Merge branch 'master' into fuckatmos

This commit is contained in:
deathride58
2019-05-25 15:34:06 -04:00
committed by GitHub
517 changed files with 12177 additions and 1001079 deletions
+1 -1
View File
@@ -1,4 +1,4 @@
[*]
insert_final_newline = false
insert_final_newline = true
indent_style = tab
indent_size = 4
+3 -3
View File
@@ -1,4 +1,4 @@
FROM tgstation/byond:512.1453 as base
FROM tgstation/byond:512.1467 as base
FROM base as build_base
@@ -25,7 +25,7 @@ COPY dependencies.sh .
RUN /bin/bash -c "source dependencies.sh \
&& git fetch --depth 1 origin \$RUST_G_VERSION" \
&& git checkout FETCH_HEAD \
&& cargo build --release
&& ~/.cargo/bin/cargo build --release
FROM build_base as bsql
@@ -87,4 +87,4 @@ RUN ln -s /tgstation/libBSQL.so /root/.byond/bin/libBSQL.so
VOLUME [ "/tgstation/config", "/tgstation/data" ]
ENTRYPOINT [ "DreamDaemon", "tgstation.dmb", "-port", "1337", "-trusted", "-close", "-verbose" ]
ENTRYPOINT [ "DreamDaemon", "tgstation.dmb", "-port", "1337", "-trusted", "-close", "-verbose" ]
@@ -66,6 +66,49 @@
},
/turf/closed/mineral/volcanic/lava_land_surface,
/area/lavaland/surface/outdoors)
"am" = (
/obj/structure/necropolis_gate,
/obj/structure/stone_tile/block{
dir = 4
},
/obj/structure/stone_tile/block/cracked{
dir = 8
},
/obj/effect/decal/cleanable/blood,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"an" = (
/obj/structure/stone_tile/surrounding_tile/cracked,
/obj/structure/stone_tile/center,
/obj/structure/stone_tile/surrounding_tile{
dir = 1
},
/obj/structure/stone_tile/surrounding_tile{
dir = 8
},
/turf/open/lava/smooth{
initial_gas_mix = "o2=14;n2=23;TEMP=300"
},
/area/ruin/unpowered/ash_walkers)
"ao" = (
/obj/structure/stone_tile/block/cracked,
/turf/open/lava/smooth{
initial_gas_mix = "o2=14;n2=23;TEMP=300"
},
/area/ruin/unpowered/ash_walkers)
"ap" = (
/obj/structure/stone_tile/surrounding_tile/cracked,
/obj/structure/stone_tile/surrounding_tile/cracked{
dir = 4
},
/obj/structure/stone_tile/center,
/obj/structure/stone_tile/surrounding_tile{
dir = 8
},
/turf/open/lava/smooth{
initial_gas_mix = "o2=14;n2=23;TEMP=300"
},
/area/ruin/unpowered/ash_walkers)
"aq" = (
/obj/structure/stone_tile/block/cracked{
dir = 8
@@ -108,7 +151,7 @@
dir = 1
},
/obj/item/flashlight/lantern,
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"av" = (
/obj/structure/stone_tile/block,
@@ -118,7 +161,7 @@
/obj/structure/stone_tile{
dir = 4
},
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"aw" = (
/obj/structure/stone_tile/block,
@@ -129,7 +172,7 @@
dir = 4
},
/obj/effect/decal/cleanable/blood,
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"ax" = (
/obj/structure/stone_tile/block,
@@ -139,7 +182,7 @@
/obj/structure/stone_tile{
dir = 4
},
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"ay" = (
/obj/structure/stone_tile,
@@ -153,7 +196,7 @@
dir = 8
},
/obj/item/flashlight/lantern,
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"az" = (
/obj/structure/stone_tile/block{
@@ -181,6 +224,14 @@
/obj/item/storage/toolbox/syndicate,
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
/area/ruin/unpowered/ash_walkers)
"aD" = (
/obj/structure/stone_tile/block/cracked{
dir = 4
},
/turf/open/lava/smooth{
initial_gas_mix = "o2=14;n2=23;TEMP=300"
},
/area/ruin/unpowered/ash_walkers)
"aE" = (
/obj/structure/stone_tile{
dir = 4
@@ -210,33 +261,34 @@
/obj/structure/stone_tile{
dir = 8
},
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"aH" = (
/obj/structure/stone_tile/surrounding_tile/cracked,
/obj/structure/stone_tile/center,
/obj/structure/stone_tile/surrounding_tile{
dir = 1
/mob/living/simple_animal/hostile/spawner/lavaland/ash_walker,
/turf/open/lava/smooth{
initial_gas_mix = "o2=14;n2=23;TEMP=300"
},
/obj/structure/stone_tile/surrounding_tile{
dir = 8
},
/turf/open/lava/smooth,
/area/ruin/unpowered/ash_walkers)
"aI" = (
/obj/structure/stone_tile/block/cracked,
/turf/open/lava/smooth,
/obj/structure/stone_tile/block{
dir = 8
},
/turf/open/lava/smooth{
initial_gas_mix = "o2=14;n2=23;TEMP=300"
},
/area/ruin/unpowered/ash_walkers)
"aJ" = (
/obj/structure/stone_tile/surrounding_tile/cracked,
/obj/structure/stone_tile/surrounding_tile/cracked{
dir = 4
},
/obj/structure/stone_tile/center,
/obj/structure/stone_tile/center/cracked,
/obj/structure/stone_tile/surrounding_tile,
/obj/structure/stone_tile/surrounding_tile{
dir = 8
dir = 1
},
/turf/open/lava/smooth{
initial_gas_mix = "o2=14;n2=23;TEMP=300"
},
/turf/open/lava/smooth,
/area/ruin/unpowered/ash_walkers)
"aK" = (
/obj/structure/stone_tile/block/cracked{
@@ -247,7 +299,15 @@
},
/obj/structure/stone_tile,
/mob/living/simple_animal/hostile/asteroid/gutlunch/gubbuck,
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"aL" = (
/obj/structure/stone_tile/block{
dir = 1
},
/turf/open/lava/smooth{
initial_gas_mix = "o2=14;n2=23;TEMP=300"
},
/area/ruin/unpowered/ash_walkers)
"aM" = (
/obj/structure/stone_tile/cracked{
@@ -302,23 +362,22 @@
dir = 4
},
/obj/effect/decal/cleanable/blood,
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"aT" = (
/obj/structure/stone_tile/block/cracked{
dir = 4
},
/turf/open/lava/smooth,
/area/ruin/unpowered/ash_walkers)
"aU" = (
/mob/living/simple_animal/hostile/spawner/lavaland/ash_walker,
/turf/open/lava/smooth,
/area/ruin/unpowered/ash_walkers)
"aV" = (
/obj/structure/stone_tile/block{
/obj/structure/stone_tile/surrounding_tile/cracked{
dir = 8
},
/turf/open/lava/smooth,
/obj/structure/stone_tile/center,
/obj/structure/stone_tile/surrounding_tile{
dir = 1
},
/obj/structure/stone_tile/surrounding_tile{
dir = 4
},
/turf/open/lava/smooth{
initial_gas_mix = "o2=14;n2=23;TEMP=300"
},
/area/ruin/unpowered/ash_walkers)
"aW" = (
/obj/structure/stone_tile/block{
@@ -328,7 +387,7 @@
/obj/structure/stone_tile{
dir = 1
},
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"aY" = (
/obj/structure/stone_tile,
@@ -376,37 +435,7 @@
dir = 4
},
/mob/living/simple_animal/hostile/asteroid/gutlunch/guthen,
/turf/open/indestructible/boss/air,
/area/ruin/unpowered/ash_walkers)
"bd" = (
/obj/structure/stone_tile/surrounding_tile/cracked{
dir = 4
},
/obj/structure/stone_tile/center/cracked,
/obj/structure/stone_tile/surrounding_tile,
/obj/structure/stone_tile/surrounding_tile{
dir = 1
},
/turf/open/lava/smooth,
/area/ruin/unpowered/ash_walkers)
"be" = (
/obj/structure/stone_tile/block{
dir = 1
},
/turf/open/lava/smooth,
/area/ruin/unpowered/ash_walkers)
"bf" = (
/obj/structure/stone_tile/surrounding_tile/cracked{
dir = 8
},
/obj/structure/stone_tile/center,
/obj/structure/stone_tile/surrounding_tile{
dir = 1
},
/obj/structure/stone_tile/surrounding_tile{
dir = 4
},
/turf/open/lava/smooth,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"bg" = (
/obj/structure/stone_tile/block{
@@ -416,7 +445,7 @@
dir = 1
},
/obj/structure/stone_tile,
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"bh" = (
/obj/structure/stone_tile/block{
@@ -514,7 +543,7 @@
dir = 4
},
/obj/item/flashlight/lantern,
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"bq" = (
/obj/structure/stone_tile/block{
@@ -524,11 +553,11 @@
/obj/structure/stone_tile{
dir = 8
},
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"br" = (
/obj/structure/stone_tile/slab/cracked,
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"bs" = (
/obj/structure/stone_tile/block/cracked{
@@ -539,7 +568,7 @@
},
/obj/structure/stone_tile,
/obj/effect/decal/cleanable/blood,
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"bt" = (
/obj/structure/stone_tile,
@@ -553,7 +582,7 @@
dir = 4
},
/obj/item/flashlight/lantern,
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"bv" = (
/obj/structure/stone_tile/cracked{
@@ -628,7 +657,7 @@
/obj/structure/stone_tile/block/cracked{
dir = 8
},
/turf/open/indestructible/boss/air,
/turf/open/indestructible/boss,
/area/ruin/unpowered/ash_walkers)
"bC" = (
/obj/structure/stone_tile/block/cracked{
@@ -658,18 +687,6 @@
"bG" = (
/turf/closed/indestructible/riveted/boss/see_through,
/area/ruin/unpowered/ash_walkers)
"bH" = (
/obj/structure/necropolis_gate,
/obj/structure/stone_tile/block{
dir = 4
},
/obj/structure/stone_tile/block/cracked{
dir = 8
},
/obj/structure/fans/tiny/invisible,
/obj/effect/decal/cleanable/blood,
/turf/open/indestructible/boss/air,
/area/ruin/unpowered/ash_walkers)
"bI" = (
/obj/structure/stone_tile/slab/cracked,
/turf/closed/mineral/volcanic/lava_land_surface,
@@ -1702,9 +1719,9 @@ ae
ak
ak
av
aH
aT
bd
an
aD
aJ
bq
ak
bG
@@ -1724,12 +1741,12 @@ ac
ak
ak
aw
aI
aU
be
ao
aH
aL
br
bB
bH
am
bS
ce
dn
@@ -1746,9 +1763,9 @@ ac
ak
ak
ax
aJ
aV
bf
ap
aI
aT
bs
ak
bG
@@ -458,4 +458,4 @@ b
b
b
a
"}
"}
@@ -87,6 +87,7 @@
/obj/item/organ/alien/plasmavessel/small,
/turf/open/floor/plating/airless,
/area/ruin/unpowered)
(1,1,1) = {"
a
a
@@ -166,9 +166,6 @@
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel{
initial_gas_mix = "TEMP=2.7"
},
/turf/open/floor/plating/airless{
icon_state = "platingdmg2"
},
+22 -8
View File
@@ -509,7 +509,9 @@
/obj/machinery/button/door{
id = "a3";
name = "privacy button";
pixel_y = -24
normaldoorcontrol = 1;
pixel_y = -24;
specialfunctions = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/wood,
@@ -557,7 +559,9 @@
/obj/machinery/button/door{
id = "a4";
name = "privacy button";
pixel_y = -24
normaldoorcontrol = 1;
pixel_y = -24;
specialfunctions = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/wood,
@@ -605,7 +609,9 @@
/obj/machinery/button/door{
id = "a5";
name = "privacy button";
pixel_y = -24
normaldoorcontrol = 1;
pixel_y = -24;
specialfunctions = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/wood,
@@ -653,7 +659,9 @@
/obj/machinery/button/door{
id = "a6";
name = "privacy button";
pixel_y = -24
normaldoorcontrol = 1;
pixel_y = -24;
specialfunctions = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/wood,
@@ -1097,7 +1105,9 @@
/obj/machinery/button/door{
id = "a2";
name = "privacy button";
pixel_y = 24
normaldoorcontrol = 1;
pixel_y = 24;
specialfunctions = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/wood,
@@ -1159,7 +1169,9 @@
/obj/machinery/button/door{
id = "a1";
name = "privacy button";
pixel_y = 24
normaldoorcontrol = 1;
pixel_y = 24;
specialfunctions = 4
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/wood,
@@ -1807,7 +1819,9 @@
/area/ruin/space/has_grav/hotel/bar)
"fE" = (
/obj/machinery/vending/boozeomat{
req_access_txt = "200"
extended_inventory = 1;
req_access_txt = "200";
scan_id = 0
},
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
@@ -4496,7 +4510,6 @@
/turf/closed/wall,
/area/ruin/space/has_grav/hotel/custodial)
"me" = (
/mob/living/simple_animal/bot/cleanbot,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -4507,6 +4520,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/mob/living/simple_animal/bot/cleanbot,
/turf/open/floor/plasteel,
/area/ruin/space/has_grav/hotel/custodial)
"mf" = (
+17 -35
View File
@@ -2718,7 +2718,6 @@
/area/awaymission/snowdin/cave/cavern)
"gg" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/on,
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/post/cavern2)
"gh" = (
@@ -2905,11 +2904,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/awaymission/snowdin/post/gateway)
"gx" = (
/obj/structure/barricade/wooden/snowed,
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"gy" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
piping_layer = 3;
@@ -8627,10 +8621,6 @@
},
/turf/open/floor/plasteel/dark/snowdin,
/area/awaymission/snowdin/outside)
"sT" = (
/turf/open/floor/plating/snowed/smoothed,
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"sU" = (
/obj/effect/turf_decal/weather/snow,
/obj/effect/turf_decal/stripes/white/line{
@@ -11504,10 +11494,6 @@
},
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"AD" = (
/turf/open/floor/plating,
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"AE" = (
/obj/item/pen,
/turf/open/floor/plating{
@@ -12164,10 +12150,6 @@
},
/turf/open/floor/plating/asteroid/snow,
/area/awaymission/snowdin/outside)
"Cx" = (
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"Cy" = (
/obj/machinery/light/small{
brightness = 3;
@@ -24303,7 +24285,7 @@ am
af
sx
sJ
sT
dX
te
te
te
@@ -24389,7 +24371,7 @@ af
af
af
dX
sT
dX
te
te
te
@@ -24560,7 +24542,7 @@ af
am
sx
sK
sT
dX
te
te
te
@@ -24646,7 +24628,7 @@ af
af
af
dX
sT
dX
te
te
te
@@ -24817,7 +24799,7 @@ ak
af
sx
sJ
sT
dX
te
te
te
@@ -24852,7 +24834,7 @@ dX
dX
dX
dX
sT
dX
te
te
te
@@ -24903,7 +24885,7 @@ dX
dX
dX
dX
sT
dX
te
te
te
@@ -25074,7 +25056,7 @@ af
fq
sx
sK
sT
dX
te
te
te
@@ -25160,7 +25142,7 @@ af
af
af
dX
sT
dX
te
te
te
@@ -25331,7 +25313,7 @@ af
sf
sx
sJ
sT
dX
te
te
te
@@ -25417,7 +25399,7 @@ af
af
af
dX
sT
dX
te
te
te
@@ -26715,7 +26697,7 @@ zK
oa
te
Au
AD
te
yW
af
ag
@@ -60052,8 +60034,8 @@ qi
qi
qi
qi
gx
gx
tR
tR
oZ
oZ
oZ
@@ -61188,7 +61170,7 @@ qi
oZ
oZ
oZ
Cx
qi
qi
oZ
oZ
@@ -64271,7 +64253,7 @@ sY
oZ
oZ
sY
Cx
qi
oZ
oZ
sY
@@ -64528,7 +64510,7 @@ oZ
oY
oZ
oZ
Cx
qi
oZ
oZ
oZ
+3 -23
View File
@@ -245,24 +245,10 @@
},
/turf/open/floor/plating,
/area/awaymission/research/interior/engineering)
"aS" = (
/turf/open/floor/plasteel{
icon_state = "damaged4"
},
/turf/closed/wall/mineral/plastitanium,
/area/awaymission/research/interior/engineering)
"aT" = (
/mob/living/simple_animal/hostile/syndicate/melee/sword,
/turf/open/floor/plating,
/area/awaymission/research/interior/engineering)
"aU" = (
/turf/open/floor/plasteel{
icon_state = "damaged1"
},
/turf/closed/wall/mineral/plastitanium{
dir = 4
},
/area/awaymission/research/interior/engineering)
"aV" = (
/obj/item/stack/sheet/plasteel,
/obj/effect/turf_decal/tile/yellow{
@@ -340,12 +326,6 @@
icon_state = "damaged4"
},
/area/awaymission/research/interior/engineering)
"bc" = (
/turf/open/floor/plasteel{
icon_state = "damaged5"
},
/turf/closed/wall/mineral/plastitanium,
/area/awaymission/research/interior/engineering)
"bd" = (
/turf/open/floor/plasteel{
icon_state = "damaged3"
@@ -43716,7 +43696,7 @@ al
al
al
al
aS
al
bb
bo
bG
@@ -43974,7 +43954,7 @@ ap
an
aJ
nf
bc
al
bp
bH
ar
@@ -45001,7 +44981,7 @@ al
al
al
al
aU
al
bg
bt
bL
+19 -54
View File
@@ -7539,7 +7539,6 @@
/area/awaymission/snowdin/cave/cavern)
"qj" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/on,
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/post/cavern2)
"qk" = (
@@ -8686,10 +8685,6 @@
},
/turf/open/floor/plasteel/dark/snowdin,
/area/awaymission/snowdin/outside)
"sT" = (
/turf/open/floor/plating/snowed/smoothed,
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"sU" = (
/obj/effect/turf_decal/weather/snow,
/obj/effect/turf_decal/stripes/white/line{
@@ -8945,11 +8940,6 @@
/mob/living/simple_animal/hostile/poison/giant_spider/nurse/ice,
/turf/open/floor/plating/asteroid/snow/ice,
/area/awaymission/snowdin/cave/cavern)
"tM" = (
/obj/structure/barricade/wooden/snowed,
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"tN" = (
/turf/open/floor/plating/ice/smooth,
/area/awaymission/snowdin/outside)
@@ -11572,10 +11562,6 @@
},
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"AD" = (
/turf/open/floor/plating,
/turf/open/floor/plating/snowed,
/area/awaymission/snowdin/outside)
"AE" = (
/obj/item/pen,
/turf/open/floor/plating{
@@ -12241,10 +12227,6 @@
},
/turf/open/floor/plating/asteroid/snow,
/area/awaymission/snowdin/outside)
"Cx" = (
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"Cy" = (
/obj/machinery/light/small{
brightness = 3;
@@ -13710,13 +13692,11 @@
name = "mining conveyor"
},
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"FO" = (
/obj/effect/turf_decal/stripes/line,
/obj/effect/turf_decal/loading_area,
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"FQ" = (
/obj/effect/light_emitter{
@@ -13788,7 +13768,6 @@
dir = 4
},
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/post/mining_dock)
"FZ" = (
/turf/closed/wall/ice,
@@ -15860,20 +15839,6 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/awaymission/snowdin/post/mining_dock)
"WK" = (
/obj/effect/turf_decal/stripes/corner{
dir = 1
},
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"XO" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
},
/turf/open/floor/plating/asteroid/snow/ice,
/turf/open/floor/plating/snowed/cavern,
/area/awaymission/snowdin/cave/cavern)
"Yn" = (
/obj/machinery/door/airlock/external/glass,
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
@@ -24415,7 +24380,7 @@ am
af
sx
sJ
sT
dX
te
te
te
@@ -24501,7 +24466,7 @@ af
af
af
dX
sT
dX
te
te
te
@@ -24672,7 +24637,7 @@ af
am
sx
sK
sT
dX
te
te
te
@@ -24758,7 +24723,7 @@ af
af
af
dX
sT
dX
te
te
te
@@ -24929,7 +24894,7 @@ ak
af
sx
sJ
sT
dX
te
te
te
@@ -24964,7 +24929,7 @@ dX
dX
dX
dX
sT
dX
te
te
te
@@ -25015,7 +24980,7 @@ dX
dX
dX
dX
sT
dX
te
te
te
@@ -25186,7 +25151,7 @@ af
fq
sx
sK
sT
dX
te
te
te
@@ -25272,7 +25237,7 @@ af
af
af
dX
sT
dX
te
te
te
@@ -25443,7 +25408,7 @@ af
sf
sx
sJ
sT
dX
te
te
te
@@ -25529,7 +25494,7 @@ af
af
af
dX
sT
dX
te
te
te
@@ -26827,7 +26792,7 @@ zK
oa
te
Au
AD
te
yW
af
ag
@@ -60164,8 +60129,8 @@ qi
qi
qi
qi
tM
tM
tP
tP
oZ
oZ
oZ
@@ -61300,7 +61265,7 @@ qi
oZ
oZ
oZ
Cx
oZ
qi
oZ
oZ
@@ -64383,7 +64348,7 @@ sY
oZ
oZ
sY
Cx
oZ
oZ
oZ
sY
@@ -64640,7 +64605,7 @@ oZ
oY
oZ
oZ
Cx
oZ
oZ
oZ
oZ
@@ -65973,7 +65938,7 @@ oZ
oZ
oZ
FN
XO
sl
Gk
GN
Hj
@@ -66486,7 +66451,7 @@ oZ
oZ
oZ
oZ
WK
By
xW
xW
xW
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -1,168 +0,0 @@
//custom access for some jobs. pasted together from ministation.
#define JOB_MODIFICATION_MAP_NAME "OmegaStation"
/datum/job/New()
..()
MAP_JOB_CHECK
supervisors = "the captain and the head of personnel"
/datum/outfit/job/New()
..()
MAP_JOB_CHECK
box = /obj/item/storage/box/survival/radio
/datum/job/assistant // Here so assistant appears on the top of the select job list.
//Command
/datum/job/captain/New()
..()
MAP_JOB_CHECK
supervisors = "Nanotrasen and Central Command"
/datum/job/hop/New()
..()
MAP_JOB_CHECK
supervisors = "the captain and Central Command"
/datum/job/hop/get_access()
MAP_JOB_CHECK_BASE
return get_all_accesses()
//Security
/datum/job/officer/New()
..()
MAP_JOB_CHECK
total_positions = 3
spawn_positions = 3
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS)
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS)
/datum/outfit/job/officer/New()
..()
MAP_JOB_CHECK
box = /obj/item/storage/box/security/radio
/datum/job/detective/New()
..()
MAP_JOB_CHECK
access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS)
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_COURT, ACCESS_MAINT_TUNNELS, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_FORENSICS_LOCKERS)
/datum/outfit/job/detective/New()
..()
MAP_JOB_CHECK
box = /obj/item/storage/box/security/radio
//Medbay
/datum/job/doctor/New()
..()
MAP_JOB_CHECK
selection_color = "#ffffff"
total_positions = 3
spawn_positions = 3
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS)
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_SURGERY, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_GENETICS)
//Engineering
/datum/job/engineer/New()
..()
MAP_JOB_CHECK
total_positions = 2
spawn_positions = 2
access = list(ACCESS_EVA, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT)
minimal_access = list(ACCESS_EVA, ACCESS_ENGINE, ACCESS_ENGINE_EQUIP, ACCESS_TECH_STORAGE, ACCESS_MAINT_TUNNELS, ACCESS_EXTERNAL_AIRLOCKS, ACCESS_CONSTRUCTION, ACCESS_ATMOSPHERICS, ACCESS_TCOMSAT)
/datum/outfit/job/engineer/New()
..()
MAP_JOB_CHECK
box = /obj/item/storage/box/engineer/radio
/datum/job/atmos/New()
..()
MAP_JOB_CHECK
total_positions = 2
spawn_positions = 2
//Science
/datum/job/scientist/New()
..()
MAP_JOB_CHECK
total_positions = 3
spawn_positions = 3
access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE)
minimal_access = list(ACCESS_ROBOTICS, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_RESEARCH, ACCESS_XENOBIOLOGY, ACCESS_MINERAL_STOREROOM, ACCESS_TECH_STORAGE)
//Cargo
/datum/job/cargo_tech/New()
..()
MAP_JOB_CHECK
total_positions = 2
spawn_positions = 2
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
/datum/job/mining/New()
..()
MAP_JOB_CHECK
total_positions = 2
spawn_positions = 2
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
/datum/outfit/job/mining/New()
..()
box = /obj/item/storage/box/engineer/radio
//Service
/datum/job/bartender/New()
..()
MAP_JOB_CHECK
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS)
minimal_access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS)
/datum/job/cook/New()
..()
MAP_JOB_CHECK
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS)
minimal_access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS)
/datum/job/hydro/New()
..()
MAP_JOB_CHECK
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS)
minimal_access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS)
// they get maint access because of all the hydro content in maint
/datum/job/janitor/New()
..()
MAP_JOB_CHECK
access = list(ACCESS_JANITOR, ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS)
minimal_access = list(ACCESS_JANITOR, ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_MAINT_TUNNELS)
//Civilian
/datum/job/clown/New()
..()
MAP_JOB_CHECK
supervisors = "nobody but yourself" //Honk
MAP_REMOVE_JOB(hos)
MAP_REMOVE_JOB(chief_engineer)
MAP_REMOVE_JOB(qm)
MAP_REMOVE_JOB(cmo)
MAP_REMOVE_JOB(geneticist)
MAP_REMOVE_JOB(virologist)
MAP_REMOVE_JOB(rd)
MAP_REMOVE_JOB(warden)
MAP_REMOVE_JOB(lawyer)
MAP_REMOVE_JOB(chemist)
File diff suppressed because it is too large Load Diff
@@ -1,21 +0,0 @@
#define JOB_MODIFICATION_MAP_NAME "PubbyStation"
/datum/job/hos/New()
..()
MAP_JOB_CHECK
access += ACCESS_CREMATORIUM
minimal_access += ACCESS_CREMATORIUM
/datum/job/warden/New()
..()
MAP_JOB_CHECK
access += ACCESS_CREMATORIUM
minimal_access += ACCESS_CREMATORIUM
/datum/job/officer/New()
..()
MAP_JOB_CHECK
access += ACCESS_CREMATORIUM
minimal_access += ACCESS_CREMATORIUM
MAP_REMOVE_JOB(lawyer)
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+165 -74
View File
@@ -250,7 +250,9 @@
/obj/machinery/light{
dir = 4
},
/obj/machinery/cryopod,
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/security/prison)
"aaH" = (
@@ -319,6 +321,10 @@
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/obj/machinery/computer/cryopod{
dir = 8;
pixel_x = 26
},
/turf/open/floor/plasteel/cafeteria,
/area/security/prison)
"aaQ" = (
@@ -12182,11 +12188,12 @@
/obj/machinery/airalarm{
pixel_y = 23
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
/obj/machinery/cryopod,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/carpet,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"aCe" = (
/obj/effect/landmark/xeno_spawn,
/obj/item/bikehorn/rubberducky,
@@ -12822,6 +12829,10 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/machinery/camera{
c_tag = "Dormitory South";
dir = 8
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"aDH" = (
@@ -12846,11 +12857,16 @@
/turf/closed/wall/r_wall,
/area/ai_monitored/storage/eva)
"aDK" = (
/obj/machinery/door/airlock{
name = "Cryo airlock"
/obj/machinery/door/airlock/public/glass{
name = "Cryogenics "
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/door/firedoor,
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"aDL" = (
/obj/structure/sink{
dir = 8;
@@ -12865,6 +12881,9 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/structure/cable{
icon_state = "2-4"
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
"aDM" = (
@@ -12894,7 +12913,7 @@
"aDQ" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
/obj/structure/cable{
icon_state = "2-4"
icon_state = "4-8"
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
@@ -13386,13 +13405,12 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/structure/cable{
icon_state = "4-8"
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"aFe" = (
/obj/machinery/camera{
c_tag = "Dormitory South";
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
},
@@ -13402,12 +13420,21 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/cable{
icon_state = "4-8"
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"aFf" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 1
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/structure/cable{
icon_state = "1-8"
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
"aFg" = (
@@ -13423,6 +13450,9 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/structure/cable{
icon_state = "4-8"
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
"aFi" = (
@@ -13435,7 +13465,9 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/structure/cable,
/obj/structure/cable{
icon_state = "0-8"
},
/turf/open/floor/plasteel/freezer,
/area/crew_quarters/toilet)
"aFj" = (
@@ -36632,14 +36664,11 @@
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
"bHT" = (
/obj/machinery/door/poddoor/preopen{
id = "medpriv1";
name = "privacy door"
},
/obj/effect/spawner/structure/window,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/medical/medbay/central)
"bHU" = (
@@ -37955,22 +37984,23 @@
/turf/open/floor/plating,
/area/maintenance/aft)
"bKM" = (
/obj/machinery/vending/wallmed{
pixel_y = 28
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/obj/machinery/airalarm{
pixel_y = 24
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"bKN" = (
/obj/machinery/door/airlock/medical{
name = "Patient Room 2";
name = "Apothecary";
req_access_txt = "5"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"bKO" = (
@@ -38424,24 +38454,17 @@
/turf/open/floor/plating,
/area/maintenance/aft)
"bLU" = (
/obj/structure/table,
/obj/item/folder/white,
/obj/item/clothing/neck/stethoscope,
/obj/machinery/light/small{
dir = 8
},
/obj/machinery/chem_dispenser,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"bLV" = (
/obj/structure/closet/secure_closet/personal/patient,
/obj/machinery/button/door{
id = "medpriv1";
name = "Privacy Shutters";
pixel_y = -25
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/chem_heater,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"bLW" = (
@@ -56571,16 +56594,31 @@
/obj/structure/reagent_dispensers/keg/gargle,
/turf/open/floor/wood,
/area/maintenance/bar)
"dgz" = (
/turf/closed/wall,
/area/crew_quarters/cryopod)
"dqu" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
"dvc" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
},
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
"dvO" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 10
},
/turf/closed/wall,
/area/science/circuit)
"dzi" = (
/obj/structure/cable{
icon_state = "2-4"
},
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
"dKP" = (
/turf/closed/wall,
/area/maintenance/bar)
@@ -56625,6 +56663,11 @@
/obj/structure/grille,
/turf/open/space/basic,
/area/space/nearstation)
"eVC" = (
/obj/effect/spawner/structure/window,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"eVL" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/light_switch{
@@ -56664,8 +56707,14 @@
/turf/open/floor/plasteel/dark,
/area/engine/engineering)
"fvY" = (
/obj/machinery/computer/cryopod{
pixel_y = 26
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/turf/open/floor/carpet,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"fxa" = (
/obj/structure/chair/wood/normal,
/turf/open/floor/wood{
@@ -56684,6 +56733,16 @@
/obj/effect/landmark/event_spawn,
/turf/open/floor/plasteel,
/area/science/circuit)
"fTg" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/firealarm{
dir = 2;
pixel_y = 24
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"gbq" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -56696,6 +56755,12 @@
/obj/item/stack/sheet/glass/fifty,
/turf/open/floor/plating,
/area/maintenance/department/medical/morgue)
"gfD" = (
/obj/structure/cable{
icon_state = "4-8"
},
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
"gjl" = (
/turf/closed/wall,
/area/quartermaster/warehouse)
@@ -56835,6 +56900,14 @@
/obj/structure/reagent_dispensers/cooking_oil,
/turf/open/floor/plasteel/showroomfloor,
/area/crew_quarters/kitchen)
"iVU" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/spawner/structure/window,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"jbf" = (
/obj/structure/cable{
icon_state = "0-2"
@@ -57233,11 +57306,8 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/computer/cryopod{
pixel_y = -30
},
/turf/open/floor/carpet,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"rcD" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -57392,15 +57462,15 @@
},
/area/maintenance/bar)
"tqg" = (
/obj/machinery/light/small{
dir = 8
},
/obj/machinery/cryopod{
icon_state = "cryopod-open";
dir = 1
dir = 4
},
/obj/machinery/firealarm{
dir = 2;
pixel_y = 24
},
/turf/open/floor/carpet,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"trb" = (
/obj/machinery/light{
dir = 4
@@ -57430,6 +57500,10 @@
/obj/structure/table/wood,
/turf/open/floor/wood,
/area/maintenance/bar)
"tRe" = (
/obj/machinery/chem_master,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"tRF" = (
/obj/machinery/light/small{
dir = 8
@@ -57471,15 +57545,11 @@
/turf/open/floor/plasteel/dark,
/area/engine/engineering)
"ujF" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
/obj/machinery/cryopod{
dir = 4
},
/obj/machinery/cryopod{
icon_state = "cryopod-open";
dir = 1
},
/turf/open/floor/carpet,
/area/crew_quarters/dorms)
/area/crew_quarters/cryopod)
"uoB" = (
/obj/structure/table/reinforced,
/obj/item/multitool,
@@ -57567,6 +57637,11 @@
/obj/machinery/meter,
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
"vsM" = (
/obj/machinery/power/apc/auto_name/south,
/obj/structure/cable,
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
"vxh" = (
/obj/structure/table,
/obj/effect/spawner/lootdrop/maintenance{
@@ -57599,6 +57674,16 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/plasteel/white,
/area/science/circuit)
"vHj" = (
/obj/machinery/door/airlock/public/glass{
name = "Cryogenics "
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/crew_quarters/cryopod)
"vHY" = (
/turf/open/floor/plating,
/area/science/mixing)
@@ -57616,6 +57701,12 @@
"wkN" = (
/turf/closed/wall,
/area/science/circuit)
"woR" = (
/obj/machinery/cryopod{
dir = 1
},
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
"wph" = (
/obj/docking_port/stationary{
area_type = /area/construction/mining/aux_base;
@@ -87629,12 +87720,12 @@ arf
arf
arf
arf
arf
arf
arf
arf
anF
ahn
dgz
dgz
dgz
dgz
dgz
dgz
aJn
aJn
aJq
@@ -87886,12 +87977,12 @@ atf
arf
aqa
atf
arf
dgz
tqg
ujF
arf
anF
ahn
ujF
ujF
dgz
aaa
aJn
aJq
@@ -88143,12 +88234,12 @@ ath
arf
apY
ath
arf
dgz
fvY
ath
arf
anF
ahn
dvc
dzi
vsM
dgz
aaa
aJn
aLY
@@ -88400,12 +88491,12 @@ ath
arf
ayV
ath
arf
dgz
aCd
qIw
arf
anF
ahn
gfD
woR
dgz
aJw
aJw
aMh
@@ -88657,12 +88748,12 @@ awo
arf
asd
aAb
arf
asd
dgz
iVU
aDK
arf
aoa
ahn
vHj
eVC
dgz
aJv
aKG
aMg
@@ -95642,8 +95733,8 @@ bof
bof
bof
bJE
bof
bof
bJE
bJE
bNd
bIJ
bPo
@@ -95899,7 +95990,7 @@ bof
bGT
bIo
bof
bIo
tRe
bLU
bNd
bII
@@ -96413,7 +96504,7 @@ bof
bGU
bqQ
bof
bCR
fTg
bLV
bNd
bOm
+157 -66
View File
@@ -18876,6 +18876,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/machinery/computer/cryopod{
pixel_y = 26
},
/turf/open/floor/plasteel,
/area/security/prison)
"aMm" = (
@@ -74297,6 +74300,10 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/machinery/computer/cryopod{
dir = 8;
pixel_x = 26
},
/turf/open/floor/plasteel,
/area/crew_quarters/locker)
"cuC" = (
@@ -75916,10 +75923,6 @@
/obj/machinery/light{
dir = 4
},
/obj/machinery/computer/cryopod{
pixel_x = 30
},
/obj/machinery/cryopod,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -75930,6 +75933,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cxs" = (
@@ -76886,7 +76892,6 @@
/obj/machinery/status_display{
pixel_x = 32
},
/obj/machinery/cryopod,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -76897,6 +76902,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cyX" = (
@@ -77710,6 +77718,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/wardrobe/white,
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
@@ -78713,6 +78722,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/wardrobe/mixed,
/turf/open/floor/plasteel{
heat_capacity = 1e+006
},
@@ -78880,7 +78890,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/wardrobe/mixed,
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cCc" = (
@@ -79859,20 +79871,6 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/locker)
"cDB" = (
/obj/structure/closet/wardrobe/white,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cDC" = (
/obj/effect/decal/cleanable/blood/old,
/obj/effect/decal/cleanable/dirt{
@@ -80973,20 +80971,6 @@
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel,
/area/crew_quarters/locker)
"cFv" = (
/obj/structure/closet/wardrobe/grey,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cFw" = (
/obj/item/clipboard{
pixel_x = -4;
@@ -81692,7 +81676,6 @@
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGM" = (
/obj/item/twohanded/required/kirbyplants/random,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -81703,6 +81686,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/wardrobe/grey,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGN" = (
@@ -81738,9 +81722,6 @@
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGP" = (
/obj/structure/table,
/obj/item/paper_bin,
/obj/item/pen,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -81751,6 +81732,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/closet/wardrobe/black,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGQ" = (
@@ -81785,20 +81767,6 @@
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGS" = (
/obj/structure/closet/wardrobe/black,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"cGT" = (
/obj/machinery/button/door{
id = "Dorm1";
@@ -101846,6 +101814,7 @@
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/landmark/start/medical_doctor,
/turf/open/floor/plasteel/white,
/area/medical/genetics/cloning)
"dpo" = (
@@ -126328,6 +126297,20 @@
/obj/machinery/atmospherics/pipe/simple/general/visible,
/turf/closed/wall/r_wall,
/area/science/mixing)
"eLw" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/chem_dispenser,
/turf/open/floor/plasteel/dark,
/area/medical/medbay/central)
"eMD" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
@@ -126387,6 +126370,22 @@
},
/turf/open/floor/plasteel/white,
/area/science/misc_lab)
"fhE" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/medical{
name = "Apothecary"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/obj/effect/turf_decal/stripes/line{
dir = 4
},
/turf/open/floor/plasteel,
/area/medical/medbay/central)
"fno" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
@@ -126616,6 +126615,13 @@
/obj/item/restraints/handcuffs/fake,
/turf/open/floor/plating,
/area/crew_quarters/abandoned_gambling_den)
"hSf" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/medical/medbay/central)
"iaF" = (
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
@@ -126625,6 +126631,18 @@
/obj/item/reagent_containers/glass/beaker,
/turf/open/floor/plating,
/area/crew_quarters/abandoned_gambling_den)
"iwL" = (
/obj/machinery/status_display{
pixel_x = 32
},
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"ixL" = (
/obj/structure/sign/warning/vacuum{
pixel_x = 32
@@ -126775,6 +126793,23 @@
},
/turf/open/floor/plasteel,
/area/medical/morgue)
"jOE" = (
/obj/machinery/newscaster{
pixel_x = 32
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/chem_master,
/turf/open/floor/plasteel/dark,
/area/medical/medbay/central)
"jRy" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
@@ -126885,6 +126920,22 @@
},
/turf/open/floor/engine,
/area/science/mixing)
"lzF" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/firealarm{
pixel_y = 26
},
/turf/open/floor/plasteel/dark,
/area/medical/medbay/central)
"lEl" = (
/obj/effect/turf_decal/stripes/line{
dir = 1
@@ -126941,6 +126992,23 @@
},
/turf/open/floor/plating,
/area/construction/mining/aux_base)
"lTx" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/structure/table,
/obj/machinery/airalarm{
pixel_y = 22
},
/turf/open/floor/plasteel/dark,
/area/medical/medbay/central)
"lXF" = (
/obj/effect/turf_decal/stripes/line{
dir = 4
@@ -127291,6 +127359,16 @@
dir = 10
},
/area/science/misc_lab)
"tRT" = (
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/obj/machinery/chem_heater,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"upk" = (
/obj/machinery/door/airlock/public/glass{
name = "Holodeck Access"
@@ -127461,6 +127539,19 @@
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
"xKS" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/locker)
"xMn" = (
/obj/structure/disposalpipe/trunk,
/obj/machinery/disposal/bin,
@@ -174209,9 +174300,9 @@ dfL
dCM
dEb
cPy
dfL
dCM
dEb
cNz
fhE
hSf
cPy
dhs
dMS
@@ -174466,7 +174557,7 @@ dBo
cSF
dEc
cPy
dBo
lzF
cSF
dEc
cPy
@@ -174980,8 +175071,8 @@ dBq
dCN
dEe
cPy
dBq
dCN
lTx
cSK
dEe
cPy
cMg
@@ -175237,9 +175328,9 @@ dBr
dCO
dEf
cPy
dBr
eLw
dCO
dEf
tRT
cPy
dLo
dMW
@@ -175494,9 +175585,9 @@ dBs
dCP
dEg
cPy
dBs
jOE
dCP
dEg
iwL
cPy
dLp
dMV
@@ -177002,7 +177093,7 @@ cAu
cBZ
cDA
cFt
cGM
xKS
cxi
cJg
cKV
@@ -177514,9 +177605,9 @@ cxr
cyW
cqd
cCb
cDB
cFv
cGS
cCb
cCb
cCb
cqd
cJi
cKX
+293 -149
View File
@@ -911,7 +911,9 @@
dir = 8;
pixel_x = 24
},
/obj/machinery/cryopod,
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/security/prison)
"acy" = (
@@ -1090,6 +1092,10 @@
pixel_y = 7
},
/obj/item/pen,
/obj/machinery/computer/cryopod{
dir = 8;
pixel_x = 26
},
/turf/open/floor/plasteel,
/area/security/prison)
"acN" = (
@@ -2682,10 +2688,13 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"afv" = (
/obj/structure/easel,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"afw" = (
@@ -2714,6 +2723,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"afy" = (
@@ -3276,6 +3286,7 @@
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"agx" = (
@@ -3720,6 +3731,7 @@
"ahj" = (
/obj/structure/chair,
/obj/effect/landmark/start/assistant,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"ahk" = (
@@ -5184,9 +5196,7 @@
/obj/structure/chair/stool{
pixel_y = 8
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"ajS" = (
@@ -5974,10 +5984,6 @@
/turf/open/floor/plating,
/area/maintenance/fore)
"alf" = (
/obj/machinery/cryopod{
icon_state = "cryopod-open";
dir = 1
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"alg" = (
@@ -6797,23 +6803,6 @@
},
/turf/open/floor/plating,
/area/maintenance/fore)
"amv" = (
/obj/machinery/cryopod{
icon_state = "cryopod-open";
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"amw" = (
/obj/structure/window/reinforced,
/obj/machinery/door/window/eastright{
@@ -6826,11 +6815,16 @@
/area/crew_quarters/fitness/recreation)
"amx" = (
/obj/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"amy" = (
/obj/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 9
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"amz" = (
@@ -64373,6 +64367,7 @@
/obj/structure/cable/yellow{
icon_state = "1-8"
},
/obj/effect/landmark/start/medical_doctor,
/turf/open/floor/plasteel/white,
/area/medical/patients_rooms/room_a)
"cum" = (
@@ -65469,24 +65464,9 @@
/turf/open/floor/plating,
/area/maintenance/port/aft)
"cwo" = (
/obj/structure/table,
/obj/item/folder/white{
pixel_x = 4;
pixel_y = -3
},
/obj/item/clothing/neck/stethoscope,
/obj/machinery/light/small{
dir = 8
},
/obj/machinery/power/apc{
dir = 8;
name = "Patient Room B APC";
areastring = "/area/medical/patients_rooms/room_b";
pixel_x = -26
},
/obj/structure/cable/yellow{
icon_state = "0-4"
},
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 8
},
@@ -65499,31 +65479,24 @@
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/obj/machinery/chem_dispenser{
layer = 2.7
},
/turf/open/floor/plasteel/white,
/area/medical/patients_rooms/room_b)
/area/medical/medbay/aft)
"cwp" = (
/obj/structure/chair/office/light{
dir = 8
},
/obj/structure/cable/yellow{
icon_state = "2-8"
},
/obj/effect/landmark/start/medical_doctor,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/vending/wallmed{
pixel_y = 28
/obj/machinery/airalarm{
pixel_y = 23
},
/turf/open/floor/plasteel/white,
/area/medical/patients_rooms/room_b)
/area/medical/medbay/aft)
"cwq" = (
/obj/structure/closet/secure_closet/personal/patient,
/obj/machinery/button/door{
id = "isolb";
name = "Privacy Shutters";
pixel_y = 25
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
@@ -65531,19 +65504,19 @@
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/obj/machinery/chem_heater{
pixel_x = 4
},
/turf/open/floor/plasteel/white,
/area/medical/patients_rooms/room_b)
/area/medical/medbay/aft)
"cwr" = (
/obj/effect/spawner/structure/window,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
/obj/machinery/door/poddoor/preopen{
id = "isolb";
name = "privacy shutters"
},
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/medical/patients_rooms/room_b)
/area/medical/medbay/aft)
"cws" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
@@ -65968,65 +65941,53 @@
/turf/open/floor/plating,
/area/maintenance/port/aft)
"cxe" = (
/obj/structure/bed,
/obj/item/bedsheet/medical,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
},
/obj/machinery/airalarm{
dir = 4;
pixel_x = -23
},
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/obj/machinery/chem_master,
/turf/open/floor/plasteel/white,
/area/medical/patients_rooms/room_b)
/area/medical/medbay/aft)
"cxf" = (
/obj/structure/cable/yellow{
icon_state = "1-4"
},
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 8
},
/obj/machinery/firealarm{
dir = 1;
pixel_y = -24
},
/turf/open/floor/plasteel/white,
/area/medical/patients_rooms/room_b)
/area/medical/medbay/aft)
"cxg" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/turf/open/floor/plasteel/white,
/area/medical/patients_rooms/room_b)
/area/medical/medbay/aft)
"cxh" = (
/obj/machinery/door/airlock/medical{
name = "Patient Room B";
req_access_txt = "5"
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/door/airlock/medical/glass{
name = "Apothecary";
req_access_txt = "5"
},
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel/white,
/area/medical/patients_rooms/room_b)
/area/medical/medbay/aft)
"cxi" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
},
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/effect/turf_decal/tile/blue{
dir = 1
},
@@ -66039,9 +66000,6 @@
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/obj/structure/cable/yellow{
icon_state = "1-8"
},
/turf/open/floor/plasteel/white,
/area/medical/medbay/aft)
"cxk" = (
@@ -80731,9 +80689,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 6
},
/obj/machinery/computer/cryopod{
pixel_x = -30
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"dhq" = (
@@ -83268,6 +83223,12 @@
},
/turf/open/floor/plasteel/dark,
/area/chapel/office)
"eHn" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"eZe" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -83281,6 +83242,19 @@
/obj/structure/closet/firecloset,
/turf/open/floor/plating,
/area/engine/engineering)
"fpY" = (
/turf/closed/wall,
/area/crew_quarters/cryopod)
"fzR" = (
/obj/machinery/door/airlock{
name = "Cryogenics"
},
/obj/machinery/door/firedoor,
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"fDD" = (
/obj/machinery/light_switch{
pixel_y = -25
@@ -83302,6 +83276,12 @@
},
/turf/open/floor/plasteel/white,
/area/science/circuit)
"gde" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"gnZ" = (
/obj/item/radio/intercom{
pixel_y = -30
@@ -83321,6 +83301,18 @@
/obj/item/clothing/suit/apron/chef,
/turf/open/floor/plating,
/area/maintenance/port/aft)
"gqO" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/structure/cable/yellow{
icon_state = "1-4"
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"gra" = (
/obj/structure/disposalpipe/segment{
dir = 5
@@ -83415,6 +83407,12 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/science/circuit)
"ivu" = (
/obj/structure/cable/yellow{
icon_state = "2-4"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"izu" = (
/obj/machinery/autolathe{
name = "public autolathe"
@@ -83452,6 +83450,13 @@
},
/turf/open/floor/plating,
/area/quartermaster/storage)
"jfW" = (
/obj/structure/window/reinforced{
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"jwW" = (
/turf/closed/wall/mineral/plastitanium,
/area/crew_quarters/fitness/recreation)
@@ -83609,6 +83614,12 @@
},
/turf/open/floor/plasteel/white,
/area/science/circuit)
"lzG" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"lGS" = (
/obj/docking_port/stationary/public_mining_dock,
/turf/open/floor/plating,
@@ -83643,6 +83654,13 @@
},
/turf/open/floor/plasteel/dark,
/area/tcommsat/server)
"maM" = (
/obj/machinery/cryopod,
/obj/machinery/light{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"mjJ" = (
/obj/machinery/nuclearbomb/beer{
pixel_x = 2;
@@ -83650,6 +83668,10 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
"mnV" = (
/obj/structure/lattice,
/turf/closed/wall,
/area/crew_quarters/cryopod)
"mvj" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -83666,6 +83688,14 @@
},
/turf/open/floor/plasteel/white,
/area/science/circuit)
"mAU" = (
/obj/machinery/cryopod,
/obj/machinery/camera{
c_tag = "Fitness Room - Fore";
dir = 2
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"mWg" = (
/obj/structure/girder,
/obj/structure/grille,
@@ -83783,6 +83813,13 @@
/obj/structure/sign/poster/official/random,
/turf/closed/wall,
/area/hydroponics)
"oFq" = (
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"oLq" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"oLW" = (
/obj/structure/table/reinforced,
/obj/structure/cable/yellow{
@@ -83819,6 +83856,13 @@
/obj/item/pen,
/turf/open/floor/plasteel/white,
/area/science/circuit)
"oXn" = (
/obj/machinery/computer/cryopod{
dir = 4;
pixel_x = -26
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"oZg" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -83868,6 +83912,14 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard)
"pEv" = (
/obj/machinery/airalarm{
dir = 8;
pixel_x = 24
},
/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"pMX" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -83912,6 +83964,20 @@
},
/turf/open/floor/plasteel,
/area/science/misc_lab)
"qvY" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"qBh" = (
/obj/structure/table,
/obj/item/paicard,
@@ -83935,6 +84001,11 @@
/obj/item/storage/photo_album,
/turf/open/floor/engine/cult,
/area/library)
"qLE" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"qRM" = (
/obj/machinery/camera{
c_tag = "Research Division Circuitry Lab";
@@ -83952,6 +84023,13 @@
},
/turf/open/floor/wood,
/area/library)
"qXt" = (
/obj/machinery/firealarm{
dir = 8;
pixel_x = -24
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"rzX" = (
/obj/structure/chair/office/light{
dir = 1;
@@ -83998,10 +84076,23 @@
},
/turf/open/floor/plasteel,
/area/science/circuit)
"sdw" = (
/turf/open/space/basic,
/area/space/nearstation)
"siF" = (
/obj/structure/grille,
/turf/open/floor/plating/airless,
/area/space/nearstation)
"soh" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"sFv" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -84043,6 +84134,23 @@
"sJW" = (
/turf/closed/wall/mineral/plastitanium,
/area/engine/break_room)
"sME" = (
/obj/machinery/light{
dir = 8
},
/obj/machinery/cryopod,
/obj/machinery/light_switch{
pixel_x = -26
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"tap" = (
/obj/machinery/power/apc/auto_name/east,
/obj/structure/cable/yellow{
icon_state = "0-8"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"tsx" = (
/obj/structure/cable/yellow{
icon_state = "4-8"
@@ -84091,6 +84199,10 @@
/obj/machinery/air_sensor/atmos/toxins_mixing_tank,
/turf/open/floor/engine/vacuum,
/area/science/mixing)
"ugc" = (
/obj/machinery/cryopod,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"upN" = (
/obj/effect/turf_decal/stripes/line{
dir = 5
@@ -84182,6 +84294,23 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
"vxG" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/fitness/recreation)
"vyx" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 4
@@ -84193,6 +84322,11 @@
/obj/structure/lattice,
/turf/open/space/basic,
/area/space)
"wdu" = (
/obj/structure/grille,
/obj/structure/lattice,
/turf/open/floor/plating,
/area/space/nearstation)
"wgw" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall/r_wall,
@@ -84221,6 +84355,12 @@
},
/turf/open/floor/plating,
/area/engine/atmos)
"wzH" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
"wFH" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -84254,6 +84394,10 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/science/misc_lab)
"xeC" = (
/obj/machinery/light,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/cryopod)
"xkG" = (
/obj/item/integrated_electronics/wirer,
/obj/structure/table/reinforced,
@@ -105582,8 +105726,8 @@ css
dux
dux
dux
dux
dux
cxU
cxU
cxU
cyO
czP
@@ -119110,11 +119254,11 @@ aaa
aaa
aaa
aai
aaa
aaa
aaf
aaa
acP
fpY
fpY
mnV
fpY
fpY
acP
ags
acP
@@ -119122,7 +119266,7 @@ acP
acP
acP
alf
amv
afA
acP
aoS
acP
@@ -119367,11 +119511,11 @@ aaa
aaa
aaa
aag
aaa
aaa
aaf
aaa
acQ
fpY
sME
oXn
qXt
qLE
aft
agt
ahf
@@ -119623,17 +119767,17 @@ aaa
aaa
aaa
aaa
aag
aaa
aaa
aaf
aaa
acQ
wdu
qLE
ugc
oFq
oLq
wzH
afu
agu
ahg
ahg
ahg
soh
aiX
aiX
aiX
ajR
ahg
ahg
@@ -119881,13 +120025,13 @@ aaa
aaa
aaa
aag
aaa
aaa
aaf
aaa
acQ
fpY
ugc
ivu
gde
fzR
afv
agu
gqO
ahh
ahh
aiR
@@ -120138,11 +120282,11 @@ aaa
aaa
aaa
aai
aaa
aaa
aaf
aaf
acP
fpY
mAU
lzG
xeC
fpY
acP
agv
ahh
@@ -120395,11 +120539,11 @@ aaa
aaa
aaa
aag
aaa
aaa
aaf
aaa
acQ
fpY
ugc
lzG
oFq
qLE
afw
agu
ahi
@@ -120652,18 +120796,18 @@ aaa
aaa
aaa
aag
aaa
aaa
aaf
aaa
acQ
qLE
maM
tap
pEv
eHn
afx
agw
ahj
ahX
afA
ajU
afA
jfW
qvY
vxG
qvY
amy
anI
aoX
@@ -120909,11 +121053,11 @@ aaa
aaa
aaf
aai
aaf
aaf
aaf
aaa
acQ
fpY
fpY
fpY
fpY
fpY
afy
agx
ahk
@@ -121168,7 +121312,7 @@ aaf
aaa
aaa
aaa
aaf
sdw
aaa
acP
acP
+15 -2
View File
@@ -2639,6 +2639,13 @@
},
/turf/open/indestructible/boss,
/area/lavaland/surface/outdoors)
"il" = (
/obj/machinery/computer/cryopod{
dir = 4;
pixel_x = -26
},
/turf/open/floor/plasteel,
/area/mine/laborcamp)
"ir" = (
/obj/structure/stone_tile/slab/cracked{
dir = 5
@@ -3534,6 +3541,12 @@
},
/turf/open/indestructible/boss,
/area/lavaland/surface/outdoors)
"Po" = (
/obj/machinery/cryopod{
dir = 4
},
/turf/open/floor/plasteel,
/area/mine/laborcamp)
"Uq" = (
/obj/docking_port/stationary{
area_type = /area/lavaland/surface/outdoors;
@@ -9244,8 +9257,8 @@ ap
ar
ar
aq
az
az
Po
il
az
az
az
+11 -5
View File
@@ -13798,7 +13798,6 @@
/area/crew_quarters/dorms)
"axG" = (
/obj/effect/turf_decal/bot,
/obj/machinery/cryopod,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
@@ -13809,6 +13808,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/dorms)
"axH" = (
@@ -16798,6 +16800,7 @@
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"aDG" = (
/obj/effect/landmark/event_spawn,
/turf/open/floor/wood,
/area/crew_quarters/dorms)
"aDH" = (
@@ -36561,10 +36564,6 @@
/turf/open/floor/plasteel,
/area/engine/atmos)
"bxJ" = (
/obj/effect/landmark/event_spawn,
/obj/machinery/computer/cryopod{
pixel_x = 30
},
/obj/machinery/light{
dir = 4;
light_color = "#e8eaff"
@@ -36573,6 +36572,13 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/machinery/computer/cryopod{
dir = 8;
pixel_x = 26
},
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"bxK" = (
+24 -5
View File
@@ -8707,7 +8707,9 @@
/obj/machinery/computer/cryopod{
pixel_y = 30
},
/obj/machinery/cryopod,
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"avm" = (
@@ -53537,6 +53539,12 @@
/obj/structure/chair/office/dark,
/turf/open/floor/wood,
/area/lawoffice)
"epj" = (
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"epJ" = (
/obj/structure/sign/poster/contraband/random{
pixel_y = 32
@@ -53769,6 +53777,13 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/hallway/primary/aft)
"eSB" = (
/obj/machinery/computer/cryopod{
dir = 1;
pixel_y = -26;
},
/turf/open/floor/plasteel/dark,
/area/security/prison)
"eSL" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/item/beacon,
@@ -54140,7 +54155,9 @@
/obj/structure/disposalpipe/segment{
dir = 4
},
/obj/machinery/cryopod,
/obj/machinery/cryopod{
dir = 8
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
"fIN" = (
@@ -55936,7 +55953,9 @@
/turf/open/floor/plating,
/area/maintenance/department/science)
"jXF" = (
/obj/machinery/cryopod,
/obj/machinery/cryopod{
dir = 1
},
/turf/open/floor/plasteel/dark,
/area/security/prison)
"jXV" = (
@@ -82772,7 +82791,7 @@ aeU
afo
afG
aeU
aeU
eSB
agy
agL
agZ
@@ -102071,7 +102090,7 @@ apX
apX
avl
fIu
dbi
epj
aIh
azA
dbi
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -443,8 +443,8 @@
/obj/machinery/door/airlock/external/glass{
name = "E.V.A Access"
},
/turf/open/floor/plasteel,
/obj/structure/fans/tiny,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"aK" = (
/obj/effect/decal/cleanable/dirt{
+20 -24
View File
@@ -17,10 +17,6 @@
},
/turf/open/floor/plating/airless,
/area/ruin/powered/shuttle/medium_3)
"g" = (
/turf/closed/wall/mineral/plastitanium,
/turf/closed/wall/mineral/titanium,
/area/ruin/powered/shuttle/medium_3)
"h" = (
/turf/closed/wall/mineral/titanium,
/area/ruin/powered/shuttle/medium_3)
@@ -271,20 +267,20 @@ a
a
a
c
g
h
h
g
h
h
c
g
h
j
j
g
h
c
g
h
h
g
h
h
c
a
a
@@ -343,7 +339,7 @@ a
c
c
c
g
h
G
l
l
@@ -356,7 +352,7 @@ l
l
l
G
g
h
c
c
c
@@ -391,7 +387,7 @@ a
a
c
c
g
h
G
p
G
@@ -404,7 +400,7 @@ A
G
p
G
g
h
c
c
a
@@ -463,7 +459,7 @@ a
a
c
c
g
h
G
p
G
@@ -476,7 +472,7 @@ A
G
p
G
g
h
c
c
a
@@ -511,7 +507,7 @@ a
c
c
c
g
h
G
l
l
@@ -524,7 +520,7 @@ l
l
l
G
g
h
c
c
c
@@ -583,20 +579,20 @@ a
a
a
c
g
h
h
g
h
h
c
g
h
j
j
g
h
c
g
h
h
g
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+1
View File
@@ -121,3 +121,4 @@
#define ORGAN_SLOT_BRAIN_ANTIDROP "brain_antidrop"
#define ORGAN_SLOT_BRAIN_ANTISTUN "brain_antistun"
#define ORGAN_SLOT_TAIL "tail"
#define ORGAN_SLOT_PENIS "penis"
+1
View File
@@ -71,6 +71,7 @@
#define ADMIN_PUNISHMENT_ROD "Immovable Rod"
#define ADMIN_PUNISHMENT_SUPPLYPOD "Supply Pod"
#define ADMIN_PUNISHMENT_MAZING "Puzzle"
#define ADMIN_PUNISHMENT_PIE "Cream Pie"
#define AHELP_ACTIVE 1
#define AHELP_CLOSED 2
+11 -5
View File
@@ -76,6 +76,9 @@
#define MILK_RATE_MULT 1
#define MILK_EFFICIENCY 1
#define AROUSAL_MINIMUM_DEFAULT 0
#define AROUSAL_MAXIMUM_DEFAULT 100
#define AROUSAL_START_VALUE 1
//Individual logging define
#define INDIVIDUAL_LOOC_LOG "LOOC log"
@@ -95,15 +98,18 @@
#define NOAROUSAL 37 //Stops all arousal effects
#define NOGENITALS 38 //Cannot create, use, or otherwise have genitals
#define MATRIXED 39 //if icon is color matrix'd
#define SKINTONE 40 //uses skin tones
//Citadel istypes
#define isgenital(A) (istype(A, /obj/item/organ/genital))
#define isborer(A) (istype(A, /mob/living/simple_animal/borer))
#define isipcperson(A) (is_species(A, /datum/species/ipc))
#define ismammal(A) (ishumanbasic(A) && istype(A.dna.species, /datum/species/human/mammal) )
#define isavian(A) (ishumanbasic(A) && istype(A.dna.species, /datum/species/human/avian) )
#define isaquatic(A) (ishumanbasic(A) && istype(A.dna.species, /datum/species/human/aquatic) )
#define isinsect(A) (ishumanbasic(A) && istype(A.dna.species, /datum/species/human/insect) )
#define isxenoperson(A) (ishumanbasic(A) && istype(A.dna.species, /datum/species/human/xeno) )
#define ismammal(A) (is_species(A, /datum/species/mammal))
#define isavian(A) (is_species(A, /datum/species/avian))
#define isaquatic(A) (is_species(A, /datum/species/aquatic))
#define isinsect(A) (is_species(A, /datum/species/insect))
#define isxenoperson(A) (is_species(A, /datum/species/xeno))
#define CITADEL_MENTOR_OOC_COLOUR "#224724"
+3 -3
View File
@@ -28,9 +28,9 @@ GLOBAL_LIST_EMPTY(all_scripture) //a list containing scripture instances; not us
#define SCRIPTURE_APPLICATION "Application"
//Various costs related to power.
#define MAX_CLOCKWORK_POWER 50000 //The max power in W that the cult can stockpile
#define SCRIPT_UNLOCK_THRESHOLD 25000 //Scripts will unlock if the total power reaches this amount
#define APPLICATION_UNLOCK_THRESHOLD 40000 //Applications will unlock if the total powre reaches this amount
#define MAX_CLOCKWORK_POWER 80000 //The max power in W that the cult can stockpile
#define SCRIPT_UNLOCK_THRESHOLD 35000 //Scripts will unlock if the total power reaches this amount
#define APPLICATION_UNLOCK_THRESHOLD 50000 //Applications will unlock if the total powre reaches this amount
#define ABSCOND_ABDUCTION_COST 95
+2 -1
View File
@@ -53,4 +53,5 @@
#define COLOR_ASSEMBLY_GREEN "#44843C"
#define COLOR_ASSEMBLY_LBLUE "#5D99BE"
#define COLOR_ASSEMBLY_BLUE "#38559E"
#define COLOR_ASSEMBLY_PURPLE "#6F6192"
#define COLOR_ASSEMBLY_PURPLE "#6F6192"
#define COLOR_ASSEMBLY_PINK "#ff4adc"
+2
View File
@@ -79,6 +79,8 @@
#define ATTACK_EFFECT_SMASH "smash"
#define ATTACK_EFFECT_CLAW "claw"
#define ATTACK_EFFECT_DISARM "disarm"
#define ATTACK_EFFECT_ASS_SLAP "ass_slap"
#define ATTACK_EFFECT_FACE_SLAP "face_slap"
#define ATTACK_EFFECT_BITE "bite"
#define ATTACK_EFFECT_MECHFIRE "mech_fire"
#define ATTACK_EFFECT_MECHTOXIN "mech_toxin"
+1
View File
@@ -102,6 +102,7 @@
#define CAT_SANDWICH "Sandwiches"
#define CAT_SOUP "Soups"
#define CAT_SPAGHETTI "Spaghettis"
#define CAT_SUSHI "Fish"
#define RCD_FLOORWALL 1
#define RCD_AIRLOCK 2
+109 -1
View File
@@ -6,6 +6,14 @@
#define FOOTSTEP_GRASS "grass"
#define FOOTSTEP_WATER "water"
#define FOOTSTEP_LAVA "lava"
//barefoot sounds
#define FOOTSTEP_WOOD_BAREFOOT "woodbarefoot"
#define FOOTSTEP_WOOD_CLAW "woodclaw"
#define FOOTSTEP_HARD_BAREFOOT "hardbarefoot"
#define FOOTSTEP_HARD_CLAW "hardclaw"
#define FOOTSTEP_CARPET_BAREFOOT "carpetbarefoot"
//misc footstep sounds
#define FOOTSTEP_GENERIC_HEAVY "heavy"
/*
@@ -63,4 +71,104 @@ GLOBAL_LIST_INIT(footstep, list(
'sound/effects/footstep/lava1.ogg',
'sound/effects/footstep/lava2.ogg',
'sound/effects/footstep/lava3.ogg'), 100, 0),
))
))
//bare footsteps lists
GLOBAL_LIST_INIT(barefootstep, list(
FOOTSTEP_WOOD_BAREFOOT = list(list(
'sound/effects/footstep/woodbarefoot1.ogg',
'sound/effects/footstep/woodbarefoot2.ogg',
'sound/effects/footstep/woodbarefoot3.ogg',
'sound/effects/footstep/woodbarefoot4.ogg',
'sound/effects/footstep/woodbarefoot5.ogg'), 80, -1),
FOOTSTEP_HARD_BAREFOOT = list(list(
'sound/effects/footstep/hardbarefoot1.ogg',
'sound/effects/footstep/hardbarefoot2.ogg',
'sound/effects/footstep/hardbarefoot3.ogg',
'sound/effects/footstep/hardbarefoot4.ogg',
'sound/effects/footstep/hardbarefoot5.ogg'), 80, -1),
FOOTSTEP_CARPET_BAREFOOT = list(list(
'sound/effects/footstep/carpetbarefoot1.ogg',
'sound/effects/footstep/carpetbarefoot2.ogg',
'sound/effects/footstep/carpetbarefoot3.ogg',
'sound/effects/footstep/carpetbarefoot4.ogg',
'sound/effects/footstep/carpetbarefoot5.ogg'), 75, -2),
FOOTSTEP_SAND = list(list(
'sound/effects/footstep/asteroid1.ogg',
'sound/effects/footstep/asteroid2.ogg',
'sound/effects/footstep/asteroid3.ogg',
'sound/effects/footstep/asteroid4.ogg',
'sound/effects/footstep/asteroid5.ogg'), 75, 0),
FOOTSTEP_GRASS = list(list(
'sound/effects/footstep/grass1.ogg',
'sound/effects/footstep/grass2.ogg',
'sound/effects/footstep/grass3.ogg',
'sound/effects/footstep/grass4.ogg'), 75, 0),
FOOTSTEP_WATER = list(list(
'sound/effects/footstep/water1.ogg',
'sound/effects/footstep/water2.ogg',
'sound/effects/footstep/water3.ogg',
'sound/effects/footstep/water4.ogg'), 100, 1),
FOOTSTEP_LAVA = list(list(
'sound/effects/footstep/lava1.ogg',
'sound/effects/footstep/lava2.ogg',
'sound/effects/footstep/lava3.ogg'), 100, 0),
))
//claw footsteps lists
GLOBAL_LIST_INIT(clawfootstep, list(
FOOTSTEP_WOOD_CLAW = list(list(
'sound/effects/footstep/woodclaw1.ogg',
'sound/effects/footstep/woodclaw2.ogg',
'sound/effects/footstep/woodclaw3.ogg',
'sound/effects/footstep/woodclaw2.ogg',
'sound/effects/footstep/woodclaw1.ogg'), 90, 1),
FOOTSTEP_HARD_CLAW = list(list(
'sound/effects/footstep/hardclaw1.ogg',
'sound/effects/footstep/hardclaw2.ogg',
'sound/effects/footstep/hardclaw3.ogg',
'sound/effects/footstep/hardclaw4.ogg',
'sound/effects/footstep/hardclaw1.ogg'), 90, 1),
FOOTSTEP_CARPET_BAREFOOT = list(list(
'sound/effects/footstep/carpetbarefoot1.ogg',
'sound/effects/footstep/carpetbarefoot2.ogg',
'sound/effects/footstep/carpetbarefoot3.ogg',
'sound/effects/footstep/carpetbarefoot4.ogg',
'sound/effects/footstep/carpetbarefoot5.ogg'), 75, -2),
FOOTSTEP_SAND = list(list(
'sound/effects/footstep/asteroid1.ogg',
'sound/effects/footstep/asteroid2.ogg',
'sound/effects/footstep/asteroid3.ogg',
'sound/effects/footstep/asteroid4.ogg',
'sound/effects/footstep/asteroid5.ogg'), 75, 0),
FOOTSTEP_GRASS = list(list(
'sound/effects/footstep/grass1.ogg',
'sound/effects/footstep/grass2.ogg',
'sound/effects/footstep/grass3.ogg',
'sound/effects/footstep/grass4.ogg'), 75, 0),
FOOTSTEP_WATER = list(list(
'sound/effects/footstep/water1.ogg',
'sound/effects/footstep/water2.ogg',
'sound/effects/footstep/water3.ogg',
'sound/effects/footstep/water4.ogg'), 100, 1),
FOOTSTEP_LAVA = list(list(
'sound/effects/footstep/lava1.ogg',
'sound/effects/footstep/lava2.ogg',
'sound/effects/footstep/lava3.ogg'), 100, 0),
))
//heavy footsteps list
GLOBAL_LIST_INIT(heavyfootstep, list(
FOOTSTEP_GENERIC_HEAVY = list(list(
'sound/effects/footstep/heavy1.ogg',
'sound/effects/footstep/heavy2.ogg'), 100, 2),
FOOTSTEP_WATER = list(list(
'sound/effects/footstep/water1.ogg',
'sound/effects/footstep/water2.ogg',
'sound/effects/footstep/water3.ogg',
'sound/effects/footstep/water4.ogg'), 100, 2),
FOOTSTEP_LAVA = list(list(
'sound/effects/footstep/lava1.ogg',
'sound/effects/footstep/lava2.ogg',
'sound/effects/footstep/lava3.ogg'), 100, 0),
))
+7
View File
@@ -99,6 +99,7 @@
#define HIDEFACIALHAIR (1<<9)
#define HIDENECK (1<<10)
#define HIDETAUR (1<<11) //gotta hide that snowflake
#define HIDESNOUT (1<<12) //or do we actually hide our snoots
//bitflags for clothing coverage - also used for limbs
#define HEAD (1<<0)
@@ -131,11 +132,17 @@
#define NORMAL_SUIT_STYLE 0
#define DIGITIGRADE_SUIT_STYLE 1
//Tauric Specific suits
#define NOT_TAURIC 0
#define SNEK_TAURIC 1
#define PAW_TAURIC 2
#define HOOF_TAURIC 3
//Helmets/masks for muzzles or beaks
#define NORMAL_FACED 0
#define MUZZLE_FACED 1
#define BEAKED_FACED 2
//flags for outfits that have mutantrace variants (try not to use this): Currently only needed if you're trying to add tight fitting bootyshorts
#define NO_MUTANTRACE_VARIATION 0
#define MUTANTRACE_VARIATION 1
+51 -1
View File
@@ -67,7 +67,7 @@
#define islarva(A) (istype(A, /mob/living/carbon/alien/larva))
#define isalienadult(A) (istype(A, /mob/living/carbon/alien/humanoid))
#define isalienadult(A) (istype(A, /mob/living/carbon/alien/humanoid) || istype(A, /mob/living/simple_animal/hostile/alien))
#define isalienhunter(A) (istype(A, /mob/living/carbon/alien/humanoid/hunter))
@@ -123,6 +123,47 @@
#define isclown(A) (istype(A, /mob/living/simple_animal/hostile/retaliate/clown))
GLOBAL_LIST_INIT(shoefootmob, typecacheof(list(
/mob/living/carbon/human/,
/mob/living/simple_animal/cow,
/mob/living/simple_animal/hostile/cat_butcherer,
/mob/living/simple_animal/hostile/faithless,
/mob/living/simple_animal/hostile/nanotrasen,
/mob/living/simple_animal/hostile/pirate,
/mob/living/simple_animal/hostile/russian,
/mob/living/simple_animal/hostile/syndicate,
/mob/living/simple_animal/hostile/wizard,
/mob/living/simple_animal/hostile/zombie,
/mob/living/simple_animal/hostile/retaliate/clown,
/mob/living/simple_animal/hostile/retaliate/spaceman,
/mob/living/simple_animal/hostile/retaliate/nanotrasenpeace,
/mob/living/simple_animal/hostile/retaliate/goat,
/mob/living/carbon/true_devil,
)))
GLOBAL_LIST_INIT(clawfootmob, typecacheof(list(
/mob/living/carbon/alien/humanoid,
/mob/living/simple_animal/hostile/alien,
/mob/living/simple_animal/pet/cat,
/mob/living/simple_animal/pet/dog,
/mob/living/simple_animal/pet/fox,
/mob/living/simple_animal/chicken,
/mob/living/simple_animal/hostile/bear,
/mob/living/simple_animal/hostile/jungle/mega_arachnid
)))
GLOBAL_LIST_INIT(barefootmob, typecacheof(list(
/mob/living/carbon/monkey,
/mob/living/simple_animal/pet/penguin,
/mob/living/simple_animal/hostile/gorilla,
/mob/living/simple_animal/hostile/jungle/mook
)))
GLOBAL_LIST_INIT(heavyfootmob, typecacheof(list(
/mob/living/simple_animal/hostile/megafauna,
/mob/living/simple_animal/hostile/jungle/leaper
)))
//Misc mobs
#define isobserver(A) (istype(A, /mob/dead/observer))
@@ -136,6 +177,15 @@
#define iseminence(A) (istype(A, /mob/camera/eminence))
//Footstep helpers
#define isshoefoot(A) (is_type_in_typecache(A, GLOB.shoefootmob))
#define isclawfoot(A) (is_type_in_typecache(A, GLOB.clawfootmob))
#define isbarefoot(A) (is_type_in_typecache(A, GLOB.barefootmob))
#define isheavyfoot(A) (is_type_in_typecache(A, GLOB.heavyfootmob))
//Objects
#define isobj(A) istype(A, /obj) //override the byond proc because it returns true on children of /atom/movable that aren't objs
+3 -1
View File
@@ -474,4 +474,6 @@ GLOBAL_LIST_INIT(pda_styles, list(MONO, VT, ORBITRON, SHARE))
#define CLIENT_FROM_VAR(I) (ismob(I) ? I:client : (istype(I, /client) ? I : (istype(I, /datum/mind) ? I:current?:client : null)))
#define AREASELECT_CORNERA "corner A"
#define AREASELECT_CORNERB "corner B"
#define AREASELECT_CORNERB "corner B"
#define PREF_SAVELOAD_COOLDOWN 5
+1
View File
@@ -35,6 +35,7 @@
#define CLEAN_BOT (1<<3) // Cleanbots
#define MED_BOT (1<<4) // Medibots
#define HONK_BOT (1<<5) // Honkbots & ED-Honks
#define FIRE_BOT (1<<6) // Firebots
//AI notification defines
#define NEW_BORG 1
+2
View File
@@ -69,6 +69,8 @@
#define TRAIT_TAGGER "tagger"
#define TRAIT_PHOTOGRAPHER "photographer"
#define TRAIT_MUSICIAN "musician"
#define TRAIT_CROCRIN_IMMUNE "crocin_immune"
#define TRAIT_NYMPHO "nymphomania"
// common trait sources
#define TRAIT_GENERIC "generic"
+3 -2
View File
@@ -221,9 +221,10 @@
else // A variation of get_hear inlined here to take advantage of the compiler's fastpath for obj/mob in view
var/lum = T.luminosity
T.luminosity = 6 // This is the maximum luminosity
for(var/mob/M in view(R, T))
var/list/cachedview = view(R, T)
for(var/mob/M in cachedview)
processing_list += M
for(var/obj/O in view(R, T))
for(var/obj/O in cachedview)
processing_list += O
T.luminosity = lum
+42 -24
View File
@@ -94,43 +94,61 @@
if(!GLOB.mam_snouts_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_snouts, GLOB.mam_snouts_list)
// if(ishuman(src))
// var/mob/living/carbon/human/H = src
/* if(H.gender == MALE) Fuck if I know how to fix this.
penis = 1
balls = 1
vagina = 0
womb = 0
breasts = 0
if(H.gender == FEMALE)
penis = 0
balls = 0
vagina = 1
womb = 1
breasts = 1 */
//snowflake check so people's ckey features don't get randomly put on unmonkeys/spawns
var/list/snowflake_mam_tails_list = list()
for(var/mtpath in GLOB.mam_tails_list)
var/datum/sprite_accessory/mam_tails/instance = GLOB.mam_tails_list[mtpath]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if(!S.ckeys_allowed)
snowflake_mam_tails_list[S.name] = mtpath
var/list/snowflake_markings_list = list()
for(var/mmpath in GLOB.mam_body_markings_list)
var/datum/sprite_accessory/mam_body_markings/instance = GLOB.mam_body_markings_list[mmpath]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if(!S.ckeys_allowed)
snowflake_markings_list[S.name] = mmpath
var/list/snowflake_ears_list = list()
for(var/mepath in GLOB.mam_ears_list)
var/datum/sprite_accessory/mam_ears/instance = GLOB.mam_ears_list[mepath]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if(!S.ckeys_allowed)
snowflake_ears_list[S.name] = mepath
var/list/snowflake_mam_snouts_list = list()
for(var/mspath in GLOB.mam_snouts_list)
var/datum/sprite_accessory/mam_snouts/instance = GLOB.mam_snouts_list[mspath]
if(istype(instance, /datum/sprite_accessory))
var/datum/sprite_accessory/S = instance
if(!S.ckeys_allowed)
snowflake_mam_snouts_list[S.name] = mspath
var/color1 = random_short_color()
var/color2 = random_short_color()
var/color3 = random_short_color()
//CIT CHANGE - changes this entire return to support cit's snowflake parts
return(list(
"mcolor" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"mcolor2" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"mcolor3" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"mcolor" = color1,
"mcolor2" = color2,
"mcolor3" = color3,
"tail_lizard" = pick(GLOB.tails_list_lizard),
"tail_human" = pick(GLOB.tails_list_human),
"tail_human" = "None",
"wings" = "None",
"snout" = pick(GLOB.snouts_list),
"horns" = pick(GLOB.horns_list),
"ears" = pick(GLOB.ears_list),
"ears" = "None",
"frills" = pick(GLOB.frills_list),
"spines" = pick(GLOB.spines_list),
"body_markings" = pick(GLOB.body_markings_list),
"legs" = "Normal Legs",
"legs" = pick("Normal Legs","Digitigrade Legs"),
"caps" = pick(GLOB.caps_list),
"moth_wings" = pick(GLOB.moth_wings_list),
"taur" = "None",
"mam_body_markings" = pick(GLOB.mam_body_markings_list),
"mam_ears" = pick(GLOB.mam_ears_list),
"mam_snouts" = pick(GLOB.mam_snouts_list),
"mam_tail" = pick(GLOB.mam_tails_list),
"mam_body_markings" = pick(snowflake_markings_list),
"mam_ears" = pick(snowflake_ears_list),
"mam_snouts" = pick(snowflake_mam_snouts_list),
"mam_tail" = pick(snowflake_mam_tails_list),
"mam_tail_animated" = "None",
"xenodorsal" = "Standard",
"xenohead" = "Standard",
+5
View File
@@ -12,3 +12,8 @@
/proc/format_frequency(frequency)
frequency = text2num(frequency)
return "[round(frequency / 10)].[frequency % 10]"
//Opposite of format, returns as a number
/proc/unformat_frequency(frequency)
frequency = text2num(frequency)
return frequency * 10
+4
View File
@@ -199,6 +199,10 @@
if(length(CONFIG_GET(keyed_list/cross_server)))
send_news_report()
//tell the nice people on discord what went on before the salt cannon happens.
world.TgsTargetedChatBroadcast("The current round has ended. Please standby for your shift interlude Nanotrasen News Network's report!", FALSE)
world.TgsTargetedChatBroadcast(send_news_report(),FALSE)
CHECK_TICK
//These need update to actually reflect the real antagonists
@@ -108,5 +108,6 @@ GLOBAL_LIST_INIT(maintenance_loot, list(
/obj/item/toy/eightball = 1,
/obj/item/reagent_containers/pill/floorpill = 1,
/obj/item/storage/daki = 3, //VERY IMPORTANT CIT CHANGE - adds bodypillows to maint
/obj/item/storage/pill_bottle/penis_enlargement = 2,
"" = 3
))
+11 -13
View File
@@ -162,6 +162,8 @@
return
var/button_number = 0
var/list/cview = getviewsize(client.view)
var/supportedcolumns = cview[1]-2
if(hud_used.action_buttons_hidden)
for(var/datum/action/A in actions)
@@ -177,7 +179,7 @@
if(B.moved)
B.screen_loc = B.moved
else
B.screen_loc = hud_used.ButtonNumberToScreenCoords(button_number)
B.screen_loc = hud_used.ButtonNumberToScreenCoords(button_number, supportedcolumns)
if(reload_screen)
client.screen += B
@@ -186,30 +188,26 @@
return
if(!hud_used.hide_actions_toggle.moved)
hud_used.hide_actions_toggle.screen_loc = hud_used.ButtonNumberToScreenCoords(button_number+1)
hud_used.hide_actions_toggle.screen_loc = hud_used.ButtonNumberToScreenCoords(button_number+1, supportedcolumns)
else
hud_used.hide_actions_toggle.screen_loc = hud_used.hide_actions_toggle.moved
if(reload_screen)
client.screen += hud_used.hide_actions_toggle
#define AB_MAX_COLUMNS 10
/datum/hud/proc/ButtonNumberToScreenCoords(number) // TODO : Make this zero-indexed for readabilty
var/row = round((number - 1)/AB_MAX_COLUMNS)
var/col = ((number - 1)%(AB_MAX_COLUMNS)) + 1
/datum/hud/proc/ButtonNumberToScreenCoords(number, supportedcolumns) // TODO : Make this zero-indexed for readabilty
var/row = round((number - 1)/supportedcolumns)
var/col = ((number - 1)%(supportedcolumns)) + 1
var/coord_col = "+[col-1]"
var/coord_col_offset = 4 + 2 * col
var/coord_col_offset = 2 + 2 * col
var/coord_row = "[row ? -row : "+0"]"
return "WEST[coord_col]:[coord_col_offset],NORTH[coord_row]:-6"
/datum/hud/proc/SetButtonCoords(obj/screen/button,number)
var/row = round((number-1)/AB_MAX_COLUMNS)
var/col = ((number - 1)%(AB_MAX_COLUMNS)) + 1
/datum/hud/proc/SetButtonCoords(obj/screen/button,number, supportedcolumns)
var/row = round((number-1)/supportedcolumns)
var/col = ((number - 1)%(supportedcolumns)) + 1
var/x_offset = 32*(col-1) + 4 + 2*col
var/y_offset = -32*(row+1) + 26
@@ -360,3 +360,7 @@
min_val = 0
/datum/config_entry/flag/disable_stambuffer
/datum/config_entry/number/auto_transfer_delay
config_entry_value = 72000
min_val = 0
+3
View File
@@ -32,8 +32,11 @@ SUBSYSTEM_DEF(input)
"default" = list(
"Tab" = "\".winset \\\"input.focus=true?map.focus=true input.background-color=[COLOR_INPUT_DISABLED]:input.focus=true input.background-color=[COLOR_INPUT_ENABLED]\\\"\"",
"O" = "ooc",
"Ctrl+O" = "looc",
"T" = "say",
"Ctrl+T" = "whisper",
"M" = "me",
"Ctrl+M" = "subtle",
"Back" = "\".winset \\\"input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs
"Any" = "\"KeyDown \[\[*\]\]\"",
"Any+UP" = "\"KeyUp \[\[*\]\]\"",
@@ -50,17 +50,20 @@ PROCESSING_SUBSYSTEM_DEF(circuit)
/obj/item/electronic_assembly/simple,
/obj/item/electronic_assembly/hook,
/obj/item/electronic_assembly/pda,
/obj/item/electronic_assembly/dildo,
/obj/item/electronic_assembly/small/default,
/obj/item/electronic_assembly/small/cylinder,
/obj/item/electronic_assembly/small/scanner,
/obj/item/electronic_assembly/small/hook,
/obj/item/electronic_assembly/small/box,
/obj/item/electronic_assembly/small/dildo,
/obj/item/electronic_assembly/medium/default,
/obj/item/electronic_assembly/medium/box,
/obj/item/electronic_assembly/medium/clam,
/obj/item/electronic_assembly/medium/medical,
/obj/item/electronic_assembly/medium/gun,
/obj/item/electronic_assembly/medium/radio,
/obj/item/electronic_assembly/medium/dildo,
/obj/item/electronic_assembly/large/default,
/obj/item/electronic_assembly/large/scope,
/obj/item/electronic_assembly/large/terminal,
@@ -89,4 +92,4 @@ PROCESSING_SUBSYSTEM_DEF(circuit)
/obj/item/card/data/full_color,
/obj/item/card/data/disk
)
+1
View File
@@ -76,6 +76,7 @@ SUBSYSTEM_DEF(shuttle)
if(!supply)
WARNING("No /obj/docking_port/mobile/supply placed on the map!")
realtimeofstart = world.realtime
auto_call = CONFIG_GET(number/auto_transfer_delay)
return ..()
/datum/controller/subsystem/shuttle/proc/initial_load()
+3
View File
@@ -564,6 +564,9 @@ SUBSYSTEM_DEF(ticker)
if(news_message)
send2otherserver(news_source, news_message,"News_Report")
return news_message
else
return "We regret to inform you that shit be whack, yo. None of our reporters have any idea of what may or may not have gone on."
/datum/controller/subsystem/ticker/proc/GetTimeLeft()
if(isnull(SSticker.timeLeft))
+32 -10
View File
@@ -14,7 +14,8 @@ SUBSYSTEM_DEF(traumas)
//phobia types is to pull from randomly for brain traumas, e.g. conspiracies is for special assignment only
phobia_types = list("spiders", "space", "security", "clowns", "greytide", "lizards",
"skeletons", "snakes", "robots", "doctors", "authority", "the supernatural",
"aliens", "strangers", "birds", "falling", "anime", "mimes", "cats"
"aliens", "strangers", "birds", "falling", "anime", "mimes", "cats", "syndicate",
"eye"
)
phobia_words = list("spiders" = strings(PHOBIA_FILE, "spiders"),
@@ -36,7 +37,9 @@ SUBSYSTEM_DEF(traumas)
"falling" = strings(PHOBIA_FILE, "falling"),
"anime" = strings(PHOBIA_FILE, "anime"),
"mimes" = strings(PHOBIA_FILE, "mimes"),
"cats" = strings(PHOBIA_FILE, "cats")
"cats" = strings(PHOBIA_FILE, "cats"),
"syndicate"= strings(PHOBIA_FILE, "syndicate"),
"eye" = strings(PHOBIA_FILE, "eye")
)
phobia_mobs = list("spiders" = typecacheof(list(/mob/living/simple_animal/hostile/poison/giant_spider)),
@@ -56,7 +59,9 @@ SUBSYSTEM_DEF(traumas)
"birds" = typecacheof(list(/mob/living/simple_animal/parrot, /mob/living/simple_animal/chick, /mob/living/simple_animal/chicken,
/mob/living/simple_animal/pet/penguin)),
"anime" = typecacheof(list(/mob/living/simple_animal/hostile/guardian)),
"cats"= typecacheof(list(/mob/living/simple_animal/mouse, /mob/living/simple_animal/pet/cat, /mob/living/simple_animal/hostile/cat_butcherer))
"cats"= typecacheof(list(/mob/living/simple_animal/mouse, /mob/living/simple_animal/pet/cat, /mob/living/simple_animal/hostile/cat_butcherer)),
"syndicate" = typecacheof(list(/mob/living/simple_animal/hostile/syndicate, /mob/living/simple_animal/hostile/viscerator, /mob/living/simple_animal/hostile/carp/cayenne, /mob/living/silicon/robot/modules/syndicate)),
"eye" = typecacheof(list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher, /mob/living/simple_animal/hostile/carp/eyeball))
)
@@ -157,7 +162,23 @@ SUBSYSTEM_DEF(traumas)
/obj/item/clothing/under/sexymime, /obj/item/toy/figure/mime, /obj/item/toy/crayon/mime, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced, /obj/mecha/combat/reticence)),
"cats" = typecacheof(list(/obj/item/organ/ears/cat, /obj/item/organ/tail/cat, /obj/item/laser_pointer, /obj/item/toy/cattoy, /obj/item/clothing/head/kitty,
/obj/item/clothing/head/collectable/kitty, /obj/item/melee/chainofcommand/tailwhip/kitty, /obj/item/stack/sheet/animalhide/cat))
/obj/item/clothing/head/collectable/kitty, /obj/item/melee/chainofcommand/tailwhip/kitty, /obj/item/stack/sheet/animalhide/cat)),
"syndicate" = typecacheof(list(/obj/item/stack/tile/mineral/plastitanium, /obj/machinery/computer/shuttle/syndicate, /obj/machinery/computer/shuttle/syndicate/recall, /obj/machinery/computer/shuttle/syndicate/drop_pod, /obj/machinery/computer/camera_advanced/shuttle_docker/syndicate, /obj/machinery/recharge_station,
/obj/machinery/porta_turret/syndicate, /obj/structure/closet/syndicate, /obj/machinery/suit_storage_unit/syndicate, /obj/item/clothing/under/syndicate, /obj/item/folder/syndicate, /obj/item/documents/syndicate, /obj/item/clothing/glasses/phantomthief/syndicate, /obj/item/antag_spawner/nuke_ops, /obj/item/storage/box/syndicate,
/obj/structure/fluff/empty_sleeper/syndicate, /obj/item/implant/radio/syndicate, /obj/item/clothing/head/helmet/space/syndicate, /obj/machinery/nuclearbomb/syndicate, /obj/item/grenade/syndieminibomb, /obj/item/storage/backpack/duffelbag/syndie, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/revolver/syndie,
/obj/item/gun/ballistic/automatic/shotgun/bulldog, /obj/item/gun/ballistic/automatic/c20r, /obj/item/gun/ballistic/automatic/m90, /obj/item/gun/ballistic/automatic/l6_saw, /obj/item/storage/belt/grenade/full, /obj/item/gun/ballistic/automatic/sniper_rifle/syndicate, /obj/item/gun/energy/kinetic_accelerator/crossbow,
/obj/item/melee/transforming/energy/sword/saber, /obj/item/twohanded/dualsaber, /obj/item/melee/powerfist, /obj/item/storage/box/syndie_kit, /obj/item/grenade/spawnergrenade/manhacks, /obj/item/grenade/chem_grenade/bioterrorfoam, /obj/item/reagent_containers/spray/chemsprayer/bioterror, /obj/item/ammo_box/magazine/m10mm,
/obj/item/ammo_box/magazine/pistolm9mm, /obj/item/ammo_box/a357, /obj/item/ammo_box/magazine/m12g, /obj/item/ammo_box/magazine/mm195x129, /obj/item/antag_spawner/nuke_ops, /obj/mecha/combat/gygax/dark, /obj/mecha/combat/marauder/mauler, /obj/item/soap/syndie, /obj/item/gun/syringe/syndicate, /obj/item/cartridge/virus/syndicate,
/obj/item/cartridge/virus/frame, /obj/item/chameleon, /obj/item/storage/box/syndie_kit/cutouts, /obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/card/emag, /obj/item/storage/toolbox/syndicate, /obj/item/storage/book/bible/syndicate, /obj/item/encryptionkey/binary, /obj/item/encryptionkey/syndicate, /obj/item/aiModule/syndicate,
/obj/item/clothing/shoes/magboots/syndie, /obj/item/powersink, /obj/item/sbeacondrop, /obj/item/sbeacondrop/bomb, /obj/item/syndicatedetonator, /obj/item/shield/energy, /obj/item/assault_pod, /obj/item/slimepotion/slime/sentience/nuclear, /obj/item/stack/telecrystal, /obj/item/jammer, /obj/item/codespeak_manual/unlimited,
/obj/item/toy/cards/deck/syndicate, /obj/item/storage/secure/briefcase/syndie, /obj/item/storage/fancy/cigarettes/cigpack_syndicate, /obj/item/toy/syndicateballoon, /obj/item/clothing/gloves/rapid, /obj/item/paper/fluff/ruins/thederelict/syndie_mission, /obj/item/organ/cyberimp/eyes/hud/security/syndicate, /obj/item/clothing/head/HoS/syndicate,
/obj/machinery/computer/pod/old/syndicate, /obj/machinery/vending/medical/syndicate_access, /obj/item/mmi/syndie, /obj/item/target/syndicate, /obj/machinery/vending/cigarette/syndicate, /obj/item/robot_module/syndicate, /obj/item/clothing/mask/gas/syndicate, /obj/machinery/power/singularity_beacon/syndicate, /obj/item/clothing/head/syndicatefake,
/obj/item/radio/headset/syndicate, /obj/item/gun/ballistic/automatic/pistol/antitank/syndicate, /obj/item/pda/syndicate, /obj/item/clothing/suit/armor/vest/capcarapace/syndicate, /obj/item/gun/ballistic/automatic/flechette, /obj/item/ammo_box/magazine/flechette, /obj/item/clothing/suit/toggle/lawyer/black/syndie, /obj/item/melee/transforming/energy/sword/cx/traitor,
/obj/structure/sign/poster/contraband/syndicate_pistol, /obj/structure/sign/poster/contraband/syndicate_recruitment, /obj/item/bedsheet/syndie, /obj/item/borg/upgrade/syndicate, /obj/item/tank/jetpack/oxygen/harness, /obj/item/firing_pin/implant/pindicate, /obj/item/reagent_containers/glass/bottle/traitor, /obj/item/storage/belt/military,
/obj/item/twohanded/shockpaddles/syndicate, /obj/item/clothing/mask/cigarette/syndicate, /obj/item/toy/plush/nukeplushie)),
"eye" = typecacheof(list(/obj/item/organ/eyes, /obj/item/reagent_containers/syringe))
)
phobia_turfs = list("space" = typecacheof(list(/turf/open/space, /turf/open/floor/holofloor/space, /turf/open/floor/fakespace)),
@@ -165,18 +186,19 @@ SUBSYSTEM_DEF(traumas)
/turf/open/floor/plasteel/cult, /turf/closed/wall/mineral/cult)),
"aliens" = typecacheof(list(/turf/open/floor/plating/abductor, /turf/open/floor/plating/abductor2,
/turf/open/floor/mineral/abductor, /turf/closed/wall/mineral/abductor)),
"falling" = typecacheof(list(/turf/open/chasm, /turf/open/floor/fakepit))
"falling" = typecacheof(list(/turf/open/chasm, /turf/open/floor/fakepit)),
"syndicate" = typecacheof(list(/turf/closed/wall/mineral/plastitanium, /turf/open/floor/mineral/plastitanium, /turf/open/floor/plasteel/shuttle/red/syndicate))
)
phobia_species = list("lizards" = typecacheof(list(/datum/species/lizard)),
"skeletons" = typecacheof(list(/datum/species/skeleton, /datum/species/plasmaman)),
"conspiracies" = typecacheof(list(/datum/species/abductor, /datum/species/lizard, /datum/species/synth)),
"robots" = typecacheof(list(/datum/species/android)),
"conspiracies" = typecacheof(list(/datum/species/abductor, /datum/species/lizard, /datum/species/synth, /datum/species/corporate)),
"robots" = typecacheof(list(/datum/species/android, /datum/species/synth)),
"the supernatural" = typecacheof(list(/datum/species/golem/clockwork, /datum/species/golem/runic)),
"aliens" = typecacheof(list(/datum/species/abductor, /datum/species/jelly, /datum/species/pod,
/datum/species/shadow)),
"aliens" = typecacheof(list(/datum/species/abductor, /datum/species/jelly, /datum/species/pod, /datum/species/shadow)),
"anime" = typecacheof(list(/datum/species/human/felinid)),
"cats" = typecacheof(list(/datum/species/human/felinid))
"cats" = typecacheof(list(/datum/species/human/felinid)),
"syndicate" = typecacheof(list(/datum/species/corporate, /datum/species/zombie/infectious))
)
return ..()
+1
View File
@@ -228,6 +228,7 @@ SUBSYSTEM_DEF(vote)
to_chat(world, "\n<font color='purple'><b>[text]</b>\nType <b>vote</b> or click <a href='?src=[REF(src)]'>here</a> to place your votes.\nYou have [DisplayTimeText(vp)] to vote.</font>")
time_remaining = round(vp/10)
for(var/c in GLOB.clients)
SEND_SOUND(c, sound('sound/misc/server-ready.ogg'))
var/client/C = c
var/datum/action/vote/V = new
if(question)
+105 -39
View File
@@ -1,39 +1,105 @@
/datum/component/footstep
var/steps = 0
var/volume
var/e_range
/datum/component/footstep/Initialize(volume_ = 0.5, e_range_ = -1)
if(!isliving(parent))
return COMPONENT_INCOMPATIBLE
volume = volume_
e_range = e_range_
RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/play_footstep)
/datum/component/footstep/proc/play_footstep()
var/turf/open/T = get_turf(parent)
if(!istype(T))
return
var/mob/living/LM = parent
var/v = volume
var/e = e_range
if(!T.footstep || LM.lying || !LM.canmove || LM.resting || LM.buckled || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING))
return
if(iscarbon(LM))
var/mob/living/carbon/C = LM
if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG))
return
if(ishuman(C) && C.m_intent == MOVE_INTENT_WALK)
v /= 2
e -= 5
steps++
if(steps >= 3)
steps = 0
else
return
if(prob(80) && !LM.has_gravity(T)) // don't need to step as often when you hop around
return
playsound(T, pick(GLOB.footstep[T.footstep][1]),
GLOB.footstep[T.footstep][2] * v,
TRUE,
GLOB.footstep[T.footstep][3] + e)
/datum/component/footstep
var/steps = 0
var/volume
var/e_range
/datum/component/footstep/Initialize(volume_ = 0.5, e_range_ = -1)
if(!isliving(parent))
return COMPONENT_INCOMPATIBLE
volume = volume_
e_range = e_range_
RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/play_footstep)
/datum/component/footstep/proc/play_footstep()
var/turf/open/T = get_turf(parent)
if(!istype(T))
return
var/mob/living/LM = parent
var/v = volume
var/e = e_range
if(!T.footstep || LM.buckled || LM.lying || !LM.canmove || LM.resting || LM.buckled || LM.throwing || LM.movement_type & (VENTCRAWLING | FLYING))
if (LM.lying && !(!T.footstep || LM.movement_type & (VENTCRAWLING | FLYING))) //play crawling sound if we're lying
playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v)
return
if(iscarbon(LM))
var/mob/living/carbon/C = LM
if(!C.get_bodypart(BODY_ZONE_L_LEG) && !C.get_bodypart(BODY_ZONE_R_LEG))
return
if(ishuman(C) && C.m_intent == MOVE_INTENT_WALK)
v /= 2
e -= 5
steps++
if(steps >= 3)
steps = 0
else
return
if(prob(80) && !LM.has_gravity(T)) // don't need to step as often when you hop around
return
//begin playsound shenanigans//
//for barefooted non-clawed mobs like monkeys
if(isbarefoot(LM))
playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
GLOB.barefootstep[T.barefootstep][2] * v,
TRUE,
GLOB.barefootstep[T.barefootstep][3] + e)
return
//for xenomorphs, dogs, and other clawed mobs
if(isclawfoot(LM))
if(isalienadult(LM)) //xenos are stealthy and get quieter footsteps
v /= 3
e -= 5
playsound(T, pick(GLOB.clawfootstep[T.clawfootstep][1]),
GLOB.clawfootstep[T.clawfootstep][2] * v,
TRUE,
GLOB.clawfootstep[T.clawfootstep][3] + e)
return
//for megafauna and other large and imtimidating mobs such as the bloodminer
if(isheavyfoot(LM))
playsound(T, pick(GLOB.heavyfootstep[T.heavyfootstep][1]),
GLOB.heavyfootstep[T.heavyfootstep][2] * v,
TRUE,
GLOB.heavyfootstep[T.heavyfootstep][3] + e)
return
//for slimes
if(isslime(LM))
playsound(T, 'sound/effects/footstep/slime1.ogg', 15 * v)
return
//for (simple) humanoid mobs (clowns, russians, pirates, etc.)
if(isshoefoot(LM))
if(!ishuman(LM))
playsound(T, pick(GLOB.footstep[T.footstep][1]),
GLOB.footstep[T.footstep][2] * v,
TRUE,
GLOB.footstep[T.footstep][3] + e)
return
if(ishuman(LM)) //for proper humans, they're special
var/mob/living/carbon/human/H = LM
var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET))
if (H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle") //are we a naga or tentacle taur creature
playsound(T, 'sound/effects/footstep/crawl1.ogg', 15 * v)
return
if(H.shoes || feetCover) //are we wearing shoes
playsound(T, pick(GLOB.footstep[T.footstep][1]),
GLOB.footstep[T.footstep][2] * v,
TRUE,
GLOB.footstep[T.footstep][3] + e)
if((!H.shoes && !feetCover)) //are we NOT wearing shoes
playsound(T, pick(GLOB.barefootstep[T.barefootstep][1]),
GLOB.barefootstep[T.barefootstep][2] * v,
TRUE,
GLOB.barefootstep[T.barefootstep][3] + e)
@@ -19,6 +19,22 @@
max_items = 1
attack_hand_interact = FALSE
/datum/component/storage/concrete/pockets/small/collar
max_items = 1
/datum/component/storage/concrete/pockets/small/collar/Initialize()
. = ..()
can_hold = typecacheof(list(
/obj/item/reagent_containers/food/snacks/cookie,
/obj/item/reagent_containers/food/snacks/sugarcookie))
/datum/component/storage/concrete/pockets/small/collar/locked/Initialize()
. = ..()
can_hold = typecacheof(list(
/obj/item/reagent_containers/food/snacks/cookie,
/obj/item/reagent_containers/food/snacks/sugarcookie,
/obj/item/key/collar))
/datum/component/storage/concrete/pockets/tiny
max_items = 1
max_w_class = WEIGHT_CLASS_TINY
+1 -1
View File
@@ -32,7 +32,7 @@
if(!IsAvailable())
return
var/turf/T = get_turf(target)
if(target in view(user.client.view, get_turf(user)))
if(target in view(user.client.view, user))
var/obj/spot1 = new phaseout(get_turf(user), user.dir)
user.forceMove(T)
playsound(T, dash_sound, 25, 1)
+1 -1
View File
@@ -57,8 +57,8 @@
if(H.stat == CONSCIOUS)
H.visible_message("<span class='userdanger'>[H] clutches at [H.p_their()] chest as if [H.p_their()] heart is stopping!</span>")
H.adjustStaminaLoss(60)
H.reagents.add_reagent("corazone", 3) // To give the victim a final chance to shock their heart before losing consciousness
H.set_heartattack(TRUE)
H.reagents.add_reagent("corazone", 3) // To give the victim a final chance to shock their heart before losing consciousness
cure()
else
+4 -1
View File
@@ -9,6 +9,7 @@
var/list/features = list("FFF") //first value is mutant color
var/real_name //Stores the real name of the person who originally got this dna datum. Used primarely for changelings,
var/nameless = FALSE
var/custom_species //siiiiigh I guess this is important
var/list/mutations = list() //All mutations are from now on here
var/list/temporary_mutations = list() //Timers for temporary mutations
var/list/previous = list() //For temporary name/ui/ue/blood_type modifications
@@ -45,6 +46,7 @@
destination.dna.features = features.Copy()
destination.dna.real_name = real_name
destination.dna.nameless = nameless
destination.dna.custom_species = custom_species
destination.dna.temporary_mutations = temporary_mutations.Copy()
if(ishuman(destination))
var/mob/living/carbon/human/H = destination
@@ -62,6 +64,7 @@
new_dna.species = new species.type
new_dna.real_name = real_name
new_dna.nameless = nameless
new_dna.custom_species = custom_species
new_dna.mutations = mutations.Copy()
/datum/dna/proc/add_mutation(mutation_name)
@@ -202,7 +205,7 @@
/datum/dna/proc/is_same_as(datum/dna/D)
if(uni_identity == D.uni_identity && struc_enzymes == D.struc_enzymes && real_name == D.real_name && nameless == D.nameless)
if(uni_identity == D.uni_identity && struc_enzymes == D.struc_enzymes && real_name == D.real_name && nameless == D.nameless && custom_species == D.custom_species)
if(species.type == D.species.type && features == D.features && blood_type == D.blood_type)
return 1
return 0
@@ -33,6 +33,11 @@
mood_change = 2
timeout = 2400
/datum/mood_event/bshonk
description = "<span class='nicegreen'>Quantum mechanics can be fun and silly, too! Honk!</span>\n"
mood_change = 6
timeout = 4800
/datum/mood_event/perform_cpr
description = "<span class='nicegreen'>It feels good to save a life.</span>\n"
mood_change = 6
+1 -2
View File
@@ -166,7 +166,6 @@
/datum/quirk/trandening/on_spawn()
var/mob/living/carbon/human/H = quirk_holder
var/obj/item/autosurgeon/gloweyes = new(get_turf(H))
H.put_in_hands(gloweyes)
var/obj/item/autosurgeon/gloweyes/gloweyes = new(get_turf(H))
H.equip_to_slot(gloweyes, SLOT_IN_BACKPACK)
H.regenerate_icons()
+9
View File
@@ -84,3 +84,12 @@
/datum/quirk/monochromatic/remove()
if(quirk_holder)
quirk_holder.remove_client_colour(/datum/client_colour/monochrome)
/datum/quirk/crocrin_immunity
name = "Crocin Immunity"
desc = "You're one of the few people in the galaxy who are genetically immune to Crocin and Hexacrocin products and their addictive properties! However, you can still get brain damage from Hexacrocin addiction."
mob_trait = TRAIT_CROCRIN_IMMUNE
value = 0
gain_text = "<span class='notice'>You feel more prudish.</span>"
lose_text = "<span class='notice'>You don't feel as prudish as before.</span>"
medical_record_text = "Patient exhibits a special gene that makes them immune to Crocin and Hexacrocin."
+16
View File
@@ -151,6 +151,22 @@
if(mob_occupant.reagents && mob_occupant.reagents.reagent_list.len)
for(var/datum/reagent/R in mob_occupant.reagents.reagent_list)
data["occupant"]["reagents"] += list(list("name" = R.name, "volume" = R.volume))
if(mob_occupant.has_dna()) // Blood-stuff is mostly a copy-paste from the healthscanner.
var/mob/living/carbon/C = mob_occupant
var/blood_id = C.get_blood_id()
if(blood_id)
data["occupant"]["blood"] = list() // We can start populating this list.
var/blood_type = C.dna.blood_type
if(blood_id != "blood") // special blood substance
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id]
if(R)
blood_type = R.name
else
blood_type = blood_id
data["occupant"]["blood"]["maxBloodVolume"] = BLOOD_VOLUME_NORMAL
data["occupant"]["blood"]["currentBloodVolume"] = C.blood_volume
data["occupant"]["blood"]["dangerBloodVolume"] = BLOOD_VOLUME_SAFE
data["occupant"]["blood"]["bloodType"] = blood_type
return data
/obj/machinery/sleeper/ui_act(action, params)
+55 -7
View File
@@ -50,6 +50,8 @@
radio.canhear_range = 0
radio.recalculateChannels()
update_icon()
/obj/machinery/clonepod/Destroy()
go_out()
QDEL_NULL(radio)
@@ -151,7 +153,6 @@
if(clonemind.damnation_type) //Can't clone the damned.
INVOKE_ASYNC(src, .proc/horrifyingsound)
mess = TRUE
icon_state = "pod_g"
update_icon()
return FALSE
@@ -179,7 +180,6 @@
clonename = "clone ([rand(1,999)])"
H.real_name = clonename
icon_state = "pod_1"
//Get the clone body ready
maim_clone(H)
H.add_trait(TRAIT_STABLEHEART, "cloning")
@@ -278,10 +278,10 @@
else if (!mob_occupant || mob_occupant.loc != src)
occupant = null
if (!mess && !panel_open)
icon_state = "pod_0"
use_power(200)
update_icon()
//Let's unlock this early I guess. Might be too early, needs tweaking.
/obj/machinery/clonepod/attackby(obj/item/W, mob/user, params)
if(!(occupant || mess))
@@ -355,7 +355,7 @@
mess = FALSE
new /obj/effect/gibspawner/generic(get_turf(src))
audible_message("<span class='italics'>You hear a splat.</span>")
icon_state = "pod_0"
update_icon()
return
if(!mob_occupant)
@@ -373,7 +373,7 @@
mob_occupant.flash_act()
occupant.forceMove(T)
icon_state = "pod_0"
update_icon()
mob_occupant.domutcheck(1) //Waiting until they're out before possible monkeyizing. The 1 argument forces powers to manifest.
for(var/fl in unattached_flesh)
qdel(fl)
@@ -389,7 +389,7 @@
technician, as your warranty may be affected.")
mess = TRUE
maim_clone(mob_occupant) //Remove every bit that's grown back so far to drop later, also destroys bits that haven't grown yet
icon_state = "pod_g"
update_icon()
if(mob_occupant.mind != clonemind)
clonemind.transfer_to(mob_occupant)
mob_occupant.grab_ghost() // We really just want to make you suffer.
@@ -471,6 +471,54 @@
flesh_number = unattached_flesh.len
#define CRYOMOBS 'icons/obj/cryo_mobs.dmi'
/obj/machinery/clonepod/update_icon()
cut_overlays()
if(mess)
icon_state = "pod_g"
var/image/gib1 = image(CRYOMOBS, "gibup")
var/image/gib2 = image(CRYOMOBS, "gibdown")
gib1.pixel_y = 27 + round(sin(world.time) * 3)
gib1.pixel_x = round(sin(world.time * 3))
gib2.pixel_y = 27 + round(cos(world.time) * 3)
gib2.pixel_x = round(cos(world.time * 3))
add_overlay(gib2)
add_overlay(gib1)
add_overlay("cover-on")
else if(occupant)
icon_state = "pod_1"
var/image/occupant_overlay
var/completion = (flesh_number - unattached_flesh.len) / flesh_number
if(unattached_flesh.len <= 0)
occupant_overlay = image(occupant.icon, occupant.icon_state)
occupant_overlay.copy_overlays(occupant)
else
occupant_overlay = image(CRYOMOBS, "clone_meat")
var/matrix/tform = matrix()
tform.Scale(completion)
tform.Turn(cos(world.time * 2) * 3)
occupant_overlay.transform = tform
occupant_overlay.appearance_flags = 0
occupant_overlay.dir = SOUTH
occupant_overlay.pixel_y = 27 + round(sin(world.time) * 3)
occupant_overlay.pixel_x = round(sin(world.time * 3))
add_overlay(occupant_overlay)
add_overlay("cover-on")
else
icon_state = "pod_0"
if(panel_open)
icon_state = "pod_0_maintenance"
add_overlay("panel")
/*
* Manual -- A big ol' manual.
*/
+1 -1
View File
@@ -1,7 +1,7 @@
/obj/machinery/dna_scannernew
name = "\improper DNA scanner"
desc = "It scans DNA structures."
icon = 'icons/obj/machines/cloning.dmi'
icon = 'icons/obj/Cryogenic2.dmi'
icon_state = "scanner"
density = TRUE
use_power = IDLE_POWER_USE
+6
View File
@@ -81,6 +81,12 @@
to_chat(usr, "<span class='danger'>The drip beeps: Warning, incompatible creature!</span>")
return
var/mob/living/L
if(isliving(target))
L = target
if(!L.can_inject(usr, 1))
return
if(Adjacent(target) && usr.Adjacent(target))
if(beaker)
usr.visible_message("<span class='warning'>[usr] attaches [src] to [target].</span>", "<span class='notice'>You attach [src] to [target].</span>")
+3 -1
View File
@@ -15,7 +15,9 @@
/obj/item/gun/energy,
/obj/item/melee/baton,
/obj/item/ammo_box/magazine/recharge,
/obj/item/modular_computer))
/obj/item/modular_computer,
/obj/item/gun/ballistic/automatic/magrifle_e,
/obj/item/gun/ballistic/automatic/pistol/mag_e))
/obj/machinery/recharger/RefreshParts()
for(var/obj/item/stock_parts/capacitor/C in component_parts)
+10 -5
View File
@@ -96,7 +96,7 @@
/obj/machinery/recycler/proc/eat(atom/AM0, sound=TRUE)
var/list/to_eat
if(istype(AM0, /obj/item))
if(isitem(AM0))
to_eat = AM0.GetAllContents()
else
to_eat = list(AM0)
@@ -107,7 +107,7 @@
var/atom/movable/AM = i
var/obj/item/bodypart/head/as_head = AM
var/obj/item/mmi/as_mmi = AM
var/brain_holder = istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain) || istype(AM, /mob/living/brain)
var/brain_holder = istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain) || isbrain(AM)
if(brain_holder)
emergency_stop(AM)
else if(isliving(AM))
@@ -115,9 +115,14 @@
crush_living(AM)
else
emergency_stop(AM)
else if(istype(AM, /obj/item))
recycle_item(AM)
items_recycled++
else if(isitem(AM))
var/obj/O = AM
if(O.resistance_flags & INDESTRUCTIBLE)
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
O.forceMove(loc)
else
recycle_item(AM)
items_recycled++
else
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 0)
AM.forceMove(loc)
+1 -1
View File
@@ -63,7 +63,7 @@
storage_type = /obj/item/watertank/atmos
/obj/machinery/suit_storage_unit/mining
suit_type = /obj/item/clothing/suit/hooded/explorer
suit_type = /obj/item/clothing/suit/hooded/explorer/standard
mask_type = /obj/item/clothing/mask/gas/explorer
/obj/machinery/suit_storage_unit/mining/eva
+9 -5
View File
@@ -2,14 +2,14 @@
desc = "Autonomous Power Loader Unit. This newer model is refitted with powerful armour against the dangers of planetary mining."
name = "\improper APLU \"Ripley\""
icon_state = "ripley"
step_in = 4 //Move speed, lower is faster.
var/fast_pressure_step_in = 2 //step_in while in normal pressure conditions
var/slow_pressure_step_in = 4 //step_in while in better pressure conditions
step_in = 3 //Move speed, lower is faster.
var/fast_pressure_step_in = 2
var/slow_pressure_step_in = 3
max_temperature = 20000
max_integrity = 200
lights_power = 7
lights_power = 8
deflect_chance = 15
armor = list("melee" = 40, "bullet" = 20, "laser" = 10, "energy" = 20, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
armor = list("melee" = 30, "bullet" = 15, "laser" = 10, "energy" = 20, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
max_equip = 6
wreckage = /obj/structure/mecha_wreckage/ripley
var/list/cargo = new
@@ -64,6 +64,9 @@
desc = "Autonomous Power Loader Unit. This model is refitted with additional thermal protection."
name = "\improper APLU \"Firefighter\""
icon_state = "firefighter"
step_in = 4
fast_pressure_step_in = 2
slow_pressure_step_in = 4
max_temperature = 65000
max_integrity = 250
resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
@@ -77,6 +80,7 @@
desc = "OH SHIT IT'S THE DEATHSQUAD WE'RE ALL GONNA DIE"
name = "\improper DEATH-RIPLEY"
icon_state = "deathripley"
armor = list("melee" = 40, "bullet" = 30, "laser" = 20, "energy" = 20, "bomb" = 40, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
slow_pressure_step_in = 3
opacity=0
lights_power = 7
+1 -1
View File
@@ -9,7 +9,7 @@
message_admins("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
log_game("EMP with size ([heavy_range], [light_range]) in area [epicenter.loc.name] ")
if(heavy_range > 1)
if(heavy_range >= 1)
new /obj/effect/temp_visual/emp/pulse(epicenter)
if(heavy_range > light_range)
+20
View File
@@ -379,6 +379,26 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
/obj/item/proc/on_found(mob/finder)
return
/obj/item/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params) //Copypaste of /atom/MouseDrop() since this requires code in a very specific spot
if(!usr || !over)
return
if(SEND_SIGNAL(src, COMSIG_MOUSEDROP_ONTO, over, usr) & COMPONENT_NO_MOUSEDROP) //Whatever is receiving will verify themselves for adjacency.
return
if(over == src)
return usr.client.Click(src, src_location, src_control, params)
var/list/directaccess = usr.DirectAccess()
if((usr.CanReach(src) || (src in directaccess)) && (usr.CanReach(over) || (over in directaccess)))
if(!usr.get_active_held_item())
usr.UnarmedAttack(src, TRUE)
if(usr.get_active_held_item() == src)
melee_attack_chain(usr, over)
return
if(!Adjacent(usr) || !over.Adjacent(usr))
return // should stop you from dragging through windows
over.MouseDrop_T(src,usr)
return
// called after an item is placed in an equipment slot
// user is mob that equipped it
// slot uses the slot_X defines found in setup.dm
+1 -1
View File
@@ -362,7 +362,7 @@ AI MODULES
/obj/item/aiModule/core/full/asimov
name = "'Asimov' Core AI Module"
law_id = "asimov"
var/subject = "human being"
var/subject = "person of an NT approved crew species" //CITADEL CHANGED FROM HUMANS!
/obj/item/aiModule/core/full/asimov/attack_self(var/mob/user as mob)
var/targName = stripped_input(user, "Please enter a new subject that asimov is concerned with.", "Asimov to whom?", subject)
+2 -2
View File
@@ -37,10 +37,10 @@
to_chat(user, "You're still waiting for approval from your employers about your proposed name change, it'd be best to wait for now.")
return
var/new_name = stripped_input(user, message="What do you want to name \
var/new_name = html_decode(stripped_input(user, message="What do you want to name \
[station_name()]? Keep in mind particularly terrible names may be \
rejected by your employers, while names using the standard format, \
will automatically be accepted.", max_length=MAX_CHARTER_LEN)
will automatically be accepted.", max_length=MAX_CHARTER_LEN))
if(response_timer_id)
to_chat(user, "You're still waiting for approval from your employers about your proposed name change, it'd be best to wait for now.")
+31 -14
View File
@@ -411,6 +411,8 @@
to_chat(user, "<span class='warning'>[src] are recharging!</span>")
return
user.stop_pulling() //User has hands full, and we don't care about anyone else pulling on it, their problem. CLEAR!!
if(user.a_intent == INTENT_DISARM)
do_disarm(M, user)
return
@@ -445,8 +447,9 @@
return (!H.suiciding && !(H.has_trait(TRAIT_NOCLONE)) && !H.hellbound && ((world.time - H.timeofdeath) < tlimit) && (H.getBruteLoss() < 180) && (H.getFireLoss() < 180) && H.getorgan(/obj/item/organ/heart) && BR && !BR.damaged_brain)
/obj/item/twohanded/shockpaddles/proc/shock_touching(dmg, mob/H)
if(defib.pullshocksafely && isliving(H.pulledby))
H.visible_message("<span class='danger'>The defibrillator safely discharges the excessive charge into the floor!</span>")
if(req_defib)
if(defib.pullshocksafely && isliving(H.pulledby))
H.visible_message("<span class='danger'>The defibrillator safely discharges the excessive charge into the floor!</span>")
else
var/mob/living/M = H.pulledby
if(M.electrocute_act(30, src))
@@ -540,7 +543,20 @@
user.visible_message("<span class='warning'>[user] begins to place [src] on [H]'s chest.</span>", "<span class='warning'>You begin to place [src] on [H]'s chest...</span>")
busy = TRUE
update_icon()
if(do_after(user, 30 - defib.primetime, target = H)) //beginning to place the paddles on patient's chest to allow some time for people to move away to stop the process
var/primetimer
var/primetimer2
var/deathtimer
if(req_defib)
primetimer = 30 - defib.primetime //I swear to god if I find shit like this elsewhere
primetimer2 = 20 - defib.primetime
deathtimer = DEFIB_TIME_LOSS * defib.timedeath
else
primetimer = 30
primetimer2 = 20
deathtimer = DEFIB_TIME_LOSS * 10
if(do_after(user, primetimer, target = H)) //beginning to place the paddles on patient's chest to allow some time for people to move away to stop the process
user.visible_message("<span class='notice'>[user] places [src] on [H]'s chest.</span>", "<span class='warning'>You place [src] on [H]'s chest.</span>")
playsound(src, 'sound/machines/defib_charge.ogg', 75, 0)
var/tplus = world.time - H.timeofdeath
@@ -548,10 +564,10 @@
// (in deciseconds)
// brain damage starts setting in on the patient after
// some time left rotting
var/tloss = DEFIB_TIME_LOSS * defib.timedeath
var/tloss = deathtimer
var/total_burn = 0
var/total_brute = 0
if(do_after(user, 20 - defib.primetime, target = H)) //placed on chest and short delay to shock for dramatic effect, revive time is 5sec total
if(do_after(user, primetimer2, target = H)) //placed on chest and short delay to shock for dramatic effect, revive time is 5sec total
for(var/obj/item/carried_item in H.contents)
if(istype(carried_item, /obj/item/clothing/suit/space))
if((!combat && !req_defib) || (req_defib && !defib.combat))
@@ -611,8 +627,9 @@
if(tplus > tloss)
H.adjustBrainLoss( max(0, min(99, ((tlimit - tplus) / tlimit * 100))), 150)
log_combat(user, H, "revived", defib)
if(defib.healdisk)
H.heal_overall_damage(25, 25)
if(req_defib)
if(defib.healdisk)
H.heal_overall_damage(25, 25)
if(req_defib)
defib.deductcharge(revivecost)
cooldown = 1
@@ -696,12 +713,12 @@
req_defib = FALSE
///////////////////////////////////////////
/////////Dedibrillators Disks//////////////
/////////Defibrillator Disks//////////////
///////////////////////////////////////////
/obj/item/disk/medical
name = "Defibrillator Upgrade Disk"
desc = "A blank defibrillator disk..."
desc = "A blank upgrade disk, made for a defibrillator"
icon = 'modular_citadel/icons/obj/defib_disks.dmi'
icon_state = "upgrade_disk"
item_state = "heal_disk"
@@ -709,25 +726,25 @@
/obj/item/disk/medical/defib_heal
name = "Defibrillator Healing Disk"
desc = "A disk alowing for grater amounts of healing"
desc = "An upgrade which increases the healing power of the defibrillator"
icon_state = "heal_disk"
materials = list(MAT_METAL=16000, MAT_GLASS = 18000, MAT_GOLD = 6000, MAT_SILVER = 6000)
/obj/item/disk/medical/defib_shock
name = "Defibrillator Anti-Shock Disk"
desc = "A disk that helps agains shocking anyone, other then the intented target"
desc = "A safety upgrade that guarantees only the patient will get shocked"
icon_state = "zap_disk"
materials = list(MAT_METAL=16000, MAT_GLASS = 18000, MAT_GOLD = 6000, MAT_SILVER = 6000)
/obj/item/disk/medical/defib_decay
name = "Defibrillator Body-Decay Extender Disk"
desc = "A disk that helps defibrillators revive the longer decayed"
desc = "An upgrade allowing the defibrillator to work on more decayed bodies"
icon_state = "body_disk"
materials = list(MAT_METAL=16000, MAT_GLASS = 18000, MAT_GOLD = 16000, MAT_SILVER = 6000, MAT_TITANIUM = 2000)
/obj/item/disk/medical/defib_speed
name = "Defibrllator Pre-Primer Disk"
desc = "A disk that cuts the time charg time in half for defibrillator use"
name = "Defibrillator Fast Charge Disk"
desc = "An upgrade to the defibrillator capacitors, which let it charge faster"
icon_state = "fast_disk"
materials = list(MAT_METAL=16000, MAT_GLASS = 8000, MAT_GOLD = 26000, MAT_SILVER = 26000)
+48 -24
View File
@@ -391,7 +391,8 @@ GLOBAL_LIST_EMPTY(PDAs)
//BASIC FUNCTIONS===================================
if("Refresh")//Refresh, goes to the end of the proc.
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if ("Toggle_Font")
//CODE REVISION 2
@@ -406,16 +407,19 @@ GLOBAL_LIST_EMPTY(PDAs)
font_mode = FONT_ORBITRON
if (MODE_VT)
font_mode = FONT_VT
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if ("Change_Color")
var/new_color = input("Please enter a color name or hex value (Default is \'#808000\').",background_color)as color
background_color = new_color
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if ("Toggle_Underline")
underline_flag = !underline_flag
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Return")//Return
if(mode<=9)
@@ -424,7 +428,8 @@ GLOBAL_LIST_EMPTY(PDAs)
mode = round(mode/10)
if(mode==4 || mode == 5)//Fix for cartridges. Redirects to hub.
mode = 0
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if ("Authenticate")//Checks for ID
id_check(U)
@@ -434,8 +439,9 @@ GLOBAL_LIST_EMPTY(PDAs)
if(istype(id, /obj/item/card/id/syndicate))
owner = id.registered_name
update_label()
playsound(src, 'sound/machines/terminal_processing.ogg', 50, 1)
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, src, 'sound/machines/terminal_success.ogg', 50, 1), 13)
if (!silent)
playsound(src, 'sound/machines/terminal_processing.ogg', 15, 1)
addtimer(CALLBACK(GLOBAL_PROC, .proc/playsound, src, 'sound/machines/terminal_success.ogg', 15, 1), 13)
if("Eject")//Ejects the cart, only done from hub.
if (!isnull(cartridge))
@@ -445,56 +451,67 @@ GLOBAL_LIST_EMPTY(PDAs)
cartridge.host_pda = null
cartridge = null
update_icon()
playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_eject_disc.ogg', 50, 1)
//MENU FUNCTIONS===================================
if("0")//Hub
mode = 0
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("1")//Notes
mode = 1
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("2")//Messenger
mode = 2
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("21")//Read messeges
mode = 21
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("3")//Atmos scan
mode = 3
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("4")//Redirects to hub
mode = 0
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
//MAIN FUNCTIONS===================================
if("Light")
toggle_light()
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Medical Scan")
if(scanmode == PDA_SCANNER_MEDICAL)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_MEDICAL))
scanmode = PDA_SCANNER_MEDICAL
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Reagent Scan")
if(scanmode == PDA_SCANNER_REAGENT)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_REAGENT_SCANNER))
scanmode = PDA_SCANNER_REAGENT
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Halogen Counter")
if(scanmode == PDA_SCANNER_HALOGEN)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_ENGINE))
scanmode = PDA_SCANNER_HALOGEN
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Honk")
if ( !(last_noise && world.time < last_noise + 20) )
@@ -511,7 +528,8 @@ GLOBAL_LIST_EMPTY(PDAs)
scanmode = PDA_SCANNER_NONE
else if((!isnull(cartridge)) && (cartridge.access & CART_ATMOS))
scanmode = PDA_SCANNER_GAS
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_select.ogg', 15, 1)
if("Drone Phone")
var/alert_s = input(U,"Alert severity level","Ping Drones",null) as null|anything in list("Low","Medium","High","Critical")
@@ -520,7 +538,8 @@ GLOBAL_LIST_EMPTY(PDAs)
var/msg = "<span class='boldnotice'>NON-DRONE PING: [U.name]: [alert_s] priority alert in [A.name]!</span>"
_alert_drones(msg, TRUE, U)
to_chat(U, msg)
playsound(src, 'sound/machines/terminal_success.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_success.ogg', 15, 1)
//NOTEKEEPER FUNCTIONS===================================
@@ -672,7 +691,8 @@ GLOBAL_LIST_EMPTY(PDAs)
if (!signal.data["done"])
to_chat(user, "<span class='notice'>ERROR: Server isn't responding.</span>")
return
playsound(src, 'sound/machines/terminal_error.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_error.ogg', 15, 1)
var/target_text = signal.format_target()
// Log it in our logs
@@ -685,7 +705,8 @@ GLOBAL_LIST_EMPTY(PDAs)
// Log in the talk log
user.log_talk(message, LOG_PDA, tag="PDA: [initial(name)] to [target_text]")
to_chat(user, "<span class='info'>Message sent to [target_text]: \"[message]\"</span>")
playsound(src, 'sound/machines/terminal_success.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_success.ogg', 15, 1)
// Reset the photo
picture = null
last_text = world.time
@@ -830,14 +851,16 @@ GLOBAL_LIST_EMPTY(PDAs)
if(!idcard.registered_name)
to_chat(user, "<span class='warning'>\The [src] rejects the ID!</span>")
return
playsound(src, 'sound/machines/terminal_error.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_error.ogg', 15, 1)
if(!owner)
owner = idcard.registered_name
ownjob = idcard.assignment
update_label()
to_chat(user, "<span class='notice'>Card scanned.</span>")
playsound(src, 'sound/machines/terminal_success.ogg', 50, 1)
if (!silent)
playsound(src, 'sound/machines/terminal_success.ogg', 15, 1)
else
//Basic safety check. If either both objects are held by user or PDA is on ground and card is in hand.
if(((src in user.contents) || (isturf(loc) && in_range(src, user))) && (C in user.contents))
@@ -1053,3 +1076,4 @@ GLOBAL_LIST_EMPTY(PDAs)
#undef PDA_SCANNER_HALOGEN
#undef PDA_SCANNER_GAS
#undef PDA_SPAM_DELAY
+6 -6
View File
@@ -31,7 +31,7 @@
var/remote_door_id = ""
var/bot_access_flags = 0 //Bit flags. Selection: SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT
var/bot_access_flags = 0 //Bit flags. Selection: SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT | FIRE_BOT
var/spam_enabled = 0 //Enables "Send to All" Option
var/obj/item/pda/host_pda = null
@@ -65,7 +65,7 @@
name = "\improper BreatheDeep cartridge"
icon_state = "cart-a"
access = CART_ATMOS | CART_DRONEPHONE
bot_access_flags = FLOOR_BOT
bot_access_flags = FLOOR_BOT | FIRE_BOT
/obj/item/cartridge/medical
name = "\improper Med-U cartridge"
@@ -112,7 +112,7 @@
/obj/item/cartridge/roboticist
name = "\improper B.O.O.P. Remote Control cartridge"
desc = "Packed with heavy duty triple-bot interlink!"
bot_access_flags = FLOOR_BOT | CLEAN_BOT | MED_BOT
bot_access_flags = FLOOR_BOT | CLEAN_BOT | MED_BOT | FIRE_BOT
access = CART_DRONEPHONE
/obj/item/cartridge/signal
@@ -160,7 +160,7 @@
name = "\improper Power-On DELUXE cartridge"
icon_state = "cart-ce"
access = CART_MANIFEST | CART_STATUS_DISPLAY | CART_ENGINE | CART_ATMOS | CART_DRONEPHONE
bot_access_flags = FLOOR_BOT
bot_access_flags = FLOOR_BOT | FIRE_BOT
/obj/item/cartridge/cmo
name = "\improper Med-U DELUXE cartridge"
@@ -172,7 +172,7 @@
name = "\improper Signal Ace DELUXE cartridge"
icon_state = "cart-rd"
access = CART_MANIFEST | CART_STATUS_DISPLAY | CART_REAGENT_SCANNER | CART_ATMOS | CART_DRONEPHONE
bot_access_flags = FLOOR_BOT | CLEAN_BOT | MED_BOT
bot_access_flags = FLOOR_BOT | CLEAN_BOT | MED_BOT | FIRE_BOT
/obj/item/cartridge/rd/Initialize()
. = ..()
@@ -183,7 +183,7 @@
desc = "Now with 350% more value!" //Give the Captain...EVERYTHING! (Except Mime, Clown, and Syndie)
icon_state = "cart-c"
access = ~(CART_CLOWN | CART_MIME | CART_REMOTE_DOOR)
bot_access_flags = SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT
bot_access_flags = SEC_BOT | MULE_BOT | FLOOR_BOT | CLEAN_BOT | MED_BOT | FIRE_BOT
spam_enabled = 1
/obj/item/cartridge/captain/New()
+66 -57
View File
@@ -98,10 +98,12 @@ SLIME SCANNER
if ((user.has_trait(TRAIT_CLUMSY) || user.has_trait(TRAIT_DUMB)) && prob(50))
to_chat(user, "<span class='notice'>You stupidly try to analyze the floor's vitals!</span>")
user.visible_message("<span class='warning'>[user] has analyzed the floor's vitals!</span>")
to_chat(user, "<span class='info'>Analyzing results for The floor:\n\tOverall status: <b>Healthy</b>")
to_chat(user, "<span class='info'>Key: <font color='blue'>Suffocation</font>/<font color='green'>Toxin</font>/<font color='#FF8000'>Burn</font>/<font color='red'>Brute</font></span>")
to_chat(user, "<span class='info'>\tDamage specifics: <font color='blue'>0</font>-<font color='green'>0</font>-<font color='#FF8000'>0</font>-<font color='red'>0</font></span>")
to_chat(user, "<span class='info'>Body temperature: ???</span>")
var/msg = "<span class='info'>*---------*\nAnalyzing results for The floor:\n\tOverall status: <b>Healthy</b>\n"
msg += "Key: <font color='blue'>Suffocation</font>/<font color='green'>Toxin</font>/<font color='#FF8000'>Burn</font>/<font color='red'>Brute</font>\n"
msg += "\tDamage specifics: <font color='blue'>0</font>-<font color='green'>0</font>-<font color='#FF8000'>0</font>-<font color='red'>0</font>\n"
msg += "Body temperature: ???\n"
msg += "*---------*</span>"
to_chat(user, msg)
return
user.visible_message("<span class='notice'>[user] has analyzed [M]'s vitals.</span>")
@@ -136,31 +138,31 @@ SLIME SCANNER
if(H.undergoing_liver_failure() && H.stat != DEAD)
to_chat(user, "<span class='danger'>Subject is suffering from liver failure: Apply Corazone and begin a liver transplant immediately!</span>")
to_chat(user, "<span class='info'>Analyzing results for [M]:\n\tOverall status: [mob_status]</span>")
var/msg = "<span class='info'>*---------*\nAnalyzing results for [M]:\n\tOverall status: [mob_status]\n"
// Damage descriptions
if(brute_loss > 10)
to_chat(user, "\t<span class='alert'>[brute_loss > 50 ? "Severe" : "Minor"] tissue damage detected.</span>")
msg += "\t<span class='alert'>[brute_loss > 50 ? "Severe" : "Minor"] tissue damage detected.</span>\n"
if(fire_loss > 10)
to_chat(user, "\t<span class='alert'>[fire_loss > 50 ? "Severe" : "Minor"] burn damage detected.</span>")
msg += "\t<span class='alert'>[fire_loss > 50 ? "Severe" : "Minor"] burn damage detected.</span>\n"
if(oxy_loss > 10)
to_chat(user, "\t<span class='info'><span class='alert'>[oxy_loss > 50 ? "Severe" : "Minor"] oxygen deprivation detected.</span>")
msg += "\t<span class='info'><span class='alert'>[oxy_loss > 50 ? "Severe" : "Minor"] oxygen deprivation detected.</span>\n"
if(tox_loss > 10)
to_chat(user, "\t<span class='alert'>[tox_loss > 50 ? "Severe" : "Minor"] amount of toxin damage detected.</span>")
msg += "\t<span class='alert'>[tox_loss > 50 ? "Severe" : "Minor"] amount of toxin damage detected.</span>\n"
if(M.getStaminaLoss())
to_chat(user, "\t<span class='alert'>Subject appears to be suffering from fatigue.</span>")
msg += "\t<span class='alert'>Subject appears to be suffering from fatigue.</span>\n"
if(advanced)
to_chat(user, "\t<span class='info'>Fatigue Level: [M.getStaminaLoss()]%.</span>")
msg += "\t<span class='info'>Fatigue Level: [M.getStaminaLoss()]%.</span>\n"
if (M.getCloneLoss())
to_chat(user, "\t<span class='alert'>Subject appears to have [M.getCloneLoss() > 30 ? "Severe" : "Minor"] cellular damage.</span>")
msg += "\t<span class='alert'>Subject appears to have [M.getCloneLoss() > 30 ? "Severe" : "Minor"] cellular damage.</span>\n"
if(advanced)
to_chat(user, "\t<span class='info'>Cellular Damage Level: [M.getCloneLoss()].</span>")
msg += "\t<span class='info'>Cellular Damage Level: [M.getCloneLoss()].</span>\n"
if (M.getBrainLoss() >= 200 || !M.getorgan(/obj/item/organ/brain))
to_chat(user, "\t<span class='alert'>Subject's brain function is non-existent.</span>")
msg += "\t<span class='alert'>Subject's brain function is non-existent.</span>\n"
else if (M.getBrainLoss() >= 120)
to_chat(user, "\t<span class='alert'>Severe brain damage detected. Subject likely to have mental traumas.</span>")
msg += "\t<span class='alert'>Severe brain damage detected. Subject likely to have mental traumas.</span>\n"
else if (M.getBrainLoss() >= 45)
to_chat(user, "\t<span class='alert'>Brain damage detected.</span>")
msg += "\t<span class='alert'>Brain damage detected.</span>\n"
if(iscarbon(M))
var/mob/living/carbon/C = M
if(LAZYLEN(C.get_traumas()))
@@ -176,83 +178,83 @@ SLIME SCANNER
trauma_desc += "permanent "
trauma_desc += B.scan_desc
trauma_text += trauma_desc
to_chat(user, "\t<span class='alert'>Cerebral traumas detected: subject appears to be suffering from [english_list(trauma_text)].</span>")
msg += "\t<span class='alert'>Cerebral traumas detected: subject appears to be suffering from [english_list(trauma_text)].</span>\n"
if(C.roundstart_quirks.len)
to_chat(user, "\t<span class='info'>Subject has the following physiological traits: [C.get_trait_string()].</span>")
msg += "\t<span class='info'>Subject has the following physiological traits: [C.get_trait_string()].</span>\n"
if(advanced)
to_chat(user, "\t<span class='info'>Brain Activity Level: [(200 - M.getBrainLoss())/2]%.</span>")
msg += "\t<span class='info'>Brain Activity Level: [(200 - M.getBrainLoss())/2]%.</span>\n"
if (M.radiation)
to_chat(user, "\t<span class='alert'>Subject is irradiated.</span>")
msg += "\t<span class='alert'>Subject is irradiated.</span>\n"
if(advanced)
to_chat(user, "\t<span class='info'>Radiation Level: [M.radiation]%.</span>")
msg += "\t<span class='info'>Radiation Level: [M.radiation]%.</span>\n"
if(advanced && M.hallucinating())
to_chat(user, "\t<span class='info'>Subject is hallucinating.</span>")
msg += "\t<span class='info'>Subject is hallucinating.</span>\n"
//Eyes and ears
if(advanced)
if(iscarbon(M))
var/mob/living/carbon/C = M
var/obj/item/organ/ears/ears = C.getorganslot(ORGAN_SLOT_EARS)
to_chat(user, "\t<span class='info'><b>==EAR STATUS==</b></span>")
msg += "\t<span class='info'><b>==EAR STATUS==</b></span>\n"
if(istype(ears))
var/healthy = TRUE
if(C.has_trait(TRAIT_DEAF, GENETIC_MUTATION))
healthy = FALSE
to_chat(user, "\t<span class='alert'>Subject is genetically deaf.</span>")
msg += "\t<span class='alert'>Subject is genetically deaf.</span>\n"
else if(C.has_trait(TRAIT_DEAF))
healthy = FALSE
to_chat(user, "\t<span class='alert'>Subject is deaf.</span>")
msg += "\t<span class='alert'>Subject is deaf.</span>\n"
else
if(ears.ear_damage)
to_chat(user, "\t<span class='alert'>Subject has [ears.ear_damage > UNHEALING_EAR_DAMAGE? "permanent ": "temporary "]hearing damage.</span>")
msg += "\t<span class='alert'>Subject has [ears.ear_damage > UNHEALING_EAR_DAMAGE? "permanent ": "temporary "]hearing damage.</span>\n"
healthy = FALSE
if(ears.deaf)
to_chat(user, "\t<span class='alert'>Subject is [ears.ear_damage > UNHEALING_EAR_DAMAGE ? "permanently ": "temporarily "] deaf.</span>")
msg += "\t<span class='alert'>Subject is [ears.ear_damage > UNHEALING_EAR_DAMAGE ? "permanently ": "temporarily "] deaf.</span>\n"
healthy = FALSE
if(healthy)
to_chat(user, "\t<span class='info'>Healthy.</span>")
msg += "\t<span class='info'>Healthy.</span>\n"
else
to_chat(user, "\t<span class='alert'>Subject does not have ears.</span>")
msg += "\t<span class='alert'>Subject does not have ears.</span>\n"
var/obj/item/organ/eyes/eyes = C.getorganslot(ORGAN_SLOT_EYES)
to_chat(user, "\t<span class='info'><b>==EYE STATUS==</b></span>")
msg += "\t<span class='info'><b>==EYE STATUS==</b></span>\n"
if(istype(eyes))
var/healthy = TRUE
if(C.has_trait(TRAIT_BLIND))
to_chat(user, "\t<span class='alert'>Subject is blind.</span>")
msg += "\t<span class='alert'>Subject is blind.</span>\n"
healthy = FALSE
if(C.has_trait(TRAIT_NEARSIGHT))
to_chat(user, "\t<span class='alert'>Subject is nearsighted.</span>")
msg += "\t<span class='alert'>Subject is nearsighted.</span>\n"
healthy = FALSE
if(eyes.eye_damage > 30)
to_chat(user, "\t<span class='alert'>Subject has severe eye damage.</span>")
msg += "\t<span class='alert'>Subject has severe eye damage.</span>\n"
healthy = FALSE
else if(eyes.eye_damage > 20)
to_chat(user, "\t<span class='alert'>Subject has significant eye damage.</span>")
msg += "\t<span class='alert'>Subject has significant eye damage.</span>\n"
healthy = FALSE
else if(eyes.eye_damage)
to_chat(user, "\t<span class='alert'>Subject has minor eye damage.</span>")
msg += "\t<span class='alert'>Subject has minor eye damage.</span>\n"
healthy = FALSE
if(healthy)
to_chat(user, "\t<span class='info'>Healthy.</span>")
msg += "\t<span class='info'>Healthy.</span>\n"
else
to_chat(user, "\t<span class='alert'>Subject does not have eyes.</span>")
msg += "\t<span class='alert'>Subject does not have eyes.</span>\n"
if(ishuman(M))
var/mob/living/carbon/human/H = M
var/ldamage = H.return_liver_damage()
if(ldamage > 10)
to_chat(user, "\t<span class='alert'>[ldamage > 45 ? "Severe" : "Minor"] liver damage detected.</span>")
msg += "\t<span class='alert'>[ldamage > 45 ? "Severe" : "Minor"] liver damage detected.</span>\n"
// Body part damage report
if(iscarbon(M) && mode == 1)
var/mob/living/carbon/C = M
var/list/damaged = C.get_damaged_bodyparts(1,1)
if(length(damaged)>0 || oxy_loss>0 || tox_loss>0 || fire_loss>0)
to_chat(user, "<span class='info'>\tDamage: <span class='info'><font color='red'>Brute</font></span>-<font color='#FF8000'>Burn</font>-<font color='green'>Toxin</font>-<font color='blue'>Suffocation</font>\n\t\tSpecifics: <font color='red'>[brute_loss]</font>-<font color='#FF8000'>[fire_loss]</font>-<font color='green'>[tox_loss]</font>-<font color='blue'>[oxy_loss]</font></span>")
msg += "<span class='info'>\tDamage: <span class='info'><font color='red'>Brute</font></span>-<font color='#FF8000'>Burn</font>-<font color='green'>Toxin</font>-<font color='blue'>Suffocation</font>\n\t\tSpecifics: <font color='red'>[brute_loss]</font>-<font color='#FF8000'>[fire_loss]</font>-<font color='green'>[tox_loss]</font>-<font color='blue'>[oxy_loss]</font></span>\n"
for(var/obj/item/bodypart/org in damaged)
to_chat(user, "\t\t<span class='info'>[capitalize(org.name)]: [(org.brute_dam > 0) ? "<font color='red'>[org.brute_dam]</font></span>" : "<font color='red'>0</font>"]-[(org.burn_dam > 0) ? "<font color='#FF8000'>[org.burn_dam]</font>" : "<font color='#FF8000'>0</font>"]")
msg += "\t\t<span class='info'>[capitalize(org.name)]: [(org.brute_dam > 0) ? "<font color='red'>[org.brute_dam]</font></span>" : "<font color='red'>0</font>"]-[(org.burn_dam > 0) ? "<font color='#FF8000'>[org.burn_dam]</font>" : "<font color='#FF8000'>0</font>"]\n"
// Species and body temperature
if(ishuman(M))
@@ -282,20 +284,22 @@ SLIME SCANNER
else if (S.mutantstomach != initial(S.mutantstomach))
mutant = TRUE
to_chat(user, "<span class='info'>Species: [S.name][mutant ? "-derived mutant" : ""]</span>")
to_chat(user, "<span class='info'>Body temperature: [round(M.bodytemperature-T0C,0.1)] &deg;C ([round(M.bodytemperature*1.8-459.67,0.1)] &deg;F)</span>")
msg += "<span class='info'>Species: [H.dna.custom_species ? H.dna.custom_species : S.name] Base: [S.name]</span>\n"
if(mutant)
msg += "<span class='info'>Subject has mutations present.</span>"
msg += "<span class='info'>Body temperature: [round(M.bodytemperature-T0C,0.1)] &deg;C ([round(M.bodytemperature*1.8-459.67,0.1)] &deg;F)</span>\n"
// Time of death
if(M.tod && (M.stat == DEAD || ((M.has_trait(TRAIT_FAKEDEATH)) && !advanced)))
to_chat(user, "<span class='info'>Time of Death:</span> [M.tod]")
msg += "<span class='info'>Time of Death:</span> [M.tod]\n"
var/tdelta = round(world.time - M.timeofdeath)
if(tdelta < (DEFIB_TIME_LIMIT * 10))
to_chat(user, "<span class='danger'>Subject died [DisplayTimeText(tdelta)] ago, defibrillation may be possible!</span>")
msg += "<span class='danger'>Subject died [DisplayTimeText(tdelta)] ago, defibrillation may be possible!</span>\n"
for(var/thing in M.diseases)
var/datum/disease/D = thing
if(!(D.visibility_flags & HIDDEN_SCANNER))
to_chat(user, "<span class='alert'><b>Warning: [D.form] detected</b>\nName: [D.name].\nType: [D.spread_text].\nStage: [D.stage]/[D.max_stages].\nPossible Cure: [D.cure_text]</span>")
msg += "<span class='alert'><b>Warning: [D.form] detected</b>\nName: [D.name].\nType: [D.spread_text].\nStage: [D.stage]/[D.max_stages].\nPossible Cure: [D.cure_text]</span>\n"
// Blood Level
if(M.has_dna())
@@ -305,7 +309,7 @@ SLIME SCANNER
if(ishuman(C))
var/mob/living/carbon/human/H = C
if(H.bleed_rate)
to_chat(user, "<span class='danger'>Subject is bleeding!</span>")
msg += "<span class='danger'>Subject is bleeding!</span>\n"
var/blood_percent = round((C.blood_volume / BLOOD_VOLUME_NORMAL)*100)
var/blood_type = C.dna.blood_type
if(blood_id != "blood")//special blood substance
@@ -315,36 +319,41 @@ SLIME SCANNER
else
blood_type = blood_id
if(C.blood_volume <= BLOOD_VOLUME_SAFE && C.blood_volume > BLOOD_VOLUME_OKAY)
to_chat(user, "<span class='danger'>LOW blood level [blood_percent] %, [C.blood_volume] cl,</span> <span class='info'>type: [blood_type]</span>")
msg += "<span class='danger'>LOW blood level [blood_percent] %, [C.blood_volume] cl,</span> <span class='info'>type: [blood_type]</span>\n"
else if(C.blood_volume <= BLOOD_VOLUME_OKAY)
to_chat(user, "<span class='danger'>CRITICAL blood level [blood_percent] %, [C.blood_volume] cl,</span> <span class='info'>type: [blood_type]</span>")
msg += "<span class='danger'>CRITICAL blood level [blood_percent] %, [C.blood_volume] cl,</span> <span class='info'>type: [blood_type]</span>\n"
else
to_chat(user, "<span class='info'>Blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]</span>")
msg += "<span class='info'>Blood level [blood_percent] %, [C.blood_volume] cl, type: [blood_type]</span>\n"
var/cyberimp_detect
for(var/obj/item/organ/cyberimp/CI in C.internal_organs)
if(CI.status == ORGAN_ROBOTIC && !CI.syndicate_implant)
cyberimp_detect += "[C.name] is modified with a [CI.name].<br>"
if(cyberimp_detect)
to_chat(user, "<span class='notice'>Detected cybernetic modifications:</span>")
to_chat(user, "<span class='notice'>[cyberimp_detect]</span>")
msg += "<span class='notice'>Detected cybernetic modifications:</span>\n"
msg += "<span class='notice'>[cyberimp_detect]</span>\n"
msg += "*---------*</span>"
to_chat(user, msg)
SEND_SIGNAL(M, COMSIG_NANITE_SCAN, user, FALSE)
/proc/chemscan(mob/living/user, mob/living/M)
if(istype(M))
if(M.reagents)
var/msg = "<span class='info'>*---------*\n"
if(M.reagents.reagent_list.len)
to_chat(user, "<span class='notice'>Subject contains the following reagents:</span>")
msg += "<span class='notice'>Subject contains the following reagents:</span>\n"
for(var/datum/reagent/R in M.reagents.reagent_list)
to_chat(user, "<span class='notice'>[R.volume] units of [R.name][R.overdosed == 1 ? "</span> - <span class='boldannounce'>OVERDOSING</span>" : ".</span>"]")
msg += "<span class='notice'>[R.volume] units of [R.name][R.overdosed == 1 ? "</span> - <span class='boldannounce'>OVERDOSING</span>" : ".</span>"]\n"
else
to_chat(user, "<span class='notice'>Subject contains no reagents.</span>")
msg += "<span class='notice'>Subject contains no reagents.</span>\n"
if(M.reagents.addiction_list.len)
to_chat(user, "<span class='boldannounce'>Subject is addicted to the following reagents:</span>")
msg += "<span class='boldannounce'>Subject is addicted to the following reagents:</span>\n"
for(var/datum/reagent/R in M.reagents.addiction_list)
to_chat(user, "<span class='danger'>[R.name]</span>")
msg += "<span class='danger'>[R.name]</span>\n"
else
to_chat(user, "<span class='notice'>Subject is not addicted to any reagents.</span>")
msg += "<span class='notice'>Subject is not addicted to any reagents.</span>\n"
msg += "*---------*</span>"
to_chat(user, msg)
/obj/item/healthanalyzer/verb/toggle_mode()
set name = "Switch Verbosity"
+14 -1
View File
@@ -71,6 +71,10 @@
sprite_name = "foam_extinguisher"
precision = TRUE
/obj/item/extinguisher/proc/refill()
create_reagents(max_water, AMOUNT_VISIBLE)
reagents.add_reagent(chem, max_water)
/obj/item/extinguisher/suicide_act(mob/living/carbon/user)
if (!safety && (reagents.total_volume >= 1))
user.visible_message("<span class='suicide'>[user] puts the nozzle to [user.p_their()] mouth. It looks like [user.p_theyre()] trying to extinguish the spark of life!</span>")
@@ -183,7 +187,7 @@
W.reagents = R
R.my_atom = W
reagents.trans_to(W,1)
//Make em move dat ass, hun
addtimer(CALLBACK(src, /obj/item/extinguisher/proc/move_particles, water_particles), 2)
@@ -243,3 +247,12 @@
user.visible_message("[user] empties out \the [src] onto the floor using the release valve.", "<span class='info'>You quietly empty out \the [src] using its release valve.</span>")
//firebot assembly
/obj/item/extinguisher/attackby(obj/O, mob/user, params)
if(istype(O, /obj/item/bodypart/l_arm/robot) || istype(O, /obj/item/bodypart/r_arm/robot))
to_chat(user, "<span class='notice'>You add [O] to [src].</span>")
qdel(O)
qdel(src)
user.put_in_hands(new /obj/item/bot_assembly/firebot)
else
..()
+3 -1
View File
@@ -248,7 +248,9 @@
if(SSreligion.holy_weapon_type)
return
var/obj/item/nullrod/holy_weapon
var/list/holy_weapons_list = typesof(/obj/item/nullrod)
var/list/holy_weapons_list = typesof(/obj/item/nullrod) + list(
/obj/item/melee/transforming/energy/sword/cx/chaplain
)
var/list/display_names = list()
for(var/V in holy_weapons_list)
var/obj/item/nullrod/rodtype = V
@@ -1,6 +1,7 @@
/obj/item/implant/mindshield
name = "mindshield implant"
desc = "Protects against brainwashing."
resistance_flags = INDESTRUCTIBLE
activated = 0
/obj/item/implant/mindshield/get_data()
@@ -34,16 +34,23 @@
. = ..()
uses--
to_chat(imp_in, "<span class='notice'>You feel a sudden surge of energy!</span>")
imp_in.SetSleeping(0)
imp_in.SetStun(0)
imp_in.SetKnockdown(0)
imp_in.SetUnconscious(0)
imp_in.adjustStaminaLoss(-75)
imp_in.adjustStaminaLoss(-150)
imp_in.stuttering = 0
imp_in.updatehealth()
imp_in.update_stamina()
imp_in.resting = 0
imp_in.lying = 0
imp_in.update_canmove()
imp_in.reagents.add_reagent("inaprovaline", 3) //let's give another chance to dumb fucks who forget to breathe
imp_in.reagents.add_reagent("synaptizine", 10)
imp_in.reagents.add_reagent("omnizine", 10)
imp_in.reagents.add_reagent("stimulants", 10)
if(!uses)
qdel(src)
+25 -1
View File
@@ -12,6 +12,7 @@
var/cell_type = /obj/item/stock_parts/cell/high
var/obj/item/stock_parts/cell/cell
var/recharging = FALSE
var/gun_charger = FALSE
/obj/item/inducer/Initialize()
. = ..()
@@ -104,7 +105,7 @@
var/obj/item/stock_parts/cell/C = A.get_cell()
var/obj/O
var/coefficient = 1
if(istype(A, /obj/item/gun/energy))
if(istype(A, /obj/item/gun/energy) && gun_charger != TRUE)
to_chat(user,"Error unable to interface with device")
return FALSE
if(istype(A, /obj))
@@ -181,3 +182,26 @@
/obj/item/inducer/sci/Initialize()
. = ..()
update_icon()
/obj/item/inducer/sci/combat
icon_state = "inducer-combat"
item_state = "inducer-combat"
w_class = WEIGHT_CLASS_BULKY
slot_flags = SLOT_BELT
desc = "A tool for inductively charging internal power cells. This one has been modified and upgraded to be able to charge into guns as well as normal electronics."
cell_type = /obj/item/stock_parts/cell/hyper
powertransfer = 1300
opened = FALSE
gun_charger = TRUE
/obj/item/inducer/sci/combat/dry
cell_type = null
opened = TRUE
/obj/item/inducer/sci/combat/dry/Initialize() //Just in case
. = ..()
update_icon()
/obj/item/inducer/sci/combat/Initialize()
. = ..()
update_icon()
+4 -1
View File
@@ -170,4 +170,7 @@
/obj/item/stack/medical/ointment/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] is squeezing \the [src] into [user.p_their()] mouth! [user.p_do(TRUE)]n't [user.p_they()] know that stuff is toxic?</span>")
return TOXLOSS
return TOXLOSS
/obj/item/stack/medical/get_belt_overlay()
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "pouch")
@@ -382,8 +382,8 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
GLOBAL_LIST_INIT(brass_recipes, list ( \
new/datum/stack_recipe("wall gear", /obj/structure/destructible/clockwork/wall_gear, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
null,
new/datum/stack_recipe("pinion airlock", /obj/machinery/door/airlock/clockwork, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass pinion airlock", /obj/machinery/door/airlock/clockwork/brass, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass pinion airlock", /obj/machinery/door/airlock/clockwork, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass pinion airlock - windowed", /obj/machinery/door/airlock/clockwork/brass, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("brass windoor", /obj/machinery/door/window/clockwork, 2, time = 30, on_floor = TRUE, window_checks = TRUE), \
null,
new/datum/stack_recipe("directional brass window", /obj/structure/window/reinforced/clockwork/unanchored, time = 0, on_floor = TRUE, window_checks = TRUE), \
@@ -392,11 +392,14 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
new/datum/stack_recipe("brass table frame", /obj/structure/table_frame/brass, 1, time = 5, one_per_turf = TRUE, on_floor = TRUE), \
null,
new/datum/stack_recipe("sender - pressure sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("sender - mech sensor", /obj/structure/destructible/clockwork/trap/trigger/pressure_sensor/mech, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("sender - lever", /obj/structure/destructible/clockwork/trap/trigger/lever, 1, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
new/datum/stack_recipe("sender - repeater", /obj/structure/destructible/clockwork/trap/trigger/repeater, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
null,
new/datum/stack_recipe("receiver - brass skewer", /obj/structure/destructible/clockwork/trap/brass_skewer, 2, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_ADJACENT), \
new/datum/stack_recipe("receiver - steam vent", /obj/structure/destructible/clockwork/trap/steam_vent, 3, time = 30, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
new/datum/stack_recipe("receiver - power nullifier", /obj/structure/destructible/clockwork/trap/power_nullifier, 5, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
))
/obj/item/stack/tile/brass
@@ -48,6 +48,13 @@
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 60, "acid" = 50)
component_type = /datum/component/storage/concrete/bluespace/bag_of_holding
/obj/item/storage/backpack/holding/satchel
name = "satchel of holding"
desc = "A satchel that opens into a localized pocket of Blue Space."
icon_state = "holdingsat"
item_state = "holdingsat"
species_exception = list(/datum/species/angel)
/obj/item/storage/backpack/holding/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
+21 -1
View File
@@ -1,5 +1,5 @@
/*
* These absorb the functionality of the plant bag, ore satchel, etc.
* These absorb the functionality of the plant bag, ore satchel, etc
* They use the use_to_pickup, quick_gather, and quick_empty functions
* that were already defined in weapon/storage, but which had been
* re-implemented in other classes.
@@ -162,6 +162,26 @@
/obj/item/storage/bag/ore/cyborg
name = "cyborg mining satchel"
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
STR.allow_quick_empty = TRUE
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
STR.max_w_class = WEIGHT_CLASS_HUGE
STR.max_combined_stack_amount = 150
/obj/item/storage/bag/ore/large
name = "large mining satchel"
desc = "This bag can hold three times the ore in many small pockets. Shockingly foldable and compact for its volume."
/obj/item/storage/bag/ore/large/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
STR.allow_quick_empty = TRUE
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
STR.max_w_class = WEIGHT_CLASS_HUGE
STR.max_combined_stack_amount = 150
/obj/item/storage/bag/ore/holding //miners, your messiah has arrived
name = "mining satchel of holding"
desc = "A revolution in convenience, this satchel allows for huge amounts of ore storage. It's been outfitted with anti-malfunction safety measures."
+4 -1
View File
@@ -115,6 +115,7 @@
desc = "Can hold various medical equipment."
icon_state = "medicalbelt"
item_state = "medical"
content_overlays = TRUE
/obj/item/storage/belt/medical/ComponentInitialize()
. = ..()
@@ -136,6 +137,7 @@
/obj/item/flashlight/pen,
/obj/item/extinguisher/mini,
/obj/item/reagent_containers/hypospray,
/obj/item/hypospray/mkii,
/obj/item/sensor_device,
/obj/item/radio,
/obj/item/clothing/gloves/,
@@ -172,6 +174,7 @@
/obj/item/storage/belt/medical/surgery_belt_adv
name = "surgical supply belt"
desc = "A specialized belt designed for holding surgical equipment. It seems to have specific pockets for each and every surgical tool you can think of."
content_overlays = FALSE
/obj/item/storage/belt/medical/surgery_belt_adv/PopulateContents()
new /obj/item/hemostat/adv(src)
@@ -357,7 +360,7 @@
/obj/item/reagent_containers/food/snacks,
/obj/item/reagent_containers/food/drinks
))
var/amount = 5
var/rig_snacks
while(contents.len <= amount)
@@ -27,6 +27,14 @@
for(var/i in 1 to 6)
new /obj/item/paper(folder)
/obj/item/storage/briefcase/crafted
desc = "Hand crafted suitcase made of leather and cloth."
force = 6
max_integrity = 50
/obj/item/storage/briefcase/crafted/PopulateContents()
return //So we dont spawn items
/obj/item/storage/briefcase/lawyer
folder_path = /obj/item/folder/blue
@@ -112,6 +112,10 @@
/obj/item/storage/firstaid/radbgone/PopulateContents()
if(empty)
return
if(prob(50))
new /obj/item/reagent_containers/pill/mutarad(src)
if(prob(80))
new /obj/item/reagent_containers/pill/antirad_plus(src)
new /obj/item/reagent_containers/syringe/charcoal(src)
new /obj/item/storage/pill_bottle/charcoal(src)
new /obj/item/reagent_containers/pill/mutadone(src)
@@ -119,6 +123,7 @@
new /obj/item/reagent_containers/food/drinks/bottle/vodka(src)
new /obj/item/healthanalyzer(src)
/obj/item/storage/firstaid/o2
name = "oxygen deprivation treatment kit"
desc = "A box full of oxygen goodies."
@@ -291,3 +296,27 @@
/obj/item/storage/pill_bottle/aranesp/PopulateContents()
for(var/i in 1 to 5)
new /obj/item/reagent_containers/pill/aranesp(src)
/obj/item/storage/pill_bottle/antirad_plus
name = "anti radiation deluxe pill bottle"
desc = "The label says 'Med-Co branded pills'."
/obj/item/storage/pill_bottle/antirad_plus/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/antirad_plus(src)
/obj/item/storage/pill_bottle/mutarad
name = "radiation treatment deluxe pill bottle"
desc = "The label says 'Med-Co branded pills' and below that 'Contains Mutadone in each pill!`."
/obj/item/storage/pill_bottle/mutarad/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/mutarad(src)
/obj/item/storage/pill_bottle/penis_enlargement
name = "penis enlargement pills"
desc = "You want penis enlargement pills?"
/obj/item/storage/pill_bottle/penis_enlargement/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/reagent_containers/pill/penis_enlargement(src)
@@ -208,3 +208,38 @@
new/obj/item/stack/cable_coil/orange(src)
new/obj/item/stack/cable_coil/cyan(src)
new/obj/item/stack/cable_coil/white(src)
/obj/item/storage/toolbox/gold_real
name = "golden toolbox"
desc = "A larger then normal toolbox made of gold plated plastitanium."
item_state = "gold"
icon_state = "gold"
has_latches = FALSE
force = 16 // Less then a spear
throwforce = 14
throw_speed = 5
throw_range = 10
/obj/item/storage/toolbox/gold_real/PopulateContents()
new /obj/item/screwdriver/nuke(src)
new /obj/item/wrench(src)
new /obj/item/weldingtool/largetank(src)
new /obj/item/crowbar/red(src)
new /obj/item/wirecutters(src, "red")
new /obj/item/multitool/ai_detect(src)
new /obj/item/clothing/gloves/combat(src)
/obj/item/storage/toolbox/gold_real/ComponentInitialize()
. = ..()
GET_COMPONENT(STR, /datum/component/storage)
STR.max_combined_w_class = 40
STR.max_items = 12
/obj/item/storage/toolbox/gold_fake // used in crafting
name = "golden toolbox"
desc = "A gold plated toolbox, fancy and harmless do to the gold plating being on cardboard!"
icon_state = "gold"
item_state = "gold"
has_latches = FALSE
force = 0
throwforce = 0
+4 -8
View File
@@ -32,7 +32,6 @@
else
toggle_internals(user)
/obj/item/tank/jetpack/proc/cycle(mob/user)
if(user.incapacitated())
return
@@ -47,7 +46,6 @@
var/datum/action/A = X
A.UpdateButtonIcon()
/obj/item/tank/jetpack/proc/turn_on()
on = TRUE
icon_state = "[initial(icon_state)]-on"
@@ -90,7 +88,7 @@
desc = "A jetpack made from two air tanks, a fire extinguisher and some atmospherics equipment. It doesn't look like it can hold much."
icon_state = "jetpack-improvised"
item_state = "jetpack-sec"
volume = 20 //normal jetpacks have 70 volume
volume = 30 //normal jetpacks have 70 volume
gas_type = null //it starts empty
full_speed = FALSE //moves at hardsuit jetpack speeds
@@ -118,8 +116,10 @@
/obj/item/tank/jetpack/void
name = "void jetpack (oxygen)"
desc = "It works well in a void."
volume = 60
icon_state = "jetpack-void"
item_state = "jetpack-void"
full_speed = FALSE //Old pre-hardsuit tech
/obj/item/tank/jetpack/oxygen
name = "jetpack (oxygen)"
@@ -132,7 +132,7 @@
desc = "A lightweight tactical harness, used by those who don't want to be weighed down by traditional jetpacks."
icon_state = "jetpack-mini"
item_state = "jetpack-mini"
volume = 40
volume = 50
throw_range = 7
w_class = WEIGHT_CLASS_NORMAL
@@ -151,8 +151,6 @@
icon_state = "jetpack-sec"
item_state = "jetpack-sec"
/obj/item/tank/jetpack/carbondioxide
name = "jetpack (carbon dioxide)"
desc = "A tank of compressed carbon dioxide for use as propulsion in zero-gravity areas. Painted black to indicate that it should not be used as a source for internals."
@@ -161,7 +159,6 @@
distribute_pressure = 0
gas_type = /datum/gas/carbon_dioxide
/obj/item/tank/jetpack/suit
name = "hardsuit jetpack upgrade"
desc = "A modular, compact set of thrusters designed to integrate with a hardsuit. It is fueled by a tank inserted into the suit's storage compartment."
@@ -220,7 +217,6 @@
return
..()
//Return a jetpack that the mob can use
//Back worn jetpacks, hardsuit internal packs, and so on.
//Used in Process_Spacemove() and wherever you want to check for/get a jetpack
+4
View File
@@ -290,6 +290,8 @@
var/hacked = FALSE
var/brightness_on = 6 //TWICE AS BRIGHT AS A REGULAR ESWORD
var/list/possible_colors = list("red", "blue", "green", "purple")
total_mass = 0.375 //Survival flashlights typically weigh around 5 ounces.
var/total_mass_on = 3.4 //The typical medieval sword, on the other hand, weighs roughly 3 pounds. //Values copied from the regular e-sword
/obj/item/twohanded/dualsaber/suicide_act(mob/living/carbon/user)
if(wielded)
@@ -387,6 +389,7 @@
if(wielded)
sharpness = IS_SHARP
w_class = w_class_on
total_mass = total_mass_on
hitsound = 'sound/weapons/blade1.ogg'
START_PROCESSING(SSobj, src)
set_light(brightness_on)
@@ -394,6 +397,7 @@
/obj/item/twohanded/dualsaber/unwield() //Specific unwield () to switch hitsounds.
sharpness = initial(sharpness)
w_class = initial(w_class)
total_mass = initial(total_mass)
..()
hitsound = "swing_hit"
STOP_PROCESSING(SSobj, src)
+2
View File
@@ -225,6 +225,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
/obj/item/katana/cursed
slot_flags = null
item_flags = NODROP
/obj/item/katana/suicide_act(mob/user)
user.visible_message("<span class='suicide'>[user] is slitting [user.p_their()] stomach open with [src]! It looks like [user.p_theyre()] trying to commit seppuku!</span>")
@@ -499,6 +500,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
w_class = WEIGHT_CLASS_HUGE
var/homerun_ready = 0
var/homerun_able = 0
total_mass = 2.7 //a regular wooden major league baseball bat weighs somewhere between 2 to 3.4 pounds, according to google
/obj/item/melee/baseball_bat/homerun
name = "home run bat"
@@ -6,6 +6,7 @@
/obj/structure/closet/secure_closet/quartermaster/PopulateContents()
..()
new /obj/item/clothing/neck/cloak/qm(src)
new /obj/item/clothing/head/beret/qm(src)
new /obj/item/storage/lockbox/medal/cargo(src)
new /obj/item/clothing/under/rank/cargo(src)
new /obj/item/clothing/shoes/sneakers/brown(src)
@@ -6,6 +6,7 @@
/obj/structure/closet/secure_closet/engineering_chief/PopulateContents()
..()
new /obj/item/clothing/neck/cloak/ce(src)
new /obj/item/clothing/head/beret/ce(src)
new /obj/item/clothing/under/rank/chief_engineer(src)
new /obj/item/clothing/head/hardhat/white(src)
new /obj/item/clothing/head/welding(src)
@@ -55,6 +55,7 @@
/obj/structure/closet/secure_closet/CMO/PopulateContents()
..()
new /obj/item/clothing/neck/cloak/cmo(src)
new /obj/item/clothing/head/beret/cmo(src)
new /obj/item/storage/backpack/duffelbag/med(src)
new /obj/item/clothing/suit/bio_suit/cmo(src)
new /obj/item/clothing/head/bio_hood/cmo(src)

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