changed a few things so the antag counts aren't unbalanced.
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@@ -20,7 +20,7 @@ var/list/slot2type = list("head" = /obj/item/clothing/head/changeling, "wear_mas
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protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain")
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required_players = 10
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required_enemies = 1
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recommended_enemies = 4
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recommended_enemies = 1
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reroll_friendly = 1
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