allows players in deadchat to see explosions
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@@ -10,6 +10,7 @@
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if(log)
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message_admins("EMP with power [power], max distance [max_distance] in area [epicenter.loc.name] ")
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log_game("EMP with power [power], max distance [max_distance] in area [epicenter.loc.name] ")
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deadchat_broadcast("EMP with power ([power]), max distance ([max_distance]) in [epicenter.loc.name]", turf_target = epicenter)
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if(power > 100)
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new /obj/effect/temp_visual/emp/pulse(epicenter)
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