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@@ -17,18 +17,18 @@
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if(!istype(H.wear_mask, /obj/item/clothing/mask/gas/cluwne))
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if(!H.dropItemToGround(H.wear_mask))
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qdel(H.wear_mask)
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H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/cluwne(H), SLOT_WEAR_MASK)
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H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/cluwne(H), ITEM_SLOT_MASK)
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if(!istype(H.w_uniform, /obj/item/clothing/under/cluwne))
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if(!H.dropItemToGround(H.w_uniform))
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qdel(H.w_uniform)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/cluwne(H), SLOT_W_UNIFORM)
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H.equip_to_slot_or_del(new /obj/item/clothing/under/cluwne(H), ITEM_SLOT_ICLOTHING)
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if(!istype(H.shoes, /obj/item/clothing/shoes/clown_shoes/cluwne))
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if(!H.dropItemToGround(H.shoes))
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qdel(H.shoes)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/clown_shoes/cluwne(H), SLOT_SHOES)
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H.equip_to_slot_or_del(new /obj/item/clothing/shoes/clown_shoes/cluwne(H), ITEM_SLOT_FEET)
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owner.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/white(owner), SLOT_GLOVES) // this is purely for cosmetic purposes incase they aren't wearing anything in that slot
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owner.equip_to_slot_or_del(new /obj/item/storage/backpack/clown(owner), SLOT_BACK) // ditto
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owner.equip_to_slot_or_del(new /obj/item/clothing/gloves/color/white(owner), ITEM_SLOT_GLOVES) // this is purely for cosmetic purposes incase they aren't wearing anything in that slot
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owner.equip_to_slot_or_del(new /obj/item/storage/backpack/clown(owner), ITEM_SLOT_BACK) // ditto
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/datum/mutation/human/cluwne/on_life(mob/living/carbon/human/owner)
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if((prob(15) && owner.IsUnconscious()))
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