Double-esword and hypereuplastic blade toys are sharp now blunt.

This commit is contained in:
Ghommie
2020-02-06 02:09:27 +01:00
parent af8d6c913d
commit 523e080f87

View File

@@ -453,6 +453,7 @@
force_wielded = 0
attack_verb = list("attacked", "struck", "hit")
total_mass_on = TOTAL_MASS_TOY_SWORD
sharpness = IS_BLUNT
/obj/item/twohanded/dualsaber/toy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
return FALSE