auto retry
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@@ -3357,11 +3357,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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if(spawn_chair) // Makes spawning on the arrivals shuttle more consistent looking
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wheels.setDir(spawn_chair.dir)
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wheels.buckle_mob(character)
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var/datum/component/dullahan/dullahan = character.GetComponent(/datum/component/dullahan)
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// if you ready up, quirks are assigned first, very stupid
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if(dullahan && dullahan.dullahan_head && length(dullahan.dullahan_head.name))
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dullahan.dullahan_head.name = "[character.name]'s head"
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dullahan.dullahan_head.desc = "the decapitated head of [character.name]"
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/datum/preferences/proc/get_default_name(name_id)
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switch(name_id)
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