Merge remote-tracking branch 'origin/master' into semi-sync
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@@ -5,7 +5,7 @@
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silent = FALSE
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losebreath = 0
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if(!gibbed)
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if(!gibbed && !HAS_TRAIT(src, TRAIT_DEATHCOMA))
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emote("deathgasp")
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. = ..()
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@@ -43,7 +43,7 @@
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AddComponent(/datum/component/mood)
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AddComponent(/datum/component/combat_mode)
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AddElement(/datum/element/flavor_text/carbon, _name = "Flavor Text", _save_key = "flavor_text")
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AddElement(/datum/element/flavor_text, "", "Temporary Flavor Text", "This should be used only for things pertaining to the current round!")
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AddElement(/datum/element/flavor_text/carbon/temporary, "", "Set Pose (Temporary Flavor Text)", "This should be used only for things pertaining to the current round!", _save_key = null)
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AddElement(/datum/element/flavor_text, _name = "OOC Notes", _addendum = "Put information on ERP/vore/lewd-related preferences here. THIS SHOULD NOT CONTAIN REGULAR FLAVORTEXT!!", _always_show = TRUE, _save_key = "ooc_notes", _examine_no_preview = TRUE)
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/mob/living/carbon/human/Destroy()
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@@ -14,7 +14,7 @@
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blocks_emissive = EMISSIVE_BLOCK_UNIQUE
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block_parry_data = /datum/block_parry_data/unarmed/human
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default_block_parry_data = /datum/block_parry_data/unarmed/pugilist
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default_block_parry_data = /datum/block_parry_data/unarmed/human
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//Hair colour and style
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var/hair_color = "000"
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@@ -62,7 +62,6 @@
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H.add_movespeed_modifier(/datum/movespeed_modifier/slime_puddle)
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H.layer -= 1 //go one layer down so people go over you
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ENABLE_BITFIELD(H.pass_flags, PASSMOB) //this actually lets people pass over you
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squeak = H.AddComponent(/datum/component/squeak, custom_sounds = list('sound/effects/blobattack.ogg')) //blorble noise when people step on you
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@@ -103,7 +102,6 @@
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REMOVE_TRAIT(H, TRAIT_HUMAN_NO_RENDER, SLIMEPUDDLE_TRAIT)
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H.update_disabled_bodyparts(silent = TRUE)
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H.remove_movespeed_modifier(/datum/movespeed_modifier/slime_puddle)
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H.layer += 1 //go one layer back above!
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DISABLE_BITFIELD(H.pass_flags, PASSMOB)
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is_puddle = FALSE
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if(squeak)
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