Merge branch 'master' into pr/7

This commit is contained in:
Thalpy
2019-05-10 02:20:19 +01:00
committed by GitHub
17 changed files with 4877 additions and 78 deletions
+5
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@@ -2,6 +2,11 @@
#define LIQUID 2
#define GAS 3
#define REAGENT_NORMAL_PH 7.000
#define REAGENT_PH_ACCURACY 0.001
#define REAGENT_PURITY_ACCURACY 0.001
#define DEFAULT_SPECIFIC_HEAT 200
// container_type defines
#define INJECTABLE (1<<0) // Makes it possible to add reagents through droppers and syringes.
#define DRAWABLE (1<<1) // Makes it possible to remove reagents through syringes.
@@ -0,0 +1,58 @@
Cit/main/Chemistry notes
SEE README.MD FOR FUNCTIONS
~Main folder: \ss13\Citadel-Station-13\code\modules\reagents\chemistry~
~ADD NEW FILES TO tgstation.dme~
~Recipies: \ss13\Citadel-Station-13\code\modules\reagents\chemistry\recipes~
This contains the reaction recipies and thats it.
name, id, results, required_reagents, required_catalysts, mix_message, required_temp
To add: a lot
eg:{
/datum/chemical_reaction/charcoal
name = "Charcoal"
id = "charcoal"
results = list("charcoal" = 2)
required_reagents = list("ash" = 1, "sodiumchloride" = 1)
mix_message = "The mixture yields a fine black powder."
required_temp = 380
required_catalysts = list("plasma" = 5)
}
How the end state should look:{
/datum/chemical_reaction/bicaridine
name = "Bicaridine"
id = "bicaridine"
results = list("bicaridine" = 3)
required_reagents = list("carbon" = 1, "oxygen" = 1, "sugar" = 1)
OptimalTempMin = 350 // Lower area of bell curve for determining heat based rate reations
OptimalTempMax = 500 // Upper end for above
ExplodeTemp = 550 //Temperature at which reaction explodes
OptimalpHMin = 4 // Lowest value of pH determining pH a 1 value for pH based rate reations (Plateu phase)
OptimalpHMax = 9.5 // Higest value for above
ReactpHLim = 2 // How far out pH wil react, giving impurity place (Exponential phase)
//CatalystFact = 0 // How much the catalyst affects the reaction (0 = no catalyst)
CurveSharp = 4 // How sharp the exponential curve is (to the power of value)
ThermicConstant = -2.5 //Temperature change per 1u produced
HIonRelease = 0.01 //pH change per 1u reaction
RateUpLim = 50 //Optimal/max rate possible if all conditions are perfect
//optional:
mix_message = "The mixture yields a fine black powder."
required_catalysts = list("plasma" = 5)
edit:
required_temp = 380
}
~\ss13\Citadel-Station-13\code/modules/reagents/chemistry/holder.dm~
Where the actual reaction takes place, main edit location.
About half way where I've commented (WHY IS THERE NO LINE NUMBERS?!)
~\ss13\Citadel-Station-13\code/modules/reagents/chemistry/reagents~
Where what the reactions do, the code that sets what they do.
~\ss13\Citadel-Station-13\tgui\src\interfaces~
This contains the 4 scripts for generation of the UI for operation of the various chemical equipments.
@@ -0,0 +1,967 @@
/proc/build_chemical_reagent_list()
//Chemical Reagents - Initialises all /datum/reagent into a list indexed by reagent id
if(GLOB.chemical_reagents_list)
return
var/paths = subtypesof(/datum/reagent)
GLOB.chemical_reagents_list = list()
for(var/path in paths)
var/datum/reagent/D = new path()
GLOB.chemical_reagents_list[D.id] = D
/proc/build_chemical_reactions_list()
//Chemical Reactions - Initialises all /datum/chemical_reaction into a list
// It is filtered into multiple lists within a list.
// For example:
// chemical_reaction_list["plasma"] is a list of all reactions relating to plasma
if(GLOB.chemical_reactions_list)
return
var/paths = subtypesof(/datum/chemical_reaction)
GLOB.chemical_reactions_list = list()
for(var/path in paths)
var/datum/chemical_reaction/D = new path()
var/list/reaction_ids = list()
if(D.required_reagents && D.required_reagents.len)
for(var/reaction in D.required_reagents)
reaction_ids += reaction
// Create filters based on each reagent id in the required reagents list
for(var/id in reaction_ids)
if(!GLOB.chemical_reactions_list[id])
GLOB.chemical_reactions_list[id] = list()
GLOB.chemical_reactions_list[id] += D
break // Don't bother adding ourselves to other reagent ids, it is redundant
///////////////////////////////////////////////////////////////////////////////////
/datum/reagents
var/list/datum/reagent/reagent_list = new/list()
var/total_volume = 0
var/maximum_volume = 100
var/atom/my_atom = null
var/chem_temp = 150
var/pH = REAGENT_NORMAL_PH
var/last_tick = 1
var/addiction_tick = 1
var/list/datum/reagent/addiction_list = new/list()
var/reagents_holder_flags
/datum/reagents/New(maximum=100)
maximum_volume = maximum
//I dislike having these here but map-objects are initialised before world/New() is called. >_>
if(!GLOB.chemical_reagents_list)
build_chemical_reagent_list()
if(!GLOB.chemical_reactions_list)
build_chemical_reactions_list()
/datum/reagents/Destroy()
. = ..()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
qdel(R)
cached_reagents.Cut()
cached_reagents = null
if(my_atom && my_atom.reagents == src)
my_atom.reagents = null
my_atom = null
// Used in attack logs for reagents in pills and such
/datum/reagents/proc/log_list()
if(!length(reagent_list))
return "no reagents"
var/list/data = list()
for(var/r in reagent_list) //no reagents will be left behind
var/datum/reagent/R = r
data += "[R.id] ([round(R.volume, 0.1)]u)"
//Using IDs because SOME chemicals (I'm looking at you, chlorhydrate-beer) have the same names as other chemicals.
return english_list(data)
/datum/reagents/proc/remove_any(amount = 1)
var/list/cached_reagents = reagent_list
var/total_transfered = 0
var/current_list_element = 1
current_list_element = rand(1, cached_reagents.len)
while(total_transfered != amount)
if(total_transfered >= amount)
break
if(total_volume <= 0 || !cached_reagents.len)
break
if(current_list_element > cached_reagents.len)
current_list_element = 1
var/datum/reagent/R = cached_reagents[current_list_element]
remove_reagent(R.id, 1)
current_list_element++
total_transfered++
update_total()
handle_reactions()
return total_transfered
/datum/reagents/proc/remove_all(amount = 1)
var/list/cached_reagents = reagent_list
if(total_volume > 0)
var/part = amount / total_volume
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
remove_reagent(R.id, R.volume * part)
update_total()
handle_reactions()
return amount
/datum/reagents/proc/get_master_reagent_name()
var/list/cached_reagents = reagent_list
var/name
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
name = R.name
return name
/datum/reagents/proc/get_master_reagent_id()
var/list/cached_reagents = reagent_list
var/id
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
id = R.id
return id
/datum/reagents/proc/get_master_reagent()
var/list/cached_reagents = reagent_list
var/datum/reagent/master
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
master = R
return master
/datum/reagents/proc/trans_to(obj/target, amount=1, multiplier=1, preserve_data=1, no_react = 0)//if preserve_data=0, the reagents data will be lost. Usefull if you use data for some strange stuff and don't want it to be transferred.
var/list/cached_reagents = reagent_list
if(!target || !total_volume)
return
if(amount < 0)
return
var/datum/reagents/R
if(istype(target, /datum/reagents))
R = target
else
if(!target.reagents)
return
R = target.reagents
amount = min(min(amount, src.total_volume), R.maximum_volume-R.total_volume)
var/part = amount / src.total_volume
var/trans_data = null
for(var/reagent in cached_reagents)
var/datum/reagent/T = reagent
var/transfer_amount = T.volume * part
if(preserve_data)
trans_data = copy_data(T)
//fermichem Added ph TODO: add T.purity
R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, pH, no_react = TRUE) //we only handle reaction after every reagent has been transfered.
//R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, pH, T.purity, no_react = TRUE) //we only handle reaction after every reagent has been transfered.
remove_reagent(T.id, transfer_amount)
update_total()
R.update_total()
if(!no_react)
R.handle_reactions()
src.handle_reactions()
return amount
/datum/reagents/proc/copy_to(obj/target, amount=1, multiplier=1, preserve_data=1)
var/list/cached_reagents = reagent_list
if(!target || !total_volume)
return
var/datum/reagents/R
if(istype(target, /datum/reagents))
R = target
else
if(!target.reagents)
return
R = target.reagents
if(amount < 0)
return
amount = min(min(amount, total_volume), R.maximum_volume-R.total_volume)
var/part = amount / total_volume
var/trans_data = null
for(var/reagent in cached_reagents)
var/datum/reagent/T = reagent
var/copy_amount = T.volume * part
if(preserve_data)
trans_data = T.data
R.add_reagent(T.id, copy_amount * multiplier, trans_data)
src.update_total()
R.update_total()
R.handle_reactions()
src.handle_reactions()
return amount
/datum/reagents/proc/trans_id_to(obj/target, reagent, amount=1, preserve_data=1)//Not sure why this proc didn't exist before. It does now! /N
var/list/cached_reagents = reagent_list
if (!target)
return
if (!target.reagents || src.total_volume<=0 || !src.get_reagent_amount(reagent))
return
if(amount < 0)
return
var/datum/reagents/R = target.reagents
if(src.get_reagent_amount(reagent)<amount)
amount = src.get_reagent_amount(reagent)
amount = min(amount, R.maximum_volume-R.total_volume)
var/trans_data = null
for (var/CR in cached_reagents)
var/datum/reagent/current_reagent = CR
if(current_reagent.id == reagent)
if(preserve_data)
trans_data = current_reagent.data
R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp, pH, no_react = TRUE) //Fermichem edit TODO: add purity
//R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp, pH, current_reagent.purity, no_react = TRUE) //Fermichem edit
remove_reagent(current_reagent.id, amount, 1)
break
src.update_total()
R.update_total()
R.handle_reactions()
return amount
/datum/reagents/proc/metabolize(mob/living/carbon/C, can_overdose = FALSE, liverless = FALSE)
var/list/cached_reagents = reagent_list
var/list/cached_addictions = addiction_list
if(C)
expose_temperature(C.bodytemperature, 0.25)
var/need_mob_update = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(QDELETED(R.holder))
continue
if(liverless && !R.self_consuming) //need to be metabolized
continue
if(!C)
C = R.holder.my_atom
if(C && R)
if(C.reagent_check(R) != 1)
if(can_overdose)
if(R.overdose_threshold)
if(R.volume >= R.overdose_threshold && !R.overdosed)
R.overdosed = 1
need_mob_update += R.overdose_start(C)
if(R.addiction_threshold)
if(R.volume >= R.addiction_threshold && !is_type_in_list(R, cached_addictions))
var/datum/reagent/new_reagent = new R.type()
cached_addictions.Add(new_reagent)
if(R.overdosed)
need_mob_update += R.overdose_process(C)
if(is_type_in_list(R,cached_addictions))
for(var/addiction in cached_addictions)
var/datum/reagent/A = addiction
if(istype(R, A))
A.addiction_stage = -15 // you're satisfied for a good while.
need_mob_update += R.on_mob_life(C)
if(can_overdose)
if(addiction_tick == 6)
addiction_tick = 1
for(var/addiction in cached_addictions)
var/datum/reagent/R = addiction
if(C && R)
R.addiction_stage++
if(1 <= R.addiction_stage && R.addiction_stage <= R.addiction_stage1_end)
need_mob_update += R.addiction_act_stage1(C)
else if(R.addiction_stage1_end <= R.addiction_stage && R.addiction_stage <= R.addiction_stage2_end)
need_mob_update += R.addiction_act_stage2(C)
else if(R.addiction_stage2_end <= R.addiction_stage && R.addiction_stage <= R.addiction_stage3_end)
need_mob_update += R.addiction_act_stage3(C)
else if(R.addiction_stage3_end <= R.addiction_stage && R.addiction_stage <= R.addiction_stage4_end)
need_mob_update += R.addiction_act_stage4(C)
else if(R.addiction_stage4_end <= R.addiction_stage)
to_chat(C, "<span class='notice'>You feel like you've gotten over your need for [R.name].</span>")
SEND_SIGNAL(C, COMSIG_CLEAR_MOOD_EVENT, "[R.id]_addiction")
cached_addictions.Remove(R)
addiction_tick++
if(C && need_mob_update) //some of the metabolized reagents had effects on the mob that requires some updates.
C.updatehealth()
C.update_canmove()
C.update_stamina()
update_total()
/datum/reagents/proc/set_reacting(react = TRUE)
if(react)
reagents_holder_flags &= ~(REAGENT_NOREACT)
else
reagents_holder_flags |= REAGENT_NOREACT
/datum/reagents/proc/conditional_update_move(atom/A, Running = 0)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
R.on_move (A, Running)
update_total()
/datum/reagents/proc/conditional_update(atom/A)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
R.on_update (A)
update_total()
/datum/reagents/proc/handle_reactions()//HERE EDIT HERE THE MAIN REACTION FERMICHEMS ASSEMBLE! I hope rp is similar
var/list/cached_reagents = reagent_list //a list of the reagents?
var/list/cached_reactions = GLOB.chemical_reactions_list //a list of the whole reactions?
var/datum/cached_my_atom = my_atom //It says my atom, but I didn't bring one with me!!
if(reagents_holder_flags & REAGENT_NOREACT) //Not sure on reagents_holder_flags, but I think it checks to see if theres a reaction with current stuff.
return //Yup, no reactions here. No siree.
var/reaction_occurred = 0 // checks if reaction, binary variable
do //What does do do in byond? It sounds very redundant? is it a while loop?
var/list/possible_reactions = list() //init list
reaction_occurred = 0 // sets it back to 0?
for(var/reagent in cached_reagents) //for reagent in beaker/holder
var/datum/reagent/R = reagent //check to make sure that reagent is there for the reaction list
for(var/reaction in cached_reactions[R.id]) // Was a big list but now it should be smaller since we filtered it with our reagent id
if(!reaction)
continue
var/datum/chemical_reaction/C = reaction
var/list/cached_required_reagents = C.required_reagents
var/total_required_reagents = cached_required_reagents.len
var/total_matching_reagents = 0
var/list/cached_required_catalysts = C.required_catalysts
var/total_required_catalysts = cached_required_catalysts.len
var/total_matching_catalysts= 0
var/matching_container = 0
var/matching_other = 0
var/required_temp = C.required_temp
var/is_cold_recipe = C.is_cold_recipe
var/meets_temp_requirement = 0
var/has_special_react = C.special_react
var/can_special_react = 0
//FermiChem WHY ARE VARIBLES SO ESTRANGED it makes me sad
/*
var/OptimalTempMin = C.OptimalTempMin // Lower area of bell curve for determining heat based rate reactions
var/OptimalTempMax = C.OptimalTempMax
var/ExplodeTemp = C.ExplodeTemp
var/OptimalpHMin = C.OptimalpHMin
var/OptimalpHMax = C.OptimalpHMax
var/ReactpHLim = C.ReactpHLim
//var/CatalystFact = C.CatalystFact
var/CurveSharpT = C.CurveSharpT
var/CurveSharppH = C.CurveSharppH
var/ThermicConstant = C.ThermicConstant
var/HIonRelease = C.HIonRelease
var/RateUpLim = C.RateUpLim
var/FermiChem = C.FermiChem
var/FermiExplode = C.FermiExplode
var/ImpureChem = C.ImpureChem
*/
//FermiChem
for(var/B in cached_required_reagents)
if(!has_reagent(B, cached_required_reagents[B]))
break
total_matching_reagents++
for(var/B in cached_required_catalysts)
if(!has_reagent(B, cached_required_catalysts[B]))
break
total_matching_catalysts++
if(cached_my_atom)
if(!C.required_container)
matching_container = 1
else
if(cached_my_atom.type == C.required_container)//if the suspected container is a container
matching_container = 1
if (isliving(cached_my_atom) && !C.mob_react) //Makes it so certain chemical reactions don't occur in mobs
return
if(!C.required_other)//Checks for other things required
matching_other = 1//binary check passes
else if(istype(cached_my_atom, /obj/item/slime_extract))//if the object is a slime_extract. This might be complicated as to not break them via fermichem
var/obj/item/slime_extract/M = cached_my_atom
if(M.Uses > 0) // added a limit to slime cores -- Muskets requested this
matching_other = 1
else
if(!C.required_container)//I'm not sure why this is here twice, I think if it's not a beaker? Oh, cyro.
matching_container = 1
if(!C.required_other)
matching_other = 1
//FermiChem
if (chem_temp > C.ExplodeTemp)//Check to see if reaction is too hot!
if (C.FermiExplode == TRUE)
//To be added!
else
FermiExplode()
//explode function!!
if(required_temp == 0 || (is_cold_recipe && chem_temp <= required_temp) || (!is_cold_recipe && chem_temp >= required_temp))//Temperature check!!
meets_temp_requirement = 1//binary pass
if(!has_special_react || C.check_special_react(src))
can_special_react = 1
if(total_matching_reagents == total_required_reagents && total_matching_catalysts == total_required_catalysts && matching_container && matching_other && meets_temp_requirement && can_special_react)
possible_reactions += C
if(possible_reactions.len)//does list exist?
var/datum/chemical_reaction/selected_reaction = possible_reactions[1]
//select the reaction with the most extreme temperature requirements
for(var/V in possible_reactions)//why V, surely that would indicate volume? V is the reaction potential.
var/datum/chemical_reaction/competitor = V //competitor? I think this is theres two of them. Troubling..!
if(selected_reaction.is_cold_recipe) //if there are no recipe conflicts, everything in possible_reactions will have this same value for is_cold_reaction. warranty void if assumption not met.
if(competitor.required_temp <= selected_reaction.required_temp)//only returns with lower if reaction "is cold" var.
selected_reaction = competitor
else
if(competitor.required_temp >= selected_reaction.required_temp) //will return with the hotter reacting first.
selected_reaction = competitor
var/list/cached_required_reagents = selected_reaction.required_reagents//update reagents list
var/list/cached_results = selected_reaction.results//resultant chemical list
var/special_react_result = selected_reaction.check_special_react(src)
var/list/multiplier = INFINITY //Wat
for(var/B in cached_required_reagents) //
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
//Splits reactions into two types; FermiChem is advanced reaction mechanics, Other is default reaction.
//FermiChem relies on two additional properties; pH and impurity
//Temperature plays into a larger role too.
//if(selected_reaction)
var/datum/chemical_reaction/C = selected_reaction
if (C.FermiChem == TRUE)
//FermiReact(C)
//B is Beaker
//P is product
//multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
var/deltaT = 0
var/deltapH = 0
var/stepChemAmmount = 0
var/ammoReacted = 0
//get purity from combined beaker reactant purities.
var/purity = 1
while (ammoReacted < multiplier)
message_admins("Loop beginning")
CHECK_TICK
//Begin Parse
//Check extremes first
if (chem_temp > C.ExplodeTemp)
//go to explode proc
message_admins("temperature is over limit: [C.ExplodeTemp] Current temperature: [chem_temp]")
FermiExplode()
if (pH > 14 || pH < 0)
//Create chemical sludge eventually(for now just destroy the beaker I guess?)
//TODO Strong acids eat glass, make it so you NEED plastic beakers for superacids(for some reactions)
message_admins("pH is lover limit, cur pH: [pH]")
FermiExplode()
//For now, purity is handled elsewhere
//Calculate DeltaT (Deviation of T from optimal)
if (chem_temp < C.OptimalTempMax || chem_temp >= C.OptimalTempMin)
deltaT = (((C.OptimalTempMin - chem_temp)**C.CurveSharpT)/((C.OptimalTempMax - C.OptimalTempMin)**C.CurveSharpT))
// 350 300
else if (chem_temp >= C.OptimalTempMax)
deltaT = 1
else
deltaT = 0
message_admins("calculating temperature factor, min: [C.OptimalTempMin], max: [C.OptimalTempMax], Exponential: [C.CurveSharpT], deltaT: [deltaT]")
//Calculate DeltapH (Deviation of pH from optimal)
//Lower range
if (pH < C.OptimalpHMin)
if (pH < (C.OptimalpHMin - C.ReactpHLim))
deltapH = 0
else
deltapH = (((pH - (C.OptimalpHMin - C.ReactpHLim))**C.CurveSharppH)/(C.ReactpHLim**C.CurveSharppH))
//Upper range
else if (pH > C.OptimalpHMin)
if (pH > (C.OptimalpHMin + C.ReactpHLim))
deltapH = 0
else
deltapH = ((C.ReactpHLim -(pH - (C.OptimalpHMax + C.ReactpHLim))+C.ReactpHLim)/(C.ReactpHLim**C.CurveSharppH))
//Within mid range
else if (pH >= C.OptimalpHMin && pH <= C.OptimalpHMax)
deltapH = 1
//This should never proc:
else
message_admins("Fermichem's pH broke!! Please let Fermis know!!")
WARNING("[my_atom] attempted to determine FermiChem pH for '[C.id]' which broke for some reason! ([usr])")
//TODO Add CatalystFact
message_admins("calculating pH factor(purity), pH: [pH], min: [C.OptimalpHMin]-[C.ReactpHLim], max: [C.OptimalpHMax]+[C.ReactpHLim], deltapH: [deltapH]")
stepChemAmmount = multiplier * deltaT
if (stepChemAmmount > C.RateUpLim)
stepChemAmmount = C.RateUpLim
else if (stepChemAmmount < 0.01)
stepChemAmmount = 0.1
if (ammoReacted > 0)
purity = ((purity * ammoReacted) + (deltapH * stepChemAmmount)) /((ammoReacted + stepChemAmmount)) //This should add the purity to the product
else
purity = deltapH
message_admins("purity: [purity], purity of beaker")
message_admins("Temp before change: [chem_temp], pH after change: [pH]")
//Apply pH changes and thermal output of reaction to beaker
chem_temp += (C.ThermicConstant * stepChemAmmount)
pH += (C.HIonRelease * stepChemAmmount)
message_admins("Temp after change: [chem_temp], pH after change: [pH]")
// End.
selected_reaction.on_reaction(src, multiplier, special_react_result)
message_admins("cached_results: [cached_results], multiplier: [multiplier], stepChemAmmount [stepChemAmmount]")
for(var/B in cached_required_reagents)
message_admins("cached_results: [cached_results], multiplier: [multiplier], stepChemAmmount [stepChemAmmount]")
remove_reagent(B, (stepChemAmmount * cached_required_reagents[B]), safety = 1)//safety? removes reagents from beaker using remove function.
for(var/P in selected_reaction.results)//Not sure how this works, what is selected_reaction.results?
multiplier = max(multiplier, 1) //this shouldnt happen ...
SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*stepChemAmmount, P)//log
add_reagent(P, cached_results[P]*stepChemAmmount, null, chem_temp)//add reagent function!! I THINK I can do this:
ammoReacted = ammoReacted + stepChemAmmount
CHECK_TICK
reaction_occurred = 1
SSblackbox.record_feedback("tally", "Fermi_chemical_reaction", ammoReacted, C.id)//log
//Standard reaction mechanics:
else:
for(var/B in cached_required_reagents) //
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
for(var/B in cached_required_reagents)
remove_reagent(B, (multiplier * cached_required_reagents[B]), safety = 1)//safety? removes reagents from beaker using remove function.
for(var/P in selected_reaction.results)//Not sure how this works, what is selected_reaction.results?
multiplier = max(multiplier, 1) //this shouldnt happen ...
SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*multiplier, P)//log
add_reagent(P, cached_results[P]*multiplier, null, chem_temp)//add reagent function!! I THINK I can do this:
var/list/seen = viewers(4, get_turf(my_atom))//Sound and sight checkers
var/iconhtml = icon2html(cached_my_atom, seen)
if(cached_my_atom)
if(!ismob(cached_my_atom)) // No bubbling mobs
if(selected_reaction.mix_sound)
playsound(get_turf(cached_my_atom), selected_reaction.mix_sound, 80, 1)
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] [selected_reaction.mix_message]</span>")
if(istype(cached_my_atom, /obj/item/slime_extract))//if there's an extract and it's used up.
var/obj/item/slime_extract/ME2 = my_atom
ME2.Uses--
if(ME2.Uses <= 0) // give the notification that the slime core is dead
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] \The [my_atom]'s power is consumed in the reaction.</span>")
ME2.name = "used slime extract"
ME2.desc = "This extract has been used up."
selected_reaction.on_reaction(src, multiplier, special_react_result)
reaction_occurred = 1
while(reaction_occurred)//while do nothing?
update_total()//Don't know waht this does.
return 0//end!
/datum/reagents/proc/FermiReact()
return
/datum/reagents/proc/FermiExplode()
return
/datum/reagents/proc/isolate_reagent(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if(R.id != reagent)
del_reagent(R.id)
update_total()
/datum/reagents/proc/del_reagent(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if(R.id == reagent)
if(my_atom && isliving(my_atom))
var/mob/living/M = my_atom
R.on_mob_delete(M)
qdel(R)
reagent_list -= R
update_total()
if(my_atom)
my_atom.on_reagent_change(DEL_REAGENT)
return 1
/datum/reagents/proc/update_total()
var/list/cached_reagents = reagent_list
total_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume < 0.1)
del_reagent(R.id)
else
total_volume += R.volume
return 0
/datum/reagents/proc/clear_reagents()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
del_reagent(R.id)
return 0
/datum/reagents/proc/reaction(atom/A, method = TOUCH, volume_modifier = 1, show_message = 1)
var/react_type
if(isliving(A))
react_type = "LIVING"
if(method == INGEST)
var/mob/living/L = A
L.taste(src)
else if(isturf(A))
react_type = "TURF"
else if(isobj(A))
react_type = "OBJ"
else
return
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
switch(react_type)
if("LIVING")
var/touch_protection = 0
if(method == VAPOR)
var/mob/living/L = A
touch_protection = L.get_permeability_protection()
R.reaction_mob(A, method, R.volume * volume_modifier, show_message, touch_protection)
if("TURF")
R.reaction_turf(A, R.volume * volume_modifier, show_message)
if("OBJ")
R.reaction_obj(A, R.volume * volume_modifier, show_message)
/datum/reagents/proc/holder_full()
if(total_volume >= maximum_volume)
return TRUE
return FALSE
//Returns the average specific heat for all reagents currently in this holder.
/datum/reagents/proc/specific_heat()
. = 0
var/cached_amount = total_volume //cache amount
var/list/cached_reagents = reagent_list //cache reagents
for(var/I in cached_reagents)
var/datum/reagent/R = I
. += R.specific_heat * (R.volume / cached_amount)
/datum/reagents/proc/adjust_thermal_energy(J, min_temp = 2.7, max_temp = 1000)
var/S = specific_heat()
chem_temp = CLAMP(chem_temp + (J / (S * total_volume)), 2.7, 1000)
/datum/reagents/proc/add_reagent(reagent, amount, list/data=null, reagtemp = 300, pH = 7, no_react = 0)//EDIT HERE TOO ~FERMICHEM~
if(!isnum(amount) || !amount)
return FALSE
if(amount <= 0)
return FALSE
var/datum/reagent/D = GLOB.chemical_reagents_list[reagent]
if(!D)
WARNING("[my_atom] attempted to add a reagent called '[reagent]' which doesn't exist. ([usr])")
return FALSE
update_total()
var/cached_total = total_volume
if(cached_total + amount > maximum_volume)
amount = (maximum_volume - cached_total) //Doesnt fit in. Make it disappear. Shouldnt happen. Will happen.
if(amount <= 0)
return FALSE
var/new_total = cached_total + amount
var/cached_temp = chem_temp
var/list/cached_reagents = reagent_list
//Equalize temperature - Not using specific_heat() because the new chemical isn't in yet.
var/specific_heat = 0
var/thermal_energy = 0
for(var/i in cached_reagents)
var/datum/reagent/R = i
specific_heat += R.specific_heat * (R.volume / new_total)
thermal_energy += R.specific_heat * R.volume * cached_temp
specific_heat += D.specific_heat * (amount / new_total)
thermal_energy += D.specific_heat * amount * reagtemp
chem_temp = thermal_energy / (specific_heat * new_total)
////
//add the reagent to the existing if it exists
for(var/A in cached_reagents)
var/datum/reagent/R = A
if (R.id == reagent)
R.volume += amount
update_total()
if(my_atom)
my_atom.on_reagent_change(ADD_REAGENT)
R.on_merge(data, amount)
if(!no_react)
handle_reactions()
return TRUE
//otherwise make a new one
var/datum/reagent/R = new D.type(data)
cached_reagents += R
R.holder = src
R.volume = amount
if(data)
R.data = data
R.on_new(data)
if(isliving(my_atom))
R.on_mob_add(my_atom) //Must occur befor it could posibly run on_mob_delete
update_total()
if(my_atom)
my_atom.on_reagent_change(ADD_REAGENT)
if(!no_react)
handle_reactions()
return TRUE
/datum/reagents/proc/add_reagent_list(list/list_reagents, list/data=null) // Like add_reagent but you can enter a list. Format it like this: list("toxin" = 10, "beer" = 15)
for(var/r_id in list_reagents)
var/amt = list_reagents[r_id]
add_reagent(r_id, amt, data)
/datum/reagents/proc/remove_reagent(reagent, amount, safety)//Added a safety check for the trans_id_to
if(isnull(amount))
amount = 0
CRASH("null amount passed to reagent code")
return FALSE
if(!isnum(amount))
return FALSE
if(amount < 0)
return FALSE
var/list/cached_reagents = reagent_list
for(var/A in cached_reagents)
var/datum/reagent/R = A
if (R.id == reagent)
//clamp the removal amount to be between current reagent amount
//and zero, to prevent removing more than the holder has stored
amount = CLAMP(amount, 0, R.volume)
R.volume -= amount
update_total()
if(!safety)//So it does not handle reactions when it need not to
handle_reactions()
if(my_atom)
my_atom.on_reagent_change(REM_REAGENT)
return TRUE
return FALSE
/datum/reagents/proc/has_reagent(reagent, amount = -1)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if (R.id == reagent)
if(!amount)
return R
else
if(R.volume >= amount)
return R
else
return 0
return 0
/datum/reagents/proc/get_reagent_amount(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if (R.id == reagent)
return R.volume
return 0
/datum/reagents/proc/get_reagents()
var/list/names = list()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
names += R.name
return jointext(names, ",")
/datum/reagents/proc/remove_all_type(reagent_type, amount, strict = 0, safety = 1) // Removes all reagent of X type. @strict set to 1 determines whether the childs of the type are included.
if(!isnum(amount))
return 1
var/list/cached_reagents = reagent_list
var/has_removed_reagent = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
var/matches = 0
// Switch between how we check the reagent type
if(strict)
if(R.type == reagent_type)
matches = 1
else
if(istype(R, reagent_type))
matches = 1
// We found a match, proceed to remove the reagent. Keep looping, we might find other reagents of the same type.
if(matches)
// Have our other proc handle removement
has_removed_reagent = remove_reagent(R.id, amount, safety)
return has_removed_reagent
//two helper functions to preserve data across reactions (needed for xenoarch)
/datum/reagents/proc/get_data(reagent_id)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.id == reagent_id)
return R.data
/datum/reagents/proc/set_data(reagent_id, new_data)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.id == reagent_id)
R.data = new_data
/datum/reagents/proc/copy_data(datum/reagent/current_reagent)
if(!current_reagent || !current_reagent.data)
return null
if(!istype(current_reagent.data, /list))
return current_reagent.data
var/list/trans_data = current_reagent.data.Copy()
// We do this so that introducing a virus to a blood sample
// doesn't automagically infect all other blood samples from
// the same donor.
//
// Technically we should probably copy all data lists, but
// that could possibly eat up a lot of memory needlessly
// if most data lists are read-only.
if(trans_data["viruses"])
var/list/v = trans_data["viruses"]
trans_data["viruses"] = v.Copy()
return trans_data
/datum/reagents/proc/get_reagent(type)
var/list/cached_reagents = reagent_list
. = locate(type) in cached_reagents
/datum/reagents/proc/generate_taste_message(minimum_percent=15)
// the lower the minimum percent, the more sensitive the message is.
var/list/out = list()
var/list/tastes = list() //descriptor = strength
if(minimum_percent <= 100)
for(var/datum/reagent/R in reagent_list)
if(!R.taste_mult)
continue
if(istype(R, /datum/reagent/consumable/nutriment))
var/list/taste_data = R.data
for(var/taste in taste_data)
var/ratio = taste_data[taste]
var/amount = ratio * R.taste_mult * R.volume
if(taste in tastes)
tastes[taste] += amount
else
tastes[taste] = amount
else
var/taste_desc = R.taste_description
var/taste_amount = R.volume * R.taste_mult
if(taste_desc in tastes)
tastes[taste_desc] += taste_amount
else
tastes[taste_desc] = taste_amount
//deal with percentages
// TODO it would be great if we could sort these from strong to weak
var/total_taste = counterlist_sum(tastes)
if(total_taste > 0)
for(var/taste_desc in tastes)
var/percent = tastes[taste_desc]/total_taste * 100
if(percent < minimum_percent)
continue
var/intensity_desc = "a hint of"
if(percent > minimum_percent * 2 || percent == 100)
intensity_desc = ""
else if(percent > minimum_percent * 3)
intensity_desc = "the strong flavor of"
if(intensity_desc != "")
out += "[intensity_desc] [taste_desc]"
else
out += "[taste_desc]"
return english_list(out, "something indescribable")
/datum/reagents/proc/expose_temperature(var/temperature, var/coeff=0.02)
var/temp_delta = (temperature - chem_temp) * coeff
if(temp_delta > 0)
chem_temp = min(chem_temp + max(temp_delta, 1), temperature)
else
chem_temp = max(chem_temp + min(temp_delta, -1), temperature)
chem_temp = round(chem_temp)
handle_reactions()
///////////////////////////////////////////////////////////////////////////////////
// Convenience proc to create a reagents holder for an atom
// Max vol is maximum volume of holder
/atom/proc/create_reagents(max_vol)
if(reagents)
qdel(reagents)
reagents = new/datum/reagents(max_vol)
reagents.my_atom = src
/proc/get_random_reagent_id() // Returns a random reagent ID minus blacklisted reagents
var/static/list/random_reagents = list()
if(!random_reagents.len)
for(var/thing in subtypesof(/datum/reagent))
var/datum/reagent/R = thing
if(initial(R.can_synth))
random_reagents += initial(R.id)
var/picked_reagent = pick(random_reagents)
return picked_reagent
+303 -60
View File
@@ -48,10 +48,15 @@
var/maximum_volume = 100
var/atom/my_atom = null
var/chem_temp = 150
var/pH = REAGENT_NORMAL_PH
var/last_tick = 1
var/addiction_tick = 1
var/list/datum/reagent/addiction_list = new/list()
var/reagents_holder_flags
var/targetVol = 0
var/reactedVol = 0
var/fermiIsReacting = FALSE
var/fermiReactID = null
/datum/reagents/New(maximum=100)
maximum_volume = maximum
@@ -182,7 +187,10 @@
var/transfer_amount = T.volume * part
if(preserve_data)
trans_data = copy_data(T)
R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, no_react = 1) //we only handle reaction after every reagent has been transfered.
//fermichem Added ph TODO: add T.purity
R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, pH, no_react = TRUE) //we only handle reaction after every reagent has been transfered.
//R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, pH, T.purity, no_react = TRUE) //we only handle reaction after every reagent has been transfered.
remove_reagent(T.id, transfer_amount)
update_total()
@@ -242,7 +250,8 @@
if(current_reagent.id == reagent)
if(preserve_data)
trans_data = current_reagent.data
R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp)
R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp, pH, no_react = TRUE) //Fermichem edit TODO: add purity
//R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp, pH, current_reagent.purity, no_react = TRUE) //Fermichem edit
remove_reagent(current_reagent.id, amount, 1)
break
@@ -332,19 +341,37 @@
R.on_update (A)
update_total()
/datum/reagents/proc/handle_reactions()
var/list/cached_reagents = reagent_list
var/list/cached_reactions = GLOB.chemical_reactions_list
var/datum/cached_my_atom = my_atom
if(reagents_holder_flags & REAGENT_NOREACT)
/datum/reagents/proc/handle_reactions()//HERE EDIT HERE THE MAIN REACTION FERMICHEMS ASSEMBLE! I hope rp is similar
if(fermiIsReacting == TRUE)
//reagents_holder_flags |= REAGENT_NOREACT unsure if this is needed
return
var/list/cached_reagents = reagent_list //a list of the reagents?
var/list/cached_reactions = GLOB.chemical_reactions_list //a list of the whole reactions?
var/datum/cached_my_atom = my_atom //It says my atom, but I didn't bring one with me!!
if(reagents_holder_flags & REAGENT_NOREACT) //Not sure on reagents_holder_flags, but I think it checks to see if theres a reaction with current stuff.
return //Yup, no reactions here. No siree.
var/reaction_occurred = 0
do
var/list/possible_reactions = list()
reaction_occurred = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
var/reaction_occurred = 0 // checks if reaction, binary variable
var/continue_reacting = FALSE //Helps keep track what kind of reaction is occuring; standard or fermi.
//if(fermiIsReacting == TRUE)
/* if (reactedVol >= targetVol && targetVol != 0)
STOP_PROCESSING(SSprocessing, src)
fermiIsReacting = FALSE
message_admins("FermiChem processing stopped in reaction handler")
reaction_occurred = 1
return
else
message_admins("FermiChem processing passed in reaction handler")
return
*/
do //What does do do in byond? It sounds very redundant? is it a while loop?
var/list/possible_reactions = list() //init list
reaction_occurred = 0 // sets it back to 0?
for(var/reagent in cached_reagents) //for reagent in beaker/holder
var/datum/reagent/R = reagent //check to make sure that reagent is there for the reaction list
for(var/reaction in cached_reactions[R.id]) // Was a big list but now it should be smaller since we filtered it with our reagent id
if(!reaction)
continue
@@ -364,6 +391,7 @@
var/has_special_react = C.special_react
var/can_special_react = 0
for(var/B in cached_required_reagents)
if(!has_reagent(B, cached_required_reagents[B]))
break
@@ -377,26 +405,36 @@
matching_container = 1
else
if(cached_my_atom.type == C.required_container)
if(cached_my_atom.type == C.required_container)//if the suspected container is a container
matching_container = 1
if (isliving(cached_my_atom) && !C.mob_react) //Makes it so certain chemical reactions don't occur in mobs
return
if(!C.required_other)
matching_other = 1
if(!C.required_other)//Checks for other things required
matching_other = 1//binary check passes
else if(istype(cached_my_atom, /obj/item/slime_extract))
else if(istype(cached_my_atom, /obj/item/slime_extract))//if the object is a slime_extract. This might be complicated as to not break them via fermichem
var/obj/item/slime_extract/M = cached_my_atom
if(M.Uses > 0) // added a limit to slime cores -- Muskets requested this
matching_other = 1
else
if(!C.required_container)
if(!C.required_container)//I'm not sure why this is here twice, I think if it's not a beaker? Oh, cyro.
matching_container = 1
if(!C.required_other)
matching_other = 1
if(required_temp == 0 || (is_cold_recipe && chem_temp <= required_temp) || (!is_cold_recipe && chem_temp >= required_temp))
meets_temp_requirement = 1
//FermiChem
/*
if (chem_temp > C.ExplodeTemp)//Check to see if reaction is too hot!
if (C.FermiExplode == TRUE)
//To be added!
else
FermiExplode()
//explode function!!
*/
if(required_temp == 0 || (is_cold_recipe && chem_temp <= required_temp) || (!is_cold_recipe && chem_temp >= required_temp))//Temperature check!!
meets_temp_requirement = 1//binary pass
if(!has_special_react || C.check_special_react(src))
can_special_react = 1
@@ -404,57 +442,260 @@
if(total_matching_reagents == total_required_reagents && total_matching_catalysts == total_required_catalysts && matching_container && matching_other && meets_temp_requirement && can_special_react)
possible_reactions += C
if(possible_reactions.len)
if(possible_reactions.len)//does list exist?
var/datum/chemical_reaction/selected_reaction = possible_reactions[1]
//select the reaction with the most extreme temperature requirements
for(var/V in possible_reactions)
var/datum/chemical_reaction/competitor = V
for(var/V in possible_reactions)//why V, surely that would indicate volume? V is the reaction potential.
var/datum/chemical_reaction/competitor = V //competitor? I think this is theres two of them. Troubling..!
if(selected_reaction.is_cold_recipe) //if there are no recipe conflicts, everything in possible_reactions will have this same value for is_cold_reaction. warranty void if assumption not met.
if(competitor.required_temp <= selected_reaction.required_temp)
if(competitor.required_temp <= selected_reaction.required_temp)//only returns with lower if reaction "is cold" var.
selected_reaction = competitor
else
if(competitor.required_temp >= selected_reaction.required_temp)
if(competitor.required_temp >= selected_reaction.required_temp) //will return with the hotter reacting first.
selected_reaction = competitor
var/list/cached_required_reagents = selected_reaction.required_reagents
var/list/cached_results = selected_reaction.results
var/list/cached_required_reagents = selected_reaction.required_reagents//update reagents list
var/list/cached_results = selected_reaction.results//resultant chemical list
var/special_react_result = selected_reaction.check_special_react(src)
var/list/multiplier = INFINITY
for(var/B in cached_required_reagents)
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))
var/list/multiplier = INFINITY //Wat
for(var/B in cached_required_reagents)
remove_reagent(B, (multiplier * cached_required_reagents[B]), safety = 1)
for(var/B in cached_required_reagents) //
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
for(var/P in selected_reaction.results)
multiplier = max(multiplier, 1) //this shouldnt happen ...
SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*multiplier, P)
add_reagent(P, cached_results[P]*multiplier, null, chem_temp)
//Splits reactions into two types; FermiChem is advanced reaction mechanics, Other is default reaction.
//FermiChem relies on two additional properties; pH and impurity
//Temperature plays into a larger role too.
//BRANCH HERE
//if(selected_reaction)
var/datum/chemical_reaction/C = selected_reaction
var/list/seen = viewers(4, get_turf(my_atom))
var/iconhtml = icon2html(cached_my_atom, seen)
if(cached_my_atom)
if(!ismob(cached_my_atom)) // No bubbling mobs
if(selected_reaction.mix_sound)
playsound(get_turf(cached_my_atom), selected_reaction.mix_sound, 80, 1)
if (C.FermiChem == TRUE && !continue_reacting)
message_admins("FermiChem Proc'd")
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] [selected_reaction.mix_message]</span>")
for(var/P in selected_reaction.results)
targetVol = cached_results[P]*multiplier
message_admins("FermiChem target volume: [targetVol]")
if (chem_temp > C.OptimalTempMin)//To prevent pointless reactions
//if (reactedVol < targetVol)
if (fermiIsReacting == TRUE)
return 0
else
//reactedVol = FermiReact(selected_reaction, chem_temp, pH, multiplier, reactedVol, targetVol, cached_required_reagents, cached_results)
START_PROCESSING(SSprocessing, src)
message_admins("FermiChem processing started")
fermiIsReacting = TRUE
fermiReactID = selected_reaction
reaction_occurred = 1
//else
// fermiIsReacting = FALSE
// STOP_PROCESSING(SSfastprocess, src)
else
return 0
SSblackbox.record_feedback("tally", "Fermi_chemical_reaction", reactedVol, C.id)//log
//Standard reaction mechanics:
else
for(var/B in cached_required_reagents) //
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
for(var/B in cached_required_reagents)
remove_reagent(B, (multiplier * cached_required_reagents[B]), safety = 1)//safety? removes reagents from beaker using remove function.
for(var/P in selected_reaction.results)//Not sure how this works, what is selected_reaction.results?
multiplier = max(multiplier, 1) //this shouldnt happen ...
SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*multiplier, P)//log
add_reagent(P, cached_results[P]*multiplier, null, chem_temp)//add reagent function!! I THINK I can do this:
var/list/seen = viewers(4, get_turf(my_atom))//Sound and sight checkers
var/iconhtml = icon2html(cached_my_atom, seen)
if(cached_my_atom)
if(!ismob(cached_my_atom)) // No bubbling mobs
if(selected_reaction.mix_sound)
playsound(get_turf(cached_my_atom), selected_reaction.mix_sound, 80, 1)
if(istype(cached_my_atom, /obj/item/slime_extract))
var/obj/item/slime_extract/ME2 = my_atom
ME2.Uses--
if(ME2.Uses <= 0) // give the notification that the slime core is dead
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] \The [my_atom]'s power is consumed in the reaction.</span>")
ME2.name = "used slime extract"
ME2.desc = "This extract has been used up."
to_chat(M, "<span class='notice'>[iconhtml] [selected_reaction.mix_message]</span>")
selected_reaction.on_reaction(src, multiplier, special_react_result)
reaction_occurred = 1
if(istype(cached_my_atom, /obj/item/slime_extract))//if there's an extract and it's used up.
var/obj/item/slime_extract/ME2 = my_atom
ME2.Uses--
if(ME2.Uses <= 0) // give the notification that the slime core is dead
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] \The [my_atom]'s power is consumed in the reaction.</span>")
ME2.name = "used slime extract"
ME2.desc = "This extract has been used up."
while(reaction_occurred)
update_total()
return 0
selected_reaction.on_reaction(src, multiplier, special_react_result)
reaction_occurred = 1
continue_reacting = TRUE
while(reaction_occurred)//while do nothing?
update_total()//Don't know waht this does.
return 0//end!
/datum/reagents/process()
var/datum/chemical_reaction/C = fermiReactID
var/list/cached_required_reagents = C.required_reagents//update reagents list
var/list/cached_results = C.results//resultant chemical list
var/multiplier = INFINITY
message_admins("updating targetVol from [targetVol]")
for(var/B in cached_required_reagents) //
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))
if (multiplier == 0)
STOP_PROCESSING(SSprocessing, src)
fermiIsReacting = FALSE
message_admins("FermiChem STOPPED due to reactant removal! Reacted vol: [reactedVol] of [targetVol]")
reactedVol = 0
targetVol = 0
handle_reactions()
update_total()
return
for(var/P in cached_results)
targetVol = cached_results[P]*multiplier
message_admins("to [targetVol]")
if (fermiIsReacting == FALSE)
message_admins("THIS SHOULD NEVER APPEAR!")
if (chem_temp > C.OptimalTempMin && fermiIsReacting == TRUE)//To prevent pointless reactions
if (reactedVol < targetVol)
reactedVol = FermiReact(fermiReactID, chem_temp, pH, reactedVol, targetVol, cached_required_reagents, cached_results)
message_admins("FermiChem tick activated started, Reacted vol: [reactedVol] of [targetVol]")
else
STOP_PROCESSING(SSprocessing, src)
fermiIsReacting = FALSE
message_admins("FermiChem STOPPED due to volume reached! Reacted vol: [reactedVol] of [targetVol]")
reactedVol = 0
targetVol = 0
handle_reactions()
update_total()
return
else
STOP_PROCESSING(SSprocessing, src)
message_admins("FermiChem STOPPED due to temperature! Reacted vol: [reactedVol] of [targetVol]")
fermiIsReacting = FALSE
reactedVol = 0
targetVol = 0
handle_reactions()
update_total()
return
//handle_reactions()
/datum/reagents/proc/FermiReact(selected_reaction, chem_temp, pH, reactedVol, targetVol, cached_required_reagents, cached_results)
var/datum/chemical_reaction/C = selected_reaction
var/deltaT = 0
var/deltapH = 0
var/stepChemAmmount = 0
//var/ammoReacted = 0
//get purity from combined beaker reactant purities HERE.
var/purity = 1
//var/tempVol = totalVol
message_admins("Loop beginning")
//Begin Parse
//Check extremes first
if (chem_temp > C.ExplodeTemp)
//go to explode proc
message_admins("temperature is over limit: [C.ExplodeTemp] Current temperature: [chem_temp]")
FermiExplode()
if (pH > 14 || pH < 0)
//Create chemical sludge eventually(for now just destroy the beaker I guess?)
//TODO Strong acids eat glass, make it so you NEED plastic beakers for superacids(for some reactions)
message_admins("pH is lover limit, cur pH: [pH]")
FermiExplode()
//For now, purity is handled elsewhere
//Calculate DeltaT (Deviation of T from optimal)
if (chem_temp < C.OptimalTempMax && chem_temp >= C.OptimalTempMin)
deltaT = (((C.OptimalTempMin - chem_temp)**C.CurveSharpT)/((C.OptimalTempMax - C.OptimalTempMin)**C.CurveSharpT))
else if (chem_temp >= C.OptimalTempMax)
deltaT = 1
else
deltaT = 0
message_admins("calculating temperature factor, min: [C.OptimalTempMin], max: [C.OptimalTempMax], Exponential: [C.CurveSharpT], deltaT: [deltaT]")
//Calculate DeltapH (Deviation of pH from optimal)
//Lower range
if (pH < C.OptimalpHMin)
if (pH < (C.OptimalpHMin - C.ReactpHLim))
deltapH = 0
else
deltapH = (((pH - (C.OptimalpHMin - C.ReactpHLim))**C.CurveSharppH)/(C.ReactpHLim**C.CurveSharppH))
//Upper range
else if (pH > C.OptimalpHMin)
if (pH > (C.OptimalpHMin + C.ReactpHLim))
deltapH = 0
else
deltapH = ((C.ReactpHLim -(pH - (C.OptimalpHMax + C.ReactpHLim))+C.ReactpHLim)/(C.ReactpHLim**C.CurveSharppH))
//Within mid range
else if (pH >= C.OptimalpHMin && pH <= C.OptimalpHMax)
deltapH = 1
//This should never proc:
else
message_admins("Fermichem's pH broke!! Please let Fermis know!!")
WARNING("[my_atom] attempted to determine FermiChem pH for '[C.id]' which broke for some reason! ([usr])")
//TODO Add CatalystFact
message_admins("calculating pH factor(purity), pH: [pH], min: [C.OptimalpHMin]-[C.ReactpHLim], max: [C.OptimalpHMax]+[C.ReactpHLim], deltapH: [deltapH]")
stepChemAmmount = targetVol * deltaT
if (stepChemAmmount > C.RateUpLim)
stepChemAmmount = C.RateUpLim
else if (stepChemAmmount <= 0.01)
message_admins("stepChem underflow [stepChemAmmount]")
stepChemAmmount = 0.02
if ((reactedVol + stepChemAmmount) > targetVol)
stepChemAmmount = targetVol - reactedVol
message_admins("target volume reached. Reaction should stop after this loop. stepChemAmmount: [stepChemAmmount] + reactedVol: [reactedVol] = targetVol [targetVol]")
if (reactedVol > 0)
purity = ((purity * reactedVol) + (deltapH * stepChemAmmount)) /((reactedVol+ stepChemAmmount)) //This should add the purity to the product
else
purity = deltapH
// End.
/*
for(var/B in cached_required_reagents) //
tempVol = min(reactedVol, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
*/
message_admins("cached_results: [cached_results], reactedVol: [reactedVol], stepChemAmmount [stepChemAmmount]")
for(var/B in cached_required_reagents)
message_admins("cached_required_reagents(B): [cached_required_reagents[B]], reactedVol: [reactedVol], base stepChemAmmount [stepChemAmmount]")
remove_reagent(B, (stepChemAmmount * cached_required_reagents[B]), safety = 1)//safety? removes reagents from beaker using remove function.
for(var/P in cached_results)//Not sure how this works, what is selected_reaction.results?
//reactedVol = max(reactedVol, 1) //this shouldnt happen ...
SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*stepChemAmmount, P)//log
add_reagent(P, cached_results[P]*stepChemAmmount, null, chem_temp)//add reagent function!! I THINK I can do this:
message_admins("purity: [purity], purity of beaker")
message_admins("Temp before change: [chem_temp], pH after change: [pH]")
//Apply pH changes and thermal output of reaction to beaker
chem_temp += (C.ThermicConstant * stepChemAmmount)
pH += (C.HIonRelease * stepChemAmmount)
message_admins("Temp after change: [chem_temp], pH after change: [pH]")
reactedVol = reactedVol + stepChemAmmount
return (reactedVol)
/datum/reagents/proc/FermiExplode()
return
/datum/reagents/proc/isolate_reagent(reagent)
var/list/cached_reagents = reagent_list
@@ -544,7 +785,7 @@
var/S = specific_heat()
chem_temp = CLAMP(chem_temp + (J / (S * total_volume)), 2.7, 1000)
/datum/reagents/proc/add_reagent(reagent, amount, list/data=null, reagtemp = 300, no_react = 0)
/datum/reagents/proc/add_reagent(reagent, amount, list/data=null, reagtemp = 300, pH = 7, no_react = 0)//EDIT HERE TOO ~FERMICHEM~
if(!isnum(amount) || !amount)
return FALSE
@@ -555,7 +796,7 @@
if(!D)
WARNING("[my_atom] attempted to add a reagent called '[reagent]' which doesn't exist. ([usr])")
return FALSE
update_total()
var/cached_total = total_volume
if(cached_total + amount > maximum_volume)
@@ -596,12 +837,14 @@
cached_reagents += R
R.holder = src
R.volume = amount
R.loc = get_turf(my_atom)
if(data)
R.data = data
R.on_new(data)
if(isliving(my_atom))
R.on_mob_add(my_atom) //Must occur befor it could posibly run on_mob_delete
R.on_mob_add(my_atom) //Must occur befor it could posibly run on_mob_delete
update_total()
if(my_atom)
my_atom.on_reagent_change(ADD_REAGENT)
@@ -0,0 +1,952 @@
/proc/build_chemical_reagent_list()
//Chemical Reagents - Initialises all /datum/reagent into a list indexed by reagent id
if(GLOB.chemical_reagents_list)
return
var/paths = subtypesof(/datum/reagent)
GLOB.chemical_reagents_list = list()
for(var/path in paths)
var/datum/reagent/D = new path()
GLOB.chemical_reagents_list[D.id] = D
/proc/build_chemical_reactions_list()
//Chemical Reactions - Initialises all /datum/chemical_reaction into a list
// It is filtered into multiple lists within a list.
// For example:
// chemical_reaction_list["plasma"] is a list of all reactions relating to plasma
if(GLOB.chemical_reactions_list)
return
var/paths = subtypesof(/datum/chemical_reaction)
GLOB.chemical_reactions_list = list()
for(var/path in paths)
var/datum/chemical_reaction/D = new path()
var/list/reaction_ids = list()
if(D.required_reagents && D.required_reagents.len)
for(var/reaction in D.required_reagents)
reaction_ids += reaction
// Create filters based on each reagent id in the required reagents list
for(var/id in reaction_ids)
if(!GLOB.chemical_reactions_list[id])
GLOB.chemical_reactions_list[id] = list()
GLOB.chemical_reactions_list[id] += D
break // Don't bother adding ourselves to other reagent ids, it is redundant
///////////////////////////////////////////////////////////////////////////////////
/datum/reagents
var/list/datum/reagent/reagent_list = new/list()
var/total_volume = 0
var/maximum_volume = 100
var/atom/my_atom = null
var/chem_temp = 150
var/pH = REAGENT_NORMAL_PH
var/last_tick = 1
var/addiction_tick = 1
var/list/datum/reagent/addiction_list = new/list()
var/reagents_holder_flags
/datum/reagents/New(maximum=100)
maximum_volume = maximum
//I dislike having these here but map-objects are initialised before world/New() is called. >_>
if(!GLOB.chemical_reagents_list)
build_chemical_reagent_list()
if(!GLOB.chemical_reactions_list)
build_chemical_reactions_list()
/datum/reagents/Destroy()
. = ..()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
qdel(R)
cached_reagents.Cut()
cached_reagents = null
if(my_atom && my_atom.reagents == src)
my_atom.reagents = null
my_atom = null
// Used in attack logs for reagents in pills and such
/datum/reagents/proc/log_list()
if(!length(reagent_list))
return "no reagents"
var/list/data = list()
for(var/r in reagent_list) //no reagents will be left behind
var/datum/reagent/R = r
data += "[R.id] ([round(R.volume, 0.1)]u)"
//Using IDs because SOME chemicals (I'm looking at you, chlorhydrate-beer) have the same names as other chemicals.
return english_list(data)
/datum/reagents/proc/remove_any(amount = 1)
var/list/cached_reagents = reagent_list
var/total_transfered = 0
var/current_list_element = 1
current_list_element = rand(1, cached_reagents.len)
while(total_transfered != amount)
if(total_transfered >= amount)
break
if(total_volume <= 0 || !cached_reagents.len)
break
if(current_list_element > cached_reagents.len)
current_list_element = 1
var/datum/reagent/R = cached_reagents[current_list_element]
remove_reagent(R.id, 1)
current_list_element++
total_transfered++
update_total()
handle_reactions()
return total_transfered
/datum/reagents/proc/remove_all(amount = 1)
var/list/cached_reagents = reagent_list
if(total_volume > 0)
var/part = amount / total_volume
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
remove_reagent(R.id, R.volume * part)
update_total()
handle_reactions()
return amount
/datum/reagents/proc/get_master_reagent_name()
var/list/cached_reagents = reagent_list
var/name
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
name = R.name
return name
/datum/reagents/proc/get_master_reagent_id()
var/list/cached_reagents = reagent_list
var/id
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
id = R.id
return id
/datum/reagents/proc/get_master_reagent()
var/list/cached_reagents = reagent_list
var/datum/reagent/master
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
master = R
return master
/datum/reagents/proc/trans_to(obj/target, amount=1, multiplier=1, preserve_data=1, no_react = 0)//if preserve_data=0, the reagents data will be lost. Usefull if you use data for some strange stuff and don't want it to be transferred.
var/list/cached_reagents = reagent_list
if(!target || !total_volume)
return
if(amount < 0)
return
var/datum/reagents/R
if(istype(target, /datum/reagents))
R = target
else
if(!target.reagents)
return
R = target.reagents
amount = min(min(amount, src.total_volume), R.maximum_volume-R.total_volume)
var/part = amount / src.total_volume
var/trans_data = null
for(var/reagent in cached_reagents)
var/datum/reagent/T = reagent
var/transfer_amount = T.volume * part
if(preserve_data)
trans_data = copy_data(T)
//fermichem Added ph TODO: add T.purity
R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, pH, no_react = TRUE) //we only handle reaction after every reagent has been transfered.
//R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, pH, T.purity, no_react = TRUE) //we only handle reaction after every reagent has been transfered.
remove_reagent(T.id, transfer_amount)
update_total()
R.update_total()
if(!no_react)
R.handle_reactions()
src.handle_reactions()
return amount
/datum/reagents/proc/copy_to(obj/target, amount=1, multiplier=1, preserve_data=1)
var/list/cached_reagents = reagent_list
if(!target || !total_volume)
return
var/datum/reagents/R
if(istype(target, /datum/reagents))
R = target
else
if(!target.reagents)
return
R = target.reagents
if(amount < 0)
return
amount = min(min(amount, total_volume), R.maximum_volume-R.total_volume)
var/part = amount / total_volume
var/trans_data = null
for(var/reagent in cached_reagents)
var/datum/reagent/T = reagent
var/copy_amount = T.volume * part
if(preserve_data)
trans_data = T.data
R.add_reagent(T.id, copy_amount * multiplier, trans_data)
src.update_total()
R.update_total()
R.handle_reactions()
src.handle_reactions()
return amount
/datum/reagents/proc/trans_id_to(obj/target, reagent, amount=1, preserve_data=1)//Not sure why this proc didn't exist before. It does now! /N
var/list/cached_reagents = reagent_list
if (!target)
return
if (!target.reagents || src.total_volume<=0 || !src.get_reagent_amount(reagent))
return
if(amount < 0)
return
var/datum/reagents/R = target.reagents
if(src.get_reagent_amount(reagent)<amount)
amount = src.get_reagent_amount(reagent)
amount = min(amount, R.maximum_volume-R.total_volume)
var/trans_data = null
for (var/CR in cached_reagents)
var/datum/reagent/current_reagent = CR
if(current_reagent.id == reagent)
if(preserve_data)
trans_data = current_reagent.data
R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp, pH, no_react = TRUE) //Fermichem edit TODO: add purity
//R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp, pH, current_reagent.purity, no_react = TRUE) //Fermichem edit
remove_reagent(current_reagent.id, amount, 1)
break
src.update_total()
R.update_total()
R.handle_reactions()
return amount
/datum/reagents/proc/metabolize(mob/living/carbon/C, can_overdose = FALSE, liverless = FALSE)
var/list/cached_reagents = reagent_list
var/list/cached_addictions = addiction_list
if(C)
expose_temperature(C.bodytemperature, 0.25)
var/need_mob_update = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(QDELETED(R.holder))
continue
if(liverless && !R.self_consuming) //need to be metabolized
continue
if(!C)
C = R.holder.my_atom
if(C && R)
if(C.reagent_check(R) != 1)
if(can_overdose)
if(R.overdose_threshold)
if(R.volume >= R.overdose_threshold && !R.overdosed)
R.overdosed = 1
need_mob_update += R.overdose_start(C)
if(R.addiction_threshold)
if(R.volume >= R.addiction_threshold && !is_type_in_list(R, cached_addictions))
var/datum/reagent/new_reagent = new R.type()
cached_addictions.Add(new_reagent)
if(R.overdosed)
need_mob_update += R.overdose_process(C)
if(is_type_in_list(R,cached_addictions))
for(var/addiction in cached_addictions)
var/datum/reagent/A = addiction
if(istype(R, A))
A.addiction_stage = -15 // you're satisfied for a good while.
need_mob_update += R.on_mob_life(C)
if(can_overdose)
if(addiction_tick == 6)
addiction_tick = 1
for(var/addiction in cached_addictions)
var/datum/reagent/R = addiction
if(C && R)
R.addiction_stage++
if(1 <= R.addiction_stage && R.addiction_stage <= R.addiction_stage1_end)
need_mob_update += R.addiction_act_stage1(C)
else if(R.addiction_stage1_end <= R.addiction_stage && R.addiction_stage <= R.addiction_stage2_end)
need_mob_update += R.addiction_act_stage2(C)
else if(R.addiction_stage2_end <= R.addiction_stage && R.addiction_stage <= R.addiction_stage3_end)
need_mob_update += R.addiction_act_stage3(C)
else if(R.addiction_stage3_end <= R.addiction_stage && R.addiction_stage <= R.addiction_stage4_end)
need_mob_update += R.addiction_act_stage4(C)
else if(R.addiction_stage4_end <= R.addiction_stage)
to_chat(C, "<span class='notice'>You feel like you've gotten over your need for [R.name].</span>")
SEND_SIGNAL(C, COMSIG_CLEAR_MOOD_EVENT, "[R.id]_addiction")
cached_addictions.Remove(R)
addiction_tick++
if(C && need_mob_update) //some of the metabolized reagents had effects on the mob that requires some updates.
C.updatehealth()
C.update_canmove()
C.update_stamina()
update_total()
/datum/reagents/proc/set_reacting(react = TRUE)
if(react)
reagents_holder_flags &= ~(REAGENT_NOREACT)
else
reagents_holder_flags |= REAGENT_NOREACT
/datum/reagents/proc/conditional_update_move(atom/A, Running = 0)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
R.on_move (A, Running)
update_total()
/datum/reagents/proc/conditional_update(atom/A)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
R.on_update (A)
update_total()
/datum/reagents/proc/handle_reactions()//HERE EDIT HERE THE MAIN REACTION FERMICHEMS ASSEMBLE! I hope rp is similar
//FermiChem
var/purity = 1
var/ammoReacted = 0
var/deltaT = 0
var/deltapH = 0
var/stepChemAmmount = 0
var/list/cached_reagents = reagent_list //a list of the reagents?
var/list/cached_reactions = GLOB.chemical_reactions_list //a list of the whole reactions?
var/datum/cached_my_atom = my_atom //It says my atom, but I didn't bring one with me!!
if(reagents_holder_flags & REAGENT_NOREACT) //Not sure on reagents_holder_flags, but I think it checks to see if theres a reaction with current stuff.
return //Yup, no reactions here. No siree.
var/reaction_occurred = 0 // checks if reaction, binary variable
do //What does do do in byond? It sounds very redundant? is it a while loop?
var/list/possible_reactions = list() //init list
reaction_occurred = 0 // sets it back to 0?
for(var/reagent in cached_reagents) //for reagent in beaker/holder
var/datum/reagent/R = reagent //check to make sure that reagent is there for the reaction list
for(var/reaction in cached_reactions[R.id]) // Was a big list but now it should be smaller since we filtered it with our reagent id
if(!reaction)
continue
var/datum/chemical_reaction/C = reaction
var/list/cached_required_reagents = C.required_reagents
var/total_required_reagents = cached_required_reagents.len
var/total_matching_reagents = 0
var/list/cached_required_catalysts = C.required_catalysts
var/total_required_catalysts = cached_required_catalysts.len
var/total_matching_catalysts= 0
var/matching_container = 0
var/matching_other = 0
var/required_temp = C.required_temp
var/is_cold_recipe = C.is_cold_recipe
var/meets_temp_requirement = 0
var/has_special_react = C.special_react
var/can_special_react = 0
//FermiChem WHY ARE VARIBLES SO ESTRANGED it makes me sad
var/OptimalTempMin = C.OptimalTempMin // Lower area of bell curve for determining heat based rate reactions
var/OptimalTempMax = C.OptimalTempMax
var/ExplodeTemp = C.ExplodeTemp
var/OptimalpHMin = C.OptimalpHMin
var/OptimalpHMax = C.OptimalpHMax
var/ReactpHLim = C.ReactpHLim
//var/CatalystFact = C.CatalystFact
var/CurveSharpT = C.CurveSharpT
var/CurveSharppH = C.CurveSharppH
var/ThermicConstant = C.ThermicConstant
var/HIonRelease = C.HIonRelease
var/RateUpLim = C.RateUpLim
var/FermiChem = C.FermiChem
var/FermiExplode = C.FermiExplode
var/ImpureChem = C.ImpureChem
//FermiChem
/*
var/purity = 1
var/ammoReacted = 0
var/deltaT = 0
var/deltapH = 0
var/stepChemAmmount = 0
*/
for(var/B in cached_required_reagents)
if(!has_reagent(B, cached_required_reagents[B]))
break
total_matching_reagents++
for(var/B in cached_required_catalysts)
if(!has_reagent(B, cached_required_catalysts[B]))
break
total_matching_catalysts++
if(cached_my_atom)
if(!C.required_container)
matching_container = 1
else
if(cached_my_atom.type == C.required_container)//if the suspected container is a container
matching_container = 1
if (isliving(cached_my_atom) && !C.mob_react) //Makes it so certain chemical reactions don't occur in mobs
return
if(!C.required_other)//Checks for other things required
matching_other = 1//binary check passes
else if(istype(cached_my_atom, /obj/item/slime_extract))//if the object is a slime_extract. This might be complicated as to not break them via fermichem
var/obj/item/slime_extract/M = cached_my_atom
if(M.Uses > 0) // added a limit to slime cores -- Muskets requested this
matching_other = 1
else
if(!C.required_container)//I'm not sure why this is here twice, I think if it's not a beaker? Oh, cyro.
matching_container = 1
if(!C.required_other)
matching_other = 1
//FermiChem
if(required_temp == 0 || (is_cold_recipe && chem_temp <= required_temp) || (!is_cold_recipe && chem_temp >= required_temp))//Temperature check!!
meets_temp_requirement = 1//binary pass
if(!has_special_react || C.check_special_react(src))
can_special_react = 1
if(total_matching_reagents == total_required_reagents && total_matching_catalysts == total_required_catalysts && matching_container && matching_other && meets_temp_requirement && can_special_react)
possible_reactions += C
if(possible_reactions.len)//does list exist?
var/datum/chemical_reaction/selected_reaction = possible_reactions[1]
//select the reaction with the most extreme temperature requirements
for(var/V in possible_reactions)//why V, surely that would indicate volume? V is the reaction potential.
var/datum/chemical_reaction/competitor = V //competitor? I think this is theres two of them. Troubling..!
if(selected_reaction.is_cold_recipe) //if there are no recipe conflicts, everything in possible_reactions will have this same value for is_cold_reaction. warranty void if assumption not met.
if(competitor.required_temp <= selected_reaction.required_temp)//only returns with lower if reaction "is cold" var.
selected_reaction = competitor
else
if(competitor.required_temp >= selected_reaction.required_temp) //will return with the hotter reacting first.
selected_reaction = competitor
var/list/cached_required_reagents = selected_reaction.required_reagents//update reagents list
var/list/cached_results = selected_reaction.results//resultant chemical list
var/special_react_result = selected_reaction.check_special_react(src)
var/list/multiplier = INFINITY //Wat
for(var/B in cached_required_reagents) //
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
//Splits reactions into two types; FermiChem is advanced reaction mechanics, Other is default reaction.
//FermiChem relies on two additional properties; pH and impurity
//Temperature plays into a larger role too.
if (C.FermiChem == TRUE)
message_admins("Hee!!!! Someone is doing a Fermi reaction!!! I'm so excited!!")
//FermiReact(C)
//B is Beaker
//P is product
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
while (ammoReacted < multiplier)
//Begin Parse
//Check extremes first
if (chem_temp > ExplodeTemp)
//go to explode proc
FermiExplode()
if (pH > 14 || pH < 0)
//Create chemical sludge eventually(for now just destroy the beaker I guess?)
//TODO Strong acids eat glass, make it so you NEED plastic beakers for superacids(for some reactions)
FermiExplode()
//For now, purity is handled elsewhere
//Calculate DeltaT (Deviation of T from optimal)
if (chem_temp < C.OptimalTempMax)
deltaT = (((C.OptimalTempMin - chem_temp)**C.CurveSharpT)/((C.OptimalTempMax - C.OptimalTempMax)**C.CurveSharpT))
else if (chem_temp >= C.OptimalTempMax)
deltaT = 1
else
deltaT = 0
//Calculate DeltapH (Deviation of pH from optimal)
//Lower range
if (pH < C.OptimalpHMin)
if (pH < (C.OptimalpHMin - C.ReactpHLim))
deltapH = 0
else
deltapH = (((pH - (C.OptimalpHMin - C.ReactpHLim))**C.CurveSharp)/(C.ReactpHLim**C.CurveSharppH))
//Upper range
else if (pH > C.OptimalpHMin)
if (pH > (C.OptimalpHMin + C.ReactpHLim))
deltapH = 0
else
deltapH = ((C.ReactpHLim -(pH - (C.OptimalpHMax + C.ReactpHLim))+C.ReactpHLim)/(C.ReactpHLim**C.CurveSharppH))
//Within mid range
else if (pH >= C.OptimalpHMin && pH <= C.OptimalpHMax)
deltapH = 1
//This should never proc:
else
message_admins("Fermichem's pH broke!! Please let Fermis know!!")
WARNING("[my_atom] attempted to determine FermiChem pH for '[reagent]' which broke for some reason! ([usr])")
//TODO Add CatalystFact
stepChemAmmount = multiplier * deltaT
if (ammoReacted > 0)
P.purity = ((P.purity * ammoReacted) + (deltapH * stepChemAmmount)) /(2 * (ammoReacted + stepChemAmmount)) //This should add the purity to the product
else
P.purity = deltapH
//Apply pH changes and thermal output of reaction to beaker
chem_temp += (C.ThermicConstant * stepChemAmmount)
pH += (C.HIonRelease * stepChemAmmount)
// End.
selected_reaction.on_reaction(src, multiplier, special_react_result)
for(var/B in cached_required_reagents)
remove_reagent(B, (stepChemAmmount * cached_required_reagents[B]), safety = 1)//safety? removes reagents from beaker using remove function.
for(var/P in selected_reaction.results)//Not sure how this works, what is selected_reaction.results?
multiplier = max(multiplier, 1) //this shouldnt happen ...
SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*stepChemAmmount, P)//log
add_reagent(P, cached_results[P]*stepChemAmmount, null, chem_temp)//add reagent function!! I THINK I can do this:
ammoReacted = ammoReacted + stepChemAmmount
reaction_occurred = 1
SSblackbox.record_feedback("tally", "Fermi_chemical_reaction", cached_results[P]*ammoReacted, P)//log
//Standard reaction mechanics:
else:
for(var/B in cached_required_reagents) //
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
for(var/B in cached_required_reagents)
remove_reagent(B, (multiplier * cached_required_reagents[B]), safety = 1)//safety? removes reagents from beaker using remove function.
for(var/P in selected_reaction.results)//Not sure how this works, what is selected_reaction.results?
multiplier = max(multiplier, 1) //this shouldnt happen ...
SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*multiplier, P)//log
add_reagent(P, cached_results[P]*multiplier, null, chem_temp)//add reagent function!! I THINK I can do this:
var/list/seen = viewers(4, get_turf(my_atom))//Sound and sight checkers
var/iconhtml = icon2html(cached_my_atom, seen)
if(cached_my_atom)
if(!ismob(cached_my_atom)) // No bubbling mobs
if(selected_reaction.mix_sound)
playsound(get_turf(cached_my_atom), selected_reaction.mix_sound, 80, 1)
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] [selected_reaction.mix_message]</span>")
if(istype(cached_my_atom, /obj/item/slime_extract))//if there's an extract and it's used up.
var/obj/item/slime_extract/ME2 = my_atom
ME2.Uses--
if(ME2.Uses <= 0) // give the notification that the slime core is dead
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] \The [my_atom]'s power is consumed in the reaction.</span>")
ME2.name = "used slime extract"
ME2.desc = "This extract has been used up."
selected_reaction.on_reaction(src, multiplier, special_react_result)
reaction_occurred = 1
while(reaction_occurred)//while do nothing?
update_total()//Don't know waht this does.
return 0//end!
/datum/reagents/proc/FermiReact()
return
/datum/reagents/proc/FermiExplode()
return
/datum/reagents/proc/isolate_reagent(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if(R.id != reagent)
del_reagent(R.id)
update_total()
/datum/reagents/proc/del_reagent(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if(R.id == reagent)
if(my_atom && isliving(my_atom))
var/mob/living/M = my_atom
R.on_mob_delete(M)
qdel(R)
reagent_list -= R
update_total()
if(my_atom)
my_atom.on_reagent_change(DEL_REAGENT)
return 1
/datum/reagents/proc/update_total()
var/list/cached_reagents = reagent_list
total_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume < 0.1)
del_reagent(R.id)
else
total_volume += R.volume
return 0
/datum/reagents/proc/clear_reagents()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
del_reagent(R.id)
return 0
/datum/reagents/proc/reaction(atom/A, method = TOUCH, volume_modifier = 1, show_message = 1)
var/react_type
if(isliving(A))
react_type = "LIVING"
if(method == INGEST)
var/mob/living/L = A
L.taste(src)
else if(isturf(A))
react_type = "TURF"
else if(isobj(A))
react_type = "OBJ"
else
return
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
switch(react_type)
if("LIVING")
var/touch_protection = 0
if(method == VAPOR)
var/mob/living/L = A
touch_protection = L.get_permeability_protection()
R.reaction_mob(A, method, R.volume * volume_modifier, show_message, touch_protection)
if("TURF")
R.reaction_turf(A, R.volume * volume_modifier, show_message)
if("OBJ")
R.reaction_obj(A, R.volume * volume_modifier, show_message)
/datum/reagents/proc/holder_full()
if(total_volume >= maximum_volume)
return TRUE
return FALSE
//Returns the average specific heat for all reagents currently in this holder.
/datum/reagents/proc/specific_heat()
. = 0
var/cached_amount = total_volume //cache amount
var/list/cached_reagents = reagent_list //cache reagents
for(var/I in cached_reagents)
var/datum/reagent/R = I
. += R.specific_heat * (R.volume / cached_amount)
/datum/reagents/proc/adjust_thermal_energy(J, min_temp = 2.7, max_temp = 1000)
var/S = specific_heat()
chem_temp = CLAMP(chem_temp + (J / (S * total_volume)), 2.7, 1000)
/datum/reagents/proc/add_reagent(reagent, amount, list/data=null, reagtemp = 300, pH = 7, no_react = 0)//EDIT HERE TOO ~FERMICHEM~
if(!isnum(amount) || !amount)
return FALSE
if(amount <= 0)
return FALSE
var/datum/reagent/D = GLOB.chemical_reagents_list[reagent]
if(!D)
WARNING("[my_atom] attempted to add a reagent called '[reagent]' which doesn't exist. ([usr])")
return FALSE
update_total()
var/cached_total = total_volume
if(cached_total + amount > maximum_volume)
amount = (maximum_volume - cached_total) //Doesnt fit in. Make it disappear. Shouldnt happen. Will happen.
if(amount <= 0)
return FALSE
var/new_total = cached_total + amount
var/cached_temp = chem_temp
var/list/cached_reagents = reagent_list
//Equalize temperature - Not using specific_heat() because the new chemical isn't in yet.
var/specific_heat = 0
var/thermal_energy = 0
for(var/i in cached_reagents)
var/datum/reagent/R = i
specific_heat += R.specific_heat * (R.volume / new_total)
thermal_energy += R.specific_heat * R.volume * cached_temp
specific_heat += D.specific_heat * (amount / new_total)
thermal_energy += D.specific_heat * amount * reagtemp
chem_temp = thermal_energy / (specific_heat * new_total)
////
//add the reagent to the existing if it exists
for(var/A in cached_reagents)
var/datum/reagent/R = A
if (R.id == reagent)
R.volume += amount
update_total()
if(my_atom)
my_atom.on_reagent_change(ADD_REAGENT)
R.on_merge(data, amount)
if(!no_react)
handle_reactions()
return TRUE
//otherwise make a new one
var/datum/reagent/R = new D.type(data)
cached_reagents += R
R.holder = src
R.volume = amount
if(data)
R.data = data
R.on_new(data)
if(isliving(my_atom))
R.on_mob_add(my_atom) //Must occur befor it could posibly run on_mob_delete
update_total()
if(my_atom)
my_atom.on_reagent_change(ADD_REAGENT)
if(!no_react)
handle_reactions()
return TRUE
/datum/reagents/proc/add_reagent_list(list/list_reagents, list/data=null) // Like add_reagent but you can enter a list. Format it like this: list("toxin" = 10, "beer" = 15)
for(var/r_id in list_reagents)
var/amt = list_reagents[r_id]
add_reagent(r_id, amt, data)
/datum/reagents/proc/remove_reagent(reagent, amount, safety)//Added a safety check for the trans_id_to
if(isnull(amount))
amount = 0
CRASH("null amount passed to reagent code")
return FALSE
if(!isnum(amount))
return FALSE
if(amount < 0)
return FALSE
var/list/cached_reagents = reagent_list
for(var/A in cached_reagents)
var/datum/reagent/R = A
if (R.id == reagent)
//clamp the removal amount to be between current reagent amount
//and zero, to prevent removing more than the holder has stored
amount = CLAMP(amount, 0, R.volume)
R.volume -= amount
update_total()
if(!safety)//So it does not handle reactions when it need not to
handle_reactions()
if(my_atom)
my_atom.on_reagent_change(REM_REAGENT)
return TRUE
return FALSE
/datum/reagents/proc/has_reagent(reagent, amount = -1)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if (R.id == reagent)
if(!amount)
return R
else
if(R.volume >= amount)
return R
else
return 0
return 0
/datum/reagents/proc/get_reagent_amount(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if (R.id == reagent)
return R.volume
return 0
/datum/reagents/proc/get_reagents()
var/list/names = list()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
names += R.name
return jointext(names, ",")
/datum/reagents/proc/remove_all_type(reagent_type, amount, strict = 0, safety = 1) // Removes all reagent of X type. @strict set to 1 determines whether the childs of the type are included.
if(!isnum(amount))
return 1
var/list/cached_reagents = reagent_list
var/has_removed_reagent = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
var/matches = 0
// Switch between how we check the reagent type
if(strict)
if(R.type == reagent_type)
matches = 1
else
if(istype(R, reagent_type))
matches = 1
// We found a match, proceed to remove the reagent. Keep looping, we might find other reagents of the same type.
if(matches)
// Have our other proc handle removement
has_removed_reagent = remove_reagent(R.id, amount, safety)
return has_removed_reagent
//two helper functions to preserve data across reactions (needed for xenoarch)
/datum/reagents/proc/get_data(reagent_id)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.id == reagent_id)
return R.data
/datum/reagents/proc/set_data(reagent_id, new_data)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.id == reagent_id)
R.data = new_data
/datum/reagents/proc/copy_data(datum/reagent/current_reagent)
if(!current_reagent || !current_reagent.data)
return null
if(!istype(current_reagent.data, /list))
return current_reagent.data
var/list/trans_data = current_reagent.data.Copy()
// We do this so that introducing a virus to a blood sample
// doesn't automagically infect all other blood samples from
// the same donor.
//
// Technically we should probably copy all data lists, but
// that could possibly eat up a lot of memory needlessly
// if most data lists are read-only.
if(trans_data["viruses"])
var/list/v = trans_data["viruses"]
trans_data["viruses"] = v.Copy()
return trans_data
/datum/reagents/proc/get_reagent(type)
var/list/cached_reagents = reagent_list
. = locate(type) in cached_reagents
/datum/reagents/proc/generate_taste_message(minimum_percent=15)
// the lower the minimum percent, the more sensitive the message is.
var/list/out = list()
var/list/tastes = list() //descriptor = strength
if(minimum_percent <= 100)
for(var/datum/reagent/R in reagent_list)
if(!R.taste_mult)
continue
if(istype(R, /datum/reagent/consumable/nutriment))
var/list/taste_data = R.data
for(var/taste in taste_data)
var/ratio = taste_data[taste]
var/amount = ratio * R.taste_mult * R.volume
if(taste in tastes)
tastes[taste] += amount
else
tastes[taste] = amount
else
var/taste_desc = R.taste_description
var/taste_amount = R.volume * R.taste_mult
if(taste_desc in tastes)
tastes[taste_desc] += taste_amount
else
tastes[taste_desc] = taste_amount
//deal with percentages
// TODO it would be great if we could sort these from strong to weak
var/total_taste = counterlist_sum(tastes)
if(total_taste > 0)
for(var/taste_desc in tastes)
var/percent = tastes[taste_desc]/total_taste * 100
if(percent < minimum_percent)
continue
var/intensity_desc = "a hint of"
if(percent > minimum_percent * 2 || percent == 100)
intensity_desc = ""
else if(percent > minimum_percent * 3)
intensity_desc = "the strong flavor of"
if(intensity_desc != "")
out += "[intensity_desc] [taste_desc]"
else
out += "[taste_desc]"
return english_list(out, "something indescribable")
/datum/reagents/proc/expose_temperature(var/temperature, var/coeff=0.02)
var/temp_delta = (temperature - chem_temp) * coeff
if(temp_delta > 0)
chem_temp = min(chem_temp + max(temp_delta, 1), temperature)
else
chem_temp = max(chem_temp + min(temp_delta, -1), temperature)
chem_temp = round(chem_temp)
handle_reactions()
///////////////////////////////////////////////////////////////////////////////////
// Convenience proc to create a reagents holder for an atom
// Max vol is maximum volume of holder
/atom/proc/create_reagents(max_vol)
if(reagents)
qdel(reagents)
reagents = new/datum/reagents(max_vol)
reagents.my_atom = src
/proc/get_random_reagent_id() // Returns a random reagent ID minus blacklisted reagents
var/static/list/random_reagents = list()
if(!random_reagents.len)
for(var/thing in subtypesof(/datum/reagent))
var/datum/reagent/R = thing
if(initial(R.can_synth))
random_reagents += initial(R.id)
var/picked_reagent = pick(random_reagents)
return picked_reagent
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,962 @@
/proc/build_chemical_reagent_list()
//Chemical Reagents - Initialises all /datum/reagent into a list indexed by reagent id
if(GLOB.chemical_reagents_list)
return
var/paths = subtypesof(/datum/reagent)
GLOB.chemical_reagents_list = list()
for(var/path in paths)
var/datum/reagent/D = new path()
GLOB.chemical_reagents_list[D.id] = D
/proc/build_chemical_reactions_list()
//Chemical Reactions - Initialises all /datum/chemical_reaction into a list
// It is filtered into multiple lists within a list.
// For example:
// chemical_reaction_list["plasma"] is a list of all reactions relating to plasma
if(GLOB.chemical_reactions_list)
return
var/paths = subtypesof(/datum/chemical_reaction)
GLOB.chemical_reactions_list = list()
for(var/path in paths)
var/datum/chemical_reaction/D = new path()
var/list/reaction_ids = list()
if(D.required_reagents && D.required_reagents.len)
for(var/reaction in D.required_reagents)
reaction_ids += reaction
// Create filters based on each reagent id in the required reagents list
for(var/id in reaction_ids)
if(!GLOB.chemical_reactions_list[id])
GLOB.chemical_reactions_list[id] = list()
GLOB.chemical_reactions_list[id] += D
break // Don't bother adding ourselves to other reagent ids, it is redundant
///////////////////////////////////////////////////////////////////////////////////
/datum/reagents
var/list/datum/reagent/reagent_list = new/list()
var/total_volume = 0
var/maximum_volume = 100
var/atom/my_atom = null
var/chem_temp = 150
var/pH = REAGENT_NORMAL_PH
var/last_tick = 1
var/addiction_tick = 1
var/list/datum/reagent/addiction_list = new/list()
var/reagents_holder_flags
/datum/reagents/New(maximum=100)
maximum_volume = maximum
//I dislike having these here but map-objects are initialised before world/New() is called. >_>
if(!GLOB.chemical_reagents_list)
build_chemical_reagent_list()
if(!GLOB.chemical_reactions_list)
build_chemical_reactions_list()
/datum/reagents/Destroy()
. = ..()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
qdel(R)
cached_reagents.Cut()
cached_reagents = null
if(my_atom && my_atom.reagents == src)
my_atom.reagents = null
my_atom = null
// Used in attack logs for reagents in pills and such
/datum/reagents/proc/log_list()
if(!length(reagent_list))
return "no reagents"
var/list/data = list()
for(var/r in reagent_list) //no reagents will be left behind
var/datum/reagent/R = r
data += "[R.id] ([round(R.volume, 0.1)]u)"
//Using IDs because SOME chemicals (I'm looking at you, chlorhydrate-beer) have the same names as other chemicals.
return english_list(data)
/datum/reagents/proc/remove_any(amount = 1)
var/list/cached_reagents = reagent_list
var/total_transfered = 0
var/current_list_element = 1
current_list_element = rand(1, cached_reagents.len)
while(total_transfered != amount)
if(total_transfered >= amount)
break
if(total_volume <= 0 || !cached_reagents.len)
break
if(current_list_element > cached_reagents.len)
current_list_element = 1
var/datum/reagent/R = cached_reagents[current_list_element]
remove_reagent(R.id, 1)
current_list_element++
total_transfered++
update_total()
handle_reactions()
return total_transfered
/datum/reagents/proc/remove_all(amount = 1)
var/list/cached_reagents = reagent_list
if(total_volume > 0)
var/part = amount / total_volume
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
remove_reagent(R.id, R.volume * part)
update_total()
handle_reactions()
return amount
/datum/reagents/proc/get_master_reagent_name()
var/list/cached_reagents = reagent_list
var/name
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
name = R.name
return name
/datum/reagents/proc/get_master_reagent_id()
var/list/cached_reagents = reagent_list
var/id
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
id = R.id
return id
/datum/reagents/proc/get_master_reagent()
var/list/cached_reagents = reagent_list
var/datum/reagent/master
var/max_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume > max_volume)
max_volume = R.volume
master = R
return master
/datum/reagents/proc/trans_to(obj/target, amount=1, multiplier=1, preserve_data=1, no_react = 0)//if preserve_data=0, the reagents data will be lost. Usefull if you use data for some strange stuff and don't want it to be transferred.
var/list/cached_reagents = reagent_list
if(!target || !total_volume)
return
if(amount < 0)
return
var/datum/reagents/R
if(istype(target, /datum/reagents))
R = target
else
if(!target.reagents)
return
R = target.reagents
amount = min(min(amount, src.total_volume), R.maximum_volume-R.total_volume)
var/part = amount / src.total_volume
var/trans_data = null
for(var/reagent in cached_reagents)
var/datum/reagent/T = reagent
var/transfer_amount = T.volume * part
if(preserve_data)
trans_data = copy_data(T)
//fermichem Added ph TODO: add T.purity
R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, pH, no_react = TRUE) //we only handle reaction after every reagent has been transfered.
//R.add_reagent(T.id, transfer_amount * multiplier, trans_data, chem_temp, pH, T.purity, no_react = TRUE) //we only handle reaction after every reagent has been transfered.
remove_reagent(T.id, transfer_amount)
update_total()
R.update_total()
if(!no_react)
R.handle_reactions()
src.handle_reactions()
return amount
/datum/reagents/proc/copy_to(obj/target, amount=1, multiplier=1, preserve_data=1)
var/list/cached_reagents = reagent_list
if(!target || !total_volume)
return
var/datum/reagents/R
if(istype(target, /datum/reagents))
R = target
else
if(!target.reagents)
return
R = target.reagents
if(amount < 0)
return
amount = min(min(amount, total_volume), R.maximum_volume-R.total_volume)
var/part = amount / total_volume
var/trans_data = null
for(var/reagent in cached_reagents)
var/datum/reagent/T = reagent
var/copy_amount = T.volume * part
if(preserve_data)
trans_data = T.data
R.add_reagent(T.id, copy_amount * multiplier, trans_data)
src.update_total()
R.update_total()
R.handle_reactions()
src.handle_reactions()
return amount
/datum/reagents/proc/trans_id_to(obj/target, reagent, amount=1, preserve_data=1)//Not sure why this proc didn't exist before. It does now! /N
var/list/cached_reagents = reagent_list
if (!target)
return
if (!target.reagents || src.total_volume<=0 || !src.get_reagent_amount(reagent))
return
if(amount < 0)
return
var/datum/reagents/R = target.reagents
if(src.get_reagent_amount(reagent)<amount)
amount = src.get_reagent_amount(reagent)
amount = min(amount, R.maximum_volume-R.total_volume)
var/trans_data = null
for (var/CR in cached_reagents)
var/datum/reagent/current_reagent = CR
if(current_reagent.id == reagent)
if(preserve_data)
trans_data = current_reagent.data
R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp, pH, no_react = TRUE) //Fermichem edit TODO: add purity
//R.add_reagent(current_reagent.id, amount, trans_data, src.chem_temp, pH, current_reagent.purity, no_react = TRUE) //Fermichem edit
remove_reagent(current_reagent.id, amount, 1)
break
src.update_total()
R.update_total()
R.handle_reactions()
return amount
/datum/reagents/proc/metabolize(mob/living/carbon/C, can_overdose = FALSE, liverless = FALSE)
var/list/cached_reagents = reagent_list
var/list/cached_addictions = addiction_list
if(C)
expose_temperature(C.bodytemperature, 0.25)
var/need_mob_update = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(QDELETED(R.holder))
continue
if(liverless && !R.self_consuming) //need to be metabolized
continue
if(!C)
C = R.holder.my_atom
if(C && R)
if(C.reagent_check(R) != 1)
if(can_overdose)
if(R.overdose_threshold)
if(R.volume >= R.overdose_threshold && !R.overdosed)
R.overdosed = 1
need_mob_update += R.overdose_start(C)
if(R.addiction_threshold)
if(R.volume >= R.addiction_threshold && !is_type_in_list(R, cached_addictions))
var/datum/reagent/new_reagent = new R.type()
cached_addictions.Add(new_reagent)
if(R.overdosed)
need_mob_update += R.overdose_process(C)
if(is_type_in_list(R,cached_addictions))
for(var/addiction in cached_addictions)
var/datum/reagent/A = addiction
if(istype(R, A))
A.addiction_stage = -15 // you're satisfied for a good while.
need_mob_update += R.on_mob_life(C)
if(can_overdose)
if(addiction_tick == 6)
addiction_tick = 1
for(var/addiction in cached_addictions)
var/datum/reagent/R = addiction
if(C && R)
R.addiction_stage++
if(1 <= R.addiction_stage && R.addiction_stage <= R.addiction_stage1_end)
need_mob_update += R.addiction_act_stage1(C)
else if(R.addiction_stage1_end <= R.addiction_stage && R.addiction_stage <= R.addiction_stage2_end)
need_mob_update += R.addiction_act_stage2(C)
else if(R.addiction_stage2_end <= R.addiction_stage && R.addiction_stage <= R.addiction_stage3_end)
need_mob_update += R.addiction_act_stage3(C)
else if(R.addiction_stage3_end <= R.addiction_stage && R.addiction_stage <= R.addiction_stage4_end)
need_mob_update += R.addiction_act_stage4(C)
else if(R.addiction_stage4_end <= R.addiction_stage)
to_chat(C, "<span class='notice'>You feel like you've gotten over your need for [R.name].</span>")
SEND_SIGNAL(C, COMSIG_CLEAR_MOOD_EVENT, "[R.id]_addiction")
cached_addictions.Remove(R)
addiction_tick++
if(C && need_mob_update) //some of the metabolized reagents had effects on the mob that requires some updates.
C.updatehealth()
C.update_canmove()
C.update_stamina()
update_total()
/datum/reagents/proc/set_reacting(react = TRUE)
if(react)
reagents_holder_flags &= ~(REAGENT_NOREACT)
else
reagents_holder_flags |= REAGENT_NOREACT
/datum/reagents/proc/conditional_update_move(atom/A, Running = 0)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
R.on_move (A, Running)
update_total()
/datum/reagents/proc/conditional_update(atom/A)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
R.on_update (A)
update_total()
/datum/reagents/proc/handle_reactions()//HERE EDIT HERE THE MAIN REACTION FERMICHEMS ASSEMBLE! I hope rp is similar
var/list/cached_reagents = reagent_list //a list of the reagents?
var/list/cached_reactions = GLOB.chemical_reactions_list //a list of the whole reactions?
var/datum/cached_my_atom = my_atom //It says my atom, but I didn't bring one with me!!
if(reagents_holder_flags & REAGENT_NOREACT) //Not sure on reagents_holder_flags, but I think it checks to see if theres a reaction with current stuff.
return //Yup, no reactions here. No siree.
var/reaction_occurred = 0 // checks if reaction, binary variable
do //What does do do in byond? It sounds very redundant? is it a while loop?
var/list/possible_reactions = list() //init list
reaction_occurred = 0 // sets it back to 0?
for(var/reagent in cached_reagents) //for reagent in beaker/holder
var/datum/reagent/R = reagent //check to make sure that reagent is there for the reaction list
for(var/reaction in cached_reactions[R.id]) // Was a big list but now it should be smaller since we filtered it with our reagent id
if(!reaction)
continue
var/datum/chemical_reaction/C = reaction
var/list/cached_required_reagents = C.required_reagents
var/total_required_reagents = cached_required_reagents.len
var/total_matching_reagents = 0
var/list/cached_required_catalysts = C.required_catalysts
var/total_required_catalysts = cached_required_catalysts.len
var/total_matching_catalysts= 0
var/matching_container = 0
var/matching_other = 0
var/required_temp = C.required_temp
var/is_cold_recipe = C.is_cold_recipe
var/meets_temp_requirement = 0
var/has_special_react = C.special_react
var/can_special_react = 0
var/reactedVol = 0
for(var/B in cached_required_reagents)
if(!has_reagent(B, cached_required_reagents[B]))
break
total_matching_reagents++
for(var/B in cached_required_catalysts)
if(!has_reagent(B, cached_required_catalysts[B]))
break
total_matching_catalysts++
if(cached_my_atom)
if(!C.required_container)
matching_container = 1
else
if(cached_my_atom.type == C.required_container)//if the suspected container is a container
matching_container = 1
if (isliving(cached_my_atom) && !C.mob_react) //Makes it so certain chemical reactions don't occur in mobs
return
if(!C.required_other)//Checks for other things required
matching_other = 1//binary check passes
else if(istype(cached_my_atom, /obj/item/slime_extract))//if the object is a slime_extract. This might be complicated as to not break them via fermichem
var/obj/item/slime_extract/M = cached_my_atom
if(M.Uses > 0) // added a limit to slime cores -- Muskets requested this
matching_other = 1
else
if(!C.required_container)//I'm not sure why this is here twice, I think if it's not a beaker? Oh, cyro.
matching_container = 1
if(!C.required_other)
matching_other = 1
//FermiChem
/*
if (chem_temp > C.ExplodeTemp)//Check to see if reaction is too hot!
if (C.FermiExplode == TRUE)
//To be added!
else
FermiExplode()
//explode function!!
*/
if(required_temp == 0 || (is_cold_recipe && chem_temp <= required_temp) || (!is_cold_recipe && chem_temp >= required_temp))//Temperature check!!
meets_temp_requirement = 1//binary pass
if(!has_special_react || C.check_special_react(src))
can_special_react = 1
if(total_matching_reagents == total_required_reagents && total_matching_catalysts == total_required_catalysts && matching_container && matching_other && meets_temp_requirement && can_special_react)
possible_reactions += C
if(possible_reactions.len)//does list exist?
var/datum/chemical_reaction/selected_reaction = possible_reactions[1]
//select the reaction with the most extreme temperature requirements
for(var/V in possible_reactions)//why V, surely that would indicate volume? V is the reaction potential.
var/datum/chemical_reaction/competitor = V //competitor? I think this is theres two of them. Troubling..!
if(selected_reaction.is_cold_recipe) //if there are no recipe conflicts, everything in possible_reactions will have this same value for is_cold_reaction. warranty void if assumption not met.
if(competitor.required_temp <= selected_reaction.required_temp)//only returns with lower if reaction "is cold" var.
selected_reaction = competitor
else
if(competitor.required_temp >= selected_reaction.required_temp) //will return with the hotter reacting first.
selected_reaction = competitor
var/list/cached_required_reagents = selected_reaction.required_reagents//update reagents list
var/list/cached_results = selected_reaction.results//resultant chemical list
var/special_react_result = selected_reaction.check_special_react(src)
var/list/multiplier = INFINITY //Wat
for(var/B in cached_required_reagents) //
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
//Splits reactions into two types; FermiChem is advanced reaction mechanics, Other is default reaction.
//FermiChem relies on two additional properties; pH and impurity
//Temperature plays into a larger role too.
//BRANCH HERE
if(selected_reaction)
var/datum/chemical_reaction/C = selected_reaction
if (C.FermiChem == TRUE)
message_admins("FermiChem Proc'd")
while (reaction_occurred < 1)
reaction_occurred, reactedVol = FermiReact(selected_reaction, chem_temp, pH, multiplier)
CHECK_TICK
//Standard reaction mechanics:
else
for(var/B in cached_required_reagents) //
multiplier = min(multiplier, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
for(var/B in cached_required_reagents)
remove_reagent(B, (multiplier * cached_required_reagents[B]), safety = 1)//safety? removes reagents from beaker using remove function.
for(var/P in selected_reaction.results)//Not sure how this works, what is selected_reaction.results?
multiplier = max(multiplier, 1) //this shouldnt happen ...
SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*multiplier, P)//log
add_reagent(P, cached_results[P]*multiplier, null, chem_temp)//add reagent function!! I THINK I can do this:
var/list/seen = viewers(4, get_turf(my_atom))//Sound and sight checkers
var/iconhtml = icon2html(cached_my_atom, seen)
if(cached_my_atom)
if(!ismob(cached_my_atom)) // No bubbling mobs
if(selected_reaction.mix_sound)
playsound(get_turf(cached_my_atom), selected_reaction.mix_sound, 80, 1)
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] [selected_reaction.mix_message]</span>")
if(istype(cached_my_atom, /obj/item/slime_extract))//if there's an extract and it's used up.
var/obj/item/slime_extract/ME2 = my_atom
ME2.Uses--
if(ME2.Uses <= 0) // give the notification that the slime core is dead
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] \The [my_atom]'s power is consumed in the reaction.</span>")
ME2.name = "used slime extract"
ME2.desc = "This extract has been used up."
selected_reaction.on_reaction(src, multiplier, special_react_result)
reaction_occurred = 1
while(reaction_occurred)//while do nothing?
update_total()//Don't know waht this does.
return 0//end!
/datum/reagents/proc/FermiReact(selected_reaction, chem_temp, pH, totalVol)
var/datum/chemical_reaction/C = selected_reaction
var/deltaT = 0
var/deltapH = 0
var/stepChemAmmount = 0
var/ammoReacted = 0
//get purity from combined beaker reactant purities HERE.
var/purity = 1
//var/tempVol = totalVol
//var/list/multiplier = INFINITY
message_admins("Loop beginning")
//Begin Parse
//Check extremes first
if (chem_temp > C.ExplodeTemp)
//go to explode proc
message_admins("temperature is over limit: [C.ExplodeTemp] Current temperature: [chem_temp]")
FermiExplode()
if (pH > 14 || pH < 0)
//Create chemical sludge eventually(for now just destroy the beaker I guess?)
//TODO Strong acids eat glass, make it so you NEED plastic beakers for superacids(for some reactions)
message_admins("pH is lover limit, cur pH: [pH]")
FermiExplode()
//For now, purity is handled elsewhere
//Calculate DeltaT (Deviation of T from optimal)
if (chem_temp < C.OptimalTempMax && chem_temp >= C.OptimalTempMin)
deltaT = (((C.OptimalTempMin - chem_temp)**C.CurveSharpT)/((C.OptimalTempMax - C.OptimalTempMin)**C.CurveSharpT))
else if (chem_temp >= C.OptimalTempMax)
deltaT = 1
else
deltaT = 0
message_admins("calculating temperature factor, min: [C.OptimalTempMin], max: [C.OptimalTempMax], Exponential: [C.CurveSharpT], deltaT: [deltaT]")
//Calculate DeltapH (Deviation of pH from optimal)
//Lower range
if (pH < C.OptimalpHMin)
if (pH < (C.OptimalpHMin - C.ReactpHLim))
deltapH = 0
else
deltapH = (((pH - (C.OptimalpHMin - C.ReactpHLim))**C.CurveSharppH)/(C.ReactpHLim**C.CurveSharppH))
//Upper range
else if (pH > C.OptimalpHMin)
if (pH > (C.OptimalpHMin + C.ReactpHLim))
deltapH = 0
else
deltapH = ((C.ReactpHLim -(pH - (C.OptimalpHMax + C.ReactpHLim))+C.ReactpHLim)/(C.ReactpHLim**C.CurveSharppH))
//Within mid range
else if (pH >= C.OptimalpHMin && pH <= C.OptimalpHMax)
deltapH = 1
//This should never proc:
else
message_admins("Fermichem's pH broke!! Please let Fermis know!!")
WARNING("[my_atom] attempted to determine FermiChem pH for '[C.id]' which broke for some reason! ([usr])")
//TODO Add CatalystFact
message_admins("calculating pH factor(purity), pH: [pH], min: [C.OptimalpHMin]-[C.ReactpHLim], max: [C.OptimalpHMax]+[C.ReactpHLim], deltapH: [deltapH]")
stepChemAmmount = tempVol * deltaT
if (stepChemAmmount > C.RateUpLim)
stepChemAmmount = C.RateUpLim
else if (stepChemAmmount < 0.01)
stepChemAmmount = 0.01
if (ammoReacted > 0)
purity = ((purity * ammoReacted) + (deltapH * stepChemAmmount)) /((ammoReacted + stepChemAmmount)) //This should add the purity to the product
else
purity = deltapH
message_admins("purity: [purity], purity of beaker")
message_admins("Temp before change: [chem_temp], pH after change: [pH]")
//Apply pH changes and thermal output of reaction to beaker
chem_temp += (C.ThermicConstant * stepChemAmmount)
pH += (C.HIonRelease * stepChemAmmount)
message_admins("Temp after change: [chem_temp], pH after change: [pH]")
// End.
selected_reaction.on_reaction(src, multiplier, special_react_result)
for(var/B in cached_required_reagents) //
tempVol = min(totalVol, round(get_reagent_amount(B) / cached_required_reagents[B]))//a simple one over the other? (Is this for multiplying end product? Useful for toxinsludge buildup)
message_admins("cached_results: [cached_results], totalVol: [totalVol], stepChemAmmount [stepChemAmmount]")
for(var/B in cached_required_reagents)
message_admins("cached_required_reagents(B): [cached_required_reagents[B]], totalVol: [totalVol], base stepChemAmmount [stepChemAmmount]")
remove_reagent(B, (stepChemAmmount * cached_required_reagents[B]), safety = 1)//safety? removes reagents from beaker using remove function.
for(var/P in selected_reaction.results)//Not sure how this works, what is selected_reaction.results?
totalVol = max(totalVol, 1) //this shouldnt happen ...
SSblackbox.record_feedback("tally", "chemical_reaction", cached_results[P]*stepChemAmmount, P)//log
add_reagent(P, cached_results[P]*stepChemAmmount, null, chem_temp)//add reagent function!! I THINK I can do this:
ammoReacted = ammoReacted + stepChemAmmount
if ammoReacted = totalVol
reaction_occurred = 1
SSblackbox.record_feedback("tally", "Fermi_chemical_reaction", ammoReacted, C.id)//log
CHECK_TICK
return (reaction_occurred, ammoReacted)
/datum/reagents/proc/FermiExplode()
return
/datum/reagents/proc/isolate_reagent(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if(R.id != reagent)
del_reagent(R.id)
update_total()
/datum/reagents/proc/del_reagent(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if(R.id == reagent)
if(my_atom && isliving(my_atom))
var/mob/living/M = my_atom
R.on_mob_delete(M)
qdel(R)
reagent_list -= R
update_total()
if(my_atom)
my_atom.on_reagent_change(DEL_REAGENT)
return 1
/datum/reagents/proc/update_total()
var/list/cached_reagents = reagent_list
total_volume = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.volume < 0.1)
del_reagent(R.id)
else
total_volume += R.volume
return 0
/datum/reagents/proc/clear_reagents()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
del_reagent(R.id)
return 0
/datum/reagents/proc/reaction(atom/A, method = TOUCH, volume_modifier = 1, show_message = 1)
var/react_type
if(isliving(A))
react_type = "LIVING"
if(method == INGEST)
var/mob/living/L = A
L.taste(src)
else if(isturf(A))
react_type = "TURF"
else if(isobj(A))
react_type = "OBJ"
else
return
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
switch(react_type)
if("LIVING")
var/touch_protection = 0
if(method == VAPOR)
var/mob/living/L = A
touch_protection = L.get_permeability_protection()
R.reaction_mob(A, method, R.volume * volume_modifier, show_message, touch_protection)
if("TURF")
R.reaction_turf(A, R.volume * volume_modifier, show_message)
if("OBJ")
R.reaction_obj(A, R.volume * volume_modifier, show_message)
/datum/reagents/proc/holder_full()
if(total_volume >= maximum_volume)
return TRUE
return FALSE
//Returns the average specific heat for all reagents currently in this holder.
/datum/reagents/proc/specific_heat()
. = 0
var/cached_amount = total_volume //cache amount
var/list/cached_reagents = reagent_list //cache reagents
for(var/I in cached_reagents)
var/datum/reagent/R = I
. += R.specific_heat * (R.volume / cached_amount)
/datum/reagents/proc/adjust_thermal_energy(J, min_temp = 2.7, max_temp = 1000)
var/S = specific_heat()
chem_temp = CLAMP(chem_temp + (J / (S * total_volume)), 2.7, 1000)
/datum/reagents/proc/add_reagent(reagent, amount, list/data=null, reagtemp = 300, pH = 7, no_react = 0)//EDIT HERE TOO ~FERMICHEM~
if(!isnum(amount) || !amount)
return FALSE
if(amount <= 0)
return FALSE
var/datum/reagent/D = GLOB.chemical_reagents_list[reagent]
if(!D)
WARNING("[my_atom] attempted to add a reagent called '[reagent]' which doesn't exist. ([usr])")
return FALSE
update_total()
var/cached_total = total_volume
if(cached_total + amount > maximum_volume)
amount = (maximum_volume - cached_total) //Doesnt fit in. Make it disappear. Shouldnt happen. Will happen.
if(amount <= 0)
return FALSE
var/new_total = cached_total + amount
var/cached_temp = chem_temp
var/list/cached_reagents = reagent_list
//Equalize temperature - Not using specific_heat() because the new chemical isn't in yet.
var/specific_heat = 0
var/thermal_energy = 0
for(var/i in cached_reagents)
var/datum/reagent/R = i
specific_heat += R.specific_heat * (R.volume / new_total)
thermal_energy += R.specific_heat * R.volume * cached_temp
specific_heat += D.specific_heat * (amount / new_total)
thermal_energy += D.specific_heat * amount * reagtemp
chem_temp = thermal_energy / (specific_heat * new_total)
////
//add the reagent to the existing if it exists
for(var/A in cached_reagents)
var/datum/reagent/R = A
if (R.id == reagent)
R.volume += amount
update_total()
if(my_atom)
my_atom.on_reagent_change(ADD_REAGENT)
R.on_merge(data, amount)
if(!no_react)
handle_reactions()
return TRUE
//otherwise make a new one
var/datum/reagent/R = new D.type(data)
cached_reagents += R
R.holder = src
R.volume = amount
if(data)
R.data = data
R.on_new(data)
if(isliving(my_atom))
R.on_mob_add(my_atom) //Must occur befor it could posibly run on_mob_delete
update_total()
if(my_atom)
my_atom.on_reagent_change(ADD_REAGENT)
if(!no_react)
handle_reactions()
return TRUE
/datum/reagents/proc/add_reagent_list(list/list_reagents, list/data=null) // Like add_reagent but you can enter a list. Format it like this: list("toxin" = 10, "beer" = 15)
for(var/r_id in list_reagents)
var/amt = list_reagents[r_id]
add_reagent(r_id, amt, data)
/datum/reagents/proc/remove_reagent(reagent, amount, safety)//Added a safety check for the trans_id_to
if(isnull(amount))
amount = 0
CRASH("null amount passed to reagent code")
return FALSE
if(!isnum(amount))
return FALSE
if(amount < 0)
return FALSE
var/list/cached_reagents = reagent_list
for(var/A in cached_reagents)
var/datum/reagent/R = A
if (R.id == reagent)
//clamp the removal amount to be between current reagent amount
//and zero, to prevent removing more than the holder has stored
amount = CLAMP(amount, 0, R.volume)
R.volume -= amount
update_total()
if(!safety)//So it does not handle reactions when it need not to
handle_reactions()
if(my_atom)
my_atom.on_reagent_change(REM_REAGENT)
return TRUE
return FALSE
/datum/reagents/proc/has_reagent(reagent, amount = -1)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if (R.id == reagent)
if(!amount)
return R
else
if(R.volume >= amount)
return R
else
return 0
return 0
/datum/reagents/proc/get_reagent_amount(reagent)
var/list/cached_reagents = reagent_list
for(var/_reagent in cached_reagents)
var/datum/reagent/R = _reagent
if (R.id == reagent)
return R.volume
return 0
/datum/reagents/proc/get_reagents()
var/list/names = list()
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
names += R.name
return jointext(names, ",")
/datum/reagents/proc/remove_all_type(reagent_type, amount, strict = 0, safety = 1) // Removes all reagent of X type. @strict set to 1 determines whether the childs of the type are included.
if(!isnum(amount))
return 1
var/list/cached_reagents = reagent_list
var/has_removed_reagent = 0
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
var/matches = 0
// Switch between how we check the reagent type
if(strict)
if(R.type == reagent_type)
matches = 1
else
if(istype(R, reagent_type))
matches = 1
// We found a match, proceed to remove the reagent. Keep looping, we might find other reagents of the same type.
if(matches)
// Have our other proc handle removement
has_removed_reagent = remove_reagent(R.id, amount, safety)
return has_removed_reagent
//two helper functions to preserve data across reactions (needed for xenoarch)
/datum/reagents/proc/get_data(reagent_id)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.id == reagent_id)
return R.data
/datum/reagents/proc/set_data(reagent_id, new_data)
var/list/cached_reagents = reagent_list
for(var/reagent in cached_reagents)
var/datum/reagent/R = reagent
if(R.id == reagent_id)
R.data = new_data
/datum/reagents/proc/copy_data(datum/reagent/current_reagent)
if(!current_reagent || !current_reagent.data)
return null
if(!istype(current_reagent.data, /list))
return current_reagent.data
var/list/trans_data = current_reagent.data.Copy()
// We do this so that introducing a virus to a blood sample
// doesn't automagically infect all other blood samples from
// the same donor.
//
// Technically we should probably copy all data lists, but
// that could possibly eat up a lot of memory needlessly
// if most data lists are read-only.
if(trans_data["viruses"])
var/list/v = trans_data["viruses"]
trans_data["viruses"] = v.Copy()
return trans_data
/datum/reagents/proc/get_reagent(type)
var/list/cached_reagents = reagent_list
. = locate(type) in cached_reagents
/datum/reagents/proc/generate_taste_message(minimum_percent=15)
// the lower the minimum percent, the more sensitive the message is.
var/list/out = list()
var/list/tastes = list() //descriptor = strength
if(minimum_percent <= 100)
for(var/datum/reagent/R in reagent_list)
if(!R.taste_mult)
continue
if(istype(R, /datum/reagent/consumable/nutriment))
var/list/taste_data = R.data
for(var/taste in taste_data)
var/ratio = taste_data[taste]
var/amount = ratio * R.taste_mult * R.volume
if(taste in tastes)
tastes[taste] += amount
else
tastes[taste] = amount
else
var/taste_desc = R.taste_description
var/taste_amount = R.volume * R.taste_mult
if(taste_desc in tastes)
tastes[taste_desc] += taste_amount
else
tastes[taste_desc] = taste_amount
//deal with percentages
// TODO it would be great if we could sort these from strong to weak
var/total_taste = counterlist_sum(tastes)
if(total_taste > 0)
for(var/taste_desc in tastes)
var/percent = tastes[taste_desc]/total_taste * 100
if(percent < minimum_percent)
continue
var/intensity_desc = "a hint of"
if(percent > minimum_percent * 2 || percent == 100)
intensity_desc = ""
else if(percent > minimum_percent * 3)
intensity_desc = "the strong flavor of"
if(intensity_desc != "")
out += "[intensity_desc] [taste_desc]"
else
out += "[taste_desc]"
return english_list(out, "something indescribable")
/datum/reagents/proc/expose_temperature(var/temperature, var/coeff=0.02)
var/temp_delta = (temperature - chem_temp) * coeff
if(temp_delta > 0)
chem_temp = min(chem_temp + max(temp_delta, 1), temperature)
else
chem_temp = max(chem_temp + min(temp_delta, -1), temperature)
chem_temp = round(chem_temp)
handle_reactions()
///////////////////////////////////////////////////////////////////////////////////
// Convenience proc to create a reagents holder for an atom
// Max vol is maximum volume of holder
/atom/proc/create_reagents(max_vol)
if(reagents)
qdel(reagents)
reagents = new/datum/reagents(max_vol)
reagents.my_atom = src
/proc/get_random_reagent_id() // Returns a random reagent ID minus blacklisted reagents
var/static/list/random_reagents = list()
if(!random_reagents.len)
for(var/thing in subtypesof(/datum/reagent))
var/datum/reagent/R = thing
if(initial(R.can_synth))
random_reagents += initial(R.id)
var/picked_reagent = pick(random_reagents)
return picked_reagent
@@ -33,6 +33,10 @@
var/addiction_stage4_end = 40
var/overdosed = 0 // You fucked up and this is now triggering its overdose effects, purge that shit quick.
var/self_consuming = FALSE
//Fermichem vars:
var/purity = 1
var/impureChem = "toxin"
var/loc = null
/datum/reagent/Destroy() // This should only be called by the holder, so it's already handled clearing its references
. = ..()
@@ -1863,6 +1863,11 @@
description = "The primary precursor for an ancient feline delicacy known as skooma. While it has no notable effects on it's own, mixing it with morphine in a chilled container may yield interesting results."
color = "#FAEAFF"
taste_description = "synthetic catnip"
/datum/reagent/moonsugar/on_mob_life(mob/living/carbon/M)
if(prob(20))
to_chat(M, "You find yourself unable to supress the desire to meow!")
M.emote("nya")
/datum/reagent/penis_enlargement
name = "Penis Enlargement"
@@ -1879,4 +1884,5 @@
if(added_length >= 0.20) //Only add the length if it's greater than or equal to 0.2. This is to prevent people from smoking the reagents and causing the penis to update constantly.
P.length += added_length
P.update()
..()
..()
@@ -17,6 +17,25 @@
var/mix_message = "The solution begins to bubble." //The message shown to nearby people upon mixing, if applicable
var/mix_sound = 'sound/effects/bubbles.ogg' //The sound played upon mixing, if applicable
//FermiChem!
var/OptimalTempMin = 200 // Lower area of bell curve for determining heat based rate reactions
var/OptimalTempMax = 800
var/ExplodeTemp = 900 //If any reaction is this hot, it explodes!
var/OptimalpHMin = 5
var/OptimalpHMax = 10
var/ReactpHLim = 3
//var/CatalystFact = C.CatalystFact
var/CatalystFact = 0
var/CurveSharpT = 2
var/CurveSharppH = 2
var/ThermicConstant = 1
var/HIonRelease = 0.1
var/RateUpLim = 10
var/FermiChem = FALSE //If the chemical uses the Fermichem reaction mechanics
var/FermiExplode = FALSE //If the chemical explodes in a special way as a result of
var/ImpureChem = "toxin" //What chemical is produced with an inpure reaction
/datum/chemical_reaction/proc/on_reaction(datum/reagents/holder, created_volume, specialreact)
return
//I recommend you set the result amount to the total volume of all components.
@@ -167,12 +167,12 @@
/obj/item/reagent_containers/glass/beaker/plastic
name = "x-large beaker"
desc = "An extra-large beaker. Can hold up to 120 units."
desc = "An extra-large beaker. Can hold up to 150 units."
icon_state = "beakerwhite"
materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000)
volume = 120
volume = 150
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,20,25,30,60,120)
possible_transfer_amounts = list(5,10,15,20,25,30,60,120,150)
/obj/item/reagent_containers/glass/beaker/plastic/update_icon()
icon_state = "beakerlarge" // hack to lets us reuse the large beaker reagent fill states
@@ -181,12 +181,12 @@
/obj/item/reagent_containers/glass/beaker/meta
name = "metamaterial beaker"
desc = "A large beaker. Can hold up to 180 units."
desc = "A large beaker. Can hold up to 200 units."
icon_state = "beakergold"
materials = list(MAT_GLASS=2500, MAT_PLASTIC=3000, MAT_GOLD=1000, MAT_TITANIUM=1000)
volume = 180
volume = 200
amount_per_transfer_from_this = 10
possible_transfer_amounts = list(5,10,15,20,25,30,60,120,180)
possible_transfer_amounts = list(5,10,15,20,25,30,60,120,150,200)
/obj/item/reagent_containers/glass/beaker/noreact
name = "cryostasis beaker"
-11
View File
@@ -1,11 +0,0 @@
###############################################################################################
# Basically, ckey goes first. Rank goes after the "=" #
# Case is not important for ckey. #
# Case IS important for the rank. #
# All punctuation (spaces etc) EXCEPT '-', '_' and '@' will be stripped from rank names. #
# Ranks can be anything defined in admin_ranks.txt #
# NOTE: if the rank-name cannot be found in admin_ranks.txt, they will not be adminned! ~Carn #
# NOTE: syntax was changed to allow hyphenation of ranknames, since spaces are stripped. #
###############################################################################################
yourckeygoeshere = Host
@@ -0,0 +1,3 @@
/datum/mood_event/eigenstate
mood_change = -1
description = "<span class='warning'>Where the hell am I? Is this an alternative dimension ?</span>\n"
@@ -0,0 +1,44 @@
/datum/status_effect/chem/SGDF
id = "SGDF"
var/mob/living/fermi_Clone
/datum/status_effect/chem/SGDF/on_apply()
message_admins("SGDF status appied")
var/typepath = owner.type
fermi_Clone = new typepath(owner.loc)
var/mob/living/carbon/M = owner
var/mob/living/carbon/C = fermi_Clone
//fermi_Clone = new typepath(get_turf(M))
//var/mob/living/carbon/C = fermi_Clone
//var/mob/living/carbon/SM = fermi_Gclone
if(istype(C) && istype(M))
C.real_name = M.real_name
M.dna.transfer_identity(C, transfer_SE=1)
C.updateappearance(mutcolor_update=1)
return ..()
/datum/status_effect/chem/SGDF/tick()
message_admins("SDGF ticking")
if(owner.stat == DEAD)
message_admins("SGDF status swapping")
if(fermi_Clone && fermi_Clone.stat != DEAD)
if(owner.mind)
owner.mind.transfer_to(fermi_Clone)
owner.visible_message("<span class='warning'>Lucidity shoots to your previously blank mind as your mind suddenly finishes the cloning process. You marvel for a moment at yourself, as your mind subconciously recollects all your memories up until the point when you cloned yourself. curiously, you find that you memories are blank after you ingested the sythetic serum, leaving you to wonder where the other you is.</span>")
fermi_Clone.visible_message("<span class='warning'>Lucidity shoots to your previously blank mind as your mind suddenly finishes the cloning process. You marvel for a moment at yourself, as your mind subconciously recollects all your memories up until the point when you cloned yourself. curiously, you find that you memories are blank after you ingested the sythetic serum, leaving you to wonder where the other you is.</span>")
fermi_Clone = null
owner.remove_status_effect(src)
// to_chat(owner, "<span class='notice'>[linked_extract] desperately tries to move your soul to a living body, but can't find one!</span>")
..()
/datum/status_effect/chem/SDGF/candidates
id = "SGDFCandi"
var/mob/living/fermi_Clone
var/list/candies = list()
/datum/status_effect/chem/SDGF/candidates/on_apply()
candies = pollGhostCandidates("Do you want to play as a clone and do you agree to respect their character and act in a similar manner to them? I swear to god if you diddle them I will be very disapointed in you. ", "FermiClone", null, ROLE_SENTIENCE, 300) // see poll_ignore.dm, should allow admins to ban greifers or bullies
return ..()
@@ -0,0 +1,448 @@
//Fermichem!!
//Fun chems for all the family
//MCchem
//BE PE chemical
//Angel/astral chemical
//And tips their hat
//Naninte chem
/datum/reagent/fermi
name = "Fermi"
id = "fermi"
taste_description = "If affection had a taste, this would be it."
/datum/reagent/fermi/on_mob_life(mob/living/carbon/M)
//current_cycle++
holder.remove_reagent(src.id, metabolization_rate / M.metabolism_efficiency, FALSE) //fermi reagents stay longer if you have a better metabolism
return ..()
/datum/reagent/fermi/overdose_start(mob/living/carbon/M)
current_cycle++
//eigenstate Chem
//Teleports you to chemistry and back
//OD teleports you randomly around the Station
//Addiction send you on a wild ride and replaces you with an alternative reality version of yourself.
/datum/reagent/fermi/eigenstate
name = "Eigenstasium"
id = "eigenstate"
description = "A strange mixture formed from a controlled reaction of bluespace with plasma, that causes localised eigenstate fluxuations within the patient"
taste_description = "."
color = "#60A584" // rgb: 96, 0, 255
overdose_threshold = 15
addiction_threshold = 20
metabolization_rate = 0.5 * REAGENTS_METABOLISM
addiction_stage2_end = 30
addiction_stage3_end = 40
addiction_stage4_end = 43 //Incase it's too long
var/turf/open/location_created = null
var/turf/open/location_return = null
var/addictCyc1 = 1
var/addictCyc2 = 1
var/addictCyc3 = 1
var/addictCyc4 = 1
var/mob/living/fermi_Tclone = null
var/teleBool = FALSE
mob/living/carbon/purgeBody
/*
/datum/reagent/fermi/eigenstate/oew()
. = ..() //Needed!
location_created = get_turf(src) //Sets up coordinate of where it was created
message_admins("Attempting to get creation location from on_new() [location_created]")
//..()s
*/
/datum/reagent/fermi/eigenstate/on_new()
//obj/item/reagent/fermi/eigenstate/Initialize()
//datum/reagent/fermi/eigenstate/Initialize()
. = ..() //Needed!
//if(holder && holder.my_atom)
location_created = get_turf(loc) //Sets up coordinate of where it was created
message_admins("Attempting to get creation location from init() [location_created]")
//..()
/datum/reagent/fermi/eigenstate/on_mob_life(mob/living/M) //Teleports to chemistry!
switch(current_cycle)
if(0)
location_return = get_turf(M) //sets up return point
to_chat(M, "<span class='userdanger'>You feel your wavefunction split!</span>")
do_sparks(5,FALSE,M)
do_teleport(M, location_created, 0, asoundin = 'sound/effects/phasein.ogg')
//M.forceMove(location_created) //Teleports to creation location
do_sparks(5,FALSE,M)
if(prob(20))
do_sparks(5,FALSE,M)
message_admins("eigenstate state: [current_cycle]")
..()
/datum/reagent/fermi/eigenstate/on_mob_delete(mob/living/M) //returns back to original location
do_sparks(5,FALSE,src)
to_chat(M, "<span class='userdanger'>You feel your wavefunction collapse!</span>")
do_teleport(M, location_return, 0, asoundin = 'sound/effects/phasein.ogg') //Teleports home
do_sparks(5,FALSE,src)
..()
/datum/reagent/fermi/eigenstate/overdose_start(mob/living/M) //Overdose, makes you teleport randomly
. = ..()
to_chat(M, "<span class='userdanger'>Oh god, you feel like your wavefunction is about to tear.</span>")
M.Jitter(10)
/datum/reagent/fermi/eigenstate/overdose_process(mob/living/M) //Overdose, makes you teleport randomly
do_sparks(5,FALSE,src)
do_teleport(M, get_turf(M), 10, asoundin = 'sound/effects/phasein.ogg')
do_sparks(5,FALSE,src)
holder.remove_reagent("eigenstate",0.5)//So you're not stuck for 10 minutes teleporting
..() //loop function
/datum/reagent/fermi/eigenstate/addiction_act_stage1(mob/living/M) //Welcome to Fermis' wild ride.
switch(src.addictCyc1)
if(1)
to_chat(M, "<span class='userdanger'>Your wavefunction feels like it's been ripped in half. You feel empty inside.</span>")
M.Jitter(10)
M.nutrition = M.nutrition - (M.nutrition/15)
src.addictCyc1++
..()
/datum/reagent/fermi/eigenstate/addiction_act_stage2(mob/living/M)
switch(src.addictCyc2)
if(1)
to_chat(M, "<span class='userdanger'>You start to convlse violently as you feel your consciousness split and merge across realities as your possessions fly wildy off your body.</span>")
M.Jitter(50)
M.Knockdown(100)
M.Stun(40)
var/items = M.get_contents()
var/obj/item/I = pick(items)
M.dropItemToGround(I, TRUE)
do_sparks(5,FALSE,I)
do_teleport(I, get_turf(I), 5, no_effects=TRUE);
do_sparks(5,FALSE,I)
src.addictCyc2++
..()
/datum/reagent/fermi/eigenstate/addiction_act_stage3(mob/living/M)//Pulls multiple copies of the character from alternative realities while teleporting them around!
//Clone function - spawns a clone then deletes it - simulates multiple copies of the player teleporting in
switch(src.addictCyc3)
if(0)
M.Jitter(100)
to_chat(M, "<span class='userdanger'>Your eigenstate starts to rip apart, causing a localised collapsed field as you're ripped from alternative universes, trapped around the densisty of the eigenstate event horizon.</span>")
if(1)
var/typepath = M.type
fermi_Tclone = new typepath(M.loc)
var/mob/living/carbon/C = fermi_Tclone
fermi_Tclone.appearance = M.appearance
C.real_name = M.real_name
M.visible_message("[M] collapses in from an alternative reality!")
message_admins("Fermi T Clone: [fermi_Tclone]")
do_teleport(C, get_turf(C), 2, no_effects=TRUE) //teleports clone so it's hard to find the real one!
do_sparks(5,FALSE,C)
C.emote("spin")
M.emote("spin")
M.emote("me",1,"flashes into reality suddenly, gasping as they gaze around in a bewildered and highly confused fashion!",TRUE)
C.emote("me",1,"[pick("says", "cries", "mewls", "giggles", "shouts", "screams", "gasps", "moans", "whispers", "announces")], \"[pick("Bugger me, whats all this then?", "Hot damn, where is this?", "sacre bleu! O suis-je?!", "Yee haw!", "WHAT IS HAPPENING?!", "Picnic!", "Das ist nicht deutschland. Das ist nicht akzeptabel!!!", "Ciekawe co na obiad?", "You fool! You took too much eigenstasium! You've doomed us all!", "Watashi no nihon'noanime no yona monodesu!", "What...what's with these teleports? It's like one of my Japanese animes...!", "Ik stond op het punt om mehki op tafel te zetten, en nu, waar ben ik?", "This must be the will of Stein's gate.", "Detta r sista gngen jag dricker beepsky smash.", "Now neither of us will be virgins!")]\"")
message_admins("Fermi T Clone: [fermi_Tclone] teleport attempt")
if(2)
var/mob/living/carbon/C = fermi_Tclone
do_sparks(5,FALSE,C)
qdel(C) //Deletes CLONE, or at least I hope it is.
message_admins("Fermi T Clone: [fermi_Tclone] deletion attempt")
M.visible_message("[M] is snapped across to a different alternative reality!")
src.addictCyc3 = 0 //counter
fermi_Tclone = null
src.addictCyc3++
message_admins("[src.addictCyc3]")
do_teleport(M, get_turf(M), 2, no_effects=TRUE) //Teleports player randomly
do_sparks(5,FALSE,M)
..() //loop function
/datum/reagent/fermi/eigenstate/addiction_act_stage4(mob/living/M) //Thanks for riding Fermis' wild ride. Mild jitter and player buggery.
switch(src.addictCyc4)
if(1)
do_sparks(5,FALSE,M)
do_teleport(M, get_turf(M), 2, no_effects=TRUE) //teleports clone so it's hard to find the real one!
do_sparks(5,FALSE,M)
M.Sleeping(50, 0)
M.Jitter(50)
M.Knockdown(0)
to_chat(M, "<span class='userdanger'>You feel your eigenstate settle, snapping an alternative version of yourself into reality. All your previous memories are lost and replaced with the alternative version of yourself. This version of you feels more [pick("affectionate", "happy", "lusty", "radical", "shy", "ambitious", "frank", "voracious", "sensible", "witty")] than your previous self, sent to god knows what universe.</span>")
M.emote("me",1,"flashes into reality suddenly, gasping as they gaze around in a bewildered and highly confused fashion!",TRUE)
M.reagents.remove_all_type(/datum/reagent/toxin, 5*REM, 0, 1)
for(var/i in M.mood_events)
SEND_SIGNAL(M, COMSIG_CLEAR_MOOD_EVENT, i.id)
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "Alternative dimension", /datum/mood_event/eigenstate)
if(prob(20))
do_sparks(5,FALSE,M)
src.addictCyc4++
..()
. = 1
///datum/reagent/fermi/eigenstate/overheat_explode(mob/living/M)
// return
//eigenstate END
//Clone serum #chemClone
/datum/reagent/fermi/SDGF //vars, mostly only care about keeping track if there's a player in the clone or not.
name = "synthetic-derived growth factor"
id = "SDGF"
description = "A rapidly diving mass of Embryonic stem cells. These cells are missing a nucleus and quickly replicate a hosts DNA before growing to form an almost perfect clone of the host. In some cases neural replication takes longer, though the underlying reason underneath has yet to be determined."
color = "#60A584" // rgb: 96, 0, 255
var/playerClone = FALSE
var/unitCheck = FALSE
metabolization_rate = 0.25 * REAGENTS_METABOLISM
//var/datum/status_effect/chem/SDGF/candidates/candies
var/list/candies = list()
//var/polling = FALSE
var/list/result = list()
var/list/group = null
//var/fClone_current_controller = OWNER
//var/mob/living/split_personality/clone//there's two so they can swap without overwriting
//var/mob/living/split_personality/owner
//var/mob/living/carbon/SM
/*
/datum/reagent/fermi/SDGF/New()
candidates = pollGhostCandidates("Do you want to play as a clone and do you agree to respect their character and act in a similar manner to them? I swear to god if you diddle them I will be very disapointed in you. ", "FermiClone", null, ROLE_SENTIENCE, 300) // see poll_ignore.dm, should allow admins to ban greifers or bullies
message_admins("Attempting to poll")
^^^breaks everything
*/
/datum/reagent/fermi/proc/sepPoll()
var/list/procCandies = list()
procCandies = pollGhostCandidates("Do you want to play as a clone and do you agree to respect their character and act in a similar manner to them? I swear to god if you diddle them I will be very disapointed in you. ", "FermiClone", null, ROLE_SENTIENCE, 20) // see poll_ignore.dm, should allow admins to ban greifers or bullies
return procCandies
/*if(1) //I'm not sure how pollCanditdates works, so I did this. Gives a chance for people to say yes.
M.apply_status_effect(/datum/status_effect/chem/SDGF/candidates)
/datum/status_effect/chem/SDGF/candidates/candies = new /datum/status_effect/chem/SDGF/candidates
///datum/status_effect/chem/SDGF/candidates/candies = M.apply_status_effect(/datum/status_effect/chem/SDGF/candidates)
//candies = pollGhostCandidates("Do you want to play as a clone of [M.name] and do you agree to respect their character and act in a similar manner to them? I swear to god if you diddle them I will be very disapointed in you. ", "FermiClone", null, ROLE_SENTIENCE, 300) // see poll_ignore.dm, should allow admins to ban greifers or bullies
message_admins("Attempting to poll")*/
/datum/reagent/fermi/SDGF/on_mob_life(mob/living/carbon/M) //Clones user, then puts a ghost in them! If that fails, makes a braindead clone.
//Setup clone
switch(current_cycle)
if(1)
for(var/mob/dead/observer/G in GLOB.player_list)
group += G
for(var/m in group)
var/mob/W = m
message_admins("Attempting to poll")
showCandidatePollWindow(M, 190, "Do you want to play as a clone of [M.name] and do you agree to respect their character and act in a similar manner to them? I swear to god if you diddle them I will be very disapointed in you.", result, null, current_cycle, TRUE)
if(19)
for(var/mob/W in result)
if(!W.key || !W.client)
result -= W
candies = result
if(20 to INFINITY)
message_admins("Number of candidates [LAZYLEN(candies)]")
if(LAZYLEN(candies) && src.playerClone == FALSE) //If there's candidates, clone the person and put them in there!
message_admins("Candidate found!")
//var/typepath = owner.type
//clone = new typepath(owner.loc)
var/typepath = M.type
var/mob/living/carbon/fermi_Gclone = new typepath(M.loc)
//var/mob/living/carbon/SM = owner
//var/mob/living/carbon/M = M
var/mob/living/carbon/SM = fermi_Gclone
if(istype(SM) && istype(M))
SM.real_name = M.real_name
M.dna.transfer_identity(SM)
SM.updateappearance(mutcolor_update=1)
var/mob/dead/observer/C = pick(candies)
SM.key = C.key
SM.mind.enslave_mind_to_creator(M)
if(M.getorganslot(ORGAN_SLOT_ZOMBIE))//sure, it "treats" it, but "you've" still got it. Doesn't always work as well; needs a ghost.
var/obj/item/organ/zombie_infection/ZI = M.getorganslot(ORGAN_SLOT_ZOMBIE)
ZI.Remove(M)
ZI.Insert(SM)
//SM.sentience_act()
to_chat(SM, "<span class='warning'>You feel a strange sensation building in your mind as you realise there's two of you, before you get a chance to think about it, you suddenly split from your old body, and find yourself face to face with yourself, or rather, your original self.</span>")
to_chat(SM, "<span class='userdanger'>While you find your newfound existence strange, you share the same memories as [M.real_name]. [pick("However, You find yourself indifferent to the goals you previously had, and take more interest in your newfound independence, but still have an indescribable care for the safety of your original", "Your mind has not deviated from the tasks you set out to do, and now that there's two of you the tasks should be much easier.")]</span>")
to_chat(M, "<span class='notice'>You feel a strange sensation building in your mind as you realise there's two of you, before you get a chance to think about it, you suddenly split from your old body, and find yourself face to face with yourself.</span>")
M.visible_message("[M] suddenly shudders, and splits into two identical twins!")
SM.copy_known_languages_from(M, FALSE)
playerClone = TRUE
M.next_move_modifier = 1
M.nutrition = 150
//BALANCE: should I make them a pacifist, or give them some cellular damage or weaknesses?
//after_success(user, SM)
//qdel(src)
else //No candidates leads to two outcomes; if there's already a braincless clone, it heals the user, as well as being a rare souce of clone healing (thematic!).
message_admins("Failed to find clone Candidate")
src.unitCheck = TRUE
if(M.has_status_effect(/datum/status_effect/chem/SGDF)) // Heal the user if they went to all this trouble to make it and can't get a clone, the poor fellow.
to_chat(M, "<span class='notice'>The cells fail to catalyse around a nucleation event, instead merging with your cells.</span>") //This stuff is hard enough to make to rob a user of some benefit. Shouldn't replace Rezadone as it requires the user to not only risk making a player controlled clone, but also requires them to have split in two (which also requires 30u of SGDF).
M.adjustCloneLoss(-2, 0)
M.adjustBruteLoss(-2, 0)
M.adjustFireLoss(-2, 0)
M.heal_bodypart_damage(1,1)
M.remove_trait(TRAIT_DISFIGURED, TRAIT_GENERIC)
else //If there's no ghosts, but they've made a large amount, then proceed to make flavourful clone, where you become fat and useless until you split.
switch(current_cycle)
if(10)
to_chat(M, "<span class='notice'>You feel the synethic cells rest uncomfortably within your body as they start to pulse and grow rapidly.</span>")
if(11 to 19)
M.nutrition = M.nutrition + (M.nutrition/10)
if(20)
to_chat(M, "<span class='notice'>You feel the synethic cells grow and expand within yourself, bloating your body outwards.</span>")
if(21 to 39)
M.nutrition = M.nutrition + (M.nutrition/5)
if(40)
to_chat(M, "<span class='notice'>The synthetic cells begin to merge with your body, it feels like your body is made of a viscous water, making your movements difficult.</span>")
M.next_move_modifier = 4//If this makes you fast then please fix it, it should make you slow!!
//candidates = pollGhostCandidates("Do you want to play as a clone of [M.name] and do you agree to respect their character and act in a similar manner to them? I swear to god if you diddle them I will be very disapointed in you. ", "FermiClone", null, ROLE_SENTIENCE, 300) // see poll_ignore.dm, should allow admins to ban greifers or bullies
if(41 to 69)
M.nutrition = M.nutrition + (M.nutrition/2)
if(70)
to_chat(M, "<span class='notice'>The cells begin to precipitate outwards of your body, you feel like you'll split soon...</span>")
if (M.nutrition < 20000)
M.nutrition = 20000 //https://www.youtube.com/watch?v=Bj_YLenOlZI
if(76)//Upon splitting, you get really hungry and are capable again. Deletes the chem after you're done.
M.nutrition = 15//YOU BEST BE EATTING AFTER THIS YOU CUTIE
M.next_move_modifier = 1
to_chat(M, "<span class='notice'>Your body splits away from the cell clone of yourself, leaving you with a drained and hollow feeling inside.</span>")
M.apply_status_effect(/datum/status_effect/chem/SGDF)
if(77 to INFINITY)
holder.remove_reagent("SGDF", 1)//removes SGDF on completion.
message_admins("Purging SGDF [volume]")
message_admins("Growth nucleation occuring (SDGF), step [current_cycle] of 77")
..()
/datum/reagent/fermi/SDGF/on_mob_delete(mob/living/M) //When the chem is removed, a few things can happen.
if (playerClone == TRUE)//If the player made a clone with it, then thats all they get.
playerClone = FALSE
return
if (M.next_move_modifier == 4 && !M.has_status_effect(/datum/status_effect/chem/SGDF))//checks if they're ingested over 20u of the stuff, but fell short of the required 30u to make a clone.
to_chat(M, "<span class='notice'>You feel the cells begin to merge with your body, unable to reach nucleation, they instead merge with your body, healing any wounds.</span>")
M.adjustCloneLoss(-10, 0) //I don't want to make Rezadone obsolete.
M.adjustBruteLoss(-25, 0)// Note that this takes a long time to apply and makes you fat and useless when it's in you, I don't think this small burst of healing will be useful considering how long it takes to get there.
M.adjustFireLoss(-25, 0)
M.blood_volume += 250
M.heal_bodypart_damage(1,1)
M.next_move_modifier = 1
if (M.nutrition < 1500)
M.nutrition += 250
else if (src.unitCheck == TRUE && !M.has_status_effect(/datum/status_effect/chem/SGDF))// If they're ingested a little bit (10u minimum), then give them a little healing.
src.unitCheck = FALSE
to_chat(M, "<span class='notice'>the cells fail to hold enough mass to generate a clone, instead diffusing into your system instead. you can fee</span>")
M.adjustBruteLoss(-10, 0)
M.adjustFireLoss(-10, 0)
M.blood_volume += 100
if (M.nutrition < 1500)
M.nutrition += 500
/datum/reagent/fermi/SDZF
name = "synthetic-derived zombie factor"
id = "SDZF"
description = "A horribly peverse mass of Embryonic stem cells made real by the hands of a failed chemist. This message should never appear, how did you manage to get a hold of this?"
color = "#60A584" // rgb: 96, 0, 255
metabolization_rate = 0.25 * REAGENTS_METABOLISM
var/fermi_Zombie
/datum/reagent/fermi/SDZF/on_mob_life(mob/living/carbon/M) //If you're bad at fermichem, turns your clone into a zombie instead.
message_admins("SGZF ingested")
switch(current_cycle)//Pretends to be normal
if(10)
to_chat(M, "<span class='notice'>You feel the synethic cells rest uncomfortably within your body as they start to pulse and grow rapidly.</span>")
if(11 to 19)
M.nutrition = M.nutrition + (M.nutrition/10)
if(20)
to_chat(M, "<span class='notice'>You feel the synethic cells grow and expand within yourself, bloating your body outwards.</span>")
if(21 to 39)
M.nutrition = M.nutrition + (M.nutrition/5)
if(40)
to_chat(M, "<span class='notice'>The synethic cells begin to merge with your body, it feels like your body is made of a viscous water, making your movements difficult.</span>")
M.next_move_modifier = 4//If this makes you fast then please fix it, it should make you slow!!
if(41 to 63)
M.nutrition = M.nutrition + (M.nutrition/2)
if(64)
to_chat(M, "<span class='notice'>The cells begin to precipitate outwards of your body, but... something is wrong, the sythetic cells are beginnning to rot...</span>")
if (M.nutrition < 20000)
M.nutrition = 20000 //https://www.youtube.com/watch?v=Bj_YLenOlZI
if(65 to 75)
M.adjustToxLoss(1, 0)// the warning!
if(76)
if (!holder.has_reagent("pen_acid"))//Counterplay is pent.)
message_admins("Zombie spawned at [M.loc]")
M.nutrition -= 18500//YOU BEST BE RUNNING AWAY AFTER THIS YOU BADDIE
M.next_move_modifier = 1
to_chat(M, "<span class='warning'>Your body splits away from the cell clone of yourself, your attempted clone birthing itself violently from you as it begins to shamble around, a terrifying abomination of science.</span>")
M.visible_message("[M] suddenly shudders, and splits into a funky smelling copy of themselves!")
M.emote("scream")
M.adjustToxLoss(30, 0)
//fermi_Zombie = new typepath(M.loc)
var/mob/living/simple_animal/hostile/zombie/ZI = new(get_turf(M.loc))
ZI.damage_coeff = list(BRUTE = ((1 / volume)**0.25) , BURN = ((1 / volume)**0.1), TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1)
ZI.real_name = M.real_name//Give your offspring a big old kiss.
ZI.name = M.real_name
//ZI.updateappearance(mutcolor_update=1)
holder.remove_reagent("SGZF", 50)
else
to_chat(M, "<span class='notice'>The pentetic acid seems to have stopped the decay for now, clumping up the cells into a horrifying tumour.</span>")
if(77 to INFINITY)//purges chemical fast, producing a "slime" for each one. Said slime is weak to fire.
M.nutrition -= 100
var/mob/living/simple_animal/slime/S = new(get_turf(M.loc),"grey")
S.damage_coeff = list(BRUTE = ((1 / volume)**0.1) , BURN = 2, TOX = 1, CLONE = 1, STAMINA = 0, OXY = 1)
S.name = "Living teratoma"
S.real_name = "Living teratoma"
//S.updateappearance(mutcolor_update=1)
holder.remove_reagent("SGZF", 50)
M.adjustToxLoss(10, 0)
to_chat(M, "<span class='warning'>A large glob of the tumour suddenly splits itself from your body. You feel grossed out and slimey...</span>")
message_admins("Growth nucleation occuring (SDGF), step [current_cycle] of 20")
..()
//Breast englargement
/datum/reagent/fermi/BElarger
name = "Sucubus Draft"
id = "BEenlager"
description = "A volatile collodial mixture derived from milk that encourages mammary production via a potent estrogen mix."
color = "#60A584" // rgb: 96, 0, 255
overdose_threshold = 12
/datum/reagent/fermi/BElarger/overdose_start(mob/living/M) //Turns you into a female if male and ODing
if(M.gender == MALE)
M.gender = FEMALE
M.visible_message("<span class='boldnotice'>[M] suddenly looks more feminine!</span>", "<span class='boldwarning'>You suddenly feel more feminine!</span>")
if(M.gender == FEMALE)
M.gender = MALE
M.visible_message("<span class='boldnotice'>[M] suddenly looks more masculine!</span>", "<span class='boldwarning'>You suddenly feel more masculine!</span>")
/*
//Nanite removal
/datum/reagent/fermi/naninte_b_gone
name = "Naninte bain"
id = "naninte_b_gone"
description = "A rather simple toxin to small nano machines that will kill them off at a rapid rate well in system."
color = "#5a7267" // rgb: 90, 114, 103
overdose_threshold = 25
/datum/reagent/fermi/naninte_b_gone/on_mob_life(mob/living/carbon/C)
if(C./datum/component/nanites)
regen_rate = -5.0
else
return
/datum/reagent/fermi/naninte_b_gone/overdose_start(mob/living/carbon/C)
if(C./datum/component/nanites)
regen_rate = -7.5
else
return
*/
@@ -0,0 +1,92 @@
//TO TWEAK:
/datum/chemical_reaction/eigenstate
name = "Eigenstasium"
id = "eigenstate"
results = list("eigenstate" = 1)
required_reagents = list("bluespace" = 1, "stable_plasma" = 1, "sugar" = 1)
mix_message = "zaps brightly into existance, diffusing the energy from the localised gravity well as light"
//FermiChem vars:
OptimalTempMin = 350 // Lower area of bell curve for determining heat based rate reactions
OptimalTempMax = 500 // Upper end for above
ExplodeTemp = 550 //Temperature at which reaction explodes
OptimalpHMin = 4 // Lowest value of pH determining pH a 1 value for pH based rate reactions (Plateu phase)
OptimalpHMax = 9.5 // Higest value for above
ReactpHLim = 2 // How far out pH wil react, giving impurity place (Exponential phase)
CatalystFact = 0 // How much the catalyst affects the reaction (0 = no catalyst)
CurveSharpT = 4 // How sharp the temperature exponential curve is (to the power of value)
CurveSharppH = 2 // How sharp the pH exponential curve is (to the power of value)
ThermicConstant = -2.5 //Temperature change per 1u produced
HIonRelease = 0.01 //pH change per 1u reaction
RateUpLim = 5 //Optimal/max rate possible if all conditions are perfect
FermiChem = TRUE//If the chemical uses the Fermichem reaction mechanics
FermiExplode = FALSE //If the chemical explodes in a special way
ImpureChem = "toxin" //What chemical is produced with an inpure reaction
//serum
/datum/chemical_reaction/SDGF
name = "synthetic-derived growth factor"
id = "SDGF"
results = list("SDGF" = 3)
required_reagents = list("plasma" = 1, "stable_plasma" = 1, "sugar" = 1)
//required_reagents = list("stable_plasma" = 5, "slimejelly" = 5, "synthflesh" = 10, "blood" = 10)
//FermiChem vars:
OptimalTempMin = 350 // Lower area of bell curve for determining heat based rate reactions
OptimalTempMax = 500 // Upper end for above
ExplodeTemp = 550 //Temperature at which reaction explodes
OptimalpHMin = 4 // Lowest value of pH determining pH a 1 value for pH based rate reactions (Plateu phase)
OptimalpHMax = 9.5 // Higest value for above
ReactpHLim = 2 // How far out pH wil react, giving impurity place (Exponential phase)
CatalystFact = 0 // How much the catalyst affects the reaction (0 = no catalyst)
CurveSharpT = 4 // How sharp the temperature exponential curve is (to the power of value)
CurveSharppH = 2 // How sharp the pH exponential curve is (to the power of value)
ThermicConstant = 20 //Temperature change per 1u produced
HIonRelease = 0.01 //pH change per 1u reaction
RateUpLim = 5 //Optimal/max rate possible if all conditions are perfect
FermiChem = TRUE//If the chemical uses the Fermichem reaction mechanics
FermiExplode = FALSE //If the chemical explodes in a special way
ImpureChem = "toxin" //What chemical is produced with an inpure reaction
/datum/chemical_reaction/BElarger
name = ""
id = "e"
results = list("Eigenstasium" = 6)
required_reagents = list("salglu_solution" = 1, "milk" = 5, "synthflesh" = 2, "silicon" = 2, "crocin" = 2)
//FermiChem vars:
OptimalTempMin = 350 // Lower area of bell curve for determining heat based rate reactions
OptimalTempMax = 500 // Upper end for above
ExplodeTemp = 550 //Temperature at which reaction explodes
OptimalpHMin = 4 // Lowest value of pH determining pH a 1 value for pH based rate reactions (Plateu phase)
OptimalpHMax = 9.5 // Higest value for above
ReactpHLim = 2 // How far out pH wil react, giving impurity place (Exponential phase)
CatalystFact = 0 // How much the catalyst affects the reaction (0 = no catalyst)
CurveSharpT = 4 // How sharp the exponential curve is (to the power of value)
ThermicConstant = -2.5 //Temperature change per 1u produced
HIonRelease = 0.01 //pH change per 1u reaction
RateUpLim = 50 //Optimal/max rate possible if all conditions are perfect
FermiChem = TRUE
//Nano-b-gone
/datum/chemical_reaction/naninte_b_gone
name = "Naninte bain"
id = "naninte_b_gone"
results = list("naninte_b_gone" = 5)
required_reagents = list("synthflesh" = 5, "blood" = 3, "uranium" = 1, "salglu_solution" = 3)
mix_message = "the blood and sugar mixes catalysting a hard coating around the synth flesh"
//FermiChem vars:
OptimalTempMin = 450
OptimalTempMax = 600
ExplodeTemp = 700
OptimalpHMin = 6
OptimalpHMax = 8
ReactpHLim = 1
CatalystFact = 0 //To do 1
CurveSharpT = 4
CurveSharppH = 2
ThermicConstant = -2.5
HIonRelease = 0.01
RateUpLim = 5
FermiChem = TRUE
FermiExplode = FALSE
ImpureChem = "carpotoxin"
+4
View File
@@ -2798,10 +2798,12 @@
#include "modular_citadel\code\datums\components\material_container.dm"
#include "modular_citadel\code\datums\components\phantomthief.dm"
#include "modular_citadel\code\datums\components\souldeath.dm"
#include "modular_citadel\code\datums\mood_events\chem_events.dm"
#include "modular_citadel\code\datums\mood_events\generic_negative_events.dm"
#include "modular_citadel\code\datums\mood_events\generic_positive_events.dm"
#include "modular_citadel\code\datums\mood_events\moodular.dm"
#include "modular_citadel\code\datums\mutations\hulk.dm"
#include "modular_citadel\code\datums\status_effects\chems.dm"
#include "modular_citadel\code\datums\status_effects\debuffs.dm"
#include "modular_citadel\code\datums\traits\neutral.dm"
#include "modular_citadel\code\datums\wires\airlock.dm"
@@ -2980,7 +2982,9 @@
#include "modular_citadel\code\modules\projectiles\guns\energy\laser.dm"
#include "modular_citadel\code\modules\projectiles\projectile\energy.dm"
#include "modular_citadel\code\modules\projectiles\projectiles\reusable.dm"
#include "modular_citadel\code\modules\reagents\chemistry\reagents\fermi_reagents.dm"
#include "modular_citadel\code\modules\reagents\chemistry\reagents\other_reagents.dm"
#include "modular_citadel\code\modules\reagents\chemistry\recipes\fermi.dm"
#include "modular_citadel\code\modules\reagents\reagent container\cit_kegs.dm"
#include "modular_citadel\code\modules\reagents\reagent container\hypospraymkii.dm"
#include "modular_citadel\code\modules\reagents\reagent container\hypovial.dm"