Update strained_muscles.dm

This commit is contained in:
zeroisthebiggay
2021-03-20 19:39:57 -04:00
committed by GitHub
parent a970c73960
commit 531409e472
@@ -5,6 +5,7 @@
name = "Strained Muscles"
desc = "We evolve the ability to reduce the acid buildup in our muscles, allowing us to move much faster."
helptext = "The strain will make us tired, and we will rapidly become fatigued. Standard weight restrictions, like hardsuits, still apply. Cannot be used in lesser form."
chemical_cost = 0 // slows chemregen while active
dna_cost = 1
req_human = 1
var/stacks = 0 //Increments every 5 seconds; damage increases over time
@@ -17,9 +18,11 @@
active = !active
if(active)
to_chat(user, "<span class='notice'>Our muscles tense and strengthen.</span>")
changeling.chem_recharge_slowdown += 0.8 // stacking this with other abilities will cause you to actively lose chemicals
else
user.remove_movespeed_modifier(/datum/movespeed_modifier/strained_muscles)
to_chat(user, "<span class='notice'>Our muscles relax.</span>")
changeling.chem_recharge_slowdown -= 0.8
if(stacks >= 10)
to_chat(user, "<span class='danger'>We collapse in exhaustion.</span>")
user.DefaultCombatKnockdown(60)
@@ -37,6 +40,7 @@
to_chat(user, "<span class='notice'>Our muscles relax without the energy to strengthen them.</span>")
user.DefaultCombatKnockdown(40)
user.remove_movespeed_modifier(/datum/movespeed_modifier/strained_muscles)
changeling.chem_recharge_slowdown -= 0.8
break
stacks++