Removed wizard edit (oops)
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@@ -15,10 +15,8 @@
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var/die_with_shapeshifted_form = TRUE
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var/convert_damage = FALSE //If you want to convert the caster's health to the shift, and vice versa.
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var/convert_damage_type = BRUTE //Since simplemobs don't have advanced damagetypes, what to convert damage back into.
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//TODO: Remember to remove this before making final commit and make a new request for this. But until then, I'm gonna be a catto wizard!
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var/shapeshift_type //Incase I ever get lucky enough to be a wizard. Also why can you be a dog but not a cat!! I know this isn't fermichem related, but this is really important!!!
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var/shapeshift_type
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var/list/possible_shapes = list(/mob/living/simple_animal/mouse,\
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/mob/living/simple_animal/pet/cat,\
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/mob/living/simple_animal/pet/dog/corgi,\
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/mob/living/simple_animal/hostile/carp/ranged/chaos,\
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/mob/living/simple_animal/bot/ed209,\
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