Removed the supermatter objective; made sabotage objectives less common.
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@@ -56,7 +56,7 @@
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<li>There are many other ways; be creative!</li>\
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</ul>"
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/datum/sabotage_objective/processing/supermatter
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/*/datum/sabotage_objective/processing/supermatter
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name = "Sabotage the supermatter so that it goes under 50% integrity. If it is delaminated, you will fail."
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sabotage_type = "supermatter"
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special_equipment = list(/obj/item/paper/guides/antag/supermatter_sabotage)
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@@ -77,7 +77,7 @@
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/datum/sabotage_objective/processing/supermatter/can_run()
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return (locate(/obj/machinery/power/supermatter_crystal) in GLOB.machines)
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/*
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/datum/sabotage_objective/station_integrity
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name = "Make sure the station is at less than 80% integrity by the end. Smash walls, windows etc. to reach this goal."
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sabotage_type = "integrity"
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@@ -28,7 +28,7 @@
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download_objective.owner = T.owner
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download_objective.gen_amount_goal()
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T.add_objective(download_objective)
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else if(prob(70)) // cum. not counting download: 40%.
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else if(prob(90))
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var/datum/objective/steal/steal_objective = new
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steal_objective.owner = T.owner
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steal_objective.find_target()
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