Requirement rework
This commit is contained in:
@@ -63,7 +63,7 @@
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required_candidates = 1
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weight = 7
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cost = 5
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requirements = list(40,30,20,10,10,10,10,10,10,10)
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requirements = list(101,40,25,20,15,10,10,10,10,10)
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repeatable = TRUE
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//////////////////////////////////////////////
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@@ -159,5 +159,5 @@
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required_candidates = 1
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weight = 4
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cost = 10
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requirements = list(101,101,101,50,40,10,10,10,10,10)
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requirements = list(101,101,60,50,40,20,20,15,10,10)
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repeatable = TRUE
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@@ -308,7 +308,7 @@
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required_candidates = 1
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weight = 2
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cost = 20
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requirements = list(101,101,100,80,50,30,20,10,10,10)
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requirements = list(101,101,80,60,40,20,20,20,10,10)
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repeatable = TRUE
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var/datum/mind/wizard
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@@ -355,7 +355,7 @@
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required_candidates = 5
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weight = 3
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cost = 35
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requirements = list(101,101,101,80,50,40,30,15,10,10)
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requirements = list(101,101,101,60,40,30,20,15,10,10)
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var/list/operative_cap = list(2,2,3,3,3,4,5,5,5,5)
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var/datum/team/nuclear/nuke_team
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flags = HIGH_IMPACT_RULESET
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@@ -397,7 +397,7 @@
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required_candidates = 1
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weight = 2
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cost = 10
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requirements = list(101,101,101,101,70,40,25,20,10,10)
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requirements = list(101,101,101,101,50,40,30,20,10,10)
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repeatable = TRUE
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/datum/dynamic_ruleset/midround/from_ghosts/blob/generate_ruleset_body(mob/applicant)
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@@ -416,7 +416,7 @@
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required_candidates = 1
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weight = 2
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cost = 10
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requirements = list(101,101,101,101,70,40,25,20,10,10)
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requirements = list(101,101,101,101,50,40,30,20,10,10)
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repeatable = TRUE
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/datum/dynamic_ruleset/midround/blob_infection/trim_candidates()
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@@ -454,7 +454,7 @@
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required_candidates = 1
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weight = 3
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cost = 10
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requirements = list(101,101,101,101,60,50,30,20,10,10)
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requirements = list(101,101,101,101,50,40,30,20,10,10)
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repeatable = TRUE
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var/list/vents = list()
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@@ -500,7 +500,7 @@
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required_candidates = 1
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weight = 4
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cost = 10
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requirements = list(101,101,101,40,30,20,10,10,10,10)
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requirements = list(101,101,50,30,25,20,10,10,10,10)
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repeatable = TRUE
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var/list/spawn_locs = list()
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@@ -546,7 +546,7 @@
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required_candidates = 1
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weight = 3
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cost = 10
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requirements = list(101,101,101,101,60,50,30,20,10,10)
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requirements = list(101,101,101,101,50,40,30,20,10,10)
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repeatable = TRUE
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var/list/spawn_locs = list()
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@@ -591,7 +591,7 @@
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required_applicants = 2
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weight = 3
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cost = 10
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requirements = list(101,101,101,101,101,40,25,20,10,10)
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requirements = list(101,101,101,101,101,30,20,15,10,10)
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repeatable = TRUE
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var/datum/team/abductor_team/new_team
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@@ -629,7 +629,7 @@
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required_candidates = 0
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weight = 3
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cost = 10
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requirements = list(101,101,101,101,60,50,30,20,10,10)
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requirements = list(101,101,101,101,50,40,30,20,10,10)
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repeatable = TRUE
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/datum/dynamic_ruleset/midround/swarmers/execute()
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@@ -662,7 +662,7 @@
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required_candidates = 1
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weight = 4
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cost = 10
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requirements = list(101,101,101,80,60,50,30,20,10,10)
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requirements = list(101,101,101,50,40,30,10,10,10,10)
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repeatable = TRUE
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var/list/spawn_locs = list()
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@@ -703,7 +703,7 @@
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required_candidates = 1
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weight = 4
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cost = 10
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requirements = list(101,101,101,70,50,40,20,15,10,10)
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requirements = list(101,101,50,30,35,20,10,10,10,10)
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repeatable = TRUE
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var/dead_mobs_required = 20
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var/need_extra_spawns_value = 15
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@@ -748,7 +748,7 @@
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required_candidates = 1
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weight = 4
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cost = 10
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requirements = list(101,101,101,70,50,40,20,15,10,10)
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requirements = list(101,101,50,30,35,20,10,10,10,10)
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repeatable = TRUE
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/datum/dynamic_ruleset/midround/from_ghosts/sentient_disease/generate_ruleset_body(mob/applicant)
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@@ -769,7 +769,7 @@
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required_candidates = 0
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weight = 4
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cost = 10
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requirements = list(101,101,101,50,40,25,10,10,10,10)
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requirements = list(101,101,101,40,30,20,10,10,10,10)
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repeatable = TRUE
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/datum/dynamic_ruleset/midround/pirates/acceptable(population=0, threat=0)
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@@ -103,7 +103,7 @@
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weight = 3
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cost = 16
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scaling_cost = 10
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requirements = list(101,70,60,50,40,20,20,10,10,10)
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requirements = list(101,60,50,40,30,20,15,10,10,10)
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antag_cap = list("denominator" = 29)
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/datum/dynamic_ruleset/roundstart/changeling/pre_execute(population)
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@@ -138,7 +138,7 @@
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weight = 3
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cost = 15
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scaling_cost = 9
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requirements = list(101,101,101,55,40,25,20,15,10,10)//higher because of 'round end'
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requirements = list(101,101,60,50,40,20,20,15,10,10)//higher because of 'round end'
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antag_cap = list("denominator" = 24)
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@@ -179,7 +179,7 @@
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required_candidates = 1
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weight = 3
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cost = 20
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requirements = list(101,101,100,80,50,40,30,20,10,10)//100 because of configt, otherwise equal to nukies
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requirements = list(101,101,80,60,40,20,20,20,10,10)//100 because of configt, otherwise equal to nukies
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var/list/roundstart_wizards = list()
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/datum/dynamic_ruleset/roundstart/wizard/acceptable(population=0, threat=0)
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@@ -223,7 +223,7 @@
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weight = 2 //lower weight because of easy steamroll potential
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cost = 20
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//requirements = list(100,90,80,60,40,30,10,10,10,10)
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requirements = list(101,101,101,101,60,40,20,10,10,10)
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requirements = list(101,101,101,101,50,40,20,10,10,10)
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flags = HIGH_IMPACT_RULESET
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antag_cap = list("denominator" = 20, "offset" = 1)
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var/datum/team/cult/main_cult
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@@ -279,7 +279,7 @@
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required_candidates = 5
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weight = 3
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cost = 20
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requirements = list(101,101,101,80,50,40,30,15,10,10)
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requirements = list(101,101,101,60,40,30,20,15,10,10)
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flags = HIGH_IMPACT_RULESET
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antag_cap = list("denominator" = 18, "offset" = 1)
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var/datum/team/nuclear/nuke_team
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@@ -365,7 +365,7 @@
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weight = 2
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delay = 7 MINUTES
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cost = 20
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requirements = list(101,101,101,101,60,40,20,10,10,10)
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requirements = list(101,101,101,101,50,40,20,10,10,10)
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antag_cap = 3
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flags = HIGH_IMPACT_RULESET
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blocking_rules = list(/datum/dynamic_ruleset/latejoin/provocateur)
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@@ -445,7 +445,7 @@
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required_candidates = 2
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weight = 3 //higher weight than blood cult and revs because it's more balanced
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cost = 20
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requirements = list(101,101,101,101,60,40,20,10,10,10) //slightly higher than nukies
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requirements = list(101,101,101,101,50,40,20,10,10,10) //slightly higher than nukies
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flags = HIGH_IMPACT_RULESET
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antag_cap = list("denominator" = 20, "offset" = 1)
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var/datum/team/clockcult/main_clockcult
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