Merge pull request #6821 from Citadel-Station-13/upstream-merge-37927

[MIRROR] Replaces nauseous with nauseated
This commit is contained in:
LetterJay
2018-05-21 08:29:00 -05:00
committed by GitHub
7 changed files with 8 additions and 8 deletions

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@@ -55,7 +55,7 @@ Bonus
switch(A.stage)
if(1, 2, 3, 4)
if(prob(base_message_chance) && !suppress_warning)
to_chat(M, "<span class='warning'>[pick("You feel nauseous.", "You feel like you're going to throw up!")]</span>")
to_chat(M, "<span class='warning'>[pick("You feel nauseated.", "You feel like you're going to throw up!")]</span>")
else
vomit(M)

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@@ -34,7 +34,7 @@
to_chat(H, "<span class='warning'>You feel dizzy.</span>")
H.confused += 6
if(prob(3))
to_chat(H, "<span class='warning'>You feel [pick("full", "nauseous", "sweaty", "weak", "tired", "short on breath", "uneasy")].</span>")
to_chat(H, "<span class='warning'>You feel [pick("full", "nauseated", "sweaty", "weak", "tired", "short on breath", "uneasy")].</span>")
if(3 to 4)
if(!sound)
H.playsound_local(H, 'sound/health/slowbeat.ogg',40,0, channel = CHANNEL_HEARTBEAT)

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@@ -507,9 +507,9 @@
if(ORION_TRAIL_ILLNESS)
var/severity = rand(1,3) //pray to RNGesus. PRAY, PIGS
if(severity == 1)
to_chat(M, "<span class='userdanger'>You suddenly feel slightly nauseous.</span>" )
to_chat(M, "<span class='userdanger'>You suddenly feel slightly nauseated.</span>" )
if(severity == 2)
to_chat(usr, "<span class='userdanger'>You suddenly feel extremely nauseous and hunch over until it passes.</span>")
to_chat(usr, "<span class='userdanger'>You suddenly feel extremely nauseated and hunch over until it passes.</span>")
M.Stun(60)
if(severity >= 3) //you didn't pray hard enough
to_chat(M, "<span class='warning'>An overpowering wave of nausea consumes over you. You hunch over, your stomach's contents preparing for a spectacular exit.</span>")

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@@ -122,7 +122,7 @@
owner.grant_language(/datum/language/slime)
/obj/item/organ/heart/gland/slime/activate()
to_chat(owner, "<span class='warning'>You feel nauseous!</span>")
to_chat(owner, "<span class='warning'>You feel nauseated!</span>")
owner.vomit(20)
var/mob/living/simple_animal/slime/Slime = new(get_turf(owner), "grey")

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@@ -708,7 +708,7 @@
if(toxloss > 10)
to_chat(src, "<span class='danger'>You feel sick.</span>")
else if(toxloss > 20)
to_chat(src, "<span class='danger'>You feel nauseous.</span>")
to_chat(src, "<span class='danger'>You feel nauseated.</span>")
else if(toxloss > 40)
to_chat(src, "<span class='danger'>You feel very unwell!</span>")
if(oxyloss)

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@@ -452,7 +452,7 @@
return
adjustToxLoss(8, TRUE, TRUE)
if(prob(30))
to_chat(src, "<span class='notice'>You feel confused and nauseous...</span>")//actual symptoms of liver failure
to_chat(src, "<span class='notice'>You feel confused and nauseated...</span>")//actual symptoms of liver failure
////////////////

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@@ -41,7 +41,7 @@
C.reagents.metabolize(C, can_overdose=TRUE)
if(damage > 10 && prob(damage/3))//the higher the damage the higher the probability
to_chat(C, "<span class='notice'>You feel [pick("nauseous", "dull pain in your lower body", "confused")].</span>")
to_chat(C, "<span class='notice'>You feel [pick("nauseated", "a dull pain in your lower body", "confused")].</span>")
if(damage > maxHealth)//cap liver damage
damage = maxHealth