Update radiation_storm.dm
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@@ -31,7 +31,7 @@
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/datum/weather/rad_storm/weather_act(mob/living/L)
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var/resist = L.getarmor(null, "rad")
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L.rad_act(150 / resist)
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L.rad_act(radiation_intensity / resist)
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/datum/weather/rad_storm/end()
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if(..())
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