = list()
|
||||
var/list/networks = list()
|
||||
var/list/pipenets_needing_rebuilt = list()
|
||||
var/list/obj/machinery/atmos_machinery = list()
|
||||
var/list/pipe_init_dirs_cache = list()
|
||||
|
||||
@@ -39,7 +33,7 @@ SUBSYSTEM_DEF(air)
|
||||
|
||||
|
||||
var/list/currentrun = list()
|
||||
var/currentpart = SSAIR_PIPENETS
|
||||
var/currentpart = SSAIR_REBUILD_PIPENETS
|
||||
|
||||
var/map_loading = TRUE
|
||||
var/list/queued_for_activation
|
||||
@@ -52,6 +46,7 @@ SUBSYSTEM_DEF(air)
|
||||
msg += "HS:[round(cost_hotspots,1)]|"
|
||||
msg += "SC:[round(cost_superconductivity,1)]|"
|
||||
msg += "PN:[round(cost_pipenets,1)]|"
|
||||
msg += "RB:[round(cost_rebuilds,1)]|"
|
||||
msg += "AM:[round(cost_atmos_machinery,1)]"
|
||||
msg += "} "
|
||||
msg += "AT:[active_turfs.len]|"
|
||||
@@ -77,6 +72,18 @@ SUBSYSTEM_DEF(air)
|
||||
/datum/controller/subsystem/air/fire(resumed = 0)
|
||||
var/timer = TICK_USAGE_REAL
|
||||
|
||||
if(currentpart == SSAIR_REBUILD_PIPENETS)
|
||||
var/list/pipenet_rebuilds = pipenets_needing_rebuilt
|
||||
for(var/thing in pipenet_rebuilds)
|
||||
var/obj/machinery/atmospherics/AT = thing
|
||||
AT.build_network()
|
||||
cost_rebuilds = MC_AVERAGE(cost_rebuilds, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
pipenets_needing_rebuilt.Cut()
|
||||
if(state != SS_RUNNING)
|
||||
return
|
||||
resumed = FALSE
|
||||
currentpart = SSAIR_PIPENETS
|
||||
|
||||
if(currentpart == SSAIR_PIPENETS || !resumed)
|
||||
process_pipenets(resumed)
|
||||
cost_pipenets = MC_AVERAGE(cost_pipenets, TICK_DELTA_TO_MS(TICK_USAGE_REAL - timer))
|
||||
@@ -137,9 +144,7 @@ SUBSYSTEM_DEF(air)
|
||||
if(state != SS_RUNNING)
|
||||
return
|
||||
resumed = 0
|
||||
currentpart = SSAIR_PIPENETS
|
||||
|
||||
|
||||
currentpart = SSAIR_REBUILD_PIPENETS
|
||||
|
||||
/datum/controller/subsystem/air/proc/process_pipenets(resumed = 0)
|
||||
if (!resumed)
|
||||
@@ -156,6 +161,9 @@ SUBSYSTEM_DEF(air)
|
||||
if(MC_TICK_CHECK)
|
||||
return
|
||||
|
||||
/datum/controller/subsystem/air/proc/add_to_rebuild_queue(atmos_machine)
|
||||
if(istype(atmos_machine, /obj/machinery/atmospherics))
|
||||
pipenets_needing_rebuilt += atmos_machine
|
||||
|
||||
/datum/controller/subsystem/air/proc/process_atmos_machinery(resumed = 0)
|
||||
var/seconds = wait * 0.1
|
||||
|
||||
@@ -16,7 +16,6 @@ SUBSYSTEM_DEF(atoms)
|
||||
|
||||
/datum/controller/subsystem/atoms/Initialize(timeofday)
|
||||
GLOB.fire_overlay.appearance_flags = RESET_COLOR
|
||||
setupGenetics() //to set the mutations' sequence.
|
||||
initialized = INITIALIZATION_INNEW_MAPLOAD
|
||||
InitializeAtoms()
|
||||
return ..()
|
||||
@@ -107,28 +106,6 @@ SUBSYSTEM_DEF(atoms)
|
||||
old_initialized = SSatoms.old_initialized
|
||||
BadInitializeCalls = SSatoms.BadInitializeCalls
|
||||
|
||||
/datum/controller/subsystem/atoms/proc/setupGenetics()
|
||||
var/list/mutations = subtypesof(/datum/mutation/human)
|
||||
shuffle_inplace(mutations)
|
||||
for(var/A in subtypesof(/datum/generecipe))
|
||||
var/datum/generecipe/GR = A
|
||||
GLOB.mutation_recipes[initial(GR.required)] = initial(GR.result)
|
||||
for(var/i in 1 to LAZYLEN(mutations))
|
||||
var/path = mutations[i] //byond gets pissy when we do it in one line
|
||||
var/datum/mutation/human/B = new path ()
|
||||
B.alias = "Mutation #[i]"
|
||||
GLOB.all_mutations[B.type] = B
|
||||
GLOB.full_sequences[B.type] = generate_gene_sequence(B.blocks)
|
||||
if(B.locked)
|
||||
continue
|
||||
if(B.quality == POSITIVE)
|
||||
GLOB.good_mutations |= B
|
||||
else if(B.quality == NEGATIVE)
|
||||
GLOB.bad_mutations |= B
|
||||
else if(B.quality == MINOR_NEGATIVE)
|
||||
GLOB.not_good_mutations |= B
|
||||
CHECK_TICK
|
||||
|
||||
/datum/controller/subsystem/atoms/proc/InitLog()
|
||||
. = ""
|
||||
for(var/path in BadInitializeCalls)
|
||||
|
||||
@@ -213,7 +213,7 @@ SUBSYSTEM_DEF(mapping)
|
||||
|
||||
z_list = SSmapping.z_list
|
||||
|
||||
/datum/controller/subsystem/mapping/proc/LoadGroup(list/errorList, name, path, files, list/traits, list/default_traits, silent = FALSE)
|
||||
/datum/controller/subsystem/mapping/proc/LoadGroup(list/errorList, name, path, files, list/traits, list/default_traits, silent = FALSE, orientation = SOUTH)
|
||||
. = list()
|
||||
var/start_time = REALTIMEOFDAY
|
||||
|
||||
@@ -253,7 +253,7 @@ SUBSYSTEM_DEF(mapping)
|
||||
// load the maps
|
||||
for (var/P in parsed_maps)
|
||||
var/datum/parsed_map/pm = P
|
||||
if (!pm.load(1, 1, start_z + parsed_maps[P], no_changeturf = TRUE))
|
||||
if (!pm.load(1, 1, start_z + parsed_maps[P], no_changeturf = TRUE, orientation = orientation))
|
||||
errorList |= pm.original_path
|
||||
if(!silent)
|
||||
INIT_ANNOUNCE("Loaded [name] in [(REALTIMEOFDAY - start_time)/10]s!")
|
||||
@@ -269,7 +269,7 @@ SUBSYSTEM_DEF(mapping)
|
||||
// load the station
|
||||
station_start = world.maxz + 1
|
||||
INIT_ANNOUNCE("Loading [config.map_name]...")
|
||||
LoadGroup(FailedZs, "Station", config.map_path, config.map_file, config.traits, ZTRAITS_STATION)
|
||||
LoadGroup(FailedZs, "Station", config.map_path, config.map_file, config.traits, ZTRAITS_STATION, FALSE, config.orientation)
|
||||
|
||||
if(SSdbcore.Connect())
|
||||
var/datum/DBQuery/query_round_map_name = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET map_name = '[config.map_name]' WHERE id = [GLOB.round_id]")
|
||||
|
||||
@@ -3,7 +3,6 @@ PROCESSING_SUBSYSTEM_DEF(projectiles)
|
||||
wait = 1
|
||||
stat_tag = "PP"
|
||||
flags = SS_NO_INIT|SS_TICKER
|
||||
var/global_max_tick_moves = 10
|
||||
var/global_pixel_speed = 2
|
||||
var/global_iterations_per_move = 16
|
||||
|
||||
|
||||
@@ -150,6 +150,8 @@
|
||||
friend_talk(message)
|
||||
|
||||
/mob/camera/imaginary_friend/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
|
||||
if (client?.prefs.chat_on_map && (client.prefs.see_chat_non_mob || ismob(speaker)))
|
||||
create_chat_message(speaker, message_language, raw_message, spans, message_mode)
|
||||
to_chat(src, compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source))
|
||||
|
||||
/mob/camera/imaginary_friend/proc/friend_talk(message)
|
||||
|
||||
236
code/datums/chatmessage.dm
Normal file
236
code/datums/chatmessage.dm
Normal file
@@ -0,0 +1,236 @@
|
||||
#define CHAT_MESSAGE_SPAWN_TIME 0.2 SECONDS
|
||||
#define CHAT_MESSAGE_LIFESPAN 5 SECONDS
|
||||
#define CHAT_MESSAGE_EOL_FADE 0.7 SECONDS
|
||||
#define CHAT_MESSAGE_EXP_DECAY 0.7 // Messages decay at pow(factor, idx in stack)
|
||||
#define CHAT_MESSAGE_HEIGHT_DECAY 0.9 // Increase message decay based on the height of the message
|
||||
#define CHAT_MESSAGE_APPROX_LHEIGHT 11 // Approximate height in pixels of an 'average' line, used for height decay
|
||||
#define CHAT_MESSAGE_WIDTH 96 // pixels
|
||||
#define CHAT_MESSAGE_MAX_LENGTH 110 // characters
|
||||
#define WXH_TO_HEIGHT(x) text2num(copytext((x), findtextEx((x), "x") + 1)) // thanks lummox
|
||||
|
||||
/**
|
||||
* # Chat Message Overlay
|
||||
*
|
||||
* Datum for generating a message overlay on the map
|
||||
*/
|
||||
/datum/chatmessage
|
||||
/// The visual element of the chat messsage
|
||||
var/image/message
|
||||
/// The location in which the message is appearing
|
||||
var/atom/message_loc
|
||||
/// The client who heard this message
|
||||
var/client/owned_by
|
||||
/// Contains the scheduled destruction time
|
||||
var/scheduled_destruction
|
||||
/// Contains the approximate amount of lines for height decay
|
||||
var/approx_lines
|
||||
|
||||
/**
|
||||
* Constructs a chat message overlay
|
||||
*
|
||||
* Arguments:
|
||||
* * text - The text content of the overlay
|
||||
* * target - The target atom to display the overlay at
|
||||
* * owner - The mob that owns this overlay, only this mob will be able to view it
|
||||
* * extra_classes - Extra classes to apply to the span that holds the text
|
||||
* * lifespan - The lifespan of the message in deciseconds
|
||||
*/
|
||||
/datum/chatmessage/New(text, atom/target, mob/owner, list/extra_classes = null, lifespan = CHAT_MESSAGE_LIFESPAN)
|
||||
. = ..()
|
||||
if (!istype(target))
|
||||
CRASH("Invalid target given for chatmessage")
|
||||
if(QDELETED(owner) || !istype(owner) || !owner.client)
|
||||
stack_trace("/datum/chatmessage created with [isnull(owner) ? "null" : "invalid"] mob owner")
|
||||
qdel(src)
|
||||
return
|
||||
INVOKE_ASYNC(src, .proc/generate_image, text, target, owner, extra_classes, lifespan)
|
||||
|
||||
/datum/chatmessage/Destroy()
|
||||
if (owned_by)
|
||||
if (owned_by.seen_messages)
|
||||
LAZYREMOVEASSOC(owned_by.seen_messages, message_loc, src)
|
||||
owned_by.images.Remove(message)
|
||||
owned_by = null
|
||||
message_loc = null
|
||||
message = null
|
||||
return ..()
|
||||
|
||||
/**
|
||||
* Generates a chat message image representation
|
||||
*
|
||||
* Arguments:
|
||||
* * text - The text content of the overlay
|
||||
* * target - The target atom to display the overlay at
|
||||
* * owner - The mob that owns this overlay, only this mob will be able to view it
|
||||
* * extra_classes - Extra classes to apply to the span that holds the text
|
||||
* * lifespan - The lifespan of the message in deciseconds
|
||||
*/
|
||||
/datum/chatmessage/proc/generate_image(text, atom/target, mob/owner, list/extra_classes, lifespan)
|
||||
// Register client who owns this message
|
||||
owned_by = owner.client
|
||||
RegisterSignal(owned_by, COMSIG_PARENT_QDELETING, .proc/qdel, src)
|
||||
|
||||
// Clip message
|
||||
var/maxlen = owned_by.prefs.max_chat_length
|
||||
if (length_char(text) > maxlen)
|
||||
text = copytext_char(text, 1, maxlen + 1) + "..." // BYOND index moment
|
||||
|
||||
// Calculate target color if not already present
|
||||
if (!target.chat_color || target.chat_color_name != target.name)
|
||||
target.chat_color = colorize_string(target.name)
|
||||
target.chat_color_darkened = colorize_string(target.name, 0.85, 0.85)
|
||||
target.chat_color_name = target.name
|
||||
|
||||
// Get rid of any URL schemes that might cause BYOND to automatically wrap something in an anchor tag
|
||||
var/static/regex/url_scheme = new(@"[A-Za-z][A-Za-z0-9+-\.]*:\/\/", "g")
|
||||
text = replacetext(text, url_scheme, "")
|
||||
|
||||
// Reject whitespace
|
||||
var/static/regex/whitespace = new(@"^\s*$")
|
||||
if (whitespace.Find(text))
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
// Non mobs speakers can be small
|
||||
if (!ismob(target))
|
||||
extra_classes |= "small"
|
||||
|
||||
// Append radio icon if from a virtual speaker
|
||||
if (extra_classes.Find("virtual-speaker"))
|
||||
var/image/r_icon = image('icons/UI_Icons/chat/chat_icons.dmi', icon_state = "radio")
|
||||
text = "\icon[r_icon] " + text
|
||||
|
||||
// We dim italicized text to make it more distinguishable from regular text
|
||||
var/tgt_color = extra_classes.Find("italics") ? target.chat_color_darkened : target.chat_color
|
||||
|
||||
// Approximate text height
|
||||
// Note we have to replace HTML encoded metacharacters otherwise MeasureText will return a zero height
|
||||
// BYOND Bug #2563917
|
||||
// Construct text
|
||||
var/static/regex/html_metachars = new(@"&[A-Za-z]{1,7};", "g")
|
||||
var/complete_text = "<span class='center maptext [extra_classes != null ? extra_classes.Join(" ") : ""]' style='color: [tgt_color]'>[text]</span>"
|
||||
var/mheight = WXH_TO_HEIGHT(owned_by.MeasureText(replacetext(complete_text, html_metachars, "m"), null, CHAT_MESSAGE_WIDTH))
|
||||
approx_lines = max(1, mheight / CHAT_MESSAGE_APPROX_LHEIGHT)
|
||||
|
||||
// Translate any existing messages upwards, apply exponential decay factors to timers
|
||||
message_loc = target
|
||||
if (owned_by.seen_messages)
|
||||
var/idx = 1
|
||||
var/combined_height = approx_lines
|
||||
for(var/msg in owned_by.seen_messages[message_loc])
|
||||
var/datum/chatmessage/m = msg
|
||||
animate(m.message, pixel_y = m.message.pixel_y + mheight, time = CHAT_MESSAGE_SPAWN_TIME)
|
||||
combined_height += m.approx_lines
|
||||
var/sched_remaining = m.scheduled_destruction - world.time
|
||||
if (sched_remaining > CHAT_MESSAGE_SPAWN_TIME)
|
||||
var/remaining_time = (sched_remaining) * (CHAT_MESSAGE_EXP_DECAY ** idx++) * (CHAT_MESSAGE_HEIGHT_DECAY ** combined_height)
|
||||
m.scheduled_destruction = world.time + remaining_time
|
||||
addtimer(CALLBACK(m, .proc/end_of_life), remaining_time, TIMER_UNIQUE|TIMER_OVERRIDE)
|
||||
|
||||
// Build message image
|
||||
message = image(loc = message_loc, layer = CHAT_LAYER)
|
||||
message.plane = GAME_PLANE
|
||||
message.appearance_flags = APPEARANCE_UI_IGNORE_ALPHA | KEEP_APART
|
||||
message.alpha = 0
|
||||
message.pixel_y = owner.bound_height * 0.95
|
||||
message.maptext_width = CHAT_MESSAGE_WIDTH
|
||||
message.maptext_height = mheight
|
||||
message.maptext_x = (CHAT_MESSAGE_WIDTH - owner.bound_width) * -0.5
|
||||
message.maptext = complete_text
|
||||
|
||||
// View the message
|
||||
LAZYADDASSOC(owned_by.seen_messages, message_loc, src)
|
||||
owned_by.images |= message
|
||||
animate(message, alpha = 255, time = CHAT_MESSAGE_SPAWN_TIME)
|
||||
|
||||
// Prepare for destruction
|
||||
scheduled_destruction = world.time + (lifespan - CHAT_MESSAGE_EOL_FADE)
|
||||
addtimer(CALLBACK(src, .proc/end_of_life), lifespan - CHAT_MESSAGE_EOL_FADE, TIMER_UNIQUE|TIMER_OVERRIDE)
|
||||
|
||||
/**
|
||||
* Applies final animations to overlay CHAT_MESSAGE_EOL_FADE deciseconds prior to message deletion
|
||||
*/
|
||||
/datum/chatmessage/proc/end_of_life(fadetime = CHAT_MESSAGE_EOL_FADE)
|
||||
animate(message, alpha = 0, time = fadetime, flags = ANIMATION_PARALLEL)
|
||||
QDEL_IN(src, fadetime)
|
||||
|
||||
/**
|
||||
* Creates a message overlay at a defined location for a given speaker
|
||||
*
|
||||
* Arguments:
|
||||
* * speaker - The atom who is saying this message
|
||||
* * message_language - The language that the message is said in
|
||||
* * raw_message - The text content of the message
|
||||
* * spans - Additional classes to be added to the message
|
||||
* * message_mode - Bitflags relating to the mode of the message
|
||||
*/
|
||||
/mob/proc/create_chat_message(atom/movable/speaker, datum/language/message_language, raw_message, list/spans, message_mode)
|
||||
// Ensure the list we are using, if present, is a copy so we don't modify the list provided to us
|
||||
spans = spans?.Copy()
|
||||
|
||||
// Check for virtual speakers (aka hearing a message through a radio)
|
||||
var/atom/movable/originalSpeaker = speaker
|
||||
if (istype(speaker, /atom/movable/virtualspeaker))
|
||||
var/atom/movable/virtualspeaker/v = speaker
|
||||
speaker = v.source
|
||||
spans |= "virtual-speaker"
|
||||
|
||||
// Ignore virtual speaker (most often radio messages) from ourself
|
||||
if (originalSpeaker != src && speaker == src)
|
||||
return
|
||||
|
||||
// Display visual above source
|
||||
new /datum/chatmessage(lang_treat(speaker, message_language, raw_message, spans, null, TRUE), speaker, src, spans)
|
||||
|
||||
|
||||
// Tweak these defines to change the available color ranges
|
||||
#define CM_COLOR_SAT_MIN 0.6
|
||||
#define CM_COLOR_SAT_MAX 0.7
|
||||
#define CM_COLOR_LUM_MIN 0.65
|
||||
#define CM_COLOR_LUM_MAX 0.75
|
||||
|
||||
/**
|
||||
* Gets a color for a name, will return the same color for a given string consistently within a round.atom
|
||||
*
|
||||
* Note that this proc aims to produce pastel-ish colors using the HSL colorspace. These seem to be favorable for displaying on the map.
|
||||
*
|
||||
* Arguments:
|
||||
* * name - The name to generate a color for
|
||||
* * sat_shift - A value between 0 and 1 that will be multiplied against the saturation
|
||||
* * lum_shift - A value between 0 and 1 that will be multiplied against the luminescence
|
||||
*/
|
||||
/datum/chatmessage/proc/colorize_string(name, sat_shift = 1, lum_shift = 1)
|
||||
// seed to help randomness
|
||||
var/static/rseed = rand(1,26)
|
||||
|
||||
// get hsl using the selected 6 characters of the md5 hash
|
||||
var/hash = copytext(md5(name + GLOB.round_id), rseed, rseed + 6)
|
||||
var/h = hex2num(copytext(hash, 1, 3)) * (360 / 255)
|
||||
var/s = (hex2num(copytext(hash, 3, 5)) >> 2) * ((CM_COLOR_SAT_MAX - CM_COLOR_SAT_MIN) / 63) + CM_COLOR_SAT_MIN
|
||||
var/l = (hex2num(copytext(hash, 5, 7)) >> 2) * ((CM_COLOR_LUM_MAX - CM_COLOR_LUM_MIN) / 63) + CM_COLOR_LUM_MIN
|
||||
|
||||
// adjust for shifts
|
||||
s *= clamp(sat_shift, 0, 1)
|
||||
l *= clamp(lum_shift, 0, 1)
|
||||
|
||||
// convert to rgb
|
||||
var/h_int = round(h/60) // mapping each section of H to 60 degree sections
|
||||
var/c = (1 - abs(2 * l - 1)) * s
|
||||
var/x = c * (1 - abs((h / 60) % 2 - 1))
|
||||
var/m = l - c * 0.5
|
||||
x = (x + m) * 255
|
||||
c = (c + m) * 255
|
||||
m *= 255
|
||||
switch(h_int)
|
||||
if(0)
|
||||
return "#[num2hex(c, 2)][num2hex(x, 2)][num2hex(m, 2)]"
|
||||
if(1)
|
||||
return "#[num2hex(x, 2)][num2hex(c, 2)][num2hex(m, 2)]"
|
||||
if(2)
|
||||
return "#[num2hex(m, 2)][num2hex(c, 2)][num2hex(x, 2)]"
|
||||
if(3)
|
||||
return "#[num2hex(m, 2)][num2hex(x, 2)][num2hex(c, 2)]"
|
||||
if(4)
|
||||
return "#[num2hex(x, 2)][num2hex(m, 2)][num2hex(c, 2)]"
|
||||
if(5)
|
||||
return "#[num2hex(c, 2)][num2hex(m, 2)][num2hex(x, 2)]"
|
||||
@@ -413,15 +413,6 @@
|
||||
subcategory = CAT_MISCELLANEOUS
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/paperwork
|
||||
name = "Filed Paper Work"
|
||||
result = /obj/item/folder/paperwork_correct
|
||||
time = 10 //Takes time for people to file and complete paper work!
|
||||
tools = list(/obj/item/pen)
|
||||
reqs = list(/obj/item/folder/paperwork = 1)
|
||||
subcategory = CAT_MISCELLANEOUS
|
||||
category = CAT_MISC
|
||||
|
||||
/datum/crafting_recipe/coconut_bong
|
||||
name = "Coconut Bong"
|
||||
result = /obj/item/bong/coconut
|
||||
|
||||
@@ -39,4 +39,5 @@
|
||||
/obj/effect/abstract/mirage_holder
|
||||
name = "Mirage holder"
|
||||
anchored = TRUE
|
||||
plane = PLANE_SPACE
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
@@ -20,6 +20,8 @@
|
||||
var/ride_check_ridden_incapacitated = FALSE
|
||||
var/list/offhands = list() // keyed list containing all the current riding offsets associated by mob
|
||||
|
||||
var/del_on_unbuckle_all = FALSE
|
||||
|
||||
/datum/component/riding/Initialize()
|
||||
if(!ismovable(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
@@ -28,8 +30,11 @@
|
||||
RegisterSignal(parent, COMSIG_MOVABLE_MOVED, .proc/vehicle_moved)
|
||||
|
||||
/datum/component/riding/proc/vehicle_mob_unbuckle(datum/source, mob/living/M, force = FALSE)
|
||||
var/atom/movable/AM = parent
|
||||
restore_position(M)
|
||||
unequip_buckle_inhands(M)
|
||||
if(del_on_unbuckle_all && !AM.has_buckled_mobs())
|
||||
qdel(src)
|
||||
|
||||
/datum/component/riding/proc/vehicle_mob_buckle(datum/source, mob/living/M, force = FALSE)
|
||||
handle_vehicle_offsets()
|
||||
@@ -194,6 +199,7 @@
|
||||
|
||||
///////Yes, I said humans. No, this won't end well...//////////
|
||||
/datum/component/riding/human
|
||||
del_on_unbuckle_all = TRUE
|
||||
var/fireman_carrying = FALSE
|
||||
|
||||
/datum/component/riding/human/Initialize()
|
||||
@@ -261,6 +267,7 @@
|
||||
user.visible_message("<span class='warning'>[AM] pushes [user] off of [AM.p_them()]!</span>")
|
||||
|
||||
/datum/component/riding/cyborg
|
||||
del_on_unbuckle_all = TRUE
|
||||
|
||||
/datum/component/riding/cyborg/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -1,28 +1,20 @@
|
||||
/datum/element/dusts_on_leaving_area
|
||||
element_flags = ELEMENT_DETACH | ELEMENT_BESPOKE
|
||||
id_arg_index = 2
|
||||
var/list/attached_mobs = list()
|
||||
var/list/area_types = list()
|
||||
|
||||
/datum/element/dusts_on_leaving_area/Attach(datum/target,types)
|
||||
. = ..()
|
||||
if(!ismob(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
attached_mobs += target
|
||||
area_types = types
|
||||
START_PROCESSING(SSprocessing,src)
|
||||
RegisterSignal(target,COMSIG_ENTER_AREA,.proc/check_dust)
|
||||
|
||||
/datum/element/dusts_on_leaving_area/Detach(mob/M)
|
||||
. = ..()
|
||||
if(M in attached_mobs)
|
||||
attached_mobs -= M
|
||||
if(!attached_mobs.len)
|
||||
STOP_PROCESSING(SSprocessing,src)
|
||||
UnregisterSignal(M,COMSIG_ENTER_AREA)
|
||||
|
||||
/datum/element/dusts_on_leaving_area/process()
|
||||
for(var/m in attached_mobs)
|
||||
var/mob/M = m
|
||||
var/area/A = get_area(M)
|
||||
if(!(A.type in area_types))
|
||||
M.dust(force = TRUE)
|
||||
Detach(M)
|
||||
/datum/element/dusts_on_leaving_area/proc/check_dust(datum/source, area/A)
|
||||
var/mob/M = source
|
||||
if(istype(M) && !(A.type in area_types))
|
||||
M.dust(force = TRUE)
|
||||
|
||||
@@ -164,7 +164,7 @@
|
||||
release()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/mob_can_equip(mob/living/M, mob/living/equipper, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE)
|
||||
if(!ishuman(M)) //monkeys holding monkeys holding monkeys...
|
||||
if(M == held_mob || !ishuman(M)) //monkeys holding monkeys holding monkeys...
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -23,14 +23,14 @@
|
||||
mappath = "[prefix][shuttle_id].dmm"
|
||||
. = ..()
|
||||
|
||||
/datum/map_template/shuttle/preload_size(path, cache)
|
||||
/datum/map_template/shuttle/preload_size(path = mappath, force_cache = FALSE)
|
||||
. = ..(path, TRUE) // Done this way because we still want to know if someone actualy wanted to cache the map
|
||||
if(!cached_map)
|
||||
return
|
||||
|
||||
discover_port_offset()
|
||||
|
||||
if(!cache)
|
||||
if(!cached_map)
|
||||
cached_map = null
|
||||
|
||||
/datum/map_template/shuttle/proc/discover_port_offset()
|
||||
@@ -53,12 +53,11 @@
|
||||
++xcrd
|
||||
--ycrd
|
||||
|
||||
/datum/map_template/shuttle/load(turf/T, centered, register=TRUE)
|
||||
/datum/map_template/shuttle/load(turf/T, centered = FALSE, orientation = SOUTH, annihilate = default_annihilate, force_cache = FALSE, rotate_placement_to_orientation = FALSE, register = TRUE)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
var/list/turfs = block( locate(.[MAP_MINX], .[MAP_MINY], .[MAP_MINZ]),
|
||||
locate(.[MAP_MAXX], .[MAP_MAXY], .[MAP_MAXZ]))
|
||||
var/list/turfs = get_last_loaded_turf_block()
|
||||
for(var/i in 1 to turfs.len)
|
||||
var/turf/place = turfs[i]
|
||||
if(istype(place, /turf/open/space)) // This assumes all shuttles are loaded in a single spot then moved to their real destination.
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
CRASH("Invalid get_skill_value call. Use typepaths.") //until a time when we somehow need text ids for dynamic skills, I'm enforcing this.
|
||||
if(!skills)
|
||||
return null
|
||||
return skills[skill]
|
||||
return LAZYACCESS(skills, skill)
|
||||
|
||||
/**
|
||||
* Grabs our affinity for a skill. !!This is a multiplier!!
|
||||
@@ -25,7 +25,7 @@
|
||||
CRASH("Invalid get_skill_affinity call. Use typepaths.") //until a time when we somehow need text ids for dynamic skills, I'm enforcing this.
|
||||
if(!skills)
|
||||
return 1
|
||||
var/affinity = skill_affinities[skill]
|
||||
var/affinity = LAZYACCESS(skill_affinities, skill)
|
||||
if(isnull(affinity))
|
||||
return 1
|
||||
return affinity
|
||||
@@ -39,7 +39,7 @@
|
||||
LAZYINITLIST(skills)
|
||||
value = sanitize_skill_value(skill, value)
|
||||
if(!isnull(value))
|
||||
skills[skill] = value
|
||||
LAZYSET(skills, skill, value)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -550,3 +550,30 @@
|
||||
else if(isanimal(L))
|
||||
var/mob/living/simple_animal/SM = L
|
||||
SM.adjustHealth(-3.5, forced = TRUE)
|
||||
|
||||
/obj/screen/alert/status_effect/regenerative_core
|
||||
name = "Reinforcing Tendrils"
|
||||
desc = "You can move faster than your broken body could normally handle!"
|
||||
icon_state = "regenerative_core"
|
||||
name = "Regenerative Core Tendrils"
|
||||
|
||||
/datum/status_effect/regenerative_core
|
||||
id = "Regenerative Core"
|
||||
duration = 1 MINUTES
|
||||
status_type = STATUS_EFFECT_REPLACE
|
||||
alert_type = /obj/screen/alert/status_effect/regenerative_core
|
||||
|
||||
/datum/status_effect/regenerative_core/on_apply()
|
||||
. = ..()
|
||||
ADD_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, "regenerative_core")
|
||||
owner.adjustBruteLoss(-25)
|
||||
if(!AmBloodsucker(owner)) //use your coffin you lazy bastard
|
||||
owner.adjustFireLoss(-25)
|
||||
owner.remove_CC()
|
||||
owner.bodytemperature = BODYTEMP_NORMAL
|
||||
return TRUE
|
||||
|
||||
/datum/status_effect/regenerative_core/on_remove()
|
||||
. = ..()
|
||||
REMOVE_TRAIT(owner, TRAIT_IGNOREDAMAGESLOWDOWN, "regenerative_core")
|
||||
owner.updatehealth()
|
||||
@@ -50,6 +50,13 @@
|
||||
var/list/blood_DNA
|
||||
var/list/suit_fibers
|
||||
|
||||
/// Last name used to calculate a color for the chatmessage overlays
|
||||
var/chat_color_name
|
||||
/// Last color calculated for the the chatmessage overlays
|
||||
var/chat_color
|
||||
/// A luminescence-shifted value of the last color calculated for chatmessage overlays
|
||||
var/chat_color_darkened
|
||||
|
||||
/atom/New(loc, ...)
|
||||
//atom creation method that preloads variables at creation
|
||||
if(GLOB.use_preloader && (src.type == GLOB._preloader.target_path))//in case the instanciated atom is creating other atoms in New()
|
||||
@@ -965,7 +972,7 @@ Proc for attack log creation, because really why not
|
||||
for(var/x in materials)
|
||||
var/datum/material/custom_material = SSmaterials.GetMaterialRef(x)
|
||||
|
||||
if(!(material_flags & MATERIAL_NO_EFFECTS))
|
||||
if(material_flags & MATERIAL_EFFECTS)
|
||||
custom_material.on_applied(src, materials[custom_material] * multiplier * material_modifier, material_flags)
|
||||
custom_materials[custom_material] += materials[x] * multiplier
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
var/inertia_move_delay = 5
|
||||
var/pass_flags = 0
|
||||
var/moving_diagonally = 0 //0: not doing a diagonal move. 1 and 2: doing the first/second step of the diagonal move
|
||||
var/atom/movable/moving_from_pull //attempt to resume grab after moving instead of before.
|
||||
var/list/client_mobs_in_contents // This contains all the client mobs within this container
|
||||
var/list/acted_explosions //for explosion dodging
|
||||
glide_size = 8
|
||||
@@ -207,6 +208,7 @@
|
||||
if(!Process_Spacemove(get_dir(pulling.loc, A)))
|
||||
return
|
||||
step(pulling, get_dir(pulling.loc, A))
|
||||
return TRUE
|
||||
|
||||
/atom/movable/proc/check_pulling()
|
||||
if(pulling)
|
||||
@@ -224,6 +226,8 @@
|
||||
if(pulling.anchored || pulling.move_resist > move_force)
|
||||
stop_pulling()
|
||||
return
|
||||
if(pulledby && moving_diagonally != FIRST_DIAG_STEP && get_dist(src, pulledby) > 1) //separated from our puller and not in the middle of a diagonal move.
|
||||
pulledby.stop_pulling()
|
||||
|
||||
/atom/movable/Destroy(force)
|
||||
QDEL_NULL(proximity_monitor)
|
||||
|
||||
@@ -54,13 +54,8 @@
|
||||
/atom/movable/Move(atom/newloc, direct)
|
||||
var/atom/movable/pullee = pulling
|
||||
var/turf/T = loc
|
||||
if(pulling)
|
||||
if(pullee && get_dist(src, pullee) > 1)
|
||||
stop_pulling()
|
||||
|
||||
if(pullee && pullee.loc != loc && !isturf(pullee.loc) ) //to be removed once all code that changes an object's loc uses forceMove().
|
||||
log_game("DEBUG:[src]'s pull on [pullee] wasn't broken despite [pullee] being in [pullee.loc]. Pull stopped manually.")
|
||||
stop_pulling()
|
||||
if(!moving_from_pull)
|
||||
check_pulling()
|
||||
if(!loc || !newloc)
|
||||
return FALSE
|
||||
var/atom/oldloc = loc
|
||||
@@ -133,19 +128,16 @@
|
||||
if(has_buckled_mobs() && !handle_buckled_mob_movement(loc,direct)) //movement failed due to buckled mob(s)
|
||||
return FALSE
|
||||
|
||||
if(pulling && pulling == pullee) //we were pulling a thing and didn't lose it during our move.
|
||||
if(pulling && pulling == pullee && pulling != moving_from_pull) //we were pulling a thing and didn't lose it during our move.
|
||||
if(pulling.anchored)
|
||||
stop_pulling()
|
||||
else
|
||||
var/pull_dir = get_dir(src, pulling)
|
||||
//puller and pullee more than one tile away or in diagonal position
|
||||
if(get_dist(src, pulling) > 1 || (moving_diagonally != SECOND_DIAG_STEP && ((pull_dir - 1) & pull_dir)))
|
||||
pulling.moving_from_pull = src
|
||||
pulling.Move(T, get_dir(pulling, T)) //the pullee tries to reach our previous position
|
||||
if(pulling && get_dist(src, pulling) > 1) //the pullee couldn't keep up
|
||||
stop_pulling()
|
||||
if(pulledby && moving_diagonally != FIRST_DIAG_STEP && get_dist(src, pulledby) > 1)//separated from our puller and not in the middle of a diagonal move.
|
||||
pulledby.stop_pulling()
|
||||
|
||||
pulling.moving_from_pull = null
|
||||
Moved(oldloc, direct)
|
||||
|
||||
/atom/movable/proc/handle_buckled_mob_movement(newloc,direct)
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
var/list/L = list()
|
||||
var/list/LL = list()
|
||||
var/hacked = FALSE
|
||||
var/hackable = TRUE
|
||||
var/disabled = 0
|
||||
var/shocked = FALSE
|
||||
var/hack_wire
|
||||
@@ -32,7 +31,7 @@
|
||||
var/selected_category
|
||||
var/screen = 1
|
||||
|
||||
var/datum/techweb/stored_research = /datum/techweb/specialized/autounlocking/autolathe
|
||||
var/datum/techweb/specialized/autounlocking/stored_research = /datum/techweb/specialized/autounlocking/autolathe
|
||||
var/list/categories = list(
|
||||
"Tools",
|
||||
"Electronics",
|
||||
@@ -62,6 +61,9 @@
|
||||
/datum/material/mythril
|
||||
)
|
||||
|
||||
/// Base print speed
|
||||
var/base_print_speed = 10
|
||||
|
||||
/obj/machinery/autolathe/Initialize()
|
||||
AddComponent(/datum/component/material_container, allowed_materials, _show_on_examine=TRUE, _after_insert=CALLBACK(src, .proc/AfterMaterialInsert))
|
||||
. = ..()
|
||||
@@ -206,7 +208,7 @@
|
||||
busy = TRUE
|
||||
use_power(power)
|
||||
icon_state = "autolathe_n"
|
||||
var/time = is_stack ? 32 : 32*coeff*multiplier
|
||||
var/time = is_stack ? 10 : base_print_speed * coeff * multiplier
|
||||
addtimer(CALLBACK(src, .proc/make_item, power, materials_used, custom_materials, multiplier, coeff, is_stack), time)
|
||||
else
|
||||
to_chat(usr, "<span class=\"alert\">Not enough materials for this operation.</span>")
|
||||
@@ -254,10 +256,12 @@
|
||||
T += MB.rating*75000
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
materials.max_amount = T
|
||||
T=1.2
|
||||
var/manips = 0
|
||||
var/total_manip_rating = 0
|
||||
for(var/obj/item/stock_parts/manipulator/M in component_parts)
|
||||
T -= M.rating*0.2
|
||||
prod_coeff = min(1,max(0,T)) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4
|
||||
total_manip_rating += M.rating
|
||||
manips++
|
||||
prod_coeff = STANDARD_PART_LEVEL_LATHE_COEFFICIENT(total_manip_rating / (manips? manips : 1))
|
||||
|
||||
/obj/machinery/autolathe/examine(mob/user)
|
||||
. += ..()
|
||||
@@ -420,11 +424,11 @@
|
||||
|
||||
/obj/machinery/autolathe/proc/adjust_hacked(state)
|
||||
hacked = state
|
||||
if(!hackable && hacked)
|
||||
return
|
||||
for(var/id in SSresearch.techweb_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(id)
|
||||
if((D.build_type & AUTOLATHE) && ("hacked" in D.category))
|
||||
if(D.build_type & stored_research.design_autounlock_skip_types)
|
||||
continue
|
||||
if((D.build_type & stored_research.design_autounlock_buildtypes) && ("hacked" in D.category))
|
||||
if(hacked)
|
||||
stored_research.add_design(D)
|
||||
else
|
||||
@@ -436,10 +440,10 @@
|
||||
|
||||
/obj/machinery/autolathe/secure
|
||||
name = "secured autolathe"
|
||||
desc = "An autolathe reprogrammed with security protocols to prevent hacking."
|
||||
hackable = FALSE
|
||||
desc = "It produces items using metal and glass. This model was reprogrammed without some of the more hazardous designs."
|
||||
circuit = /obj/item/circuitboard/machine/autolathe/secure
|
||||
stored_research = /datum/techweb/specialized/autounlocking/autolathe/public
|
||||
base_print_speed = 20
|
||||
|
||||
/obj/machinery/autolathe/toy
|
||||
name = "autoylathe"
|
||||
|
||||
@@ -53,6 +53,11 @@
|
||||
using_power = FALSE
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/recharger/Exited(atom/movable/M, atom/newloc)
|
||||
. = ..()
|
||||
if(charging == M)
|
||||
setCharging()
|
||||
|
||||
/obj/machinery/recharger/attackby(obj/item/G, mob/user, params)
|
||||
if(istype(G, /obj/item/wrench))
|
||||
if(charging)
|
||||
@@ -111,13 +116,11 @@
|
||||
charging.update_icon()
|
||||
charging.forceMove(drop_location())
|
||||
user.put_in_hands(charging)
|
||||
setCharging(null)
|
||||
|
||||
/obj/machinery/recharger/attack_tk(mob/user)
|
||||
if(charging)
|
||||
charging.update_icon()
|
||||
charging.forceMove(drop_location())
|
||||
setCharging(null)
|
||||
|
||||
/obj/machinery/recharger/process()
|
||||
if(stat & (NOPOWER|BROKEN) || !anchored)
|
||||
|
||||
@@ -530,7 +530,6 @@
|
||||
equip_cooldown = 0
|
||||
var/obj/item/gun/medbeam/mech/medigun
|
||||
custom_materials = list(/datum/material/iron = 15000, /datum/material/glass = 8000, /datum/material/plasma = 3000, /datum/material/gold = 8000, /datum/material/diamond = 2000)
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/medical/mechmedbeam/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -188,7 +188,6 @@
|
||||
|
||||
var/location = get_step(src,(dir))
|
||||
var/obj/item/I = new D.build_path(location)
|
||||
I.material_flags |= MATERIAL_NO_EFFECTS //Find a better way to do this.
|
||||
I.set_custom_materials(res_coef)
|
||||
say("\The [I] is complete.")
|
||||
being_built = null
|
||||
|
||||
@@ -55,8 +55,12 @@
|
||||
M.buckling = null
|
||||
return FALSE
|
||||
|
||||
if(M.pulledby && buckle_prevents_pull)
|
||||
M.pulledby.stop_pulling()
|
||||
if(M.pulledby)
|
||||
if(buckle_prevents_pull)
|
||||
M.pulledby.stop_pulling()
|
||||
else if(isliving(M.pulledby))
|
||||
var/mob/living/L = M.pulledby
|
||||
L.reset_pull_offsets(M, TRUE)
|
||||
|
||||
if(!check_loc && M.loc != loc)
|
||||
M.forceMove(loc)
|
||||
@@ -137,4 +141,7 @@
|
||||
"<span class='notice'>You unbuckle yourself from [src].</span>",\
|
||||
"<span class='italics'>You hear metal clanking.</span>")
|
||||
add_fingerprint(user)
|
||||
if(isliving(M.pulledby))
|
||||
var/mob/living/L = M.pulledby
|
||||
L.set_pull_offsets(M, L.grab_state)
|
||||
return M
|
||||
|
||||
@@ -497,7 +497,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
|
||||
if(!template)
|
||||
return FALSE
|
||||
testing("Room \"[template_name]\" placed at ([T.x], [T.y], [T.z])")
|
||||
template.load(T, centered = FALSE)
|
||||
template.load(T, centered = FALSE, orientation = dir, rotate_placement_to_orientation = TRUE)
|
||||
template.loaded++
|
||||
GLOB.stationroom_landmarks -= src
|
||||
qdel(src)
|
||||
@@ -509,7 +509,6 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
|
||||
templates = list("Engine SM" = 3, "Engine Singulo" = 3, "Engine Tesla" = 3)
|
||||
icon = 'icons/rooms/box/engine.dmi'
|
||||
|
||||
|
||||
/obj/effect/landmark/stationroom/box/engine/New()
|
||||
. = ..()
|
||||
templates = CONFIG_GET(keyed_list/box_random_engine)
|
||||
|
||||
@@ -898,11 +898,3 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
. = ..()
|
||||
if(var_name == NAMEOF(src, slowdown))
|
||||
set_slowdown(var_value) //don't care if it's a duplicate edit as slowdown'll be set, do it anyways to force normal behavior.
|
||||
|
||||
//Called when the object is constructed by an autolathe
|
||||
//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
|
||||
/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A)
|
||||
return
|
||||
|
||||
/obj/item/proc/rnd_crafted(obj/machinery/rnd/production/P)
|
||||
return
|
||||
|
||||
@@ -68,10 +68,9 @@
|
||||
update_icon()
|
||||
|
||||
/obj/item/multitool/update_icon_state()
|
||||
icon_state = initial(icon_state)
|
||||
if(selected_io)
|
||||
icon_state = "multitool_red"
|
||||
else
|
||||
icon_state = "multitool"
|
||||
icon_state += "_red"
|
||||
|
||||
/obj/item/multitool/proc/wire(var/datum/integrated_io/io, mob/user)
|
||||
if(!io.holder.assembly)
|
||||
|
||||
@@ -648,7 +648,7 @@
|
||||
item_state = "mace_greyscale"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Material type changes the prefix as well as the color.
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS //Material type changes the prefix as well as the color.
|
||||
custom_materials = list(/datum/material/iron = 12000) //Defaults to an Iron Mace.
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
force = 14
|
||||
|
||||
@@ -123,11 +123,3 @@
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
attack_verb = list("skubbed")
|
||||
|
||||
/obj/item/supermatterspray
|
||||
name = "supermatter spray"
|
||||
desc = "A spray bottle containing some kind of magical spray to fix the SM. \"Do not inhale.\" is written on the side. Unless aimed at the supermatter, it does nothing."
|
||||
icon = 'icons/obj/supermatter.dmi'
|
||||
icon_state = "supermatterspray"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/usesleft = 2
|
||||
|
||||
|
||||
@@ -112,7 +112,7 @@
|
||||
. = ..()
|
||||
if(!proximity)
|
||||
return
|
||||
if(!isturf(target) || !isobj(target))
|
||||
if(!isturf(target) && !isobj(target))
|
||||
return
|
||||
if(target.color != initial(target.color))
|
||||
target.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
|
||||
|
||||
@@ -107,6 +107,8 @@
|
||||
return TRUE
|
||||
|
||||
/obj/item/shield/proc/user_shieldbash(mob/living/user, atom/target, harmful)
|
||||
if(!(user.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE)) //Combat mode has to be enabled for shield bashing
|
||||
return FALSE
|
||||
if(!(shield_flags & SHIELD_CAN_BASH))
|
||||
to_chat(user, "<span class='warning'>[src] can't be used to shield bash!</span>")
|
||||
return FALSE
|
||||
|
||||
@@ -109,7 +109,6 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/plasmaglass
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10)
|
||||
tableVariant = /obj/structure/table/plasmaglass
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
shard_type = /obj/item/shard/plasma
|
||||
|
||||
/obj/item/stack/sheet/plasmaglass/fifty
|
||||
@@ -209,7 +208,6 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
|
||||
custom_materials = list(/datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT, /datum/material/iron=MINERAL_MATERIAL_AMOUNT * 0.5,)
|
||||
armor = list("melee" = 20, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
merge_type = /obj/item/stack/sheet/plasmarglass
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10)
|
||||
point_value = 23
|
||||
@@ -259,7 +257,6 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
item_state = "sheet-plastitaniumglass"
|
||||
custom_materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/plasma=MINERAL_MATERIAL_AMOUNT * 0.5, /datum/material/glass=MINERAL_MATERIAL_AMOUNT)
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/plastitaniumglass
|
||||
shard_type = /obj/item/shard
|
||||
|
||||
@@ -324,7 +324,6 @@ GLOBAL_LIST_INIT(titanium_recipes, list ( \
|
||||
custom_materials = list(/datum/material/titanium=MINERAL_MATERIAL_AMOUNT, /datum/material/plasma=MINERAL_MATERIAL_AMOUNT)
|
||||
point_value = 45
|
||||
merge_type = /obj/item/stack/sheet/mineral/plastitanium
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
|
||||
/obj/item/stack/sheet/mineral/plastitanium/fifty
|
||||
amount = 50
|
||||
|
||||
@@ -215,7 +215,6 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \
|
||||
grind_results = list(/datum/reagent/iron = 20, /datum/reagent/toxin/plasma = 20)
|
||||
point_value = 23
|
||||
tableVariant = /obj/structure/table/reinforced
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
|
||||
/obj/item/stack/sheet/plasteel/get_main_recipes()
|
||||
. = ..()
|
||||
|
||||
@@ -78,4 +78,3 @@
|
||||
turf_type = /turf/open/floor/mineral/plastitanium
|
||||
mineralType = "plastitanium"
|
||||
custom_materials = list(/datum/material/titanium=250, /datum/material/plasma=250)
|
||||
material_flags = MATERIAL_NO_EFFECTS
|
||||
@@ -315,3 +315,11 @@
|
||||
current_skin = choice
|
||||
icon_state = unique_reskin[choice]
|
||||
to_chat(M, "[src] is now skinned as '[choice]'.")
|
||||
|
||||
//Called when the object is constructed by an autolathe
|
||||
//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
|
||||
/obj/proc/autolathe_crafted(obj/machinery/autolathe/A)
|
||||
return
|
||||
|
||||
/obj/proc/rnd_crafted(obj/machinery/rnd/production/P)
|
||||
return
|
||||
|
||||
@@ -153,7 +153,7 @@
|
||||
///Material chair
|
||||
/obj/structure/chair/greyscale
|
||||
icon_state = "chair_greyscale"
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS
|
||||
item_chair = /obj/item/chair/greyscale
|
||||
buildstacktype = null //Custom mats handle this
|
||||
|
||||
@@ -382,7 +382,7 @@
|
||||
/obj/item/chair/greyscale
|
||||
icon_state = "chair_greyscale_toppled"
|
||||
item_state = "chair_greyscale"
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS
|
||||
origin_type = /obj/structure/chair/greyscale
|
||||
|
||||
/obj/item/chair/stool
|
||||
|
||||
@@ -38,7 +38,4 @@
|
||||
user.show_message("<span class='notice'>You weave \the [S.name] into a workable fabric.</span>", MSG_VISUAL)
|
||||
return TRUE
|
||||
|
||||
/obj/structure/loom/unanchored
|
||||
anchored = FALSE
|
||||
|
||||
#undef FABRIC_PER_SHEET
|
||||
@@ -211,7 +211,7 @@
|
||||
/obj/structure/table/greyscale
|
||||
icon = 'icons/obj/smooth_structures/table_greyscale.dmi'
|
||||
icon_state = "table"
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS
|
||||
buildstack = null //No buildstack, so generate from mat datums
|
||||
|
||||
/*
|
||||
|
||||
@@ -96,21 +96,26 @@ GLOBAL_LIST_INIT(freqtospan, list(
|
||||
return "[say_mod(input, message_mode)][spanned ? ", \"[spanned]\"" : ""]"
|
||||
// Citadel edit [spanned ? ", \"[spanned]\"" : ""]"
|
||||
|
||||
/atom/movable/proc/lang_treat(atom/movable/speaker, datum/language/language, raw_message, list/spans, message_mode)
|
||||
/// Quirky citadel proc for our custom sayverbs to strip the verb out. Snowflakey as hell, say rewrite 3.0 when?
|
||||
/atom/movable/proc/quoteless_say_quote(input, list/spans = list(speech_span), message_mode)
|
||||
var/pos = findtext(input, "*")
|
||||
return pos? copytext(input, pos + 1) : input
|
||||
|
||||
/atom/movable/proc/lang_treat(atom/movable/speaker, datum/language/language, raw_message, list/spans, message_mode, no_quote = FALSE)
|
||||
if(has_language(language))
|
||||
var/atom/movable/AM = speaker.GetSource()
|
||||
if(AM) //Basically means "if the speaker is virtual"
|
||||
return AM.say_quote(raw_message, spans, message_mode)
|
||||
return no_quote ? AM.quoteless_say_quote(raw_message, spans, message_mode) : AM.say_quote(raw_message, spans, message_mode)
|
||||
else
|
||||
return speaker.say_quote(raw_message, spans, message_mode)
|
||||
return no_quote ? speaker.quoteless_say_quote(raw_message, spans, message_mode) : speaker.say_quote(raw_message, spans, message_mode)
|
||||
else if(language)
|
||||
var/atom/movable/AM = speaker.GetSource()
|
||||
var/datum/language/D = GLOB.language_datum_instances[language]
|
||||
raw_message = D.scramble(raw_message)
|
||||
if(AM)
|
||||
return AM.say_quote(raw_message, spans, message_mode)
|
||||
return no_quote ? AM.quoteless_say_quote(raw_message, spans, message_mode) : AM.say_quote(raw_message, spans, message_mode)
|
||||
else
|
||||
return speaker.say_quote(raw_message, spans, message_mode)
|
||||
return no_quote ? speaker.quoteless_say_quote(raw_message, spans, message_mode) : speaker.say_quote(raw_message, spans, message_mode)
|
||||
else
|
||||
return "makes a strange sound."
|
||||
|
||||
|
||||
@@ -8,6 +8,9 @@ GLOBAL_LIST(topic_status_cache)
|
||||
//This happens after the Master subsystem new(s) (it's a global datum)
|
||||
//So subsystems globals exist, but are not initialised
|
||||
/world/New()
|
||||
var/extools = world.GetConfig("env", "EXTOOLS_DLL") || "./byond-extools.dll"
|
||||
if (fexists(extools))
|
||||
call(extools, "maptick_initialize")()
|
||||
enable_debugger()
|
||||
|
||||
world.Profile(PROFILE_START)
|
||||
|
||||
@@ -764,7 +764,6 @@ GLOBAL_DATUM_INIT(sdql2_vv_statobj, /obj/effect/statclick/SDQL2_VV_all, new(null
|
||||
for(var/arg in arguments)
|
||||
new_args[++new_args.len] = SDQL_expression(source, arg)
|
||||
if(object == GLOB) // Global proc.
|
||||
procname = "/proc/[procname]"
|
||||
return superuser? (call(procname)(new_args)) : (WrapAdminProcCall(GLOBAL_PROC, procname, new_args))
|
||||
return superuser? (call(object, procname)(new_args)) : (WrapAdminProcCall(object, procname, new_args))
|
||||
|
||||
|
||||
@@ -18,9 +18,12 @@
|
||||
var/image/item = image('icons/turf/overlays.dmi',S,"greenOverlay")
|
||||
item.plane = ABOVE_LIGHTING_PLANE
|
||||
preview += item
|
||||
var/list/orientations = list("South" = SOUTH, "North" = NORTH, "East" = EAST, "West" = WEST)
|
||||
var/choice = input(src, "Which orientation? Maps are normally facing SOUTH.", "Template Orientation", "South") as null|anything in orientations
|
||||
var/orientation = orientations[choice]
|
||||
images += preview
|
||||
if(alert(src,"Confirm location.","Template Confirm","Yes","No") == "Yes")
|
||||
if(template.load(T, centered = TRUE))
|
||||
if(template.load(T, centered = TRUE, orientation = orientation))
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(src)] has placed a map template ([template.name]) at [ADMIN_COORDJMP(T)]</span>")
|
||||
else
|
||||
to_chat(src, "Failed to place map")
|
||||
|
||||
@@ -128,6 +128,9 @@ the new instance inside the host to be updated to the template's stats.
|
||||
link = FOLLOW_LINK(src, to_follow)
|
||||
else
|
||||
link = ""
|
||||
// Create map text prior to modifying message for goonchat
|
||||
if (client?.prefs.chat_on_map && (client.prefs.see_chat_non_mob || ismob(speaker)))
|
||||
create_chat_message(speaker, message_language, raw_message, spans, message_mode)
|
||||
// Recompose the message, because it's scrambled by default
|
||||
message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source)
|
||||
to_chat(src, "[link] [message]")
|
||||
|
||||
@@ -27,6 +27,9 @@
|
||||
for(var/obj/effect/landmark/carpspawn/L in GLOB.landmarks_list)
|
||||
if(isturf(L.loc))
|
||||
spawn_locs += L.loc
|
||||
for(var/obj/effect/landmark/loneopspawn/L in GLOB.landmarks_list)
|
||||
if(isturf(L.loc))
|
||||
spawn_locs += L.loc
|
||||
|
||||
if(!spawn_locs)
|
||||
message_admins("No valid spawn locations found, aborting...")
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
return
|
||||
|
||||
|
||||
/turf/open/hotspot_expose(exposed_temperature, exposed_volume, soh)
|
||||
/turf/open/hotspot_expose(exposed_temperature, exposed_volume, soh = FALSE, holo = FALSE)
|
||||
var/datum/gas_mixture/air_contents = return_air()
|
||||
if(!air_contents)
|
||||
return 0
|
||||
@@ -35,7 +35,7 @@
|
||||
if(oxy < 0.5)
|
||||
return 0
|
||||
|
||||
active_hotspot = new /obj/effect/hotspot(src)
|
||||
active_hotspot = new /obj/effect/hotspot(src, holo)
|
||||
active_hotspot.temperature = exposed_temperature*50
|
||||
active_hotspot.volume = exposed_volume*25
|
||||
|
||||
@@ -67,8 +67,10 @@
|
||||
var/bypassing = FALSE
|
||||
var/visual_update_tick = 0
|
||||
|
||||
/obj/effect/hotspot/Initialize()
|
||||
/obj/effect/hotspot/Initialize(mapload, holo = FALSE)
|
||||
. = ..()
|
||||
if(holo)
|
||||
flags_1 |= HOLOGRAM_1
|
||||
SSair.hotspots += src
|
||||
perform_exposure()
|
||||
setDir(pick(GLOB.cardinals))
|
||||
@@ -192,7 +194,8 @@
|
||||
|
||||
if(bypassing)
|
||||
icon_state = "3"
|
||||
location.burn_tile()
|
||||
if(!(flags_1 & HOLOGRAM_1))
|
||||
location.burn_tile()
|
||||
|
||||
//Possible spread due to radiated heat
|
||||
if(location.air.temperature > FIRE_MINIMUM_TEMPERATURE_TO_SPREAD)
|
||||
@@ -200,7 +203,7 @@
|
||||
for(var/t in location.atmos_adjacent_turfs)
|
||||
var/turf/open/T = t
|
||||
if(!T.active_hotspot)
|
||||
T.hotspot_expose(radiated_temperature, CELL_VOLUME/4)
|
||||
T.hotspot_expose(radiated_temperature, CELL_VOLUME/4, flags_1 & HOLOGRAM_1)
|
||||
|
||||
else
|
||||
if(volume > CELL_VOLUME*0.4)
|
||||
@@ -224,7 +227,8 @@
|
||||
var/turf/open/T = loc
|
||||
if(istype(T) && T.active_hotspot == src)
|
||||
T.active_hotspot = null
|
||||
DestroyTurf()
|
||||
if(!(flags_1 & HOLOGRAM_1))
|
||||
DestroyTurf()
|
||||
return ..()
|
||||
|
||||
/obj/effect/hotspot/proc/DestroyTurf()
|
||||
|
||||
@@ -64,6 +64,7 @@
|
||||
nullifyNode(i)
|
||||
|
||||
SSair.atmos_machinery -= src
|
||||
SSair.pipenets_needing_rebuilt -= src
|
||||
|
||||
dropContents()
|
||||
if(pipe_vision_img)
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
if(node2)
|
||||
node2.atmosinit()
|
||||
node2.addMember(src)
|
||||
build_network()
|
||||
SSair.add_to_rebuild_queue(src)
|
||||
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -144,7 +144,7 @@
|
||||
var/datum/pipeline/parent = parents[i]
|
||||
if(!parent)
|
||||
stack_trace("Component is missing a pipenet! Rebuilding...")
|
||||
build_network()
|
||||
SSair.add_to_rebuild_queue(src)
|
||||
parent.update = 1
|
||||
|
||||
/obj/machinery/atmospherics/components/returnPipenets()
|
||||
|
||||
@@ -447,6 +447,6 @@
|
||||
if(node)
|
||||
node.atmosinit()
|
||||
node.addMember(src)
|
||||
build_network()
|
||||
SSair.add_to_rebuild_queue(src)
|
||||
|
||||
#undef CRYOMOBS
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
if(node)
|
||||
node.atmosinit()
|
||||
node.addMember(src)
|
||||
build_network()
|
||||
SSair.add_to_rebuild_queue(src)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/ui_status(mob/user)
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
nodes = list()
|
||||
for(var/obj/machinery/atmospherics/A in needs_nullifying)
|
||||
A.disconnect(src)
|
||||
A.build_network()
|
||||
SSair.add_to_rebuild_queue(A)
|
||||
|
||||
/obj/machinery/atmospherics/pipe/layer_manifold/proc/get_all_connected_nodes()
|
||||
return front_nodes + back_nodes + nodes
|
||||
|
||||
@@ -28,6 +28,8 @@
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold/update_icon()
|
||||
cut_overlays()
|
||||
if(!center)
|
||||
center = mutable_appearance(icon, "manifold_center")
|
||||
PIPING_LAYER_DOUBLE_SHIFT(center, piping_layer)
|
||||
add_overlay(center)
|
||||
|
||||
|
||||
@@ -26,6 +26,8 @@
|
||||
|
||||
/obj/machinery/atmospherics/pipe/manifold4w/update_icon()
|
||||
cut_overlays()
|
||||
if(!center)
|
||||
center = mutable_appearance(icon, "manifold_center")
|
||||
PIPING_LAYER_DOUBLE_SHIFT(center, piping_layer)
|
||||
add_overlay(center)
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
var/obj/machinery/atmospherics/oldN = nodes[i]
|
||||
..()
|
||||
if(oldN)
|
||||
oldN.build_network()
|
||||
SSair.add_to_rebuild_queue(oldN)
|
||||
|
||||
/obj/machinery/atmospherics/pipe/destroy_network()
|
||||
QDEL_NULL(parent)
|
||||
|
||||
@@ -159,7 +159,6 @@
|
||||
/obj/machinery/portable_atmospherics/canister/proto
|
||||
name = "prototype canister"
|
||||
|
||||
|
||||
/obj/machinery/portable_atmospherics/canister/proto/default
|
||||
name = "prototype canister"
|
||||
desc = "The best way to fix an atmospheric emergency... or the best way to introduce one."
|
||||
@@ -172,7 +171,6 @@
|
||||
can_min_release_pressure = (ONE_ATMOSPHERE / 30)
|
||||
prototype = TRUE
|
||||
|
||||
|
||||
/obj/machinery/portable_atmospherics/canister/proto/default/oxygen
|
||||
name = "prototype canister"
|
||||
desc = "A prototype canister for a prototype bike, what could go wrong?"
|
||||
@@ -181,8 +179,6 @@
|
||||
filled = 1
|
||||
release_pressure = ONE_ATMOSPHERE*2
|
||||
|
||||
|
||||
|
||||
/obj/machinery/portable_atmospherics/canister/New(loc, datum/gas_mixture/existing_mixture)
|
||||
..()
|
||||
if(existing_mixture)
|
||||
@@ -192,7 +188,7 @@
|
||||
pump = new(src, FALSE)
|
||||
pump.on = TRUE
|
||||
pump.stat = 0
|
||||
pump.build_network()
|
||||
SSair.add_to_rebuild_queue(pump)
|
||||
|
||||
update_icon()
|
||||
|
||||
@@ -208,6 +204,7 @@
|
||||
air_contents.gases[gas_type] = (maximum_pressure * filled) * air_contents.volume / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
|
||||
if(starter_temp)
|
||||
air_contents.temperature = starter_temp
|
||||
|
||||
/obj/machinery/portable_atmospherics/canister/air/create_gas()
|
||||
air_contents.gases[/datum/gas/oxygen] = (O2STANDARD * maximum_pressure * filled) * air_contents.volume / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
|
||||
air_contents.gases[/datum/gas/nitrogen] = (N2STANDARD * maximum_pressure * filled) * air_contents.volume / (R_IDEAL_GAS_EQUATION * air_contents.temperature)
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
pump = new(src, FALSE)
|
||||
pump.on = TRUE
|
||||
pump.stat = 0
|
||||
pump.build_network()
|
||||
SSair.add_to_rebuild_queue(pump)
|
||||
|
||||
/obj/machinery/portable_atmospherics/pump/Destroy()
|
||||
var/turf/T = get_turf(src)
|
||||
|
||||
@@ -76,19 +76,3 @@
|
||||
/datum/export/manifest_correct_denied/get_cost(obj/O)
|
||||
var/obj/item/paper/fluff/jobs/cargo/manifest/M = O
|
||||
return ..() - M.order_cost
|
||||
|
||||
// Paper work done correctly
|
||||
|
||||
/datum/export/paperwork_correct
|
||||
cost = 120 // finicky number 20 x 120 = 2400 per crate
|
||||
k_elasticity = 0
|
||||
unit_name = "correct paperwork"
|
||||
export_types = list(/obj/item/folder/paperwork_correct)
|
||||
|
||||
// Paper work not done retruned
|
||||
|
||||
/datum/export/paperwork_incorrect
|
||||
cost = -500 // Failed to meet NT standers
|
||||
k_elasticity = 0
|
||||
unit_name = "returned incorrect paperwork"
|
||||
export_types = list(/obj/item/folder/paperwork)
|
||||
|
||||
@@ -66,12 +66,9 @@
|
||||
P.info += "Item: [pack.name]<br/>"
|
||||
P.info += "Contents: <br/>"
|
||||
P.info += "<ul>"
|
||||
for(var/atom/movable/AM in C.contents - P)
|
||||
if((P.errors & MANIFEST_ERROR_CONTENTS))
|
||||
if(prob(50))
|
||||
P.info += "<li>[AM.name]</li>"
|
||||
else
|
||||
continue
|
||||
for(var/atom/movable/AM in C.contents - P - C.lockerelectronics)
|
||||
if((P.errors & MANIFEST_ERROR_CONTENTS) && prob(50))
|
||||
continue
|
||||
P.info += "<li>[AM.name]</li>"
|
||||
P.info += "</ul>"
|
||||
P.info += "<h4>Stamp below to confirm receipt of goods:</h4>"
|
||||
|
||||
@@ -148,15 +148,7 @@
|
||||
crate_name = "supermatter shard crate"
|
||||
crate_type = /obj/structure/closet/crate/secure/engineering
|
||||
dangerous = TRUE
|
||||
|
||||
/datum/supply_pack/engine/supermatter_spray
|
||||
name = "Supermatter Spray Crate"
|
||||
desc = "The single thing that can truly heal the supermatter."
|
||||
cost = 2000
|
||||
contains = list(/obj/item/supermatterspray)
|
||||
crate_name = "supermatter shard crate"
|
||||
crate_type = /obj/structure/closet/crate/engineering/electrical
|
||||
|
||||
|
||||
/datum/supply_pack/engine/tesla_coils
|
||||
name = "Tesla Coil Crate"
|
||||
desc = "Whether it's high-voltage executions, creating research points, or just plain old power generation: This pack of four Tesla coils can do it all!"
|
||||
|
||||
@@ -129,14 +129,6 @@
|
||||
/obj/item/rcd_ammo)
|
||||
crate_name = "rcd ammo"
|
||||
|
||||
/datum/supply_pack/materials/loom
|
||||
name = "Loom"
|
||||
desc = "A large pre-made loom."
|
||||
cost = 1000
|
||||
contains = list(/obj/structure/loom/unanchored)
|
||||
crate_name = "loom crate"
|
||||
crate_type = /obj/structure/closet/crate/large
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
///////////////////////////// Canisters //////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -87,37 +87,12 @@
|
||||
crate_type = /obj/structure/closet/crate/wooden
|
||||
crate_name = "calligraphy crate"
|
||||
|
||||
/datum/supply_pack/misc/paper_work
|
||||
name = "Freelance Paper work"
|
||||
desc = "The Nanotrasen Primary Bureaucratic Database Intelligence (PDBI) reports that the station has not completed its funding and grant paperwork this solar cycle. In order to gain further funding, your station is required to fill out (10) ten of these forms or no additional capital will be disbursed. We have sent you ten copies of the following form and we expect every one to be up to Nanotrasen Standards." // Disbursement. It's not a typo, look it up.
|
||||
cost = 700 // Net of 0 credits but makes (120 x 10 = 1200)
|
||||
contains = list(/obj/item/folder/paperwork,
|
||||
/obj/item/pen/fountain
|
||||
)
|
||||
crate_name = "Paperwork"
|
||||
|
||||
/datum/supply_pack/misc/paper_work/generate()
|
||||
. = ..()
|
||||
for(var/i in 1 to 9)
|
||||
new /obj/item/folder/paperwork(.)
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////////// Entertainment ///////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/datum/supply_pack/misc/randombedsheets
|
||||
name = "Bedsheet Crate (R)"
|
||||
desc = "Snuggle up in some sweet sheets with this assorted bedsheet crate. Each set comes with eight random bedsheets for your slumbering pleasure!"
|
||||
cost = 2000
|
||||
contains = list(/obj/item/bedsheet/random)
|
||||
crate_name = "random bedsheet crate"
|
||||
|
||||
/datum/supply_pack/misc/randombedsheets/generate()
|
||||
. = ..()
|
||||
for(var/i in 1 to 7)
|
||||
new /obj/item/bedsheet/random(.)
|
||||
|
||||
/datum/supply_pack/misc/coloredsheets
|
||||
name = "Bedsheet Crate (C)"
|
||||
name = "Bedsheet Crate"
|
||||
desc = "Give your night life a splash of color with this crate filled with bedsheets! Contains a total of nine different-colored sheets."
|
||||
cost = 1250
|
||||
contains = list(/obj/item/bedsheet/blue,
|
||||
|
||||
@@ -84,3 +84,6 @@
|
||||
var/next_keysend_reset = 0
|
||||
var/next_keysend_trip_reset = 0
|
||||
var/keysend_tripped = FALSE
|
||||
|
||||
/// Messages currently seen by this client
|
||||
var/list/seen_messages
|
||||
|
||||
@@ -48,6 +48,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/UI_style = null
|
||||
var/buttons_locked = FALSE
|
||||
var/hotkeys = FALSE
|
||||
var/chat_on_map = TRUE
|
||||
var/max_chat_length = CHAT_MESSAGE_MAX_LENGTH
|
||||
var/see_chat_non_mob = TRUE
|
||||
var/tgui_fancy = TRUE
|
||||
var/tgui_lock = TRUE
|
||||
var/windowflashing = TRUE
|
||||
@@ -91,8 +94,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/skin_tone = "caucasian1" //Skin color
|
||||
var/use_custom_skin_tone = FALSE
|
||||
var/eye_color = "000" //Eye color
|
||||
var/horn_color = "85615a" //Horn color
|
||||
var/wing_color = "fff" //Wing color
|
||||
var/datum/species/pref_species = new /datum/species/human() //Mutant race
|
||||
var/list/features = list("mcolor" = "FFF",
|
||||
"mcolor2" = "FFF",
|
||||
@@ -101,8 +102,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
"tail_human" = "None",
|
||||
"snout" = "Round",
|
||||
"horns" = "None",
|
||||
"horns_color" = "85615a",
|
||||
"ears" = "None",
|
||||
"wings" = "None",
|
||||
"wings_color" = "FFF",
|
||||
"frills" = "None",
|
||||
"deco_wings" = "None",
|
||||
"spines" = "None",
|
||||
@@ -493,7 +496,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<h3>Horns</h3>"
|
||||
|
||||
dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=horns;task=input'>[features["horns"]]</a>"
|
||||
dat += "<span style='border:1px solid #161616; background-color: #[horn_color];'> </span> <a href='?_src_=prefs;preference=horns_color;task=input'>Change</a><BR>"
|
||||
dat += "<span style='border:1px solid #161616; background-color: #[features["horns_color"]];'> </span> <a href='?_src_=prefs;preference=horns_color;task=input'>Change</a><BR>"
|
||||
|
||||
|
||||
mutant_category++
|
||||
@@ -606,7 +609,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<h3>Decorative wings</h3>"
|
||||
|
||||
dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=deco_wings;task=input'>[features["deco_wings"]]</a>"
|
||||
dat += "<span style='border:1px solid #161616; background-color: #[wing_color];'> </span> <a href='?_src_=prefs;preference=wings_color;task=input'>Change</a><BR>"
|
||||
dat += "<span style='border:1px solid #161616; background-color: #[features["wings_color"]];'> </span> <a href='?_src_=prefs;preference=wings_color;task=input'>Change</a><BR>"
|
||||
|
||||
if(pref_species.mutant_bodyparts["insect_wings"])
|
||||
if(!mutant_category)
|
||||
@@ -615,7 +618,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<h3>Insect wings</h3>"
|
||||
|
||||
dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=insect_wings;task=input'>[features["insect_wings"]]</a>"
|
||||
dat += "<span style='border:1px solid #161616; background-color: #[wing_color];'> </span> <a href='?_src_=prefs;preference=wings_color;task=input'>Change</a><BR>"
|
||||
dat += "<span style='border:1px solid #161616; background-color: #[features["wings_color"]];'> </span> <a href='?_src_=prefs;preference=wings_color;task=input'>Change</a><BR>"
|
||||
mutant_category++
|
||||
if(mutant_category >= MAX_MUTANT_ROWS)
|
||||
dat += "</td>"
|
||||
@@ -824,6 +827,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "<b>UI Style:</b> <a href='?_src_=prefs;task=input;preference=ui'>[UI_style]</a><br>"
|
||||
dat += "<b>tgui Monitors:</b> <a href='?_src_=prefs;preference=tgui_lock'>[(tgui_lock) ? "Primary" : "All"]</a><br>"
|
||||
dat += "<b>tgui Style:</b> <a href='?_src_=prefs;preference=tgui_fancy'>[(tgui_fancy) ? "Fancy" : "No Frills"]</a><br>"
|
||||
dat += "<b>Show Runechat Chat Bubbles:</b> <a href='?_src_=prefs;preference=chat_on_map'>[chat_on_map ? "Enabled" : "Disabled"]</a><br>"
|
||||
dat += "<b>Runechat message char limit:</b> <a href='?_src_=prefs;preference=max_chat_length;task=input'>[max_chat_length]</a><br>"
|
||||
dat += "<b>See Runechat for non-mobs:</b> <a href='?_src_=prefs;preference=see_chat_non_mob'>[see_chat_non_mob ? "Enabled" : "Disabled"]</a><br>"
|
||||
dat += "<br>"
|
||||
dat += "<b>Action Buttons:</b> <a href='?_src_=prefs;preference=action_buttons'>[(buttons_locked) ? "Locked In Place" : "Unlocked"]</a><br>"
|
||||
dat += "<b>Keybindings:</b> <a href='?_src_=prefs;preference=hotkeys'>[(hotkeys) ? "Hotkeys" : "Default"]</a><br>"
|
||||
@@ -1764,12 +1770,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
features["horns"] = new_horns
|
||||
|
||||
if("horns_color")
|
||||
var/new_horn_color = input(user, "Choose your character's horn colour:", "Character Preference","#"+horn_color) as color|null
|
||||
var/new_horn_color = input(user, "Choose your character's horn colour:", "Character Preference","#"+features["horns_color"]) as color|null
|
||||
if(new_horn_color)
|
||||
if (new_horn_color == "#000000")
|
||||
horn_color = "#85615A"
|
||||
features["horns_color"] = "85615A"
|
||||
else
|
||||
horn_color = sanitize_hexcolor(new_horn_color)
|
||||
features["horns_color"] = sanitize_hexcolor(new_horn_color)
|
||||
|
||||
if("wings")
|
||||
var/new_wings
|
||||
@@ -1778,12 +1784,12 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
features["wings"] = new_wings
|
||||
|
||||
if("wings_color")
|
||||
var/new_wing_color = input(user, "Choose your character's wing colour:", "Character Preference","#"+wing_color) as color|null
|
||||
var/new_wing_color = input(user, "Choose your character's wing colour:", "Character Preference","#"+features["wings_color"]) as color|null
|
||||
if(new_wing_color)
|
||||
if (new_wing_color == "#000000")
|
||||
wing_color = "#FFFFFF"
|
||||
features["wings_color"] = "#FFFFFF"
|
||||
else
|
||||
wing_color = sanitize_hexcolor(new_wing_color)
|
||||
features["wings_color"] = sanitize_hexcolor(new_wing_color)
|
||||
|
||||
if("frills")
|
||||
var/new_frills
|
||||
@@ -2134,6 +2140,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/pickedPDASkin = input(user, "Choose your PDA reskin.", "Character Preference", pda_skin) as null|anything in GLOB.pda_reskins
|
||||
if(pickedPDASkin)
|
||||
pda_skin = pickedPDASkin
|
||||
if ("max_chat_length")
|
||||
var/desiredlength = input(user, "Choose the max character length of shown Runechat messages. Valid range is 1 to [CHAT_MESSAGE_MAX_LENGTH] (default: [initial(max_chat_length)]))", "Character Preference", max_chat_length) as null|num
|
||||
if (!isnull(desiredlength))
|
||||
max_chat_length = clamp(desiredlength, 1, CHAT_MESSAGE_MAX_LENGTH)
|
||||
|
||||
if("hud_toggle_color")
|
||||
var/new_toggle_color = input(user, "Choose your HUD toggle flash color:", "Game Preference",hud_toggle_color) as color|null
|
||||
@@ -2236,6 +2246,10 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
winset(user, null, "input.focus=true input.background-color=[COLOR_INPUT_ENABLED] mainwindow.macro=default")
|
||||
else
|
||||
winset(user, null, "input.focus=true input.background-color=[COLOR_INPUT_ENABLED] mainwindow.macro=old_default")
|
||||
if("chat_on_map")
|
||||
chat_on_map = !chat_on_map
|
||||
if("see_chat_non_mob")
|
||||
see_chat_non_mob = !see_chat_non_mob
|
||||
if("action_buttons")
|
||||
buttons_locked = !buttons_locked
|
||||
if("tgui_fancy")
|
||||
@@ -2445,9 +2459,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
organ_eyes.old_eye_color = eye_color
|
||||
character.hair_color = hair_color
|
||||
character.facial_hair_color = facial_hair_color
|
||||
character.horn_color = horn_color
|
||||
character.wing_color = wing_color
|
||||
|
||||
character.skin_tone = skin_tone
|
||||
character.dna.skin_tone_override = use_custom_skin_tone ? skin_tone : null
|
||||
character.hair_style = hair_style
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
// You do not need to raise this if you are adding new values that have sane defaults.
|
||||
// Only raise this value when changing the meaning/format/name/layout of an existing value
|
||||
// where you would want the updater procs below to run
|
||||
#define SAVEFILE_VERSION_MAX 29
|
||||
#define SAVEFILE_VERSION_MAX 30
|
||||
|
||||
/*
|
||||
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
|
||||
@@ -162,7 +162,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
if(malformed_hockeys[hockey])
|
||||
features["cock_shape"] = malformed_hockeys[hockey]
|
||||
features["cock_taur"] = TRUE
|
||||
|
||||
|
||||
if(current_version < 29)
|
||||
var/digestable
|
||||
var/devourable
|
||||
@@ -181,6 +181,19 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
if(lickable)
|
||||
ENABLE_BITFIELD(vore_flags,LICKABLE)
|
||||
|
||||
if(current_version < 30)
|
||||
switch(features["taur"])
|
||||
if("Husky", "Lab", "Shepherd", "Fox", "Wolf")
|
||||
features["taur"] = "Canine"
|
||||
if("Panther", "Tiger")
|
||||
features["taur"] = "Feline"
|
||||
if("Cow")
|
||||
features["taur"] = "Cow (Spotted)"
|
||||
|
||||
if(current_version < 31)
|
||||
S["wing_color"] >> features["wings_color"]
|
||||
S["horn_color"] >> features["horns_color"]
|
||||
|
||||
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
|
||||
if(!ckey)
|
||||
return
|
||||
@@ -211,6 +224,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["lastchangelog"] >> lastchangelog
|
||||
S["UI_style"] >> UI_style
|
||||
S["hotkeys"] >> hotkeys
|
||||
S["chat_on_map"] >> chat_on_map
|
||||
S["max_chat_length"] >> max_chat_length
|
||||
S["see_chat_non_mob"] >> see_chat_non_mob
|
||||
S["tgui_fancy"] >> tgui_fancy
|
||||
S["tgui_lock"] >> tgui_lock
|
||||
S["buttons_locked"] >> buttons_locked
|
||||
@@ -266,6 +282,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
lastchangelog = sanitize_text(lastchangelog, initial(lastchangelog))
|
||||
UI_style = sanitize_inlist(UI_style, GLOB.available_ui_styles, GLOB.available_ui_styles[1])
|
||||
hotkeys = sanitize_integer(hotkeys, 0, 1, initial(hotkeys))
|
||||
chat_on_map = sanitize_integer(chat_on_map, 0, 1, initial(chat_on_map))
|
||||
max_chat_length = sanitize_integer(max_chat_length, 1, CHAT_MESSAGE_MAX_LENGTH, initial(max_chat_length))
|
||||
see_chat_non_mob = sanitize_integer(see_chat_non_mob, 0, 1, initial(see_chat_non_mob))
|
||||
tgui_fancy = sanitize_integer(tgui_fancy, 0, 1, initial(tgui_fancy))
|
||||
tgui_lock = sanitize_integer(tgui_lock, 0, 1, initial(tgui_lock))
|
||||
buttons_locked = sanitize_integer(buttons_locked, 0, 1, initial(buttons_locked))
|
||||
@@ -319,6 +338,9 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["lastchangelog"], lastchangelog)
|
||||
WRITE_FILE(S["UI_style"], UI_style)
|
||||
WRITE_FILE(S["hotkeys"], hotkeys)
|
||||
WRITE_FILE(S["chat_on_map"], chat_on_map)
|
||||
WRITE_FILE(S["max_chat_length"], max_chat_length)
|
||||
WRITE_FILE(S["see_chat_non_mob"], see_chat_non_mob)
|
||||
WRITE_FILE(S["tgui_fancy"], tgui_fancy)
|
||||
WRITE_FILE(S["tgui_lock"], tgui_lock)
|
||||
WRITE_FILE(S["buttons_locked"], buttons_locked)
|
||||
@@ -403,15 +425,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
if(newtype)
|
||||
pref_species = new newtype
|
||||
|
||||
if(!S["features["mcolor"]"] || S["features["mcolor"]"] == "#000")
|
||||
WRITE_FILE(S["features["mcolor"]"] , "#FFF")
|
||||
|
||||
if(!S["features["horn_color"]"] || S["features["horn_color"]"] == "#000")
|
||||
WRITE_FILE(S["features["horn_color"]"] , "#85615a")
|
||||
|
||||
if(!S["features["wing_color"]"] || S["features["wing_color"]"] == "#000")
|
||||
WRITE_FILE(S["features["wing_color"]"] , "#FFF")
|
||||
|
||||
//Character
|
||||
S["real_name"] >> real_name
|
||||
S["nameless"] >> nameless
|
||||
@@ -435,8 +448,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["shirt_color"] >> shirt_color
|
||||
S["socks"] >> socks
|
||||
S["socks_color"] >> socks_color
|
||||
S["horn_color"] >> horn_color
|
||||
S["wing_color"] >> wing_color
|
||||
S["backbag"] >> backbag
|
||||
S["jumpsuit_style"] >> jumpsuit_style
|
||||
S["uplink_loc"] >> uplink_spawn_loc
|
||||
@@ -546,15 +557,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
if(!custom_names[custom_name_id])
|
||||
custom_names[custom_name_id] = get_default_name(custom_name_id)
|
||||
|
||||
if(!features["mcolor"] || features["mcolor"] == "#000")
|
||||
features["mcolor"] = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F")
|
||||
|
||||
if(!features["horn_color"] || features["horn_color"] == "#000")
|
||||
features["horn_color"] = "85615a"
|
||||
|
||||
if(!features["wing_color"] || features["wing_color"] == "#000")
|
||||
features["wing_color"] = "FFFFFF"
|
||||
|
||||
nameless = sanitize_integer(nameless, 0, 1, initial(nameless))
|
||||
be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name))
|
||||
be_random_body = sanitize_integer(be_random_body, 0, 1, initial(be_random_body))
|
||||
@@ -581,8 +583,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
else
|
||||
skin_tone = sanitize_inlist(skin_tone, GLOB.skin_tones - GLOB.nonstandard_skin_tones, initial(skin_tone))
|
||||
|
||||
horn_color = sanitize_hexcolor(horn_color, 3, FALSE)
|
||||
wing_color = sanitize_hexcolor(wing_color, 3, FALSE, "#FFFFFF")
|
||||
features["horns_color"] = sanitize_hexcolor(features["horns_color"], 3, FALSE, "85615a")
|
||||
features["wings_color"] = sanitize_hexcolor(features["wings_color"], 3, FALSE, "FFFFFF")
|
||||
backbag = sanitize_inlist(backbag, GLOB.backbaglist, initial(backbag))
|
||||
jumpsuit_style = sanitize_inlist(jumpsuit_style, GLOB.jumpsuitlist, initial(jumpsuit_style))
|
||||
uplink_spawn_loc = sanitize_inlist(uplink_spawn_loc, GLOB.uplink_spawn_loc_list, initial(uplink_spawn_loc))
|
||||
@@ -696,8 +698,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
WRITE_FILE(S["shirt_color"] , shirt_color)
|
||||
WRITE_FILE(S["socks"] , socks)
|
||||
WRITE_FILE(S["socks_color"] , socks_color)
|
||||
WRITE_FILE(S["horn_color"] , horn_color)
|
||||
WRITE_FILE(S["wing_color"] , wing_color)
|
||||
WRITE_FILE(S["horns_color"] , features["horns_color"])
|
||||
WRITE_FILE(S["wings_color"] , features["wings_color"])
|
||||
WRITE_FILE(S["backbag"] , backbag)
|
||||
WRITE_FILE(S["jumpsuit_style"] , jumpsuit_style)
|
||||
WRITE_FILE(S["uplink_loc"] , uplink_spawn_loc)
|
||||
|
||||
@@ -173,12 +173,18 @@ SEE_PIXELS// if an object is located on an unlit area, but some of its pixels ar
|
||||
BLIND // can't see anything
|
||||
*/
|
||||
|
||||
/proc/generate_female_clothing(index,t_color,icon,type)
|
||||
var/icon/female_clothing_icon = icon("icon"=icon, "icon_state"=t_color)
|
||||
var/icon/female_s = icon("icon"='icons/mob/clothing/uniform.dmi', "icon_state"="[(type == FEMALE_UNIFORM_FULL) ? "female_full" : "female_top"]")
|
||||
female_clothing_icon.Blend(female_s, ICON_MULTIPLY)
|
||||
female_clothing_icon = fcopy_rsc(female_clothing_icon)
|
||||
GLOB.female_clothing_icons[index] = female_clothing_icon
|
||||
/proc/generate_alpha_masked_clothing(index,state,icon,female,alpha_masks)
|
||||
var/icon/I = icon(icon, state)
|
||||
if(female)
|
||||
var/icon/female_s = icon('icons/mob/clothing/alpha_masks.dmi', "[(female == FEMALE_UNIFORM_FULL) ? "female_full" : "female_top"]")
|
||||
I.Blend(female_s, ICON_MULTIPLY, -15, -15) //it's a 64x64 icon.
|
||||
if(alpha_masks)
|
||||
if(istext(alpha_masks))
|
||||
alpha_masks = list(alpha_masks)
|
||||
for(var/alpha_state in alpha_masks)
|
||||
var/icon/alpha = icon('icons/mob/clothing/alpha_masks.dmi', alpha_state)
|
||||
I.Blend(alpha, ICON_MULTIPLY, -15, -15)
|
||||
. = GLOB.alpha_masked_worn_icons[index] = fcopy_rsc(I)
|
||||
|
||||
/obj/item/clothing/proc/weldingvisortoggle(mob/user) //proc to toggle welding visors on helmets, masks, goggles, etc.
|
||||
if(!can_use(user))
|
||||
|
||||
@@ -243,7 +243,7 @@
|
||||
icon_state = "knight_greyscale"
|
||||
item_state = "knight_greyscale"
|
||||
armor = list("melee" = 35, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 10, "bio" = 10, "rad" = 10, "fire" = 40, "acid" = 40)
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Can change color and add prefix
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS //Can change color and add prefix
|
||||
|
||||
/obj/item/clothing/head/helmet/skull
|
||||
name = "skull helmet"
|
||||
|
||||
@@ -285,7 +285,7 @@
|
||||
icon_state = "knight_greyscale"
|
||||
item_state = "knight_greyscale"
|
||||
armor = list("melee" = 35, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 10, "bio" = 10, "rad" = 10, "fire" = 40, "acid" = 40)
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS //Can change color and add prefix
|
||||
material_flags = MATERIAL_ADD_PREFIX | MATERIAL_COLOR | MATERIAL_AFFECT_STATISTICS | MATERIAL_EFFECTS //Can change color and add prefix
|
||||
|
||||
/obj/item/clothing/suit/armor/vest/durathread
|
||||
name = "makeshift vest"
|
||||
|
||||
@@ -811,7 +811,7 @@
|
||||
desc = "A dusty button up winter coat. The zipper tab looks like a tiny pickaxe."
|
||||
icon_state = "coatminer"
|
||||
item_state = "coatminer"
|
||||
allowed = list(/obj/item/pickaxe, /obj/item/flashlight, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
|
||||
allowed = list(/obj/item/pickaxe, /obj/item/flashlight, /obj/item/tank/internals, /obj/item/resonator, /obj/item/mining_scanner, /obj/item/t_scanner/adv_mining_scanner, /obj/item/gun/energy/kinetic_accelerator, /obj/item/toy, /obj/item/storage/fancy/cigarettes, /obj/item/lighter)
|
||||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
hoodtype = /obj/item/clothing/head/hooded/winterhood/miner
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
block_priority = BLOCK_PRIORITY_UNIFORM
|
||||
slot_flags = ITEM_SLOT_ICLOTHING
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
|
||||
mutantrace_variation = STYLE_DIGITIGRADE
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|USE_TAUR_CLIP_MASK
|
||||
var/fitted = FEMALE_UNIFORM_FULL // For use in alternate clothing styles for women
|
||||
var/has_sensor = HAS_SENSORS // For the crew computer
|
||||
var/random_sensor = TRUE
|
||||
@@ -101,7 +101,7 @@
|
||||
if((flags_inv & HIDEACCESSORY) || (A.flags_inv & HIDEACCESSORY))
|
||||
return TRUE
|
||||
|
||||
accessory_overlay = mutable_appearance('icons/mob/clothing/accessories.dmi', "attached_accessory.icon_state")
|
||||
accessory_overlay = mutable_appearance('icons/mob/clothing/accessories.dmi', attached_accessory.icon_state)
|
||||
accessory_overlay.alpha = attached_accessory.alpha
|
||||
accessory_overlay.color = attached_accessory.color
|
||||
|
||||
@@ -263,10 +263,13 @@
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
if(!alt_covers_chest) // for the special snowflake suits that expose the chest when adjusted
|
||||
body_parts_covered &= ~CHEST
|
||||
mutantrace_variation &= ~USE_TAUR_CLIP_MASK //How are we supposed to see the uniform otherwise?
|
||||
else
|
||||
fitted = initial(fitted)
|
||||
if(!alt_covers_chest)
|
||||
body_parts_covered |= CHEST
|
||||
if(initial(mutantrace_variation) & USE_TAUR_CLIP_MASK)
|
||||
mutantrace_variation |= USE_TAUR_CLIP_MASK
|
||||
|
||||
return adjusted
|
||||
|
||||
|
||||
@@ -130,25 +130,27 @@
|
||||
var/obj/item/clothing/accessory/maidapron/A = new (src)
|
||||
attach_accessory(A)
|
||||
|
||||
/obj/item/clothing/under/costume/singer
|
||||
desc = "Just looking at this makes you want to sing."
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
alternate_worn_layer = ABOVE_SHOES_LAYER
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/costume/singer/yellow
|
||||
name = "yellow performer's outfit"
|
||||
desc = "Just looking at this makes you want to sing."
|
||||
icon_state = "ysing"
|
||||
item_state = "ysing"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
alternate_worn_layer = ABOVE_SHOES_LAYER
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/costume/singer/blue
|
||||
name = "blue performer's outfit"
|
||||
desc = "Just looking at this makes you want to sing."
|
||||
icon_state = "bsing"
|
||||
item_state = "bsing"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
alternate_worn_layer = ABOVE_SHOES_LAYER
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
|
||||
/obj/item/clothing/under/costume/geisha
|
||||
name = "geisha suit"
|
||||
@@ -205,7 +207,7 @@
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/costume/drfreeze
|
||||
name = "doctor freeze's jumpsuit"
|
||||
@@ -213,7 +215,7 @@
|
||||
icon_state = "drfreeze"
|
||||
item_state = "drfreeze"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/costume/lobster
|
||||
name = "foam lobster suit"
|
||||
@@ -222,7 +224,7 @@
|
||||
item_state = "lobster"
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/costume/gondola
|
||||
name = "gondola hide suit"
|
||||
@@ -248,7 +250,7 @@
|
||||
icon_state = "christmasmaler"
|
||||
item_state = "christmasmaler"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/costume/christmas/green
|
||||
name = "green christmas suit"
|
||||
@@ -262,7 +264,7 @@
|
||||
icon_state = "christmasfemaler"
|
||||
item_state = "christmasfemaler"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON|USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/costume/christmas/croptop/green
|
||||
name = "green feminine christmas suit"
|
||||
@@ -287,7 +289,6 @@
|
||||
item_state = "qipao_white"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/costume/qipao/red
|
||||
name = "Red Qipao"
|
||||
@@ -296,7 +297,6 @@
|
||||
item_state = "qipao_red"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/costume/cheongsam
|
||||
name = "Black Cheongsam"
|
||||
@@ -305,7 +305,7 @@
|
||||
item_state = "cheong"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/costume/cheongsam/white
|
||||
name = "White Cheongsam"
|
||||
@@ -323,7 +323,6 @@
|
||||
item_state = "cheongr"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
|
||||
/obj/item/clothing/under/costume/cloud
|
||||
name = "cloud"
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
item_state = "clown"
|
||||
fitted = FEMALE_UNIFORM_TOP
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = STYLE_DIGITIGRADE //The clown suit must look funny, no taur alpha masks where possible.
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/clown/blue
|
||||
name = "blue clown suit"
|
||||
@@ -90,6 +91,7 @@
|
||||
desc = "A jolly dress, well suited to entertain your master, nuncle."
|
||||
icon_state = "jester"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/clown/jester/alt
|
||||
icon_state = "jester2"
|
||||
@@ -100,6 +102,7 @@
|
||||
icon_state = "sexyclown"
|
||||
item_state = "sexyclown"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/rank/civilian/clown/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -46,4 +46,4 @@
|
||||
icon_state = "lewdcap"
|
||||
item_state = "lewdcap"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
icon_state = "cmoturtle"
|
||||
item_state = "w_suit"
|
||||
alt_covers_chest = TRUE
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/rank/medical/geneticist
|
||||
desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it."
|
||||
|
||||
@@ -102,7 +102,7 @@
|
||||
mob_overlay_icon = 'goon/icons/mob/worn_js_rank.dmi'
|
||||
icon_state = "assistant"
|
||||
item_state = "gy_suit"
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/croptop
|
||||
name = "crop top"
|
||||
@@ -120,7 +120,7 @@
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 0, "fire" = 95, "acid" = 95)
|
||||
slowdown = 1
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
can_adjust = FALSE
|
||||
strip_delay = 80
|
||||
var/next_extinguish = 0
|
||||
@@ -195,7 +195,7 @@
|
||||
icon_state = "squatteroutfit"
|
||||
item_state = "squatteroutfit"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/misc/blue_camo
|
||||
name = "russian blue camo"
|
||||
@@ -203,7 +203,7 @@
|
||||
icon_state = "russobluecamo"
|
||||
item_state = "russobluecamo"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/misc/keyholesweater
|
||||
name = "keyhole sweater"
|
||||
@@ -237,7 +237,7 @@
|
||||
icon_state = "tssuit"
|
||||
item_state = "r_suit"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = NONE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/misc/poly_shirt
|
||||
name = "polychromic button-up shirt"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
body_parts_covered = GROIN|LEGS
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = STYLE_DIGITIGRADE //how do they show up on taurs otherwise?
|
||||
|
||||
/obj/item/clothing/under/pants/classicjeans
|
||||
name = "classic jeans"
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
body_parts_covered = GROIN
|
||||
fitted = NO_FEMALE_UNIFORM
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = STYLE_DIGITIGRADE //how do they show up on taurs otherwise?
|
||||
|
||||
/obj/item/clothing/under/shorts/red
|
||||
name = "red athletic shorts"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user