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@@ -205,11 +205,11 @@ Credit where due:
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var/mob/living/carbon/human/L = M
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var/obj/item/clockwork/slab/S = new
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var/slot = "At your feet"
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var/list/slots = list("In your left pocket" = SLOT_L_STORE, "In your right pocket" = SLOT_R_STORE, "In your backpack" = SLOT_IN_BACKPACK)
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var/list/slots = list("In your left pocket" = ITEM_SLOT_LPOCKET, "In your right pocket" = ITEM_SLOT_RPOCKET, "In your backpack" = ITEM_SLOT_BACKPACK)
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if(ishuman(L))
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var/mob/living/carbon/human/H = L
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var/obj/item/clockwork/replica_fabricator/F = new
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if(H.equip_to_slot_or_del(F, SLOT_IN_BACKPACK))
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if(H.equip_to_slot_or_del(F, ITEM_SLOT_BACKPACK))
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to_chat(H, "<span class='brass'>You have been equipped with a replica fabricator, an advanced tool that can convert objects like doors, tables or even coats into clockwork equivalents.</span>")
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slot = H.equip_in_one_of_slots(S, slots)
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if(slot == "In your backpack")
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