Fixes matrix color radomisation in /proc/randomize_human (#13599)

This commit is contained in:
Delams-The-SM
2020-10-25 13:07:46 +01:00
committed by GitHub
parent c4f25e3114
commit 52abbbf247
+3 -1
View File
@@ -33,7 +33,9 @@
H.saved_socks = H.socks
// Mutant randomizing, doesn't affect the mob appearance unless it's the specific mutant.
H.dna.features["mcolor"] = random_short_color()
H.dna.features["mcolor"] = sanitize_hexcolor(random_short_color(), 6)
H.dna.features["mcolor2"] = sanitize_hexcolor(random_short_color(), 6)
H.dna.features["mcolor3"] = sanitize_hexcolor(random_short_color(), 6)
H.dna.features["tail_lizard"] = pick(GLOB.tails_list_lizard)
H.dna.features["snout"] = pick(GLOB.snouts_list)
H.dna.features["horns"] = pick(GLOB.horns_list)